2 * Copyright 2001, Ove Kåven, TransGaming Technologies Inc.
3 * Copyright 2002 Greg Turner
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 * Initialize and start serving requests. Bail if rpcss already is
25 * Wine needs a server whose role is somewhat like that
26 * of rpcss.exe in windows. This is not a clone of
27 * windows rpcss at all. It has been given the same name, however,
28 * to provide for the possibility that at some point in the future,
29 * it may become interface compatible with the "real" rpcss.exe on
32 * ---- KNOWN BUGS / TODO:
34 * o Service hooks are unimplemented (if you bother to implement
35 * these, also implement net.exe, at least for "net start" and
36 * "net stop" (should be pretty easy I guess, assuming the rest
37 * of the services API infrastructure works.
39 * o Is supposed to use RPC, not random kludges, to map endpoints.
41 * o Probably name services should be implemented here as well.
43 * o Wine's named pipes (in general) may not interoperate with those of
46 * o There is a looming problem regarding listening on privileged
47 * ports. We will need to be able to coexist with SAMBA, and be able
48 * to function without running winelib code as root. This may
49 * take some doing, including significant reconceptualization of the
50 * role of rpcss.exe in wine.
52 * o Who knows? Whatever rpcss does, we ought to at
53 * least think about doing... but what /does/ it do?
60 #define NONAMELESSUNION
61 #define NONAMELESSSTRUCT
65 #include "wine/debug.h"
67 WINE_DEFAULT_DEBUG_CHANNEL(ole);
69 static HANDLE master_mutex;
70 static long max_lazy_timeout = RPCSS_DEFAULT_MAX_LAZY_TIMEOUT;
72 HANDLE RPCSS_GetMasterMutex(void)
77 void RPCSS_SetMaxLazyTimeout(long mlt)
79 /* FIXME: this max ensures that no caller will decrease our wait time,
80 but could have other bad results. fix: Store "next_max_lazy_timeout"
81 and install it as necessary next time we "do work"? */
82 max_lazy_timeout = max(RPCSS_GetLazyTimeRemaining(), mlt);
85 long RPCSS_GetMaxLazyTimeout(void)
87 return max_lazy_timeout;
90 /* when do we just give up and bail? (UTC) */
91 static SYSTEMTIME lazy_timeout_time;
93 #if defined(NONAMELESSSTRUCT)
94 # define FILETIME_TO_ULARGEINT(filetime, ularge) \
95 ( ularge.u.LowPart = filetime.dwLowDateTime, \
96 ularge.u.HighPart = filetime.dwHighDateTime )
97 # define ULARGEINT_TO_FILETIME(ularge, filetime) \
98 ( filetime.dwLowDateTime = ularge.u.LowPart, \
99 filetime.dwHighDateTime = ularge.u.HighPart )
101 # define FILETIME_TO_ULARGEINT(filetime, ularge) \
102 ( ularge.LowPart = filetime.dwLowDateTime, \
103 ularge.HighPart = filetime.dwHighDateTime )
104 # define ULARGEINT_TO_FILETIME(ularge, filetime) \
105 ( filetime.dwLowDateTime = ularge.LowPart, \
106 filetime.dwHighDateTime = ularge.HighPart )
107 #endif /* NONAMELESSSTRUCT */
109 #define TEN_MIL 10000000LL
111 /* returns time remaining in seconds */
112 long RPCSS_GetLazyTimeRemaining(void)
114 SYSTEMTIME st_just_now;
115 FILETIME ft_jn, ft_ltt;
116 ULARGE_INTEGER ul_jn, ul_ltt;
118 GetSystemTime(&st_just_now);
119 SystemTimeToFileTime(&st_just_now, &ft_jn);
120 FILETIME_TO_ULARGEINT(ft_jn, ul_jn);
122 SystemTimeToFileTime(&lazy_timeout_time, &ft_ltt);
123 FILETIME_TO_ULARGEINT(ft_ltt, ul_ltt);
125 if (ul_jn.QuadPart > ul_ltt.QuadPart)
128 return (ul_ltt.QuadPart - ul_jn.QuadPart) / TEN_MIL;
131 void RPCSS_SetLazyTimeRemaining(long seconds)
133 SYSTEMTIME st_just_now;
134 FILETIME ft_jn, ft_ltt;
135 ULARGE_INTEGER ul_jn, ul_ltt;
137 WINE_TRACE("(seconds == %ld)\n", seconds);
139 assert(seconds >= 0); /* negatives are not allowed */
141 GetSystemTime(&st_just_now);
142 SystemTimeToFileTime(&st_just_now, &ft_jn);
143 FILETIME_TO_ULARGEINT(ft_jn, ul_jn);
145 /* we want to find the time ltt, s.t. ltt = just_now + seconds */
146 ul_ltt.QuadPart = ul_jn.QuadPart + seconds * TEN_MIL;
148 /* great. just remember it */
149 ULARGEINT_TO_FILETIME(ul_ltt, ft_ltt);
150 if (! FileTimeToSystemTime(&ft_ltt, &lazy_timeout_time))
154 #undef FILETIME_TO_ULARGEINT
155 #undef ULARGEINT_TO_FILETIME
158 BOOL RPCSS_work(void)
160 return RPCSS_NPDoWork();
163 BOOL RPCSS_Empty(void)
167 rslt = RPCSS_EpmapEmpty();
172 BOOL RPCSS_ReadyToDie(void)
174 long ltr = RPCSS_GetLazyTimeRemaining();
175 LONG stc = RPCSS_SrvThreadCount();
176 BOOL empty = RPCSS_Empty();
177 return ( empty && (ltr <= 0) && (stc == 0) );
180 BOOL RPCSS_Initialize(void)
184 master_mutex = CreateMutexA( NULL, FALSE, RPCSS_MASTER_MUTEX_NAME);
186 WINE_ERR("Failed to create master mutex\n");
190 if (!RPCSS_BecomePipeServer()) {
191 WINE_WARN("Server already running: exiting.\n");
193 CloseHandle(master_mutex);
202 /* returns false if we discover at the last moment that we
203 aren't ready to terminate */
204 BOOL RPCSS_Shutdown(void)
206 if (!RPCSS_UnBecomePipeServer())
209 if (!CloseHandle(master_mutex))
210 WINE_WARN("Failed to release master mutex\n");
217 void RPCSS_MainLoop(void)
219 BOOL did_something_new;
224 did_something_new = FALSE;
226 while ( (! did_something_new) && (! RPCSS_ReadyToDie()) )
227 did_something_new = (RPCSS_work() || did_something_new);
229 if ((! did_something_new) && RPCSS_ReadyToDie())
230 break; /* that's it for us */
232 if (did_something_new)
233 RPCSS_SetLazyTimeRemaining(max_lazy_timeout);
237 BOOL RPCSS_ProcessArgs( int argc, char **argv )
242 for (i = 1; i < argc; i++) {
244 while (*c == ' ') c++;
245 if ((*c != '-') && (*c != '/'))
251 while (*c == ' ') c++;
257 while (*c == ' ') c++;
262 max_lazy_timeout = strtol(c, &c1, 0);
266 if (max_lazy_timeout <= 0)
268 if (max_lazy_timeout == LONG_MAX)
270 WINE_TRACE("read timeout argument: %ld\n", max_lazy_timeout);
276 while (*c == ' ') c++;
277 if (*c != '\0') return FALSE;
283 void RPCSS_Usage(void)
285 printf("\nWine RPCSS\n");
286 printf("\nsyntax: rpcss [-t timeout]\n\n");
287 printf(" -t: rpcss (or the running rpcss process) will\n");
288 printf(" execute with at least the specified timeout.\n");
292 int main( int argc, char **argv )
295 * We are invoked as a standard executable; we act in a
296 * "lazy" manner. We open up our pipe, and hang around until we have
297 * nothing left to do, and then silently terminate. When we're needed
298 * again, rpcrt4.dll.so will invoke us automatically.
301 if (!RPCSS_ProcessArgs(argc, argv)) {
306 /* we want to wait for something to happen, and then
307 timeout when no activity occurs. */
308 RPCSS_SetLazyTimeRemaining(max_lazy_timeout);
310 if (RPCSS_Initialize()) {
313 while (!RPCSS_Shutdown());