Some small bugfixes, added more PE relocation types (for WinCE mostly),
[wine] / include / wincon.h
1 #ifndef __WINE_WINCON_H
2 #define __WINE_WINCON_H
3
4 #define CTRL_C_EVENT 0
5 #define CTRL_BREAK_EVENT 1
6 #define CTRL_CLOSE_EVENT 2
7 #define CTRL_LOGOFF_EVENT 5
8 #define CTRL_SHUTDOWN_EVENT 6
9
10 /* Console Mode flags */
11 #define ENABLE_PROCESSED_INPUT  0x01
12 #define ENABLE_LINE_INPUT       0x02
13 #define ENABLE_ECHO_INPUT       0x04
14 #define ENABLE_WINDOW_INPUT     0x08
15 #define ENABLE_MOUSE_INPUT      0x10
16
17 #define ENABLE_PROCESSED_OUTPUT 0x01
18 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
19
20
21 typedef BOOL32 HANDLER_ROUTINE(WORD);
22
23 /* Attributes flags: */
24
25 #define FOREGROUND_BLUE      0x0001 /* text color contains blue. */
26 #define FOREGROUND_GREEN     0x0002 /* text color contains green. */
27 #define FOREGROUND_RED       0x0004 /* text color contains red. */
28 #define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
29 #define BACKGROUND_BLUE      0x0010 /* background color contains blue. */
30 #define BACKGROUND_GREEN     0x0020 /* background color contains green. */
31 #define BACKGROUND_RED       0x0040 /* background color contains red. */
32 #define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
33
34 typedef struct _CONSOLE_CURSOR_INFO {
35     DWORD       dwSize;   /* Between 1 & 100 for percentage of cell filled */
36     BOOL32      bVisible; /* Visibility of cursor */
37 } CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
38
39 /*
40 typedef struct tagCOORD
41 {
42     INT16 x;
43     INT16 y;
44 } COORD,*LPCOORD;
45 */
46
47 typedef struct tagSMALL_RECT
48 {
49     INT16 Left;
50     INT16 Top;
51     INT16 Right;
52     INT16 Bottom;
53 } SMALL_RECT,*LPSMALL_RECT;
54
55 typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
56 {
57     COORD       dwSize;
58     COORD       dwCursorPosition;
59     WORD        wAttributes;
60     SMALL_RECT  srWindow;
61     COORD       dwMaximumWindowSize;
62 } CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
63
64 typedef struct tagCHAR_INFO
65 {
66     union
67         {
68         WCHAR UnicodeChar;
69         CHAR AsciiChar;
70         } Char;
71     WORD        Attributes;
72 } CHAR_INFO,*LPCHAR_INFO;
73
74 typedef struct tagKEY_EVENT_RECORD
75 {
76     BOOL32      bKeyDown;               /* 04 */
77     WORD        wRepeatCount;           /* 08 */
78     WORD        wVirtualKeyCode;        /* 0A */
79     WORD        wVirtualScanCode;       /* 0C */
80     union                               /* 0E */
81         {
82         WCHAR UniCodeChar;              /* 0E */
83         CHAR AsciiChar;                 /* 0E */
84         } uChar;
85     DWORD       dwControlKeyState;      /* 10 */
86 } KEY_EVENT_RECORD,*LPKEY_EVENT_RECORD;
87
88 /* dwControlKeyState bitmask */
89 #define RIGHT_ALT_PRESSED       0x0001
90 #define LEFT_ALT_PRESSED        0x0002
91 #define RIGHT_CTRL_PRESSED      0x0004
92 #define LEFT_CTRL_PRESSED       0x0008
93 #define SHIFT_PRESSED           0x0010
94 #define NUMLOCK_ON              0x0020
95 #define SCROLLLOCK_ON           0x0040
96 #define CAPSLOCK_ON             0x0080
97 #define ENHANCED_KEY            0x0100
98
99 typedef struct tagMOUSE_EVENT_RECORD
100 {
101     COORD       dwMousePosition;
102     DWORD       dwButtonState;
103     DWORD       dwControlKeyState;
104     DWORD       dwEventFlags;
105 } MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
106
107 typedef struct tagWINDOW_BUFFER_SIZE_RECORD
108 {
109     COORD       dwSize;
110 } WINDOW_BUFFER_SIZE_RECORD,*LPWINDOW_BUFFER_SIZE_RECORD;
111
112 typedef struct tagMENU_EVENT_RECORD
113 {
114     UINT32      dwCommandId; /* perhaps UINT16 ??? */
115 } MENU_EVENT_RECORD,*LPMENU_EVENT_RECORD;
116
117 typedef struct tagFOCUS_EVENT_RECORD
118 {
119     BOOL32      bSetFocus; /* perhaps BOOL16 ??? */
120 } FOCUS_EVENT_RECORD,*LPFOCUS_EVENT_RECORD;
121
122 typedef struct tagINPUT_RECORD
123 {
124     WORD                EventType;              /* 00 */
125     union
126         {
127         KEY_EVENT_RECORD KeyEvent;
128         MOUSE_EVENT_RECORD MouseEvent;
129         WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
130         MENU_EVENT_RECORD MenuEvent;
131         FOCUS_EVENT_RECORD FocusEvent;
132         } Event;
133 } INPUT_RECORD,*LPINPUT_RECORD;
134
135 /* INPUT_RECORD.wEventType */
136 #define KEY_EVENT                       0x01
137 #define MOUSE_EVENT                     0x02
138 #define WINDOW_BUFFER_SIZE_EVENT        0x04
139 #define MENU_EVENT                      0x08
140 #define FOCUS_EVENT                     0x10
141
142 BOOL32 WINAPI WriteConsoleOutput32A( HANDLE32 hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
143 BOOL32 WINAPI WriteConsoleOutput32W( HANDLE32 hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
144 #define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
145 BOOL32 WINAPI WriteConsoleInput32A( HANDLE32 handle, INPUT_RECORD *buffer,
146                                     DWORD count, LPDWORD written );
147 BOOL32 WINAPI WriteConsoleInput32W( HANDLE32 handle, INPUT_RECORD *buffer,
148                                     DWORD count, LPDWORD written );
149 #define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
150 BOOL32 WINAPI PeekConsoleInput32A( HANDLE32 handle, LPINPUT_RECORD buffer,
151                                    DWORD count, LPDWORD read );
152 BOOL32 WINAPI PeekConsoleInput32W( HANDLE32 handle, LPINPUT_RECORD buffer,
153                                    DWORD count, LPDWORD read );
154 #define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
155 BOOL32 WINAPI ReadConsole32A(   HANDLE32 hConsoleInput, LPVOID lpBuffer,
156                                 DWORD nNumberOfCharsToRead,
157                                 LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
158 BOOL32 WINAPI ReadConsole32W(   HANDLE32 hConsoleInput, LPVOID lpBuffer,
159                                 DWORD nNumberOfCharsToRead,
160                                 LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
161 #define ReadConsole WINELIB_NAME_AW(ReadConsole)
162 BOOL32 WINAPI ReadConsoleInput32A(HANDLE32 hConsoleInput,
163                                   LPINPUT_RECORD lpBuffer, DWORD nLength,
164                                   LPDWORD lpNumberOfEventsRead);
165 BOOL32 WINAPI ReadConsoleInput32W(HANDLE32 hConsoleInput,
166                                   LPINPUT_RECORD lpBuffer, DWORD nLength,
167                                   LPDWORD lpNumberOfEventsRead);
168 #define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
169
170 #ifdef __WINE__
171 extern HANDLE32 CONSOLE_OpenHandle( BOOL32 output, DWORD access, LPSECURITY_ATTRIBUTES sa );
172 #endif
173
174 #endif  /* __WINE_WINCON_H */