2 * Copyright 2009 Tony Wasserka
3 * Copyright 2010 Christian Costa
4 * Copyright 2010 Owen Rudge for CodeWeavers
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/unicode.h"
22 #include "wine/debug.h"
23 #include "d3dx9_36_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
27 /* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */
28 static BOOL is_pow2(UINT num)
30 return !(num & (num - 1));
33 /* Returns the smallest power of 2 which is greater than or equal to num */
34 static UINT make_pow2(UINT num)
38 /* In the unlikely event somebody passes a large value, make sure we don't enter an infinite loop */
39 if (num >= 0x80000000)
48 HRESULT WINAPI D3DXFilterTexture(LPDIRECT3DBASETEXTURE9 texture,
49 CONST PALETTEENTRY *palette,
53 UINT level = srclevel + 1;
56 TRACE("(%p, %p, %d, %d)\n", texture, palette, srclevel, filter);
59 return D3DERR_INVALIDCALL;
61 if ((filter & 0xFFFF) > D3DX_FILTER_BOX && filter != D3DX_DEFAULT)
62 return D3DERR_INVALIDCALL;
64 if (srclevel >= IDirect3DBaseTexture9_GetLevelCount(texture))
65 return D3DERR_INVALIDCALL;
67 switch (IDirect3DBaseTexture9_GetType(texture))
69 case D3DRTYPE_TEXTURE:
71 IDirect3DSurface9 *topsurf, *mipsurf;
74 if (filter == D3DX_DEFAULT)
76 IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9*) texture, srclevel, &desc);
78 if (is_pow2(desc.Width) && is_pow2(desc.Height))
79 filter = D3DX_FILTER_BOX;
81 filter = D3DX_FILTER_BOX | D3DX_FILTER_DITHER;
84 hr = IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) texture, srclevel, &topsurf);
87 return D3DERR_INVALIDCALL;
89 while (IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) texture, level, &mipsurf) == D3D_OK)
91 hr = D3DXLoadSurfaceFromSurface(mipsurf, palette, NULL, topsurf, palette, NULL, filter, 0);
92 IDirect3DSurface9_Release(mipsurf);
100 IDirect3DSurface9_Release(topsurf);
102 if (level == srclevel + 1)
103 return D3DERR_INVALIDCALL;
109 FIXME("Implement volume and cube texture filtering\n");
114 HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device,
122 UINT w = (width && *width) ? *width : 1;
123 UINT h = (height && *height) ? *height : 1;
126 TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device, width, height, miplevels, usage, format, pool);
129 return D3DERR_INVALIDCALL;
132 if ((usage != D3DX_DEFAULT) &&
133 (usage & (D3DUSAGE_WRITEONLY | D3DUSAGE_DONOTCLIP | D3DUSAGE_POINTS | D3DUSAGE_RTPATCHES | D3DUSAGE_NPATCHES)))
134 return D3DERR_INVALIDCALL;
137 if ((pool != D3DPOOL_DEFAULT) && (pool != D3DPOOL_MANAGED) && (pool != D3DPOOL_SYSTEMMEM) && (pool != D3DPOOL_SCRATCH))
138 return D3DERR_INVALIDCALL;
140 /* width and height */
141 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps)))
142 return D3DERR_INVALIDCALL;
144 /* 256 x 256 default width/height */
145 if ((w == D3DX_DEFAULT) && (h == D3DX_DEFAULT))
147 else if (w == D3DX_DEFAULT)
148 w = (height ? h : 256);
149 else if (h == D3DX_DEFAULT)
150 h = (width ? w : 256);
152 /* ensure width/height is power of 2 */
153 if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(w)))
156 if (w > caps.MaxTextureWidth)
157 w = caps.MaxTextureWidth;
159 if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(h)))
162 if (h > caps.MaxTextureHeight)
163 h = caps.MaxTextureHeight;
165 /* texture must be square? */
166 if (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY)
183 UINT max_mipmaps = 1;
185 if (!width && !height)
186 max_mipmaps = 9; /* number of mipmaps in a 256x256 texture */
189 UINT max_dimen = max(w, h);
191 while (max_dimen > 1)
198 if (*miplevels == 0 || *miplevels > max_mipmaps)
199 *miplevels = max_mipmaps;
205 D3DDEVICE_CREATION_PARAMETERS params;
206 IDirect3D9 *d3d = NULL;
210 hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
215 hr = IDirect3DDevice9_GetCreationParameters(device, ¶ms);
220 hr = IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
225 if ((*format == D3DFMT_UNKNOWN) || (*format == D3DX_DEFAULT))
226 *format = D3DFMT_A8R8G8B8;
228 hr = IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType, mode.Format, usage,
229 D3DRTYPE_TEXTURE, *format);
232 FIXME("Pixel format adjustment not implemented yet\n");
237 IDirect3D9_Release(d3d);
240 return D3DERR_INVALIDCALL;
246 HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice,
253 LPDIRECT3DTEXTURE9 *ppTexture)
257 TRACE("(%p, %u, %u, %u, %x, %x, %x, %p)\n", pDevice, width, height, miplevels, usage, format,
260 if (!pDevice || !ppTexture)
261 return D3DERR_INVALIDCALL;
263 hr = D3DXCheckTextureRequirements(pDevice, &width, &height, &miplevels, usage, &format, pool);
268 return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL);
271 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
283 D3DXIMAGE_INFO* srcinfo,
284 PALETTEENTRY* palette,
285 LPDIRECT3DTEXTURE9* texture)
287 IDirect3DTexture9 **texptr;
288 IDirect3DTexture9 *buftex;
289 IDirect3DSurface9 *surface;
290 BOOL file_width = FALSE, file_height = FALSE;
291 BOOL file_format = FALSE, file_miplevels = FALSE;
292 D3DXIMAGE_INFO imginfo;
296 TRACE("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p)\n", device, srcdata, srcdatasize, width,
297 height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
299 /* check for invalid parameters */
300 if (!device || !texture || !srcdata || !srcdatasize)
301 return D3DERR_INVALIDCALL;
303 hr = D3DXGetImageInfoFromFileInMemory(srcdata, srcdatasize, &imginfo);
311 /* handle default values */
312 if (width == 0 || width == D3DX_DEFAULT_NONPOW2)
313 width = imginfo.Width;
315 if (height == 0 || height == D3DX_DEFAULT_NONPOW2)
316 height = imginfo.Height;
318 if (width == D3DX_DEFAULT)
319 width = make_pow2(imginfo.Width);
321 if (height == D3DX_DEFAULT)
322 height = make_pow2(imginfo.Height);
324 if (format == D3DFMT_UNKNOWN || format == D3DX_DEFAULT)
325 format = imginfo.Format;
327 if (width == D3DX_FROM_FILE)
330 width = imginfo.Width;
333 if (height == D3DX_FROM_FILE)
336 height = imginfo.Height;
339 if (format == D3DFMT_FROM_FILE)
342 format = imginfo.Format;
345 if (miplevels == D3DX_FROM_FILE)
347 file_miplevels = TRUE;
348 miplevels = imginfo.MipLevels;
351 /* fix texture creation parameters */
352 hr = D3DXCheckTextureRequirements(device, &width, &height, &miplevels, usage, &format, pool);
360 if (((file_width) && (width != imginfo.Width)) ||
361 ((file_height) && (height != imginfo.Height)) ||
362 ((file_format) && (format != imginfo.Format)) ||
363 ((file_miplevels) && (miplevels != imginfo.MipLevels)))
365 return D3DERR_NOTAVAILABLE;
368 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps)))
369 return D3DERR_INVALIDCALL;
371 /* Create the to-be-filled texture */
372 if ((caps.Caps2 & D3DCAPS2_DYNAMICTEXTURES) && (pool != D3DPOOL_DEFAULT) && (usage != D3DUSAGE_DYNAMIC))
374 hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, pool, texture);
379 hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, D3DPOOL_SYSTEMMEM, &buftex);
390 IDirect3DTexture9_GetSurfaceLevel(*texptr, 0, &surface);
391 hr = D3DXLoadSurfaceFromFileInMemory(surface, palette, NULL, srcdata, srcdatasize, NULL, filter, colorkey, NULL);
392 IDirect3DSurface9_Release(surface);
396 IDirect3DTexture9_Release(*texptr);
401 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) *texptr, palette, 0, mipfilter);
405 IDirect3DTexture9_Release(*texptr);
410 /* Move the data to the actual texture if necessary */
411 if (texptr == &buftex)
413 hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, pool, texture);
417 IDirect3DTexture9_Release(buftex);
422 IDirect3DDevice9_UpdateTexture(device, (IDirect3DBaseTexture9*)buftex, (IDirect3DBaseTexture9*)(*texture));
423 IDirect3DTexture9_Release(buftex);
432 HRESULT WINAPI D3DXCreateTextureFromFileInMemory(LPDIRECT3DDEVICE9 device,
435 LPDIRECT3DTEXTURE9 *texture)
437 TRACE("(%p, %p, %d, %p)\n", device, srcdata, srcdatasize, texture);
439 return D3DXCreateTextureFromFileInMemoryEx(device, srcdata, srcdatasize, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN,
440 D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture);
443 HRESULT WINAPI D3DXCreateTextureFromFileExW(LPDIRECT3DDEVICE9 device,
454 D3DXIMAGE_INFO *srcinfo,
455 PALETTEENTRY *palette,
456 LPDIRECT3DTEXTURE9 *texture)
462 TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_w(srcfile), width,
463 height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
466 return D3DERR_INVALIDCALL;
468 hr = map_view_of_file(srcfile, &buffer, &size);
470 return D3DXERR_INVALIDDATA;
472 hr = D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, height, miplevels, usage, format, pool,
473 filter, mipfilter, colorkey, srcinfo, palette, texture);
475 UnmapViewOfFile(buffer);
480 HRESULT WINAPI D3DXCreateTextureFromFileExA(LPDIRECT3DDEVICE9 device,
491 D3DXIMAGE_INFO *srcinfo,
492 PALETTEENTRY *palette,
493 LPDIRECT3DTEXTURE9 *texture)
499 TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_a(srcfile), width,
500 height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
502 if (!device || !srcfile || !texture)
503 return D3DERR_INVALIDCALL;
505 len = MultiByteToWideChar(CP_ACP, 0, srcfile, -1, NULL, 0);
506 widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len * sizeof(WCHAR));
507 MultiByteToWideChar(CP_ACP, 0, srcfile, -1, widename, len);
509 hr = D3DXCreateTextureFromFileExW(device, widename, width, height, miplevels,
510 usage, format, pool, filter, mipfilter,
511 colorkey, srcinfo, palette, texture);
513 HeapFree(GetProcessHeap(), 0, widename);
517 HRESULT WINAPI D3DXCreateTextureFromFileA(LPDIRECT3DDEVICE9 device,
519 LPDIRECT3DTEXTURE9 *texture)
521 TRACE("(%p, %s, %p)\n", device, debugstr_a(srcfile), texture);
523 return D3DXCreateTextureFromFileExA(device, srcfile, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN,
524 D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture);
527 HRESULT WINAPI D3DXCreateTextureFromFileW(LPDIRECT3DDEVICE9 device,
529 LPDIRECT3DTEXTURE9 *texture)
531 TRACE("(%p, %s, %p)\n", device, debugstr_w(srcfile), texture);
533 return D3DXCreateTextureFromFileExW(device, srcfile, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN,
534 D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture);