2 * Copyright (C) 2009 Tony Wasserka
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/debug.h"
21 #include "wine/unicode.h"
22 #include "d3dx9_36_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
27 /************************************************************
28 * D3DXGetImageInfoFromFileInMemory
30 * Fills a D3DXIMAGE_INFO structure with info about an image
33 * data [I] pointer to the image file data
34 * datasize [I] size of the passed data
35 * info [O] pointer to the destination structure
38 * Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
39 * if info is NULL and data and datasize are not NULL
40 * Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
41 * D3DERR_INVALIDCALL, if data is NULL or
45 * datasize may be bigger than the actual file size
48 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info)
50 FIXME("(%p, %d, %p): stub\n", data, datasize, info);
52 if(data && datasize && !info) return D3D_OK;
53 if( !data || !datasize ) return D3DERR_INVALIDCALL;
58 /************************************************************
59 * D3DXGetImageInfoFromFile
62 * Success: D3D_OK, if we successfully load a valid image file or
63 * if we successfully load a file which is no valid image and info is NULL
64 * Failure: D3DXERR_INVALIDDATA, if we fail to load file or
65 * if file is not a valid image file and info is not NULL
66 * D3DERR_INVALIDCALL, if file is NULL
69 HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
74 TRACE("(void): relay\n");
76 if( !file ) return D3DERR_INVALIDCALL;
78 strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
79 widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
80 MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
82 hr = D3DXGetImageInfoFromFileW(widename, info);
83 HeapFree(GetProcessHeap(), 0, widename);
88 HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info)
93 TRACE("(void): relay\n");
95 if( !file ) return D3DERR_INVALIDCALL;
97 hr = map_view_of_file(file, &buffer, &size);
98 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
100 hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
101 UnmapViewOfFile(buffer);
106 /************************************************************
107 * D3DXGetImageInfoFromResource
110 * Success: D3D_OK, if resource is a valid image file
111 * Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
112 * if we fail to load resource
115 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info)
120 resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA);
126 hr = load_resource_into_memory(module, resinfo, &buffer, &size);
127 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
128 return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
131 resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP);
133 FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
136 return D3DXERR_INVALIDDATA;
139 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info)
144 resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA);
150 hr = load_resource_into_memory(module, resinfo, &buffer, &size);
151 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
152 return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
155 resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP);
157 FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
160 return D3DXERR_INVALIDDATA;
163 /************************************************************
164 * D3DXLoadSurfaceFromFileInMemory
166 * Loads data from a given buffer into a surface and fills a given
167 * D3DXIMAGE_INFO structure with info about the source data.
170 * pDestSurface [I] pointer to the surface
171 * pDestPalette [I] palette to use
172 * pDestRect [I] to be filled area of the surface
173 * pSrcData [I] pointer to the source data
174 * SrcDataSize [I] size of the source data in bytes
175 * pSrcRect [I] area of the source data to load
176 * dwFilter [I] filter to apply on stretching
177 * Colorkey [I] colorkey
178 * pSrcInfo [O] pointer to a D3DXIMAGE_INFO structure
182 * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcData or SrcDataSize are NULL
183 * D3DXERR_INVALIDDATA, if pSrcData is no valid image file
186 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 pDestSurface,
187 CONST PALETTEENTRY *pDestPalette,
188 CONST RECT *pDestRect,
191 CONST RECT *pSrcRect,
194 D3DXIMAGE_INFO *pSrcInfo)
196 FIXME("(%p, %p, %p, %p, %d, %p, %d, %x, %p): stub\n", pDestSurface, pDestPalette,
197 pDestRect, pSrcData, SrcDataSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
199 if( !pDestSurface || !pSrcData | !SrcDataSize ) return D3DERR_INVALIDCALL;
203 /************************************************************
204 * D3DXLoadSurfaceFromFile
206 HRESULT WINAPI D3DXLoadSurfaceFromFileA(LPDIRECT3DSURFACE9 pDestSurface,
207 CONST PALETTEENTRY *pDestPalette,
208 CONST RECT *pDestRect,
210 CONST RECT *pSrcRect,
213 D3DXIMAGE_INFO *pSrcInfo)
218 TRACE("(void): relay\n");
220 if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
222 strlength = MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, NULL, 0);
223 pWidename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
224 MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, pWidename, strlength);
226 hr = D3DXLoadSurfaceFromFileW(pDestSurface, pDestPalette, pDestRect, pWidename, pSrcRect, dwFilter, Colorkey, pSrcInfo);
227 HeapFree(GetProcessHeap(), 0, pWidename);
232 HRESULT WINAPI D3DXLoadSurfaceFromFileW(LPDIRECT3DSURFACE9 pDestSurface,
233 CONST PALETTEENTRY *pDestPalette,
234 CONST RECT *pDestRect,
236 CONST RECT *pSrcRect,
239 D3DXIMAGE_INFO *pSrcInfo)
244 TRACE("(void): relay\n");
246 if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
248 hr = map_view_of_file(pSrcFile, &pBuffer, &dwSize);
249 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
251 hr = D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, Filter, Colorkey, pSrcInfo);
252 UnmapViewOfFile(pBuffer);
257 /************************************************************
258 * D3DXLoadSurfaceFromResource
260 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(LPDIRECT3DSURFACE9 pDestSurface,
261 CONST PALETTEENTRY *pDestPalette,
262 CONST RECT *pDestRect,
265 CONST RECT *pSrcRect,
268 D3DXIMAGE_INFO *pSrcInfo)
271 TRACE("(void): relay\n");
273 if( !pDestSurface ) return D3DERR_INVALIDCALL;
275 hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_RCDATA);
281 hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize);
282 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
283 return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
286 hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_BITMAP);
288 FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
291 return D3DXERR_INVALIDDATA;
294 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface,
295 CONST PALETTEENTRY *pDestPalette,
296 CONST RECT *pDestRect,
299 CONST RECT *pSrcRect,
302 D3DXIMAGE_INFO *pSrcInfo)
305 TRACE("(void): relay\n");
307 if( !pDestSurface ) return D3DERR_INVALIDCALL;
309 hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_RCDATA);
315 hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize);
316 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
317 return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
320 hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_BITMAP);
322 FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
325 return D3DXERR_INVALIDDATA;
329 /************************************************************
332 * Copies the source buffer to the destination buffer, performing
333 * any necessary format conversion and color keying.
334 * Works only for ARGB formats with 1 - 4 bytes per pixel.
336 static void copy_simple_data(CONST BYTE *src, UINT srcpitch, POINT srcsize, CONST PixelFormatDesc *srcformat,
337 CONST BYTE *dest, UINT destpitch, POINT destsize, CONST PixelFormatDesc *destformat,
340 DWORD srcshift[4], destshift[4];
341 DWORD srcmask[4], destmask[4];
342 BOOL process_channel[4];
344 DWORD channelmask = 0;
346 UINT minwidth, minheight;
347 BYTE *srcptr, *destptr;
350 ZeroMemory(channels, sizeof(channels));
351 ZeroMemory(process_channel, sizeof(process_channel));
353 for(i = 0;i < 4;i++) {
354 /* srcshift is used to extract the _relevant_ components */
355 srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
357 /* destshift is used to move the components to the correct position */
358 destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
360 srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
361 destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
363 /* channelmask specifies bits which aren't used in the source format but in the destination one */
364 if(destformat->bits[i]) {
365 if(srcformat->bits[i]) process_channel[i] = TRUE;
366 else channelmask |= destmask[i];
370 minwidth = (srcsize.x < destsize.x) ? srcsize.x : destsize.x;
371 minheight = (srcsize.y < destsize.y) ? srcsize.y : destsize.y;
373 for(y = 0;y < minheight;y++) {
374 srcptr = (BYTE*)( src + y * srcpitch);
375 destptr = (BYTE*)(dest + y * destpitch);
376 for(x = 0;x < minwidth;x++) {
377 /* extract source color components */
378 if(srcformat->type == FORMAT_ARGB) {
379 const DWORD col = *(DWORD*)srcptr;
381 if(process_channel[i])
382 channels[i] = (col & srcmask[i]) >> srcshift[i];
385 /* recombine the components */
386 if(destformat->type == FORMAT_ARGB) {
387 DWORD* const pixel = (DWORD*)destptr;
390 for(i = 0;i < 4;i++) {
391 if(process_channel[i]) {
392 /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
394 for(shift = destshift[i]; shift > destformat->shift[i]; shift -= srcformat->bits[i]) *pixel |= channels[i] << shift;
395 *pixel |= (channels[i] >> (destformat->shift[i] - shift)) << destformat->shift[i];
398 *pixel |= channelmask; /* new channels are set to their maximal value */
400 srcptr += srcformat->bytes_per_pixel;
401 destptr += destformat->bytes_per_pixel;
406 /************************************************************
407 * D3DXLoadSurfaceFromMemory
409 * Loads data from a given memory chunk into a surface,
410 * applying any of the specified filters.
413 * pDestSurface [I] pointer to the surface
414 * pDestPalette [I] palette to use
415 * pDestRect [I] to be filled area of the surface
416 * pSrcMemory [I] pointer to the source data
417 * SrcFormat [I] format of the source pixel data
418 * SrcPitch [I] number of bytes in a row
419 * pSrcPalette [I] palette used in the source image
420 * pSrcRect [I] area of the source data to load
421 * dwFilter [I] filter to apply on stretching
422 * Colorkey [I] colorkey
425 * Success: D3D_OK, if we successfully load the pixel data into our surface or
426 * if pSrcMemory is NULL but the other parameters are valid
427 * Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect are NULL or
428 * if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN)
429 * D3DXERR_INVALIDDATA, if we fail to lock pDestSurface
430 * E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
433 * pSrcRect specifies the dimensions of the source data;
434 * negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
437 HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
438 CONST PALETTEENTRY *pDestPalette,
439 CONST RECT *pDestRect,
443 CONST PALETTEENTRY *pSrcPalette,
444 CONST RECT *pSrcRect,
448 CONST PixelFormatDesc *srcformatdesc, *destformatdesc;
449 D3DSURFACE_DESC surfdesc;
450 D3DLOCKED_RECT lockrect;
451 POINT srcsize, destsize;
455 if( !pDestSurface || !pSrcMemory || !pSrcRect ) return D3DERR_INVALIDCALL;
456 if(SrcFormat == D3DFMT_UNKNOWN || pSrcRect->left >= pSrcRect->right || pSrcRect->top >= pSrcRect->bottom) return E_FAIL;
458 if(dwFilter != D3DX_FILTER_NONE) return E_NOTIMPL;
460 IDirect3DSurface9_GetDesc(pDestSurface, &surfdesc);
462 srcformatdesc = get_format_info(SrcFormat);
463 destformatdesc = get_format_info(surfdesc.Format);
464 if( srcformatdesc->type == FORMAT_UNKNOWN || srcformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
465 if(destformatdesc->type == FORMAT_UNKNOWN || destformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
467 srcsize.x = pSrcRect->right - pSrcRect->left;
468 srcsize.y = pSrcRect->bottom - pSrcRect->top;
470 destsize.x = surfdesc.Width;
471 destsize.y = surfdesc.Height;
473 destsize.x = pDestRect->right - pDestRect->left;
474 destsize.y = pDestRect->bottom - pDestRect->top;
477 hr = IDirect3DSurface9_LockRect(pDestSurface, &lockrect, pDestRect, 0);
478 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
480 copy_simple_data((CONST BYTE*)pSrcMemory, SrcPitch, srcsize, srcformatdesc,
481 (CONST BYTE*)lockrect.pBits, lockrect.Pitch, destsize, destformatdesc,
484 IDirect3DSurface9_UnlockRect(pDestSurface);
488 /************************************************************
489 * D3DXLoadSurfaceFromSurface
491 * Copies the contents from one surface to another, performing any required
492 * format conversion, resizing or filtering.
495 * pDestSurface [I] pointer to the destination surface
496 * pDestPalette [I] palette to use
497 * pDestRect [I] to be filled area of the surface
498 * pSrcSurface [I] pointer to the source surface
499 * pSrcPalette [I] palette used for the source surface
500 * pSrcRect [I] area of the source data to load
501 * dwFilter [I] filter to apply on resizing
502 * Colorkey [I] any ARGB value or 0 to disable color-keying
506 * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface are NULL
507 * D3DXERR_INVALIDDATA, if one of the surfaces is not lockable
510 HRESULT WINAPI D3DXLoadSurfaceFromSurface(LPDIRECT3DSURFACE9 pDestSurface,
511 CONST PALETTEENTRY *pDestPalette,
512 CONST RECT *pDestRect,
513 LPDIRECT3DSURFACE9 pSrcSurface,
514 CONST PALETTEENTRY *pSrcPalette,
515 CONST RECT *pSrcRect,
521 D3DSURFACE_DESC SrcDesc;
523 TRACE("(void): relay\n");
525 if( !pDestSurface || !pSrcSurface ) return D3DERR_INVALIDCALL;
527 IDirect3DSurface9_GetDesc(pSrcSurface, &SrcDesc);
529 if( !pSrcRect ) SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height);
530 else rect = *pSrcRect;
532 hr = IDirect3DSurface9_LockRect(pSrcSurface, &lock, NULL, D3DLOCK_READONLY);
533 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
535 hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
536 lock.pBits, SrcDesc.Format, lock.Pitch,
537 pSrcPalette, &rect, dwFilter, Colorkey);
539 IDirect3DSurface9_UnlockRect(pSrcSurface);