2 * Soundblaster Emulation
4 * Copyright 2002 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
28 #include "wine/debug.h"
33 WINE_DEFAULT_DEBUG_CHANNEL(sblaster);
35 /* Board Configuration */
36 /* FIXME: Should be in a config file */
41 /* Soundblaster state */
42 static int SampleMode; /* Mono / Stereo */
43 static int SampleRate;
44 static int SamplesCount;
45 static BYTE DSP_Command[256]; /* Store param numbers in bytes for each command */
46 static BYTE DSP_InBuffer[10]; /* Store DSP command bytes parameters from host */
47 static int InSize; /* Nb of bytes in InBuffer */
48 static BYTE DSP_OutBuffer[10]; /* Store DSP information bytes to host */
49 static int OutSize; /* Nb of bytes in InBuffer */
50 static int command; /* Current command */
51 static int end_sound_loop = 0;
52 static int dma_enable = 0;
54 /* The maximum size of a dma transfer can be 65536 */
55 #define DMATRFSIZE 1024
57 /* DMA can perform 8 or 16-bit transfer */
58 static BYTE dma_buffer[DMATRFSIZE*2];
60 /* Direct Sound buffer config */
61 #define DSBUFLEN 4096 /* FIXME: Only this value seems to work */
63 /* Direct Sound playback stuff */
64 static HMODULE hmodule;
65 typedef HRESULT (WINAPI* fnDirectSoundCreate) (LPGUID,LPDIRECTSOUND*,LPUNKNOWN);
66 fnDirectSoundCreate lpDirectSoundCreate;
67 static LPDIRECTSOUND lpdsound;
68 static LPDIRECTSOUNDBUFFER lpdsbuf;
69 static DSBUFFERDESC buf_desc;
70 static WAVEFORMATEX wav_fmt;
71 static HANDLE SB_Thread;
75 /* SB_Poll performs DMA transfers and fills the Direct Sound Buffer */
76 static DWORD CALLBACK SB_Poll( void *dummy )
83 DWORD dwbyteswritten1 = 0;
84 DWORD dwbyteswritten2 = 0;
87 /* FIXME: this loop must be improved */
88 while(!end_sound_loop)
93 size = DMA_Transfer(SB_DMA,min(DMATRFSIZE,SamplesCount),dma_buffer);
97 result = IDirectSoundBuffer_Lock(lpdsbuf,buf_off,size,&lpbuf1,&dwsize1,&lpbuf2,&dwsize2,0);
98 if (result != DS_OK) {
99 ERR("Unable to lock sound buffer !\n");
103 dwbyteswritten1 = min(size,dwsize1);
104 memcpy(lpbuf1,dma_buffer,dwbyteswritten1);
106 dwbyteswritten2 = min(size - dwbyteswritten1,dwsize2);
107 memcpy(lpbuf2,dma_buffer+dwbyteswritten1,dwbyteswritten2);
109 buf_off = (buf_off + dwbyteswritten1 + dwbyteswritten2) % DSBUFLEN;
111 result = IDirectSoundBuffer_Unlock(lpdsbuf,lpbuf1,dwbyteswritten1,lpbuf2,dwbyteswritten2);
113 ERR("Unable to unlock sound buffer !\n");
115 SamplesCount -= size;
117 DOSVM_QueueEvent(SB_IRQ,SB_IRQ_PRI,NULL,NULL);
124 static BOOL SB_Init(void)
129 hmodule = LoadLibraryA("dsound.dll");
131 ERR("Can't load dsound.dll !\n");
134 lpDirectSoundCreate = (fnDirectSoundCreate)GetProcAddress(hmodule,"DirectSoundCreate");
135 if (!lpDirectSoundCreate) {
136 /* CloseHandle(hmodule); */
137 ERR("Can't find DirectSoundCreate function !\n");
140 result = (*lpDirectSoundCreate)(NULL,&lpdsound,NULL);
141 if (result != DS_OK) {
142 ERR("Unable to initialize Sound Subsystem err = %lx !\n",result);
146 /* FIXME: To uncomment when :
147 - SetCooperative level is correctly implemented
148 - an always valid and non changing handle to a windows (vga_hwnd) is available
149 (this surely needs some work in vga.c)
150 result = IDirectSound_SetCooperativeLevel(lpdsound,vga_hwnd,DSSCL_EXCLUSIVE|DSSCL_PRIORITY);
151 if (result != DS_OK) {
152 ERR("Can't set cooperative level !\n");
158 wav_fmt.wFormatTag = WAVE_FORMAT_PCM;
159 wav_fmt.nChannels = 1;
160 wav_fmt.nSamplesPerSec = 22050;
161 wav_fmt.nAvgBytesPerSec = 22050;
162 wav_fmt.nBlockAlign = 1;
163 wav_fmt.wBitsPerSample = 8;
166 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
167 buf_desc.dwSize = sizeof(DSBUFFERDESC);
168 buf_desc.dwBufferBytes = DSBUFLEN;
169 buf_desc.lpwfxFormat = &wav_fmt;
170 result = IDirectSound_CreateSoundBuffer(lpdsound,&buf_desc,&lpdsbuf,NULL);
171 if (result != DS_OK) {
172 ERR("Can't create sound buffer !\n");
176 result = IDirectSoundBuffer_Play(lpdsbuf,0, 0, DSBPLAY_LOOPING);
177 if (result != DS_OK) {
178 ERR("Can't start playing !\n");
184 SB_Thread = CreateThread(NULL, 0, SB_Poll, NULL, 0, NULL);
187 ERR("Can't create thread !\n");
194 static void SB_Reset(void)
201 /* Set Time Constant */
207 /* Generic DAC/ADC DMA (16-bit, 8-bit) */
208 for(i=0xB0;i<=0xCF;i++)
210 /* DSP Indentification */
213 /* Clear command and input buffer */
217 /* Put a garbage value in the output buffer */
220 /* All right, let's put the magic value for autodetection */
221 DSP_OutBuffer[0] = 0xaa;
223 /* Something is wrong, put 0 to failed audetection */
224 DSP_OutBuffer[0] = 0x00;
227 /* Find a standard sampling rate for DirectSound */
228 static int SB_StdSampleRate(int SampleRate)
230 if (SampleRate>((44100+48000)/2)) return 48000;
231 if (SampleRate>((32000+44100)/2)) return 44100;
232 if (SampleRate>((24000+32000)/2)) return 32000;
233 if (SampleRate>((22050+24000)/2)) return 24000;
234 if (SampleRate>((16000+22050)/2)) return 22050;
235 if (SampleRate>((12000+16000)/2)) return 16000;
236 if (SampleRate>((11025+12000)/2)) return 12000;
237 if (SampleRate>((8000+11025)/2)) return 11025;
241 void SB_ioport_out( WORD port, BYTE val )
247 TRACE("Resetting DSP.\n");
250 /* DSP - Write Data or Command */
252 TRACE("val=%x\n",val);
254 /* Clear input buffer and set the current command */
258 if (InSize!=DSP_Command[command])
259 /* Fill the input buffer the command parameters if any */
260 DSP_InBuffer[InSize++]=val;
262 /* Process command */
266 FIXME("Direct DAC (8-bit) - Not Implemented\n");
269 SamplesCount = DSP_InBuffer[1]+(val<<8)+1;
270 TRACE("DMA DAC (8-bit) for %x samples\n",SamplesCount);
274 FIXME("Direct ADC (8-bit) - Not Implemented\n");
277 FIXME("DMA ADC (8-bit) - Not Implemented\n");
280 SampleRate = 1000000/(256-val);
281 TRACE("Set Time Constant (%d <-> %d Hz => %d Hz)\n",DSP_InBuffer[0],
282 SampleRate,SB_StdSampleRate(SampleRate));
283 SampleRate = SB_StdSampleRate(SampleRate);
284 wav_fmt.nSamplesPerSec = SampleRate;
285 wav_fmt.nAvgBytesPerSec = SampleRate;
286 IDirectSoundBuffer_SetFormat(lpdsbuf,&wav_fmt);
288 /* case 0xBX/0xCX -> See below */
290 TRACE("Halt DMA operation (8-bit)\n");
294 FIXME("Enable Speaker - Not Implemented\n");
297 FIXME("Disable Speaker - Not Implemented\n");
300 FIXME("Continue DMA operation (8-bit) - Not Implemented\n");
303 FIXME("Speaker Status - Not Implemented\n");
305 case 0xE0: /* SB 2.0 */
306 TRACE("DSP Identification\n");
307 DSP_OutBuffer[OutSize++] = ~val;
310 TRACE("DSP Version\n");
312 DSP_OutBuffer[0]=0; /* returns version 1.0 */
316 TRACE("IRQ Request (8-bit)\n");
317 DOSVM_QueueEvent(SB_IRQ,SB_IRQ_PRI,NULL,NULL);
320 if (((command&0xF0)==0xB0)||((DSP_InBuffer[0]&0xF0)==0xC0)) {
322 FIXME("Generic DAC/ADC DMA (16-bit, 8-bit) - %d % d\n",command,DSP_InBuffer[1]);
324 FIXME("Generic DAC/ADC fifo mode not supported\n");
326 FIXME("Generic DAC/ADC autoinit dma mode not supported\n");
328 FIXME("Generic DAC/ADC adc mode not supported\n");
331 FIXME("Generic DAC/ADC 8-bit not supported\n");
335 FIXME("Generic DAC/ADC 16-bit not supported\n");
339 ERR("Generic DAC/ADC resolution unknown\n");
342 if (DSP_InBuffer[1]&0x010)
343 FIXME("Generic DAC/ADC signed sample mode not supported\n");
344 if (DSP_InBuffer[1]&0x020)
345 FIXME("Generic DAC/ADC stereo mode not supported\n");
346 SamplesCount = DSP_InBuffer[2]+(val<<8)+1;
347 TRACE("Generic DMA for %x samples\n",SamplesCount);
351 FIXME("DSP command %x not supported\n",val);
353 /* Empty the input buffer and end the command */
360 BYTE SB_ioport_in( WORD port )
368 /* Value in the read buffer */
370 res = DSP_OutBuffer[--OutSize];
372 /* return the last byte */
373 res = DSP_OutBuffer[0];
375 /* DSP - Write Buffer Status */
377 /* DSP always ready for writing */
380 /* DSP - Data Available Status */
381 /* DSP - IRQ Acknowledge, 8-bit */
383 /* DSP data availability check */