d3d8: IDirect3DDevice8Impl_GetVertexShaderFunction gets passed a handle instead of...
[wine] / programs / cmdlgtst / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = cmdlgtst.exe
6 APPMODE   = -mwindows
7 IMPORTS   = comdlg32 user32 gdi32 kernel32
8
9 C_SRCS = \
10         cmdlgtst.c
11
12 RC_SRCS = cmdlgr.rc
13 RC_BINSRC = cmdlgr.rc
14 RC_BINARIES = about.ico
15
16 @MAKE_PROG_RULES@
17
18 @DEPENDENCIES@  # everything below this line is overwritten by make depend