2 /* Auto-generated file... Do not edit ! */
6 #include "opengl_ext.h"
10 #define WGL_WGLEXT_PROTOTYPES
11 #include "wine/wglext.h"
12 #include "wine/wgl_driver.h"
13 #include "wine/debug.h"
15 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
17 const int extension_registry_size = 2145;
19 static void WINAPI glActiveProgramEXT( GLuint program ) {
20 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
21 TRACE("(%d)\n", program );
22 funcs->ext.p_glActiveProgramEXT( program );
25 static void WINAPI glActiveShaderProgram( GLuint pipeline, GLuint program ) {
26 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
27 TRACE("(%d, %d)\n", pipeline, program );
28 funcs->ext.p_glActiveShaderProgram( pipeline, program );
31 static void WINAPI glActiveStencilFaceEXT( GLenum face ) {
32 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
33 TRACE("(%d)\n", face );
34 funcs->ext.p_glActiveStencilFaceEXT( face );
37 static void WINAPI glActiveTexture( GLenum texture ) {
38 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
39 TRACE("(%d)\n", texture );
40 funcs->ext.p_glActiveTexture( texture );
43 static void WINAPI glActiveTextureARB( GLenum texture ) {
44 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
45 TRACE("(%d)\n", texture );
46 funcs->ext.p_glActiveTextureARB( texture );
49 static void WINAPI glActiveVaryingNV( GLuint program, const GLchar* name ) {
50 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
51 TRACE("(%d, %p)\n", program, name );
52 funcs->ext.p_glActiveVaryingNV( program, name );
55 static void WINAPI glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
56 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
57 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
58 funcs->ext.p_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
61 static void WINAPI glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
62 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
63 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
64 funcs->ext.p_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
67 static void WINAPI glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
68 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
69 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
70 funcs->ext.p_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
73 static void WINAPI glApplyTextureEXT( GLenum mode ) {
74 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
75 TRACE("(%d)\n", mode );
76 funcs->ext.p_glApplyTextureEXT( mode );
79 static GLboolean WINAPI glAreProgramsResidentNV( GLsizei n, const GLuint* programs, GLboolean* residences ) {
80 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
81 TRACE("(%d, %p, %p)\n", n, programs, residences );
82 return funcs->ext.p_glAreProgramsResidentNV( n, programs, residences );
85 static GLboolean WINAPI glAreTexturesResidentEXT( GLsizei n, const GLuint* textures, GLboolean* residences ) {
86 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
87 TRACE("(%d, %p, %p)\n", n, textures, residences );
88 return funcs->ext.p_glAreTexturesResidentEXT( n, textures, residences );
91 static void WINAPI glArrayElementEXT( GLint i ) {
92 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
94 funcs->ext.p_glArrayElementEXT( i );
97 static void WINAPI glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
98 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
99 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
100 funcs->ext.p_glArrayObjectATI( array, size, type, stride, buffer, offset );
103 static void WINAPI glAsyncMarkerSGIX( GLuint marker ) {
104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
105 TRACE("(%d)\n", marker );
106 funcs->ext.p_glAsyncMarkerSGIX( marker );
109 static void WINAPI glAttachObjectARB( GLhandleARB containerObj, GLhandleARB obj ) {
110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
111 TRACE("(%d, %d)\n", containerObj, obj );
112 funcs->ext.p_glAttachObjectARB( containerObj, obj );
115 static void WINAPI glAttachShader( GLuint program, GLuint shader ) {
116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
117 TRACE("(%d, %d)\n", program, shader );
118 funcs->ext.p_glAttachShader( program, shader );
121 static void WINAPI glBeginConditionalRender( GLuint id, GLenum mode ) {
122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
123 TRACE("(%d, %d)\n", id, mode );
124 funcs->ext.p_glBeginConditionalRender( id, mode );
127 static void WINAPI glBeginConditionalRenderNV( GLuint id, GLenum mode ) {
128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
129 TRACE("(%d, %d)\n", id, mode );
130 funcs->ext.p_glBeginConditionalRenderNV( id, mode );
133 static void WINAPI glBeginFragmentShaderATI( void ) {
134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
136 funcs->ext.p_glBeginFragmentShaderATI( );
139 static void WINAPI glBeginOcclusionQueryNV( GLuint id ) {
140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
141 TRACE("(%d)\n", id );
142 funcs->ext.p_glBeginOcclusionQueryNV( id );
145 static void WINAPI glBeginPerfMonitorAMD( GLuint monitor ) {
146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
147 TRACE("(%d)\n", monitor );
148 funcs->ext.p_glBeginPerfMonitorAMD( monitor );
151 static void WINAPI glBeginQuery( GLenum target, GLuint id ) {
152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
153 TRACE("(%d, %d)\n", target, id );
154 funcs->ext.p_glBeginQuery( target, id );
157 static void WINAPI glBeginQueryARB( GLenum target, GLuint id ) {
158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
159 TRACE("(%d, %d)\n", target, id );
160 funcs->ext.p_glBeginQueryARB( target, id );
163 static void WINAPI glBeginQueryIndexed( GLenum target, GLuint index, GLuint id ) {
164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
165 TRACE("(%d, %d, %d)\n", target, index, id );
166 funcs->ext.p_glBeginQueryIndexed( target, index, id );
169 static void WINAPI glBeginTransformFeedback( GLenum primitiveMode ) {
170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
171 TRACE("(%d)\n", primitiveMode );
172 funcs->ext.p_glBeginTransformFeedback( primitiveMode );
175 static void WINAPI glBeginTransformFeedbackEXT( GLenum primitiveMode ) {
176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
177 TRACE("(%d)\n", primitiveMode );
178 funcs->ext.p_glBeginTransformFeedbackEXT( primitiveMode );
181 static void WINAPI glBeginTransformFeedbackNV( GLenum primitiveMode ) {
182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
183 TRACE("(%d)\n", primitiveMode );
184 funcs->ext.p_glBeginTransformFeedbackNV( primitiveMode );
187 static void WINAPI glBeginVertexShaderEXT( void ) {
188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
190 funcs->ext.p_glBeginVertexShaderEXT( );
193 static void WINAPI glBeginVideoCaptureNV( GLuint video_capture_slot ) {
194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
195 TRACE("(%d)\n", video_capture_slot );
196 funcs->ext.p_glBeginVideoCaptureNV( video_capture_slot );
199 static void WINAPI glBindAttribLocation( GLuint program, GLuint index, const GLchar* name ) {
200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
201 TRACE("(%d, %d, %p)\n", program, index, name );
202 funcs->ext.p_glBindAttribLocation( program, index, name );
205 static void WINAPI glBindAttribLocationARB( GLhandleARB programObj, GLuint index, const GLcharARB* name ) {
206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
207 TRACE("(%d, %d, %p)\n", programObj, index, name );
208 funcs->ext.p_glBindAttribLocationARB( programObj, index, name );
211 static void WINAPI glBindBuffer( GLenum target, GLuint buffer ) {
212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
213 TRACE("(%d, %d)\n", target, buffer );
214 funcs->ext.p_glBindBuffer( target, buffer );
217 static void WINAPI glBindBufferARB( GLenum target, GLuint buffer ) {
218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
219 TRACE("(%d, %d)\n", target, buffer );
220 funcs->ext.p_glBindBufferARB( target, buffer );
223 static void WINAPI glBindBufferBase( GLenum target, GLuint index, GLuint buffer ) {
224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
225 TRACE("(%d, %d, %d)\n", target, index, buffer );
226 funcs->ext.p_glBindBufferBase( target, index, buffer );
229 static void WINAPI glBindBufferBaseEXT( GLenum target, GLuint index, GLuint buffer ) {
230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
231 TRACE("(%d, %d, %d)\n", target, index, buffer );
232 funcs->ext.p_glBindBufferBaseEXT( target, index, buffer );
235 static void WINAPI glBindBufferBaseNV( GLenum target, GLuint index, GLuint buffer ) {
236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
237 TRACE("(%d, %d, %d)\n", target, index, buffer );
238 funcs->ext.p_glBindBufferBaseNV( target, index, buffer );
241 static void WINAPI glBindBufferOffsetEXT( GLenum target, GLuint index, GLuint buffer, GLintptr offset ) {
242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
243 TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset );
244 funcs->ext.p_glBindBufferOffsetEXT( target, index, buffer, offset );
247 static void WINAPI glBindBufferOffsetNV( GLenum target, GLuint index, GLuint buffer, GLintptr offset ) {
248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
249 TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset );
250 funcs->ext.p_glBindBufferOffsetNV( target, index, buffer, offset );
253 static void WINAPI glBindBufferRange( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
255 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
256 funcs->ext.p_glBindBufferRange( target, index, buffer, offset, size );
259 static void WINAPI glBindBufferRangeEXT( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
261 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
262 funcs->ext.p_glBindBufferRangeEXT( target, index, buffer, offset, size );
265 static void WINAPI glBindBufferRangeNV( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
267 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
268 funcs->ext.p_glBindBufferRangeNV( target, index, buffer, offset, size );
271 static void WINAPI glBindFragDataLocation( GLuint program, GLuint color, const GLchar* name ) {
272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
273 TRACE("(%d, %d, %p)\n", program, color, name );
274 funcs->ext.p_glBindFragDataLocation( program, color, name );
277 static void WINAPI glBindFragDataLocationEXT( GLuint program, GLuint color, const GLchar* name ) {
278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
279 TRACE("(%d, %d, %p)\n", program, color, name );
280 funcs->ext.p_glBindFragDataLocationEXT( program, color, name );
283 static void WINAPI glBindFragDataLocationIndexed( GLuint program, GLuint colorNumber, GLuint index, const GLchar* name ) {
284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
285 TRACE("(%d, %d, %d, %p)\n", program, colorNumber, index, name );
286 funcs->ext.p_glBindFragDataLocationIndexed( program, colorNumber, index, name );
289 static void WINAPI glBindFragmentShaderATI( GLuint id ) {
290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
291 TRACE("(%d)\n", id );
292 funcs->ext.p_glBindFragmentShaderATI( id );
295 static void WINAPI glBindFramebuffer( GLenum target, GLuint framebuffer ) {
296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
297 TRACE("(%d, %d)\n", target, framebuffer );
298 funcs->ext.p_glBindFramebuffer( target, framebuffer );
301 static void WINAPI glBindFramebufferEXT( GLenum target, GLuint framebuffer ) {
302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
303 TRACE("(%d, %d)\n", target, framebuffer );
304 funcs->ext.p_glBindFramebufferEXT( target, framebuffer );
307 static void WINAPI glBindImageTexture( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) {
308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
309 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", unit, texture, level, layered, layer, access, format );
310 funcs->ext.p_glBindImageTexture( unit, texture, level, layered, layer, access, format );
313 static void WINAPI glBindImageTextureEXT( GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format ) {
314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
315 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, texture, level, layered, layer, access, format );
316 funcs->ext.p_glBindImageTextureEXT( index, texture, level, layered, layer, access, format );
319 static GLuint WINAPI glBindLightParameterEXT( GLenum light, GLenum value ) {
320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
321 TRACE("(%d, %d)\n", light, value );
322 return funcs->ext.p_glBindLightParameterEXT( light, value );
325 static GLuint WINAPI glBindMaterialParameterEXT( GLenum face, GLenum value ) {
326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
327 TRACE("(%d, %d)\n", face, value );
328 return funcs->ext.p_glBindMaterialParameterEXT( face, value );
331 static void WINAPI glBindMultiTextureEXT( GLenum texunit, GLenum target, GLuint texture ) {
332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
333 TRACE("(%d, %d, %d)\n", texunit, target, texture );
334 funcs->ext.p_glBindMultiTextureEXT( texunit, target, texture );
337 static GLuint WINAPI glBindParameterEXT( GLenum value ) {
338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
339 TRACE("(%d)\n", value );
340 return funcs->ext.p_glBindParameterEXT( value );
343 static void WINAPI glBindProgramARB( GLenum target, GLuint program ) {
344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
345 TRACE("(%d, %d)\n", target, program );
346 funcs->ext.p_glBindProgramARB( target, program );
349 static void WINAPI glBindProgramNV( GLenum target, GLuint id ) {
350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
351 TRACE("(%d, %d)\n", target, id );
352 funcs->ext.p_glBindProgramNV( target, id );
355 static void WINAPI glBindProgramPipeline( GLuint pipeline ) {
356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
357 TRACE("(%d)\n", pipeline );
358 funcs->ext.p_glBindProgramPipeline( pipeline );
361 static void WINAPI glBindRenderbuffer( GLenum target, GLuint renderbuffer ) {
362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
363 TRACE("(%d, %d)\n", target, renderbuffer );
364 funcs->ext.p_glBindRenderbuffer( target, renderbuffer );
367 static void WINAPI glBindRenderbufferEXT( GLenum target, GLuint renderbuffer ) {
368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
369 TRACE("(%d, %d)\n", target, renderbuffer );
370 funcs->ext.p_glBindRenderbufferEXT( target, renderbuffer );
373 static void WINAPI glBindSampler( GLuint unit, GLuint sampler ) {
374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
375 TRACE("(%d, %d)\n", unit, sampler );
376 funcs->ext.p_glBindSampler( unit, sampler );
379 static GLuint WINAPI glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
381 TRACE("(%d, %d, %d)\n", unit, coord, value );
382 return funcs->ext.p_glBindTexGenParameterEXT( unit, coord, value );
385 static void WINAPI glBindTextureEXT( GLenum target, GLuint texture ) {
386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
387 TRACE("(%d, %d)\n", target, texture );
388 funcs->ext.p_glBindTextureEXT( target, texture );
391 static GLuint WINAPI glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
393 TRACE("(%d, %d)\n", unit, value );
394 return funcs->ext.p_glBindTextureUnitParameterEXT( unit, value );
397 static void WINAPI glBindTransformFeedback( GLenum target, GLuint id ) {
398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
399 TRACE("(%d, %d)\n", target, id );
400 funcs->ext.p_glBindTransformFeedback( target, id );
403 static void WINAPI glBindTransformFeedbackNV( GLenum target, GLuint id ) {
404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
405 TRACE("(%d, %d)\n", target, id );
406 funcs->ext.p_glBindTransformFeedbackNV( target, id );
409 static void WINAPI glBindVertexArray( GLuint array ) {
410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
411 TRACE("(%d)\n", array );
412 funcs->ext.p_glBindVertexArray( array );
415 static void WINAPI glBindVertexArrayAPPLE( GLuint array ) {
416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
417 TRACE("(%d)\n", array );
418 funcs->ext.p_glBindVertexArrayAPPLE( array );
421 static void WINAPI glBindVertexBuffer( GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride ) {
422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
423 TRACE("(%d, %d, %ld, %d)\n", bindingindex, buffer, offset, stride );
424 funcs->ext.p_glBindVertexBuffer( bindingindex, buffer, offset, stride );
427 static void WINAPI glBindVertexShaderEXT( GLuint id ) {
428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
429 TRACE("(%d)\n", id );
430 funcs->ext.p_glBindVertexShaderEXT( id );
433 static void WINAPI glBindVideoCaptureStreamBufferNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset ) {
434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
435 TRACE("(%d, %d, %d, %ld)\n", video_capture_slot, stream, frame_region, offset );
436 funcs->ext.p_glBindVideoCaptureStreamBufferNV( video_capture_slot, stream, frame_region, offset );
439 static void WINAPI glBindVideoCaptureStreamTextureNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture ) {
440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
441 TRACE("(%d, %d, %d, %d, %d)\n", video_capture_slot, stream, frame_region, target, texture );
442 funcs->ext.p_glBindVideoCaptureStreamTextureNV( video_capture_slot, stream, frame_region, target, texture );
445 static void WINAPI glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
447 TRACE("(%d, %d, %d)\n", bx, by, bz );
448 funcs->ext.p_glBinormal3bEXT( bx, by, bz );
451 static void WINAPI glBinormal3bvEXT( const GLbyte* v ) {
452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
454 funcs->ext.p_glBinormal3bvEXT( v );
457 static void WINAPI glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
459 TRACE("(%f, %f, %f)\n", bx, by, bz );
460 funcs->ext.p_glBinormal3dEXT( bx, by, bz );
463 static void WINAPI glBinormal3dvEXT( const GLdouble* v ) {
464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
466 funcs->ext.p_glBinormal3dvEXT( v );
469 static void WINAPI glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
471 TRACE("(%f, %f, %f)\n", bx, by, bz );
472 funcs->ext.p_glBinormal3fEXT( bx, by, bz );
475 static void WINAPI glBinormal3fvEXT( const GLfloat* v ) {
476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
478 funcs->ext.p_glBinormal3fvEXT( v );
481 static void WINAPI glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
483 TRACE("(%d, %d, %d)\n", bx, by, bz );
484 funcs->ext.p_glBinormal3iEXT( bx, by, bz );
487 static void WINAPI glBinormal3ivEXT( const GLint* v ) {
488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
490 funcs->ext.p_glBinormal3ivEXT( v );
493 static void WINAPI glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
495 TRACE("(%d, %d, %d)\n", bx, by, bz );
496 funcs->ext.p_glBinormal3sEXT( bx, by, bz );
499 static void WINAPI glBinormal3svEXT( const GLshort* v ) {
500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
502 funcs->ext.p_glBinormal3svEXT( v );
505 static void WINAPI glBinormalPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
507 TRACE("(%d, %d, %p)\n", type, stride, pointer );
508 funcs->ext.p_glBinormalPointerEXT( type, stride, pointer );
511 static void WINAPI glBlendColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
513 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
514 funcs->ext.p_glBlendColor( red, green, blue, alpha );
517 static void WINAPI glBlendColorEXT( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
519 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
520 funcs->ext.p_glBlendColorEXT( red, green, blue, alpha );
523 static void WINAPI glBlendEquation( GLenum mode ) {
524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
525 TRACE("(%d)\n", mode );
526 funcs->ext.p_glBlendEquation( mode );
529 static void WINAPI glBlendEquationEXT( GLenum mode ) {
530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
531 TRACE("(%d)\n", mode );
532 funcs->ext.p_glBlendEquationEXT( mode );
535 static void WINAPI glBlendEquationIndexedAMD( GLuint buf, GLenum mode ) {
536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
537 TRACE("(%d, %d)\n", buf, mode );
538 funcs->ext.p_glBlendEquationIndexedAMD( buf, mode );
541 static void WINAPI glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha ) {
542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
543 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
544 funcs->ext.p_glBlendEquationSeparate( modeRGB, modeAlpha );
547 static void WINAPI glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) {
548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
549 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
550 funcs->ext.p_glBlendEquationSeparateEXT( modeRGB, modeAlpha );
553 static void WINAPI glBlendEquationSeparateIndexedAMD( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
555 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
556 funcs->ext.p_glBlendEquationSeparateIndexedAMD( buf, modeRGB, modeAlpha );
559 static void WINAPI glBlendEquationSeparatei( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
561 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
562 funcs->ext.p_glBlendEquationSeparatei( buf, modeRGB, modeAlpha );
565 static void WINAPI glBlendEquationSeparateiARB( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
567 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
568 funcs->ext.p_glBlendEquationSeparateiARB( buf, modeRGB, modeAlpha );
571 static void WINAPI glBlendEquationi( GLuint buf, GLenum mode ) {
572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
573 TRACE("(%d, %d)\n", buf, mode );
574 funcs->ext.p_glBlendEquationi( buf, mode );
577 static void WINAPI glBlendEquationiARB( GLuint buf, GLenum mode ) {
578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
579 TRACE("(%d, %d)\n", buf, mode );
580 funcs->ext.p_glBlendEquationiARB( buf, mode );
583 static void WINAPI glBlendFuncIndexedAMD( GLuint buf, GLenum src, GLenum dst ) {
584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
585 TRACE("(%d, %d, %d)\n", buf, src, dst );
586 funcs->ext.p_glBlendFuncIndexedAMD( buf, src, dst );
589 static void WINAPI glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
591 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
592 funcs->ext.p_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
595 static void WINAPI glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
597 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
598 funcs->ext.p_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
601 static void WINAPI glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
603 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
604 funcs->ext.p_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
607 static void WINAPI glBlendFuncSeparateIndexedAMD( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
609 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
610 funcs->ext.p_glBlendFuncSeparateIndexedAMD( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
613 static void WINAPI glBlendFuncSeparatei( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
615 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
616 funcs->ext.p_glBlendFuncSeparatei( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
619 static void WINAPI glBlendFuncSeparateiARB( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
621 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
622 funcs->ext.p_glBlendFuncSeparateiARB( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
625 static void WINAPI glBlendFunci( GLuint buf, GLenum src, GLenum dst ) {
626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
627 TRACE("(%d, %d, %d)\n", buf, src, dst );
628 funcs->ext.p_glBlendFunci( buf, src, dst );
631 static void WINAPI glBlendFunciARB( GLuint buf, GLenum src, GLenum dst ) {
632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
633 TRACE("(%d, %d, %d)\n", buf, src, dst );
634 funcs->ext.p_glBlendFunciARB( buf, src, dst );
637 static void WINAPI glBlitFramebuffer( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
639 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
640 funcs->ext.p_glBlitFramebuffer( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
643 static void WINAPI glBlitFramebufferEXT( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
645 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
646 funcs->ext.p_glBlitFramebufferEXT( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
649 static void WINAPI glBufferAddressRangeNV( GLenum pname, GLuint index, UINT64 address, GLsizeiptr length ) {
650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
651 TRACE("(%d, %d, %s, %ld)\n", pname, index, wine_dbgstr_longlong(address), length );
652 funcs->ext.p_glBufferAddressRangeNV( pname, index, address, length );
655 static void WINAPI glBufferData( GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage ) {
656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
657 TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage );
658 funcs->ext.p_glBufferData( target, size, data, usage );
661 static void WINAPI glBufferDataARB( GLenum target, GLsizeiptrARB size, const GLvoid* data, GLenum usage ) {
662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
663 TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage );
664 funcs->ext.p_glBufferDataARB( target, size, data, usage );
667 static void WINAPI glBufferParameteriAPPLE( GLenum target, GLenum pname, GLint param ) {
668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
669 TRACE("(%d, %d, %d)\n", target, pname, param );
670 funcs->ext.p_glBufferParameteriAPPLE( target, pname, param );
673 static GLuint WINAPI glBufferRegionEnabled( void ) {
674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
676 return funcs->ext.p_glBufferRegionEnabled( );
679 static void WINAPI glBufferSubData( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data ) {
680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
681 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
682 funcs->ext.p_glBufferSubData( target, offset, size, data );
685 static void WINAPI glBufferSubDataARB( GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid* data ) {
686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
687 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
688 funcs->ext.p_glBufferSubDataARB( target, offset, size, data );
691 static GLenum WINAPI glCheckFramebufferStatus( GLenum target ) {
692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
693 TRACE("(%d)\n", target );
694 return funcs->ext.p_glCheckFramebufferStatus( target );
697 static GLenum WINAPI glCheckFramebufferStatusEXT( GLenum target ) {
698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
699 TRACE("(%d)\n", target );
700 return funcs->ext.p_glCheckFramebufferStatusEXT( target );
703 static GLenum WINAPI glCheckNamedFramebufferStatusEXT( GLuint framebuffer, GLenum target ) {
704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
705 TRACE("(%d, %d)\n", framebuffer, target );
706 return funcs->ext.p_glCheckNamedFramebufferStatusEXT( framebuffer, target );
709 static void WINAPI glClampColor( GLenum target, GLenum clamp ) {
710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
711 TRACE("(%d, %d)\n", target, clamp );
712 funcs->ext.p_glClampColor( target, clamp );
715 static void WINAPI glClampColorARB( GLenum target, GLenum clamp ) {
716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
717 TRACE("(%d, %d)\n", target, clamp );
718 funcs->ext.p_glClampColorARB( target, clamp );
721 static void WINAPI glClearBufferData( GLenum target, GLenum internalformat, GLenum format, GLenum type, const void* data ) {
722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
723 TRACE("(%d, %d, %d, %d, %p)\n", target, internalformat, format, type, data );
724 funcs->ext.p_glClearBufferData( target, internalformat, format, type, data );
727 static void WINAPI glClearBufferSubData( GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data ) {
728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
729 TRACE("(%d, %d, %ld, %ld, %d, %d, %p)\n", target, internalformat, offset, size, format, type, data );
730 funcs->ext.p_glClearBufferSubData( target, internalformat, offset, size, format, type, data );
733 static void WINAPI glClearBufferfi( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) {
734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
735 TRACE("(%d, %d, %f, %d)\n", buffer, drawbuffer, depth, stencil );
736 funcs->ext.p_glClearBufferfi( buffer, drawbuffer, depth, stencil );
739 static void WINAPI glClearBufferfv( GLenum buffer, GLint drawbuffer, const GLfloat* value ) {
740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
741 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
742 funcs->ext.p_glClearBufferfv( buffer, drawbuffer, value );
745 static void WINAPI glClearBufferiv( GLenum buffer, GLint drawbuffer, const GLint* value ) {
746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
747 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
748 funcs->ext.p_glClearBufferiv( buffer, drawbuffer, value );
751 static void WINAPI glClearBufferuiv( GLenum buffer, GLint drawbuffer, const GLuint* value ) {
752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
753 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
754 funcs->ext.p_glClearBufferuiv( buffer, drawbuffer, value );
757 static void WINAPI glClearColorIiEXT( GLint red, GLint green, GLint blue, GLint alpha ) {
758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
759 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
760 funcs->ext.p_glClearColorIiEXT( red, green, blue, alpha );
763 static void WINAPI glClearColorIuiEXT( GLuint red, GLuint green, GLuint blue, GLuint alpha ) {
764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
765 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
766 funcs->ext.p_glClearColorIuiEXT( red, green, blue, alpha );
769 static void WINAPI glClearDepthdNV( GLdouble depth ) {
770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
771 TRACE("(%f)\n", depth );
772 funcs->ext.p_glClearDepthdNV( depth );
775 static void WINAPI glClearDepthf( GLfloat d ) {
776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
778 funcs->ext.p_glClearDepthf( d );
781 static void WINAPI glClearNamedBufferDataEXT( GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data ) {
782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
783 TRACE("(%d, %d, %d, %d, %p)\n", buffer, internalformat, format, type, data );
784 funcs->ext.p_glClearNamedBufferDataEXT( buffer, internalformat, format, type, data );
787 static void WINAPI glClearNamedBufferSubDataEXT( GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void* data ) {
788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
789 TRACE("(%d, %d, %d, %d, %ld, %ld, %p)\n", buffer, internalformat, format, type, offset, size, data );
790 funcs->ext.p_glClearNamedBufferSubDataEXT( buffer, internalformat, format, type, offset, size, data );
793 static void WINAPI glClientActiveTexture( GLenum texture ) {
794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
795 TRACE("(%d)\n", texture );
796 funcs->ext.p_glClientActiveTexture( texture );
799 static void WINAPI glClientActiveTextureARB( GLenum texture ) {
800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
801 TRACE("(%d)\n", texture );
802 funcs->ext.p_glClientActiveTextureARB( texture );
805 static void WINAPI glClientActiveVertexStreamATI( GLenum stream ) {
806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
807 TRACE("(%d)\n", stream );
808 funcs->ext.p_glClientActiveVertexStreamATI( stream );
811 static void WINAPI glClientAttribDefaultEXT( GLbitfield mask ) {
812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
813 TRACE("(%d)\n", mask );
814 funcs->ext.p_glClientAttribDefaultEXT( mask );
817 static GLenum WINAPI glClientWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
819 TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
820 return funcs->ext.p_glClientWaitSync( sync, flags, timeout );
823 static void WINAPI glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
825 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
826 funcs->ext.p_glColor3fVertex3fSUN( r, g, b, x, y, z );
829 static void WINAPI glColor3fVertex3fvSUN( const GLfloat* c, const GLfloat* v ) {
830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
831 TRACE("(%p, %p)\n", c, v );
832 funcs->ext.p_glColor3fVertex3fvSUN( c, v );
835 static void WINAPI glColor3hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue ) {
836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
837 TRACE("(%d, %d, %d)\n", red, green, blue );
838 funcs->ext.p_glColor3hNV( red, green, blue );
841 static void WINAPI glColor3hvNV( const GLhalfNV* v ) {
842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
844 funcs->ext.p_glColor3hvNV( v );
847 static void WINAPI glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
849 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
850 funcs->ext.p_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
853 static void WINAPI glColor4fNormal3fVertex3fvSUN( const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
855 TRACE("(%p, %p, %p)\n", c, n, v );
856 funcs->ext.p_glColor4fNormal3fVertex3fvSUN( c, n, v );
859 static void WINAPI glColor4hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha ) {
860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
861 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
862 funcs->ext.p_glColor4hNV( red, green, blue, alpha );
865 static void WINAPI glColor4hvNV( const GLhalfNV* v ) {
866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
868 funcs->ext.p_glColor4hvNV( v );
871 static void WINAPI glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
873 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
874 funcs->ext.p_glColor4ubVertex2fSUN( r, g, b, a, x, y );
877 static void WINAPI glColor4ubVertex2fvSUN( const GLubyte* c, const GLfloat* v ) {
878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
879 TRACE("(%p, %p)\n", c, v );
880 funcs->ext.p_glColor4ubVertex2fvSUN( c, v );
883 static void WINAPI glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
885 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
886 funcs->ext.p_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
889 static void WINAPI glColor4ubVertex3fvSUN( const GLubyte* c, const GLfloat* v ) {
890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
891 TRACE("(%p, %p)\n", c, v );
892 funcs->ext.p_glColor4ubVertex3fvSUN( c, v );
895 static void WINAPI glColorFormatNV( GLint size, GLenum type, GLsizei stride ) {
896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
897 TRACE("(%d, %d, %d)\n", size, type, stride );
898 funcs->ext.p_glColorFormatNV( size, type, stride );
901 static void WINAPI glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
903 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
904 funcs->ext.p_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
907 static void WINAPI glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
909 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
910 funcs->ext.p_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
913 static void WINAPI glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
915 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
916 funcs->ext.p_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
919 static void WINAPI glColorMaskIndexedEXT( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) {
920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
921 TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a );
922 funcs->ext.p_glColorMaskIndexedEXT( index, r, g, b, a );
925 static void WINAPI glColorMaski( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) {
926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
927 TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a );
928 funcs->ext.p_glColorMaski( index, r, g, b, a );
931 static void WINAPI glColorP3ui( GLenum type, GLuint color ) {
932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
933 TRACE("(%d, %d)\n", type, color );
934 funcs->ext.p_glColorP3ui( type, color );
937 static void WINAPI glColorP3uiv( GLenum type, const GLuint* color ) {
938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
939 TRACE("(%d, %p)\n", type, color );
940 funcs->ext.p_glColorP3uiv( type, color );
943 static void WINAPI glColorP4ui( GLenum type, GLuint color ) {
944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
945 TRACE("(%d, %d)\n", type, color );
946 funcs->ext.p_glColorP4ui( type, color );
949 static void WINAPI glColorP4uiv( GLenum type, const GLuint* color ) {
950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
951 TRACE("(%d, %p)\n", type, color );
952 funcs->ext.p_glColorP4uiv( type, color );
955 static void WINAPI glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
957 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
958 funcs->ext.p_glColorPointerEXT( size, type, stride, count, pointer );
961 static void WINAPI glColorPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
963 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
964 funcs->ext.p_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
967 static void WINAPI glColorPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
969 TRACE("(%d, %d, %p)\n", size, type, pointer );
970 funcs->ext.p_glColorPointervINTEL( size, type, pointer );
973 static void WINAPI glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data ) {
974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
975 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
976 funcs->ext.p_glColorSubTable( target, start, count, format, type, data );
979 static void WINAPI glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data ) {
980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
981 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
982 funcs->ext.p_glColorSubTableEXT( target, start, count, format, type, data );
985 static void WINAPI glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
987 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
988 funcs->ext.p_glColorTable( target, internalformat, width, format, type, table );
991 static void WINAPI glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
993 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
994 funcs->ext.p_glColorTableEXT( target, internalFormat, width, format, type, table );
997 static void WINAPI glColorTableParameterfv( GLenum target, GLenum pname, const GLfloat* params ) {
998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
999 TRACE("(%d, %d, %p)\n", target, pname, params );
1000 funcs->ext.p_glColorTableParameterfv( target, pname, params );
1003 static void WINAPI glColorTableParameterfvSGI( GLenum target, GLenum pname, const GLfloat* params ) {
1004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1005 TRACE("(%d, %d, %p)\n", target, pname, params );
1006 funcs->ext.p_glColorTableParameterfvSGI( target, pname, params );
1009 static void WINAPI glColorTableParameteriv( GLenum target, GLenum pname, const GLint* params ) {
1010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1011 TRACE("(%d, %d, %p)\n", target, pname, params );
1012 funcs->ext.p_glColorTableParameteriv( target, pname, params );
1015 static void WINAPI glColorTableParameterivSGI( GLenum target, GLenum pname, const GLint* params ) {
1016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1017 TRACE("(%d, %d, %p)\n", target, pname, params );
1018 funcs->ext.p_glColorTableParameterivSGI( target, pname, params );
1021 static void WINAPI glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
1022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1023 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
1024 funcs->ext.p_glColorTableSGI( target, internalformat, width, format, type, table );
1027 static void WINAPI glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
1028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1029 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
1030 funcs->ext.p_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
1033 static void WINAPI glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
1034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1035 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1036 funcs->ext.p_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1039 static void WINAPI glCombinerParameterfNV( GLenum pname, GLfloat param ) {
1040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1041 TRACE("(%d, %f)\n", pname, param );
1042 funcs->ext.p_glCombinerParameterfNV( pname, param );
1045 static void WINAPI glCombinerParameterfvNV( GLenum pname, const GLfloat* params ) {
1046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1047 TRACE("(%d, %p)\n", pname, params );
1048 funcs->ext.p_glCombinerParameterfvNV( pname, params );
1051 static void WINAPI glCombinerParameteriNV( GLenum pname, GLint param ) {
1052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1053 TRACE("(%d, %d)\n", pname, param );
1054 funcs->ext.p_glCombinerParameteriNV( pname, param );
1057 static void WINAPI glCombinerParameterivNV( GLenum pname, const GLint* params ) {
1058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1059 TRACE("(%d, %p)\n", pname, params );
1060 funcs->ext.p_glCombinerParameterivNV( pname, params );
1063 static void WINAPI glCombinerStageParameterfvNV( GLenum stage, GLenum pname, const GLfloat* params ) {
1064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1065 TRACE("(%d, %d, %p)\n", stage, pname, params );
1066 funcs->ext.p_glCombinerStageParameterfvNV( stage, pname, params );
1069 static void WINAPI glCompileShader( GLuint shader ) {
1070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1071 TRACE("(%d)\n", shader );
1072 funcs->ext.p_glCompileShader( shader );
1075 static void WINAPI glCompileShaderARB( GLhandleARB shaderObj ) {
1076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1077 TRACE("(%d)\n", shaderObj );
1078 funcs->ext.p_glCompileShaderARB( shaderObj );
1081 static void WINAPI glCompileShaderIncludeARB( GLuint shader, GLsizei count, const GLchar** path, const GLint* length ) {
1082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1083 TRACE("(%d, %d, %p, %p)\n", shader, count, path, length );
1084 funcs->ext.p_glCompileShaderIncludeARB( shader, count, path, length );
1087 static void WINAPI glCompressedMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1089 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, imageSize, bits );
1090 funcs->ext.p_glCompressedMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, imageSize, bits );
1093 static void WINAPI glCompressedMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1095 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, imageSize, bits );
1096 funcs->ext.p_glCompressedMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, imageSize, bits );
1099 static void WINAPI glCompressedMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1101 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, imageSize, bits );
1102 funcs->ext.p_glCompressedMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, imageSize, bits );
1105 static void WINAPI glCompressedMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1107 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, imageSize, bits );
1108 funcs->ext.p_glCompressedMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, imageSize, bits );
1111 static void WINAPI glCompressedMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1113 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1114 funcs->ext.p_glCompressedMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1117 static void WINAPI glCompressedMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1119 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1120 funcs->ext.p_glCompressedMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1123 static void WINAPI glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data ) {
1124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1125 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1126 funcs->ext.p_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
1129 static void WINAPI glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data ) {
1130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1131 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1132 funcs->ext.p_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
1135 static void WINAPI glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data ) {
1136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1137 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1138 funcs->ext.p_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
1141 static void WINAPI glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data ) {
1142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1143 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1144 funcs->ext.p_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
1147 static void WINAPI glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data ) {
1148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1149 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1150 funcs->ext.p_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
1153 static void WINAPI glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data ) {
1154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1155 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1156 funcs->ext.p_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
1159 static void WINAPI glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1161 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1162 funcs->ext.p_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
1165 static void WINAPI glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1167 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1168 funcs->ext.p_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
1171 static void WINAPI glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1173 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1174 funcs->ext.p_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1177 static void WINAPI glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1179 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1180 funcs->ext.p_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1183 static void WINAPI glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1185 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1186 funcs->ext.p_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1189 static void WINAPI glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1191 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1192 funcs->ext.p_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1195 static void WINAPI glCompressedTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1197 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, imageSize, bits );
1198 funcs->ext.p_glCompressedTextureImage1DEXT( texture, target, level, internalformat, width, border, imageSize, bits );
1201 static void WINAPI glCompressedTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1203 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, imageSize, bits );
1204 funcs->ext.p_glCompressedTextureImage2DEXT( texture, target, level, internalformat, width, height, border, imageSize, bits );
1207 static void WINAPI glCompressedTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1209 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, imageSize, bits );
1210 funcs->ext.p_glCompressedTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, imageSize, bits );
1213 static void WINAPI glCompressedTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1215 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, imageSize, bits );
1216 funcs->ext.p_glCompressedTextureSubImage1DEXT( texture, target, level, xoffset, width, format, imageSize, bits );
1219 static void WINAPI glCompressedTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1221 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1222 funcs->ext.p_glCompressedTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1225 static void WINAPI glCompressedTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1227 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1228 funcs->ext.p_glCompressedTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1231 static void WINAPI glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image ) {
1232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1233 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1234 funcs->ext.p_glConvolutionFilter1D( target, internalformat, width, format, type, image );
1237 static void WINAPI glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image ) {
1238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1239 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1240 funcs->ext.p_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
1243 static void WINAPI glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image ) {
1244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1245 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1246 funcs->ext.p_glConvolutionFilter2D( target, internalformat, width, height, format, type, image );
1249 static void WINAPI glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image ) {
1250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1251 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1252 funcs->ext.p_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
1255 static void WINAPI glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) {
1256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1257 TRACE("(%d, %d, %f)\n", target, pname, params );
1258 funcs->ext.p_glConvolutionParameterf( target, pname, params );
1261 static void WINAPI glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
1262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1263 TRACE("(%d, %d, %f)\n", target, pname, params );
1264 funcs->ext.p_glConvolutionParameterfEXT( target, pname, params );
1267 static void WINAPI glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat* params ) {
1268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1269 TRACE("(%d, %d, %p)\n", target, pname, params );
1270 funcs->ext.p_glConvolutionParameterfv( target, pname, params );
1273 static void WINAPI glConvolutionParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) {
1274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1275 TRACE("(%d, %d, %p)\n", target, pname, params );
1276 funcs->ext.p_glConvolutionParameterfvEXT( target, pname, params );
1279 static void WINAPI glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) {
1280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1281 TRACE("(%d, %d, %d)\n", target, pname, params );
1282 funcs->ext.p_glConvolutionParameteri( target, pname, params );
1285 static void WINAPI glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
1286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1287 TRACE("(%d, %d, %d)\n", target, pname, params );
1288 funcs->ext.p_glConvolutionParameteriEXT( target, pname, params );
1291 static void WINAPI glConvolutionParameteriv( GLenum target, GLenum pname, const GLint* params ) {
1292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1293 TRACE("(%d, %d, %p)\n", target, pname, params );
1294 funcs->ext.p_glConvolutionParameteriv( target, pname, params );
1297 static void WINAPI glConvolutionParameterivEXT( GLenum target, GLenum pname, const GLint* params ) {
1298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1299 TRACE("(%d, %d, %p)\n", target, pname, params );
1300 funcs->ext.p_glConvolutionParameterivEXT( target, pname, params );
1303 static void WINAPI glCopyBufferSubData( GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) {
1304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1305 TRACE("(%d, %d, %ld, %ld, %ld)\n", readTarget, writeTarget, readOffset, writeOffset, size );
1306 funcs->ext.p_glCopyBufferSubData( readTarget, writeTarget, readOffset, writeOffset, size );
1309 static void WINAPI glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1311 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1312 funcs->ext.p_glCopyColorSubTable( target, start, x, y, width );
1315 static void WINAPI glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1317 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1318 funcs->ext.p_glCopyColorSubTableEXT( target, start, x, y, width );
1321 static void WINAPI glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1323 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1324 funcs->ext.p_glCopyColorTable( target, internalformat, x, y, width );
1327 static void WINAPI glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1329 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1330 funcs->ext.p_glCopyColorTableSGI( target, internalformat, x, y, width );
1333 static void WINAPI glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1335 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1336 funcs->ext.p_glCopyConvolutionFilter1D( target, internalformat, x, y, width );
1339 static void WINAPI glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1341 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1342 funcs->ext.p_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
1345 static void WINAPI glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1347 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1348 funcs->ext.p_glCopyConvolutionFilter2D( target, internalformat, x, y, width, height );
1351 static void WINAPI glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1353 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1354 funcs->ext.p_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
1357 static void WINAPI glCopyImageSubData( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth ) {
1358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1359 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth );
1360 funcs->ext.p_glCopyImageSubData( srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth );
1363 static void WINAPI glCopyImageSubDataNV( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth ) {
1364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1365 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth );
1366 funcs->ext.p_glCopyImageSubDataNV( srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth );
1369 static void WINAPI glCopyMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1371 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, border );
1372 funcs->ext.p_glCopyMultiTexImage1DEXT( texunit, target, level, internalformat, x, y, width, border );
1375 static void WINAPI glCopyMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1377 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, height, border );
1378 funcs->ext.p_glCopyMultiTexImage2DEXT( texunit, target, level, internalformat, x, y, width, height, border );
1381 static void WINAPI glCopyMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1383 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, x, y, width );
1384 funcs->ext.p_glCopyMultiTexSubImage1DEXT( texunit, target, level, xoffset, x, y, width );
1387 static void WINAPI glCopyMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1389 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, x, y, width, height );
1390 funcs->ext.p_glCopyMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, x, y, width, height );
1393 static void WINAPI glCopyMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1395 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1396 funcs->ext.p_glCopyMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1399 static void WINAPI glCopyPathNV( GLuint resultPath, GLuint srcPath ) {
1400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1401 TRACE("(%d, %d)\n", resultPath, srcPath );
1402 funcs->ext.p_glCopyPathNV( resultPath, srcPath );
1405 static void WINAPI glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1407 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
1408 funcs->ext.p_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
1411 static void WINAPI glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1413 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
1414 funcs->ext.p_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
1417 static void WINAPI glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1419 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
1420 funcs->ext.p_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
1423 static void WINAPI glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1425 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
1426 funcs->ext.p_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
1429 static void WINAPI glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1431 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1432 funcs->ext.p_glCopyTexSubImage3D( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1435 static void WINAPI glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1437 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1438 funcs->ext.p_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1441 static void WINAPI glCopyTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1443 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, border );
1444 funcs->ext.p_glCopyTextureImage1DEXT( texture, target, level, internalformat, x, y, width, border );
1447 static void WINAPI glCopyTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1449 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, height, border );
1450 funcs->ext.p_glCopyTextureImage2DEXT( texture, target, level, internalformat, x, y, width, height, border );
1453 static void WINAPI glCopyTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1455 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, x, y, width );
1456 funcs->ext.p_glCopyTextureSubImage1DEXT( texture, target, level, xoffset, x, y, width );
1459 static void WINAPI glCopyTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1461 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, x, y, width, height );
1462 funcs->ext.p_glCopyTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, x, y, width, height );
1465 static void WINAPI glCopyTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1467 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1468 funcs->ext.p_glCopyTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1471 static void WINAPI glCoverFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) {
1472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1473 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1474 funcs->ext.p_glCoverFillPathInstancedNV( numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1477 static void WINAPI glCoverFillPathNV( GLuint path, GLenum coverMode ) {
1478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1479 TRACE("(%d, %d)\n", path, coverMode );
1480 funcs->ext.p_glCoverFillPathNV( path, coverMode );
1483 static void WINAPI glCoverStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) {
1484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1485 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1486 funcs->ext.p_glCoverStrokePathInstancedNV( numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1489 static void WINAPI glCoverStrokePathNV( GLuint path, GLenum coverMode ) {
1490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1491 TRACE("(%d, %d)\n", path, coverMode );
1492 funcs->ext.p_glCoverStrokePathNV( path, coverMode );
1495 static GLuint WINAPI glCreateProgram( void ) {
1496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1498 return funcs->ext.p_glCreateProgram( );
1501 static GLhandleARB WINAPI glCreateProgramObjectARB( void ) {
1502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1504 return funcs->ext.p_glCreateProgramObjectARB( );
1507 static GLuint WINAPI glCreateShader( GLenum type ) {
1508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1509 TRACE("(%d)\n", type );
1510 return funcs->ext.p_glCreateShader( type );
1513 static GLhandleARB WINAPI glCreateShaderObjectARB( GLenum shaderType ) {
1514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1515 TRACE("(%d)\n", shaderType );
1516 return funcs->ext.p_glCreateShaderObjectARB( shaderType );
1519 static GLuint WINAPI glCreateShaderProgramEXT( GLenum type, const GLchar* string ) {
1520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1521 TRACE("(%d, %p)\n", type, string );
1522 return funcs->ext.p_glCreateShaderProgramEXT( type, string );
1525 static GLuint WINAPI glCreateShaderProgramv( GLenum type, GLsizei count, const GLchar* const* strings ) {
1526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1527 TRACE("(%d, %d, %p)\n", type, count, strings );
1528 return funcs->ext.p_glCreateShaderProgramv( type, count, strings );
1531 static GLvoid* WINAPI glCreateSyncFromCLeventARB( void * context, void * event, GLbitfield flags ) {
1532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1533 TRACE("(%p, %p, %d)\n", context, event, flags );
1534 return funcs->ext.p_glCreateSyncFromCLeventARB( context, event, flags );
1537 static void WINAPI glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
1538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1539 TRACE("(%d, %p)\n", pname, params );
1540 funcs->ext.p_glCullParameterdvEXT( pname, params );
1543 static void WINAPI glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
1544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1545 TRACE("(%d, %p)\n", pname, params );
1546 funcs->ext.p_glCullParameterfvEXT( pname, params );
1549 static void WINAPI glCurrentPaletteMatrixARB( GLint index ) {
1550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1551 TRACE("(%d)\n", index );
1552 funcs->ext.p_glCurrentPaletteMatrixARB( index );
1555 static void WINAPI glDebugMessageCallback( void * callback, const void* userParam ) {
1556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1557 TRACE("(%p, %p)\n", callback, userParam );
1558 funcs->ext.p_glDebugMessageCallback( callback, userParam );
1561 static void WINAPI glDebugMessageCallbackAMD( void * callback, GLvoid* userParam ) {
1562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1563 TRACE("(%p, %p)\n", callback, userParam );
1564 funcs->ext.p_glDebugMessageCallbackAMD( callback, userParam );
1567 static void WINAPI glDebugMessageCallbackARB( void * callback, const GLvoid* userParam ) {
1568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1569 TRACE("(%p, %p)\n", callback, userParam );
1570 funcs->ext.p_glDebugMessageCallbackARB( callback, userParam );
1573 static void WINAPI glDebugMessageControl( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1575 TRACE("(%d, %d, %d, %d, %p, %d)\n", source, type, severity, count, ids, enabled );
1576 funcs->ext.p_glDebugMessageControl( source, type, severity, count, ids, enabled );
1579 static void WINAPI glDebugMessageControlARB( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1581 TRACE("(%d, %d, %d, %d, %p, %d)\n", source, type, severity, count, ids, enabled );
1582 funcs->ext.p_glDebugMessageControlARB( source, type, severity, count, ids, enabled );
1585 static void WINAPI glDebugMessageEnableAMD( GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1587 TRACE("(%d, %d, %d, %p, %d)\n", category, severity, count, ids, enabled );
1588 funcs->ext.p_glDebugMessageEnableAMD( category, severity, count, ids, enabled );
1591 static void WINAPI glDebugMessageInsert( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf ) {
1592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1593 TRACE("(%d, %d, %d, %d, %d, %p)\n", source, type, id, severity, length, buf );
1594 funcs->ext.p_glDebugMessageInsert( source, type, id, severity, length, buf );
1597 static void WINAPI glDebugMessageInsertAMD( GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf ) {
1598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1599 TRACE("(%d, %d, %d, %d, %p)\n", category, severity, id, length, buf );
1600 funcs->ext.p_glDebugMessageInsertAMD( category, severity, id, length, buf );
1603 static void WINAPI glDebugMessageInsertARB( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf ) {
1604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1605 TRACE("(%d, %d, %d, %d, %d, %p)\n", source, type, id, severity, length, buf );
1606 funcs->ext.p_glDebugMessageInsertARB( source, type, id, severity, length, buf );
1609 static void WINAPI glDeformSGIX( GLbitfield mask ) {
1610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1611 TRACE("(%d)\n", mask );
1612 funcs->ext.p_glDeformSGIX( mask );
1615 static void WINAPI glDeformationMap3dSGIX( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble* points ) {
1616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1617 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1618 funcs->ext.p_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1621 static void WINAPI glDeformationMap3fSGIX( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat* points ) {
1622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1623 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1624 funcs->ext.p_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1627 static void WINAPI glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
1628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1629 TRACE("(%d, %d)\n", marker, range );
1630 funcs->ext.p_glDeleteAsyncMarkersSGIX( marker, range );
1633 static void WINAPI glDeleteBufferRegion( GLenum region ) {
1634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1635 TRACE("(%d)\n", region );
1636 funcs->ext.p_glDeleteBufferRegion( region );
1639 static void WINAPI glDeleteBuffers( GLsizei n, const GLuint* buffers ) {
1640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1641 TRACE("(%d, %p)\n", n, buffers );
1642 funcs->ext.p_glDeleteBuffers( n, buffers );
1645 static void WINAPI glDeleteBuffersARB( GLsizei n, const GLuint* buffers ) {
1646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1647 TRACE("(%d, %p)\n", n, buffers );
1648 funcs->ext.p_glDeleteBuffersARB( n, buffers );
1651 static void WINAPI glDeleteFencesAPPLE( GLsizei n, const GLuint* fences ) {
1652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1653 TRACE("(%d, %p)\n", n, fences );
1654 funcs->ext.p_glDeleteFencesAPPLE( n, fences );
1657 static void WINAPI glDeleteFencesNV( GLsizei n, const GLuint* fences ) {
1658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1659 TRACE("(%d, %p)\n", n, fences );
1660 funcs->ext.p_glDeleteFencesNV( n, fences );
1663 static void WINAPI glDeleteFragmentShaderATI( GLuint id ) {
1664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1665 TRACE("(%d)\n", id );
1666 funcs->ext.p_glDeleteFragmentShaderATI( id );
1669 static void WINAPI glDeleteFramebuffers( GLsizei n, const GLuint* framebuffers ) {
1670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1671 TRACE("(%d, %p)\n", n, framebuffers );
1672 funcs->ext.p_glDeleteFramebuffers( n, framebuffers );
1675 static void WINAPI glDeleteFramebuffersEXT( GLsizei n, const GLuint* framebuffers ) {
1676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1677 TRACE("(%d, %p)\n", n, framebuffers );
1678 funcs->ext.p_glDeleteFramebuffersEXT( n, framebuffers );
1681 static void WINAPI glDeleteNamedStringARB( GLint namelen, const GLchar* name ) {
1682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1683 TRACE("(%d, %p)\n", namelen, name );
1684 funcs->ext.p_glDeleteNamedStringARB( namelen, name );
1687 static void WINAPI glDeleteNamesAMD( GLenum identifier, GLuint num, const GLuint* names ) {
1688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1689 TRACE("(%d, %d, %p)\n", identifier, num, names );
1690 funcs->ext.p_glDeleteNamesAMD( identifier, num, names );
1693 static void WINAPI glDeleteObjectARB( GLhandleARB obj ) {
1694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1695 TRACE("(%d)\n", obj );
1696 funcs->ext.p_glDeleteObjectARB( obj );
1699 static void WINAPI glDeleteObjectBufferATI( GLuint buffer ) {
1700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1701 TRACE("(%d)\n", buffer );
1702 funcs->ext.p_glDeleteObjectBufferATI( buffer );
1705 static void WINAPI glDeleteOcclusionQueriesNV( GLsizei n, const GLuint* ids ) {
1706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1707 TRACE("(%d, %p)\n", n, ids );
1708 funcs->ext.p_glDeleteOcclusionQueriesNV( n, ids );
1711 static void WINAPI glDeletePathsNV( GLuint path, GLsizei range ) {
1712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1713 TRACE("(%d, %d)\n", path, range );
1714 funcs->ext.p_glDeletePathsNV( path, range );
1717 static void WINAPI glDeletePerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
1718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1719 TRACE("(%d, %p)\n", n, monitors );
1720 funcs->ext.p_glDeletePerfMonitorsAMD( n, monitors );
1723 static void WINAPI glDeleteProgram( GLuint program ) {
1724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1725 TRACE("(%d)\n", program );
1726 funcs->ext.p_glDeleteProgram( program );
1729 static void WINAPI glDeleteProgramPipelines( GLsizei n, const GLuint* pipelines ) {
1730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1731 TRACE("(%d, %p)\n", n, pipelines );
1732 funcs->ext.p_glDeleteProgramPipelines( n, pipelines );
1735 static void WINAPI glDeleteProgramsARB( GLsizei n, const GLuint* programs ) {
1736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1737 TRACE("(%d, %p)\n", n, programs );
1738 funcs->ext.p_glDeleteProgramsARB( n, programs );
1741 static void WINAPI glDeleteProgramsNV( GLsizei n, const GLuint* programs ) {
1742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1743 TRACE("(%d, %p)\n", n, programs );
1744 funcs->ext.p_glDeleteProgramsNV( n, programs );
1747 static void WINAPI glDeleteQueries( GLsizei n, const GLuint* ids ) {
1748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1749 TRACE("(%d, %p)\n", n, ids );
1750 funcs->ext.p_glDeleteQueries( n, ids );
1753 static void WINAPI glDeleteQueriesARB( GLsizei n, const GLuint* ids ) {
1754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1755 TRACE("(%d, %p)\n", n, ids );
1756 funcs->ext.p_glDeleteQueriesARB( n, ids );
1759 static void WINAPI glDeleteRenderbuffers( GLsizei n, const GLuint* renderbuffers ) {
1760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1761 TRACE("(%d, %p)\n", n, renderbuffers );
1762 funcs->ext.p_glDeleteRenderbuffers( n, renderbuffers );
1765 static void WINAPI glDeleteRenderbuffersEXT( GLsizei n, const GLuint* renderbuffers ) {
1766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1767 TRACE("(%d, %p)\n", n, renderbuffers );
1768 funcs->ext.p_glDeleteRenderbuffersEXT( n, renderbuffers );
1771 static void WINAPI glDeleteSamplers( GLsizei count, const GLuint* samplers ) {
1772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1773 TRACE("(%d, %p)\n", count, samplers );
1774 funcs->ext.p_glDeleteSamplers( count, samplers );
1777 static void WINAPI glDeleteShader( GLuint shader ) {
1778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1779 TRACE("(%d)\n", shader );
1780 funcs->ext.p_glDeleteShader( shader );
1783 static void WINAPI glDeleteSync( GLvoid* sync ) {
1784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1785 TRACE("(%p)\n", sync );
1786 funcs->ext.p_glDeleteSync( sync );
1789 static void WINAPI glDeleteTexturesEXT( GLsizei n, const GLuint* textures ) {
1790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1791 TRACE("(%d, %p)\n", n, textures );
1792 funcs->ext.p_glDeleteTexturesEXT( n, textures );
1795 static void WINAPI glDeleteTransformFeedbacks( GLsizei n, const GLuint* ids ) {
1796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1797 TRACE("(%d, %p)\n", n, ids );
1798 funcs->ext.p_glDeleteTransformFeedbacks( n, ids );
1801 static void WINAPI glDeleteTransformFeedbacksNV( GLsizei n, const GLuint* ids ) {
1802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1803 TRACE("(%d, %p)\n", n, ids );
1804 funcs->ext.p_glDeleteTransformFeedbacksNV( n, ids );
1807 static void WINAPI glDeleteVertexArrays( GLsizei n, const GLuint* arrays ) {
1808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1809 TRACE("(%d, %p)\n", n, arrays );
1810 funcs->ext.p_glDeleteVertexArrays( n, arrays );
1813 static void WINAPI glDeleteVertexArraysAPPLE( GLsizei n, const GLuint* arrays ) {
1814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1815 TRACE("(%d, %p)\n", n, arrays );
1816 funcs->ext.p_glDeleteVertexArraysAPPLE( n, arrays );
1819 static void WINAPI glDeleteVertexShaderEXT( GLuint id ) {
1820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1821 TRACE("(%d)\n", id );
1822 funcs->ext.p_glDeleteVertexShaderEXT( id );
1825 static void WINAPI glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) {
1826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1827 TRACE("(%f, %f)\n", zmin, zmax );
1828 funcs->ext.p_glDepthBoundsEXT( zmin, zmax );
1831 static void WINAPI glDepthBoundsdNV( GLdouble zmin, GLdouble zmax ) {
1832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1833 TRACE("(%f, %f)\n", zmin, zmax );
1834 funcs->ext.p_glDepthBoundsdNV( zmin, zmax );
1837 static void WINAPI glDepthRangeArrayv( GLuint first, GLsizei count, const GLdouble* v ) {
1838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1839 TRACE("(%d, %d, %p)\n", first, count, v );
1840 funcs->ext.p_glDepthRangeArrayv( first, count, v );
1843 static void WINAPI glDepthRangeIndexed( GLuint index, GLdouble n, GLdouble f ) {
1844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1845 TRACE("(%d, %f, %f)\n", index, n, f );
1846 funcs->ext.p_glDepthRangeIndexed( index, n, f );
1849 static void WINAPI glDepthRangedNV( GLdouble zNear, GLdouble zFar ) {
1850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1851 TRACE("(%f, %f)\n", zNear, zFar );
1852 funcs->ext.p_glDepthRangedNV( zNear, zFar );
1855 static void WINAPI glDepthRangef( GLfloat n, GLfloat f ) {
1856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1857 TRACE("(%f, %f)\n", n, f );
1858 funcs->ext.p_glDepthRangef( n, f );
1861 static void WINAPI glDetachObjectARB( GLhandleARB containerObj, GLhandleARB attachedObj ) {
1862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1863 TRACE("(%d, %d)\n", containerObj, attachedObj );
1864 funcs->ext.p_glDetachObjectARB( containerObj, attachedObj );
1867 static void WINAPI glDetachShader( GLuint program, GLuint shader ) {
1868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1869 TRACE("(%d, %d)\n", program, shader );
1870 funcs->ext.p_glDetachShader( program, shader );
1873 static void WINAPI glDetailTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) {
1874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1875 TRACE("(%d, %d, %p)\n", target, n, points );
1876 funcs->ext.p_glDetailTexFuncSGIS( target, n, points );
1879 static void WINAPI glDisableClientStateIndexedEXT( GLenum array, GLuint index ) {
1880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1881 TRACE("(%d, %d)\n", array, index );
1882 funcs->ext.p_glDisableClientStateIndexedEXT( array, index );
1885 static void WINAPI glDisableIndexedEXT( GLenum target, GLuint index ) {
1886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1887 TRACE("(%d, %d)\n", target, index );
1888 funcs->ext.p_glDisableIndexedEXT( target, index );
1891 static void WINAPI glDisableVariantClientStateEXT( GLuint id ) {
1892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1893 TRACE("(%d)\n", id );
1894 funcs->ext.p_glDisableVariantClientStateEXT( id );
1897 static void WINAPI glDisableVertexAttribAPPLE( GLuint index, GLenum pname ) {
1898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1899 TRACE("(%d, %d)\n", index, pname );
1900 funcs->ext.p_glDisableVertexAttribAPPLE( index, pname );
1903 static void WINAPI glDisableVertexAttribArray( GLuint index ) {
1904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1905 TRACE("(%d)\n", index );
1906 funcs->ext.p_glDisableVertexAttribArray( index );
1909 static void WINAPI glDisableVertexAttribArrayARB( GLuint index ) {
1910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1911 TRACE("(%d)\n", index );
1912 funcs->ext.p_glDisableVertexAttribArrayARB( index );
1915 static void WINAPI glDisablei( GLenum target, GLuint index ) {
1916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1917 TRACE("(%d, %d)\n", target, index );
1918 funcs->ext.p_glDisablei( target, index );
1921 static void WINAPI glDispatchCompute( GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z ) {
1922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1923 TRACE("(%d, %d, %d)\n", num_groups_x, num_groups_y, num_groups_z );
1924 funcs->ext.p_glDispatchCompute( num_groups_x, num_groups_y, num_groups_z );
1927 static void WINAPI glDispatchComputeIndirect( GLintptr indirect ) {
1928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1929 TRACE("(%ld)\n", indirect );
1930 funcs->ext.p_glDispatchComputeIndirect( indirect );
1933 static void WINAPI glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
1934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1935 TRACE("(%d, %d, %d)\n", mode, first, count );
1936 funcs->ext.p_glDrawArraysEXT( mode, first, count );
1939 static void WINAPI glDrawArraysIndirect( GLenum mode, const GLvoid* indirect ) {
1940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1941 TRACE("(%d, %p)\n", mode, indirect );
1942 funcs->ext.p_glDrawArraysIndirect( mode, indirect );
1945 static void WINAPI glDrawArraysInstanced( GLenum mode, GLint first, GLsizei count, GLsizei instancecount ) {
1946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1947 TRACE("(%d, %d, %d, %d)\n", mode, first, count, instancecount );
1948 funcs->ext.p_glDrawArraysInstanced( mode, first, count, instancecount );
1951 static void WINAPI glDrawArraysInstancedARB( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) {
1952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1953 TRACE("(%d, %d, %d, %d)\n", mode, first, count, primcount );
1954 funcs->ext.p_glDrawArraysInstancedARB( mode, first, count, primcount );
1957 static void WINAPI glDrawArraysInstancedBaseInstance( GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance ) {
1958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1959 TRACE("(%d, %d, %d, %d, %d)\n", mode, first, count, instancecount, baseinstance );
1960 funcs->ext.p_glDrawArraysInstancedBaseInstance( mode, first, count, instancecount, baseinstance );
1963 static void WINAPI glDrawArraysInstancedEXT( GLenum mode, GLint start, GLsizei count, GLsizei primcount ) {
1964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1965 TRACE("(%d, %d, %d, %d)\n", mode, start, count, primcount );
1966 funcs->ext.p_glDrawArraysInstancedEXT( mode, start, count, primcount );
1969 static void WINAPI glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
1970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1971 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
1972 funcs->ext.p_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
1975 static void WINAPI glDrawBuffers( GLsizei n, const GLenum* bufs ) {
1976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1977 TRACE("(%d, %p)\n", n, bufs );
1978 funcs->ext.p_glDrawBuffers( n, bufs );
1981 static void WINAPI glDrawBuffersARB( GLsizei n, const GLenum* bufs ) {
1982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1983 TRACE("(%d, %p)\n", n, bufs );
1984 funcs->ext.p_glDrawBuffersARB( n, bufs );
1987 static void WINAPI glDrawBuffersATI( GLsizei n, const GLenum* bufs ) {
1988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1989 TRACE("(%d, %p)\n", n, bufs );
1990 funcs->ext.p_glDrawBuffersATI( n, bufs );
1993 static void WINAPI glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) {
1994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1995 TRACE("(%d, %d, %d)\n", mode, first, count );
1996 funcs->ext.p_glDrawElementArrayAPPLE( mode, first, count );
1999 static void WINAPI glDrawElementArrayATI( GLenum mode, GLsizei count ) {
2000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2001 TRACE("(%d, %d)\n", mode, count );
2002 funcs->ext.p_glDrawElementArrayATI( mode, count );
2005 static void WINAPI glDrawElementsBaseVertex( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex ) {
2006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2007 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, basevertex );
2008 funcs->ext.p_glDrawElementsBaseVertex( mode, count, type, indices, basevertex );
2011 static void WINAPI glDrawElementsIndirect( GLenum mode, GLenum type, const GLvoid* indirect ) {
2012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2013 TRACE("(%d, %d, %p)\n", mode, type, indirect );
2014 funcs->ext.p_glDrawElementsIndirect( mode, type, indirect );
2017 static void WINAPI glDrawElementsInstanced( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instancecount ) {
2018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2019 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, instancecount );
2020 funcs->ext.p_glDrawElementsInstanced( mode, count, type, indices, instancecount );
2023 static void WINAPI glDrawElementsInstancedARB( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
2024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2025 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
2026 funcs->ext.p_glDrawElementsInstancedARB( mode, count, type, indices, primcount );
2029 static void WINAPI glDrawElementsInstancedBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLuint baseinstance ) {
2030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2031 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, instancecount, baseinstance );
2032 funcs->ext.p_glDrawElementsInstancedBaseInstance( mode, count, type, indices, instancecount, baseinstance );
2035 static void WINAPI glDrawElementsInstancedBaseVertex( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instancecount, GLint basevertex ) {
2036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2037 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, instancecount, basevertex );
2038 funcs->ext.p_glDrawElementsInstancedBaseVertex( mode, count, type, indices, instancecount, basevertex );
2041 static void WINAPI glDrawElementsInstancedBaseVertexBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance ) {
2042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2043 TRACE("(%d, %d, %d, %p, %d, %d, %d)\n", mode, count, type, indices, instancecount, basevertex, baseinstance );
2044 funcs->ext.p_glDrawElementsInstancedBaseVertexBaseInstance( mode, count, type, indices, instancecount, basevertex, baseinstance );
2047 static void WINAPI glDrawElementsInstancedEXT( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
2048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2049 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
2050 funcs->ext.p_glDrawElementsInstancedEXT( mode, count, type, indices, primcount );
2053 static void WINAPI glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
2054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2055 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
2056 funcs->ext.p_glDrawMeshArraysSUN( mode, first, count, width );
2059 static void WINAPI glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) {
2060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2061 TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count );
2062 funcs->ext.p_glDrawRangeElementArrayAPPLE( mode, start, end, first, count );
2065 static void WINAPI glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
2066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2067 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
2068 funcs->ext.p_glDrawRangeElementArrayATI( mode, start, end, count );
2071 static void WINAPI glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices ) {
2072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2073 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2074 funcs->ext.p_glDrawRangeElements( mode, start, end, count, type, indices );
2077 static void WINAPI glDrawRangeElementsBaseVertex( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex ) {
2078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2079 TRACE("(%d, %d, %d, %d, %d, %p, %d)\n", mode, start, end, count, type, indices, basevertex );
2080 funcs->ext.p_glDrawRangeElementsBaseVertex( mode, start, end, count, type, indices, basevertex );
2083 static void WINAPI glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices ) {
2084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2085 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2086 funcs->ext.p_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
2089 static void WINAPI glDrawTransformFeedback( GLenum mode, GLuint id ) {
2090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2091 TRACE("(%d, %d)\n", mode, id );
2092 funcs->ext.p_glDrawTransformFeedback( mode, id );
2095 static void WINAPI glDrawTransformFeedbackInstanced( GLenum mode, GLuint id, GLsizei instancecount ) {
2096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2097 TRACE("(%d, %d, %d)\n", mode, id, instancecount );
2098 funcs->ext.p_glDrawTransformFeedbackInstanced( mode, id, instancecount );
2101 static void WINAPI glDrawTransformFeedbackNV( GLenum mode, GLuint id ) {
2102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2103 TRACE("(%d, %d)\n", mode, id );
2104 funcs->ext.p_glDrawTransformFeedbackNV( mode, id );
2107 static void WINAPI glDrawTransformFeedbackStream( GLenum mode, GLuint id, GLuint stream ) {
2108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2109 TRACE("(%d, %d, %d)\n", mode, id, stream );
2110 funcs->ext.p_glDrawTransformFeedbackStream( mode, id, stream );
2113 static void WINAPI glDrawTransformFeedbackStreamInstanced( GLenum mode, GLuint id, GLuint stream, GLsizei instancecount ) {
2114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2115 TRACE("(%d, %d, %d, %d)\n", mode, id, stream, instancecount );
2116 funcs->ext.p_glDrawTransformFeedbackStreamInstanced( mode, id, stream, instancecount );
2119 static void WINAPI glEdgeFlagFormatNV( GLsizei stride ) {
2120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2121 TRACE("(%d)\n", stride );
2122 funcs->ext.p_glEdgeFlagFormatNV( stride );
2125 static void WINAPI glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean* pointer ) {
2126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2127 TRACE("(%d, %d, %p)\n", stride, count, pointer );
2128 funcs->ext.p_glEdgeFlagPointerEXT( stride, count, pointer );
2131 static void WINAPI glEdgeFlagPointerListIBM( GLint stride, const GLboolean** pointer, GLint ptrstride ) {
2132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2133 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
2134 funcs->ext.p_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
2137 static void WINAPI glElementPointerAPPLE( GLenum type, const GLvoid* pointer ) {
2138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2139 TRACE("(%d, %p)\n", type, pointer );
2140 funcs->ext.p_glElementPointerAPPLE( type, pointer );
2143 static void WINAPI glElementPointerATI( GLenum type, const GLvoid* pointer ) {
2144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2145 TRACE("(%d, %p)\n", type, pointer );
2146 funcs->ext.p_glElementPointerATI( type, pointer );
2149 static void WINAPI glEnableClientStateIndexedEXT( GLenum array, GLuint index ) {
2150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2151 TRACE("(%d, %d)\n", array, index );
2152 funcs->ext.p_glEnableClientStateIndexedEXT( array, index );
2155 static void WINAPI glEnableIndexedEXT( GLenum target, GLuint index ) {
2156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2157 TRACE("(%d, %d)\n", target, index );
2158 funcs->ext.p_glEnableIndexedEXT( target, index );
2161 static void WINAPI glEnableVariantClientStateEXT( GLuint id ) {
2162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2163 TRACE("(%d)\n", id );
2164 funcs->ext.p_glEnableVariantClientStateEXT( id );
2167 static void WINAPI glEnableVertexAttribAPPLE( GLuint index, GLenum pname ) {
2168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2169 TRACE("(%d, %d)\n", index, pname );
2170 funcs->ext.p_glEnableVertexAttribAPPLE( index, pname );
2173 static void WINAPI glEnableVertexAttribArray( GLuint index ) {
2174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2175 TRACE("(%d)\n", index );
2176 funcs->ext.p_glEnableVertexAttribArray( index );
2179 static void WINAPI glEnableVertexAttribArrayARB( GLuint index ) {
2180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2181 TRACE("(%d)\n", index );
2182 funcs->ext.p_glEnableVertexAttribArrayARB( index );
2185 static void WINAPI glEnablei( GLenum target, GLuint index ) {
2186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2187 TRACE("(%d, %d)\n", target, index );
2188 funcs->ext.p_glEnablei( target, index );
2191 static void WINAPI glEndConditionalRender( void ) {
2192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2194 funcs->ext.p_glEndConditionalRender( );
2197 static void WINAPI glEndConditionalRenderNV( void ) {
2198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2200 funcs->ext.p_glEndConditionalRenderNV( );
2203 static void WINAPI glEndFragmentShaderATI( void ) {
2204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2206 funcs->ext.p_glEndFragmentShaderATI( );
2209 static void WINAPI glEndOcclusionQueryNV( void ) {
2210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2212 funcs->ext.p_glEndOcclusionQueryNV( );
2215 static void WINAPI glEndPerfMonitorAMD( GLuint monitor ) {
2216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2217 TRACE("(%d)\n", monitor );
2218 funcs->ext.p_glEndPerfMonitorAMD( monitor );
2221 static void WINAPI glEndQuery( GLenum target ) {
2222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2223 TRACE("(%d)\n", target );
2224 funcs->ext.p_glEndQuery( target );
2227 static void WINAPI glEndQueryARB( GLenum target ) {
2228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2229 TRACE("(%d)\n", target );
2230 funcs->ext.p_glEndQueryARB( target );
2233 static void WINAPI glEndQueryIndexed( GLenum target, GLuint index ) {
2234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2235 TRACE("(%d, %d)\n", target, index );
2236 funcs->ext.p_glEndQueryIndexed( target, index );
2239 static void WINAPI glEndTransformFeedback( void ) {
2240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2242 funcs->ext.p_glEndTransformFeedback( );
2245 static void WINAPI glEndTransformFeedbackEXT( void ) {
2246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2248 funcs->ext.p_glEndTransformFeedbackEXT( );
2251 static void WINAPI glEndTransformFeedbackNV( void ) {
2252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2254 funcs->ext.p_glEndTransformFeedbackNV( );
2257 static void WINAPI glEndVertexShaderEXT( void ) {
2258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2260 funcs->ext.p_glEndVertexShaderEXT( );
2263 static void WINAPI glEndVideoCaptureNV( GLuint video_capture_slot ) {
2264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2265 TRACE("(%d)\n", video_capture_slot );
2266 funcs->ext.p_glEndVideoCaptureNV( video_capture_slot );
2269 static void WINAPI glEvalMapsNV( GLenum target, GLenum mode ) {
2270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2271 TRACE("(%d, %d)\n", target, mode );
2272 funcs->ext.p_glEvalMapsNV( target, mode );
2275 static void WINAPI glExecuteProgramNV( GLenum target, GLuint id, const GLfloat* params ) {
2276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2277 TRACE("(%d, %d, %p)\n", target, id, params );
2278 funcs->ext.p_glExecuteProgramNV( target, id, params );
2281 static void WINAPI glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
2282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2283 TRACE("(%d, %d, %d)\n", res, src, num );
2284 funcs->ext.p_glExtractComponentEXT( res, src, num );
2287 static GLvoid* WINAPI glFenceSync( GLenum condition, GLbitfield flags ) {
2288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2289 TRACE("(%d, %d)\n", condition, flags );
2290 return funcs->ext.p_glFenceSync( condition, flags );
2293 static void WINAPI glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2295 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2296 funcs->ext.p_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2299 static GLint WINAPI glFinishAsyncSGIX( GLuint* markerp ) {
2300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2301 TRACE("(%p)\n", markerp );
2302 return funcs->ext.p_glFinishAsyncSGIX( markerp );
2305 static void WINAPI glFinishFenceAPPLE( GLuint fence ) {
2306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2307 TRACE("(%d)\n", fence );
2308 funcs->ext.p_glFinishFenceAPPLE( fence );
2311 static void WINAPI glFinishFenceNV( GLuint fence ) {
2312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2313 TRACE("(%d)\n", fence );
2314 funcs->ext.p_glFinishFenceNV( fence );
2317 static void WINAPI glFinishObjectAPPLE( GLenum object, GLint name ) {
2318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2319 TRACE("(%d, %d)\n", object, name );
2320 funcs->ext.p_glFinishObjectAPPLE( object, name );
2323 static void WINAPI glFinishTextureSUNX( void ) {
2324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2326 funcs->ext.p_glFinishTextureSUNX( );
2329 static void WINAPI glFlushMappedBufferRange( GLenum target, GLintptr offset, GLsizeiptr length ) {
2330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2331 TRACE("(%d, %ld, %ld)\n", target, offset, length );
2332 funcs->ext.p_glFlushMappedBufferRange( target, offset, length );
2335 static void WINAPI glFlushMappedBufferRangeAPPLE( GLenum target, GLintptr offset, GLsizeiptr size ) {
2336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2337 TRACE("(%d, %ld, %ld)\n", target, offset, size );
2338 funcs->ext.p_glFlushMappedBufferRangeAPPLE( target, offset, size );
2341 static void WINAPI glFlushMappedNamedBufferRangeEXT( GLuint buffer, GLintptr offset, GLsizeiptr length ) {
2342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2343 TRACE("(%d, %ld, %ld)\n", buffer, offset, length );
2344 funcs->ext.p_glFlushMappedNamedBufferRangeEXT( buffer, offset, length );
2347 static void WINAPI glFlushPixelDataRangeNV( GLenum target ) {
2348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2349 TRACE("(%d)\n", target );
2350 funcs->ext.p_glFlushPixelDataRangeNV( target );
2353 static void WINAPI glFlushRasterSGIX( void ) {
2354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2356 funcs->ext.p_glFlushRasterSGIX( );
2359 static void WINAPI glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
2360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2361 TRACE("(%d, %p)\n", length, pointer );
2362 funcs->ext.p_glFlushVertexArrayRangeAPPLE( length, pointer );
2365 static void WINAPI glFlushVertexArrayRangeNV( void ) {
2366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2368 funcs->ext.p_glFlushVertexArrayRangeNV( );
2371 static void WINAPI glFogCoordFormatNV( GLenum type, GLsizei stride ) {
2372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2373 TRACE("(%d, %d)\n", type, stride );
2374 funcs->ext.p_glFogCoordFormatNV( type, stride );
2377 static void WINAPI glFogCoordPointer( GLenum type, GLsizei stride, const GLvoid* pointer ) {
2378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2379 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2380 funcs->ext.p_glFogCoordPointer( type, stride, pointer );
2383 static void WINAPI glFogCoordPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
2384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2385 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2386 funcs->ext.p_glFogCoordPointerEXT( type, stride, pointer );
2389 static void WINAPI glFogCoordPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
2390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2391 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2392 funcs->ext.p_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2395 static void WINAPI glFogCoordd( GLdouble coord ) {
2396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2397 TRACE("(%f)\n", coord );
2398 funcs->ext.p_glFogCoordd( coord );
2401 static void WINAPI glFogCoorddEXT( GLdouble coord ) {
2402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2403 TRACE("(%f)\n", coord );
2404 funcs->ext.p_glFogCoorddEXT( coord );
2407 static void WINAPI glFogCoorddv( const GLdouble* coord ) {
2408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2409 TRACE("(%p)\n", coord );
2410 funcs->ext.p_glFogCoorddv( coord );
2413 static void WINAPI glFogCoorddvEXT( const GLdouble* coord ) {
2414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2415 TRACE("(%p)\n", coord );
2416 funcs->ext.p_glFogCoorddvEXT( coord );
2419 static void WINAPI glFogCoordf( GLfloat coord ) {
2420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2421 TRACE("(%f)\n", coord );
2422 funcs->ext.p_glFogCoordf( coord );
2425 static void WINAPI glFogCoordfEXT( GLfloat coord ) {
2426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2427 TRACE("(%f)\n", coord );
2428 funcs->ext.p_glFogCoordfEXT( coord );
2431 static void WINAPI glFogCoordfv( const GLfloat* coord ) {
2432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2433 TRACE("(%p)\n", coord );
2434 funcs->ext.p_glFogCoordfv( coord );
2437 static void WINAPI glFogCoordfvEXT( const GLfloat* coord ) {
2438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2439 TRACE("(%p)\n", coord );
2440 funcs->ext.p_glFogCoordfvEXT( coord );
2443 static void WINAPI glFogCoordhNV( GLhalfNV fog ) {
2444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2445 TRACE("(%d)\n", fog );
2446 funcs->ext.p_glFogCoordhNV( fog );
2449 static void WINAPI glFogCoordhvNV( const GLhalfNV* fog ) {
2450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2451 TRACE("(%p)\n", fog );
2452 funcs->ext.p_glFogCoordhvNV( fog );
2455 static void WINAPI glFogFuncSGIS( GLsizei n, const GLfloat* points ) {
2456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2457 TRACE("(%d, %p)\n", n, points );
2458 funcs->ext.p_glFogFuncSGIS( n, points );
2461 static void WINAPI glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2463 TRACE("(%d, %d)\n", face, mode );
2464 funcs->ext.p_glFragmentColorMaterialSGIX( face, mode );
2467 static void WINAPI glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2469 TRACE("(%d, %f)\n", pname, param );
2470 funcs->ext.p_glFragmentLightModelfSGIX( pname, param );
2473 static void WINAPI glFragmentLightModelfvSGIX( GLenum pname, const GLfloat* params ) {
2474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2475 TRACE("(%d, %p)\n", pname, params );
2476 funcs->ext.p_glFragmentLightModelfvSGIX( pname, params );
2479 static void WINAPI glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
2480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2481 TRACE("(%d, %d)\n", pname, param );
2482 funcs->ext.p_glFragmentLightModeliSGIX( pname, param );
2485 static void WINAPI glFragmentLightModelivSGIX( GLenum pname, const GLint* params ) {
2486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2487 TRACE("(%d, %p)\n", pname, params );
2488 funcs->ext.p_glFragmentLightModelivSGIX( pname, params );
2491 static void WINAPI glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
2492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2493 TRACE("(%d, %d, %f)\n", light, pname, param );
2494 funcs->ext.p_glFragmentLightfSGIX( light, pname, param );
2497 static void WINAPI glFragmentLightfvSGIX( GLenum light, GLenum pname, const GLfloat* params ) {
2498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2499 TRACE("(%d, %d, %p)\n", light, pname, params );
2500 funcs->ext.p_glFragmentLightfvSGIX( light, pname, params );
2503 static void WINAPI glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
2504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2505 TRACE("(%d, %d, %d)\n", light, pname, param );
2506 funcs->ext.p_glFragmentLightiSGIX( light, pname, param );
2509 static void WINAPI glFragmentLightivSGIX( GLenum light, GLenum pname, const GLint* params ) {
2510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2511 TRACE("(%d, %d, %p)\n", light, pname, params );
2512 funcs->ext.p_glFragmentLightivSGIX( light, pname, params );
2515 static void WINAPI glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
2516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2517 TRACE("(%d, %d, %f)\n", face, pname, param );
2518 funcs->ext.p_glFragmentMaterialfSGIX( face, pname, param );
2521 static void WINAPI glFragmentMaterialfvSGIX( GLenum face, GLenum pname, const GLfloat* params ) {
2522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2523 TRACE("(%d, %d, %p)\n", face, pname, params );
2524 funcs->ext.p_glFragmentMaterialfvSGIX( face, pname, params );
2527 static void WINAPI glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
2528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2529 TRACE("(%d, %d, %d)\n", face, pname, param );
2530 funcs->ext.p_glFragmentMaterialiSGIX( face, pname, param );
2533 static void WINAPI glFragmentMaterialivSGIX( GLenum face, GLenum pname, const GLint* params ) {
2534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2535 TRACE("(%d, %d, %p)\n", face, pname, params );
2536 funcs->ext.p_glFragmentMaterialivSGIX( face, pname, params );
2539 static void WINAPI glFrameTerminatorGREMEDY( void ) {
2540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2542 funcs->ext.p_glFrameTerminatorGREMEDY( );
2545 static void WINAPI glFrameZoomSGIX( GLint factor ) {
2546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2547 TRACE("(%d)\n", factor );
2548 funcs->ext.p_glFrameZoomSGIX( factor );
2551 static void WINAPI glFramebufferDrawBufferEXT( GLuint framebuffer, GLenum mode ) {
2552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2553 TRACE("(%d, %d)\n", framebuffer, mode );
2554 funcs->ext.p_glFramebufferDrawBufferEXT( framebuffer, mode );
2557 static void WINAPI glFramebufferDrawBuffersEXT( GLuint framebuffer, GLsizei n, const GLenum* bufs ) {
2558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2559 TRACE("(%d, %d, %p)\n", framebuffer, n, bufs );
2560 funcs->ext.p_glFramebufferDrawBuffersEXT( framebuffer, n, bufs );
2563 static void WINAPI glFramebufferParameteri( GLenum target, GLenum pname, GLint param ) {
2564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2565 TRACE("(%d, %d, %d)\n", target, pname, param );
2566 funcs->ext.p_glFramebufferParameteri( target, pname, param );
2569 static void WINAPI glFramebufferReadBufferEXT( GLuint framebuffer, GLenum mode ) {
2570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2571 TRACE("(%d, %d)\n", framebuffer, mode );
2572 funcs->ext.p_glFramebufferReadBufferEXT( framebuffer, mode );
2575 static void WINAPI glFramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
2576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2577 TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer );
2578 funcs->ext.p_glFramebufferRenderbuffer( target, attachment, renderbuffertarget, renderbuffer );
2581 static void WINAPI glFramebufferRenderbufferEXT( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
2582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2583 TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer );
2584 funcs->ext.p_glFramebufferRenderbufferEXT( target, attachment, renderbuffertarget, renderbuffer );
2587 static void WINAPI glFramebufferTexture( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2589 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2590 funcs->ext.p_glFramebufferTexture( target, attachment, texture, level );
2593 static void WINAPI glFramebufferTexture1D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2595 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2596 funcs->ext.p_glFramebufferTexture1D( target, attachment, textarget, texture, level );
2599 static void WINAPI glFramebufferTexture1DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2601 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2602 funcs->ext.p_glFramebufferTexture1DEXT( target, attachment, textarget, texture, level );
2605 static void WINAPI glFramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2607 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2608 funcs->ext.p_glFramebufferTexture2D( target, attachment, textarget, texture, level );
2611 static void WINAPI glFramebufferTexture2DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2613 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2614 funcs->ext.p_glFramebufferTexture2DEXT( target, attachment, textarget, texture, level );
2617 static void WINAPI glFramebufferTexture3D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
2618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2619 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset );
2620 funcs->ext.p_glFramebufferTexture3D( target, attachment, textarget, texture, level, zoffset );
2623 static void WINAPI glFramebufferTexture3DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
2624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2625 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset );
2626 funcs->ext.p_glFramebufferTexture3DEXT( target, attachment, textarget, texture, level, zoffset );
2629 static void WINAPI glFramebufferTextureARB( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2631 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2632 funcs->ext.p_glFramebufferTextureARB( target, attachment, texture, level );
2635 static void WINAPI glFramebufferTextureEXT( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2637 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2638 funcs->ext.p_glFramebufferTextureEXT( target, attachment, texture, level );
2641 static void WINAPI glFramebufferTextureFaceARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
2642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2643 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
2644 funcs->ext.p_glFramebufferTextureFaceARB( target, attachment, texture, level, face );
2647 static void WINAPI glFramebufferTextureFaceEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
2648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2649 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
2650 funcs->ext.p_glFramebufferTextureFaceEXT( target, attachment, texture, level, face );
2653 static void WINAPI glFramebufferTextureLayer( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2655 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2656 funcs->ext.p_glFramebufferTextureLayer( target, attachment, texture, level, layer );
2659 static void WINAPI glFramebufferTextureLayerARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2661 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2662 funcs->ext.p_glFramebufferTextureLayerARB( target, attachment, texture, level, layer );
2665 static void WINAPI glFramebufferTextureLayerEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2667 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2668 funcs->ext.p_glFramebufferTextureLayerEXT( target, attachment, texture, level, layer );
2671 static void WINAPI glFreeObjectBufferATI( GLuint buffer ) {
2672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2673 TRACE("(%d)\n", buffer );
2674 funcs->ext.p_glFreeObjectBufferATI( buffer );
2677 static GLuint WINAPI glGenAsyncMarkersSGIX( GLsizei range ) {
2678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2679 TRACE("(%d)\n", range );
2680 return funcs->ext.p_glGenAsyncMarkersSGIX( range );
2683 static void WINAPI glGenBuffers( GLsizei n, GLuint* buffers ) {
2684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2685 TRACE("(%d, %p)\n", n, buffers );
2686 funcs->ext.p_glGenBuffers( n, buffers );
2689 static void WINAPI glGenBuffersARB( GLsizei n, GLuint* buffers ) {
2690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2691 TRACE("(%d, %p)\n", n, buffers );
2692 funcs->ext.p_glGenBuffersARB( n, buffers );
2695 static void WINAPI glGenFencesAPPLE( GLsizei n, GLuint* fences ) {
2696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2697 TRACE("(%d, %p)\n", n, fences );
2698 funcs->ext.p_glGenFencesAPPLE( n, fences );
2701 static void WINAPI glGenFencesNV( GLsizei n, GLuint* fences ) {
2702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2703 TRACE("(%d, %p)\n", n, fences );
2704 funcs->ext.p_glGenFencesNV( n, fences );
2707 static GLuint WINAPI glGenFragmentShadersATI( GLuint range ) {
2708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2709 TRACE("(%d)\n", range );
2710 return funcs->ext.p_glGenFragmentShadersATI( range );
2713 static void WINAPI glGenFramebuffers( GLsizei n, GLuint* framebuffers ) {
2714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2715 TRACE("(%d, %p)\n", n, framebuffers );
2716 funcs->ext.p_glGenFramebuffers( n, framebuffers );
2719 static void WINAPI glGenFramebuffersEXT( GLsizei n, GLuint* framebuffers ) {
2720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2721 TRACE("(%d, %p)\n", n, framebuffers );
2722 funcs->ext.p_glGenFramebuffersEXT( n, framebuffers );
2725 static void WINAPI glGenNamesAMD( GLenum identifier, GLuint num, GLuint* names ) {
2726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2727 TRACE("(%d, %d, %p)\n", identifier, num, names );
2728 funcs->ext.p_glGenNamesAMD( identifier, num, names );
2731 static void WINAPI glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
2732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2733 TRACE("(%d, %p)\n", n, ids );
2734 funcs->ext.p_glGenOcclusionQueriesNV( n, ids );
2737 static GLuint WINAPI glGenPathsNV( GLsizei range ) {
2738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2739 TRACE("(%d)\n", range );
2740 return funcs->ext.p_glGenPathsNV( range );
2743 static void WINAPI glGenPerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
2744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2745 TRACE("(%d, %p)\n", n, monitors );
2746 funcs->ext.p_glGenPerfMonitorsAMD( n, monitors );
2749 static void WINAPI glGenProgramPipelines( GLsizei n, GLuint* pipelines ) {
2750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2751 TRACE("(%d, %p)\n", n, pipelines );
2752 funcs->ext.p_glGenProgramPipelines( n, pipelines );
2755 static void WINAPI glGenProgramsARB( GLsizei n, GLuint* programs ) {
2756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2757 TRACE("(%d, %p)\n", n, programs );
2758 funcs->ext.p_glGenProgramsARB( n, programs );
2761 static void WINAPI glGenProgramsNV( GLsizei n, GLuint* programs ) {
2762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2763 TRACE("(%d, %p)\n", n, programs );
2764 funcs->ext.p_glGenProgramsNV( n, programs );
2767 static void WINAPI glGenQueries( GLsizei n, GLuint* ids ) {
2768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2769 TRACE("(%d, %p)\n", n, ids );
2770 funcs->ext.p_glGenQueries( n, ids );
2773 static void WINAPI glGenQueriesARB( GLsizei n, GLuint* ids ) {
2774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2775 TRACE("(%d, %p)\n", n, ids );
2776 funcs->ext.p_glGenQueriesARB( n, ids );
2779 static void WINAPI glGenRenderbuffers( GLsizei n, GLuint* renderbuffers ) {
2780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2781 TRACE("(%d, %p)\n", n, renderbuffers );
2782 funcs->ext.p_glGenRenderbuffers( n, renderbuffers );
2785 static void WINAPI glGenRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) {
2786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2787 TRACE("(%d, %p)\n", n, renderbuffers );
2788 funcs->ext.p_glGenRenderbuffersEXT( n, renderbuffers );
2791 static void WINAPI glGenSamplers( GLsizei count, GLuint* samplers ) {
2792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2793 TRACE("(%d, %p)\n", count, samplers );
2794 funcs->ext.p_glGenSamplers( count, samplers );
2797 static GLuint WINAPI glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
2798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2799 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
2800 return funcs->ext.p_glGenSymbolsEXT( datatype, storagetype, range, components );
2803 static void WINAPI glGenTexturesEXT( GLsizei n, GLuint* textures ) {
2804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2805 TRACE("(%d, %p)\n", n, textures );
2806 funcs->ext.p_glGenTexturesEXT( n, textures );
2809 static void WINAPI glGenTransformFeedbacks( GLsizei n, GLuint* ids ) {
2810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2811 TRACE("(%d, %p)\n", n, ids );
2812 funcs->ext.p_glGenTransformFeedbacks( n, ids );
2815 static void WINAPI glGenTransformFeedbacksNV( GLsizei n, GLuint* ids ) {
2816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2817 TRACE("(%d, %p)\n", n, ids );
2818 funcs->ext.p_glGenTransformFeedbacksNV( n, ids );
2821 static void WINAPI glGenVertexArrays( GLsizei n, GLuint* arrays ) {
2822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2823 TRACE("(%d, %p)\n", n, arrays );
2824 funcs->ext.p_glGenVertexArrays( n, arrays );
2827 static void WINAPI glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
2828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2829 TRACE("(%d, %p)\n", n, arrays );
2830 funcs->ext.p_glGenVertexArraysAPPLE( n, arrays );
2833 static GLuint WINAPI glGenVertexShadersEXT( GLuint range ) {
2834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2835 TRACE("(%d)\n", range );
2836 return funcs->ext.p_glGenVertexShadersEXT( range );
2839 static void WINAPI glGenerateMipmap( GLenum target ) {
2840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2841 TRACE("(%d)\n", target );
2842 funcs->ext.p_glGenerateMipmap( target );
2845 static void WINAPI glGenerateMipmapEXT( GLenum target ) {
2846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2847 TRACE("(%d)\n", target );
2848 funcs->ext.p_glGenerateMipmapEXT( target );
2851 static void WINAPI glGenerateMultiTexMipmapEXT( GLenum texunit, GLenum target ) {
2852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2853 TRACE("(%d, %d)\n", texunit, target );
2854 funcs->ext.p_glGenerateMultiTexMipmapEXT( texunit, target );
2857 static void WINAPI glGenerateTextureMipmapEXT( GLuint texture, GLenum target ) {
2858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2859 TRACE("(%d, %d)\n", texture, target );
2860 funcs->ext.p_glGenerateTextureMipmapEXT( texture, target );
2863 static void WINAPI glGetActiveAtomicCounterBufferiv( GLuint program, GLuint bufferIndex, GLenum pname, GLint* params ) {
2864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2865 TRACE("(%d, %d, %d, %p)\n", program, bufferIndex, pname, params );
2866 funcs->ext.p_glGetActiveAtomicCounterBufferiv( program, bufferIndex, pname, params );
2869 static void WINAPI glGetActiveAttrib( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name ) {
2870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2871 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2872 funcs->ext.p_glGetActiveAttrib( program, index, bufSize, length, size, type, name );
2875 static void WINAPI glGetActiveAttribARB( GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name ) {
2876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2877 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
2878 funcs->ext.p_glGetActiveAttribARB( programObj, index, maxLength, length, size, type, name );
2881 static void WINAPI glGetActiveSubroutineName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name ) {
2882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2883 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, shadertype, index, bufsize, length, name );
2884 funcs->ext.p_glGetActiveSubroutineName( program, shadertype, index, bufsize, length, name );
2887 static void WINAPI glGetActiveSubroutineUniformName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name ) {
2888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2889 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, shadertype, index, bufsize, length, name );
2890 funcs->ext.p_glGetActiveSubroutineUniformName( program, shadertype, index, bufsize, length, name );
2893 static void WINAPI glGetActiveSubroutineUniformiv( GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values ) {
2894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2895 TRACE("(%d, %d, %d, %d, %p)\n", program, shadertype, index, pname, values );
2896 funcs->ext.p_glGetActiveSubroutineUniformiv( program, shadertype, index, pname, values );
2899 static void WINAPI glGetActiveUniform( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name ) {
2900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2901 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2902 funcs->ext.p_glGetActiveUniform( program, index, bufSize, length, size, type, name );
2905 static void WINAPI glGetActiveUniformARB( GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name ) {
2906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2907 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
2908 funcs->ext.p_glGetActiveUniformARB( programObj, index, maxLength, length, size, type, name );
2911 static void WINAPI glGetActiveUniformBlockName( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName ) {
2912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2913 TRACE("(%d, %d, %d, %p, %p)\n", program, uniformBlockIndex, bufSize, length, uniformBlockName );
2914 funcs->ext.p_glGetActiveUniformBlockName( program, uniformBlockIndex, bufSize, length, uniformBlockName );
2917 static void WINAPI glGetActiveUniformBlockiv( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params ) {
2918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2919 TRACE("(%d, %d, %d, %p)\n", program, uniformBlockIndex, pname, params );
2920 funcs->ext.p_glGetActiveUniformBlockiv( program, uniformBlockIndex, pname, params );
2923 static void WINAPI glGetActiveUniformName( GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName ) {
2924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2925 TRACE("(%d, %d, %d, %p, %p)\n", program, uniformIndex, bufSize, length, uniformName );
2926 funcs->ext.p_glGetActiveUniformName( program, uniformIndex, bufSize, length, uniformName );
2929 static void WINAPI glGetActiveUniformsiv( GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params ) {
2930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2931 TRACE("(%d, %d, %p, %d, %p)\n", program, uniformCount, uniformIndices, pname, params );
2932 funcs->ext.p_glGetActiveUniformsiv( program, uniformCount, uniformIndices, pname, params );
2935 static void WINAPI glGetActiveVaryingNV( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) {
2936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2937 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2938 funcs->ext.p_glGetActiveVaryingNV( program, index, bufSize, length, size, type, name );
2941 static void WINAPI glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
2942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2943 TRACE("(%d, %d, %p)\n", array, pname, params );
2944 funcs->ext.p_glGetArrayObjectfvATI( array, pname, params );
2947 static void WINAPI glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
2948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2949 TRACE("(%d, %d, %p)\n", array, pname, params );
2950 funcs->ext.p_glGetArrayObjectivATI( array, pname, params );
2953 static void WINAPI glGetAttachedObjectsARB( GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB* obj ) {
2954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2955 TRACE("(%d, %d, %p, %p)\n", containerObj, maxCount, count, obj );
2956 funcs->ext.p_glGetAttachedObjectsARB( containerObj, maxCount, count, obj );
2959 static void WINAPI glGetAttachedShaders( GLuint program, GLsizei maxCount, GLsizei* count, GLuint* obj ) {
2960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2961 TRACE("(%d, %d, %p, %p)\n", program, maxCount, count, obj );
2962 funcs->ext.p_glGetAttachedShaders( program, maxCount, count, obj );
2965 static GLint WINAPI glGetAttribLocation( GLuint program, const GLchar* name ) {
2966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2967 TRACE("(%d, %p)\n", program, name );
2968 return funcs->ext.p_glGetAttribLocation( program, name );
2971 static GLint WINAPI glGetAttribLocationARB( GLhandleARB programObj, const GLcharARB* name ) {
2972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2973 TRACE("(%d, %p)\n", programObj, name );
2974 return funcs->ext.p_glGetAttribLocationARB( programObj, name );
2977 static void WINAPI glGetBooleanIndexedvEXT( GLenum target, GLuint index, GLboolean* data ) {
2978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2979 TRACE("(%d, %d, %p)\n", target, index, data );
2980 funcs->ext.p_glGetBooleanIndexedvEXT( target, index, data );
2983 static void WINAPI glGetBooleani_v( GLenum target, GLuint index, GLboolean* data ) {
2984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2985 TRACE("(%d, %d, %p)\n", target, index, data );
2986 funcs->ext.p_glGetBooleani_v( target, index, data );
2989 static void WINAPI glGetBufferParameteri64v( GLenum target, GLenum pname, INT64* params ) {
2990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2991 TRACE("(%d, %d, %p)\n", target, pname, params );
2992 funcs->ext.p_glGetBufferParameteri64v( target, pname, params );
2995 static void WINAPI glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
2996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2997 TRACE("(%d, %d, %p)\n", target, pname, params );
2998 funcs->ext.p_glGetBufferParameteriv( target, pname, params );
3001 static void WINAPI glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) {
3002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3003 TRACE("(%d, %d, %p)\n", target, pname, params );
3004 funcs->ext.p_glGetBufferParameterivARB( target, pname, params );
3007 static void WINAPI glGetBufferParameterui64vNV( GLenum target, GLenum pname, UINT64* params ) {
3008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3009 TRACE("(%d, %d, %p)\n", target, pname, params );
3010 funcs->ext.p_glGetBufferParameterui64vNV( target, pname, params );
3013 static void WINAPI glGetBufferPointerv( GLenum target, GLenum pname, GLvoid** params ) {
3014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3015 TRACE("(%d, %d, %p)\n", target, pname, params );
3016 funcs->ext.p_glGetBufferPointerv( target, pname, params );
3019 static void WINAPI glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) {
3020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3021 TRACE("(%d, %d, %p)\n", target, pname, params );
3022 funcs->ext.p_glGetBufferPointervARB( target, pname, params );
3025 static void WINAPI glGetBufferSubData( GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data ) {
3026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3027 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
3028 funcs->ext.p_glGetBufferSubData( target, offset, size, data );
3031 static void WINAPI glGetBufferSubDataARB( GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid* data ) {
3032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3033 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
3034 funcs->ext.p_glGetBufferSubDataARB( target, offset, size, data );
3037 static void WINAPI glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3039 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3040 funcs->ext.p_glGetColorTable( target, format, type, table );
3043 static void WINAPI glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
3044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3045 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
3046 funcs->ext.p_glGetColorTableEXT( target, format, type, data );
3049 static void WINAPI glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3051 TRACE("(%d, %d, %p)\n", target, pname, params );
3052 funcs->ext.p_glGetColorTableParameterfv( target, pname, params );
3055 static void WINAPI glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3057 TRACE("(%d, %d, %p)\n", target, pname, params );
3058 funcs->ext.p_glGetColorTableParameterfvEXT( target, pname, params );
3061 static void WINAPI glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3063 TRACE("(%d, %d, %p)\n", target, pname, params );
3064 funcs->ext.p_glGetColorTableParameterfvSGI( target, pname, params );
3067 static void WINAPI glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
3068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3069 TRACE("(%d, %d, %p)\n", target, pname, params );
3070 funcs->ext.p_glGetColorTableParameteriv( target, pname, params );
3073 static void WINAPI glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3075 TRACE("(%d, %d, %p)\n", target, pname, params );
3076 funcs->ext.p_glGetColorTableParameterivEXT( target, pname, params );
3079 static void WINAPI glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3081 TRACE("(%d, %d, %p)\n", target, pname, params );
3082 funcs->ext.p_glGetColorTableParameterivSGI( target, pname, params );
3085 static void WINAPI glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3087 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3088 funcs->ext.p_glGetColorTableSGI( target, format, type, table );
3091 static void WINAPI glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
3092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3093 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3094 funcs->ext.p_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
3097 static void WINAPI glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
3098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3099 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3100 funcs->ext.p_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
3103 static void WINAPI glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
3104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3105 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3106 funcs->ext.p_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
3109 static void WINAPI glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
3110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3111 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3112 funcs->ext.p_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
3115 static void WINAPI glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3117 TRACE("(%d, %d, %p)\n", stage, pname, params );
3118 funcs->ext.p_glGetCombinerStageParameterfvNV( stage, pname, params );
3121 static void WINAPI glGetCompressedMultiTexImageEXT( GLenum texunit, GLenum target, GLint lod, GLvoid* img ) {
3122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3123 TRACE("(%d, %d, %d, %p)\n", texunit, target, lod, img );
3124 funcs->ext.p_glGetCompressedMultiTexImageEXT( texunit, target, lod, img );
3127 static void WINAPI glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) {
3128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3129 TRACE("(%d, %d, %p)\n", target, level, img );
3130 funcs->ext.p_glGetCompressedTexImage( target, level, img );
3133 static void WINAPI glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) {
3134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3135 TRACE("(%d, %d, %p)\n", target, level, img );
3136 funcs->ext.p_glGetCompressedTexImageARB( target, level, img );
3139 static void WINAPI glGetCompressedTextureImageEXT( GLuint texture, GLenum target, GLint lod, GLvoid* img ) {
3140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3141 TRACE("(%d, %d, %d, %p)\n", texture, target, lod, img );
3142 funcs->ext.p_glGetCompressedTextureImageEXT( texture, target, lod, img );
3145 static void WINAPI glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3147 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3148 funcs->ext.p_glGetConvolutionFilter( target, format, type, image );
3151 static void WINAPI glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3153 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3154 funcs->ext.p_glGetConvolutionFilterEXT( target, format, type, image );
3157 static void WINAPI glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3159 TRACE("(%d, %d, %p)\n", target, pname, params );
3160 funcs->ext.p_glGetConvolutionParameterfv( target, pname, params );
3163 static void WINAPI glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3165 TRACE("(%d, %d, %p)\n", target, pname, params );
3166 funcs->ext.p_glGetConvolutionParameterfvEXT( target, pname, params );
3169 static void WINAPI glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
3170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3171 TRACE("(%d, %d, %p)\n", target, pname, params );
3172 funcs->ext.p_glGetConvolutionParameteriv( target, pname, params );
3175 static void WINAPI glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3177 TRACE("(%d, %d, %p)\n", target, pname, params );
3178 funcs->ext.p_glGetConvolutionParameterivEXT( target, pname, params );
3181 static GLuint WINAPI glGetDebugMessageLog( GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog ) {
3182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3183 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count, bufsize, sources, types, ids, severities, lengths, messageLog );
3184 return funcs->ext.p_glGetDebugMessageLog( count, bufsize, sources, types, ids, severities, lengths, messageLog );
3187 static GLuint WINAPI glGetDebugMessageLogAMD( GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message ) {
3188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3189 TRACE("(%d, %d, %p, %p, %p, %p, %p)\n", count, bufsize, categories, severities, ids, lengths, message );
3190 return funcs->ext.p_glGetDebugMessageLogAMD( count, bufsize, categories, severities, ids, lengths, message );
3193 static GLuint WINAPI glGetDebugMessageLogARB( GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog ) {
3194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3195 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count, bufsize, sources, types, ids, severities, lengths, messageLog );
3196 return funcs->ext.p_glGetDebugMessageLogARB( count, bufsize, sources, types, ids, severities, lengths, messageLog );
3199 static void WINAPI glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
3200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3201 TRACE("(%d, %p)\n", target, points );
3202 funcs->ext.p_glGetDetailTexFuncSGIS( target, points );
3205 static void WINAPI glGetDoubleIndexedvEXT( GLenum target, GLuint index, GLdouble* data ) {
3206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3207 TRACE("(%d, %d, %p)\n", target, index, data );
3208 funcs->ext.p_glGetDoubleIndexedvEXT( target, index, data );
3211 static void WINAPI glGetDoublei_v( GLenum target, GLuint index, GLdouble* data ) {
3212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3213 TRACE("(%d, %d, %p)\n", target, index, data );
3214 funcs->ext.p_glGetDoublei_v( target, index, data );
3217 static void WINAPI glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
3218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3219 TRACE("(%d, %d, %p)\n", fence, pname, params );
3220 funcs->ext.p_glGetFenceivNV( fence, pname, params );
3223 static void WINAPI glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
3224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3225 TRACE("(%d, %d, %p)\n", variable, pname, params );
3226 funcs->ext.p_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
3229 static void WINAPI glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
3230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3231 TRACE("(%d, %d, %p)\n", variable, pname, params );
3232 funcs->ext.p_glGetFinalCombinerInputParameterivNV( variable, pname, params );
3235 static void WINAPI glGetFloatIndexedvEXT( GLenum target, GLuint index, GLfloat* data ) {
3236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3237 TRACE("(%d, %d, %p)\n", target, index, data );
3238 funcs->ext.p_glGetFloatIndexedvEXT( target, index, data );
3241 static void WINAPI glGetFloati_v( GLenum target, GLuint index, GLfloat* data ) {
3242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3243 TRACE("(%d, %d, %p)\n", target, index, data );
3244 funcs->ext.p_glGetFloati_v( target, index, data );
3247 static void WINAPI glGetFogFuncSGIS( GLfloat* points ) {
3248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3249 TRACE("(%p)\n", points );
3250 funcs->ext.p_glGetFogFuncSGIS( points );
3253 static GLint WINAPI glGetFragDataIndex( GLuint program, const GLchar* name ) {
3254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3255 TRACE("(%d, %p)\n", program, name );
3256 return funcs->ext.p_glGetFragDataIndex( program, name );
3259 static GLint WINAPI glGetFragDataLocation( GLuint program, const GLchar* name ) {
3260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3261 TRACE("(%d, %p)\n", program, name );
3262 return funcs->ext.p_glGetFragDataLocation( program, name );
3265 static GLint WINAPI glGetFragDataLocationEXT( GLuint program, const GLchar* name ) {
3266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3267 TRACE("(%d, %p)\n", program, name );
3268 return funcs->ext.p_glGetFragDataLocationEXT( program, name );
3271 static void WINAPI glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3273 TRACE("(%d, %d, %p)\n", light, pname, params );
3274 funcs->ext.p_glGetFragmentLightfvSGIX( light, pname, params );
3277 static void WINAPI glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3279 TRACE("(%d, %d, %p)\n", light, pname, params );
3280 funcs->ext.p_glGetFragmentLightivSGIX( light, pname, params );
3283 static void WINAPI glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3285 TRACE("(%d, %d, %p)\n", face, pname, params );
3286 funcs->ext.p_glGetFragmentMaterialfvSGIX( face, pname, params );
3289 static void WINAPI glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3291 TRACE("(%d, %d, %p)\n", face, pname, params );
3292 funcs->ext.p_glGetFragmentMaterialivSGIX( face, pname, params );
3295 static void WINAPI glGetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLint* params ) {
3296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3297 TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params );
3298 funcs->ext.p_glGetFramebufferAttachmentParameteriv( target, attachment, pname, params );
3301 static void WINAPI glGetFramebufferAttachmentParameterivEXT( GLenum target, GLenum attachment, GLenum pname, GLint* params ) {
3302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3303 TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params );
3304 funcs->ext.p_glGetFramebufferAttachmentParameterivEXT( target, attachment, pname, params );
3307 static void WINAPI glGetFramebufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
3308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3309 TRACE("(%d, %d, %p)\n", target, pname, params );
3310 funcs->ext.p_glGetFramebufferParameteriv( target, pname, params );
3313 static void WINAPI glGetFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) {
3314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3315 TRACE("(%d, %d, %p)\n", framebuffer, pname, params );
3316 funcs->ext.p_glGetFramebufferParameterivEXT( framebuffer, pname, params );
3319 static GLenum WINAPI glGetGraphicsResetStatusARB( void ) {
3320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3322 return funcs->ext.p_glGetGraphicsResetStatusARB( );
3325 static GLhandleARB WINAPI glGetHandleARB( GLenum pname ) {
3326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3327 TRACE("(%d)\n", pname );
3328 return funcs->ext.p_glGetHandleARB( pname );
3331 static void WINAPI glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3333 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3334 funcs->ext.p_glGetHistogram( target, reset, format, type, values );
3337 static void WINAPI glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3339 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3340 funcs->ext.p_glGetHistogramEXT( target, reset, format, type, values );
3343 static void WINAPI glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3345 TRACE("(%d, %d, %p)\n", target, pname, params );
3346 funcs->ext.p_glGetHistogramParameterfv( target, pname, params );
3349 static void WINAPI glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3351 TRACE("(%d, %d, %p)\n", target, pname, params );
3352 funcs->ext.p_glGetHistogramParameterfvEXT( target, pname, params );
3355 static void WINAPI glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) {
3356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3357 TRACE("(%d, %d, %p)\n", target, pname, params );
3358 funcs->ext.p_glGetHistogramParameteriv( target, pname, params );
3361 static void WINAPI glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3363 TRACE("(%d, %d, %p)\n", target, pname, params );
3364 funcs->ext.p_glGetHistogramParameterivEXT( target, pname, params );
3367 static UINT64 WINAPI glGetImageHandleNV( GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format ) {
3368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3369 TRACE("(%d, %d, %d, %d, %d)\n", texture, level, layered, layer, format );
3370 return funcs->ext.p_glGetImageHandleNV( texture, level, layered, layer, format );
3373 static void WINAPI glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3375 TRACE("(%d, %d, %p)\n", target, pname, params );
3376 funcs->ext.p_glGetImageTransformParameterfvHP( target, pname, params );
3379 static void WINAPI glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3381 TRACE("(%d, %d, %p)\n", target, pname, params );
3382 funcs->ext.p_glGetImageTransformParameterivHP( target, pname, params );
3385 static void WINAPI glGetInfoLogARB( GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* infoLog ) {
3386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3387 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, infoLog );
3388 funcs->ext.p_glGetInfoLogARB( obj, maxLength, length, infoLog );
3391 static GLint WINAPI glGetInstrumentsSGIX( void ) {
3392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3394 return funcs->ext.p_glGetInstrumentsSGIX( );
3397 static void WINAPI glGetInteger64i_v( GLenum target, GLuint index, INT64* data ) {
3398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3399 TRACE("(%d, %d, %p)\n", target, index, data );
3400 funcs->ext.p_glGetInteger64i_v( target, index, data );
3403 static void WINAPI glGetInteger64v( GLenum pname, INT64* params ) {
3404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3405 TRACE("(%d, %p)\n", pname, params );
3406 funcs->ext.p_glGetInteger64v( pname, params );
3409 static void WINAPI glGetIntegerIndexedvEXT( GLenum target, GLuint index, GLint* data ) {
3410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3411 TRACE("(%d, %d, %p)\n", target, index, data );
3412 funcs->ext.p_glGetIntegerIndexedvEXT( target, index, data );
3415 static void WINAPI glGetIntegeri_v( GLenum target, GLuint index, GLint* data ) {
3416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3417 TRACE("(%d, %d, %p)\n", target, index, data );
3418 funcs->ext.p_glGetIntegeri_v( target, index, data );
3421 static void WINAPI glGetIntegerui64i_vNV( GLenum value, GLuint index, UINT64* result ) {
3422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3423 TRACE("(%d, %d, %p)\n", value, index, result );
3424 funcs->ext.p_glGetIntegerui64i_vNV( value, index, result );
3427 static void WINAPI glGetIntegerui64vNV( GLenum value, UINT64* result ) {
3428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3429 TRACE("(%d, %p)\n", value, result );
3430 funcs->ext.p_glGetIntegerui64vNV( value, result );
3433 static void WINAPI glGetInternalformati64v( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, INT64* params ) {
3434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3435 TRACE("(%d, %d, %d, %d, %p)\n", target, internalformat, pname, bufSize, params );
3436 funcs->ext.p_glGetInternalformati64v( target, internalformat, pname, bufSize, params );
3439 static void WINAPI glGetInternalformativ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params ) {
3440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3441 TRACE("(%d, %d, %d, %d, %p)\n", target, internalformat, pname, bufSize, params );
3442 funcs->ext.p_glGetInternalformativ( target, internalformat, pname, bufSize, params );
3445 static void WINAPI glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3447 TRACE("(%d, %d, %p)\n", id, value, data );
3448 funcs->ext.p_glGetInvariantBooleanvEXT( id, value, data );
3451 static void WINAPI glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3453 TRACE("(%d, %d, %p)\n", id, value, data );
3454 funcs->ext.p_glGetInvariantFloatvEXT( id, value, data );
3457 static void WINAPI glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3459 TRACE("(%d, %d, %p)\n", id, value, data );
3460 funcs->ext.p_glGetInvariantIntegervEXT( id, value, data );
3463 static void WINAPI glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3465 TRACE("(%d, %d, %p)\n", list, pname, params );
3466 funcs->ext.p_glGetListParameterfvSGIX( list, pname, params );
3469 static void WINAPI glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3471 TRACE("(%d, %d, %p)\n", list, pname, params );
3472 funcs->ext.p_glGetListParameterivSGIX( list, pname, params );
3475 static void WINAPI glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3477 TRACE("(%d, %d, %p)\n", id, value, data );
3478 funcs->ext.p_glGetLocalConstantBooleanvEXT( id, value, data );
3481 static void WINAPI glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3483 TRACE("(%d, %d, %p)\n", id, value, data );
3484 funcs->ext.p_glGetLocalConstantFloatvEXT( id, value, data );
3487 static void WINAPI glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3489 TRACE("(%d, %d, %p)\n", id, value, data );
3490 funcs->ext.p_glGetLocalConstantIntegervEXT( id, value, data );
3493 static void WINAPI glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3495 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3496 funcs->ext.p_glGetMapAttribParameterfvNV( target, index, pname, params );
3499 static void WINAPI glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3501 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3502 funcs->ext.p_glGetMapAttribParameterivNV( target, index, pname, params );
3505 static void WINAPI glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
3506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3507 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
3508 funcs->ext.p_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
3511 static void WINAPI glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3513 TRACE("(%d, %d, %p)\n", target, pname, params );
3514 funcs->ext.p_glGetMapParameterfvNV( target, pname, params );
3517 static void WINAPI glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3519 TRACE("(%d, %d, %p)\n", target, pname, params );
3520 funcs->ext.p_glGetMapParameterivNV( target, pname, params );
3523 static void WINAPI glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3525 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3526 funcs->ext.p_glGetMinmax( target, reset, format, type, values );
3529 static void WINAPI glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3531 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3532 funcs->ext.p_glGetMinmaxEXT( target, reset, format, type, values );
3535 static void WINAPI glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3537 TRACE("(%d, %d, %p)\n", target, pname, params );
3538 funcs->ext.p_glGetMinmaxParameterfv( target, pname, params );
3541 static void WINAPI glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3543 TRACE("(%d, %d, %p)\n", target, pname, params );
3544 funcs->ext.p_glGetMinmaxParameterfvEXT( target, pname, params );
3547 static void WINAPI glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) {
3548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3549 TRACE("(%d, %d, %p)\n", target, pname, params );
3550 funcs->ext.p_glGetMinmaxParameteriv( target, pname, params );
3553 static void WINAPI glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3555 TRACE("(%d, %d, %p)\n", target, pname, params );
3556 funcs->ext.p_glGetMinmaxParameterivEXT( target, pname, params );
3559 static void WINAPI glGetMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) {
3560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3561 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3562 funcs->ext.p_glGetMultiTexEnvfvEXT( texunit, target, pname, params );
3565 static void WINAPI glGetMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3567 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3568 funcs->ext.p_glGetMultiTexEnvivEXT( texunit, target, pname, params );
3571 static void WINAPI glGetMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble* params ) {
3572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3573 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3574 funcs->ext.p_glGetMultiTexGendvEXT( texunit, coord, pname, params );
3577 static void WINAPI glGetMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat* params ) {
3578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3579 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3580 funcs->ext.p_glGetMultiTexGenfvEXT( texunit, coord, pname, params );
3583 static void WINAPI glGetMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, GLint* params ) {
3584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3585 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3586 funcs->ext.p_glGetMultiTexGenivEXT( texunit, coord, pname, params );
3589 static void WINAPI glGetMultiTexImageEXT( GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
3590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3591 TRACE("(%d, %d, %d, %d, %d, %p)\n", texunit, target, level, format, type, pixels );
3592 funcs->ext.p_glGetMultiTexImageEXT( texunit, target, level, format, type, pixels );
3595 static void WINAPI glGetMultiTexLevelParameterfvEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params ) {
3596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3597 TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params );
3598 funcs->ext.p_glGetMultiTexLevelParameterfvEXT( texunit, target, level, pname, params );
3601 static void WINAPI glGetMultiTexLevelParameterivEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params ) {
3602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3603 TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params );
3604 funcs->ext.p_glGetMultiTexLevelParameterivEXT( texunit, target, level, pname, params );
3607 static void WINAPI glGetMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3609 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3610 funcs->ext.p_glGetMultiTexParameterIivEXT( texunit, target, pname, params );
3613 static void WINAPI glGetMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, GLuint* params ) {
3614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3615 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3616 funcs->ext.p_glGetMultiTexParameterIuivEXT( texunit, target, pname, params );
3619 static void WINAPI glGetMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) {
3620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3621 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3622 funcs->ext.p_glGetMultiTexParameterfvEXT( texunit, target, pname, params );
3625 static void WINAPI glGetMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3627 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3628 funcs->ext.p_glGetMultiTexParameterivEXT( texunit, target, pname, params );
3631 static void WINAPI glGetMultisamplefv( GLenum pname, GLuint index, GLfloat* val ) {
3632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3633 TRACE("(%d, %d, %p)\n", pname, index, val );
3634 funcs->ext.p_glGetMultisamplefv( pname, index, val );
3637 static void WINAPI glGetMultisamplefvNV( GLenum pname, GLuint index, GLfloat* val ) {
3638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3639 TRACE("(%d, %d, %p)\n", pname, index, val );
3640 funcs->ext.p_glGetMultisamplefvNV( pname, index, val );
3643 static void WINAPI glGetNamedBufferParameterivEXT( GLuint buffer, GLenum pname, GLint* params ) {
3644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3645 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3646 funcs->ext.p_glGetNamedBufferParameterivEXT( buffer, pname, params );
3649 static void WINAPI glGetNamedBufferParameterui64vNV( GLuint buffer, GLenum pname, UINT64* params ) {
3650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3651 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3652 funcs->ext.p_glGetNamedBufferParameterui64vNV( buffer, pname, params );
3655 static void WINAPI glGetNamedBufferPointervEXT( GLuint buffer, GLenum pname, GLvoid** params ) {
3656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3657 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3658 funcs->ext.p_glGetNamedBufferPointervEXT( buffer, pname, params );
3661 static void WINAPI glGetNamedBufferSubDataEXT( GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid* data ) {
3662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3663 TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data );
3664 funcs->ext.p_glGetNamedBufferSubDataEXT( buffer, offset, size, data );
3667 static void WINAPI glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params ) {
3668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3669 TRACE("(%d, %d, %d, %p)\n", framebuffer, attachment, pname, params );
3670 funcs->ext.p_glGetNamedFramebufferAttachmentParameterivEXT( framebuffer, attachment, pname, params );
3673 static void WINAPI glGetNamedFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) {
3674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3675 TRACE("(%d, %d, %p)\n", framebuffer, pname, params );
3676 funcs->ext.p_glGetNamedFramebufferParameterivEXT( framebuffer, pname, params );
3679 static void WINAPI glGetNamedProgramLocalParameterIivEXT( GLuint program, GLenum target, GLuint index, GLint* params ) {
3680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3681 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3682 funcs->ext.p_glGetNamedProgramLocalParameterIivEXT( program, target, index, params );
3685 static void WINAPI glGetNamedProgramLocalParameterIuivEXT( GLuint program, GLenum target, GLuint index, GLuint* params ) {
3686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3687 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3688 funcs->ext.p_glGetNamedProgramLocalParameterIuivEXT( program, target, index, params );
3691 static void WINAPI glGetNamedProgramLocalParameterdvEXT( GLuint program, GLenum target, GLuint index, GLdouble* params ) {
3692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3693 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3694 funcs->ext.p_glGetNamedProgramLocalParameterdvEXT( program, target, index, params );
3697 static void WINAPI glGetNamedProgramLocalParameterfvEXT( GLuint program, GLenum target, GLuint index, GLfloat* params ) {
3698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3699 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3700 funcs->ext.p_glGetNamedProgramLocalParameterfvEXT( program, target, index, params );
3703 static void WINAPI glGetNamedProgramStringEXT( GLuint program, GLenum target, GLenum pname, GLvoid* string ) {
3704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3705 TRACE("(%d, %d, %d, %p)\n", program, target, pname, string );
3706 funcs->ext.p_glGetNamedProgramStringEXT( program, target, pname, string );
3709 static void WINAPI glGetNamedProgramivEXT( GLuint program, GLenum target, GLenum pname, GLint* params ) {
3710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3711 TRACE("(%d, %d, %d, %p)\n", program, target, pname, params );
3712 funcs->ext.p_glGetNamedProgramivEXT( program, target, pname, params );
3715 static void WINAPI glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer, GLenum pname, GLint* params ) {
3716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3717 TRACE("(%d, %d, %p)\n", renderbuffer, pname, params );
3718 funcs->ext.p_glGetNamedRenderbufferParameterivEXT( renderbuffer, pname, params );
3721 static void WINAPI glGetNamedStringARB( GLint namelen, const GLchar* name, GLsizei bufSize, GLint* stringlen, GLchar* string ) {
3722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3723 TRACE("(%d, %p, %d, %p, %p)\n", namelen, name, bufSize, stringlen, string );
3724 funcs->ext.p_glGetNamedStringARB( namelen, name, bufSize, stringlen, string );
3727 static void WINAPI glGetNamedStringivARB( GLint namelen, const GLchar* name, GLenum pname, GLint* params ) {
3728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3729 TRACE("(%d, %p, %d, %p)\n", namelen, name, pname, params );
3730 funcs->ext.p_glGetNamedStringivARB( namelen, name, pname, params );
3733 static void WINAPI glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
3734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3735 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3736 funcs->ext.p_glGetObjectBufferfvATI( buffer, pname, params );
3739 static void WINAPI glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
3740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3741 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3742 funcs->ext.p_glGetObjectBufferivATI( buffer, pname, params );
3745 static void WINAPI glGetObjectLabel( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label ) {
3746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3747 TRACE("(%d, %d, %d, %p, %p)\n", identifier, name, bufSize, length, label );
3748 funcs->ext.p_glGetObjectLabel( identifier, name, bufSize, length, label );
3751 static void WINAPI glGetObjectParameterfvARB( GLhandleARB obj, GLenum pname, GLfloat* params ) {
3752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3753 TRACE("(%d, %d, %p)\n", obj, pname, params );
3754 funcs->ext.p_glGetObjectParameterfvARB( obj, pname, params );
3757 static void WINAPI glGetObjectParameterivAPPLE( GLenum objectType, GLuint name, GLenum pname, GLint* params ) {
3758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3759 TRACE("(%d, %d, %d, %p)\n", objectType, name, pname, params );
3760 funcs->ext.p_glGetObjectParameterivAPPLE( objectType, name, pname, params );
3763 static void WINAPI glGetObjectParameterivARB( GLhandleARB obj, GLenum pname, GLint* params ) {
3764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3765 TRACE("(%d, %d, %p)\n", obj, pname, params );
3766 funcs->ext.p_glGetObjectParameterivARB( obj, pname, params );
3769 static void WINAPI glGetObjectPtrLabel( const void* ptr, GLsizei bufSize, GLsizei* length, GLchar* label ) {
3770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3771 TRACE("(%p, %d, %p, %p)\n", ptr, bufSize, length, label );
3772 funcs->ext.p_glGetObjectPtrLabel( ptr, bufSize, length, label );
3775 static void WINAPI glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
3776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3777 TRACE("(%d, %d, %p)\n", id, pname, params );
3778 funcs->ext.p_glGetOcclusionQueryivNV( id, pname, params );
3781 static void WINAPI glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
3782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3783 TRACE("(%d, %d, %p)\n", id, pname, params );
3784 funcs->ext.p_glGetOcclusionQueryuivNV( id, pname, params );
3787 static void WINAPI glGetPathColorGenfvNV( GLenum color, GLenum pname, GLfloat* value ) {
3788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3789 TRACE("(%d, %d, %p)\n", color, pname, value );
3790 funcs->ext.p_glGetPathColorGenfvNV( color, pname, value );
3793 static void WINAPI glGetPathColorGenivNV( GLenum color, GLenum pname, GLint* value ) {
3794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3795 TRACE("(%d, %d, %p)\n", color, pname, value );
3796 funcs->ext.p_glGetPathColorGenivNV( color, pname, value );
3799 static void WINAPI glGetPathCommandsNV( GLuint path, GLubyte* commands ) {
3800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3801 TRACE("(%d, %p)\n", path, commands );
3802 funcs->ext.p_glGetPathCommandsNV( path, commands );
3805 static void WINAPI glGetPathCoordsNV( GLuint path, GLfloat* coords ) {
3806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3807 TRACE("(%d, %p)\n", path, coords );
3808 funcs->ext.p_glGetPathCoordsNV( path, coords );
3811 static void WINAPI glGetPathDashArrayNV( GLuint path, GLfloat* dashArray ) {
3812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3813 TRACE("(%d, %p)\n", path, dashArray );
3814 funcs->ext.p_glGetPathDashArrayNV( path, dashArray );
3817 static GLfloat WINAPI glGetPathLengthNV( GLuint path, GLsizei startSegment, GLsizei numSegments ) {
3818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3819 TRACE("(%d, %d, %d)\n", path, startSegment, numSegments );
3820 return funcs->ext.p_glGetPathLengthNV( path, startSegment, numSegments );
3823 static void WINAPI glGetPathMetricRangeNV( GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics ) {
3824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3825 TRACE("(%d, %d, %d, %d, %p)\n", metricQueryMask, firstPathName, numPaths, stride, metrics );
3826 funcs->ext.p_glGetPathMetricRangeNV( metricQueryMask, firstPathName, numPaths, stride, metrics );
3829 static void WINAPI glGetPathMetricsNV( GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics ) {
3830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3831 TRACE("(%d, %d, %d, %p, %d, %d, %p)\n", metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics );
3832 funcs->ext.p_glGetPathMetricsNV( metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics );
3835 static void WINAPI glGetPathParameterfvNV( GLuint path, GLenum pname, GLfloat* value ) {
3836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3837 TRACE("(%d, %d, %p)\n", path, pname, value );
3838 funcs->ext.p_glGetPathParameterfvNV( path, pname, value );
3841 static void WINAPI glGetPathParameterivNV( GLuint path, GLenum pname, GLint* value ) {
3842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3843 TRACE("(%d, %d, %p)\n", path, pname, value );
3844 funcs->ext.p_glGetPathParameterivNV( path, pname, value );
3847 static void WINAPI glGetPathSpacingNV( GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat* returnedSpacing ) {
3848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3849 TRACE("(%d, %d, %d, %p, %d, %f, %f, %d, %p)\n", pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing );
3850 funcs->ext.p_glGetPathSpacingNV( pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing );
3853 static void WINAPI glGetPathTexGenfvNV( GLenum texCoordSet, GLenum pname, GLfloat* value ) {
3854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3855 TRACE("(%d, %d, %p)\n", texCoordSet, pname, value );
3856 funcs->ext.p_glGetPathTexGenfvNV( texCoordSet, pname, value );
3859 static void WINAPI glGetPathTexGenivNV( GLenum texCoordSet, GLenum pname, GLint* value ) {
3860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3861 TRACE("(%d, %d, %p)\n", texCoordSet, pname, value );
3862 funcs->ext.p_glGetPathTexGenivNV( texCoordSet, pname, value );
3865 static void WINAPI glGetPerfMonitorCounterDataAMD( GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten ) {
3866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3867 TRACE("(%d, %d, %d, %p, %p)\n", monitor, pname, dataSize, data, bytesWritten );
3868 funcs->ext.p_glGetPerfMonitorCounterDataAMD( monitor, pname, dataSize, data, bytesWritten );
3871 static void WINAPI glGetPerfMonitorCounterInfoAMD( GLuint group, GLuint counter, GLenum pname, GLvoid* data ) {
3872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3873 TRACE("(%d, %d, %d, %p)\n", group, counter, pname, data );
3874 funcs->ext.p_glGetPerfMonitorCounterInfoAMD( group, counter, pname, data );
3877 static void WINAPI glGetPerfMonitorCounterStringAMD( GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString ) {
3878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3879 TRACE("(%d, %d, %d, %p, %p)\n", group, counter, bufSize, length, counterString );
3880 funcs->ext.p_glGetPerfMonitorCounterStringAMD( group, counter, bufSize, length, counterString );
3883 static void WINAPI glGetPerfMonitorCountersAMD( GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters ) {
3884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3885 TRACE("(%d, %p, %p, %d, %p)\n", group, numCounters, maxActiveCounters, counterSize, counters );
3886 funcs->ext.p_glGetPerfMonitorCountersAMD( group, numCounters, maxActiveCounters, counterSize, counters );
3889 static void WINAPI glGetPerfMonitorGroupStringAMD( GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString ) {
3890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3891 TRACE("(%d, %d, %p, %p)\n", group, bufSize, length, groupString );
3892 funcs->ext.p_glGetPerfMonitorGroupStringAMD( group, bufSize, length, groupString );
3895 static void WINAPI glGetPerfMonitorGroupsAMD( GLint* numGroups, GLsizei groupsSize, GLuint* groups ) {
3896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3897 TRACE("(%p, %d, %p)\n", numGroups, groupsSize, groups );
3898 funcs->ext.p_glGetPerfMonitorGroupsAMD( numGroups, groupsSize, groups );
3901 static void WINAPI glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3903 TRACE("(%d, %p)\n", pname, params );
3904 funcs->ext.p_glGetPixelTexGenParameterfvSGIS( pname, params );
3907 static void WINAPI glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3909 TRACE("(%d, %p)\n", pname, params );
3910 funcs->ext.p_glGetPixelTexGenParameterivSGIS( pname, params );
3913 static void WINAPI glGetPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3915 TRACE("(%d, %d, %p)\n", target, pname, params );
3916 funcs->ext.p_glGetPixelTransformParameterfvEXT( target, pname, params );
3919 static void WINAPI glGetPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3921 TRACE("(%d, %d, %p)\n", target, pname, params );
3922 funcs->ext.p_glGetPixelTransformParameterivEXT( target, pname, params );
3925 static void WINAPI glGetPointerIndexedvEXT( GLenum target, GLuint index, GLvoid** data ) {
3926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3927 TRACE("(%d, %d, %p)\n", target, index, data );
3928 funcs->ext.p_glGetPointerIndexedvEXT( target, index, data );
3931 static void WINAPI glGetPointervEXT( GLenum pname, GLvoid** params ) {
3932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3933 TRACE("(%d, %p)\n", pname, params );
3934 funcs->ext.p_glGetPointervEXT( pname, params );
3937 static void WINAPI glGetProgramBinary( GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary ) {
3938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3939 TRACE("(%d, %d, %p, %p, %p)\n", program, bufSize, length, binaryFormat, binary );
3940 funcs->ext.p_glGetProgramBinary( program, bufSize, length, binaryFormat, binary );
3943 static void WINAPI glGetProgramEnvParameterIivNV( GLenum target, GLuint index, GLint* params ) {
3944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3945 TRACE("(%d, %d, %p)\n", target, index, params );
3946 funcs->ext.p_glGetProgramEnvParameterIivNV( target, index, params );
3949 static void WINAPI glGetProgramEnvParameterIuivNV( GLenum target, GLuint index, GLuint* params ) {
3950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3951 TRACE("(%d, %d, %p)\n", target, index, params );
3952 funcs->ext.p_glGetProgramEnvParameterIuivNV( target, index, params );
3955 static void WINAPI glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3957 TRACE("(%d, %d, %p)\n", target, index, params );
3958 funcs->ext.p_glGetProgramEnvParameterdvARB( target, index, params );
3961 static void WINAPI glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3963 TRACE("(%d, %d, %p)\n", target, index, params );
3964 funcs->ext.p_glGetProgramEnvParameterfvARB( target, index, params );
3967 static void WINAPI glGetProgramInfoLog( GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) {
3968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3969 TRACE("(%d, %d, %p, %p)\n", program, bufSize, length, infoLog );
3970 funcs->ext.p_glGetProgramInfoLog( program, bufSize, length, infoLog );
3973 static void WINAPI glGetProgramInterfaceiv( GLuint program, GLenum programInterface, GLenum pname, GLint* params ) {
3974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3975 TRACE("(%d, %d, %d, %p)\n", program, programInterface, pname, params );
3976 funcs->ext.p_glGetProgramInterfaceiv( program, programInterface, pname, params );
3979 static void WINAPI glGetProgramLocalParameterIivNV( GLenum target, GLuint index, GLint* params ) {
3980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3981 TRACE("(%d, %d, %p)\n", target, index, params );
3982 funcs->ext.p_glGetProgramLocalParameterIivNV( target, index, params );
3985 static void WINAPI glGetProgramLocalParameterIuivNV( GLenum target, GLuint index, GLuint* params ) {
3986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3987 TRACE("(%d, %d, %p)\n", target, index, params );
3988 funcs->ext.p_glGetProgramLocalParameterIuivNV( target, index, params );
3991 static void WINAPI glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3993 TRACE("(%d, %d, %p)\n", target, index, params );
3994 funcs->ext.p_glGetProgramLocalParameterdvARB( target, index, params );
3997 static void WINAPI glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3999 TRACE("(%d, %d, %p)\n", target, index, params );
4000 funcs->ext.p_glGetProgramLocalParameterfvARB( target, index, params );
4003 static void WINAPI glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble* params ) {
4004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4005 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
4006 funcs->ext.p_glGetProgramNamedParameterdvNV( id, len, name, params );
4009 static void WINAPI glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat* params ) {
4010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4011 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
4012 funcs->ext.p_glGetProgramNamedParameterfvNV( id, len, name, params );
4015 static void WINAPI glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
4016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4017 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4018 funcs->ext.p_glGetProgramParameterdvNV( target, index, pname, params );
4021 static void WINAPI glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4023 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4024 funcs->ext.p_glGetProgramParameterfvNV( target, index, pname, params );
4027 static void WINAPI glGetProgramPipelineInfoLog( GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) {
4028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4029 TRACE("(%d, %d, %p, %p)\n", pipeline, bufSize, length, infoLog );
4030 funcs->ext.p_glGetProgramPipelineInfoLog( pipeline, bufSize, length, infoLog );
4033 static void WINAPI glGetProgramPipelineiv( GLuint pipeline, GLenum pname, GLint* params ) {
4034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4035 TRACE("(%d, %d, %p)\n", pipeline, pname, params );
4036 funcs->ext.p_glGetProgramPipelineiv( pipeline, pname, params );
4039 static GLuint WINAPI glGetProgramResourceIndex( GLuint program, GLenum programInterface, const GLchar* name ) {
4040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4041 TRACE("(%d, %d, %p)\n", program, programInterface, name );
4042 return funcs->ext.p_glGetProgramResourceIndex( program, programInterface, name );
4045 static GLint WINAPI glGetProgramResourceLocation( GLuint program, GLenum programInterface, const GLchar* name ) {
4046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4047 TRACE("(%d, %d, %p)\n", program, programInterface, name );
4048 return funcs->ext.p_glGetProgramResourceLocation( program, programInterface, name );
4051 static GLint WINAPI glGetProgramResourceLocationIndex( GLuint program, GLenum programInterface, const GLchar* name ) {
4052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4053 TRACE("(%d, %d, %p)\n", program, programInterface, name );
4054 return funcs->ext.p_glGetProgramResourceLocationIndex( program, programInterface, name );
4057 static void WINAPI glGetProgramResourceName( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name ) {
4058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4059 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, programInterface, index, bufSize, length, name );
4060 funcs->ext.p_glGetProgramResourceName( program, programInterface, index, bufSize, length, name );
4063 static void WINAPI glGetProgramResourceiv( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei* length, GLint* params ) {
4064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4065 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", program, programInterface, index, propCount, props, bufSize, length, params );
4066 funcs->ext.p_glGetProgramResourceiv( program, programInterface, index, propCount, props, bufSize, length, params );
4069 static void WINAPI glGetProgramStageiv( GLuint program, GLenum shadertype, GLenum pname, GLint* values ) {
4070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4071 TRACE("(%d, %d, %d, %p)\n", program, shadertype, pname, values );
4072 funcs->ext.p_glGetProgramStageiv( program, shadertype, pname, values );
4075 static void WINAPI glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
4076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4077 TRACE("(%d, %d, %p)\n", target, pname, string );
4078 funcs->ext.p_glGetProgramStringARB( target, pname, string );
4081 static void WINAPI glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
4082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4083 TRACE("(%d, %d, %p)\n", id, pname, program );
4084 funcs->ext.p_glGetProgramStringNV( id, pname, program );
4087 static void WINAPI glGetProgramSubroutineParameteruivNV( GLenum target, GLuint index, GLuint* param ) {
4088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4089 TRACE("(%d, %d, %p)\n", target, index, param );
4090 funcs->ext.p_glGetProgramSubroutineParameteruivNV( target, index, param );
4093 static void WINAPI glGetProgramiv( GLuint program, GLenum pname, GLint* params ) {
4094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4095 TRACE("(%d, %d, %p)\n", program, pname, params );
4096 funcs->ext.p_glGetProgramiv( program, pname, params );
4099 static void WINAPI glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
4100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4101 TRACE("(%d, %d, %p)\n", target, pname, params );
4102 funcs->ext.p_glGetProgramivARB( target, pname, params );
4105 static void WINAPI glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
4106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4107 TRACE("(%d, %d, %p)\n", id, pname, params );
4108 funcs->ext.p_glGetProgramivNV( id, pname, params );
4111 static void WINAPI glGetQueryIndexediv( GLenum target, GLuint index, GLenum pname, GLint* params ) {
4112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4113 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4114 funcs->ext.p_glGetQueryIndexediv( target, index, pname, params );
4117 static void WINAPI glGetQueryObjecti64v( GLuint id, GLenum pname, INT64* params ) {
4118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4119 TRACE("(%d, %d, %p)\n", id, pname, params );
4120 funcs->ext.p_glGetQueryObjecti64v( id, pname, params );
4123 static void WINAPI glGetQueryObjecti64vEXT( GLuint id, GLenum pname, INT64* params ) {
4124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4125 TRACE("(%d, %d, %p)\n", id, pname, params );
4126 funcs->ext.p_glGetQueryObjecti64vEXT( id, pname, params );
4129 static void WINAPI glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) {
4130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4131 TRACE("(%d, %d, %p)\n", id, pname, params );
4132 funcs->ext.p_glGetQueryObjectiv( id, pname, params );
4135 static void WINAPI glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) {
4136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4137 TRACE("(%d, %d, %p)\n", id, pname, params );
4138 funcs->ext.p_glGetQueryObjectivARB( id, pname, params );
4141 static void WINAPI glGetQueryObjectui64v( GLuint id, GLenum pname, UINT64* params ) {
4142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4143 TRACE("(%d, %d, %p)\n", id, pname, params );
4144 funcs->ext.p_glGetQueryObjectui64v( id, pname, params );
4147 static void WINAPI glGetQueryObjectui64vEXT( GLuint id, GLenum pname, UINT64* params ) {
4148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4149 TRACE("(%d, %d, %p)\n", id, pname, params );
4150 funcs->ext.p_glGetQueryObjectui64vEXT( id, pname, params );
4153 static void WINAPI glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) {
4154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4155 TRACE("(%d, %d, %p)\n", id, pname, params );
4156 funcs->ext.p_glGetQueryObjectuiv( id, pname, params );
4159 static void WINAPI glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) {
4160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4161 TRACE("(%d, %d, %p)\n", id, pname, params );
4162 funcs->ext.p_glGetQueryObjectuivARB( id, pname, params );
4165 static void WINAPI glGetQueryiv( GLenum target, GLenum pname, GLint* params ) {
4166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4167 TRACE("(%d, %d, %p)\n", target, pname, params );
4168 funcs->ext.p_glGetQueryiv( target, pname, params );
4171 static void WINAPI glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) {
4172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4173 TRACE("(%d, %d, %p)\n", target, pname, params );
4174 funcs->ext.p_glGetQueryivARB( target, pname, params );
4177 static void WINAPI glGetRenderbufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
4178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4179 TRACE("(%d, %d, %p)\n", target, pname, params );
4180 funcs->ext.p_glGetRenderbufferParameteriv( target, pname, params );
4183 static void WINAPI glGetRenderbufferParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4185 TRACE("(%d, %d, %p)\n", target, pname, params );
4186 funcs->ext.p_glGetRenderbufferParameterivEXT( target, pname, params );
4189 static void WINAPI glGetSamplerParameterIiv( GLuint sampler, GLenum pname, GLint* params ) {
4190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4191 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4192 funcs->ext.p_glGetSamplerParameterIiv( sampler, pname, params );
4195 static void WINAPI glGetSamplerParameterIuiv( GLuint sampler, GLenum pname, GLuint* params ) {
4196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4197 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4198 funcs->ext.p_glGetSamplerParameterIuiv( sampler, pname, params );
4201 static void WINAPI glGetSamplerParameterfv( GLuint sampler, GLenum pname, GLfloat* params ) {
4202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4203 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4204 funcs->ext.p_glGetSamplerParameterfv( sampler, pname, params );
4207 static void WINAPI glGetSamplerParameteriv( GLuint sampler, GLenum pname, GLint* params ) {
4208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4209 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4210 funcs->ext.p_glGetSamplerParameteriv( sampler, pname, params );
4213 static void WINAPI glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4215 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4216 funcs->ext.p_glGetSeparableFilter( target, format, type, row, column, span );
4219 static void WINAPI glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4221 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4222 funcs->ext.p_glGetSeparableFilterEXT( target, format, type, row, column, span );
4225 static void WINAPI glGetShaderInfoLog( GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) {
4226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4227 TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, infoLog );
4228 funcs->ext.p_glGetShaderInfoLog( shader, bufSize, length, infoLog );
4231 static void WINAPI glGetShaderPrecisionFormat( GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision ) {
4232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4233 TRACE("(%d, %d, %p, %p)\n", shadertype, precisiontype, range, precision );
4234 funcs->ext.p_glGetShaderPrecisionFormat( shadertype, precisiontype, range, precision );
4237 static void WINAPI glGetShaderSource( GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source ) {
4238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4239 TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, source );
4240 funcs->ext.p_glGetShaderSource( shader, bufSize, length, source );
4243 static void WINAPI glGetShaderSourceARB( GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* source ) {
4244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4245 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, source );
4246 funcs->ext.p_glGetShaderSourceARB( obj, maxLength, length, source );
4249 static void WINAPI glGetShaderiv( GLuint shader, GLenum pname, GLint* params ) {
4250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4251 TRACE("(%d, %d, %p)\n", shader, pname, params );
4252 funcs->ext.p_glGetShaderiv( shader, pname, params );
4255 static void WINAPI glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
4256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4257 TRACE("(%d, %p)\n", target, points );
4258 funcs->ext.p_glGetSharpenTexFuncSGIS( target, points );
4261 static const GLubyte * WINAPI glGetStringi( GLenum name, GLuint index ) {
4262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4263 TRACE("(%d, %d)\n", name, index );
4264 return funcs->ext.p_glGetStringi( name, index );
4267 static GLuint WINAPI glGetSubroutineIndex( GLuint program, GLenum shadertype, const GLchar* name ) {
4268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4269 TRACE("(%d, %d, %p)\n", program, shadertype, name );
4270 return funcs->ext.p_glGetSubroutineIndex( program, shadertype, name );
4273 static GLint WINAPI glGetSubroutineUniformLocation( GLuint program, GLenum shadertype, const GLchar* name ) {
4274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4275 TRACE("(%d, %d, %p)\n", program, shadertype, name );
4276 return funcs->ext.p_glGetSubroutineUniformLocation( program, shadertype, name );
4279 static void WINAPI glGetSynciv( GLvoid* sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
4280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4281 TRACE("(%p, %d, %d, %p, %p)\n", sync, pname, bufSize, length, values );
4282 funcs->ext.p_glGetSynciv( sync, pname, bufSize, length, values );
4285 static void WINAPI glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
4286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4287 TRACE("(%d, %p)\n", pname, param );
4288 funcs->ext.p_glGetTexBumpParameterfvATI( pname, param );
4291 static void WINAPI glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
4292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4293 TRACE("(%d, %p)\n", pname, param );
4294 funcs->ext.p_glGetTexBumpParameterivATI( pname, param );
4297 static void WINAPI glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
4298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4299 TRACE("(%d, %d, %p)\n", target, filter, weights );
4300 funcs->ext.p_glGetTexFilterFuncSGIS( target, filter, weights );
4303 static void WINAPI glGetTexParameterIiv( GLenum target, GLenum pname, GLint* params ) {
4304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4305 TRACE("(%d, %d, %p)\n", target, pname, params );
4306 funcs->ext.p_glGetTexParameterIiv( target, pname, params );
4309 static void WINAPI glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint* params ) {
4310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4311 TRACE("(%d, %d, %p)\n", target, pname, params );
4312 funcs->ext.p_glGetTexParameterIivEXT( target, pname, params );
4315 static void WINAPI glGetTexParameterIuiv( GLenum target, GLenum pname, GLuint* params ) {
4316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4317 TRACE("(%d, %d, %p)\n", target, pname, params );
4318 funcs->ext.p_glGetTexParameterIuiv( target, pname, params );
4321 static void WINAPI glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint* params ) {
4322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4323 TRACE("(%d, %d, %p)\n", target, pname, params );
4324 funcs->ext.p_glGetTexParameterIuivEXT( target, pname, params );
4327 static void WINAPI glGetTexParameterPointervAPPLE( GLenum target, GLenum pname, GLvoid** params ) {
4328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4329 TRACE("(%d, %d, %p)\n", target, pname, params );
4330 funcs->ext.p_glGetTexParameterPointervAPPLE( target, pname, params );
4333 static UINT64 WINAPI glGetTextureHandleNV( GLuint texture ) {
4334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4335 TRACE("(%d)\n", texture );
4336 return funcs->ext.p_glGetTextureHandleNV( texture );
4339 static void WINAPI glGetTextureImageEXT( GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
4340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4341 TRACE("(%d, %d, %d, %d, %d, %p)\n", texture, target, level, format, type, pixels );
4342 funcs->ext.p_glGetTextureImageEXT( texture, target, level, format, type, pixels );
4345 static void WINAPI glGetTextureLevelParameterfvEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params ) {
4346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4347 TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params );
4348 funcs->ext.p_glGetTextureLevelParameterfvEXT( texture, target, level, pname, params );
4351 static void WINAPI glGetTextureLevelParameterivEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params ) {
4352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4353 TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params );
4354 funcs->ext.p_glGetTextureLevelParameterivEXT( texture, target, level, pname, params );
4357 static void WINAPI glGetTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) {
4358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4359 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4360 funcs->ext.p_glGetTextureParameterIivEXT( texture, target, pname, params );
4363 static void WINAPI glGetTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, GLuint* params ) {
4364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4365 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4366 funcs->ext.p_glGetTextureParameterIuivEXT( texture, target, pname, params );
4369 static void WINAPI glGetTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, GLfloat* params ) {
4370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4371 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4372 funcs->ext.p_glGetTextureParameterfvEXT( texture, target, pname, params );
4375 static void WINAPI glGetTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) {
4376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4377 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4378 funcs->ext.p_glGetTextureParameterivEXT( texture, target, pname, params );
4381 static UINT64 WINAPI glGetTextureSamplerHandleNV( GLuint texture, GLuint sampler ) {
4382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4383 TRACE("(%d, %d)\n", texture, sampler );
4384 return funcs->ext.p_glGetTextureSamplerHandleNV( texture, sampler );
4387 static void WINAPI glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
4388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4389 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
4390 funcs->ext.p_glGetTrackMatrixivNV( target, address, pname, params );
4393 static void WINAPI glGetTransformFeedbackVarying( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) {
4394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4395 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
4396 funcs->ext.p_glGetTransformFeedbackVarying( program, index, bufSize, length, size, type, name );
4399 static void WINAPI glGetTransformFeedbackVaryingEXT( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) {
4400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4401 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
4402 funcs->ext.p_glGetTransformFeedbackVaryingEXT( program, index, bufSize, length, size, type, name );
4405 static void WINAPI glGetTransformFeedbackVaryingNV( GLuint program, GLuint index, GLint* location ) {
4406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4407 TRACE("(%d, %d, %p)\n", program, index, location );
4408 funcs->ext.p_glGetTransformFeedbackVaryingNV( program, index, location );
4411 static GLuint WINAPI glGetUniformBlockIndex( GLuint program, const GLchar* uniformBlockName ) {
4412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4413 TRACE("(%d, %p)\n", program, uniformBlockName );
4414 return funcs->ext.p_glGetUniformBlockIndex( program, uniformBlockName );
4417 static GLint WINAPI glGetUniformBufferSizeEXT( GLuint program, GLint location ) {
4418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4419 TRACE("(%d, %d)\n", program, location );
4420 return funcs->ext.p_glGetUniformBufferSizeEXT( program, location );
4423 static void WINAPI glGetUniformIndices( GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices ) {
4424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4425 TRACE("(%d, %d, %p, %p)\n", program, uniformCount, uniformNames, uniformIndices );
4426 funcs->ext.p_glGetUniformIndices( program, uniformCount, uniformNames, uniformIndices );
4429 static GLint WINAPI glGetUniformLocation( GLuint program, const GLchar* name ) {
4430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4431 TRACE("(%d, %p)\n", program, name );
4432 return funcs->ext.p_glGetUniformLocation( program, name );
4435 static GLint WINAPI glGetUniformLocationARB( GLhandleARB programObj, const GLcharARB* name ) {
4436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4437 TRACE("(%d, %p)\n", programObj, name );
4438 return funcs->ext.p_glGetUniformLocationARB( programObj, name );
4441 static GLintptr WINAPI glGetUniformOffsetEXT( GLuint program, GLint location ) {
4442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4443 TRACE("(%d, %d)\n", program, location );
4444 return funcs->ext.p_glGetUniformOffsetEXT( program, location );
4447 static void WINAPI glGetUniformSubroutineuiv( GLenum shadertype, GLint location, GLuint* params ) {
4448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4449 TRACE("(%d, %d, %p)\n", shadertype, location, params );
4450 funcs->ext.p_glGetUniformSubroutineuiv( shadertype, location, params );
4453 static void WINAPI glGetUniformdv( GLuint program, GLint location, GLdouble* params ) {
4454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4455 TRACE("(%d, %d, %p)\n", program, location, params );
4456 funcs->ext.p_glGetUniformdv( program, location, params );
4459 static void WINAPI glGetUniformfv( GLuint program, GLint location, GLfloat* params ) {
4460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4461 TRACE("(%d, %d, %p)\n", program, location, params );
4462 funcs->ext.p_glGetUniformfv( program, location, params );
4465 static void WINAPI glGetUniformfvARB( GLhandleARB programObj, GLint location, GLfloat* params ) {
4466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4467 TRACE("(%d, %d, %p)\n", programObj, location, params );
4468 funcs->ext.p_glGetUniformfvARB( programObj, location, params );
4471 static void WINAPI glGetUniformi64vNV( GLuint program, GLint location, INT64* params ) {
4472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4473 TRACE("(%d, %d, %p)\n", program, location, params );
4474 funcs->ext.p_glGetUniformi64vNV( program, location, params );
4477 static void WINAPI glGetUniformiv( GLuint program, GLint location, GLint* params ) {
4478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4479 TRACE("(%d, %d, %p)\n", program, location, params );
4480 funcs->ext.p_glGetUniformiv( program, location, params );
4483 static void WINAPI glGetUniformivARB( GLhandleARB programObj, GLint location, GLint* params ) {
4484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4485 TRACE("(%d, %d, %p)\n", programObj, location, params );
4486 funcs->ext.p_glGetUniformivARB( programObj, location, params );
4489 static void WINAPI glGetUniformui64vNV( GLuint program, GLint location, UINT64* params ) {
4490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4491 TRACE("(%d, %d, %p)\n", program, location, params );
4492 funcs->ext.p_glGetUniformui64vNV( program, location, params );
4495 static void WINAPI glGetUniformuiv( GLuint program, GLint location, GLuint* params ) {
4496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4497 TRACE("(%d, %d, %p)\n", program, location, params );
4498 funcs->ext.p_glGetUniformuiv( program, location, params );
4501 static void WINAPI glGetUniformuivEXT( GLuint program, GLint location, GLuint* params ) {
4502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4503 TRACE("(%d, %d, %p)\n", program, location, params );
4504 funcs->ext.p_glGetUniformuivEXT( program, location, params );
4507 static void WINAPI glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
4508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4509 TRACE("(%d, %d, %p)\n", id, pname, params );
4510 funcs->ext.p_glGetVariantArrayObjectfvATI( id, pname, params );
4513 static void WINAPI glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
4514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4515 TRACE("(%d, %d, %p)\n", id, pname, params );
4516 funcs->ext.p_glGetVariantArrayObjectivATI( id, pname, params );
4519 static void WINAPI glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4521 TRACE("(%d, %d, %p)\n", id, value, data );
4522 funcs->ext.p_glGetVariantBooleanvEXT( id, value, data );
4525 static void WINAPI glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4527 TRACE("(%d, %d, %p)\n", id, value, data );
4528 funcs->ext.p_glGetVariantFloatvEXT( id, value, data );
4531 static void WINAPI glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4533 TRACE("(%d, %d, %p)\n", id, value, data );
4534 funcs->ext.p_glGetVariantIntegervEXT( id, value, data );
4537 static void WINAPI glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
4538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4539 TRACE("(%d, %d, %p)\n", id, value, data );
4540 funcs->ext.p_glGetVariantPointervEXT( id, value, data );
4543 static GLint WINAPI glGetVaryingLocationNV( GLuint program, const GLchar* name ) {
4544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4545 TRACE("(%d, %p)\n", program, name );
4546 return funcs->ext.p_glGetVaryingLocationNV( program, name );
4549 static void WINAPI glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) {
4550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4551 TRACE("(%d, %d, %p)\n", index, pname, params );
4552 funcs->ext.p_glGetVertexAttribArrayObjectfvATI( index, pname, params );
4555 static void WINAPI glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) {
4556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4557 TRACE("(%d, %d, %p)\n", index, pname, params );
4558 funcs->ext.p_glGetVertexAttribArrayObjectivATI( index, pname, params );
4561 static void WINAPI glGetVertexAttribIiv( GLuint index, GLenum pname, GLint* params ) {
4562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4563 TRACE("(%d, %d, %p)\n", index, pname, params );
4564 funcs->ext.p_glGetVertexAttribIiv( index, pname, params );
4567 static void WINAPI glGetVertexAttribIivEXT( GLuint index, GLenum pname, GLint* params ) {
4568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4569 TRACE("(%d, %d, %p)\n", index, pname, params );
4570 funcs->ext.p_glGetVertexAttribIivEXT( index, pname, params );
4573 static void WINAPI glGetVertexAttribIuiv( GLuint index, GLenum pname, GLuint* params ) {
4574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4575 TRACE("(%d, %d, %p)\n", index, pname, params );
4576 funcs->ext.p_glGetVertexAttribIuiv( index, pname, params );
4579 static void WINAPI glGetVertexAttribIuivEXT( GLuint index, GLenum pname, GLuint* params ) {
4580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4581 TRACE("(%d, %d, %p)\n", index, pname, params );
4582 funcs->ext.p_glGetVertexAttribIuivEXT( index, pname, params );
4585 static void WINAPI glGetVertexAttribLdv( GLuint index, GLenum pname, GLdouble* params ) {
4586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4587 TRACE("(%d, %d, %p)\n", index, pname, params );
4588 funcs->ext.p_glGetVertexAttribLdv( index, pname, params );
4591 static void WINAPI glGetVertexAttribLdvEXT( GLuint index, GLenum pname, GLdouble* params ) {
4592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4593 TRACE("(%d, %d, %p)\n", index, pname, params );
4594 funcs->ext.p_glGetVertexAttribLdvEXT( index, pname, params );
4597 static void WINAPI glGetVertexAttribLi64vNV( GLuint index, GLenum pname, INT64* params ) {
4598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4599 TRACE("(%d, %d, %p)\n", index, pname, params );
4600 funcs->ext.p_glGetVertexAttribLi64vNV( index, pname, params );
4603 static void WINAPI glGetVertexAttribLui64vNV( GLuint index, GLenum pname, UINT64* params ) {
4604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4605 TRACE("(%d, %d, %p)\n", index, pname, params );
4606 funcs->ext.p_glGetVertexAttribLui64vNV( index, pname, params );
4609 static void WINAPI glGetVertexAttribPointerv( GLuint index, GLenum pname, GLvoid** pointer ) {
4610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4611 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4612 funcs->ext.p_glGetVertexAttribPointerv( index, pname, pointer );
4615 static void WINAPI glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
4616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4617 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4618 funcs->ext.p_glGetVertexAttribPointervARB( index, pname, pointer );
4621 static void WINAPI glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
4622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4623 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4624 funcs->ext.p_glGetVertexAttribPointervNV( index, pname, pointer );
4627 static void WINAPI glGetVertexAttribdv( GLuint index, GLenum pname, GLdouble* params ) {
4628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4629 TRACE("(%d, %d, %p)\n", index, pname, params );
4630 funcs->ext.p_glGetVertexAttribdv( index, pname, params );
4633 static void WINAPI glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
4634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4635 TRACE("(%d, %d, %p)\n", index, pname, params );
4636 funcs->ext.p_glGetVertexAttribdvARB( index, pname, params );
4639 static void WINAPI glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
4640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4641 TRACE("(%d, %d, %p)\n", index, pname, params );
4642 funcs->ext.p_glGetVertexAttribdvNV( index, pname, params );
4645 static void WINAPI glGetVertexAttribfv( GLuint index, GLenum pname, GLfloat* params ) {
4646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4647 TRACE("(%d, %d, %p)\n", index, pname, params );
4648 funcs->ext.p_glGetVertexAttribfv( index, pname, params );
4651 static void WINAPI glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
4652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4653 TRACE("(%d, %d, %p)\n", index, pname, params );
4654 funcs->ext.p_glGetVertexAttribfvARB( index, pname, params );
4657 static void WINAPI glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
4658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4659 TRACE("(%d, %d, %p)\n", index, pname, params );
4660 funcs->ext.p_glGetVertexAttribfvNV( index, pname, params );
4663 static void WINAPI glGetVertexAttribiv( GLuint index, GLenum pname, GLint* params ) {
4664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4665 TRACE("(%d, %d, %p)\n", index, pname, params );
4666 funcs->ext.p_glGetVertexAttribiv( index, pname, params );
4669 static void WINAPI glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
4670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4671 TRACE("(%d, %d, %p)\n", index, pname, params );
4672 funcs->ext.p_glGetVertexAttribivARB( index, pname, params );
4675 static void WINAPI glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
4676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4677 TRACE("(%d, %d, %p)\n", index, pname, params );
4678 funcs->ext.p_glGetVertexAttribivNV( index, pname, params );
4681 static void WINAPI glGetVideoCaptureStreamdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params ) {
4682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4683 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4684 funcs->ext.p_glGetVideoCaptureStreamdvNV( video_capture_slot, stream, pname, params );
4687 static void WINAPI glGetVideoCaptureStreamfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params ) {
4688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4689 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4690 funcs->ext.p_glGetVideoCaptureStreamfvNV( video_capture_slot, stream, pname, params );
4693 static void WINAPI glGetVideoCaptureStreamivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params ) {
4694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4695 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4696 funcs->ext.p_glGetVideoCaptureStreamivNV( video_capture_slot, stream, pname, params );
4699 static void WINAPI glGetVideoCaptureivNV( GLuint video_capture_slot, GLenum pname, GLint* params ) {
4700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4701 TRACE("(%d, %d, %p)\n", video_capture_slot, pname, params );
4702 funcs->ext.p_glGetVideoCaptureivNV( video_capture_slot, pname, params );
4705 static void WINAPI glGetVideoi64vNV( GLuint video_slot, GLenum pname, INT64* params ) {
4706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4707 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4708 funcs->ext.p_glGetVideoi64vNV( video_slot, pname, params );
4711 static void WINAPI glGetVideoivNV( GLuint video_slot, GLenum pname, GLint* params ) {
4712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4713 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4714 funcs->ext.p_glGetVideoivNV( video_slot, pname, params );
4717 static void WINAPI glGetVideoui64vNV( GLuint video_slot, GLenum pname, UINT64* params ) {
4718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4719 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4720 funcs->ext.p_glGetVideoui64vNV( video_slot, pname, params );
4723 static void WINAPI glGetVideouivNV( GLuint video_slot, GLenum pname, GLuint* params ) {
4724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4725 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4726 funcs->ext.p_glGetVideouivNV( video_slot, pname, params );
4729 static void WINAPI glGetnColorTableARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid* table ) {
4730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4731 TRACE("(%d, %d, %d, %d, %p)\n", target, format, type, bufSize, table );
4732 funcs->ext.p_glGetnColorTableARB( target, format, type, bufSize, table );
4735 static void WINAPI glGetnCompressedTexImageARB( GLenum target, GLint lod, GLsizei bufSize, GLvoid* img ) {
4736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4737 TRACE("(%d, %d, %d, %p)\n", target, lod, bufSize, img );
4738 funcs->ext.p_glGetnCompressedTexImageARB( target, lod, bufSize, img );
4741 static void WINAPI glGetnConvolutionFilterARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid* image ) {
4742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4743 TRACE("(%d, %d, %d, %d, %p)\n", target, format, type, bufSize, image );
4744 funcs->ext.p_glGetnConvolutionFilterARB( target, format, type, bufSize, image );
4747 static void WINAPI glGetnHistogramARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid* values ) {
4748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4749 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, reset, format, type, bufSize, values );
4750 funcs->ext.p_glGetnHistogramARB( target, reset, format, type, bufSize, values );
4753 static void WINAPI glGetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble* v ) {
4754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4755 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4756 funcs->ext.p_glGetnMapdvARB( target, query, bufSize, v );
4759 static void WINAPI glGetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat* v ) {
4760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4761 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4762 funcs->ext.p_glGetnMapfvARB( target, query, bufSize, v );
4765 static void WINAPI glGetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint* v ) {
4766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4767 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4768 funcs->ext.p_glGetnMapivARB( target, query, bufSize, v );
4771 static void WINAPI glGetnMinmaxARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid* values ) {
4772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4773 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, reset, format, type, bufSize, values );
4774 funcs->ext.p_glGetnMinmaxARB( target, reset, format, type, bufSize, values );
4777 static void WINAPI glGetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat* values ) {
4778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4779 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4780 funcs->ext.p_glGetnPixelMapfvARB( map, bufSize, values );
4783 static void WINAPI glGetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint* values ) {
4784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4785 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4786 funcs->ext.p_glGetnPixelMapuivARB( map, bufSize, values );
4789 static void WINAPI glGetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort* values ) {
4790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4791 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4792 funcs->ext.p_glGetnPixelMapusvARB( map, bufSize, values );
4795 static void WINAPI glGetnPolygonStippleARB( GLsizei bufSize, GLubyte* pattern ) {
4796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4797 TRACE("(%d, %p)\n", bufSize, pattern );
4798 funcs->ext.p_glGetnPolygonStippleARB( bufSize, pattern );
4801 static void WINAPI glGetnSeparableFilterARB( GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid* row, GLsizei columnBufSize, GLvoid* column, GLvoid* span ) {
4802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4803 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", target, format, type, rowBufSize, row, columnBufSize, column, span );
4804 funcs->ext.p_glGetnSeparableFilterARB( target, format, type, rowBufSize, row, columnBufSize, column, span );
4807 static void WINAPI glGetnTexImageARB( GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid* img ) {
4808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4809 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, level, format, type, bufSize, img );
4810 funcs->ext.p_glGetnTexImageARB( target, level, format, type, bufSize, img );
4813 static void WINAPI glGetnUniformdvARB( GLuint program, GLint location, GLsizei bufSize, GLdouble* params ) {
4814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4815 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4816 funcs->ext.p_glGetnUniformdvARB( program, location, bufSize, params );
4819 static void WINAPI glGetnUniformfvARB( GLuint program, GLint location, GLsizei bufSize, GLfloat* params ) {
4820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4821 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4822 funcs->ext.p_glGetnUniformfvARB( program, location, bufSize, params );
4825 static void WINAPI glGetnUniformivARB( GLuint program, GLint location, GLsizei bufSize, GLint* params ) {
4826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4827 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4828 funcs->ext.p_glGetnUniformivARB( program, location, bufSize, params );
4831 static void WINAPI glGetnUniformuivARB( GLuint program, GLint location, GLsizei bufSize, GLuint* params ) {
4832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4833 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4834 funcs->ext.p_glGetnUniformuivARB( program, location, bufSize, params );
4837 static void WINAPI glGlobalAlphaFactorbSUN( GLbyte factor ) {
4838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4839 TRACE("(%d)\n", factor );
4840 funcs->ext.p_glGlobalAlphaFactorbSUN( factor );
4843 static void WINAPI glGlobalAlphaFactordSUN( GLdouble factor ) {
4844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4845 TRACE("(%f)\n", factor );
4846 funcs->ext.p_glGlobalAlphaFactordSUN( factor );
4849 static void WINAPI glGlobalAlphaFactorfSUN( GLfloat factor ) {
4850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4851 TRACE("(%f)\n", factor );
4852 funcs->ext.p_glGlobalAlphaFactorfSUN( factor );
4855 static void WINAPI glGlobalAlphaFactoriSUN( GLint factor ) {
4856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4857 TRACE("(%d)\n", factor );
4858 funcs->ext.p_glGlobalAlphaFactoriSUN( factor );
4861 static void WINAPI glGlobalAlphaFactorsSUN( GLshort factor ) {
4862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4863 TRACE("(%d)\n", factor );
4864 funcs->ext.p_glGlobalAlphaFactorsSUN( factor );
4867 static void WINAPI glGlobalAlphaFactorubSUN( GLubyte factor ) {
4868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4869 TRACE("(%d)\n", factor );
4870 funcs->ext.p_glGlobalAlphaFactorubSUN( factor );
4873 static void WINAPI glGlobalAlphaFactoruiSUN( GLuint factor ) {
4874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4875 TRACE("(%d)\n", factor );
4876 funcs->ext.p_glGlobalAlphaFactoruiSUN( factor );
4879 static void WINAPI glGlobalAlphaFactorusSUN( GLushort factor ) {
4880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4881 TRACE("(%d)\n", factor );
4882 funcs->ext.p_glGlobalAlphaFactorusSUN( factor );
4885 static void WINAPI glHintPGI( GLenum target, GLint mode ) {
4886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4887 TRACE("(%d, %d)\n", target, mode );
4888 funcs->ext.p_glHintPGI( target, mode );
4891 static void WINAPI glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4893 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4894 funcs->ext.p_glHistogram( target, width, internalformat, sink );
4897 static void WINAPI glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4899 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4900 funcs->ext.p_glHistogramEXT( target, width, internalformat, sink );
4903 static void WINAPI glIglooInterfaceSGIX( GLenum pname, const GLvoid* params ) {
4904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4905 TRACE("(%d, %p)\n", pname, params );
4906 funcs->ext.p_glIglooInterfaceSGIX( pname, params );
4909 static void WINAPI glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
4910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4911 TRACE("(%d, %d, %f)\n", target, pname, param );
4912 funcs->ext.p_glImageTransformParameterfHP( target, pname, param );
4915 static void WINAPI glImageTransformParameterfvHP( GLenum target, GLenum pname, const GLfloat* params ) {
4916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4917 TRACE("(%d, %d, %p)\n", target, pname, params );
4918 funcs->ext.p_glImageTransformParameterfvHP( target, pname, params );
4921 static void WINAPI glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
4922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4923 TRACE("(%d, %d, %d)\n", target, pname, param );
4924 funcs->ext.p_glImageTransformParameteriHP( target, pname, param );
4927 static void WINAPI glImageTransformParameterivHP( GLenum target, GLenum pname, const GLint* params ) {
4928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4929 TRACE("(%d, %d, %p)\n", target, pname, params );
4930 funcs->ext.p_glImageTransformParameterivHP( target, pname, params );
4933 static GLvoid* WINAPI glImportSyncEXT( GLenum external_sync_type, GLintptr external_sync, GLbitfield flags ) {
4934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4935 TRACE("(%d, %ld, %d)\n", external_sync_type, external_sync, flags );
4936 return funcs->ext.p_glImportSyncEXT( external_sync_type, external_sync, flags );
4939 static void WINAPI glIndexFormatNV( GLenum type, GLsizei stride ) {
4940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4941 TRACE("(%d, %d)\n", type, stride );
4942 funcs->ext.p_glIndexFormatNV( type, stride );
4945 static void WINAPI glIndexFuncEXT( GLenum func, GLclampf ref ) {
4946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4947 TRACE("(%d, %f)\n", func, ref );
4948 funcs->ext.p_glIndexFuncEXT( func, ref );
4951 static void WINAPI glIndexMaterialEXT( GLenum face, GLenum mode ) {
4952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4953 TRACE("(%d, %d)\n", face, mode );
4954 funcs->ext.p_glIndexMaterialEXT( face, mode );
4957 static void WINAPI glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
4958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4959 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4960 funcs->ext.p_glIndexPointerEXT( type, stride, count, pointer );
4963 static void WINAPI glIndexPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
4964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4965 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4966 funcs->ext.p_glIndexPointerListIBM( type, stride, pointer, ptrstride );
4969 static void WINAPI glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
4970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4971 TRACE("(%d, %d, %d)\n", res, src, num );
4972 funcs->ext.p_glInsertComponentEXT( res, src, num );
4975 static void WINAPI glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
4976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4977 TRACE("(%d, %p)\n", size, buffer );
4978 funcs->ext.p_glInstrumentsBufferSGIX( size, buffer );
4981 static void WINAPI glInterpolatePathsNV( GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight ) {
4982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4983 TRACE("(%d, %d, %d, %f)\n", resultPath, pathA, pathB, weight );
4984 funcs->ext.p_glInterpolatePathsNV( resultPath, pathA, pathB, weight );
4987 static void WINAPI glInvalidateBufferData( GLuint buffer ) {
4988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4989 TRACE("(%d)\n", buffer );
4990 funcs->ext.p_glInvalidateBufferData( buffer );
4993 static void WINAPI glInvalidateBufferSubData( GLuint buffer, GLintptr offset, GLsizeiptr length ) {
4994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4995 TRACE("(%d, %ld, %ld)\n", buffer, offset, length );
4996 funcs->ext.p_glInvalidateBufferSubData( buffer, offset, length );
4999 static void WINAPI glInvalidateFramebuffer( GLenum target, GLsizei numAttachments, const GLenum* attachments ) {
5000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5001 TRACE("(%d, %d, %p)\n", target, numAttachments, attachments );
5002 funcs->ext.p_glInvalidateFramebuffer( target, numAttachments, attachments );
5005 static void WINAPI glInvalidateSubFramebuffer( GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height ) {
5006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5007 TRACE("(%d, %d, %p, %d, %d, %d, %d)\n", target, numAttachments, attachments, x, y, width, height );
5008 funcs->ext.p_glInvalidateSubFramebuffer( target, numAttachments, attachments, x, y, width, height );
5011 static void WINAPI glInvalidateTexImage( GLuint texture, GLint level ) {
5012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5013 TRACE("(%d, %d)\n", texture, level );
5014 funcs->ext.p_glInvalidateTexImage( texture, level );
5017 static void WINAPI glInvalidateTexSubImage( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth ) {
5018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5019 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, level, xoffset, yoffset, zoffset, width, height, depth );
5020 funcs->ext.p_glInvalidateTexSubImage( texture, level, xoffset, yoffset, zoffset, width, height, depth );
5023 static GLboolean WINAPI glIsAsyncMarkerSGIX( GLuint marker ) {
5024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5025 TRACE("(%d)\n", marker );
5026 return funcs->ext.p_glIsAsyncMarkerSGIX( marker );
5029 static GLboolean WINAPI glIsBuffer( GLuint buffer ) {
5030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5031 TRACE("(%d)\n", buffer );
5032 return funcs->ext.p_glIsBuffer( buffer );
5035 static GLboolean WINAPI glIsBufferARB( GLuint buffer ) {
5036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5037 TRACE("(%d)\n", buffer );
5038 return funcs->ext.p_glIsBufferARB( buffer );
5041 static GLboolean WINAPI glIsBufferResidentNV( GLenum target ) {
5042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5043 TRACE("(%d)\n", target );
5044 return funcs->ext.p_glIsBufferResidentNV( target );
5047 static GLboolean WINAPI glIsEnabledIndexedEXT( GLenum target, GLuint index ) {
5048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5049 TRACE("(%d, %d)\n", target, index );
5050 return funcs->ext.p_glIsEnabledIndexedEXT( target, index );
5053 static GLboolean WINAPI glIsEnabledi( GLenum target, GLuint index ) {
5054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5055 TRACE("(%d, %d)\n", target, index );
5056 return funcs->ext.p_glIsEnabledi( target, index );
5059 static GLboolean WINAPI glIsFenceAPPLE( GLuint fence ) {
5060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5061 TRACE("(%d)\n", fence );
5062 return funcs->ext.p_glIsFenceAPPLE( fence );
5065 static GLboolean WINAPI glIsFenceNV( GLuint fence ) {
5066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5067 TRACE("(%d)\n", fence );
5068 return funcs->ext.p_glIsFenceNV( fence );
5071 static GLboolean WINAPI glIsFramebuffer( GLuint framebuffer ) {
5072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5073 TRACE("(%d)\n", framebuffer );
5074 return funcs->ext.p_glIsFramebuffer( framebuffer );
5077 static GLboolean WINAPI glIsFramebufferEXT( GLuint framebuffer ) {
5078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5079 TRACE("(%d)\n", framebuffer );
5080 return funcs->ext.p_glIsFramebufferEXT( framebuffer );
5083 static GLboolean WINAPI glIsImageHandleResidentNV( UINT64 handle ) {
5084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5085 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5086 return funcs->ext.p_glIsImageHandleResidentNV( handle );
5089 static GLboolean WINAPI glIsNameAMD( GLenum identifier, GLuint name ) {
5090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5091 TRACE("(%d, %d)\n", identifier, name );
5092 return funcs->ext.p_glIsNameAMD( identifier, name );
5095 static GLboolean WINAPI glIsNamedBufferResidentNV( GLuint buffer ) {
5096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5097 TRACE("(%d)\n", buffer );
5098 return funcs->ext.p_glIsNamedBufferResidentNV( buffer );
5101 static GLboolean WINAPI glIsNamedStringARB( GLint namelen, const GLchar* name ) {
5102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5103 TRACE("(%d, %p)\n", namelen, name );
5104 return funcs->ext.p_glIsNamedStringARB( namelen, name );
5107 static GLboolean WINAPI glIsObjectBufferATI( GLuint buffer ) {
5108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5109 TRACE("(%d)\n", buffer );
5110 return funcs->ext.p_glIsObjectBufferATI( buffer );
5113 static GLboolean WINAPI glIsOcclusionQueryNV( GLuint id ) {
5114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5115 TRACE("(%d)\n", id );
5116 return funcs->ext.p_glIsOcclusionQueryNV( id );
5119 static GLboolean WINAPI glIsPathNV( GLuint path ) {
5120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5121 TRACE("(%d)\n", path );
5122 return funcs->ext.p_glIsPathNV( path );
5125 static GLboolean WINAPI glIsPointInFillPathNV( GLuint path, GLuint mask, GLfloat x, GLfloat y ) {
5126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5127 TRACE("(%d, %d, %f, %f)\n", path, mask, x, y );
5128 return funcs->ext.p_glIsPointInFillPathNV( path, mask, x, y );
5131 static GLboolean WINAPI glIsPointInStrokePathNV( GLuint path, GLfloat x, GLfloat y ) {
5132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5133 TRACE("(%d, %f, %f)\n", path, x, y );
5134 return funcs->ext.p_glIsPointInStrokePathNV( path, x, y );
5137 static GLboolean WINAPI glIsProgram( GLuint program ) {
5138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5139 TRACE("(%d)\n", program );
5140 return funcs->ext.p_glIsProgram( program );
5143 static GLboolean WINAPI glIsProgramARB( GLuint program ) {
5144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5145 TRACE("(%d)\n", program );
5146 return funcs->ext.p_glIsProgramARB( program );
5149 static GLboolean WINAPI glIsProgramNV( GLuint id ) {
5150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5151 TRACE("(%d)\n", id );
5152 return funcs->ext.p_glIsProgramNV( id );
5155 static GLboolean WINAPI glIsProgramPipeline( GLuint pipeline ) {
5156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5157 TRACE("(%d)\n", pipeline );
5158 return funcs->ext.p_glIsProgramPipeline( pipeline );
5161 static GLboolean WINAPI glIsQuery( GLuint id ) {
5162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5163 TRACE("(%d)\n", id );
5164 return funcs->ext.p_glIsQuery( id );
5167 static GLboolean WINAPI glIsQueryARB( GLuint id ) {
5168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5169 TRACE("(%d)\n", id );
5170 return funcs->ext.p_glIsQueryARB( id );
5173 static GLboolean WINAPI glIsRenderbuffer( GLuint renderbuffer ) {
5174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5175 TRACE("(%d)\n", renderbuffer );
5176 return funcs->ext.p_glIsRenderbuffer( renderbuffer );
5179 static GLboolean WINAPI glIsRenderbufferEXT( GLuint renderbuffer ) {
5180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5181 TRACE("(%d)\n", renderbuffer );
5182 return funcs->ext.p_glIsRenderbufferEXT( renderbuffer );
5185 static GLboolean WINAPI glIsSampler( GLuint sampler ) {
5186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5187 TRACE("(%d)\n", sampler );
5188 return funcs->ext.p_glIsSampler( sampler );
5191 static GLboolean WINAPI glIsShader( GLuint shader ) {
5192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5193 TRACE("(%d)\n", shader );
5194 return funcs->ext.p_glIsShader( shader );
5197 static GLboolean WINAPI glIsSync( GLvoid* sync ) {
5198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5199 TRACE("(%p)\n", sync );
5200 return funcs->ext.p_glIsSync( sync );
5203 static GLboolean WINAPI glIsTextureEXT( GLuint texture ) {
5204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5205 TRACE("(%d)\n", texture );
5206 return funcs->ext.p_glIsTextureEXT( texture );
5209 static GLboolean WINAPI glIsTextureHandleResidentNV( UINT64 handle ) {
5210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5211 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5212 return funcs->ext.p_glIsTextureHandleResidentNV( handle );
5215 static GLboolean WINAPI glIsTransformFeedback( GLuint id ) {
5216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5217 TRACE("(%d)\n", id );
5218 return funcs->ext.p_glIsTransformFeedback( id );
5221 static GLboolean WINAPI glIsTransformFeedbackNV( GLuint id ) {
5222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5223 TRACE("(%d)\n", id );
5224 return funcs->ext.p_glIsTransformFeedbackNV( id );
5227 static GLboolean WINAPI glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
5228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5229 TRACE("(%d, %d)\n", id, cap );
5230 return funcs->ext.p_glIsVariantEnabledEXT( id, cap );
5233 static GLboolean WINAPI glIsVertexArray( GLuint array ) {
5234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5235 TRACE("(%d)\n", array );
5236 return funcs->ext.p_glIsVertexArray( array );
5239 static GLboolean WINAPI glIsVertexArrayAPPLE( GLuint array ) {
5240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5241 TRACE("(%d)\n", array );
5242 return funcs->ext.p_glIsVertexArrayAPPLE( array );
5245 static GLboolean WINAPI glIsVertexAttribEnabledAPPLE( GLuint index, GLenum pname ) {
5246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5247 TRACE("(%d, %d)\n", index, pname );
5248 return funcs->ext.p_glIsVertexAttribEnabledAPPLE( index, pname );
5251 static void WINAPI glLightEnviSGIX( GLenum pname, GLint param ) {
5252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5253 TRACE("(%d, %d)\n", pname, param );
5254 funcs->ext.p_glLightEnviSGIX( pname, param );
5257 static void WINAPI glLinkProgram( GLuint program ) {
5258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5259 TRACE("(%d)\n", program );
5260 funcs->ext.p_glLinkProgram( program );
5263 static void WINAPI glLinkProgramARB( GLhandleARB programObj ) {
5264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5265 TRACE("(%d)\n", programObj );
5266 funcs->ext.p_glLinkProgramARB( programObj );
5269 static void WINAPI glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
5270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5271 TRACE("(%d, %d, %f)\n", list, pname, param );
5272 funcs->ext.p_glListParameterfSGIX( list, pname, param );
5275 static void WINAPI glListParameterfvSGIX( GLuint list, GLenum pname, const GLfloat* params ) {
5276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5277 TRACE("(%d, %d, %p)\n", list, pname, params );
5278 funcs->ext.p_glListParameterfvSGIX( list, pname, params );
5281 static void WINAPI glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
5282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5283 TRACE("(%d, %d, %d)\n", list, pname, param );
5284 funcs->ext.p_glListParameteriSGIX( list, pname, param );
5287 static void WINAPI glListParameterivSGIX( GLuint list, GLenum pname, const GLint* params ) {
5288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5289 TRACE("(%d, %d, %p)\n", list, pname, params );
5290 funcs->ext.p_glListParameterivSGIX( list, pname, params );
5293 static void WINAPI glLoadIdentityDeformationMapSGIX( GLbitfield mask ) {
5294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5295 TRACE("(%d)\n", mask );
5296 funcs->ext.p_glLoadIdentityDeformationMapSGIX( mask );
5299 static void WINAPI glLoadProgramNV( GLenum target, GLuint id, GLsizei len, const GLubyte* program ) {
5300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5301 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
5302 funcs->ext.p_glLoadProgramNV( target, id, len, program );
5305 static void WINAPI glLoadTransposeMatrixd( const GLdouble* m ) {
5306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5307 TRACE("(%p)\n", m );
5308 funcs->ext.p_glLoadTransposeMatrixd( m );
5311 static void WINAPI glLoadTransposeMatrixdARB( const GLdouble* m ) {
5312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5313 TRACE("(%p)\n", m );
5314 funcs->ext.p_glLoadTransposeMatrixdARB( m );
5317 static void WINAPI glLoadTransposeMatrixf( const GLfloat* m ) {
5318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5319 TRACE("(%p)\n", m );
5320 funcs->ext.p_glLoadTransposeMatrixf( m );
5323 static void WINAPI glLoadTransposeMatrixfARB( const GLfloat* m ) {
5324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5325 TRACE("(%p)\n", m );
5326 funcs->ext.p_glLoadTransposeMatrixfARB( m );
5329 static void WINAPI glLockArraysEXT( GLint first, GLsizei count ) {
5330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5331 TRACE("(%d, %d)\n", first, count );
5332 funcs->ext.p_glLockArraysEXT( first, count );
5335 static void WINAPI glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5337 TRACE("(%d, %f, %f)\n", target, s, t );
5338 funcs->ext.p_glMTexCoord2fSGIS( target, s, t );
5341 static void WINAPI glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5343 TRACE("(%d, %p)\n", target, v );
5344 funcs->ext.p_glMTexCoord2fvSGIS( target, v );
5347 static void WINAPI glMakeBufferNonResidentNV( GLenum target ) {
5348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5349 TRACE("(%d)\n", target );
5350 funcs->ext.p_glMakeBufferNonResidentNV( target );
5353 static void WINAPI glMakeBufferResidentNV( GLenum target, GLenum access ) {
5354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5355 TRACE("(%d, %d)\n", target, access );
5356 funcs->ext.p_glMakeBufferResidentNV( target, access );
5359 static void WINAPI glMakeImageHandleNonResidentNV( UINT64 handle ) {
5360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5361 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5362 funcs->ext.p_glMakeImageHandleNonResidentNV( handle );
5365 static void WINAPI glMakeImageHandleResidentNV( UINT64 handle, GLenum access ) {
5366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5367 TRACE("(%s, %d)\n", wine_dbgstr_longlong(handle), access );
5368 funcs->ext.p_glMakeImageHandleResidentNV( handle, access );
5371 static void WINAPI glMakeNamedBufferNonResidentNV( GLuint buffer ) {
5372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5373 TRACE("(%d)\n", buffer );
5374 funcs->ext.p_glMakeNamedBufferNonResidentNV( buffer );
5377 static void WINAPI glMakeNamedBufferResidentNV( GLuint buffer, GLenum access ) {
5378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5379 TRACE("(%d, %d)\n", buffer, access );
5380 funcs->ext.p_glMakeNamedBufferResidentNV( buffer, access );
5383 static void WINAPI glMakeTextureHandleNonResidentNV( UINT64 handle ) {
5384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5385 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5386 funcs->ext.p_glMakeTextureHandleNonResidentNV( handle );
5389 static void WINAPI glMakeTextureHandleResidentNV( UINT64 handle ) {
5390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5391 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5392 funcs->ext.p_glMakeTextureHandleResidentNV( handle );
5395 static GLvoid* WINAPI glMapBuffer( GLenum target, GLenum access ) {
5396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5397 TRACE("(%d, %d)\n", target, access );
5398 return funcs->ext.p_glMapBuffer( target, access );
5401 static GLvoid* WINAPI glMapBufferARB( GLenum target, GLenum access ) {
5402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5403 TRACE("(%d, %d)\n", target, access );
5404 return funcs->ext.p_glMapBufferARB( target, access );
5407 static GLvoid* WINAPI glMapBufferRange( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) {
5408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5409 TRACE("(%d, %ld, %ld, %d)\n", target, offset, length, access );
5410 return funcs->ext.p_glMapBufferRange( target, offset, length, access );
5413 static void WINAPI glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid* points ) {
5414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5415 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
5416 funcs->ext.p_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
5419 static GLvoid* WINAPI glMapNamedBufferEXT( GLuint buffer, GLenum access ) {
5420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5421 TRACE("(%d, %d)\n", buffer, access );
5422 return funcs->ext.p_glMapNamedBufferEXT( buffer, access );
5425 static GLvoid* WINAPI glMapNamedBufferRangeEXT( GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access ) {
5426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5427 TRACE("(%d, %ld, %ld, %d)\n", buffer, offset, length, access );
5428 return funcs->ext.p_glMapNamedBufferRangeEXT( buffer, offset, length, access );
5431 static GLvoid* WINAPI glMapObjectBufferATI( GLuint buffer ) {
5432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5433 TRACE("(%d)\n", buffer );
5434 return funcs->ext.p_glMapObjectBufferATI( buffer );
5437 static void WINAPI glMapParameterfvNV( GLenum target, GLenum pname, const GLfloat* params ) {
5438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5439 TRACE("(%d, %d, %p)\n", target, pname, params );
5440 funcs->ext.p_glMapParameterfvNV( target, pname, params );
5443 static void WINAPI glMapParameterivNV( GLenum target, GLenum pname, const GLint* params ) {
5444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5445 TRACE("(%d, %d, %p)\n", target, pname, params );
5446 funcs->ext.p_glMapParameterivNV( target, pname, params );
5449 static void WINAPI glMapVertexAttrib1dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points ) {
5450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5451 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
5452 funcs->ext.p_glMapVertexAttrib1dAPPLE( index, size, u1, u2, stride, order, points );
5455 static void WINAPI glMapVertexAttrib1fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points ) {
5456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5457 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
5458 funcs->ext.p_glMapVertexAttrib1fAPPLE( index, size, u1, u2, stride, order, points );
5461 static void WINAPI glMapVertexAttrib2dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points ) {
5462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5463 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5464 funcs->ext.p_glMapVertexAttrib2dAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5467 static void WINAPI glMapVertexAttrib2fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points ) {
5468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5469 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5470 funcs->ext.p_glMapVertexAttrib2fAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5473 static void WINAPI glMatrixFrustumEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
5474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5475 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
5476 funcs->ext.p_glMatrixFrustumEXT( mode, left, right, bottom, top, zNear, zFar );
5479 static void WINAPI glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
5480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5481 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5482 funcs->ext.p_glMatrixIndexPointerARB( size, type, stride, pointer );
5485 static void WINAPI glMatrixIndexubvARB( GLint size, const GLubyte* indices ) {
5486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5487 TRACE("(%d, %p)\n", size, indices );
5488 funcs->ext.p_glMatrixIndexubvARB( size, indices );
5491 static void WINAPI glMatrixIndexuivARB( GLint size, const GLuint* indices ) {
5492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5493 TRACE("(%d, %p)\n", size, indices );
5494 funcs->ext.p_glMatrixIndexuivARB( size, indices );
5497 static void WINAPI glMatrixIndexusvARB( GLint size, const GLushort* indices ) {
5498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5499 TRACE("(%d, %p)\n", size, indices );
5500 funcs->ext.p_glMatrixIndexusvARB( size, indices );
5503 static void WINAPI glMatrixLoadIdentityEXT( GLenum mode ) {
5504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5505 TRACE("(%d)\n", mode );
5506 funcs->ext.p_glMatrixLoadIdentityEXT( mode );
5509 static void WINAPI glMatrixLoadTransposedEXT( GLenum mode, const GLdouble* m ) {
5510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5511 TRACE("(%d, %p)\n", mode, m );
5512 funcs->ext.p_glMatrixLoadTransposedEXT( mode, m );
5515 static void WINAPI glMatrixLoadTransposefEXT( GLenum mode, const GLfloat* m ) {
5516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5517 TRACE("(%d, %p)\n", mode, m );
5518 funcs->ext.p_glMatrixLoadTransposefEXT( mode, m );
5521 static void WINAPI glMatrixLoaddEXT( GLenum mode, const GLdouble* m ) {
5522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5523 TRACE("(%d, %p)\n", mode, m );
5524 funcs->ext.p_glMatrixLoaddEXT( mode, m );
5527 static void WINAPI glMatrixLoadfEXT( GLenum mode, const GLfloat* m ) {
5528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5529 TRACE("(%d, %p)\n", mode, m );
5530 funcs->ext.p_glMatrixLoadfEXT( mode, m );
5533 static void WINAPI glMatrixMultTransposedEXT( GLenum mode, const GLdouble* m ) {
5534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5535 TRACE("(%d, %p)\n", mode, m );
5536 funcs->ext.p_glMatrixMultTransposedEXT( mode, m );
5539 static void WINAPI glMatrixMultTransposefEXT( GLenum mode, const GLfloat* m ) {
5540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5541 TRACE("(%d, %p)\n", mode, m );
5542 funcs->ext.p_glMatrixMultTransposefEXT( mode, m );
5545 static void WINAPI glMatrixMultdEXT( GLenum mode, const GLdouble* m ) {
5546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5547 TRACE("(%d, %p)\n", mode, m );
5548 funcs->ext.p_glMatrixMultdEXT( mode, m );
5551 static void WINAPI glMatrixMultfEXT( GLenum mode, const GLfloat* m ) {
5552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5553 TRACE("(%d, %p)\n", mode, m );
5554 funcs->ext.p_glMatrixMultfEXT( mode, m );
5557 static void WINAPI glMatrixOrthoEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
5558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5559 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
5560 funcs->ext.p_glMatrixOrthoEXT( mode, left, right, bottom, top, zNear, zFar );
5563 static void WINAPI glMatrixPopEXT( GLenum mode ) {
5564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5565 TRACE("(%d)\n", mode );
5566 funcs->ext.p_glMatrixPopEXT( mode );
5569 static void WINAPI glMatrixPushEXT( GLenum mode ) {
5570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5571 TRACE("(%d)\n", mode );
5572 funcs->ext.p_glMatrixPushEXT( mode );
5575 static void WINAPI glMatrixRotatedEXT( GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) {
5576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5577 TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z );
5578 funcs->ext.p_glMatrixRotatedEXT( mode, angle, x, y, z );
5581 static void WINAPI glMatrixRotatefEXT( GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) {
5582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5583 TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z );
5584 funcs->ext.p_glMatrixRotatefEXT( mode, angle, x, y, z );
5587 static void WINAPI glMatrixScaledEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) {
5588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5589 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5590 funcs->ext.p_glMatrixScaledEXT( mode, x, y, z );
5593 static void WINAPI glMatrixScalefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) {
5594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5595 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5596 funcs->ext.p_glMatrixScalefEXT( mode, x, y, z );
5599 static void WINAPI glMatrixTranslatedEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) {
5600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5601 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5602 funcs->ext.p_glMatrixTranslatedEXT( mode, x, y, z );
5605 static void WINAPI glMatrixTranslatefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) {
5606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5607 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5608 funcs->ext.p_glMatrixTranslatefEXT( mode, x, y, z );
5611 static void WINAPI glMemoryBarrier( GLbitfield barriers ) {
5612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5613 TRACE("(%d)\n", barriers );
5614 funcs->ext.p_glMemoryBarrier( barriers );
5617 static void WINAPI glMemoryBarrierEXT( GLbitfield barriers ) {
5618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5619 TRACE("(%d)\n", barriers );
5620 funcs->ext.p_glMemoryBarrierEXT( barriers );
5623 static void WINAPI glMinSampleShading( GLfloat value ) {
5624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5625 TRACE("(%f)\n", value );
5626 funcs->ext.p_glMinSampleShading( value );
5629 static void WINAPI glMinSampleShadingARB( GLfloat value ) {
5630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5631 TRACE("(%f)\n", value );
5632 funcs->ext.p_glMinSampleShadingARB( value );
5635 static void WINAPI glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) {
5636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5637 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5638 funcs->ext.p_glMinmax( target, internalformat, sink );
5641 static void WINAPI glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
5642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5643 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5644 funcs->ext.p_glMinmaxEXT( target, internalformat, sink );
5647 static void WINAPI glMultTransposeMatrixd( const GLdouble* m ) {
5648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5649 TRACE("(%p)\n", m );
5650 funcs->ext.p_glMultTransposeMatrixd( m );
5653 static void WINAPI glMultTransposeMatrixdARB( const GLdouble* m ) {
5654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5655 TRACE("(%p)\n", m );
5656 funcs->ext.p_glMultTransposeMatrixdARB( m );
5659 static void WINAPI glMultTransposeMatrixf( const GLfloat* m ) {
5660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5661 TRACE("(%p)\n", m );
5662 funcs->ext.p_glMultTransposeMatrixf( m );
5665 static void WINAPI glMultTransposeMatrixfARB( const GLfloat* m ) {
5666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5667 TRACE("(%p)\n", m );
5668 funcs->ext.p_glMultTransposeMatrixfARB( m );
5671 static void WINAPI glMultiDrawArrays( GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount ) {
5672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5673 TRACE("(%d, %p, %p, %d)\n", mode, first, count, drawcount );
5674 funcs->ext.p_glMultiDrawArrays( mode, first, count, drawcount );
5677 static void WINAPI glMultiDrawArraysEXT( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5679 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5680 funcs->ext.p_glMultiDrawArraysEXT( mode, first, count, primcount );
5683 static void WINAPI glMultiDrawArraysIndirect( GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride ) {
5684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5685 TRACE("(%d, %p, %d, %d)\n", mode, indirect, drawcount, stride );
5686 funcs->ext.p_glMultiDrawArraysIndirect( mode, indirect, drawcount, stride );
5689 static void WINAPI glMultiDrawArraysIndirectAMD( GLenum mode, const GLvoid* indirect, GLsizei primcount, GLsizei stride ) {
5690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5691 TRACE("(%d, %p, %d, %d)\n", mode, indirect, primcount, stride );
5692 funcs->ext.p_glMultiDrawArraysIndirectAMD( mode, indirect, primcount, stride );
5695 static void WINAPI glMultiDrawElementArrayAPPLE( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5697 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5698 funcs->ext.p_glMultiDrawElementArrayAPPLE( mode, first, count, primcount );
5701 static void WINAPI glMultiDrawElements( GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei drawcount ) {
5702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5703 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, drawcount );
5704 funcs->ext.p_glMultiDrawElements( mode, count, type, indices, drawcount );
5707 static void WINAPI glMultiDrawElementsBaseVertex( GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei drawcount, const GLint* basevertex ) {
5708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5709 TRACE("(%d, %p, %d, %p, %d, %p)\n", mode, count, type, indices, drawcount, basevertex );
5710 funcs->ext.p_glMultiDrawElementsBaseVertex( mode, count, type, indices, drawcount, basevertex );
5713 static void WINAPI glMultiDrawElementsEXT( GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount ) {
5714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5715 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5716 funcs->ext.p_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
5719 static void WINAPI glMultiDrawElementsIndirect( GLenum mode, GLenum type, const void* indirect, GLsizei drawcount, GLsizei stride ) {
5720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5721 TRACE("(%d, %d, %p, %d, %d)\n", mode, type, indirect, drawcount, stride );
5722 funcs->ext.p_glMultiDrawElementsIndirect( mode, type, indirect, drawcount, stride );
5725 static void WINAPI glMultiDrawElementsIndirectAMD( GLenum mode, GLenum type, const GLvoid* indirect, GLsizei primcount, GLsizei stride ) {
5726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5727 TRACE("(%d, %d, %p, %d, %d)\n", mode, type, indirect, primcount, stride );
5728 funcs->ext.p_glMultiDrawElementsIndirectAMD( mode, type, indirect, primcount, stride );
5731 static void WINAPI glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5733 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount );
5734 funcs->ext.p_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount );
5737 static void WINAPI glMultiModeDrawArraysIBM( const GLenum* mode, const GLint* first, const GLsizei* count, GLsizei primcount, GLint modestride ) {
5738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5739 TRACE("(%p, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
5740 funcs->ext.p_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
5743 static void WINAPI glMultiModeDrawElementsIBM( const GLenum* mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount, GLint modestride ) {
5744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5745 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
5746 funcs->ext.p_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
5749 static void WINAPI glMultiTexBufferEXT( GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer ) {
5750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5751 TRACE("(%d, %d, %d, %d)\n", texunit, target, internalformat, buffer );
5752 funcs->ext.p_glMultiTexBufferEXT( texunit, target, internalformat, buffer );
5755 static void WINAPI glMultiTexCoord1d( GLenum target, GLdouble s ) {
5756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5757 TRACE("(%d, %f)\n", target, s );
5758 funcs->ext.p_glMultiTexCoord1d( target, s );
5761 static void WINAPI glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
5762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5763 TRACE("(%d, %f)\n", target, s );
5764 funcs->ext.p_glMultiTexCoord1dARB( target, s );
5767 static void WINAPI glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
5768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5769 TRACE("(%d, %f)\n", target, s );
5770 funcs->ext.p_glMultiTexCoord1dSGIS( target, s );
5773 static void WINAPI glMultiTexCoord1dv( GLenum target, const GLdouble* v ) {
5774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5775 TRACE("(%d, %p)\n", target, v );
5776 funcs->ext.p_glMultiTexCoord1dv( target, v );
5779 static void WINAPI glMultiTexCoord1dvARB( GLenum target, const GLdouble* v ) {
5780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5781 TRACE("(%d, %p)\n", target, v );
5782 funcs->ext.p_glMultiTexCoord1dvARB( target, v );
5785 static void WINAPI glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
5786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5787 TRACE("(%d, %p)\n", target, v );
5788 funcs->ext.p_glMultiTexCoord1dvSGIS( target, v );
5791 static void WINAPI glMultiTexCoord1f( GLenum target, GLfloat s ) {
5792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5793 TRACE("(%d, %f)\n", target, s );
5794 funcs->ext.p_glMultiTexCoord1f( target, s );
5797 static void WINAPI glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
5798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5799 TRACE("(%d, %f)\n", target, s );
5800 funcs->ext.p_glMultiTexCoord1fARB( target, s );
5803 static void WINAPI glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
5804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5805 TRACE("(%d, %f)\n", target, s );
5806 funcs->ext.p_glMultiTexCoord1fSGIS( target, s );
5809 static void WINAPI glMultiTexCoord1fv( GLenum target, const GLfloat* v ) {
5810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5811 TRACE("(%d, %p)\n", target, v );
5812 funcs->ext.p_glMultiTexCoord1fv( target, v );
5815 static void WINAPI glMultiTexCoord1fvARB( GLenum target, const GLfloat* v ) {
5816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5817 TRACE("(%d, %p)\n", target, v );
5818 funcs->ext.p_glMultiTexCoord1fvARB( target, v );
5821 static void WINAPI glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
5822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5823 TRACE("(%d, %p)\n", target, v );
5824 funcs->ext.p_glMultiTexCoord1fvSGIS( target, v );
5827 static void WINAPI glMultiTexCoord1hNV( GLenum target, GLhalfNV s ) {
5828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5829 TRACE("(%d, %d)\n", target, s );
5830 funcs->ext.p_glMultiTexCoord1hNV( target, s );
5833 static void WINAPI glMultiTexCoord1hvNV( GLenum target, const GLhalfNV* v ) {
5834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5835 TRACE("(%d, %p)\n", target, v );
5836 funcs->ext.p_glMultiTexCoord1hvNV( target, v );
5839 static void WINAPI glMultiTexCoord1i( GLenum target, GLint s ) {
5840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5841 TRACE("(%d, %d)\n", target, s );
5842 funcs->ext.p_glMultiTexCoord1i( target, s );
5845 static void WINAPI glMultiTexCoord1iARB( GLenum target, GLint s ) {
5846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5847 TRACE("(%d, %d)\n", target, s );
5848 funcs->ext.p_glMultiTexCoord1iARB( target, s );
5851 static void WINAPI glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
5852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5853 TRACE("(%d, %d)\n", target, s );
5854 funcs->ext.p_glMultiTexCoord1iSGIS( target, s );
5857 static void WINAPI glMultiTexCoord1iv( GLenum target, const GLint* v ) {
5858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5859 TRACE("(%d, %p)\n", target, v );
5860 funcs->ext.p_glMultiTexCoord1iv( target, v );
5863 static void WINAPI glMultiTexCoord1ivARB( GLenum target, const GLint* v ) {
5864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5865 TRACE("(%d, %p)\n", target, v );
5866 funcs->ext.p_glMultiTexCoord1ivARB( target, v );
5869 static void WINAPI glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
5870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5871 TRACE("(%d, %p)\n", target, v );
5872 funcs->ext.p_glMultiTexCoord1ivSGIS( target, v );
5875 static void WINAPI glMultiTexCoord1s( GLenum target, GLshort s ) {
5876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5877 TRACE("(%d, %d)\n", target, s );
5878 funcs->ext.p_glMultiTexCoord1s( target, s );
5881 static void WINAPI glMultiTexCoord1sARB( GLenum target, GLshort s ) {
5882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5883 TRACE("(%d, %d)\n", target, s );
5884 funcs->ext.p_glMultiTexCoord1sARB( target, s );
5887 static void WINAPI glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
5888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5889 TRACE("(%d, %d)\n", target, s );
5890 funcs->ext.p_glMultiTexCoord1sSGIS( target, s );
5893 static void WINAPI glMultiTexCoord1sv( GLenum target, const GLshort* v ) {
5894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5895 TRACE("(%d, %p)\n", target, v );
5896 funcs->ext.p_glMultiTexCoord1sv( target, v );
5899 static void WINAPI glMultiTexCoord1svARB( GLenum target, const GLshort* v ) {
5900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5901 TRACE("(%d, %p)\n", target, v );
5902 funcs->ext.p_glMultiTexCoord1svARB( target, v );
5905 static void WINAPI glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
5906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5907 TRACE("(%d, %p)\n", target, v );
5908 funcs->ext.p_glMultiTexCoord1svSGIS( target, v );
5911 static void WINAPI glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
5912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5913 TRACE("(%d, %f, %f)\n", target, s, t );
5914 funcs->ext.p_glMultiTexCoord2d( target, s, t );
5917 static void WINAPI glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
5918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5919 TRACE("(%d, %f, %f)\n", target, s, t );
5920 funcs->ext.p_glMultiTexCoord2dARB( target, s, t );
5923 static void WINAPI glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
5924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5925 TRACE("(%d, %f, %f)\n", target, s, t );
5926 funcs->ext.p_glMultiTexCoord2dSGIS( target, s, t );
5929 static void WINAPI glMultiTexCoord2dv( GLenum target, const GLdouble* v ) {
5930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5931 TRACE("(%d, %p)\n", target, v );
5932 funcs->ext.p_glMultiTexCoord2dv( target, v );
5935 static void WINAPI glMultiTexCoord2dvARB( GLenum target, const GLdouble* v ) {
5936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5937 TRACE("(%d, %p)\n", target, v );
5938 funcs->ext.p_glMultiTexCoord2dvARB( target, v );
5941 static void WINAPI glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
5942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5943 TRACE("(%d, %p)\n", target, v );
5944 funcs->ext.p_glMultiTexCoord2dvSGIS( target, v );
5947 static void WINAPI glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
5948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5949 TRACE("(%d, %f, %f)\n", target, s, t );
5950 funcs->ext.p_glMultiTexCoord2f( target, s, t );
5953 static void WINAPI glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
5954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5955 TRACE("(%d, %f, %f)\n", target, s, t );
5956 funcs->ext.p_glMultiTexCoord2fARB( target, s, t );
5959 static void WINAPI glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5961 TRACE("(%d, %f, %f)\n", target, s, t );
5962 funcs->ext.p_glMultiTexCoord2fSGIS( target, s, t );
5965 static void WINAPI glMultiTexCoord2fv( GLenum target, const GLfloat* v ) {
5966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5967 TRACE("(%d, %p)\n", target, v );
5968 funcs->ext.p_glMultiTexCoord2fv( target, v );
5971 static void WINAPI glMultiTexCoord2fvARB( GLenum target, const GLfloat* v ) {
5972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5973 TRACE("(%d, %p)\n", target, v );
5974 funcs->ext.p_glMultiTexCoord2fvARB( target, v );
5977 static void WINAPI glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5979 TRACE("(%d, %p)\n", target, v );
5980 funcs->ext.p_glMultiTexCoord2fvSGIS( target, v );
5983 static void WINAPI glMultiTexCoord2hNV( GLenum target, GLhalfNV s, GLhalfNV t ) {
5984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5985 TRACE("(%d, %d, %d)\n", target, s, t );
5986 funcs->ext.p_glMultiTexCoord2hNV( target, s, t );
5989 static void WINAPI glMultiTexCoord2hvNV( GLenum target, const GLhalfNV* v ) {
5990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5991 TRACE("(%d, %p)\n", target, v );
5992 funcs->ext.p_glMultiTexCoord2hvNV( target, v );
5995 static void WINAPI glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
5996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5997 TRACE("(%d, %d, %d)\n", target, s, t );
5998 funcs->ext.p_glMultiTexCoord2i( target, s, t );
6001 static void WINAPI glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
6002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6003 TRACE("(%d, %d, %d)\n", target, s, t );
6004 funcs->ext.p_glMultiTexCoord2iARB( target, s, t );
6007 static void WINAPI glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
6008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6009 TRACE("(%d, %d, %d)\n", target, s, t );
6010 funcs->ext.p_glMultiTexCoord2iSGIS( target, s, t );
6013 static void WINAPI glMultiTexCoord2iv( GLenum target, const GLint* v ) {
6014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6015 TRACE("(%d, %p)\n", target, v );
6016 funcs->ext.p_glMultiTexCoord2iv( target, v );
6019 static void WINAPI glMultiTexCoord2ivARB( GLenum target, const GLint* v ) {
6020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6021 TRACE("(%d, %p)\n", target, v );
6022 funcs->ext.p_glMultiTexCoord2ivARB( target, v );
6025 static void WINAPI glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
6026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6027 TRACE("(%d, %p)\n", target, v );
6028 funcs->ext.p_glMultiTexCoord2ivSGIS( target, v );
6031 static void WINAPI glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
6032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6033 TRACE("(%d, %d, %d)\n", target, s, t );
6034 funcs->ext.p_glMultiTexCoord2s( target, s, t );
6037 static void WINAPI glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
6038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6039 TRACE("(%d, %d, %d)\n", target, s, t );
6040 funcs->ext.p_glMultiTexCoord2sARB( target, s, t );
6043 static void WINAPI glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
6044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6045 TRACE("(%d, %d, %d)\n", target, s, t );
6046 funcs->ext.p_glMultiTexCoord2sSGIS( target, s, t );
6049 static void WINAPI glMultiTexCoord2sv( GLenum target, const GLshort* v ) {
6050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6051 TRACE("(%d, %p)\n", target, v );
6052 funcs->ext.p_glMultiTexCoord2sv( target, v );
6055 static void WINAPI glMultiTexCoord2svARB( GLenum target, const GLshort* v ) {
6056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6057 TRACE("(%d, %p)\n", target, v );
6058 funcs->ext.p_glMultiTexCoord2svARB( target, v );
6061 static void WINAPI glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
6062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6063 TRACE("(%d, %p)\n", target, v );
6064 funcs->ext.p_glMultiTexCoord2svSGIS( target, v );
6067 static void WINAPI glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6069 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6070 funcs->ext.p_glMultiTexCoord3d( target, s, t, r );
6073 static void WINAPI glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6075 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6076 funcs->ext.p_glMultiTexCoord3dARB( target, s, t, r );
6079 static void WINAPI glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6081 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6082 funcs->ext.p_glMultiTexCoord3dSGIS( target, s, t, r );
6085 static void WINAPI glMultiTexCoord3dv( GLenum target, const GLdouble* v ) {
6086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6087 TRACE("(%d, %p)\n", target, v );
6088 funcs->ext.p_glMultiTexCoord3dv( target, v );
6091 static void WINAPI glMultiTexCoord3dvARB( GLenum target, const GLdouble* v ) {
6092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6093 TRACE("(%d, %p)\n", target, v );
6094 funcs->ext.p_glMultiTexCoord3dvARB( target, v );
6097 static void WINAPI glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
6098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6099 TRACE("(%d, %p)\n", target, v );
6100 funcs->ext.p_glMultiTexCoord3dvSGIS( target, v );
6103 static void WINAPI glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6105 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6106 funcs->ext.p_glMultiTexCoord3f( target, s, t, r );
6109 static void WINAPI glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6111 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6112 funcs->ext.p_glMultiTexCoord3fARB( target, s, t, r );
6115 static void WINAPI glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6117 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6118 funcs->ext.p_glMultiTexCoord3fSGIS( target, s, t, r );
6121 static void WINAPI glMultiTexCoord3fv( GLenum target, const GLfloat* v ) {
6122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6123 TRACE("(%d, %p)\n", target, v );
6124 funcs->ext.p_glMultiTexCoord3fv( target, v );
6127 static void WINAPI glMultiTexCoord3fvARB( GLenum target, const GLfloat* v ) {
6128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6129 TRACE("(%d, %p)\n", target, v );
6130 funcs->ext.p_glMultiTexCoord3fvARB( target, v );
6133 static void WINAPI glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
6134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6135 TRACE("(%d, %p)\n", target, v );
6136 funcs->ext.p_glMultiTexCoord3fvSGIS( target, v );
6139 static void WINAPI glMultiTexCoord3hNV( GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r ) {
6140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6141 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6142 funcs->ext.p_glMultiTexCoord3hNV( target, s, t, r );
6145 static void WINAPI glMultiTexCoord3hvNV( GLenum target, const GLhalfNV* v ) {
6146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6147 TRACE("(%d, %p)\n", target, v );
6148 funcs->ext.p_glMultiTexCoord3hvNV( target, v );
6151 static void WINAPI glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
6152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6153 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6154 funcs->ext.p_glMultiTexCoord3i( target, s, t, r );
6157 static void WINAPI glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
6158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6159 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6160 funcs->ext.p_glMultiTexCoord3iARB( target, s, t, r );
6163 static void WINAPI glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
6164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6165 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6166 funcs->ext.p_glMultiTexCoord3iSGIS( target, s, t, r );
6169 static void WINAPI glMultiTexCoord3iv( GLenum target, const GLint* v ) {
6170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6171 TRACE("(%d, %p)\n", target, v );
6172 funcs->ext.p_glMultiTexCoord3iv( target, v );
6175 static void WINAPI glMultiTexCoord3ivARB( GLenum target, const GLint* v ) {
6176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6177 TRACE("(%d, %p)\n", target, v );
6178 funcs->ext.p_glMultiTexCoord3ivARB( target, v );
6181 static void WINAPI glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
6182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6183 TRACE("(%d, %p)\n", target, v );
6184 funcs->ext.p_glMultiTexCoord3ivSGIS( target, v );
6187 static void WINAPI glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
6188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6189 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6190 funcs->ext.p_glMultiTexCoord3s( target, s, t, r );
6193 static void WINAPI glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
6194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6195 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6196 funcs->ext.p_glMultiTexCoord3sARB( target, s, t, r );
6199 static void WINAPI glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
6200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6201 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6202 funcs->ext.p_glMultiTexCoord3sSGIS( target, s, t, r );
6205 static void WINAPI glMultiTexCoord3sv( GLenum target, const GLshort* v ) {
6206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6207 TRACE("(%d, %p)\n", target, v );
6208 funcs->ext.p_glMultiTexCoord3sv( target, v );
6211 static void WINAPI glMultiTexCoord3svARB( GLenum target, const GLshort* v ) {
6212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6213 TRACE("(%d, %p)\n", target, v );
6214 funcs->ext.p_glMultiTexCoord3svARB( target, v );
6217 static void WINAPI glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
6218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6219 TRACE("(%d, %p)\n", target, v );
6220 funcs->ext.p_glMultiTexCoord3svSGIS( target, v );
6223 static void WINAPI glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6225 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6226 funcs->ext.p_glMultiTexCoord4d( target, s, t, r, q );
6229 static void WINAPI glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6231 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6232 funcs->ext.p_glMultiTexCoord4dARB( target, s, t, r, q );
6235 static void WINAPI glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6237 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6238 funcs->ext.p_glMultiTexCoord4dSGIS( target, s, t, r, q );
6241 static void WINAPI glMultiTexCoord4dv( GLenum target, const GLdouble* v ) {
6242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6243 TRACE("(%d, %p)\n", target, v );
6244 funcs->ext.p_glMultiTexCoord4dv( target, v );
6247 static void WINAPI glMultiTexCoord4dvARB( GLenum target, const GLdouble* v ) {
6248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6249 TRACE("(%d, %p)\n", target, v );
6250 funcs->ext.p_glMultiTexCoord4dvARB( target, v );
6253 static void WINAPI glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
6254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6255 TRACE("(%d, %p)\n", target, v );
6256 funcs->ext.p_glMultiTexCoord4dvSGIS( target, v );
6259 static void WINAPI glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6261 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6262 funcs->ext.p_glMultiTexCoord4f( target, s, t, r, q );
6265 static void WINAPI glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6267 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6268 funcs->ext.p_glMultiTexCoord4fARB( target, s, t, r, q );
6271 static void WINAPI glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6273 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6274 funcs->ext.p_glMultiTexCoord4fSGIS( target, s, t, r, q );
6277 static void WINAPI glMultiTexCoord4fv( GLenum target, const GLfloat* v ) {
6278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6279 TRACE("(%d, %p)\n", target, v );
6280 funcs->ext.p_glMultiTexCoord4fv( target, v );
6283 static void WINAPI glMultiTexCoord4fvARB( GLenum target, const GLfloat* v ) {
6284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6285 TRACE("(%d, %p)\n", target, v );
6286 funcs->ext.p_glMultiTexCoord4fvARB( target, v );
6289 static void WINAPI glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
6290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6291 TRACE("(%d, %p)\n", target, v );
6292 funcs->ext.p_glMultiTexCoord4fvSGIS( target, v );
6295 static void WINAPI glMultiTexCoord4hNV( GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q ) {
6296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6297 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6298 funcs->ext.p_glMultiTexCoord4hNV( target, s, t, r, q );
6301 static void WINAPI glMultiTexCoord4hvNV( GLenum target, const GLhalfNV* v ) {
6302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6303 TRACE("(%d, %p)\n", target, v );
6304 funcs->ext.p_glMultiTexCoord4hvNV( target, v );
6307 static void WINAPI glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6309 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6310 funcs->ext.p_glMultiTexCoord4i( target, s, t, r, q );
6313 static void WINAPI glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6315 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6316 funcs->ext.p_glMultiTexCoord4iARB( target, s, t, r, q );
6319 static void WINAPI glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6321 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6322 funcs->ext.p_glMultiTexCoord4iSGIS( target, s, t, r, q );
6325 static void WINAPI glMultiTexCoord4iv( GLenum target, const GLint* v ) {
6326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6327 TRACE("(%d, %p)\n", target, v );
6328 funcs->ext.p_glMultiTexCoord4iv( target, v );
6331 static void WINAPI glMultiTexCoord4ivARB( GLenum target, const GLint* v ) {
6332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6333 TRACE("(%d, %p)\n", target, v );
6334 funcs->ext.p_glMultiTexCoord4ivARB( target, v );
6337 static void WINAPI glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
6338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6339 TRACE("(%d, %p)\n", target, v );
6340 funcs->ext.p_glMultiTexCoord4ivSGIS( target, v );
6343 static void WINAPI glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6345 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6346 funcs->ext.p_glMultiTexCoord4s( target, s, t, r, q );
6349 static void WINAPI glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6351 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6352 funcs->ext.p_glMultiTexCoord4sARB( target, s, t, r, q );
6355 static void WINAPI glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6357 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6358 funcs->ext.p_glMultiTexCoord4sSGIS( target, s, t, r, q );
6361 static void WINAPI glMultiTexCoord4sv( GLenum target, const GLshort* v ) {
6362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6363 TRACE("(%d, %p)\n", target, v );
6364 funcs->ext.p_glMultiTexCoord4sv( target, v );
6367 static void WINAPI glMultiTexCoord4svARB( GLenum target, const GLshort* v ) {
6368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6369 TRACE("(%d, %p)\n", target, v );
6370 funcs->ext.p_glMultiTexCoord4svARB( target, v );
6373 static void WINAPI glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
6374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6375 TRACE("(%d, %p)\n", target, v );
6376 funcs->ext.p_glMultiTexCoord4svSGIS( target, v );
6379 static void WINAPI glMultiTexCoordP1ui( GLenum texture, GLenum type, GLuint coords ) {
6380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6381 TRACE("(%d, %d, %d)\n", texture, type, coords );
6382 funcs->ext.p_glMultiTexCoordP1ui( texture, type, coords );
6385 static void WINAPI glMultiTexCoordP1uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6387 TRACE("(%d, %d, %p)\n", texture, type, coords );
6388 funcs->ext.p_glMultiTexCoordP1uiv( texture, type, coords );
6391 static void WINAPI glMultiTexCoordP2ui( GLenum texture, GLenum type, GLuint coords ) {
6392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6393 TRACE("(%d, %d, %d)\n", texture, type, coords );
6394 funcs->ext.p_glMultiTexCoordP2ui( texture, type, coords );
6397 static void WINAPI glMultiTexCoordP2uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6399 TRACE("(%d, %d, %p)\n", texture, type, coords );
6400 funcs->ext.p_glMultiTexCoordP2uiv( texture, type, coords );
6403 static void WINAPI glMultiTexCoordP3ui( GLenum texture, GLenum type, GLuint coords ) {
6404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6405 TRACE("(%d, %d, %d)\n", texture, type, coords );
6406 funcs->ext.p_glMultiTexCoordP3ui( texture, type, coords );
6409 static void WINAPI glMultiTexCoordP3uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6411 TRACE("(%d, %d, %p)\n", texture, type, coords );
6412 funcs->ext.p_glMultiTexCoordP3uiv( texture, type, coords );
6415 static void WINAPI glMultiTexCoordP4ui( GLenum texture, GLenum type, GLuint coords ) {
6416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6417 TRACE("(%d, %d, %d)\n", texture, type, coords );
6418 funcs->ext.p_glMultiTexCoordP4ui( texture, type, coords );
6421 static void WINAPI glMultiTexCoordP4uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6423 TRACE("(%d, %d, %p)\n", texture, type, coords );
6424 funcs->ext.p_glMultiTexCoordP4uiv( texture, type, coords );
6427 static void WINAPI glMultiTexCoordPointerEXT( GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
6428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6429 TRACE("(%d, %d, %d, %d, %p)\n", texunit, size, type, stride, pointer );
6430 funcs->ext.p_glMultiTexCoordPointerEXT( texunit, size, type, stride, pointer );
6433 static void WINAPI glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
6434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6435 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
6436 funcs->ext.p_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
6439 static void WINAPI glMultiTexEnvfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) {
6440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6441 TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param );
6442 funcs->ext.p_glMultiTexEnvfEXT( texunit, target, pname, param );
6445 static void WINAPI glMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) {
6446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6447 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6448 funcs->ext.p_glMultiTexEnvfvEXT( texunit, target, pname, params );
6451 static void WINAPI glMultiTexEnviEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) {
6452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6453 TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param );
6454 funcs->ext.p_glMultiTexEnviEXT( texunit, target, pname, param );
6457 static void WINAPI glMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6459 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6460 funcs->ext.p_glMultiTexEnvivEXT( texunit, target, pname, params );
6463 static void WINAPI glMultiTexGendEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble param ) {
6464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6465 TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param );
6466 funcs->ext.p_glMultiTexGendEXT( texunit, coord, pname, param );
6469 static void WINAPI glMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params ) {
6470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6471 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6472 funcs->ext.p_glMultiTexGendvEXT( texunit, coord, pname, params );
6475 static void WINAPI glMultiTexGenfEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat param ) {
6476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6477 TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param );
6478 funcs->ext.p_glMultiTexGenfEXT( texunit, coord, pname, param );
6481 static void WINAPI glMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params ) {
6482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6483 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6484 funcs->ext.p_glMultiTexGenfvEXT( texunit, coord, pname, params );
6487 static void WINAPI glMultiTexGeniEXT( GLenum texunit, GLenum coord, GLenum pname, GLint param ) {
6488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6489 TRACE("(%d, %d, %d, %d)\n", texunit, coord, pname, param );
6490 funcs->ext.p_glMultiTexGeniEXT( texunit, coord, pname, param );
6493 static void WINAPI glMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, const GLint* params ) {
6494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6495 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6496 funcs->ext.p_glMultiTexGenivEXT( texunit, coord, pname, params );
6499 static void WINAPI glMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6501 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, format, type, pixels );
6502 funcs->ext.p_glMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, format, type, pixels );
6505 static void WINAPI glMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6507 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, format, type, pixels );
6508 funcs->ext.p_glMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, format, type, pixels );
6511 static void WINAPI glMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6513 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, format, type, pixels );
6514 funcs->ext.p_glMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, format, type, pixels );
6517 static void WINAPI glMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6519 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6520 funcs->ext.p_glMultiTexParameterIivEXT( texunit, target, pname, params );
6523 static void WINAPI glMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, const GLuint* params ) {
6524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6525 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6526 funcs->ext.p_glMultiTexParameterIuivEXT( texunit, target, pname, params );
6529 static void WINAPI glMultiTexParameterfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) {
6530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6531 TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param );
6532 funcs->ext.p_glMultiTexParameterfEXT( texunit, target, pname, param );
6535 static void WINAPI glMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) {
6536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6537 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6538 funcs->ext.p_glMultiTexParameterfvEXT( texunit, target, pname, params );
6541 static void WINAPI glMultiTexParameteriEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) {
6542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6543 TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param );
6544 funcs->ext.p_glMultiTexParameteriEXT( texunit, target, pname, param );
6547 static void WINAPI glMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6549 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6550 funcs->ext.p_glMultiTexParameterivEXT( texunit, target, pname, params );
6553 static void WINAPI glMultiTexRenderbufferEXT( GLenum texunit, GLenum target, GLuint renderbuffer ) {
6554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6555 TRACE("(%d, %d, %d)\n", texunit, target, renderbuffer );
6556 funcs->ext.p_glMultiTexRenderbufferEXT( texunit, target, renderbuffer );
6559 static void WINAPI glMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
6560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6561 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, type, pixels );
6562 funcs->ext.p_glMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, type, pixels );
6565 static void WINAPI glMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
6566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6567 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, type, pixels );
6568 funcs->ext.p_glMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, type, pixels );
6571 static void WINAPI glMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
6572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6573 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6574 funcs->ext.p_glMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6577 static void WINAPI glNamedBufferDataEXT( GLuint buffer, GLsizeiptr size, const GLvoid* data, GLenum usage ) {
6578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6579 TRACE("(%d, %ld, %p, %d)\n", buffer, size, data, usage );
6580 funcs->ext.p_glNamedBufferDataEXT( buffer, size, data, usage );
6583 static void WINAPI glNamedBufferSubDataEXT( GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid* data ) {
6584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6585 TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data );
6586 funcs->ext.p_glNamedBufferSubDataEXT( buffer, offset, size, data );
6589 static void WINAPI glNamedCopyBufferSubDataEXT( GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) {
6590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6591 TRACE("(%d, %d, %ld, %ld, %ld)\n", readBuffer, writeBuffer, readOffset, writeOffset, size );
6592 funcs->ext.p_glNamedCopyBufferSubDataEXT( readBuffer, writeBuffer, readOffset, writeOffset, size );
6595 static void WINAPI glNamedFramebufferParameteriEXT( GLuint framebuffer, GLenum pname, GLint param ) {
6596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6597 TRACE("(%d, %d, %d)\n", framebuffer, pname, param );
6598 funcs->ext.p_glNamedFramebufferParameteriEXT( framebuffer, pname, param );
6601 static void WINAPI glNamedFramebufferRenderbufferEXT( GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
6602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6603 TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, renderbuffertarget, renderbuffer );
6604 funcs->ext.p_glNamedFramebufferRenderbufferEXT( framebuffer, attachment, renderbuffertarget, renderbuffer );
6607 static void WINAPI glNamedFramebufferTexture1DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
6608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6609 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level );
6610 funcs->ext.p_glNamedFramebufferTexture1DEXT( framebuffer, attachment, textarget, texture, level );
6613 static void WINAPI glNamedFramebufferTexture2DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
6614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6615 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level );
6616 funcs->ext.p_glNamedFramebufferTexture2DEXT( framebuffer, attachment, textarget, texture, level );
6619 static void WINAPI glNamedFramebufferTexture3DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
6620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6621 TRACE("(%d, %d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level, zoffset );
6622 funcs->ext.p_glNamedFramebufferTexture3DEXT( framebuffer, attachment, textarget, texture, level, zoffset );
6625 static void WINAPI glNamedFramebufferTextureEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level ) {
6626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6627 TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, texture, level );
6628 funcs->ext.p_glNamedFramebufferTextureEXT( framebuffer, attachment, texture, level );
6631 static void WINAPI glNamedFramebufferTextureFaceEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
6632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6633 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, face );
6634 funcs->ext.p_glNamedFramebufferTextureFaceEXT( framebuffer, attachment, texture, level, face );
6637 static void WINAPI glNamedFramebufferTextureLayerEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
6638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6639 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, layer );
6640 funcs->ext.p_glNamedFramebufferTextureLayerEXT( framebuffer, attachment, texture, level, layer );
6643 static void WINAPI glNamedProgramLocalParameter4dEXT( GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6645 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
6646 funcs->ext.p_glNamedProgramLocalParameter4dEXT( program, target, index, x, y, z, w );
6649 static void WINAPI glNamedProgramLocalParameter4dvEXT( GLuint program, GLenum target, GLuint index, const GLdouble* params ) {
6650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6651 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6652 funcs->ext.p_glNamedProgramLocalParameter4dvEXT( program, target, index, params );
6655 static void WINAPI glNamedProgramLocalParameter4fEXT( GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6657 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
6658 funcs->ext.p_glNamedProgramLocalParameter4fEXT( program, target, index, x, y, z, w );
6661 static void WINAPI glNamedProgramLocalParameter4fvEXT( GLuint program, GLenum target, GLuint index, const GLfloat* params ) {
6662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6663 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6664 funcs->ext.p_glNamedProgramLocalParameter4fvEXT( program, target, index, params );
6667 static void WINAPI glNamedProgramLocalParameterI4iEXT( GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
6668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6669 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w );
6670 funcs->ext.p_glNamedProgramLocalParameterI4iEXT( program, target, index, x, y, z, w );
6673 static void WINAPI glNamedProgramLocalParameterI4ivEXT( GLuint program, GLenum target, GLuint index, const GLint* params ) {
6674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6675 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6676 funcs->ext.p_glNamedProgramLocalParameterI4ivEXT( program, target, index, params );
6679 static void WINAPI glNamedProgramLocalParameterI4uiEXT( GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
6680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6681 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w );
6682 funcs->ext.p_glNamedProgramLocalParameterI4uiEXT( program, target, index, x, y, z, w );
6685 static void WINAPI glNamedProgramLocalParameterI4uivEXT( GLuint program, GLenum target, GLuint index, const GLuint* params ) {
6686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6687 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6688 funcs->ext.p_glNamedProgramLocalParameterI4uivEXT( program, target, index, params );
6691 static void WINAPI glNamedProgramLocalParameters4fvEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
6692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6693 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6694 funcs->ext.p_glNamedProgramLocalParameters4fvEXT( program, target, index, count, params );
6697 static void WINAPI glNamedProgramLocalParametersI4ivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params ) {
6698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6699 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6700 funcs->ext.p_glNamedProgramLocalParametersI4ivEXT( program, target, index, count, params );
6703 static void WINAPI glNamedProgramLocalParametersI4uivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
6704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6705 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6706 funcs->ext.p_glNamedProgramLocalParametersI4uivEXT( program, target, index, count, params );
6709 static void WINAPI glNamedProgramStringEXT( GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid* string ) {
6710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6711 TRACE("(%d, %d, %d, %d, %p)\n", program, target, format, len, string );
6712 funcs->ext.p_glNamedProgramStringEXT( program, target, format, len, string );
6715 static void WINAPI glNamedRenderbufferStorageEXT( GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height ) {
6716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6717 TRACE("(%d, %d, %d, %d)\n", renderbuffer, internalformat, width, height );
6718 funcs->ext.p_glNamedRenderbufferStorageEXT( renderbuffer, internalformat, width, height );
6721 static void WINAPI glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) {
6722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6723 TRACE("(%d, %d, %d, %d, %d, %d)\n", renderbuffer, coverageSamples, colorSamples, internalformat, width, height );
6724 funcs->ext.p_glNamedRenderbufferStorageMultisampleCoverageEXT( renderbuffer, coverageSamples, colorSamples, internalformat, width, height );
6727 static void WINAPI glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
6728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6729 TRACE("(%d, %d, %d, %d, %d)\n", renderbuffer, samples, internalformat, width, height );
6730 funcs->ext.p_glNamedRenderbufferStorageMultisampleEXT( renderbuffer, samples, internalformat, width, height );
6733 static void WINAPI glNamedStringARB( GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar* string ) {
6734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6735 TRACE("(%d, %d, %p, %d, %p)\n", type, namelen, name, stringlen, string );
6736 funcs->ext.p_glNamedStringARB( type, namelen, name, stringlen, string );
6739 static GLuint WINAPI glNewBufferRegion( GLenum type ) {
6740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6741 TRACE("(%d)\n", type );
6742 return funcs->ext.p_glNewBufferRegion( type );
6745 static GLuint WINAPI glNewObjectBufferATI( GLsizei size, const GLvoid* pointer, GLenum usage ) {
6746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6747 TRACE("(%d, %p, %d)\n", size, pointer, usage );
6748 return funcs->ext.p_glNewObjectBufferATI( size, pointer, usage );
6751 static void WINAPI glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6753 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
6754 funcs->ext.p_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
6757 static void WINAPI glNormal3fVertex3fvSUN( const GLfloat* n, const GLfloat* v ) {
6758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6759 TRACE("(%p, %p)\n", n, v );
6760 funcs->ext.p_glNormal3fVertex3fvSUN( n, v );
6763 static void WINAPI glNormal3hNV( GLhalfNV nx, GLhalfNV ny, GLhalfNV nz ) {
6764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6765 TRACE("(%d, %d, %d)\n", nx, ny, nz );
6766 funcs->ext.p_glNormal3hNV( nx, ny, nz );
6769 static void WINAPI glNormal3hvNV( const GLhalfNV* v ) {
6770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6771 TRACE("(%p)\n", v );
6772 funcs->ext.p_glNormal3hvNV( v );
6775 static void WINAPI glNormalFormatNV( GLenum type, GLsizei stride ) {
6776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6777 TRACE("(%d, %d)\n", type, stride );
6778 funcs->ext.p_glNormalFormatNV( type, stride );
6781 static void WINAPI glNormalP3ui( GLenum type, GLuint coords ) {
6782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6783 TRACE("(%d, %d)\n", type, coords );
6784 funcs->ext.p_glNormalP3ui( type, coords );
6787 static void WINAPI glNormalP3uiv( GLenum type, const GLuint* coords ) {
6788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6789 TRACE("(%d, %p)\n", type, coords );
6790 funcs->ext.p_glNormalP3uiv( type, coords );
6793 static void WINAPI glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
6794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6795 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
6796 funcs->ext.p_glNormalPointerEXT( type, stride, count, pointer );
6799 static void WINAPI glNormalPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
6800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6801 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
6802 funcs->ext.p_glNormalPointerListIBM( type, stride, pointer, ptrstride );
6805 static void WINAPI glNormalPointervINTEL( GLenum type, const GLvoid** pointer ) {
6806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6807 TRACE("(%d, %p)\n", type, pointer );
6808 funcs->ext.p_glNormalPointervINTEL( type, pointer );
6811 static void WINAPI glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
6812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6813 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6814 funcs->ext.p_glNormalStream3bATI( stream, nx, ny, nz );
6817 static void WINAPI glNormalStream3bvATI( GLenum stream, const GLbyte* coords ) {
6818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6819 TRACE("(%d, %p)\n", stream, coords );
6820 funcs->ext.p_glNormalStream3bvATI( stream, coords );
6823 static void WINAPI glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
6824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6825 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6826 funcs->ext.p_glNormalStream3dATI( stream, nx, ny, nz );
6829 static void WINAPI glNormalStream3dvATI( GLenum stream, const GLdouble* coords ) {
6830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6831 TRACE("(%d, %p)\n", stream, coords );
6832 funcs->ext.p_glNormalStream3dvATI( stream, coords );
6835 static void WINAPI glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
6836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6837 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6838 funcs->ext.p_glNormalStream3fATI( stream, nx, ny, nz );
6841 static void WINAPI glNormalStream3fvATI( GLenum stream, const GLfloat* coords ) {
6842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6843 TRACE("(%d, %p)\n", stream, coords );
6844 funcs->ext.p_glNormalStream3fvATI( stream, coords );
6847 static void WINAPI glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
6848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6849 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6850 funcs->ext.p_glNormalStream3iATI( stream, nx, ny, nz );
6853 static void WINAPI glNormalStream3ivATI( GLenum stream, const GLint* coords ) {
6854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6855 TRACE("(%d, %p)\n", stream, coords );
6856 funcs->ext.p_glNormalStream3ivATI( stream, coords );
6859 static void WINAPI glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
6860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6861 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6862 funcs->ext.p_glNormalStream3sATI( stream, nx, ny, nz );
6865 static void WINAPI glNormalStream3svATI( GLenum stream, const GLshort* coords ) {
6866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6867 TRACE("(%d, %p)\n", stream, coords );
6868 funcs->ext.p_glNormalStream3svATI( stream, coords );
6871 static void WINAPI glObjectLabel( GLenum identifier, GLuint name, GLsizei length, const GLchar* label ) {
6872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6873 TRACE("(%d, %d, %d, %p)\n", identifier, name, length, label );
6874 funcs->ext.p_glObjectLabel( identifier, name, length, label );
6877 static void WINAPI glObjectPtrLabel( const void* ptr, GLsizei length, const GLchar* label ) {
6878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6879 TRACE("(%p, %d, %p)\n", ptr, length, label );
6880 funcs->ext.p_glObjectPtrLabel( ptr, length, label );
6883 static GLenum WINAPI glObjectPurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
6884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6885 TRACE("(%d, %d, %d)\n", objectType, name, option );
6886 return funcs->ext.p_glObjectPurgeableAPPLE( objectType, name, option );
6889 static GLenum WINAPI glObjectUnpurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
6890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6891 TRACE("(%d, %d, %d)\n", objectType, name, option );
6892 return funcs->ext.p_glObjectUnpurgeableAPPLE( objectType, name, option );
6895 static void WINAPI glPNTrianglesfATI( GLenum pname, GLfloat param ) {
6896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6897 TRACE("(%d, %f)\n", pname, param );
6898 funcs->ext.p_glPNTrianglesfATI( pname, param );
6901 static void WINAPI glPNTrianglesiATI( GLenum pname, GLint param ) {
6902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6903 TRACE("(%d, %d)\n", pname, param );
6904 funcs->ext.p_glPNTrianglesiATI( pname, param );
6907 static void WINAPI glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
6908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6909 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
6910 funcs->ext.p_glPassTexCoordATI( dst, coord, swizzle );
6913 static void WINAPI glPatchParameterfv( GLenum pname, const GLfloat* values ) {
6914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6915 TRACE("(%d, %p)\n", pname, values );
6916 funcs->ext.p_glPatchParameterfv( pname, values );
6919 static void WINAPI glPatchParameteri( GLenum pname, GLint value ) {
6920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6921 TRACE("(%d, %d)\n", pname, value );
6922 funcs->ext.p_glPatchParameteri( pname, value );
6925 static void WINAPI glPathColorGenNV( GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs ) {
6926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6927 TRACE("(%d, %d, %d, %p)\n", color, genMode, colorFormat, coeffs );
6928 funcs->ext.p_glPathColorGenNV( color, genMode, colorFormat, coeffs );
6931 static void WINAPI glPathCommandsNV( GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6933 TRACE("(%d, %d, %p, %d, %d, %p)\n", path, numCommands, commands, numCoords, coordType, coords );
6934 funcs->ext.p_glPathCommandsNV( path, numCommands, commands, numCoords, coordType, coords );
6937 static void WINAPI glPathCoordsNV( GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6939 TRACE("(%d, %d, %d, %p)\n", path, numCoords, coordType, coords );
6940 funcs->ext.p_glPathCoordsNV( path, numCoords, coordType, coords );
6943 static void WINAPI glPathCoverDepthFuncNV( GLenum func ) {
6944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6945 TRACE("(%d)\n", func );
6946 funcs->ext.p_glPathCoverDepthFuncNV( func );
6949 static void WINAPI glPathDashArrayNV( GLuint path, GLsizei dashCount, const GLfloat* dashArray ) {
6950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6951 TRACE("(%d, %d, %p)\n", path, dashCount, dashArray );
6952 funcs->ext.p_glPathDashArrayNV( path, dashCount, dashArray );
6955 static void WINAPI glPathFogGenNV( GLenum genMode ) {
6956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6957 TRACE("(%d)\n", genMode );
6958 funcs->ext.p_glPathFogGenNV( genMode );
6961 static void WINAPI glPathGlyphRangeNV( GLuint firstPathName, GLenum fontTarget, const GLvoid* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) {
6962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6963 TRACE("(%d, %d, %p, %d, %d, %d, %d, %d, %f)\n", firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale );
6964 funcs->ext.p_glPathGlyphRangeNV( firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale );
6967 static void WINAPI glPathGlyphsNV( GLuint firstPathName, GLenum fontTarget, const GLvoid* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid* charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) {
6968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6969 TRACE("(%d, %d, %p, %d, %d, %d, %p, %d, %d, %f)\n", firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale );
6970 funcs->ext.p_glPathGlyphsNV( firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale );
6973 static void WINAPI glPathParameterfNV( GLuint path, GLenum pname, GLfloat value ) {
6974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6975 TRACE("(%d, %d, %f)\n", path, pname, value );
6976 funcs->ext.p_glPathParameterfNV( path, pname, value );
6979 static void WINAPI glPathParameterfvNV( GLuint path, GLenum pname, const GLfloat* value ) {
6980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6981 TRACE("(%d, %d, %p)\n", path, pname, value );
6982 funcs->ext.p_glPathParameterfvNV( path, pname, value );
6985 static void WINAPI glPathParameteriNV( GLuint path, GLenum pname, GLint value ) {
6986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6987 TRACE("(%d, %d, %d)\n", path, pname, value );
6988 funcs->ext.p_glPathParameteriNV( path, pname, value );
6991 static void WINAPI glPathParameterivNV( GLuint path, GLenum pname, const GLint* value ) {
6992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6993 TRACE("(%d, %d, %p)\n", path, pname, value );
6994 funcs->ext.p_glPathParameterivNV( path, pname, value );
6997 static void WINAPI glPathStencilDepthOffsetNV( GLfloat factor, GLfloat units ) {
6998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6999 TRACE("(%f, %f)\n", factor, units );
7000 funcs->ext.p_glPathStencilDepthOffsetNV( factor, units );
7003 static void WINAPI glPathStencilFuncNV( GLenum func, GLint ref, GLuint mask ) {
7004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7005 TRACE("(%d, %d, %d)\n", func, ref, mask );
7006 funcs->ext.p_glPathStencilFuncNV( func, ref, mask );
7009 static void WINAPI glPathStringNV( GLuint path, GLenum format, GLsizei length, const GLvoid* pathString ) {
7010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7011 TRACE("(%d, %d, %d, %p)\n", path, format, length, pathString );
7012 funcs->ext.p_glPathStringNV( path, format, length, pathString );
7015 static void WINAPI glPathSubCommandsNV( GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
7016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7017 TRACE("(%d, %d, %d, %d, %p, %d, %d, %p)\n", path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords );
7018 funcs->ext.p_glPathSubCommandsNV( path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords );
7021 static void WINAPI glPathSubCoordsNV( GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
7022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7023 TRACE("(%d, %d, %d, %d, %p)\n", path, coordStart, numCoords, coordType, coords );
7024 funcs->ext.p_glPathSubCoordsNV( path, coordStart, numCoords, coordType, coords );
7027 static void WINAPI glPathTexGenNV( GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs ) {
7028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7029 TRACE("(%d, %d, %d, %p)\n", texCoordSet, genMode, components, coeffs );
7030 funcs->ext.p_glPathTexGenNV( texCoordSet, genMode, components, coeffs );
7033 static void WINAPI glPauseTransformFeedback( void ) {
7034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7036 funcs->ext.p_glPauseTransformFeedback( );
7039 static void WINAPI glPauseTransformFeedbackNV( void ) {
7040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7042 funcs->ext.p_glPauseTransformFeedbackNV( );
7045 static void WINAPI glPixelDataRangeNV( GLenum target, GLsizei length, const GLvoid* pointer ) {
7046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7047 TRACE("(%d, %d, %p)\n", target, length, pointer );
7048 funcs->ext.p_glPixelDataRangeNV( target, length, pointer );
7051 static void WINAPI glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
7052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7053 TRACE("(%d, %f)\n", pname, param );
7054 funcs->ext.p_glPixelTexGenParameterfSGIS( pname, param );
7057 static void WINAPI glPixelTexGenParameterfvSGIS( GLenum pname, const GLfloat* params ) {
7058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7059 TRACE("(%d, %p)\n", pname, params );
7060 funcs->ext.p_glPixelTexGenParameterfvSGIS( pname, params );
7063 static void WINAPI glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
7064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7065 TRACE("(%d, %d)\n", pname, param );
7066 funcs->ext.p_glPixelTexGenParameteriSGIS( pname, param );
7069 static void WINAPI glPixelTexGenParameterivSGIS( GLenum pname, const GLint* params ) {
7070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7071 TRACE("(%d, %p)\n", pname, params );
7072 funcs->ext.p_glPixelTexGenParameterivSGIS( pname, params );
7075 static void WINAPI glPixelTexGenSGIX( GLenum mode ) {
7076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7077 TRACE("(%d)\n", mode );
7078 funcs->ext.p_glPixelTexGenSGIX( mode );
7081 static void WINAPI glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
7082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7083 TRACE("(%d, %d, %f)\n", target, pname, param );
7084 funcs->ext.p_glPixelTransformParameterfEXT( target, pname, param );
7087 static void WINAPI glPixelTransformParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) {
7088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7089 TRACE("(%d, %d, %p)\n", target, pname, params );
7090 funcs->ext.p_glPixelTransformParameterfvEXT( target, pname, params );
7093 static void WINAPI glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
7094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7095 TRACE("(%d, %d, %d)\n", target, pname, param );
7096 funcs->ext.p_glPixelTransformParameteriEXT( target, pname, param );
7099 static void WINAPI glPixelTransformParameterivEXT( GLenum target, GLenum pname, const GLint* params ) {
7100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7101 TRACE("(%d, %d, %p)\n", target, pname, params );
7102 funcs->ext.p_glPixelTransformParameterivEXT( target, pname, params );
7105 static GLboolean WINAPI glPointAlongPathNV( GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat* y, GLfloat* tangentX, GLfloat* tangentY ) {
7106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7107 TRACE("(%d, %d, %d, %f, %p, %p, %p, %p)\n", path, startSegment, numSegments, distance, x, y, tangentX, tangentY );
7108 return funcs->ext.p_glPointAlongPathNV( path, startSegment, numSegments, distance, x, y, tangentX, tangentY );
7111 static void WINAPI glPointParameterf( GLenum pname, GLfloat param ) {
7112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7113 TRACE("(%d, %f)\n", pname, param );
7114 funcs->ext.p_glPointParameterf( pname, param );
7117 static void WINAPI glPointParameterfARB( GLenum pname, GLfloat param ) {
7118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7119 TRACE("(%d, %f)\n", pname, param );
7120 funcs->ext.p_glPointParameterfARB( pname, param );
7123 static void WINAPI glPointParameterfEXT( GLenum pname, GLfloat param ) {
7124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7125 TRACE("(%d, %f)\n", pname, param );
7126 funcs->ext.p_glPointParameterfEXT( pname, param );
7129 static void WINAPI glPointParameterfSGIS( GLenum pname, GLfloat param ) {
7130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7131 TRACE("(%d, %f)\n", pname, param );
7132 funcs->ext.p_glPointParameterfSGIS( pname, param );
7135 static void WINAPI glPointParameterfv( GLenum pname, const GLfloat* params ) {
7136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7137 TRACE("(%d, %p)\n", pname, params );
7138 funcs->ext.p_glPointParameterfv( pname, params );
7141 static void WINAPI glPointParameterfvARB( GLenum pname, const GLfloat* params ) {
7142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7143 TRACE("(%d, %p)\n", pname, params );
7144 funcs->ext.p_glPointParameterfvARB( pname, params );
7147 static void WINAPI glPointParameterfvEXT( GLenum pname, const GLfloat* params ) {
7148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7149 TRACE("(%d, %p)\n", pname, params );
7150 funcs->ext.p_glPointParameterfvEXT( pname, params );
7153 static void WINAPI glPointParameterfvSGIS( GLenum pname, const GLfloat* params ) {
7154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7155 TRACE("(%d, %p)\n", pname, params );
7156 funcs->ext.p_glPointParameterfvSGIS( pname, params );
7159 static void WINAPI glPointParameteri( GLenum pname, GLint param ) {
7160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7161 TRACE("(%d, %d)\n", pname, param );
7162 funcs->ext.p_glPointParameteri( pname, param );
7165 static void WINAPI glPointParameteriNV( GLenum pname, GLint param ) {
7166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7167 TRACE("(%d, %d)\n", pname, param );
7168 funcs->ext.p_glPointParameteriNV( pname, param );
7171 static void WINAPI glPointParameteriv( GLenum pname, const GLint* params ) {
7172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7173 TRACE("(%d, %p)\n", pname, params );
7174 funcs->ext.p_glPointParameteriv( pname, params );
7177 static void WINAPI glPointParameterivNV( GLenum pname, const GLint* params ) {
7178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7179 TRACE("(%d, %p)\n", pname, params );
7180 funcs->ext.p_glPointParameterivNV( pname, params );
7183 static GLint WINAPI glPollAsyncSGIX( GLuint* markerp ) {
7184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7185 TRACE("(%p)\n", markerp );
7186 return funcs->ext.p_glPollAsyncSGIX( markerp );
7189 static GLint WINAPI glPollInstrumentsSGIX( GLint* marker_p ) {
7190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7191 TRACE("(%p)\n", marker_p );
7192 return funcs->ext.p_glPollInstrumentsSGIX( marker_p );
7195 static void WINAPI glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
7196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7197 TRACE("(%f, %f)\n", factor, bias );
7198 funcs->ext.p_glPolygonOffsetEXT( factor, bias );
7201 static void WINAPI glPopDebugGroup( void ) {
7202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7204 funcs->ext.p_glPopDebugGroup( );
7207 static void WINAPI glPresentFrameDualFillNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3 ) {
7208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7209 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, wine_dbgstr_longlong(minPresentTime), beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
7210 funcs->ext.p_glPresentFrameDualFillNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
7213 static void WINAPI glPresentFrameKeyedNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1 ) {
7214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7215 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, wine_dbgstr_longlong(minPresentTime), beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
7216 funcs->ext.p_glPresentFrameKeyedNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
7219 static void WINAPI glPrimitiveRestartIndex( GLuint index ) {
7220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7221 TRACE("(%d)\n", index );
7222 funcs->ext.p_glPrimitiveRestartIndex( index );
7225 static void WINAPI glPrimitiveRestartIndexNV( GLuint index ) {
7226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7227 TRACE("(%d)\n", index );
7228 funcs->ext.p_glPrimitiveRestartIndexNV( index );
7231 static void WINAPI glPrimitiveRestartNV( void ) {
7232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7234 funcs->ext.p_glPrimitiveRestartNV( );
7237 static void WINAPI glPrioritizeTexturesEXT( GLsizei n, const GLuint* textures, const GLclampf* priorities ) {
7238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7239 TRACE("(%d, %p, %p)\n", n, textures, priorities );
7240 funcs->ext.p_glPrioritizeTexturesEXT( n, textures, priorities );
7243 static void WINAPI glProgramBinary( GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length ) {
7244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7245 TRACE("(%d, %d, %p, %d)\n", program, binaryFormat, binary, length );
7246 funcs->ext.p_glProgramBinary( program, binaryFormat, binary, length );
7249 static void WINAPI glProgramBufferParametersIivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint* params ) {
7250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7251 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7252 funcs->ext.p_glProgramBufferParametersIivNV( target, buffer, index, count, params );
7255 static void WINAPI glProgramBufferParametersIuivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint* params ) {
7256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7257 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7258 funcs->ext.p_glProgramBufferParametersIuivNV( target, buffer, index, count, params );
7261 static void WINAPI glProgramBufferParametersfvNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat* params ) {
7262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7263 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7264 funcs->ext.p_glProgramBufferParametersfvNV( target, buffer, index, count, params );
7267 static void WINAPI glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7269 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7270 funcs->ext.p_glProgramEnvParameter4dARB( target, index, x, y, z, w );
7273 static void WINAPI glProgramEnvParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) {
7274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7275 TRACE("(%d, %d, %p)\n", target, index, params );
7276 funcs->ext.p_glProgramEnvParameter4dvARB( target, index, params );
7279 static void WINAPI glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7281 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7282 funcs->ext.p_glProgramEnvParameter4fARB( target, index, x, y, z, w );
7285 static void WINAPI glProgramEnvParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) {
7286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7287 TRACE("(%d, %d, %p)\n", target, index, params );
7288 funcs->ext.p_glProgramEnvParameter4fvARB( target, index, params );
7291 static void WINAPI glProgramEnvParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
7292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7293 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7294 funcs->ext.p_glProgramEnvParameterI4iNV( target, index, x, y, z, w );
7297 static void WINAPI glProgramEnvParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) {
7298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7299 TRACE("(%d, %d, %p)\n", target, index, params );
7300 funcs->ext.p_glProgramEnvParameterI4ivNV( target, index, params );
7303 static void WINAPI glProgramEnvParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
7304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7305 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7306 funcs->ext.p_glProgramEnvParameterI4uiNV( target, index, x, y, z, w );
7309 static void WINAPI glProgramEnvParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) {
7310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7311 TRACE("(%d, %d, %p)\n", target, index, params );
7312 funcs->ext.p_glProgramEnvParameterI4uivNV( target, index, params );
7315 static void WINAPI glProgramEnvParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
7316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7317 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7318 funcs->ext.p_glProgramEnvParameters4fvEXT( target, index, count, params );
7321 static void WINAPI glProgramEnvParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) {
7322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7323 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7324 funcs->ext.p_glProgramEnvParametersI4ivNV( target, index, count, params );
7327 static void WINAPI glProgramEnvParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
7328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7329 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7330 funcs->ext.p_glProgramEnvParametersI4uivNV( target, index, count, params );
7333 static void WINAPI glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7335 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7336 funcs->ext.p_glProgramLocalParameter4dARB( target, index, x, y, z, w );
7339 static void WINAPI glProgramLocalParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) {
7340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7341 TRACE("(%d, %d, %p)\n", target, index, params );
7342 funcs->ext.p_glProgramLocalParameter4dvARB( target, index, params );
7345 static void WINAPI glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7347 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7348 funcs->ext.p_glProgramLocalParameter4fARB( target, index, x, y, z, w );
7351 static void WINAPI glProgramLocalParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) {
7352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7353 TRACE("(%d, %d, %p)\n", target, index, params );
7354 funcs->ext.p_glProgramLocalParameter4fvARB( target, index, params );
7357 static void WINAPI glProgramLocalParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
7358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7359 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7360 funcs->ext.p_glProgramLocalParameterI4iNV( target, index, x, y, z, w );
7363 static void WINAPI glProgramLocalParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) {
7364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7365 TRACE("(%d, %d, %p)\n", target, index, params );
7366 funcs->ext.p_glProgramLocalParameterI4ivNV( target, index, params );
7369 static void WINAPI glProgramLocalParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
7370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7371 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7372 funcs->ext.p_glProgramLocalParameterI4uiNV( target, index, x, y, z, w );
7375 static void WINAPI glProgramLocalParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) {
7376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7377 TRACE("(%d, %d, %p)\n", target, index, params );
7378 funcs->ext.p_glProgramLocalParameterI4uivNV( target, index, params );
7381 static void WINAPI glProgramLocalParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
7382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7383 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7384 funcs->ext.p_glProgramLocalParameters4fvEXT( target, index, count, params );
7387 static void WINAPI glProgramLocalParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) {
7388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7389 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7390 funcs->ext.p_glProgramLocalParametersI4ivNV( target, index, count, params );
7393 static void WINAPI glProgramLocalParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
7394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7395 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7396 funcs->ext.p_glProgramLocalParametersI4uivNV( target, index, count, params );
7399 static void WINAPI glProgramNamedParameter4dNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7401 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7402 funcs->ext.p_glProgramNamedParameter4dNV( id, len, name, x, y, z, w );
7405 static void WINAPI glProgramNamedParameter4dvNV( GLuint id, GLsizei len, const GLubyte* name, const GLdouble* v ) {
7406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7407 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7408 funcs->ext.p_glProgramNamedParameter4dvNV( id, len, name, v );
7411 static void WINAPI glProgramNamedParameter4fNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7413 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7414 funcs->ext.p_glProgramNamedParameter4fNV( id, len, name, x, y, z, w );
7417 static void WINAPI glProgramNamedParameter4fvNV( GLuint id, GLsizei len, const GLubyte* name, const GLfloat* v ) {
7418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7419 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7420 funcs->ext.p_glProgramNamedParameter4fvNV( id, len, name, v );
7423 static void WINAPI glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7425 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7426 funcs->ext.p_glProgramParameter4dNV( target, index, x, y, z, w );
7429 static void WINAPI glProgramParameter4dvNV( GLenum target, GLuint index, const GLdouble* v ) {
7430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7431 TRACE("(%d, %d, %p)\n", target, index, v );
7432 funcs->ext.p_glProgramParameter4dvNV( target, index, v );
7435 static void WINAPI glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7437 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7438 funcs->ext.p_glProgramParameter4fNV( target, index, x, y, z, w );
7441 static void WINAPI glProgramParameter4fvNV( GLenum target, GLuint index, const GLfloat* v ) {
7442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7443 TRACE("(%d, %d, %p)\n", target, index, v );
7444 funcs->ext.p_glProgramParameter4fvNV( target, index, v );
7447 static void WINAPI glProgramParameteri( GLuint program, GLenum pname, GLint value ) {
7448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7449 TRACE("(%d, %d, %d)\n", program, pname, value );
7450 funcs->ext.p_glProgramParameteri( program, pname, value );
7453 static void WINAPI glProgramParameteriARB( GLuint program, GLenum pname, GLint value ) {
7454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7455 TRACE("(%d, %d, %d)\n", program, pname, value );
7456 funcs->ext.p_glProgramParameteriARB( program, pname, value );
7459 static void WINAPI glProgramParameteriEXT( GLuint program, GLenum pname, GLint value ) {
7460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7461 TRACE("(%d, %d, %d)\n", program, pname, value );
7462 funcs->ext.p_glProgramParameteriEXT( program, pname, value );
7465 static void WINAPI glProgramParameters4dvNV( GLenum target, GLuint index, GLsizei count, const GLdouble* v ) {
7466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7467 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7468 funcs->ext.p_glProgramParameters4dvNV( target, index, count, v );
7471 static void WINAPI glProgramParameters4fvNV( GLenum target, GLuint index, GLsizei count, const GLfloat* v ) {
7472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7473 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7474 funcs->ext.p_glProgramParameters4fvNV( target, index, count, v );
7477 static void WINAPI glProgramStringARB( GLenum target, GLenum format, GLsizei len, const GLvoid* string ) {
7478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7479 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
7480 funcs->ext.p_glProgramStringARB( target, format, len, string );
7483 static void WINAPI glProgramSubroutineParametersuivNV( GLenum target, GLsizei count, const GLuint* params ) {
7484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7485 TRACE("(%d, %d, %p)\n", target, count, params );
7486 funcs->ext.p_glProgramSubroutineParametersuivNV( target, count, params );
7489 static void WINAPI glProgramUniform1d( GLuint program, GLint location, GLdouble v0 ) {
7490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7491 TRACE("(%d, %d, %f)\n", program, location, v0 );
7492 funcs->ext.p_glProgramUniform1d( program, location, v0 );
7495 static void WINAPI glProgramUniform1dEXT( GLuint program, GLint location, GLdouble x ) {
7496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7497 TRACE("(%d, %d, %f)\n", program, location, x );
7498 funcs->ext.p_glProgramUniform1dEXT( program, location, x );
7501 static void WINAPI glProgramUniform1dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7503 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7504 funcs->ext.p_glProgramUniform1dv( program, location, count, value );
7507 static void WINAPI glProgramUniform1dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7509 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7510 funcs->ext.p_glProgramUniform1dvEXT( program, location, count, value );
7513 static void WINAPI glProgramUniform1f( GLuint program, GLint location, GLfloat v0 ) {
7514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7515 TRACE("(%d, %d, %f)\n", program, location, v0 );
7516 funcs->ext.p_glProgramUniform1f( program, location, v0 );
7519 static void WINAPI glProgramUniform1fEXT( GLuint program, GLint location, GLfloat v0 ) {
7520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7521 TRACE("(%d, %d, %f)\n", program, location, v0 );
7522 funcs->ext.p_glProgramUniform1fEXT( program, location, v0 );
7525 static void WINAPI glProgramUniform1fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7527 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7528 funcs->ext.p_glProgramUniform1fv( program, location, count, value );
7531 static void WINAPI glProgramUniform1fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7533 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7534 funcs->ext.p_glProgramUniform1fvEXT( program, location, count, value );
7537 static void WINAPI glProgramUniform1i( GLuint program, GLint location, GLint v0 ) {
7538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7539 TRACE("(%d, %d, %d)\n", program, location, v0 );
7540 funcs->ext.p_glProgramUniform1i( program, location, v0 );
7543 static void WINAPI glProgramUniform1i64NV( GLuint program, GLint location, INT64 x ) {
7544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7545 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(x) );
7546 funcs->ext.p_glProgramUniform1i64NV( program, location, x );
7549 static void WINAPI glProgramUniform1i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7551 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7552 funcs->ext.p_glProgramUniform1i64vNV( program, location, count, value );
7555 static void WINAPI glProgramUniform1iEXT( GLuint program, GLint location, GLint v0 ) {
7556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7557 TRACE("(%d, %d, %d)\n", program, location, v0 );
7558 funcs->ext.p_glProgramUniform1iEXT( program, location, v0 );
7561 static void WINAPI glProgramUniform1iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7563 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7564 funcs->ext.p_glProgramUniform1iv( program, location, count, value );
7567 static void WINAPI glProgramUniform1ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7569 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7570 funcs->ext.p_glProgramUniform1ivEXT( program, location, count, value );
7573 static void WINAPI glProgramUniform1ui( GLuint program, GLint location, GLuint v0 ) {
7574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7575 TRACE("(%d, %d, %d)\n", program, location, v0 );
7576 funcs->ext.p_glProgramUniform1ui( program, location, v0 );
7579 static void WINAPI glProgramUniform1ui64NV( GLuint program, GLint location, UINT64 x ) {
7580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7581 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(x) );
7582 funcs->ext.p_glProgramUniform1ui64NV( program, location, x );
7585 static void WINAPI glProgramUniform1ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7587 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7588 funcs->ext.p_glProgramUniform1ui64vNV( program, location, count, value );
7591 static void WINAPI glProgramUniform1uiEXT( GLuint program, GLint location, GLuint v0 ) {
7592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7593 TRACE("(%d, %d, %d)\n", program, location, v0 );
7594 funcs->ext.p_glProgramUniform1uiEXT( program, location, v0 );
7597 static void WINAPI glProgramUniform1uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7599 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7600 funcs->ext.p_glProgramUniform1uiv( program, location, count, value );
7603 static void WINAPI glProgramUniform1uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7605 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7606 funcs->ext.p_glProgramUniform1uivEXT( program, location, count, value );
7609 static void WINAPI glProgramUniform2d( GLuint program, GLint location, GLdouble v0, GLdouble v1 ) {
7610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7611 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7612 funcs->ext.p_glProgramUniform2d( program, location, v0, v1 );
7615 static void WINAPI glProgramUniform2dEXT( GLuint program, GLint location, GLdouble x, GLdouble y ) {
7616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7617 TRACE("(%d, %d, %f, %f)\n", program, location, x, y );
7618 funcs->ext.p_glProgramUniform2dEXT( program, location, x, y );
7621 static void WINAPI glProgramUniform2dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7623 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7624 funcs->ext.p_glProgramUniform2dv( program, location, count, value );
7627 static void WINAPI glProgramUniform2dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7629 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7630 funcs->ext.p_glProgramUniform2dvEXT( program, location, count, value );
7633 static void WINAPI glProgramUniform2f( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) {
7634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7635 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7636 funcs->ext.p_glProgramUniform2f( program, location, v0, v1 );
7639 static void WINAPI glProgramUniform2fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) {
7640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7641 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7642 funcs->ext.p_glProgramUniform2fEXT( program, location, v0, v1 );
7645 static void WINAPI glProgramUniform2fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7647 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7648 funcs->ext.p_glProgramUniform2fv( program, location, count, value );
7651 static void WINAPI glProgramUniform2fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7653 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7654 funcs->ext.p_glProgramUniform2fvEXT( program, location, count, value );
7657 static void WINAPI glProgramUniform2i( GLuint program, GLint location, GLint v0, GLint v1 ) {
7658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7659 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7660 funcs->ext.p_glProgramUniform2i( program, location, v0, v1 );
7663 static void WINAPI glProgramUniform2i64NV( GLuint program, GLint location, INT64 x, INT64 y ) {
7664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7665 TRACE("(%d, %d, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
7666 funcs->ext.p_glProgramUniform2i64NV( program, location, x, y );
7669 static void WINAPI glProgramUniform2i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7671 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7672 funcs->ext.p_glProgramUniform2i64vNV( program, location, count, value );
7675 static void WINAPI glProgramUniform2iEXT( GLuint program, GLint location, GLint v0, GLint v1 ) {
7676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7677 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7678 funcs->ext.p_glProgramUniform2iEXT( program, location, v0, v1 );
7681 static void WINAPI glProgramUniform2iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7683 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7684 funcs->ext.p_glProgramUniform2iv( program, location, count, value );
7687 static void WINAPI glProgramUniform2ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7689 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7690 funcs->ext.p_glProgramUniform2ivEXT( program, location, count, value );
7693 static void WINAPI glProgramUniform2ui( GLuint program, GLint location, GLuint v0, GLuint v1 ) {
7694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7695 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7696 funcs->ext.p_glProgramUniform2ui( program, location, v0, v1 );
7699 static void WINAPI glProgramUniform2ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y ) {
7700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7701 TRACE("(%d, %d, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
7702 funcs->ext.p_glProgramUniform2ui64NV( program, location, x, y );
7705 static void WINAPI glProgramUniform2ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7707 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7708 funcs->ext.p_glProgramUniform2ui64vNV( program, location, count, value );
7711 static void WINAPI glProgramUniform2uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1 ) {
7712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7713 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7714 funcs->ext.p_glProgramUniform2uiEXT( program, location, v0, v1 );
7717 static void WINAPI glProgramUniform2uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7719 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7720 funcs->ext.p_glProgramUniform2uiv( program, location, count, value );
7723 static void WINAPI glProgramUniform2uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7725 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7726 funcs->ext.p_glProgramUniform2uivEXT( program, location, count, value );
7729 static void WINAPI glProgramUniform3d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2 ) {
7730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7731 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7732 funcs->ext.p_glProgramUniform3d( program, location, v0, v1, v2 );
7735 static void WINAPI glProgramUniform3dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z ) {
7736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7737 TRACE("(%d, %d, %f, %f, %f)\n", program, location, x, y, z );
7738 funcs->ext.p_glProgramUniform3dEXT( program, location, x, y, z );
7741 static void WINAPI glProgramUniform3dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7743 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7744 funcs->ext.p_glProgramUniform3dv( program, location, count, value );
7747 static void WINAPI glProgramUniform3dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7749 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7750 funcs->ext.p_glProgramUniform3dvEXT( program, location, count, value );
7753 static void WINAPI glProgramUniform3f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
7754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7755 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7756 funcs->ext.p_glProgramUniform3f( program, location, v0, v1, v2 );
7759 static void WINAPI glProgramUniform3fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
7760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7761 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7762 funcs->ext.p_glProgramUniform3fEXT( program, location, v0, v1, v2 );
7765 static void WINAPI glProgramUniform3fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7767 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7768 funcs->ext.p_glProgramUniform3fv( program, location, count, value );
7771 static void WINAPI glProgramUniform3fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7773 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7774 funcs->ext.p_glProgramUniform3fvEXT( program, location, count, value );
7777 static void WINAPI glProgramUniform3i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) {
7778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7779 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7780 funcs->ext.p_glProgramUniform3i( program, location, v0, v1, v2 );
7783 static void WINAPI glProgramUniform3i64NV( GLuint program, GLint location, INT64 x, INT64 y, INT64 z ) {
7784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7785 TRACE("(%d, %d, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
7786 funcs->ext.p_glProgramUniform3i64NV( program, location, x, y, z );
7789 static void WINAPI glProgramUniform3i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7791 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7792 funcs->ext.p_glProgramUniform3i64vNV( program, location, count, value );
7795 static void WINAPI glProgramUniform3iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) {
7796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7797 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7798 funcs->ext.p_glProgramUniform3iEXT( program, location, v0, v1, v2 );
7801 static void WINAPI glProgramUniform3iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7803 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7804 funcs->ext.p_glProgramUniform3iv( program, location, count, value );
7807 static void WINAPI glProgramUniform3ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7809 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7810 funcs->ext.p_glProgramUniform3ivEXT( program, location, count, value );
7813 static void WINAPI glProgramUniform3ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
7814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7815 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7816 funcs->ext.p_glProgramUniform3ui( program, location, v0, v1, v2 );
7819 static void WINAPI glProgramUniform3ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y, UINT64 z ) {
7820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7821 TRACE("(%d, %d, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
7822 funcs->ext.p_glProgramUniform3ui64NV( program, location, x, y, z );
7825 static void WINAPI glProgramUniform3ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7827 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7828 funcs->ext.p_glProgramUniform3ui64vNV( program, location, count, value );
7831 static void WINAPI glProgramUniform3uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
7832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7833 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7834 funcs->ext.p_glProgramUniform3uiEXT( program, location, v0, v1, v2 );
7837 static void WINAPI glProgramUniform3uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7839 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7840 funcs->ext.p_glProgramUniform3uiv( program, location, count, value );
7843 static void WINAPI glProgramUniform3uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7845 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7846 funcs->ext.p_glProgramUniform3uivEXT( program, location, count, value );
7849 static void WINAPI glProgramUniform4d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3 ) {
7850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7851 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7852 funcs->ext.p_glProgramUniform4d( program, location, v0, v1, v2, v3 );
7855 static void WINAPI glProgramUniform4dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7857 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, x, y, z, w );
7858 funcs->ext.p_glProgramUniform4dEXT( program, location, x, y, z, w );
7861 static void WINAPI glProgramUniform4dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7863 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7864 funcs->ext.p_glProgramUniform4dv( program, location, count, value );
7867 static void WINAPI glProgramUniform4dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7869 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7870 funcs->ext.p_glProgramUniform4dvEXT( program, location, count, value );
7873 static void WINAPI glProgramUniform4f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
7874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7875 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7876 funcs->ext.p_glProgramUniform4f( program, location, v0, v1, v2, v3 );
7879 static void WINAPI glProgramUniform4fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
7880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7881 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7882 funcs->ext.p_glProgramUniform4fEXT( program, location, v0, v1, v2, v3 );
7885 static void WINAPI glProgramUniform4fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7887 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7888 funcs->ext.p_glProgramUniform4fv( program, location, count, value );
7891 static void WINAPI glProgramUniform4fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7893 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7894 funcs->ext.p_glProgramUniform4fvEXT( program, location, count, value );
7897 static void WINAPI glProgramUniform4i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
7898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7899 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7900 funcs->ext.p_glProgramUniform4i( program, location, v0, v1, v2, v3 );
7903 static void WINAPI glProgramUniform4i64NV( GLuint program, GLint location, INT64 x, INT64 y, INT64 z, INT64 w ) {
7904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7905 TRACE("(%d, %d, %s, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
7906 funcs->ext.p_glProgramUniform4i64NV( program, location, x, y, z, w );
7909 static void WINAPI glProgramUniform4i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7911 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7912 funcs->ext.p_glProgramUniform4i64vNV( program, location, count, value );
7915 static void WINAPI glProgramUniform4iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
7916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7917 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7918 funcs->ext.p_glProgramUniform4iEXT( program, location, v0, v1, v2, v3 );
7921 static void WINAPI glProgramUniform4iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7923 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7924 funcs->ext.p_glProgramUniform4iv( program, location, count, value );
7927 static void WINAPI glProgramUniform4ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7929 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7930 funcs->ext.p_glProgramUniform4ivEXT( program, location, count, value );
7933 static void WINAPI glProgramUniform4ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
7934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7935 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7936 funcs->ext.p_glProgramUniform4ui( program, location, v0, v1, v2, v3 );
7939 static void WINAPI glProgramUniform4ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
7940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7941 TRACE("(%d, %d, %s, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
7942 funcs->ext.p_glProgramUniform4ui64NV( program, location, x, y, z, w );
7945 static void WINAPI glProgramUniform4ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7947 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7948 funcs->ext.p_glProgramUniform4ui64vNV( program, location, count, value );
7951 static void WINAPI glProgramUniform4uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
7952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7953 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7954 funcs->ext.p_glProgramUniform4uiEXT( program, location, v0, v1, v2, v3 );
7957 static void WINAPI glProgramUniform4uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7959 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7960 funcs->ext.p_glProgramUniform4uiv( program, location, count, value );
7963 static void WINAPI glProgramUniform4uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7965 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7966 funcs->ext.p_glProgramUniform4uivEXT( program, location, count, value );
7969 static void WINAPI glProgramUniformHandleui64NV( GLuint program, GLint location, UINT64 value ) {
7970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7971 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(value) );
7972 funcs->ext.p_glProgramUniformHandleui64NV( program, location, value );
7975 static void WINAPI glProgramUniformHandleui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* values ) {
7976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7977 TRACE("(%d, %d, %d, %p)\n", program, location, count, values );
7978 funcs->ext.p_glProgramUniformHandleui64vNV( program, location, count, values );
7981 static void WINAPI glProgramUniformMatrix2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7983 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7984 funcs->ext.p_glProgramUniformMatrix2dv( program, location, count, transpose, value );
7987 static void WINAPI glProgramUniformMatrix2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7989 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7990 funcs->ext.p_glProgramUniformMatrix2dvEXT( program, location, count, transpose, value );
7993 static void WINAPI glProgramUniformMatrix2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7995 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7996 funcs->ext.p_glProgramUniformMatrix2fv( program, location, count, transpose, value );
7999 static void WINAPI glProgramUniformMatrix2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8001 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8002 funcs->ext.p_glProgramUniformMatrix2fvEXT( program, location, count, transpose, value );
8005 static void WINAPI glProgramUniformMatrix2x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8007 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8008 funcs->ext.p_glProgramUniformMatrix2x3dv( program, location, count, transpose, value );
8011 static void WINAPI glProgramUniformMatrix2x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8013 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8014 funcs->ext.p_glProgramUniformMatrix2x3dvEXT( program, location, count, transpose, value );
8017 static void WINAPI glProgramUniformMatrix2x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8019 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8020 funcs->ext.p_glProgramUniformMatrix2x3fv( program, location, count, transpose, value );
8023 static void WINAPI glProgramUniformMatrix2x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8025 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8026 funcs->ext.p_glProgramUniformMatrix2x3fvEXT( program, location, count, transpose, value );
8029 static void WINAPI glProgramUniformMatrix2x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8031 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8032 funcs->ext.p_glProgramUniformMatrix2x4dv( program, location, count, transpose, value );
8035 static void WINAPI glProgramUniformMatrix2x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8037 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8038 funcs->ext.p_glProgramUniformMatrix2x4dvEXT( program, location, count, transpose, value );
8041 static void WINAPI glProgramUniformMatrix2x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8043 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8044 funcs->ext.p_glProgramUniformMatrix2x4fv( program, location, count, transpose, value );
8047 static void WINAPI glProgramUniformMatrix2x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8049 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8050 funcs->ext.p_glProgramUniformMatrix2x4fvEXT( program, location, count, transpose, value );
8053 static void WINAPI glProgramUniformMatrix3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8055 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8056 funcs->ext.p_glProgramUniformMatrix3dv( program, location, count, transpose, value );
8059 static void WINAPI glProgramUniformMatrix3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8061 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8062 funcs->ext.p_glProgramUniformMatrix3dvEXT( program, location, count, transpose, value );
8065 static void WINAPI glProgramUniformMatrix3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8067 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8068 funcs->ext.p_glProgramUniformMatrix3fv( program, location, count, transpose, value );
8071 static void WINAPI glProgramUniformMatrix3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8073 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8074 funcs->ext.p_glProgramUniformMatrix3fvEXT( program, location, count, transpose, value );
8077 static void WINAPI glProgramUniformMatrix3x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8079 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8080 funcs->ext.p_glProgramUniformMatrix3x2dv( program, location, count, transpose, value );
8083 static void WINAPI glProgramUniformMatrix3x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8085 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8086 funcs->ext.p_glProgramUniformMatrix3x2dvEXT( program, location, count, transpose, value );
8089 static void WINAPI glProgramUniformMatrix3x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8091 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8092 funcs->ext.p_glProgramUniformMatrix3x2fv( program, location, count, transpose, value );
8095 static void WINAPI glProgramUniformMatrix3x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8097 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8098 funcs->ext.p_glProgramUniformMatrix3x2fvEXT( program, location, count, transpose, value );
8101 static void WINAPI glProgramUniformMatrix3x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8103 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8104 funcs->ext.p_glProgramUniformMatrix3x4dv( program, location, count, transpose, value );
8107 static void WINAPI glProgramUniformMatrix3x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8109 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8110 funcs->ext.p_glProgramUniformMatrix3x4dvEXT( program, location, count, transpose, value );
8113 static void WINAPI glProgramUniformMatrix3x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8115 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8116 funcs->ext.p_glProgramUniformMatrix3x4fv( program, location, count, transpose, value );
8119 static void WINAPI glProgramUniformMatrix3x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8121 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8122 funcs->ext.p_glProgramUniformMatrix3x4fvEXT( program, location, count, transpose, value );
8125 static void WINAPI glProgramUniformMatrix4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8127 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8128 funcs->ext.p_glProgramUniformMatrix4dv( program, location, count, transpose, value );
8131 static void WINAPI glProgramUniformMatrix4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8133 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8134 funcs->ext.p_glProgramUniformMatrix4dvEXT( program, location, count, transpose, value );
8137 static void WINAPI glProgramUniformMatrix4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8139 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8140 funcs->ext.p_glProgramUniformMatrix4fv( program, location, count, transpose, value );
8143 static void WINAPI glProgramUniformMatrix4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8145 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8146 funcs->ext.p_glProgramUniformMatrix4fvEXT( program, location, count, transpose, value );
8149 static void WINAPI glProgramUniformMatrix4x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8151 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8152 funcs->ext.p_glProgramUniformMatrix4x2dv( program, location, count, transpose, value );
8155 static void WINAPI glProgramUniformMatrix4x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8157 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8158 funcs->ext.p_glProgramUniformMatrix4x2dvEXT( program, location, count, transpose, value );
8161 static void WINAPI glProgramUniformMatrix4x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8163 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8164 funcs->ext.p_glProgramUniformMatrix4x2fv( program, location, count, transpose, value );
8167 static void WINAPI glProgramUniformMatrix4x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8169 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8170 funcs->ext.p_glProgramUniformMatrix4x2fvEXT( program, location, count, transpose, value );
8173 static void WINAPI glProgramUniformMatrix4x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8175 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8176 funcs->ext.p_glProgramUniformMatrix4x3dv( program, location, count, transpose, value );
8179 static void WINAPI glProgramUniformMatrix4x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8181 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8182 funcs->ext.p_glProgramUniformMatrix4x3dvEXT( program, location, count, transpose, value );
8185 static void WINAPI glProgramUniformMatrix4x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8187 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8188 funcs->ext.p_glProgramUniformMatrix4x3fv( program, location, count, transpose, value );
8191 static void WINAPI glProgramUniformMatrix4x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8193 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8194 funcs->ext.p_glProgramUniformMatrix4x3fvEXT( program, location, count, transpose, value );
8197 static void WINAPI glProgramUniformui64NV( GLuint program, GLint location, UINT64 value ) {
8198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8199 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(value) );
8200 funcs->ext.p_glProgramUniformui64NV( program, location, value );
8203 static void WINAPI glProgramUniformui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
8204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8205 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
8206 funcs->ext.p_glProgramUniformui64vNV( program, location, count, value );
8209 static void WINAPI glProgramVertexLimitNV( GLenum target, GLint limit ) {
8210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8211 TRACE("(%d, %d)\n", target, limit );
8212 funcs->ext.p_glProgramVertexLimitNV( target, limit );
8215 static void WINAPI glProvokingVertex( GLenum mode ) {
8216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8217 TRACE("(%d)\n", mode );
8218 funcs->ext.p_glProvokingVertex( mode );
8221 static void WINAPI glProvokingVertexEXT( GLenum mode ) {
8222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8223 TRACE("(%d)\n", mode );
8224 funcs->ext.p_glProvokingVertexEXT( mode );
8227 static void WINAPI glPushClientAttribDefaultEXT( GLbitfield mask ) {
8228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8229 TRACE("(%d)\n", mask );
8230 funcs->ext.p_glPushClientAttribDefaultEXT( mask );
8233 static void WINAPI glPushDebugGroup( GLenum source, GLuint id, GLsizei length, const GLchar* message ) {
8234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8235 TRACE("(%d, %d, %d, %p)\n", source, id, length, message );
8236 funcs->ext.p_glPushDebugGroup( source, id, length, message );
8239 static void WINAPI glQueryCounter( GLuint id, GLenum target ) {
8240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8241 TRACE("(%d, %d)\n", id, target );
8242 funcs->ext.p_glQueryCounter( id, target );
8245 static void WINAPI glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
8246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8247 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
8248 funcs->ext.p_glReadBufferRegion( region, x, y, width, height );
8251 static void WINAPI glReadInstrumentsSGIX( GLint marker ) {
8252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8253 TRACE("(%d)\n", marker );
8254 funcs->ext.p_glReadInstrumentsSGIX( marker );
8257 static void WINAPI glReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid* data ) {
8258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8259 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, bufSize, data );
8260 funcs->ext.p_glReadnPixelsARB( x, y, width, height, format, type, bufSize, data );
8263 static void WINAPI glReferencePlaneSGIX( const GLdouble* equation ) {
8264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8265 TRACE("(%p)\n", equation );
8266 funcs->ext.p_glReferencePlaneSGIX( equation );
8269 static void WINAPI glReleaseShaderCompiler( void ) {
8270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8272 funcs->ext.p_glReleaseShaderCompiler( );
8275 static void WINAPI glRenderbufferStorage( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) {
8276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8277 TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height );
8278 funcs->ext.p_glRenderbufferStorage( target, internalformat, width, height );
8281 static void WINAPI glRenderbufferStorageEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) {
8282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8283 TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height );
8284 funcs->ext.p_glRenderbufferStorageEXT( target, internalformat, width, height );
8287 static void WINAPI glRenderbufferStorageMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
8288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8289 TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height );
8290 funcs->ext.p_glRenderbufferStorageMultisample( target, samples, internalformat, width, height );
8293 static void WINAPI glRenderbufferStorageMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) {
8294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8295 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalformat, width, height );
8296 funcs->ext.p_glRenderbufferStorageMultisampleCoverageNV( target, coverageSamples, colorSamples, internalformat, width, height );
8299 static void WINAPI glRenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
8300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8301 TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height );
8302 funcs->ext.p_glRenderbufferStorageMultisampleEXT( target, samples, internalformat, width, height );
8305 static void WINAPI glReplacementCodePointerSUN( GLenum type, GLsizei stride, const GLvoid** pointer ) {
8306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8307 TRACE("(%d, %d, %p)\n", type, stride, pointer );
8308 funcs->ext.p_glReplacementCodePointerSUN( type, stride, pointer );
8311 static void WINAPI glReplacementCodeubSUN( GLubyte code ) {
8312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8313 TRACE("(%d)\n", code );
8314 funcs->ext.p_glReplacementCodeubSUN( code );
8317 static void WINAPI glReplacementCodeubvSUN( const GLubyte* code ) {
8318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8319 TRACE("(%p)\n", code );
8320 funcs->ext.p_glReplacementCodeubvSUN( code );
8323 static void WINAPI glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
8324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8325 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
8326 funcs->ext.p_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
8329 static void WINAPI glReplacementCodeuiColor3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* v ) {
8330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8331 TRACE("(%p, %p, %p)\n", rc, c, v );
8332 funcs->ext.p_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
8335 static void WINAPI glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8337 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
8338 funcs->ext.p_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
8341 static void WINAPI glReplacementCodeuiColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8343 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
8344 funcs->ext.p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
8347 static void WINAPI glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
8348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8349 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
8350 funcs->ext.p_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
8353 static void WINAPI glReplacementCodeuiColor4ubVertex3fvSUN( const GLuint* rc, const GLubyte* c, const GLfloat* v ) {
8354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8355 TRACE("(%p, %p, %p)\n", rc, c, v );
8356 funcs->ext.p_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
8359 static void WINAPI glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8361 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
8362 funcs->ext.p_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
8365 static void WINAPI glReplacementCodeuiNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* n, const GLfloat* v ) {
8366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8367 TRACE("(%p, %p, %p)\n", rc, n, v );
8368 funcs->ext.p_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
8371 static void WINAPI glReplacementCodeuiSUN( GLuint code ) {
8372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8373 TRACE("(%d)\n", code );
8374 funcs->ext.p_glReplacementCodeuiSUN( code );
8377 static void WINAPI glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8379 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
8380 funcs->ext.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
8383 static void WINAPI glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8385 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
8386 funcs->ext.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
8389 static void WINAPI glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8391 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
8392 funcs->ext.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
8395 static void WINAPI glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* n, const GLfloat* v ) {
8396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8397 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
8398 funcs->ext.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
8401 static void WINAPI glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
8402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8403 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
8404 funcs->ext.p_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
8407 static void WINAPI glReplacementCodeuiTexCoord2fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* v ) {
8408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8409 TRACE("(%p, %p, %p)\n", rc, tc, v );
8410 funcs->ext.p_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
8413 static void WINAPI glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
8414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8415 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
8416 funcs->ext.p_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
8419 static void WINAPI glReplacementCodeuiVertex3fvSUN( const GLuint* rc, const GLfloat* v ) {
8420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8421 TRACE("(%p, %p)\n", rc, v );
8422 funcs->ext.p_glReplacementCodeuiVertex3fvSUN( rc, v );
8425 static void WINAPI glReplacementCodeuivSUN( const GLuint* code ) {
8426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8427 TRACE("(%p)\n", code );
8428 funcs->ext.p_glReplacementCodeuivSUN( code );
8431 static void WINAPI glReplacementCodeusSUN( GLushort code ) {
8432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8433 TRACE("(%d)\n", code );
8434 funcs->ext.p_glReplacementCodeusSUN( code );
8437 static void WINAPI glReplacementCodeusvSUN( const GLushort* code ) {
8438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8439 TRACE("(%p)\n", code );
8440 funcs->ext.p_glReplacementCodeusvSUN( code );
8443 static void WINAPI glRequestResidentProgramsNV( GLsizei n, const GLuint* programs ) {
8444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8445 TRACE("(%d, %p)\n", n, programs );
8446 funcs->ext.p_glRequestResidentProgramsNV( n, programs );
8449 static void WINAPI glResetHistogram( GLenum target ) {
8450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8451 TRACE("(%d)\n", target );
8452 funcs->ext.p_glResetHistogram( target );
8455 static void WINAPI glResetHistogramEXT( GLenum target ) {
8456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8457 TRACE("(%d)\n", target );
8458 funcs->ext.p_glResetHistogramEXT( target );
8461 static void WINAPI glResetMinmax( GLenum target ) {
8462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8463 TRACE("(%d)\n", target );
8464 funcs->ext.p_glResetMinmax( target );
8467 static void WINAPI glResetMinmaxEXT( GLenum target ) {
8468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8469 TRACE("(%d)\n", target );
8470 funcs->ext.p_glResetMinmaxEXT( target );
8473 static void WINAPI glResizeBuffersMESA( void ) {
8474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8476 funcs->ext.p_glResizeBuffersMESA( );
8479 static void WINAPI glResumeTransformFeedback( void ) {
8480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8482 funcs->ext.p_glResumeTransformFeedback( );
8485 static void WINAPI glResumeTransformFeedbackNV( void ) {
8486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8488 funcs->ext.p_glResumeTransformFeedbackNV( );
8491 static void WINAPI glSampleCoverage( GLfloat value, GLboolean invert ) {
8492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8493 TRACE("(%f, %d)\n", value, invert );
8494 funcs->ext.p_glSampleCoverage( value, invert );
8497 static void WINAPI glSampleCoverageARB( GLfloat value, GLboolean invert ) {
8498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8499 TRACE("(%f, %d)\n", value, invert );
8500 funcs->ext.p_glSampleCoverageARB( value, invert );
8503 static void WINAPI glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
8504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8505 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
8506 funcs->ext.p_glSampleMapATI( dst, interp, swizzle );
8509 static void WINAPI glSampleMaskEXT( GLclampf value, GLboolean invert ) {
8510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8511 TRACE("(%f, %d)\n", value, invert );
8512 funcs->ext.p_glSampleMaskEXT( value, invert );
8515 static void WINAPI glSampleMaskIndexedNV( GLuint index, GLbitfield mask ) {
8516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8517 TRACE("(%d, %d)\n", index, mask );
8518 funcs->ext.p_glSampleMaskIndexedNV( index, mask );
8521 static void WINAPI glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
8522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8523 TRACE("(%f, %d)\n", value, invert );
8524 funcs->ext.p_glSampleMaskSGIS( value, invert );
8527 static void WINAPI glSampleMaski( GLuint index, GLbitfield mask ) {
8528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8529 TRACE("(%d, %d)\n", index, mask );
8530 funcs->ext.p_glSampleMaski( index, mask );
8533 static void WINAPI glSamplePatternEXT( GLenum pattern ) {
8534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8535 TRACE("(%d)\n", pattern );
8536 funcs->ext.p_glSamplePatternEXT( pattern );
8539 static void WINAPI glSamplePatternSGIS( GLenum pattern ) {
8540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8541 TRACE("(%d)\n", pattern );
8542 funcs->ext.p_glSamplePatternSGIS( pattern );
8545 static void WINAPI glSamplerParameterIiv( GLuint sampler, GLenum pname, const GLint* param ) {
8546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8547 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8548 funcs->ext.p_glSamplerParameterIiv( sampler, pname, param );
8551 static void WINAPI glSamplerParameterIuiv( GLuint sampler, GLenum pname, const GLuint* param ) {
8552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8553 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8554 funcs->ext.p_glSamplerParameterIuiv( sampler, pname, param );
8557 static void WINAPI glSamplerParameterf( GLuint sampler, GLenum pname, GLfloat param ) {
8558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8559 TRACE("(%d, %d, %f)\n", sampler, pname, param );
8560 funcs->ext.p_glSamplerParameterf( sampler, pname, param );
8563 static void WINAPI glSamplerParameterfv( GLuint sampler, GLenum pname, const GLfloat* param ) {
8564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8565 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8566 funcs->ext.p_glSamplerParameterfv( sampler, pname, param );
8569 static void WINAPI glSamplerParameteri( GLuint sampler, GLenum pname, GLint param ) {
8570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8571 TRACE("(%d, %d, %d)\n", sampler, pname, param );
8572 funcs->ext.p_glSamplerParameteri( sampler, pname, param );
8575 static void WINAPI glSamplerParameteriv( GLuint sampler, GLenum pname, const GLint* param ) {
8576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8577 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8578 funcs->ext.p_glSamplerParameteriv( sampler, pname, param );
8581 static void WINAPI glScissorArrayv( GLuint first, GLsizei count, const GLint* v ) {
8582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8583 TRACE("(%d, %d, %p)\n", first, count, v );
8584 funcs->ext.p_glScissorArrayv( first, count, v );
8587 static void WINAPI glScissorIndexed( GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height ) {
8588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8589 TRACE("(%d, %d, %d, %d, %d)\n", index, left, bottom, width, height );
8590 funcs->ext.p_glScissorIndexed( index, left, bottom, width, height );
8593 static void WINAPI glScissorIndexedv( GLuint index, const GLint* v ) {
8594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8595 TRACE("(%d, %p)\n", index, v );
8596 funcs->ext.p_glScissorIndexedv( index, v );
8599 static void WINAPI glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
8600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8601 TRACE("(%d, %d, %d)\n", red, green, blue );
8602 funcs->ext.p_glSecondaryColor3b( red, green, blue );
8605 static void WINAPI glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
8606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8607 TRACE("(%d, %d, %d)\n", red, green, blue );
8608 funcs->ext.p_glSecondaryColor3bEXT( red, green, blue );
8611 static void WINAPI glSecondaryColor3bv( const GLbyte* v ) {
8612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8613 TRACE("(%p)\n", v );
8614 funcs->ext.p_glSecondaryColor3bv( v );
8617 static void WINAPI glSecondaryColor3bvEXT( const GLbyte* v ) {
8618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8619 TRACE("(%p)\n", v );
8620 funcs->ext.p_glSecondaryColor3bvEXT( v );
8623 static void WINAPI glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
8624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8625 TRACE("(%f, %f, %f)\n", red, green, blue );
8626 funcs->ext.p_glSecondaryColor3d( red, green, blue );
8629 static void WINAPI glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
8630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8631 TRACE("(%f, %f, %f)\n", red, green, blue );
8632 funcs->ext.p_glSecondaryColor3dEXT( red, green, blue );
8635 static void WINAPI glSecondaryColor3dv( const GLdouble* v ) {
8636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8637 TRACE("(%p)\n", v );
8638 funcs->ext.p_glSecondaryColor3dv( v );
8641 static void WINAPI glSecondaryColor3dvEXT( const GLdouble* v ) {
8642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8643 TRACE("(%p)\n", v );
8644 funcs->ext.p_glSecondaryColor3dvEXT( v );
8647 static void WINAPI glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
8648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8649 TRACE("(%f, %f, %f)\n", red, green, blue );
8650 funcs->ext.p_glSecondaryColor3f( red, green, blue );
8653 static void WINAPI glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
8654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8655 TRACE("(%f, %f, %f)\n", red, green, blue );
8656 funcs->ext.p_glSecondaryColor3fEXT( red, green, blue );
8659 static void WINAPI glSecondaryColor3fv( const GLfloat* v ) {
8660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8661 TRACE("(%p)\n", v );
8662 funcs->ext.p_glSecondaryColor3fv( v );
8665 static void WINAPI glSecondaryColor3fvEXT( const GLfloat* v ) {
8666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8667 TRACE("(%p)\n", v );
8668 funcs->ext.p_glSecondaryColor3fvEXT( v );
8671 static void WINAPI glSecondaryColor3hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue ) {
8672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8673 TRACE("(%d, %d, %d)\n", red, green, blue );
8674 funcs->ext.p_glSecondaryColor3hNV( red, green, blue );
8677 static void WINAPI glSecondaryColor3hvNV( const GLhalfNV* v ) {
8678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8679 TRACE("(%p)\n", v );
8680 funcs->ext.p_glSecondaryColor3hvNV( v );
8683 static void WINAPI glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
8684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8685 TRACE("(%d, %d, %d)\n", red, green, blue );
8686 funcs->ext.p_glSecondaryColor3i( red, green, blue );
8689 static void WINAPI glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
8690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8691 TRACE("(%d, %d, %d)\n", red, green, blue );
8692 funcs->ext.p_glSecondaryColor3iEXT( red, green, blue );
8695 static void WINAPI glSecondaryColor3iv( const GLint* v ) {
8696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8697 TRACE("(%p)\n", v );
8698 funcs->ext.p_glSecondaryColor3iv( v );
8701 static void WINAPI glSecondaryColor3ivEXT( const GLint* v ) {
8702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8703 TRACE("(%p)\n", v );
8704 funcs->ext.p_glSecondaryColor3ivEXT( v );
8707 static void WINAPI glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
8708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8709 TRACE("(%d, %d, %d)\n", red, green, blue );
8710 funcs->ext.p_glSecondaryColor3s( red, green, blue );
8713 static void WINAPI glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
8714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8715 TRACE("(%d, %d, %d)\n", red, green, blue );
8716 funcs->ext.p_glSecondaryColor3sEXT( red, green, blue );
8719 static void WINAPI glSecondaryColor3sv( const GLshort* v ) {
8720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8721 TRACE("(%p)\n", v );
8722 funcs->ext.p_glSecondaryColor3sv( v );
8725 static void WINAPI glSecondaryColor3svEXT( const GLshort* v ) {
8726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8727 TRACE("(%p)\n", v );
8728 funcs->ext.p_glSecondaryColor3svEXT( v );
8731 static void WINAPI glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
8732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8733 TRACE("(%d, %d, %d)\n", red, green, blue );
8734 funcs->ext.p_glSecondaryColor3ub( red, green, blue );
8737 static void WINAPI glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
8738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8739 TRACE("(%d, %d, %d)\n", red, green, blue );
8740 funcs->ext.p_glSecondaryColor3ubEXT( red, green, blue );
8743 static void WINAPI glSecondaryColor3ubv( const GLubyte* v ) {
8744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8745 TRACE("(%p)\n", v );
8746 funcs->ext.p_glSecondaryColor3ubv( v );
8749 static void WINAPI glSecondaryColor3ubvEXT( const GLubyte* v ) {
8750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8751 TRACE("(%p)\n", v );
8752 funcs->ext.p_glSecondaryColor3ubvEXT( v );
8755 static void WINAPI glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
8756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8757 TRACE("(%d, %d, %d)\n", red, green, blue );
8758 funcs->ext.p_glSecondaryColor3ui( red, green, blue );
8761 static void WINAPI glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
8762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8763 TRACE("(%d, %d, %d)\n", red, green, blue );
8764 funcs->ext.p_glSecondaryColor3uiEXT( red, green, blue );
8767 static void WINAPI glSecondaryColor3uiv( const GLuint* v ) {
8768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8769 TRACE("(%p)\n", v );
8770 funcs->ext.p_glSecondaryColor3uiv( v );
8773 static void WINAPI glSecondaryColor3uivEXT( const GLuint* v ) {
8774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8775 TRACE("(%p)\n", v );
8776 funcs->ext.p_glSecondaryColor3uivEXT( v );
8779 static void WINAPI glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
8780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8781 TRACE("(%d, %d, %d)\n", red, green, blue );
8782 funcs->ext.p_glSecondaryColor3us( red, green, blue );
8785 static void WINAPI glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
8786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8787 TRACE("(%d, %d, %d)\n", red, green, blue );
8788 funcs->ext.p_glSecondaryColor3usEXT( red, green, blue );
8791 static void WINAPI glSecondaryColor3usv( const GLushort* v ) {
8792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8793 TRACE("(%p)\n", v );
8794 funcs->ext.p_glSecondaryColor3usv( v );
8797 static void WINAPI glSecondaryColor3usvEXT( const GLushort* v ) {
8798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8799 TRACE("(%p)\n", v );
8800 funcs->ext.p_glSecondaryColor3usvEXT( v );
8803 static void WINAPI glSecondaryColorFormatNV( GLint size, GLenum type, GLsizei stride ) {
8804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8805 TRACE("(%d, %d, %d)\n", size, type, stride );
8806 funcs->ext.p_glSecondaryColorFormatNV( size, type, stride );
8809 static void WINAPI glSecondaryColorP3ui( GLenum type, GLuint color ) {
8810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8811 TRACE("(%d, %d)\n", type, color );
8812 funcs->ext.p_glSecondaryColorP3ui( type, color );
8815 static void WINAPI glSecondaryColorP3uiv( GLenum type, const GLuint* color ) {
8816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8817 TRACE("(%d, %p)\n", type, color );
8818 funcs->ext.p_glSecondaryColorP3uiv( type, color );
8821 static void WINAPI glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
8822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8823 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8824 funcs->ext.p_glSecondaryColorPointer( size, type, stride, pointer );
8827 static void WINAPI glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
8828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8829 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8830 funcs->ext.p_glSecondaryColorPointerEXT( size, type, stride, pointer );
8833 static void WINAPI glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
8834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8835 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
8836 funcs->ext.p_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
8839 static void WINAPI glSelectPerfMonitorCountersAMD( GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList ) {
8840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8841 TRACE("(%d, %d, %d, %d, %p)\n", monitor, enable, group, numCounters, counterList );
8842 funcs->ext.p_glSelectPerfMonitorCountersAMD( monitor, enable, group, numCounters, counterList );
8845 static void WINAPI glSelectTextureCoordSetSGIS( GLenum target ) {
8846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8847 TRACE("(%d)\n", target );
8848 funcs->ext.p_glSelectTextureCoordSetSGIS( target );
8851 static void WINAPI glSelectTextureSGIS( GLenum target ) {
8852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8853 TRACE("(%d)\n", target );
8854 funcs->ext.p_glSelectTextureSGIS( target );
8857 static void WINAPI glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column ) {
8858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8859 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
8860 funcs->ext.p_glSeparableFilter2D( target, internalformat, width, height, format, type, row, column );
8863 static void WINAPI glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column ) {
8864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8865 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
8866 funcs->ext.p_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
8869 static void WINAPI glSetFenceAPPLE( GLuint fence ) {
8870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8871 TRACE("(%d)\n", fence );
8872 funcs->ext.p_glSetFenceAPPLE( fence );
8875 static void WINAPI glSetFenceNV( GLuint fence, GLenum condition ) {
8876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8877 TRACE("(%d, %d)\n", fence, condition );
8878 funcs->ext.p_glSetFenceNV( fence, condition );
8881 static void WINAPI glSetFragmentShaderConstantATI( GLuint dst, const GLfloat* value ) {
8882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8883 TRACE("(%d, %p)\n", dst, value );
8884 funcs->ext.p_glSetFragmentShaderConstantATI( dst, value );
8887 static void WINAPI glSetInvariantEXT( GLuint id, GLenum type, const GLvoid* addr ) {
8888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8889 TRACE("(%d, %d, %p)\n", id, type, addr );
8890 funcs->ext.p_glSetInvariantEXT( id, type, addr );
8893 static void WINAPI glSetLocalConstantEXT( GLuint id, GLenum type, const GLvoid* addr ) {
8894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8895 TRACE("(%d, %d, %p)\n", id, type, addr );
8896 funcs->ext.p_glSetLocalConstantEXT( id, type, addr );
8899 static void WINAPI glSetMultisamplefvAMD( GLenum pname, GLuint index, const GLfloat* val ) {
8900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8901 TRACE("(%d, %d, %p)\n", pname, index, val );
8902 funcs->ext.p_glSetMultisamplefvAMD( pname, index, val );
8905 static void WINAPI glShaderBinary( GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length ) {
8906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8907 TRACE("(%d, %p, %d, %p, %d)\n", count, shaders, binaryformat, binary, length );
8908 funcs->ext.p_glShaderBinary( count, shaders, binaryformat, binary, length );
8911 static void WINAPI glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
8912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8913 TRACE("(%d, %d, %d)\n", op, res, arg1 );
8914 funcs->ext.p_glShaderOp1EXT( op, res, arg1 );
8917 static void WINAPI glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
8918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8919 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
8920 funcs->ext.p_glShaderOp2EXT( op, res, arg1, arg2 );
8923 static void WINAPI glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
8924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8925 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
8926 funcs->ext.p_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
8929 static void WINAPI glShaderSource( GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length ) {
8930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8931 TRACE("(%d, %d, %p, %p)\n", shader, count, string, length );
8932 funcs->ext.p_glShaderSource( shader, count, string, length );
8935 static void WINAPI glShaderSourceARB( GLhandleARB shaderObj, GLsizei count, const GLcharARB** string, const GLint* length ) {
8936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8937 TRACE("(%d, %d, %p, %p)\n", shaderObj, count, string, length );
8938 funcs->ext.p_glShaderSourceARB( shaderObj, count, string, length );
8941 static void WINAPI glShaderStorageBlockBinding( GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding ) {
8942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8943 TRACE("(%d, %d, %d)\n", program, storageBlockIndex, storageBlockBinding );
8944 funcs->ext.p_glShaderStorageBlockBinding( program, storageBlockIndex, storageBlockBinding );
8947 static void WINAPI glSharpenTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) {
8948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8949 TRACE("(%d, %d, %p)\n", target, n, points );
8950 funcs->ext.p_glSharpenTexFuncSGIS( target, n, points );
8953 static void WINAPI glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
8954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8955 TRACE("(%d, %f)\n", pname, param );
8956 funcs->ext.p_glSpriteParameterfSGIX( pname, param );
8959 static void WINAPI glSpriteParameterfvSGIX( GLenum pname, const GLfloat* params ) {
8960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8961 TRACE("(%d, %p)\n", pname, params );
8962 funcs->ext.p_glSpriteParameterfvSGIX( pname, params );
8965 static void WINAPI glSpriteParameteriSGIX( GLenum pname, GLint param ) {
8966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8967 TRACE("(%d, %d)\n", pname, param );
8968 funcs->ext.p_glSpriteParameteriSGIX( pname, param );
8971 static void WINAPI glSpriteParameterivSGIX( GLenum pname, const GLint* params ) {
8972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8973 TRACE("(%d, %p)\n", pname, params );
8974 funcs->ext.p_glSpriteParameterivSGIX( pname, params );
8977 static void WINAPI glStartInstrumentsSGIX( void ) {
8978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8980 funcs->ext.p_glStartInstrumentsSGIX( );
8983 static void WINAPI glStencilClearTagEXT( GLsizei stencilTagBits, GLuint stencilClearTag ) {
8984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8985 TRACE("(%d, %d)\n", stencilTagBits, stencilClearTag );
8986 funcs->ext.p_glStencilClearTagEXT( stencilTagBits, stencilClearTag );
8989 static void WINAPI glStencilFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat* transformValues ) {
8990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8991 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues );
8992 funcs->ext.p_glStencilFillPathInstancedNV( numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues );
8995 static void WINAPI glStencilFillPathNV( GLuint path, GLenum fillMode, GLuint mask ) {
8996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8997 TRACE("(%d, %d, %d)\n", path, fillMode, mask );
8998 funcs->ext.p_glStencilFillPathNV( path, fillMode, mask );
9001 static void WINAPI glStencilFuncSeparate( GLenum face, GLenum func, GLint ref, GLuint mask ) {
9002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9003 TRACE("(%d, %d, %d, %d)\n", face, func, ref, mask );
9004 funcs->ext.p_glStencilFuncSeparate( face, func, ref, mask );
9007 static void WINAPI glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) {
9008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9009 TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask );
9010 funcs->ext.p_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask );
9013 static void WINAPI glStencilMaskSeparate( GLenum face, GLuint mask ) {
9014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9015 TRACE("(%d, %d)\n", face, mask );
9016 funcs->ext.p_glStencilMaskSeparate( face, mask );
9019 static void WINAPI glStencilOpSeparate( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
9020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9021 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
9022 funcs->ext.p_glStencilOpSeparate( face, sfail, dpfail, dppass );
9025 static void WINAPI glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
9026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9027 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
9028 funcs->ext.p_glStencilOpSeparateATI( face, sfail, dpfail, dppass );
9031 static void WINAPI glStencilOpValueAMD( GLenum face, GLuint value ) {
9032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9033 TRACE("(%d, %d)\n", face, value );
9034 funcs->ext.p_glStencilOpValueAMD( face, value );
9037 static void WINAPI glStencilStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues ) {
9038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9039 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues );
9040 funcs->ext.p_glStencilStrokePathInstancedNV( numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues );
9043 static void WINAPI glStencilStrokePathNV( GLuint path, GLint reference, GLuint mask ) {
9044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9045 TRACE("(%d, %d, %d)\n", path, reference, mask );
9046 funcs->ext.p_glStencilStrokePathNV( path, reference, mask );
9049 static void WINAPI glStopInstrumentsSGIX( GLint marker ) {
9050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9051 TRACE("(%d)\n", marker );
9052 funcs->ext.p_glStopInstrumentsSGIX( marker );
9055 static void WINAPI glStringMarkerGREMEDY( GLsizei len, const GLvoid* string ) {
9056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9057 TRACE("(%d, %p)\n", len, string );
9058 funcs->ext.p_glStringMarkerGREMEDY( len, string );
9061 static void WINAPI glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
9062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9063 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
9064 funcs->ext.p_glSwizzleEXT( res, in, outX, outY, outZ, outW );
9067 static void WINAPI glTagSampleBufferSGIX( void ) {
9068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9070 funcs->ext.p_glTagSampleBufferSGIX( );
9073 static void WINAPI glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
9074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9075 TRACE("(%d, %d, %d)\n", tx, ty, tz );
9076 funcs->ext.p_glTangent3bEXT( tx, ty, tz );
9079 static void WINAPI glTangent3bvEXT( const GLbyte* v ) {
9080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9081 TRACE("(%p)\n", v );
9082 funcs->ext.p_glTangent3bvEXT( v );
9085 static void WINAPI glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
9086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9087 TRACE("(%f, %f, %f)\n", tx, ty, tz );
9088 funcs->ext.p_glTangent3dEXT( tx, ty, tz );
9091 static void WINAPI glTangent3dvEXT( const GLdouble* v ) {
9092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9093 TRACE("(%p)\n", v );
9094 funcs->ext.p_glTangent3dvEXT( v );
9097 static void WINAPI glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
9098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9099 TRACE("(%f, %f, %f)\n", tx, ty, tz );
9100 funcs->ext.p_glTangent3fEXT( tx, ty, tz );
9103 static void WINAPI glTangent3fvEXT( const GLfloat* v ) {
9104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9105 TRACE("(%p)\n", v );
9106 funcs->ext.p_glTangent3fvEXT( v );
9109 static void WINAPI glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
9110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9111 TRACE("(%d, %d, %d)\n", tx, ty, tz );
9112 funcs->ext.p_glTangent3iEXT( tx, ty, tz );
9115 static void WINAPI glTangent3ivEXT( const GLint* v ) {
9116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9117 TRACE("(%p)\n", v );
9118 funcs->ext.p_glTangent3ivEXT( v );
9121 static void WINAPI glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
9122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9123 TRACE("(%d, %d, %d)\n", tx, ty, tz );
9124 funcs->ext.p_glTangent3sEXT( tx, ty, tz );
9127 static void WINAPI glTangent3svEXT( const GLshort* v ) {
9128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9129 TRACE("(%p)\n", v );
9130 funcs->ext.p_glTangent3svEXT( v );
9133 static void WINAPI glTangentPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
9134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9135 TRACE("(%d, %d, %p)\n", type, stride, pointer );
9136 funcs->ext.p_glTangentPointerEXT( type, stride, pointer );
9139 static void WINAPI glTbufferMask3DFX( GLuint mask ) {
9140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9141 TRACE("(%d)\n", mask );
9142 funcs->ext.p_glTbufferMask3DFX( mask );
9145 static void WINAPI glTessellationFactorAMD( GLfloat factor ) {
9146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9147 TRACE("(%f)\n", factor );
9148 funcs->ext.p_glTessellationFactorAMD( factor );
9151 static void WINAPI glTessellationModeAMD( GLenum mode ) {
9152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9153 TRACE("(%d)\n", mode );
9154 funcs->ext.p_glTessellationModeAMD( mode );
9157 static GLboolean WINAPI glTestFenceAPPLE( GLuint fence ) {
9158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9159 TRACE("(%d)\n", fence );
9160 return funcs->ext.p_glTestFenceAPPLE( fence );
9163 static GLboolean WINAPI glTestFenceNV( GLuint fence ) {
9164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9165 TRACE("(%d)\n", fence );
9166 return funcs->ext.p_glTestFenceNV( fence );
9169 static GLboolean WINAPI glTestObjectAPPLE( GLenum object, GLuint name ) {
9170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9171 TRACE("(%d, %d)\n", object, name );
9172 return funcs->ext.p_glTestObjectAPPLE( object, name );
9175 static void WINAPI glTexBuffer( GLenum target, GLenum internalformat, GLuint buffer ) {
9176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9177 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
9178 funcs->ext.p_glTexBuffer( target, internalformat, buffer );
9181 static void WINAPI glTexBufferARB( GLenum target, GLenum internalformat, GLuint buffer ) {
9182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9183 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
9184 funcs->ext.p_glTexBufferARB( target, internalformat, buffer );
9187 static void WINAPI glTexBufferEXT( GLenum target, GLenum internalformat, GLuint buffer ) {
9188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9189 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
9190 funcs->ext.p_glTexBufferEXT( target, internalformat, buffer );
9193 static void WINAPI glTexBufferRange( GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
9194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9195 TRACE("(%d, %d, %d, %ld, %ld)\n", target, internalformat, buffer, offset, size );
9196 funcs->ext.p_glTexBufferRange( target, internalformat, buffer, offset, size );
9199 static void WINAPI glTexBumpParameterfvATI( GLenum pname, const GLfloat* param ) {
9200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9201 TRACE("(%d, %p)\n", pname, param );
9202 funcs->ext.p_glTexBumpParameterfvATI( pname, param );
9205 static void WINAPI glTexBumpParameterivATI( GLenum pname, const GLint* param ) {
9206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9207 TRACE("(%d, %p)\n", pname, param );
9208 funcs->ext.p_glTexBumpParameterivATI( pname, param );
9211 static void WINAPI glTexCoord1hNV( GLhalfNV s ) {
9212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9213 TRACE("(%d)\n", s );
9214 funcs->ext.p_glTexCoord1hNV( s );
9217 static void WINAPI glTexCoord1hvNV( const GLhalfNV* v ) {
9218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9219 TRACE("(%p)\n", v );
9220 funcs->ext.p_glTexCoord1hvNV( v );
9223 static void WINAPI glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
9224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9225 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
9226 funcs->ext.p_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
9229 static void WINAPI glTexCoord2fColor3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* v ) {
9230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9231 TRACE("(%p, %p, %p)\n", tc, c, v );
9232 funcs->ext.p_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
9235 static void WINAPI glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
9236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9237 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
9238 funcs->ext.p_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
9241 static void WINAPI glTexCoord2fColor4fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
9242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9243 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
9244 funcs->ext.p_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
9247 static void WINAPI glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
9248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9249 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
9250 funcs->ext.p_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
9253 static void WINAPI glTexCoord2fColor4ubVertex3fvSUN( const GLfloat* tc, const GLubyte* c, const GLfloat* v ) {
9254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9255 TRACE("(%p, %p, %p)\n", tc, c, v );
9256 funcs->ext.p_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
9259 static void WINAPI glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
9260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9261 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
9262 funcs->ext.p_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
9265 static void WINAPI glTexCoord2fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* n, const GLfloat* v ) {
9266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9267 TRACE("(%p, %p, %p)\n", tc, n, v );
9268 funcs->ext.p_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
9271 static void WINAPI glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
9272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9273 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
9274 funcs->ext.p_glTexCoord2fVertex3fSUN( s, t, x, y, z );
9277 static void WINAPI glTexCoord2fVertex3fvSUN( const GLfloat* tc, const GLfloat* v ) {
9278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9279 TRACE("(%p, %p)\n", tc, v );
9280 funcs->ext.p_glTexCoord2fVertex3fvSUN( tc, v );
9283 static void WINAPI glTexCoord2hNV( GLhalfNV s, GLhalfNV t ) {
9284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9285 TRACE("(%d, %d)\n", s, t );
9286 funcs->ext.p_glTexCoord2hNV( s, t );
9289 static void WINAPI glTexCoord2hvNV( const GLhalfNV* v ) {
9290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9291 TRACE("(%p)\n", v );
9292 funcs->ext.p_glTexCoord2hvNV( v );
9295 static void WINAPI glTexCoord3hNV( GLhalfNV s, GLhalfNV t, GLhalfNV r ) {
9296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9297 TRACE("(%d, %d, %d)\n", s, t, r );
9298 funcs->ext.p_glTexCoord3hNV( s, t, r );
9301 static void WINAPI glTexCoord3hvNV( const GLhalfNV* v ) {
9302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9303 TRACE("(%p)\n", v );
9304 funcs->ext.p_glTexCoord3hvNV( v );
9307 static void WINAPI glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9309 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
9310 funcs->ext.p_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
9313 static void WINAPI glTexCoord4fColor4fNormal3fVertex4fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
9314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9315 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
9316 funcs->ext.p_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
9319 static void WINAPI glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9321 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
9322 funcs->ext.p_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
9325 static void WINAPI glTexCoord4fVertex4fvSUN( const GLfloat* tc, const GLfloat* v ) {
9326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9327 TRACE("(%p, %p)\n", tc, v );
9328 funcs->ext.p_glTexCoord4fVertex4fvSUN( tc, v );
9331 static void WINAPI glTexCoord4hNV( GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q ) {
9332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9333 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
9334 funcs->ext.p_glTexCoord4hNV( s, t, r, q );
9337 static void WINAPI glTexCoord4hvNV( const GLhalfNV* v ) {
9338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9339 TRACE("(%p)\n", v );
9340 funcs->ext.p_glTexCoord4hvNV( v );
9343 static void WINAPI glTexCoordFormatNV( GLint size, GLenum type, GLsizei stride ) {
9344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9345 TRACE("(%d, %d, %d)\n", size, type, stride );
9346 funcs->ext.p_glTexCoordFormatNV( size, type, stride );
9349 static void WINAPI glTexCoordP1ui( GLenum type, GLuint coords ) {
9350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9351 TRACE("(%d, %d)\n", type, coords );
9352 funcs->ext.p_glTexCoordP1ui( type, coords );
9355 static void WINAPI glTexCoordP1uiv( GLenum type, const GLuint* coords ) {
9356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9357 TRACE("(%d, %p)\n", type, coords );
9358 funcs->ext.p_glTexCoordP1uiv( type, coords );
9361 static void WINAPI glTexCoordP2ui( GLenum type, GLuint coords ) {
9362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9363 TRACE("(%d, %d)\n", type, coords );
9364 funcs->ext.p_glTexCoordP2ui( type, coords );
9367 static void WINAPI glTexCoordP2uiv( GLenum type, const GLuint* coords ) {
9368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9369 TRACE("(%d, %p)\n", type, coords );
9370 funcs->ext.p_glTexCoordP2uiv( type, coords );
9373 static void WINAPI glTexCoordP3ui( GLenum type, GLuint coords ) {
9374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9375 TRACE("(%d, %d)\n", type, coords );
9376 funcs->ext.p_glTexCoordP3ui( type, coords );
9379 static void WINAPI glTexCoordP3uiv( GLenum type, const GLuint* coords ) {
9380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9381 TRACE("(%d, %p)\n", type, coords );
9382 funcs->ext.p_glTexCoordP3uiv( type, coords );
9385 static void WINAPI glTexCoordP4ui( GLenum type, GLuint coords ) {
9386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9387 TRACE("(%d, %d)\n", type, coords );
9388 funcs->ext.p_glTexCoordP4ui( type, coords );
9391 static void WINAPI glTexCoordP4uiv( GLenum type, const GLuint* coords ) {
9392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9393 TRACE("(%d, %p)\n", type, coords );
9394 funcs->ext.p_glTexCoordP4uiv( type, coords );
9397 static void WINAPI glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
9398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9399 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
9400 funcs->ext.p_glTexCoordPointerEXT( size, type, stride, count, pointer );
9403 static void WINAPI glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
9404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9405 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
9406 funcs->ext.p_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
9409 static void WINAPI glTexCoordPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
9410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9411 TRACE("(%d, %d, %p)\n", size, type, pointer );
9412 funcs->ext.p_glTexCoordPointervINTEL( size, type, pointer );
9415 static void WINAPI glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, const GLfloat* weights ) {
9416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9417 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
9418 funcs->ext.p_glTexFilterFuncSGIS( target, filter, n, weights );
9421 static void WINAPI glTexImage2DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
9422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9423 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, fixedsamplelocations );
9424 funcs->ext.p_glTexImage2DMultisample( target, samples, internalformat, width, height, fixedsamplelocations );
9427 static void WINAPI glTexImage2DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9429 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9430 funcs->ext.p_glTexImage2DMultisampleCoverageNV( target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9433 static void WINAPI glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9435 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
9436 funcs->ext.p_glTexImage3D( target, level, internalformat, width, height, depth, border, format, type, pixels );
9439 static void WINAPI glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9441 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
9442 funcs->ext.p_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
9445 static void WINAPI glTexImage3DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
9446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9447 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, depth, fixedsamplelocations );
9448 funcs->ext.p_glTexImage3DMultisample( target, samples, internalformat, width, height, depth, fixedsamplelocations );
9451 static void WINAPI glTexImage3DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9453 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9454 funcs->ext.p_glTexImage3DMultisampleCoverageNV( target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9457 static void WINAPI glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9459 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
9460 funcs->ext.p_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
9463 static void WINAPI glTexParameterIiv( GLenum target, GLenum pname, const GLint* params ) {
9464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9465 TRACE("(%d, %d, %p)\n", target, pname, params );
9466 funcs->ext.p_glTexParameterIiv( target, pname, params );
9469 static void WINAPI glTexParameterIivEXT( GLenum target, GLenum pname, const GLint* params ) {
9470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9471 TRACE("(%d, %d, %p)\n", target, pname, params );
9472 funcs->ext.p_glTexParameterIivEXT( target, pname, params );
9475 static void WINAPI glTexParameterIuiv( GLenum target, GLenum pname, const GLuint* params ) {
9476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9477 TRACE("(%d, %d, %p)\n", target, pname, params );
9478 funcs->ext.p_glTexParameterIuiv( target, pname, params );
9481 static void WINAPI glTexParameterIuivEXT( GLenum target, GLenum pname, const GLuint* params ) {
9482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9483 TRACE("(%d, %d, %p)\n", target, pname, params );
9484 funcs->ext.p_glTexParameterIuivEXT( target, pname, params );
9487 static void WINAPI glTexRenderbufferNV( GLenum target, GLuint renderbuffer ) {
9488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9489 TRACE("(%d, %d)\n", target, renderbuffer );
9490 funcs->ext.p_glTexRenderbufferNV( target, renderbuffer );
9493 static void WINAPI glTexStorage1D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) {
9494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9495 TRACE("(%d, %d, %d, %d)\n", target, levels, internalformat, width );
9496 funcs->ext.p_glTexStorage1D( target, levels, internalformat, width );
9499 static void WINAPI glTexStorage2D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) {
9500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9501 TRACE("(%d, %d, %d, %d, %d)\n", target, levels, internalformat, width, height );
9502 funcs->ext.p_glTexStorage2D( target, levels, internalformat, width, height );
9505 static void WINAPI glTexStorage2DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
9506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9507 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, fixedsamplelocations );
9508 funcs->ext.p_glTexStorage2DMultisample( target, samples, internalformat, width, height, fixedsamplelocations );
9511 static void WINAPI glTexStorage3D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) {
9512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9513 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, levels, internalformat, width, height, depth );
9514 funcs->ext.p_glTexStorage3D( target, levels, internalformat, width, height, depth );
9517 static void WINAPI glTexStorage3DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
9518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9519 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, depth, fixedsamplelocations );
9520 funcs->ext.p_glTexStorage3DMultisample( target, samples, internalformat, width, height, depth, fixedsamplelocations );
9523 static void WINAPI glTexStorageSparseAMD( GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags ) {
9524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9525 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, internalFormat, width, height, depth, layers, flags );
9526 funcs->ext.p_glTexStorageSparseAMD( target, internalFormat, width, height, depth, layers, flags );
9529 static void WINAPI glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
9530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9531 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
9532 funcs->ext.p_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
9535 static void WINAPI glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
9536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9537 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
9538 funcs->ext.p_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
9541 static void WINAPI glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9543 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9544 funcs->ext.p_glTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9547 static void WINAPI glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9549 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9550 funcs->ext.p_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9553 static void WINAPI glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid* pixels ) {
9554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9555 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
9556 funcs->ext.p_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
9559 static void WINAPI glTextureBarrierNV( void ) {
9560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9562 funcs->ext.p_glTextureBarrierNV( );
9565 static void WINAPI glTextureBufferEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer ) {
9566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9567 TRACE("(%d, %d, %d, %d)\n", texture, target, internalformat, buffer );
9568 funcs->ext.p_glTextureBufferEXT( texture, target, internalformat, buffer );
9571 static void WINAPI glTextureBufferRangeEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
9572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9573 TRACE("(%d, %d, %d, %d, %ld, %ld)\n", texture, target, internalformat, buffer, offset, size );
9574 funcs->ext.p_glTextureBufferRangeEXT( texture, target, internalformat, buffer, offset, size );
9577 static void WINAPI glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
9578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9579 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
9580 funcs->ext.p_glTextureColorMaskSGIS( red, green, blue, alpha );
9583 static void WINAPI glTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9585 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, format, type, pixels );
9586 funcs->ext.p_glTextureImage1DEXT( texture, target, level, internalformat, width, border, format, type, pixels );
9589 static void WINAPI glTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9591 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, format, type, pixels );
9592 funcs->ext.p_glTextureImage2DEXT( texture, target, level, internalformat, width, height, border, format, type, pixels );
9595 static void WINAPI glTextureImage2DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9597 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9598 funcs->ext.p_glTextureImage2DMultisampleCoverageNV( texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9601 static void WINAPI glTextureImage2DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9603 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalFormat, width, height, fixedSampleLocations );
9604 funcs->ext.p_glTextureImage2DMultisampleNV( texture, target, samples, internalFormat, width, height, fixedSampleLocations );
9607 static void WINAPI glTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9609 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, format, type, pixels );
9610 funcs->ext.p_glTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, format, type, pixels );
9613 static void WINAPI glTextureImage3DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9615 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9616 funcs->ext.p_glTextureImage3DMultisampleCoverageNV( texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9619 static void WINAPI glTextureImage3DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9621 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations );
9622 funcs->ext.p_glTextureImage3DMultisampleNV( texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations );
9625 static void WINAPI glTextureLightEXT( GLenum pname ) {
9626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9627 TRACE("(%d)\n", pname );
9628 funcs->ext.p_glTextureLightEXT( pname );
9631 static void WINAPI glTextureMaterialEXT( GLenum face, GLenum mode ) {
9632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9633 TRACE("(%d, %d)\n", face, mode );
9634 funcs->ext.p_glTextureMaterialEXT( face, mode );
9637 static void WINAPI glTextureNormalEXT( GLenum mode ) {
9638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9639 TRACE("(%d)\n", mode );
9640 funcs->ext.p_glTextureNormalEXT( mode );
9643 static void WINAPI glTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) {
9644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9645 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9646 funcs->ext.p_glTextureParameterIivEXT( texture, target, pname, params );
9649 static void WINAPI glTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, const GLuint* params ) {
9650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9651 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9652 funcs->ext.p_glTextureParameterIuivEXT( texture, target, pname, params );
9655 static void WINAPI glTextureParameterfEXT( GLuint texture, GLenum target, GLenum pname, GLfloat param ) {
9656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9657 TRACE("(%d, %d, %d, %f)\n", texture, target, pname, param );
9658 funcs->ext.p_glTextureParameterfEXT( texture, target, pname, param );
9661 static void WINAPI glTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, const GLfloat* params ) {
9662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9663 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9664 funcs->ext.p_glTextureParameterfvEXT( texture, target, pname, params );
9667 static void WINAPI glTextureParameteriEXT( GLuint texture, GLenum target, GLenum pname, GLint param ) {
9668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9669 TRACE("(%d, %d, %d, %d)\n", texture, target, pname, param );
9670 funcs->ext.p_glTextureParameteriEXT( texture, target, pname, param );
9673 static void WINAPI glTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) {
9674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9675 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9676 funcs->ext.p_glTextureParameterivEXT( texture, target, pname, params );
9679 static void WINAPI glTextureRangeAPPLE( GLenum target, GLsizei length, const GLvoid* pointer ) {
9680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9681 TRACE("(%d, %d, %p)\n", target, length, pointer );
9682 funcs->ext.p_glTextureRangeAPPLE( target, length, pointer );
9685 static void WINAPI glTextureRenderbufferEXT( GLuint texture, GLenum target, GLuint renderbuffer ) {
9686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9687 TRACE("(%d, %d, %d)\n", texture, target, renderbuffer );
9688 funcs->ext.p_glTextureRenderbufferEXT( texture, target, renderbuffer );
9691 static void WINAPI glTextureStorage1DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) {
9692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9693 TRACE("(%d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width );
9694 funcs->ext.p_glTextureStorage1DEXT( texture, target, levels, internalformat, width );
9697 static void WINAPI glTextureStorage2DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) {
9698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9699 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width, height );
9700 funcs->ext.p_glTextureStorage2DEXT( texture, target, levels, internalformat, width, height );
9703 static void WINAPI glTextureStorage2DMultisampleEXT( GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
9704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9705 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalformat, width, height, fixedsamplelocations );
9706 funcs->ext.p_glTextureStorage2DMultisampleEXT( texture, target, samples, internalformat, width, height, fixedsamplelocations );
9709 static void WINAPI glTextureStorage3DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) {
9710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9711 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width, height, depth );
9712 funcs->ext.p_glTextureStorage3DEXT( texture, target, levels, internalformat, width, height, depth );
9715 static void WINAPI glTextureStorage3DMultisampleEXT( GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
9716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9717 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalformat, width, height, depth, fixedsamplelocations );
9718 funcs->ext.p_glTextureStorage3DMultisampleEXT( texture, target, samples, internalformat, width, height, depth, fixedsamplelocations );
9721 static void WINAPI glTextureStorageSparseAMD( GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags ) {
9722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9723 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, internalFormat, width, height, depth, layers, flags );
9724 funcs->ext.p_glTextureStorageSparseAMD( texture, target, internalFormat, width, height, depth, layers, flags );
9727 static void WINAPI glTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
9728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9729 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, type, pixels );
9730 funcs->ext.p_glTextureSubImage1DEXT( texture, target, level, xoffset, width, format, type, pixels );
9733 static void WINAPI glTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
9734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9735 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, type, pixels );
9736 funcs->ext.p_glTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, type, pixels );
9739 static void WINAPI glTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9741 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9742 funcs->ext.p_glTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9745 static void WINAPI glTextureView( GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers ) {
9746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9747 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers );
9748 funcs->ext.p_glTextureView( texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers );
9751 static void WINAPI glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
9752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9753 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
9754 funcs->ext.p_glTrackMatrixNV( target, address, matrix, transform );
9757 static void WINAPI glTransformFeedbackAttribsNV( GLuint count, const GLint* attribs, GLenum bufferMode ) {
9758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9759 TRACE("(%d, %p, %d)\n", count, attribs, bufferMode );
9760 funcs->ext.p_glTransformFeedbackAttribsNV( count, attribs, bufferMode );
9763 static void WINAPI glTransformFeedbackStreamAttribsNV( GLsizei count, const GLint* attribs, GLsizei nbuffers, const GLint* bufstreams, GLenum bufferMode ) {
9764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9765 TRACE("(%d, %p, %d, %p, %d)\n", count, attribs, nbuffers, bufstreams, bufferMode );
9766 funcs->ext.p_glTransformFeedbackStreamAttribsNV( count, attribs, nbuffers, bufstreams, bufferMode );
9769 static void WINAPI glTransformFeedbackVaryings( GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode ) {
9770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9771 TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
9772 funcs->ext.p_glTransformFeedbackVaryings( program, count, varyings, bufferMode );
9775 static void WINAPI glTransformFeedbackVaryingsEXT( GLuint program, GLsizei count, const GLchar** varyings, GLenum bufferMode ) {
9776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9777 TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
9778 funcs->ext.p_glTransformFeedbackVaryingsEXT( program, count, varyings, bufferMode );
9781 static void WINAPI glTransformFeedbackVaryingsNV( GLuint program, GLsizei count, const GLint* locations, GLenum bufferMode ) {
9782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9783 TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode );
9784 funcs->ext.p_glTransformFeedbackVaryingsNV( program, count, locations, bufferMode );
9787 static void WINAPI glTransformPathNV( GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues ) {
9788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9789 TRACE("(%d, %d, %d, %p)\n", resultPath, srcPath, transformType, transformValues );
9790 funcs->ext.p_glTransformPathNV( resultPath, srcPath, transformType, transformValues );
9793 static void WINAPI glUniform1d( GLint location, GLdouble x ) {
9794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9795 TRACE("(%d, %f)\n", location, x );
9796 funcs->ext.p_glUniform1d( location, x );
9799 static void WINAPI glUniform1dv( GLint location, GLsizei count, const GLdouble* value ) {
9800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9801 TRACE("(%d, %d, %p)\n", location, count, value );
9802 funcs->ext.p_glUniform1dv( location, count, value );
9805 static void WINAPI glUniform1f( GLint location, GLfloat v0 ) {
9806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9807 TRACE("(%d, %f)\n", location, v0 );
9808 funcs->ext.p_glUniform1f( location, v0 );
9811 static void WINAPI glUniform1fARB( GLint location, GLfloat v0 ) {
9812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9813 TRACE("(%d, %f)\n", location, v0 );
9814 funcs->ext.p_glUniform1fARB( location, v0 );
9817 static void WINAPI glUniform1fv( GLint location, GLsizei count, const GLfloat* value ) {
9818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9819 TRACE("(%d, %d, %p)\n", location, count, value );
9820 funcs->ext.p_glUniform1fv( location, count, value );
9823 static void WINAPI glUniform1fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9825 TRACE("(%d, %d, %p)\n", location, count, value );
9826 funcs->ext.p_glUniform1fvARB( location, count, value );
9829 static void WINAPI glUniform1i( GLint location, GLint v0 ) {
9830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9831 TRACE("(%d, %d)\n", location, v0 );
9832 funcs->ext.p_glUniform1i( location, v0 );
9835 static void WINAPI glUniform1i64NV( GLint location, INT64 x ) {
9836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9837 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(x) );
9838 funcs->ext.p_glUniform1i64NV( location, x );
9841 static void WINAPI glUniform1i64vNV( GLint location, GLsizei count, const INT64* value ) {
9842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9843 TRACE("(%d, %d, %p)\n", location, count, value );
9844 funcs->ext.p_glUniform1i64vNV( location, count, value );
9847 static void WINAPI glUniform1iARB( GLint location, GLint v0 ) {
9848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9849 TRACE("(%d, %d)\n", location, v0 );
9850 funcs->ext.p_glUniform1iARB( location, v0 );
9853 static void WINAPI glUniform1iv( GLint location, GLsizei count, const GLint* value ) {
9854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9855 TRACE("(%d, %d, %p)\n", location, count, value );
9856 funcs->ext.p_glUniform1iv( location, count, value );
9859 static void WINAPI glUniform1ivARB( GLint location, GLsizei count, const GLint* value ) {
9860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9861 TRACE("(%d, %d, %p)\n", location, count, value );
9862 funcs->ext.p_glUniform1ivARB( location, count, value );
9865 static void WINAPI glUniform1ui( GLint location, GLuint v0 ) {
9866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9867 TRACE("(%d, %d)\n", location, v0 );
9868 funcs->ext.p_glUniform1ui( location, v0 );
9871 static void WINAPI glUniform1ui64NV( GLint location, UINT64 x ) {
9872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9873 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(x) );
9874 funcs->ext.p_glUniform1ui64NV( location, x );
9877 static void WINAPI glUniform1ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9879 TRACE("(%d, %d, %p)\n", location, count, value );
9880 funcs->ext.p_glUniform1ui64vNV( location, count, value );
9883 static void WINAPI glUniform1uiEXT( GLint location, GLuint v0 ) {
9884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9885 TRACE("(%d, %d)\n", location, v0 );
9886 funcs->ext.p_glUniform1uiEXT( location, v0 );
9889 static void WINAPI glUniform1uiv( GLint location, GLsizei count, const GLuint* value ) {
9890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9891 TRACE("(%d, %d, %p)\n", location, count, value );
9892 funcs->ext.p_glUniform1uiv( location, count, value );
9895 static void WINAPI glUniform1uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9897 TRACE("(%d, %d, %p)\n", location, count, value );
9898 funcs->ext.p_glUniform1uivEXT( location, count, value );
9901 static void WINAPI glUniform2d( GLint location, GLdouble x, GLdouble y ) {
9902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9903 TRACE("(%d, %f, %f)\n", location, x, y );
9904 funcs->ext.p_glUniform2d( location, x, y );
9907 static void WINAPI glUniform2dv( GLint location, GLsizei count, const GLdouble* value ) {
9908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9909 TRACE("(%d, %d, %p)\n", location, count, value );
9910 funcs->ext.p_glUniform2dv( location, count, value );
9913 static void WINAPI glUniform2f( GLint location, GLfloat v0, GLfloat v1 ) {
9914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9915 TRACE("(%d, %f, %f)\n", location, v0, v1 );
9916 funcs->ext.p_glUniform2f( location, v0, v1 );
9919 static void WINAPI glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) {
9920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9921 TRACE("(%d, %f, %f)\n", location, v0, v1 );
9922 funcs->ext.p_glUniform2fARB( location, v0, v1 );
9925 static void WINAPI glUniform2fv( GLint location, GLsizei count, const GLfloat* value ) {
9926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9927 TRACE("(%d, %d, %p)\n", location, count, value );
9928 funcs->ext.p_glUniform2fv( location, count, value );
9931 static void WINAPI glUniform2fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9933 TRACE("(%d, %d, %p)\n", location, count, value );
9934 funcs->ext.p_glUniform2fvARB( location, count, value );
9937 static void WINAPI glUniform2i( GLint location, GLint v0, GLint v1 ) {
9938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9939 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9940 funcs->ext.p_glUniform2i( location, v0, v1 );
9943 static void WINAPI glUniform2i64NV( GLint location, INT64 x, INT64 y ) {
9944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9945 TRACE("(%d, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
9946 funcs->ext.p_glUniform2i64NV( location, x, y );
9949 static void WINAPI glUniform2i64vNV( GLint location, GLsizei count, const INT64* value ) {
9950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9951 TRACE("(%d, %d, %p)\n", location, count, value );
9952 funcs->ext.p_glUniform2i64vNV( location, count, value );
9955 static void WINAPI glUniform2iARB( GLint location, GLint v0, GLint v1 ) {
9956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9957 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9958 funcs->ext.p_glUniform2iARB( location, v0, v1 );
9961 static void WINAPI glUniform2iv( GLint location, GLsizei count, const GLint* value ) {
9962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9963 TRACE("(%d, %d, %p)\n", location, count, value );
9964 funcs->ext.p_glUniform2iv( location, count, value );
9967 static void WINAPI glUniform2ivARB( GLint location, GLsizei count, const GLint* value ) {
9968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9969 TRACE("(%d, %d, %p)\n", location, count, value );
9970 funcs->ext.p_glUniform2ivARB( location, count, value );
9973 static void WINAPI glUniform2ui( GLint location, GLuint v0, GLuint v1 ) {
9974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9975 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9976 funcs->ext.p_glUniform2ui( location, v0, v1 );
9979 static void WINAPI glUniform2ui64NV( GLint location, UINT64 x, UINT64 y ) {
9980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9981 TRACE("(%d, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
9982 funcs->ext.p_glUniform2ui64NV( location, x, y );
9985 static void WINAPI glUniform2ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9987 TRACE("(%d, %d, %p)\n", location, count, value );
9988 funcs->ext.p_glUniform2ui64vNV( location, count, value );
9991 static void WINAPI glUniform2uiEXT( GLint location, GLuint v0, GLuint v1 ) {
9992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9993 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9994 funcs->ext.p_glUniform2uiEXT( location, v0, v1 );
9997 static void WINAPI glUniform2uiv( GLint location, GLsizei count, const GLuint* value ) {
9998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9999 TRACE("(%d, %d, %p)\n", location, count, value );
10000 funcs->ext.p_glUniform2uiv( location, count, value );
10003 static void WINAPI glUniform2uivEXT( GLint location, GLsizei count, const GLuint* value ) {
10004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10005 TRACE("(%d, %d, %p)\n", location, count, value );
10006 funcs->ext.p_glUniform2uivEXT( location, count, value );
10009 static void WINAPI glUniform3d( GLint location, GLdouble x, GLdouble y, GLdouble z ) {
10010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10011 TRACE("(%d, %f, %f, %f)\n", location, x, y, z );
10012 funcs->ext.p_glUniform3d( location, x, y, z );
10015 static void WINAPI glUniform3dv( GLint location, GLsizei count, const GLdouble* value ) {
10016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10017 TRACE("(%d, %d, %p)\n", location, count, value );
10018 funcs->ext.p_glUniform3dv( location, count, value );
10021 static void WINAPI glUniform3f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
10022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10023 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
10024 funcs->ext.p_glUniform3f( location, v0, v1, v2 );
10027 static void WINAPI glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
10028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10029 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
10030 funcs->ext.p_glUniform3fARB( location, v0, v1, v2 );
10033 static void WINAPI glUniform3fv( GLint location, GLsizei count, const GLfloat* value ) {
10034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10035 TRACE("(%d, %d, %p)\n", location, count, value );
10036 funcs->ext.p_glUniform3fv( location, count, value );
10039 static void WINAPI glUniform3fvARB( GLint location, GLsizei count, const GLfloat* value ) {
10040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10041 TRACE("(%d, %d, %p)\n", location, count, value );
10042 funcs->ext.p_glUniform3fvARB( location, count, value );
10045 static void WINAPI glUniform3i( GLint location, GLint v0, GLint v1, GLint v2 ) {
10046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10047 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
10048 funcs->ext.p_glUniform3i( location, v0, v1, v2 );
10051 static void WINAPI glUniform3i64NV( GLint location, INT64 x, INT64 y, INT64 z ) {
10052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10053 TRACE("(%d, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
10054 funcs->ext.p_glUniform3i64NV( location, x, y, z );
10057 static void WINAPI glUniform3i64vNV( GLint location, GLsizei count, const INT64* value ) {
10058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10059 TRACE("(%d, %d, %p)\n", location, count, value );
10060 funcs->ext.p_glUniform3i64vNV( location, count, value );
10063 static void WINAPI glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) {
10064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10065 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
10066 funcs->ext.p_glUniform3iARB( location, v0, v1, v2 );
10069 static void WINAPI glUniform3iv( GLint location, GLsizei count, const GLint* value ) {
10070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10071 TRACE("(%d, %d, %p)\n", location, count, value );
10072 funcs->ext.p_glUniform3iv( location, count, value );
10075 static void WINAPI glUniform3ivARB( GLint location, GLsizei count, const GLint* value ) {
10076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10077 TRACE("(%d, %d, %p)\n", location, count, value );
10078 funcs->ext.p_glUniform3ivARB( location, count, value );
10081 static void WINAPI glUniform3ui( GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
10082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10083 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
10084 funcs->ext.p_glUniform3ui( location, v0, v1, v2 );
10087 static void WINAPI glUniform3ui64NV( GLint location, UINT64 x, UINT64 y, UINT64 z ) {
10088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10089 TRACE("(%d, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
10090 funcs->ext.p_glUniform3ui64NV( location, x, y, z );
10093 static void WINAPI glUniform3ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10095 TRACE("(%d, %d, %p)\n", location, count, value );
10096 funcs->ext.p_glUniform3ui64vNV( location, count, value );
10099 static void WINAPI glUniform3uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
10100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10101 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
10102 funcs->ext.p_glUniform3uiEXT( location, v0, v1, v2 );
10105 static void WINAPI glUniform3uiv( GLint location, GLsizei count, const GLuint* value ) {
10106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10107 TRACE("(%d, %d, %p)\n", location, count, value );
10108 funcs->ext.p_glUniform3uiv( location, count, value );
10111 static void WINAPI glUniform3uivEXT( GLint location, GLsizei count, const GLuint* value ) {
10112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10113 TRACE("(%d, %d, %p)\n", location, count, value );
10114 funcs->ext.p_glUniform3uivEXT( location, count, value );
10117 static void WINAPI glUniform4d( GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
10118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10119 TRACE("(%d, %f, %f, %f, %f)\n", location, x, y, z, w );
10120 funcs->ext.p_glUniform4d( location, x, y, z, w );
10123 static void WINAPI glUniform4dv( GLint location, GLsizei count, const GLdouble* value ) {
10124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10125 TRACE("(%d, %d, %p)\n", location, count, value );
10126 funcs->ext.p_glUniform4dv( location, count, value );
10129 static void WINAPI glUniform4f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
10130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10131 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
10132 funcs->ext.p_glUniform4f( location, v0, v1, v2, v3 );
10135 static void WINAPI glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
10136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10137 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
10138 funcs->ext.p_glUniform4fARB( location, v0, v1, v2, v3 );
10141 static void WINAPI glUniform4fv( GLint location, GLsizei count, const GLfloat* value ) {
10142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10143 TRACE("(%d, %d, %p)\n", location, count, value );
10144 funcs->ext.p_glUniform4fv( location, count, value );
10147 static void WINAPI glUniform4fvARB( GLint location, GLsizei count, const GLfloat* value ) {
10148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10149 TRACE("(%d, %d, %p)\n", location, count, value );
10150 funcs->ext.p_glUniform4fvARB( location, count, value );
10153 static void WINAPI glUniform4i( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
10154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10155 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
10156 funcs->ext.p_glUniform4i( location, v0, v1, v2, v3 );
10159 static void WINAPI glUniform4i64NV( GLint location, INT64 x, INT64 y, INT64 z, INT64 w ) {
10160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10161 TRACE("(%d, %s, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
10162 funcs->ext.p_glUniform4i64NV( location, x, y, z, w );
10165 static void WINAPI glUniform4i64vNV( GLint location, GLsizei count, const INT64* value ) {
10166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10167 TRACE("(%d, %d, %p)\n", location, count, value );
10168 funcs->ext.p_glUniform4i64vNV( location, count, value );
10171 static void WINAPI glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
10172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10173 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
10174 funcs->ext.p_glUniform4iARB( location, v0, v1, v2, v3 );
10177 static void WINAPI glUniform4iv( GLint location, GLsizei count, const GLint* value ) {
10178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10179 TRACE("(%d, %d, %p)\n", location, count, value );
10180 funcs->ext.p_glUniform4iv( location, count, value );
10183 static void WINAPI glUniform4ivARB( GLint location, GLsizei count, const GLint* value ) {
10184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10185 TRACE("(%d, %d, %p)\n", location, count, value );
10186 funcs->ext.p_glUniform4ivARB( location, count, value );
10189 static void WINAPI glUniform4ui( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
10190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10191 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
10192 funcs->ext.p_glUniform4ui( location, v0, v1, v2, v3 );
10195 static void WINAPI glUniform4ui64NV( GLint location, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
10196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10197 TRACE("(%d, %s, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
10198 funcs->ext.p_glUniform4ui64NV( location, x, y, z, w );
10201 static void WINAPI glUniform4ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10203 TRACE("(%d, %d, %p)\n", location, count, value );
10204 funcs->ext.p_glUniform4ui64vNV( location, count, value );
10207 static void WINAPI glUniform4uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
10208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10209 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
10210 funcs->ext.p_glUniform4uiEXT( location, v0, v1, v2, v3 );
10213 static void WINAPI glUniform4uiv( GLint location, GLsizei count, const GLuint* value ) {
10214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10215 TRACE("(%d, %d, %p)\n", location, count, value );
10216 funcs->ext.p_glUniform4uiv( location, count, value );
10219 static void WINAPI glUniform4uivEXT( GLint location, GLsizei count, const GLuint* value ) {
10220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10221 TRACE("(%d, %d, %p)\n", location, count, value );
10222 funcs->ext.p_glUniform4uivEXT( location, count, value );
10225 static void WINAPI glUniformBlockBinding( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) {
10226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10227 TRACE("(%d, %d, %d)\n", program, uniformBlockIndex, uniformBlockBinding );
10228 funcs->ext.p_glUniformBlockBinding( program, uniformBlockIndex, uniformBlockBinding );
10231 static void WINAPI glUniformBufferEXT( GLuint program, GLint location, GLuint buffer ) {
10232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10233 TRACE("(%d, %d, %d)\n", program, location, buffer );
10234 funcs->ext.p_glUniformBufferEXT( program, location, buffer );
10237 static void WINAPI glUniformHandleui64NV( GLint location, UINT64 value ) {
10238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10239 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(value) );
10240 funcs->ext.p_glUniformHandleui64NV( location, value );
10243 static void WINAPI glUniformHandleui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10245 TRACE("(%d, %d, %p)\n", location, count, value );
10246 funcs->ext.p_glUniformHandleui64vNV( location, count, value );
10249 static void WINAPI glUniformMatrix2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10251 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10252 funcs->ext.p_glUniformMatrix2dv( location, count, transpose, value );
10255 static void WINAPI glUniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10257 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10258 funcs->ext.p_glUniformMatrix2fv( location, count, transpose, value );
10261 static void WINAPI glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10263 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10264 funcs->ext.p_glUniformMatrix2fvARB( location, count, transpose, value );
10267 static void WINAPI glUniformMatrix2x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10269 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10270 funcs->ext.p_glUniformMatrix2x3dv( location, count, transpose, value );
10273 static void WINAPI glUniformMatrix2x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10275 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10276 funcs->ext.p_glUniformMatrix2x3fv( location, count, transpose, value );
10279 static void WINAPI glUniformMatrix2x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10281 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10282 funcs->ext.p_glUniformMatrix2x4dv( location, count, transpose, value );
10285 static void WINAPI glUniformMatrix2x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10287 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10288 funcs->ext.p_glUniformMatrix2x4fv( location, count, transpose, value );
10291 static void WINAPI glUniformMatrix3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10293 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10294 funcs->ext.p_glUniformMatrix3dv( location, count, transpose, value );
10297 static void WINAPI glUniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10299 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10300 funcs->ext.p_glUniformMatrix3fv( location, count, transpose, value );
10303 static void WINAPI glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10305 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10306 funcs->ext.p_glUniformMatrix3fvARB( location, count, transpose, value );
10309 static void WINAPI glUniformMatrix3x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10311 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10312 funcs->ext.p_glUniformMatrix3x2dv( location, count, transpose, value );
10315 static void WINAPI glUniformMatrix3x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10317 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10318 funcs->ext.p_glUniformMatrix3x2fv( location, count, transpose, value );
10321 static void WINAPI glUniformMatrix3x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10323 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10324 funcs->ext.p_glUniformMatrix3x4dv( location, count, transpose, value );
10327 static void WINAPI glUniformMatrix3x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10329 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10330 funcs->ext.p_glUniformMatrix3x4fv( location, count, transpose, value );
10333 static void WINAPI glUniformMatrix4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10335 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10336 funcs->ext.p_glUniformMatrix4dv( location, count, transpose, value );
10339 static void WINAPI glUniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10341 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10342 funcs->ext.p_glUniformMatrix4fv( location, count, transpose, value );
10345 static void WINAPI glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10347 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10348 funcs->ext.p_glUniformMatrix4fvARB( location, count, transpose, value );
10351 static void WINAPI glUniformMatrix4x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10353 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10354 funcs->ext.p_glUniformMatrix4x2dv( location, count, transpose, value );
10357 static void WINAPI glUniformMatrix4x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10359 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10360 funcs->ext.p_glUniformMatrix4x2fv( location, count, transpose, value );
10363 static void WINAPI glUniformMatrix4x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10365 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10366 funcs->ext.p_glUniformMatrix4x3dv( location, count, transpose, value );
10369 static void WINAPI glUniformMatrix4x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10371 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10372 funcs->ext.p_glUniformMatrix4x3fv( location, count, transpose, value );
10375 static void WINAPI glUniformSubroutinesuiv( GLenum shadertype, GLsizei count, const GLuint* indices ) {
10376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10377 TRACE("(%d, %d, %p)\n", shadertype, count, indices );
10378 funcs->ext.p_glUniformSubroutinesuiv( shadertype, count, indices );
10381 static void WINAPI glUniformui64NV( GLint location, UINT64 value ) {
10382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10383 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(value) );
10384 funcs->ext.p_glUniformui64NV( location, value );
10387 static void WINAPI glUniformui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10389 TRACE("(%d, %d, %p)\n", location, count, value );
10390 funcs->ext.p_glUniformui64vNV( location, count, value );
10393 static void WINAPI glUnlockArraysEXT( void ) {
10394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10396 funcs->ext.p_glUnlockArraysEXT( );
10399 static GLboolean WINAPI glUnmapBuffer( GLenum target ) {
10400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10401 TRACE("(%d)\n", target );
10402 return funcs->ext.p_glUnmapBuffer( target );
10405 static GLboolean WINAPI glUnmapBufferARB( GLenum target ) {
10406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10407 TRACE("(%d)\n", target );
10408 return funcs->ext.p_glUnmapBufferARB( target );
10411 static GLboolean WINAPI glUnmapNamedBufferEXT( GLuint buffer ) {
10412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10413 TRACE("(%d)\n", buffer );
10414 return funcs->ext.p_glUnmapNamedBufferEXT( buffer );
10417 static void WINAPI glUnmapObjectBufferATI( GLuint buffer ) {
10418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10419 TRACE("(%d)\n", buffer );
10420 funcs->ext.p_glUnmapObjectBufferATI( buffer );
10423 static void WINAPI glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, const GLvoid* pointer, GLenum preserve ) {
10424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10425 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
10426 funcs->ext.p_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
10429 static void WINAPI glUseProgram( GLuint program ) {
10430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10431 TRACE("(%d)\n", program );
10432 funcs->ext.p_glUseProgram( program );
10435 static void WINAPI glUseProgramObjectARB( GLhandleARB programObj ) {
10436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10437 TRACE("(%d)\n", programObj );
10438 funcs->ext.p_glUseProgramObjectARB( programObj );
10441 static void WINAPI glUseProgramStages( GLuint pipeline, GLbitfield stages, GLuint program ) {
10442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10443 TRACE("(%d, %d, %d)\n", pipeline, stages, program );
10444 funcs->ext.p_glUseProgramStages( pipeline, stages, program );
10447 static void WINAPI glUseShaderProgramEXT( GLenum type, GLuint program ) {
10448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10449 TRACE("(%d, %d)\n", type, program );
10450 funcs->ext.p_glUseShaderProgramEXT( type, program );
10453 static void WINAPI glVDPAUFiniNV( void ) {
10454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10456 funcs->ext.p_glVDPAUFiniNV( );
10459 static void WINAPI glVDPAUGetSurfaceivNV( GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
10460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10461 TRACE("(%ld, %d, %d, %p, %p)\n", surface, pname, bufSize, length, values );
10462 funcs->ext.p_glVDPAUGetSurfaceivNV( surface, pname, bufSize, length, values );
10465 static void WINAPI glVDPAUInitNV( const GLvoid* vdpDevice, const GLvoid* getProcAddress ) {
10466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10467 TRACE("(%p, %p)\n", vdpDevice, getProcAddress );
10468 funcs->ext.p_glVDPAUInitNV( vdpDevice, getProcAddress );
10471 static void WINAPI glVDPAUIsSurfaceNV( GLvdpauSurfaceNV surface ) {
10472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10473 TRACE("(%ld)\n", surface );
10474 funcs->ext.p_glVDPAUIsSurfaceNV( surface );
10477 static void WINAPI glVDPAUMapSurfacesNV( GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces ) {
10478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10479 TRACE("(%d, %p)\n", numSurfaces, surfaces );
10480 funcs->ext.p_glVDPAUMapSurfacesNV( numSurfaces, surfaces );
10483 static GLvdpauSurfaceNV WINAPI glVDPAURegisterOutputSurfaceNV( GLvoid* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) {
10484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10485 TRACE("(%p, %d, %d, %p)\n", vdpSurface, target, numTextureNames, textureNames );
10486 return funcs->ext.p_glVDPAURegisterOutputSurfaceNV( vdpSurface, target, numTextureNames, textureNames );
10489 static GLvdpauSurfaceNV WINAPI glVDPAURegisterVideoSurfaceNV( const GLvoid* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) {
10490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10491 TRACE("(%p, %d, %d, %p)\n", vdpSurface, target, numTextureNames, textureNames );
10492 return funcs->ext.p_glVDPAURegisterVideoSurfaceNV( vdpSurface, target, numTextureNames, textureNames );
10495 static void WINAPI glVDPAUSurfaceAccessNV( GLvdpauSurfaceNV surface, GLenum access ) {
10496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10497 TRACE("(%ld, %d)\n", surface, access );
10498 funcs->ext.p_glVDPAUSurfaceAccessNV( surface, access );
10501 static void WINAPI glVDPAUUnmapSurfacesNV( GLsizei numSurface, const GLvdpauSurfaceNV* surfaces ) {
10502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10503 TRACE("(%d, %p)\n", numSurface, surfaces );
10504 funcs->ext.p_glVDPAUUnmapSurfacesNV( numSurface, surfaces );
10507 static void WINAPI glVDPAUUnregisterSurfaceNV( GLvdpauSurfaceNV surface ) {
10508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10509 TRACE("(%ld)\n", surface );
10510 funcs->ext.p_glVDPAUUnregisterSurfaceNV( surface );
10513 static void WINAPI glValidateProgram( GLuint program ) {
10514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10515 TRACE("(%d)\n", program );
10516 funcs->ext.p_glValidateProgram( program );
10519 static void WINAPI glValidateProgramARB( GLhandleARB programObj ) {
10520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10521 TRACE("(%d)\n", programObj );
10522 funcs->ext.p_glValidateProgramARB( programObj );
10525 static void WINAPI glValidateProgramPipeline( GLuint pipeline ) {
10526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10527 TRACE("(%d)\n", pipeline );
10528 funcs->ext.p_glValidateProgramPipeline( pipeline );
10531 static void WINAPI glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
10532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10533 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
10534 funcs->ext.p_glVariantArrayObjectATI( id, type, stride, buffer, offset );
10537 static void WINAPI glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, const GLvoid* addr ) {
10538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10539 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
10540 funcs->ext.p_glVariantPointerEXT( id, type, stride, addr );
10543 static void WINAPI glVariantbvEXT( GLuint id, const GLbyte* addr ) {
10544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10545 TRACE("(%d, %p)\n", id, addr );
10546 funcs->ext.p_glVariantbvEXT( id, addr );
10549 static void WINAPI glVariantdvEXT( GLuint id, const GLdouble* addr ) {
10550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10551 TRACE("(%d, %p)\n", id, addr );
10552 funcs->ext.p_glVariantdvEXT( id, addr );
10555 static void WINAPI glVariantfvEXT( GLuint id, const GLfloat* addr ) {
10556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10557 TRACE("(%d, %p)\n", id, addr );
10558 funcs->ext.p_glVariantfvEXT( id, addr );
10561 static void WINAPI glVariantivEXT( GLuint id, const GLint* addr ) {
10562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10563 TRACE("(%d, %p)\n", id, addr );
10564 funcs->ext.p_glVariantivEXT( id, addr );
10567 static void WINAPI glVariantsvEXT( GLuint id, const GLshort* addr ) {
10568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10569 TRACE("(%d, %p)\n", id, addr );
10570 funcs->ext.p_glVariantsvEXT( id, addr );
10573 static void WINAPI glVariantubvEXT( GLuint id, const GLubyte* addr ) {
10574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10575 TRACE("(%d, %p)\n", id, addr );
10576 funcs->ext.p_glVariantubvEXT( id, addr );
10579 static void WINAPI glVariantuivEXT( GLuint id, const GLuint* addr ) {
10580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10581 TRACE("(%d, %p)\n", id, addr );
10582 funcs->ext.p_glVariantuivEXT( id, addr );
10585 static void WINAPI glVariantusvEXT( GLuint id, const GLushort* addr ) {
10586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10587 TRACE("(%d, %p)\n", id, addr );
10588 funcs->ext.p_glVariantusvEXT( id, addr );
10591 static void WINAPI glVertex2hNV( GLhalfNV x, GLhalfNV y ) {
10592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10593 TRACE("(%d, %d)\n", x, y );
10594 funcs->ext.p_glVertex2hNV( x, y );
10597 static void WINAPI glVertex2hvNV( const GLhalfNV* v ) {
10598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10599 TRACE("(%p)\n", v );
10600 funcs->ext.p_glVertex2hvNV( v );
10603 static void WINAPI glVertex3hNV( GLhalfNV x, GLhalfNV y, GLhalfNV z ) {
10604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10605 TRACE("(%d, %d, %d)\n", x, y, z );
10606 funcs->ext.p_glVertex3hNV( x, y, z );
10609 static void WINAPI glVertex3hvNV( const GLhalfNV* v ) {
10610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10611 TRACE("(%p)\n", v );
10612 funcs->ext.p_glVertex3hvNV( v );
10615 static void WINAPI glVertex4hNV( GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w ) {
10616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10617 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
10618 funcs->ext.p_glVertex4hNV( x, y, z, w );
10621 static void WINAPI glVertex4hvNV( const GLhalfNV* v ) {
10622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10623 TRACE("(%p)\n", v );
10624 funcs->ext.p_glVertex4hvNV( v );
10627 static void WINAPI glVertexArrayBindVertexBufferEXT( GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride ) {
10628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10629 TRACE("(%d, %d, %d, %ld, %d)\n", vaobj, bindingindex, buffer, offset, stride );
10630 funcs->ext.p_glVertexArrayBindVertexBufferEXT( vaobj, bindingindex, buffer, offset, stride );
10633 static void WINAPI glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) {
10634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10635 TRACE("(%d, %d)\n", pname, param );
10636 funcs->ext.p_glVertexArrayParameteriAPPLE( pname, param );
10639 static void WINAPI glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
10640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10641 TRACE("(%d, %p)\n", length, pointer );
10642 funcs->ext.p_glVertexArrayRangeAPPLE( length, pointer );
10645 static void WINAPI glVertexArrayRangeNV( GLsizei length, const GLvoid* pointer ) {
10646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10647 TRACE("(%d, %p)\n", length, pointer );
10648 funcs->ext.p_glVertexArrayRangeNV( length, pointer );
10651 static void WINAPI glVertexArrayVertexAttribBindingEXT( GLuint vaobj, GLuint attribindex, GLuint bindingindex ) {
10652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10653 TRACE("(%d, %d, %d)\n", vaobj, attribindex, bindingindex );
10654 funcs->ext.p_glVertexArrayVertexAttribBindingEXT( vaobj, attribindex, bindingindex );
10657 static void WINAPI glVertexArrayVertexAttribFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset ) {
10658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10659 TRACE("(%d, %d, %d, %d, %d, %d)\n", vaobj, attribindex, size, type, normalized, relativeoffset );
10660 funcs->ext.p_glVertexArrayVertexAttribFormatEXT( vaobj, attribindex, size, type, normalized, relativeoffset );
10663 static void WINAPI glVertexArrayVertexAttribIFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) {
10664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10665 TRACE("(%d, %d, %d, %d, %d)\n", vaobj, attribindex, size, type, relativeoffset );
10666 funcs->ext.p_glVertexArrayVertexAttribIFormatEXT( vaobj, attribindex, size, type, relativeoffset );
10669 static void WINAPI glVertexArrayVertexAttribLFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) {
10670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10671 TRACE("(%d, %d, %d, %d, %d)\n", vaobj, attribindex, size, type, relativeoffset );
10672 funcs->ext.p_glVertexArrayVertexAttribLFormatEXT( vaobj, attribindex, size, type, relativeoffset );
10675 static void WINAPI glVertexArrayVertexAttribLOffsetEXT( GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset ) {
10676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10677 TRACE("(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj, buffer, index, size, type, stride, offset );
10678 funcs->ext.p_glVertexArrayVertexAttribLOffsetEXT( vaobj, buffer, index, size, type, stride, offset );
10681 static void WINAPI glVertexArrayVertexBindingDivisorEXT( GLuint vaobj, GLuint bindingindex, GLuint divisor ) {
10682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10683 TRACE("(%d, %d, %d)\n", vaobj, bindingindex, divisor );
10684 funcs->ext.p_glVertexArrayVertexBindingDivisorEXT( vaobj, bindingindex, divisor );
10687 static void WINAPI glVertexAttrib1d( GLuint index, GLdouble x ) {
10688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10689 TRACE("(%d, %f)\n", index, x );
10690 funcs->ext.p_glVertexAttrib1d( index, x );
10693 static void WINAPI glVertexAttrib1dARB( GLuint index, GLdouble x ) {
10694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10695 TRACE("(%d, %f)\n", index, x );
10696 funcs->ext.p_glVertexAttrib1dARB( index, x );
10699 static void WINAPI glVertexAttrib1dNV( GLuint index, GLdouble x ) {
10700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10701 TRACE("(%d, %f)\n", index, x );
10702 funcs->ext.p_glVertexAttrib1dNV( index, x );
10705 static void WINAPI glVertexAttrib1dv( GLuint index, const GLdouble* v ) {
10706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10707 TRACE("(%d, %p)\n", index, v );
10708 funcs->ext.p_glVertexAttrib1dv( index, v );
10711 static void WINAPI glVertexAttrib1dvARB( GLuint index, const GLdouble* v ) {
10712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10713 TRACE("(%d, %p)\n", index, v );
10714 funcs->ext.p_glVertexAttrib1dvARB( index, v );
10717 static void WINAPI glVertexAttrib1dvNV( GLuint index, const GLdouble* v ) {
10718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10719 TRACE("(%d, %p)\n", index, v );
10720 funcs->ext.p_glVertexAttrib1dvNV( index, v );
10723 static void WINAPI glVertexAttrib1f( GLuint index, GLfloat x ) {
10724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10725 TRACE("(%d, %f)\n", index, x );
10726 funcs->ext.p_glVertexAttrib1f( index, x );
10729 static void WINAPI glVertexAttrib1fARB( GLuint index, GLfloat x ) {
10730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10731 TRACE("(%d, %f)\n", index, x );
10732 funcs->ext.p_glVertexAttrib1fARB( index, x );
10735 static void WINAPI glVertexAttrib1fNV( GLuint index, GLfloat x ) {
10736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10737 TRACE("(%d, %f)\n", index, x );
10738 funcs->ext.p_glVertexAttrib1fNV( index, x );
10741 static void WINAPI glVertexAttrib1fv( GLuint index, const GLfloat* v ) {
10742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10743 TRACE("(%d, %p)\n", index, v );
10744 funcs->ext.p_glVertexAttrib1fv( index, v );
10747 static void WINAPI glVertexAttrib1fvARB( GLuint index, const GLfloat* v ) {
10748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10749 TRACE("(%d, %p)\n", index, v );
10750 funcs->ext.p_glVertexAttrib1fvARB( index, v );
10753 static void WINAPI glVertexAttrib1fvNV( GLuint index, const GLfloat* v ) {
10754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10755 TRACE("(%d, %p)\n", index, v );
10756 funcs->ext.p_glVertexAttrib1fvNV( index, v );
10759 static void WINAPI glVertexAttrib1hNV( GLuint index, GLhalfNV x ) {
10760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10761 TRACE("(%d, %d)\n", index, x );
10762 funcs->ext.p_glVertexAttrib1hNV( index, x );
10765 static void WINAPI glVertexAttrib1hvNV( GLuint index, const GLhalfNV* v ) {
10766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10767 TRACE("(%d, %p)\n", index, v );
10768 funcs->ext.p_glVertexAttrib1hvNV( index, v );
10771 static void WINAPI glVertexAttrib1s( GLuint index, GLshort x ) {
10772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10773 TRACE("(%d, %d)\n", index, x );
10774 funcs->ext.p_glVertexAttrib1s( index, x );
10777 static void WINAPI glVertexAttrib1sARB( GLuint index, GLshort x ) {
10778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10779 TRACE("(%d, %d)\n", index, x );
10780 funcs->ext.p_glVertexAttrib1sARB( index, x );
10783 static void WINAPI glVertexAttrib1sNV( GLuint index, GLshort x ) {
10784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10785 TRACE("(%d, %d)\n", index, x );
10786 funcs->ext.p_glVertexAttrib1sNV( index, x );
10789 static void WINAPI glVertexAttrib1sv( GLuint index, const GLshort* v ) {
10790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10791 TRACE("(%d, %p)\n", index, v );
10792 funcs->ext.p_glVertexAttrib1sv( index, v );
10795 static void WINAPI glVertexAttrib1svARB( GLuint index, const GLshort* v ) {
10796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10797 TRACE("(%d, %p)\n", index, v );
10798 funcs->ext.p_glVertexAttrib1svARB( index, v );
10801 static void WINAPI glVertexAttrib1svNV( GLuint index, const GLshort* v ) {
10802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10803 TRACE("(%d, %p)\n", index, v );
10804 funcs->ext.p_glVertexAttrib1svNV( index, v );
10807 static void WINAPI glVertexAttrib2d( GLuint index, GLdouble x, GLdouble y ) {
10808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10809 TRACE("(%d, %f, %f)\n", index, x, y );
10810 funcs->ext.p_glVertexAttrib2d( index, x, y );
10813 static void WINAPI glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
10814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10815 TRACE("(%d, %f, %f)\n", index, x, y );
10816 funcs->ext.p_glVertexAttrib2dARB( index, x, y );
10819 static void WINAPI glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
10820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10821 TRACE("(%d, %f, %f)\n", index, x, y );
10822 funcs->ext.p_glVertexAttrib2dNV( index, x, y );
10825 static void WINAPI glVertexAttrib2dv( GLuint index, const GLdouble* v ) {
10826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10827 TRACE("(%d, %p)\n", index, v );
10828 funcs->ext.p_glVertexAttrib2dv( index, v );
10831 static void WINAPI glVertexAttrib2dvARB( GLuint index, const GLdouble* v ) {
10832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10833 TRACE("(%d, %p)\n", index, v );
10834 funcs->ext.p_glVertexAttrib2dvARB( index, v );
10837 static void WINAPI glVertexAttrib2dvNV( GLuint index, const GLdouble* v ) {
10838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10839 TRACE("(%d, %p)\n", index, v );
10840 funcs->ext.p_glVertexAttrib2dvNV( index, v );
10843 static void WINAPI glVertexAttrib2f( GLuint index, GLfloat x, GLfloat y ) {
10844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10845 TRACE("(%d, %f, %f)\n", index, x, y );
10846 funcs->ext.p_glVertexAttrib2f( index, x, y );
10849 static void WINAPI glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
10850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10851 TRACE("(%d, %f, %f)\n", index, x, y );
10852 funcs->ext.p_glVertexAttrib2fARB( index, x, y );
10855 static void WINAPI glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
10856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10857 TRACE("(%d, %f, %f)\n", index, x, y );
10858 funcs->ext.p_glVertexAttrib2fNV( index, x, y );
10861 static void WINAPI glVertexAttrib2fv( GLuint index, const GLfloat* v ) {
10862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10863 TRACE("(%d, %p)\n", index, v );
10864 funcs->ext.p_glVertexAttrib2fv( index, v );
10867 static void WINAPI glVertexAttrib2fvARB( GLuint index, const GLfloat* v ) {
10868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10869 TRACE("(%d, %p)\n", index, v );
10870 funcs->ext.p_glVertexAttrib2fvARB( index, v );
10873 static void WINAPI glVertexAttrib2fvNV( GLuint index, const GLfloat* v ) {
10874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10875 TRACE("(%d, %p)\n", index, v );
10876 funcs->ext.p_glVertexAttrib2fvNV( index, v );
10879 static void WINAPI glVertexAttrib2hNV( GLuint index, GLhalfNV x, GLhalfNV y ) {
10880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10881 TRACE("(%d, %d, %d)\n", index, x, y );
10882 funcs->ext.p_glVertexAttrib2hNV( index, x, y );
10885 static void WINAPI glVertexAttrib2hvNV( GLuint index, const GLhalfNV* v ) {
10886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10887 TRACE("(%d, %p)\n", index, v );
10888 funcs->ext.p_glVertexAttrib2hvNV( index, v );
10891 static void WINAPI glVertexAttrib2s( GLuint index, GLshort x, GLshort y ) {
10892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10893 TRACE("(%d, %d, %d)\n", index, x, y );
10894 funcs->ext.p_glVertexAttrib2s( index, x, y );
10897 static void WINAPI glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
10898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10899 TRACE("(%d, %d, %d)\n", index, x, y );
10900 funcs->ext.p_glVertexAttrib2sARB( index, x, y );
10903 static void WINAPI glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
10904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10905 TRACE("(%d, %d, %d)\n", index, x, y );
10906 funcs->ext.p_glVertexAttrib2sNV( index, x, y );
10909 static void WINAPI glVertexAttrib2sv( GLuint index, const GLshort* v ) {
10910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10911 TRACE("(%d, %p)\n", index, v );
10912 funcs->ext.p_glVertexAttrib2sv( index, v );
10915 static void WINAPI glVertexAttrib2svARB( GLuint index, const GLshort* v ) {
10916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10917 TRACE("(%d, %p)\n", index, v );
10918 funcs->ext.p_glVertexAttrib2svARB( index, v );
10921 static void WINAPI glVertexAttrib2svNV( GLuint index, const GLshort* v ) {
10922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10923 TRACE("(%d, %p)\n", index, v );
10924 funcs->ext.p_glVertexAttrib2svNV( index, v );
10927 static void WINAPI glVertexAttrib3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10929 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10930 funcs->ext.p_glVertexAttrib3d( index, x, y, z );
10933 static void WINAPI glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10935 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10936 funcs->ext.p_glVertexAttrib3dARB( index, x, y, z );
10939 static void WINAPI glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10941 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10942 funcs->ext.p_glVertexAttrib3dNV( index, x, y, z );
10945 static void WINAPI glVertexAttrib3dv( GLuint index, const GLdouble* v ) {
10946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10947 TRACE("(%d, %p)\n", index, v );
10948 funcs->ext.p_glVertexAttrib3dv( index, v );
10951 static void WINAPI glVertexAttrib3dvARB( GLuint index, const GLdouble* v ) {
10952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10953 TRACE("(%d, %p)\n", index, v );
10954 funcs->ext.p_glVertexAttrib3dvARB( index, v );
10957 static void WINAPI glVertexAttrib3dvNV( GLuint index, const GLdouble* v ) {
10958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10959 TRACE("(%d, %p)\n", index, v );
10960 funcs->ext.p_glVertexAttrib3dvNV( index, v );
10963 static void WINAPI glVertexAttrib3f( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10965 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10966 funcs->ext.p_glVertexAttrib3f( index, x, y, z );
10969 static void WINAPI glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10971 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10972 funcs->ext.p_glVertexAttrib3fARB( index, x, y, z );
10975 static void WINAPI glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10977 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10978 funcs->ext.p_glVertexAttrib3fNV( index, x, y, z );
10981 static void WINAPI glVertexAttrib3fv( GLuint index, const GLfloat* v ) {
10982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10983 TRACE("(%d, %p)\n", index, v );
10984 funcs->ext.p_glVertexAttrib3fv( index, v );
10987 static void WINAPI glVertexAttrib3fvARB( GLuint index, const GLfloat* v ) {
10988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10989 TRACE("(%d, %p)\n", index, v );
10990 funcs->ext.p_glVertexAttrib3fvARB( index, v );
10993 static void WINAPI glVertexAttrib3fvNV( GLuint index, const GLfloat* v ) {
10994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10995 TRACE("(%d, %p)\n", index, v );
10996 funcs->ext.p_glVertexAttrib3fvNV( index, v );
10999 static void WINAPI glVertexAttrib3hNV( GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z ) {
11000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11001 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11002 funcs->ext.p_glVertexAttrib3hNV( index, x, y, z );
11005 static void WINAPI glVertexAttrib3hvNV( GLuint index, const GLhalfNV* v ) {
11006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11007 TRACE("(%d, %p)\n", index, v );
11008 funcs->ext.p_glVertexAttrib3hvNV( index, v );
11011 static void WINAPI glVertexAttrib3s( GLuint index, GLshort x, GLshort y, GLshort z ) {
11012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11013 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11014 funcs->ext.p_glVertexAttrib3s( index, x, y, z );
11017 static void WINAPI glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
11018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11019 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11020 funcs->ext.p_glVertexAttrib3sARB( index, x, y, z );
11023 static void WINAPI glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
11024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11025 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11026 funcs->ext.p_glVertexAttrib3sNV( index, x, y, z );
11029 static void WINAPI glVertexAttrib3sv( GLuint index, const GLshort* v ) {
11030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11031 TRACE("(%d, %p)\n", index, v );
11032 funcs->ext.p_glVertexAttrib3sv( index, v );
11035 static void WINAPI glVertexAttrib3svARB( GLuint index, const GLshort* v ) {
11036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11037 TRACE("(%d, %p)\n", index, v );
11038 funcs->ext.p_glVertexAttrib3svARB( index, v );
11041 static void WINAPI glVertexAttrib3svNV( GLuint index, const GLshort* v ) {
11042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11043 TRACE("(%d, %p)\n", index, v );
11044 funcs->ext.p_glVertexAttrib3svNV( index, v );
11047 static void WINAPI glVertexAttrib4Nbv( GLuint index, const GLbyte* v ) {
11048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11049 TRACE("(%d, %p)\n", index, v );
11050 funcs->ext.p_glVertexAttrib4Nbv( index, v );
11053 static void WINAPI glVertexAttrib4NbvARB( GLuint index, const GLbyte* v ) {
11054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11055 TRACE("(%d, %p)\n", index, v );
11056 funcs->ext.p_glVertexAttrib4NbvARB( index, v );
11059 static void WINAPI glVertexAttrib4Niv( GLuint index, const GLint* v ) {
11060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11061 TRACE("(%d, %p)\n", index, v );
11062 funcs->ext.p_glVertexAttrib4Niv( index, v );
11065 static void WINAPI glVertexAttrib4NivARB( GLuint index, const GLint* v ) {
11066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11067 TRACE("(%d, %p)\n", index, v );
11068 funcs->ext.p_glVertexAttrib4NivARB( index, v );
11071 static void WINAPI glVertexAttrib4Nsv( GLuint index, const GLshort* v ) {
11072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11073 TRACE("(%d, %p)\n", index, v );
11074 funcs->ext.p_glVertexAttrib4Nsv( index, v );
11077 static void WINAPI glVertexAttrib4NsvARB( GLuint index, const GLshort* v ) {
11078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11079 TRACE("(%d, %p)\n", index, v );
11080 funcs->ext.p_glVertexAttrib4NsvARB( index, v );
11083 static void WINAPI glVertexAttrib4Nub( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
11084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11085 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11086 funcs->ext.p_glVertexAttrib4Nub( index, x, y, z, w );
11089 static void WINAPI glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
11090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11091 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11092 funcs->ext.p_glVertexAttrib4NubARB( index, x, y, z, w );
11095 static void WINAPI glVertexAttrib4Nubv( GLuint index, const GLubyte* v ) {
11096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11097 TRACE("(%d, %p)\n", index, v );
11098 funcs->ext.p_glVertexAttrib4Nubv( index, v );
11101 static void WINAPI glVertexAttrib4NubvARB( GLuint index, const GLubyte* v ) {
11102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11103 TRACE("(%d, %p)\n", index, v );
11104 funcs->ext.p_glVertexAttrib4NubvARB( index, v );
11107 static void WINAPI glVertexAttrib4Nuiv( GLuint index, const GLuint* v ) {
11108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11109 TRACE("(%d, %p)\n", index, v );
11110 funcs->ext.p_glVertexAttrib4Nuiv( index, v );
11113 static void WINAPI glVertexAttrib4NuivARB( GLuint index, const GLuint* v ) {
11114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11115 TRACE("(%d, %p)\n", index, v );
11116 funcs->ext.p_glVertexAttrib4NuivARB( index, v );
11119 static void WINAPI glVertexAttrib4Nusv( GLuint index, const GLushort* v ) {
11120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11121 TRACE("(%d, %p)\n", index, v );
11122 funcs->ext.p_glVertexAttrib4Nusv( index, v );
11125 static void WINAPI glVertexAttrib4NusvARB( GLuint index, const GLushort* v ) {
11126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11127 TRACE("(%d, %p)\n", index, v );
11128 funcs->ext.p_glVertexAttrib4NusvARB( index, v );
11131 static void WINAPI glVertexAttrib4bv( GLuint index, const GLbyte* v ) {
11132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11133 TRACE("(%d, %p)\n", index, v );
11134 funcs->ext.p_glVertexAttrib4bv( index, v );
11137 static void WINAPI glVertexAttrib4bvARB( GLuint index, const GLbyte* v ) {
11138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11139 TRACE("(%d, %p)\n", index, v );
11140 funcs->ext.p_glVertexAttrib4bvARB( index, v );
11143 static void WINAPI glVertexAttrib4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11145 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11146 funcs->ext.p_glVertexAttrib4d( index, x, y, z, w );
11149 static void WINAPI glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11151 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11152 funcs->ext.p_glVertexAttrib4dARB( index, x, y, z, w );
11155 static void WINAPI glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11157 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11158 funcs->ext.p_glVertexAttrib4dNV( index, x, y, z, w );
11161 static void WINAPI glVertexAttrib4dv( GLuint index, const GLdouble* v ) {
11162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11163 TRACE("(%d, %p)\n", index, v );
11164 funcs->ext.p_glVertexAttrib4dv( index, v );
11167 static void WINAPI glVertexAttrib4dvARB( GLuint index, const GLdouble* v ) {
11168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11169 TRACE("(%d, %p)\n", index, v );
11170 funcs->ext.p_glVertexAttrib4dvARB( index, v );
11173 static void WINAPI glVertexAttrib4dvNV( GLuint index, const GLdouble* v ) {
11174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11175 TRACE("(%d, %p)\n", index, v );
11176 funcs->ext.p_glVertexAttrib4dvNV( index, v );
11179 static void WINAPI glVertexAttrib4f( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
11180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11181 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11182 funcs->ext.p_glVertexAttrib4f( index, x, y, z, w );
11185 static void WINAPI glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
11186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11187 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11188 funcs->ext.p_glVertexAttrib4fARB( index, x, y, z, w );
11191 static void WINAPI glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
11192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11193 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11194 funcs->ext.p_glVertexAttrib4fNV( index, x, y, z, w );
11197 static void WINAPI glVertexAttrib4fv( GLuint index, const GLfloat* v ) {
11198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11199 TRACE("(%d, %p)\n", index, v );
11200 funcs->ext.p_glVertexAttrib4fv( index, v );
11203 static void WINAPI glVertexAttrib4fvARB( GLuint index, const GLfloat* v ) {
11204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11205 TRACE("(%d, %p)\n", index, v );
11206 funcs->ext.p_glVertexAttrib4fvARB( index, v );
11209 static void WINAPI glVertexAttrib4fvNV( GLuint index, const GLfloat* v ) {
11210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11211 TRACE("(%d, %p)\n", index, v );
11212 funcs->ext.p_glVertexAttrib4fvNV( index, v );
11215 static void WINAPI glVertexAttrib4hNV( GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w ) {
11216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11217 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11218 funcs->ext.p_glVertexAttrib4hNV( index, x, y, z, w );
11221 static void WINAPI glVertexAttrib4hvNV( GLuint index, const GLhalfNV* v ) {
11222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11223 TRACE("(%d, %p)\n", index, v );
11224 funcs->ext.p_glVertexAttrib4hvNV( index, v );
11227 static void WINAPI glVertexAttrib4iv( GLuint index, const GLint* v ) {
11228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11229 TRACE("(%d, %p)\n", index, v );
11230 funcs->ext.p_glVertexAttrib4iv( index, v );
11233 static void WINAPI glVertexAttrib4ivARB( GLuint index, const GLint* v ) {
11234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11235 TRACE("(%d, %p)\n", index, v );
11236 funcs->ext.p_glVertexAttrib4ivARB( index, v );
11239 static void WINAPI glVertexAttrib4s( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
11240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11241 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11242 funcs->ext.p_glVertexAttrib4s( index, x, y, z, w );
11245 static void WINAPI glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
11246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11247 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11248 funcs->ext.p_glVertexAttrib4sARB( index, x, y, z, w );
11251 static void WINAPI glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
11252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11253 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11254 funcs->ext.p_glVertexAttrib4sNV( index, x, y, z, w );
11257 static void WINAPI glVertexAttrib4sv( GLuint index, const GLshort* v ) {
11258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11259 TRACE("(%d, %p)\n", index, v );
11260 funcs->ext.p_glVertexAttrib4sv( index, v );
11263 static void WINAPI glVertexAttrib4svARB( GLuint index, const GLshort* v ) {
11264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11265 TRACE("(%d, %p)\n", index, v );
11266 funcs->ext.p_glVertexAttrib4svARB( index, v );
11269 static void WINAPI glVertexAttrib4svNV( GLuint index, const GLshort* v ) {
11270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11271 TRACE("(%d, %p)\n", index, v );
11272 funcs->ext.p_glVertexAttrib4svNV( index, v );
11275 static void WINAPI glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
11276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11277 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11278 funcs->ext.p_glVertexAttrib4ubNV( index, x, y, z, w );
11281 static void WINAPI glVertexAttrib4ubv( GLuint index, const GLubyte* v ) {
11282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11283 TRACE("(%d, %p)\n", index, v );
11284 funcs->ext.p_glVertexAttrib4ubv( index, v );
11287 static void WINAPI glVertexAttrib4ubvARB( GLuint index, const GLubyte* v ) {
11288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11289 TRACE("(%d, %p)\n", index, v );
11290 funcs->ext.p_glVertexAttrib4ubvARB( index, v );
11293 static void WINAPI glVertexAttrib4ubvNV( GLuint index, const GLubyte* v ) {
11294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11295 TRACE("(%d, %p)\n", index, v );
11296 funcs->ext.p_glVertexAttrib4ubvNV( index, v );
11299 static void WINAPI glVertexAttrib4uiv( GLuint index, const GLuint* v ) {
11300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11301 TRACE("(%d, %p)\n", index, v );
11302 funcs->ext.p_glVertexAttrib4uiv( index, v );
11305 static void WINAPI glVertexAttrib4uivARB( GLuint index, const GLuint* v ) {
11306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11307 TRACE("(%d, %p)\n", index, v );
11308 funcs->ext.p_glVertexAttrib4uivARB( index, v );
11311 static void WINAPI glVertexAttrib4usv( GLuint index, const GLushort* v ) {
11312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11313 TRACE("(%d, %p)\n", index, v );
11314 funcs->ext.p_glVertexAttrib4usv( index, v );
11317 static void WINAPI glVertexAttrib4usvARB( GLuint index, const GLushort* v ) {
11318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11319 TRACE("(%d, %p)\n", index, v );
11320 funcs->ext.p_glVertexAttrib4usvARB( index, v );
11323 static void WINAPI glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) {
11324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11325 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset );
11326 funcs->ext.p_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset );
11329 static void WINAPI glVertexAttribBinding( GLuint attribindex, GLuint bindingindex ) {
11330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11331 TRACE("(%d, %d)\n", attribindex, bindingindex );
11332 funcs->ext.p_glVertexAttribBinding( attribindex, bindingindex );
11335 static void WINAPI glVertexAttribDivisor( GLuint index, GLuint divisor ) {
11336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11337 TRACE("(%d, %d)\n", index, divisor );
11338 funcs->ext.p_glVertexAttribDivisor( index, divisor );
11341 static void WINAPI glVertexAttribDivisorARB( GLuint index, GLuint divisor ) {
11342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11343 TRACE("(%d, %d)\n", index, divisor );
11344 funcs->ext.p_glVertexAttribDivisorARB( index, divisor );
11347 static void WINAPI glVertexAttribFormat( GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset ) {
11348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11349 TRACE("(%d, %d, %d, %d, %d)\n", attribindex, size, type, normalized, relativeoffset );
11350 funcs->ext.p_glVertexAttribFormat( attribindex, size, type, normalized, relativeoffset );
11353 static void WINAPI glVertexAttribFormatNV( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride ) {
11354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11355 TRACE("(%d, %d, %d, %d, %d)\n", index, size, type, normalized, stride );
11356 funcs->ext.p_glVertexAttribFormatNV( index, size, type, normalized, stride );
11359 static void WINAPI glVertexAttribI1i( GLuint index, GLint x ) {
11360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11361 TRACE("(%d, %d)\n", index, x );
11362 funcs->ext.p_glVertexAttribI1i( index, x );
11365 static void WINAPI glVertexAttribI1iEXT( GLuint index, GLint x ) {
11366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11367 TRACE("(%d, %d)\n", index, x );
11368 funcs->ext.p_glVertexAttribI1iEXT( index, x );
11371 static void WINAPI glVertexAttribI1iv( GLuint index, const GLint* v ) {
11372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11373 TRACE("(%d, %p)\n", index, v );
11374 funcs->ext.p_glVertexAttribI1iv( index, v );
11377 static void WINAPI glVertexAttribI1ivEXT( GLuint index, const GLint* v ) {
11378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11379 TRACE("(%d, %p)\n", index, v );
11380 funcs->ext.p_glVertexAttribI1ivEXT( index, v );
11383 static void WINAPI glVertexAttribI1ui( GLuint index, GLuint x ) {
11384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11385 TRACE("(%d, %d)\n", index, x );
11386 funcs->ext.p_glVertexAttribI1ui( index, x );
11389 static void WINAPI glVertexAttribI1uiEXT( GLuint index, GLuint x ) {
11390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11391 TRACE("(%d, %d)\n", index, x );
11392 funcs->ext.p_glVertexAttribI1uiEXT( index, x );
11395 static void WINAPI glVertexAttribI1uiv( GLuint index, const GLuint* v ) {
11396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11397 TRACE("(%d, %p)\n", index, v );
11398 funcs->ext.p_glVertexAttribI1uiv( index, v );
11401 static void WINAPI glVertexAttribI1uivEXT( GLuint index, const GLuint* v ) {
11402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11403 TRACE("(%d, %p)\n", index, v );
11404 funcs->ext.p_glVertexAttribI1uivEXT( index, v );
11407 static void WINAPI glVertexAttribI2i( GLuint index, GLint x, GLint y ) {
11408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11409 TRACE("(%d, %d, %d)\n", index, x, y );
11410 funcs->ext.p_glVertexAttribI2i( index, x, y );
11413 static void WINAPI glVertexAttribI2iEXT( GLuint index, GLint x, GLint y ) {
11414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11415 TRACE("(%d, %d, %d)\n", index, x, y );
11416 funcs->ext.p_glVertexAttribI2iEXT( index, x, y );
11419 static void WINAPI glVertexAttribI2iv( GLuint index, const GLint* v ) {
11420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11421 TRACE("(%d, %p)\n", index, v );
11422 funcs->ext.p_glVertexAttribI2iv( index, v );
11425 static void WINAPI glVertexAttribI2ivEXT( GLuint index, const GLint* v ) {
11426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11427 TRACE("(%d, %p)\n", index, v );
11428 funcs->ext.p_glVertexAttribI2ivEXT( index, v );
11431 static void WINAPI glVertexAttribI2ui( GLuint index, GLuint x, GLuint y ) {
11432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11433 TRACE("(%d, %d, %d)\n", index, x, y );
11434 funcs->ext.p_glVertexAttribI2ui( index, x, y );
11437 static void WINAPI glVertexAttribI2uiEXT( GLuint index, GLuint x, GLuint y ) {
11438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11439 TRACE("(%d, %d, %d)\n", index, x, y );
11440 funcs->ext.p_glVertexAttribI2uiEXT( index, x, y );
11443 static void WINAPI glVertexAttribI2uiv( GLuint index, const GLuint* v ) {
11444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11445 TRACE("(%d, %p)\n", index, v );
11446 funcs->ext.p_glVertexAttribI2uiv( index, v );
11449 static void WINAPI glVertexAttribI2uivEXT( GLuint index, const GLuint* v ) {
11450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11451 TRACE("(%d, %p)\n", index, v );
11452 funcs->ext.p_glVertexAttribI2uivEXT( index, v );
11455 static void WINAPI glVertexAttribI3i( GLuint index, GLint x, GLint y, GLint z ) {
11456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11457 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11458 funcs->ext.p_glVertexAttribI3i( index, x, y, z );
11461 static void WINAPI glVertexAttribI3iEXT( GLuint index, GLint x, GLint y, GLint z ) {
11462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11463 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11464 funcs->ext.p_glVertexAttribI3iEXT( index, x, y, z );
11467 static void WINAPI glVertexAttribI3iv( GLuint index, const GLint* v ) {
11468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11469 TRACE("(%d, %p)\n", index, v );
11470 funcs->ext.p_glVertexAttribI3iv( index, v );
11473 static void WINAPI glVertexAttribI3ivEXT( GLuint index, const GLint* v ) {
11474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11475 TRACE("(%d, %p)\n", index, v );
11476 funcs->ext.p_glVertexAttribI3ivEXT( index, v );
11479 static void WINAPI glVertexAttribI3ui( GLuint index, GLuint x, GLuint y, GLuint z ) {
11480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11481 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11482 funcs->ext.p_glVertexAttribI3ui( index, x, y, z );
11485 static void WINAPI glVertexAttribI3uiEXT( GLuint index, GLuint x, GLuint y, GLuint z ) {
11486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11487 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11488 funcs->ext.p_glVertexAttribI3uiEXT( index, x, y, z );
11491 static void WINAPI glVertexAttribI3uiv( GLuint index, const GLuint* v ) {
11492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11493 TRACE("(%d, %p)\n", index, v );
11494 funcs->ext.p_glVertexAttribI3uiv( index, v );
11497 static void WINAPI glVertexAttribI3uivEXT( GLuint index, const GLuint* v ) {
11498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11499 TRACE("(%d, %p)\n", index, v );
11500 funcs->ext.p_glVertexAttribI3uivEXT( index, v );
11503 static void WINAPI glVertexAttribI4bv( GLuint index, const GLbyte* v ) {
11504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11505 TRACE("(%d, %p)\n", index, v );
11506 funcs->ext.p_glVertexAttribI4bv( index, v );
11509 static void WINAPI glVertexAttribI4bvEXT( GLuint index, const GLbyte* v ) {
11510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11511 TRACE("(%d, %p)\n", index, v );
11512 funcs->ext.p_glVertexAttribI4bvEXT( index, v );
11515 static void WINAPI glVertexAttribI4i( GLuint index, GLint x, GLint y, GLint z, GLint w ) {
11516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11517 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11518 funcs->ext.p_glVertexAttribI4i( index, x, y, z, w );
11521 static void WINAPI glVertexAttribI4iEXT( GLuint index, GLint x, GLint y, GLint z, GLint w ) {
11522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11523 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11524 funcs->ext.p_glVertexAttribI4iEXT( index, x, y, z, w );
11527 static void WINAPI glVertexAttribI4iv( GLuint index, const GLint* v ) {
11528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11529 TRACE("(%d, %p)\n", index, v );
11530 funcs->ext.p_glVertexAttribI4iv( index, v );
11533 static void WINAPI glVertexAttribI4ivEXT( GLuint index, const GLint* v ) {
11534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11535 TRACE("(%d, %p)\n", index, v );
11536 funcs->ext.p_glVertexAttribI4ivEXT( index, v );
11539 static void WINAPI glVertexAttribI4sv( GLuint index, const GLshort* v ) {
11540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11541 TRACE("(%d, %p)\n", index, v );
11542 funcs->ext.p_glVertexAttribI4sv( index, v );
11545 static void WINAPI glVertexAttribI4svEXT( GLuint index, const GLshort* v ) {
11546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11547 TRACE("(%d, %p)\n", index, v );
11548 funcs->ext.p_glVertexAttribI4svEXT( index, v );
11551 static void WINAPI glVertexAttribI4ubv( GLuint index, const GLubyte* v ) {
11552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11553 TRACE("(%d, %p)\n", index, v );
11554 funcs->ext.p_glVertexAttribI4ubv( index, v );
11557 static void WINAPI glVertexAttribI4ubvEXT( GLuint index, const GLubyte* v ) {
11558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11559 TRACE("(%d, %p)\n", index, v );
11560 funcs->ext.p_glVertexAttribI4ubvEXT( index, v );
11563 static void WINAPI glVertexAttribI4ui( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
11564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11565 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11566 funcs->ext.p_glVertexAttribI4ui( index, x, y, z, w );
11569 static void WINAPI glVertexAttribI4uiEXT( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
11570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11571 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11572 funcs->ext.p_glVertexAttribI4uiEXT( index, x, y, z, w );
11575 static void WINAPI glVertexAttribI4uiv( GLuint index, const GLuint* v ) {
11576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11577 TRACE("(%d, %p)\n", index, v );
11578 funcs->ext.p_glVertexAttribI4uiv( index, v );
11581 static void WINAPI glVertexAttribI4uivEXT( GLuint index, const GLuint* v ) {
11582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11583 TRACE("(%d, %p)\n", index, v );
11584 funcs->ext.p_glVertexAttribI4uivEXT( index, v );
11587 static void WINAPI glVertexAttribI4usv( GLuint index, const GLushort* v ) {
11588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11589 TRACE("(%d, %p)\n", index, v );
11590 funcs->ext.p_glVertexAttribI4usv( index, v );
11593 static void WINAPI glVertexAttribI4usvEXT( GLuint index, const GLushort* v ) {
11594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11595 TRACE("(%d, %p)\n", index, v );
11596 funcs->ext.p_glVertexAttribI4usvEXT( index, v );
11599 static void WINAPI glVertexAttribIFormat( GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) {
11600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11601 TRACE("(%d, %d, %d, %d)\n", attribindex, size, type, relativeoffset );
11602 funcs->ext.p_glVertexAttribIFormat( attribindex, size, type, relativeoffset );
11605 static void WINAPI glVertexAttribIFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) {
11606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11607 TRACE("(%d, %d, %d, %d)\n", index, size, type, stride );
11608 funcs->ext.p_glVertexAttribIFormatNV( index, size, type, stride );
11611 static void WINAPI glVertexAttribIPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11613 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11614 funcs->ext.p_glVertexAttribIPointer( index, size, type, stride, pointer );
11617 static void WINAPI glVertexAttribIPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11619 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11620 funcs->ext.p_glVertexAttribIPointerEXT( index, size, type, stride, pointer );
11623 static void WINAPI glVertexAttribL1d( GLuint index, GLdouble x ) {
11624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11625 TRACE("(%d, %f)\n", index, x );
11626 funcs->ext.p_glVertexAttribL1d( index, x );
11629 static void WINAPI glVertexAttribL1dEXT( GLuint index, GLdouble x ) {
11630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11631 TRACE("(%d, %f)\n", index, x );
11632 funcs->ext.p_glVertexAttribL1dEXT( index, x );
11635 static void WINAPI glVertexAttribL1dv( GLuint index, const GLdouble* v ) {
11636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11637 TRACE("(%d, %p)\n", index, v );
11638 funcs->ext.p_glVertexAttribL1dv( index, v );
11641 static void WINAPI glVertexAttribL1dvEXT( GLuint index, const GLdouble* v ) {
11642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11643 TRACE("(%d, %p)\n", index, v );
11644 funcs->ext.p_glVertexAttribL1dvEXT( index, v );
11647 static void WINAPI glVertexAttribL1i64NV( GLuint index, INT64 x ) {
11648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11649 TRACE("(%d, %s)\n", index, wine_dbgstr_longlong(x) );
11650 funcs->ext.p_glVertexAttribL1i64NV( index, x );
11653 static void WINAPI glVertexAttribL1i64vNV( GLuint index, const INT64* v ) {
11654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11655 TRACE("(%d, %p)\n", index, v );
11656 funcs->ext.p_glVertexAttribL1i64vNV( index, v );
11659 static void WINAPI glVertexAttribL1ui64NV( GLuint index, UINT64 x ) {
11660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11661 TRACE("(%d, %s)\n", index, wine_dbgstr_longlong(x) );
11662 funcs->ext.p_glVertexAttribL1ui64NV( index, x );
11665 static void WINAPI glVertexAttribL1ui64vNV( GLuint index, const UINT64* v ) {
11666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11667 TRACE("(%d, %p)\n", index, v );
11668 funcs->ext.p_glVertexAttribL1ui64vNV( index, v );
11671 static void WINAPI glVertexAttribL2d( GLuint index, GLdouble x, GLdouble y ) {
11672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11673 TRACE("(%d, %f, %f)\n", index, x, y );
11674 funcs->ext.p_glVertexAttribL2d( index, x, y );
11677 static void WINAPI glVertexAttribL2dEXT( GLuint index, GLdouble x, GLdouble y ) {
11678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11679 TRACE("(%d, %f, %f)\n", index, x, y );
11680 funcs->ext.p_glVertexAttribL2dEXT( index, x, y );
11683 static void WINAPI glVertexAttribL2dv( GLuint index, const GLdouble* v ) {
11684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11685 TRACE("(%d, %p)\n", index, v );
11686 funcs->ext.p_glVertexAttribL2dv( index, v );
11689 static void WINAPI glVertexAttribL2dvEXT( GLuint index, const GLdouble* v ) {
11690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11691 TRACE("(%d, %p)\n", index, v );
11692 funcs->ext.p_glVertexAttribL2dvEXT( index, v );
11695 static void WINAPI glVertexAttribL2i64NV( GLuint index, INT64 x, INT64 y ) {
11696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11697 TRACE("(%d, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
11698 funcs->ext.p_glVertexAttribL2i64NV( index, x, y );
11701 static void WINAPI glVertexAttribL2i64vNV( GLuint index, const INT64* v ) {
11702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11703 TRACE("(%d, %p)\n", index, v );
11704 funcs->ext.p_glVertexAttribL2i64vNV( index, v );
11707 static void WINAPI glVertexAttribL2ui64NV( GLuint index, UINT64 x, UINT64 y ) {
11708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11709 TRACE("(%d, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
11710 funcs->ext.p_glVertexAttribL2ui64NV( index, x, y );
11713 static void WINAPI glVertexAttribL2ui64vNV( GLuint index, const UINT64* v ) {
11714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11715 TRACE("(%d, %p)\n", index, v );
11716 funcs->ext.p_glVertexAttribL2ui64vNV( index, v );
11719 static void WINAPI glVertexAttribL3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
11720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11721 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
11722 funcs->ext.p_glVertexAttribL3d( index, x, y, z );
11725 static void WINAPI glVertexAttribL3dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
11726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11727 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
11728 funcs->ext.p_glVertexAttribL3dEXT( index, x, y, z );
11731 static void WINAPI glVertexAttribL3dv( GLuint index, const GLdouble* v ) {
11732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11733 TRACE("(%d, %p)\n", index, v );
11734 funcs->ext.p_glVertexAttribL3dv( index, v );
11737 static void WINAPI glVertexAttribL3dvEXT( GLuint index, const GLdouble* v ) {
11738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11739 TRACE("(%d, %p)\n", index, v );
11740 funcs->ext.p_glVertexAttribL3dvEXT( index, v );
11743 static void WINAPI glVertexAttribL3i64NV( GLuint index, INT64 x, INT64 y, INT64 z ) {
11744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11745 TRACE("(%d, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
11746 funcs->ext.p_glVertexAttribL3i64NV( index, x, y, z );
11749 static void WINAPI glVertexAttribL3i64vNV( GLuint index, const INT64* v ) {
11750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11751 TRACE("(%d, %p)\n", index, v );
11752 funcs->ext.p_glVertexAttribL3i64vNV( index, v );
11755 static void WINAPI glVertexAttribL3ui64NV( GLuint index, UINT64 x, UINT64 y, UINT64 z ) {
11756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11757 TRACE("(%d, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
11758 funcs->ext.p_glVertexAttribL3ui64NV( index, x, y, z );
11761 static void WINAPI glVertexAttribL3ui64vNV( GLuint index, const UINT64* v ) {
11762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11763 TRACE("(%d, %p)\n", index, v );
11764 funcs->ext.p_glVertexAttribL3ui64vNV( index, v );
11767 static void WINAPI glVertexAttribL4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11769 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11770 funcs->ext.p_glVertexAttribL4d( index, x, y, z, w );
11773 static void WINAPI glVertexAttribL4dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11775 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11776 funcs->ext.p_glVertexAttribL4dEXT( index, x, y, z, w );
11779 static void WINAPI glVertexAttribL4dv( GLuint index, const GLdouble* v ) {
11780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11781 TRACE("(%d, %p)\n", index, v );
11782 funcs->ext.p_glVertexAttribL4dv( index, v );
11785 static void WINAPI glVertexAttribL4dvEXT( GLuint index, const GLdouble* v ) {
11786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11787 TRACE("(%d, %p)\n", index, v );
11788 funcs->ext.p_glVertexAttribL4dvEXT( index, v );
11791 static void WINAPI glVertexAttribL4i64NV( GLuint index, INT64 x, INT64 y, INT64 z, INT64 w ) {
11792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11793 TRACE("(%d, %s, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
11794 funcs->ext.p_glVertexAttribL4i64NV( index, x, y, z, w );
11797 static void WINAPI glVertexAttribL4i64vNV( GLuint index, const INT64* v ) {
11798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11799 TRACE("(%d, %p)\n", index, v );
11800 funcs->ext.p_glVertexAttribL4i64vNV( index, v );
11803 static void WINAPI glVertexAttribL4ui64NV( GLuint index, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
11804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11805 TRACE("(%d, %s, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
11806 funcs->ext.p_glVertexAttribL4ui64NV( index, x, y, z, w );
11809 static void WINAPI glVertexAttribL4ui64vNV( GLuint index, const UINT64* v ) {
11810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11811 TRACE("(%d, %p)\n", index, v );
11812 funcs->ext.p_glVertexAttribL4ui64vNV( index, v );
11815 static void WINAPI glVertexAttribLFormat( GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) {
11816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11817 TRACE("(%d, %d, %d, %d)\n", attribindex, size, type, relativeoffset );
11818 funcs->ext.p_glVertexAttribLFormat( attribindex, size, type, relativeoffset );
11821 static void WINAPI glVertexAttribLFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) {
11822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11823 TRACE("(%d, %d, %d, %d)\n", index, size, type, stride );
11824 funcs->ext.p_glVertexAttribLFormatNV( index, size, type, stride );
11827 static void WINAPI glVertexAttribLPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11829 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11830 funcs->ext.p_glVertexAttribLPointer( index, size, type, stride, pointer );
11833 static void WINAPI glVertexAttribLPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11835 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11836 funcs->ext.p_glVertexAttribLPointerEXT( index, size, type, stride, pointer );
11839 static void WINAPI glVertexAttribP1ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11841 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11842 funcs->ext.p_glVertexAttribP1ui( index, type, normalized, value );
11845 static void WINAPI glVertexAttribP1uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11847 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11848 funcs->ext.p_glVertexAttribP1uiv( index, type, normalized, value );
11851 static void WINAPI glVertexAttribP2ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11853 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11854 funcs->ext.p_glVertexAttribP2ui( index, type, normalized, value );
11857 static void WINAPI glVertexAttribP2uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11859 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11860 funcs->ext.p_glVertexAttribP2uiv( index, type, normalized, value );
11863 static void WINAPI glVertexAttribP3ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11865 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11866 funcs->ext.p_glVertexAttribP3ui( index, type, normalized, value );
11869 static void WINAPI glVertexAttribP3uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11871 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11872 funcs->ext.p_glVertexAttribP3uiv( index, type, normalized, value );
11875 static void WINAPI glVertexAttribP4ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11877 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11878 funcs->ext.p_glVertexAttribP4ui( index, type, normalized, value );
11881 static void WINAPI glVertexAttribP4uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11883 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11884 funcs->ext.p_glVertexAttribP4uiv( index, type, normalized, value );
11887 static void WINAPI glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer ) {
11888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11889 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
11890 funcs->ext.p_glVertexAttribPointer( index, size, type, normalized, stride, pointer );
11893 static void WINAPI glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer ) {
11894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11895 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
11896 funcs->ext.p_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
11899 static void WINAPI glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11901 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
11902 funcs->ext.p_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
11905 static void WINAPI glVertexAttribs1dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11907 TRACE("(%d, %d, %p)\n", index, count, v );
11908 funcs->ext.p_glVertexAttribs1dvNV( index, count, v );
11911 static void WINAPI glVertexAttribs1fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11913 TRACE("(%d, %d, %p)\n", index, count, v );
11914 funcs->ext.p_glVertexAttribs1fvNV( index, count, v );
11917 static void WINAPI glVertexAttribs1hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) {
11918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11919 TRACE("(%d, %d, %p)\n", index, n, v );
11920 funcs->ext.p_glVertexAttribs1hvNV( index, n, v );
11923 static void WINAPI glVertexAttribs1svNV( GLuint index, GLsizei count, const GLshort* v ) {
11924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11925 TRACE("(%d, %d, %p)\n", index, count, v );
11926 funcs->ext.p_glVertexAttribs1svNV( index, count, v );
11929 static void WINAPI glVertexAttribs2dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11931 TRACE("(%d, %d, %p)\n", index, count, v );
11932 funcs->ext.p_glVertexAttribs2dvNV( index, count, v );
11935 static void WINAPI glVertexAttribs2fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11937 TRACE("(%d, %d, %p)\n", index, count, v );
11938 funcs->ext.p_glVertexAttribs2fvNV( index, count, v );
11941 static void WINAPI glVertexAttribs2hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) {
11942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11943 TRACE("(%d, %d, %p)\n", index, n, v );
11944 funcs->ext.p_glVertexAttribs2hvNV( index, n, v );
11947 static void WINAPI glVertexAttribs2svNV( GLuint index, GLsizei count, const GLshort* v ) {
11948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11949 TRACE("(%d, %d, %p)\n", index, count, v );
11950 funcs->ext.p_glVertexAttribs2svNV( index, count, v );
11953 static void WINAPI glVertexAttribs3dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11955 TRACE("(%d, %d, %p)\n", index, count, v );
11956 funcs->ext.p_glVertexAttribs3dvNV( index, count, v );
11959 static void WINAPI glVertexAttribs3fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11961 TRACE("(%d, %d, %p)\n", index, count, v );
11962 funcs->ext.p_glVertexAttribs3fvNV( index, count, v );
11965 static void WINAPI glVertexAttribs3hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) {
11966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11967 TRACE("(%d, %d, %p)\n", index, n, v );
11968 funcs->ext.p_glVertexAttribs3hvNV( index, n, v );
11971 static void WINAPI glVertexAttribs3svNV( GLuint index, GLsizei count, const GLshort* v ) {
11972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11973 TRACE("(%d, %d, %p)\n", index, count, v );
11974 funcs->ext.p_glVertexAttribs3svNV( index, count, v );
11977 static void WINAPI glVertexAttribs4dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11979 TRACE("(%d, %d, %p)\n", index, count, v );
11980 funcs->ext.p_glVertexAttribs4dvNV( index, count, v );
11983 static void WINAPI glVertexAttribs4fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11985 TRACE("(%d, %d, %p)\n", index, count, v );
11986 funcs->ext.p_glVertexAttribs4fvNV( index, count, v );
11989 static void WINAPI glVertexAttribs4hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) {
11990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11991 TRACE("(%d, %d, %p)\n", index, n, v );
11992 funcs->ext.p_glVertexAttribs4hvNV( index, n, v );
11995 static void WINAPI glVertexAttribs4svNV( GLuint index, GLsizei count, const GLshort* v ) {
11996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11997 TRACE("(%d, %d, %p)\n", index, count, v );
11998 funcs->ext.p_glVertexAttribs4svNV( index, count, v );
12001 static void WINAPI glVertexAttribs4ubvNV( GLuint index, GLsizei count, const GLubyte* v ) {
12002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12003 TRACE("(%d, %d, %p)\n", index, count, v );
12004 funcs->ext.p_glVertexAttribs4ubvNV( index, count, v );
12007 static void WINAPI glVertexBindingDivisor( GLuint bindingindex, GLuint divisor ) {
12008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12009 TRACE("(%d, %d)\n", bindingindex, divisor );
12010 funcs->ext.p_glVertexBindingDivisor( bindingindex, divisor );
12013 static void WINAPI glVertexBlendARB( GLint count ) {
12014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12015 TRACE("(%d)\n", count );
12016 funcs->ext.p_glVertexBlendARB( count );
12019 static void WINAPI glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
12020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12021 TRACE("(%d, %f)\n", pname, param );
12022 funcs->ext.p_glVertexBlendEnvfATI( pname, param );
12025 static void WINAPI glVertexBlendEnviATI( GLenum pname, GLint param ) {
12026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12027 TRACE("(%d, %d)\n", pname, param );
12028 funcs->ext.p_glVertexBlendEnviATI( pname, param );
12031 static void WINAPI glVertexFormatNV( GLint size, GLenum type, GLsizei stride ) {
12032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12033 TRACE("(%d, %d, %d)\n", size, type, stride );
12034 funcs->ext.p_glVertexFormatNV( size, type, stride );
12037 static void WINAPI glVertexP2ui( GLenum type, GLuint value ) {
12038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12039 TRACE("(%d, %d)\n", type, value );
12040 funcs->ext.p_glVertexP2ui( type, value );
12043 static void WINAPI glVertexP2uiv( GLenum type, const GLuint* value ) {
12044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12045 TRACE("(%d, %p)\n", type, value );
12046 funcs->ext.p_glVertexP2uiv( type, value );
12049 static void WINAPI glVertexP3ui( GLenum type, GLuint value ) {
12050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12051 TRACE("(%d, %d)\n", type, value );
12052 funcs->ext.p_glVertexP3ui( type, value );
12055 static void WINAPI glVertexP3uiv( GLenum type, const GLuint* value ) {
12056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12057 TRACE("(%d, %p)\n", type, value );
12058 funcs->ext.p_glVertexP3uiv( type, value );
12061 static void WINAPI glVertexP4ui( GLenum type, GLuint value ) {
12062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12063 TRACE("(%d, %d)\n", type, value );
12064 funcs->ext.p_glVertexP4ui( type, value );
12067 static void WINAPI glVertexP4uiv( GLenum type, const GLuint* value ) {
12068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12069 TRACE("(%d, %p)\n", type, value );
12070 funcs->ext.p_glVertexP4uiv( type, value );
12073 static void WINAPI glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
12074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12075 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
12076 funcs->ext.p_glVertexPointerEXT( size, type, stride, count, pointer );
12079 static void WINAPI glVertexPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
12080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12081 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
12082 funcs->ext.p_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
12085 static void WINAPI glVertexPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
12086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12087 TRACE("(%d, %d, %p)\n", size, type, pointer );
12088 funcs->ext.p_glVertexPointervINTEL( size, type, pointer );
12091 static void WINAPI glVertexStream1dATI( GLenum stream, GLdouble x ) {
12092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12093 TRACE("(%d, %f)\n", stream, x );
12094 funcs->ext.p_glVertexStream1dATI( stream, x );
12097 static void WINAPI glVertexStream1dvATI( GLenum stream, const GLdouble* coords ) {
12098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12099 TRACE("(%d, %p)\n", stream, coords );
12100 funcs->ext.p_glVertexStream1dvATI( stream, coords );
12103 static void WINAPI glVertexStream1fATI( GLenum stream, GLfloat x ) {
12104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12105 TRACE("(%d, %f)\n", stream, x );
12106 funcs->ext.p_glVertexStream1fATI( stream, x );
12109 static void WINAPI glVertexStream1fvATI( GLenum stream, const GLfloat* coords ) {
12110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12111 TRACE("(%d, %p)\n", stream, coords );
12112 funcs->ext.p_glVertexStream1fvATI( stream, coords );
12115 static void WINAPI glVertexStream1iATI( GLenum stream, GLint x ) {
12116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12117 TRACE("(%d, %d)\n", stream, x );
12118 funcs->ext.p_glVertexStream1iATI( stream, x );
12121 static void WINAPI glVertexStream1ivATI( GLenum stream, const GLint* coords ) {
12122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12123 TRACE("(%d, %p)\n", stream, coords );
12124 funcs->ext.p_glVertexStream1ivATI( stream, coords );
12127 static void WINAPI glVertexStream1sATI( GLenum stream, GLshort x ) {
12128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12129 TRACE("(%d, %d)\n", stream, x );
12130 funcs->ext.p_glVertexStream1sATI( stream, x );
12133 static void WINAPI glVertexStream1svATI( GLenum stream, const GLshort* coords ) {
12134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12135 TRACE("(%d, %p)\n", stream, coords );
12136 funcs->ext.p_glVertexStream1svATI( stream, coords );
12139 static void WINAPI glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
12140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12141 TRACE("(%d, %f, %f)\n", stream, x, y );
12142 funcs->ext.p_glVertexStream2dATI( stream, x, y );
12145 static void WINAPI glVertexStream2dvATI( GLenum stream, const GLdouble* coords ) {
12146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12147 TRACE("(%d, %p)\n", stream, coords );
12148 funcs->ext.p_glVertexStream2dvATI( stream, coords );
12151 static void WINAPI glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
12152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12153 TRACE("(%d, %f, %f)\n", stream, x, y );
12154 funcs->ext.p_glVertexStream2fATI( stream, x, y );
12157 static void WINAPI glVertexStream2fvATI( GLenum stream, const GLfloat* coords ) {
12158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12159 TRACE("(%d, %p)\n", stream, coords );
12160 funcs->ext.p_glVertexStream2fvATI( stream, coords );
12163 static void WINAPI glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
12164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12165 TRACE("(%d, %d, %d)\n", stream, x, y );
12166 funcs->ext.p_glVertexStream2iATI( stream, x, y );
12169 static void WINAPI glVertexStream2ivATI( GLenum stream, const GLint* coords ) {
12170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12171 TRACE("(%d, %p)\n", stream, coords );
12172 funcs->ext.p_glVertexStream2ivATI( stream, coords );
12175 static void WINAPI glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
12176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12177 TRACE("(%d, %d, %d)\n", stream, x, y );
12178 funcs->ext.p_glVertexStream2sATI( stream, x, y );
12181 static void WINAPI glVertexStream2svATI( GLenum stream, const GLshort* coords ) {
12182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12183 TRACE("(%d, %p)\n", stream, coords );
12184 funcs->ext.p_glVertexStream2svATI( stream, coords );
12187 static void WINAPI glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
12188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12189 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
12190 funcs->ext.p_glVertexStream3dATI( stream, x, y, z );
12193 static void WINAPI glVertexStream3dvATI( GLenum stream, const GLdouble* coords ) {
12194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12195 TRACE("(%d, %p)\n", stream, coords );
12196 funcs->ext.p_glVertexStream3dvATI( stream, coords );
12199 static void WINAPI glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
12200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12201 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
12202 funcs->ext.p_glVertexStream3fATI( stream, x, y, z );
12205 static void WINAPI glVertexStream3fvATI( GLenum stream, const GLfloat* coords ) {
12206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12207 TRACE("(%d, %p)\n", stream, coords );
12208 funcs->ext.p_glVertexStream3fvATI( stream, coords );
12211 static void WINAPI glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
12212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12213 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
12214 funcs->ext.p_glVertexStream3iATI( stream, x, y, z );
12217 static void WINAPI glVertexStream3ivATI( GLenum stream, const GLint* coords ) {
12218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12219 TRACE("(%d, %p)\n", stream, coords );
12220 funcs->ext.p_glVertexStream3ivATI( stream, coords );
12223 static void WINAPI glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
12224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12225 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
12226 funcs->ext.p_glVertexStream3sATI( stream, x, y, z );
12229 static void WINAPI glVertexStream3svATI( GLenum stream, const GLshort* coords ) {
12230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12231 TRACE("(%d, %p)\n", stream, coords );
12232 funcs->ext.p_glVertexStream3svATI( stream, coords );
12235 static void WINAPI glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
12236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12237 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
12238 funcs->ext.p_glVertexStream4dATI( stream, x, y, z, w );
12241 static void WINAPI glVertexStream4dvATI( GLenum stream, const GLdouble* coords ) {
12242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12243 TRACE("(%d, %p)\n", stream, coords );
12244 funcs->ext.p_glVertexStream4dvATI( stream, coords );
12247 static void WINAPI glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
12248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12249 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
12250 funcs->ext.p_glVertexStream4fATI( stream, x, y, z, w );
12253 static void WINAPI glVertexStream4fvATI( GLenum stream, const GLfloat* coords ) {
12254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12255 TRACE("(%d, %p)\n", stream, coords );
12256 funcs->ext.p_glVertexStream4fvATI( stream, coords );
12259 static void WINAPI glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
12260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12261 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
12262 funcs->ext.p_glVertexStream4iATI( stream, x, y, z, w );
12265 static void WINAPI glVertexStream4ivATI( GLenum stream, const GLint* coords ) {
12266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12267 TRACE("(%d, %p)\n", stream, coords );
12268 funcs->ext.p_glVertexStream4ivATI( stream, coords );
12271 static void WINAPI glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
12272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12273 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
12274 funcs->ext.p_glVertexStream4sATI( stream, x, y, z, w );
12277 static void WINAPI glVertexStream4svATI( GLenum stream, const GLshort* coords ) {
12278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12279 TRACE("(%d, %p)\n", stream, coords );
12280 funcs->ext.p_glVertexStream4svATI( stream, coords );
12283 static void WINAPI glVertexWeightPointerEXT( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
12284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12285 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
12286 funcs->ext.p_glVertexWeightPointerEXT( size, type, stride, pointer );
12289 static void WINAPI glVertexWeightfEXT( GLfloat weight ) {
12290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12291 TRACE("(%f)\n", weight );
12292 funcs->ext.p_glVertexWeightfEXT( weight );
12295 static void WINAPI glVertexWeightfvEXT( const GLfloat* weight ) {
12296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12297 TRACE("(%p)\n", weight );
12298 funcs->ext.p_glVertexWeightfvEXT( weight );
12301 static void WINAPI glVertexWeighthNV( GLhalfNV weight ) {
12302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12303 TRACE("(%d)\n", weight );
12304 funcs->ext.p_glVertexWeighthNV( weight );
12307 static void WINAPI glVertexWeighthvNV( const GLhalfNV* weight ) {
12308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12309 TRACE("(%p)\n", weight );
12310 funcs->ext.p_glVertexWeighthvNV( weight );
12313 static GLenum WINAPI glVideoCaptureNV( GLuint video_capture_slot, GLuint* sequence_num, UINT64* capture_time ) {
12314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12315 TRACE("(%d, %p, %p)\n", video_capture_slot, sequence_num, capture_time );
12316 return funcs->ext.p_glVideoCaptureNV( video_capture_slot, sequence_num, capture_time );
12319 static void WINAPI glVideoCaptureStreamParameterdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params ) {
12320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12321 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
12322 funcs->ext.p_glVideoCaptureStreamParameterdvNV( video_capture_slot, stream, pname, params );
12325 static void WINAPI glVideoCaptureStreamParameterfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params ) {
12326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12327 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
12328 funcs->ext.p_glVideoCaptureStreamParameterfvNV( video_capture_slot, stream, pname, params );
12331 static void WINAPI glVideoCaptureStreamParameterivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params ) {
12332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12333 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
12334 funcs->ext.p_glVideoCaptureStreamParameterivNV( video_capture_slot, stream, pname, params );
12337 static void WINAPI glViewportArrayv( GLuint first, GLsizei count, const GLfloat* v ) {
12338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12339 TRACE("(%d, %d, %p)\n", first, count, v );
12340 funcs->ext.p_glViewportArrayv( first, count, v );
12343 static void WINAPI glViewportIndexedf( GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h ) {
12344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12345 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, w, h );
12346 funcs->ext.p_glViewportIndexedf( index, x, y, w, h );
12349 static void WINAPI glViewportIndexedfv( GLuint index, const GLfloat* v ) {
12350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12351 TRACE("(%d, %p)\n", index, v );
12352 funcs->ext.p_glViewportIndexedfv( index, v );
12355 static void WINAPI glWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
12356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12357 TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
12358 funcs->ext.p_glWaitSync( sync, flags, timeout );
12361 static void WINAPI glWeightPathsNV( GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights ) {
12362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12363 TRACE("(%d, %d, %p, %p)\n", resultPath, numPaths, paths, weights );
12364 funcs->ext.p_glWeightPathsNV( resultPath, numPaths, paths, weights );
12367 static void WINAPI glWeightPointerARB( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
12368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12369 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
12370 funcs->ext.p_glWeightPointerARB( size, type, stride, pointer );
12373 static void WINAPI glWeightbvARB( GLint size, const GLbyte* weights ) {
12374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12375 TRACE("(%d, %p)\n", size, weights );
12376 funcs->ext.p_glWeightbvARB( size, weights );
12379 static void WINAPI glWeightdvARB( GLint size, const GLdouble* weights ) {
12380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12381 TRACE("(%d, %p)\n", size, weights );
12382 funcs->ext.p_glWeightdvARB( size, weights );
12385 static void WINAPI glWeightfvARB( GLint size, const GLfloat* weights ) {
12386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12387 TRACE("(%d, %p)\n", size, weights );
12388 funcs->ext.p_glWeightfvARB( size, weights );
12391 static void WINAPI glWeightivARB( GLint size, const GLint* weights ) {
12392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12393 TRACE("(%d, %p)\n", size, weights );
12394 funcs->ext.p_glWeightivARB( size, weights );
12397 static void WINAPI glWeightsvARB( GLint size, const GLshort* weights ) {
12398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12399 TRACE("(%d, %p)\n", size, weights );
12400 funcs->ext.p_glWeightsvARB( size, weights );
12403 static void WINAPI glWeightubvARB( GLint size, const GLubyte* weights ) {
12404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12405 TRACE("(%d, %p)\n", size, weights );
12406 funcs->ext.p_glWeightubvARB( size, weights );
12409 static void WINAPI glWeightuivARB( GLint size, const GLuint* weights ) {
12410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12411 TRACE("(%d, %p)\n", size, weights );
12412 funcs->ext.p_glWeightuivARB( size, weights );
12415 static void WINAPI glWeightusvARB( GLint size, const GLushort* weights ) {
12416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12417 TRACE("(%d, %p)\n", size, weights );
12418 funcs->ext.p_glWeightusvARB( size, weights );
12421 static void WINAPI glWindowPos2d( GLdouble x, GLdouble y ) {
12422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12423 TRACE("(%f, %f)\n", x, y );
12424 funcs->ext.p_glWindowPos2d( x, y );
12427 static void WINAPI glWindowPos2dARB( GLdouble x, GLdouble y ) {
12428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12429 TRACE("(%f, %f)\n", x, y );
12430 funcs->ext.p_glWindowPos2dARB( x, y );
12433 static void WINAPI glWindowPos2dMESA( GLdouble x, GLdouble y ) {
12434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12435 TRACE("(%f, %f)\n", x, y );
12436 funcs->ext.p_glWindowPos2dMESA( x, y );
12439 static void WINAPI glWindowPos2dv( const GLdouble* v ) {
12440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12441 TRACE("(%p)\n", v );
12442 funcs->ext.p_glWindowPos2dv( v );
12445 static void WINAPI glWindowPos2dvARB( const GLdouble* v ) {
12446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12447 TRACE("(%p)\n", v );
12448 funcs->ext.p_glWindowPos2dvARB( v );
12451 static void WINAPI glWindowPos2dvMESA( const GLdouble* v ) {
12452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12453 TRACE("(%p)\n", v );
12454 funcs->ext.p_glWindowPos2dvMESA( v );
12457 static void WINAPI glWindowPos2f( GLfloat x, GLfloat y ) {
12458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12459 TRACE("(%f, %f)\n", x, y );
12460 funcs->ext.p_glWindowPos2f( x, y );
12463 static void WINAPI glWindowPos2fARB( GLfloat x, GLfloat y ) {
12464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12465 TRACE("(%f, %f)\n", x, y );
12466 funcs->ext.p_glWindowPos2fARB( x, y );
12469 static void WINAPI glWindowPos2fMESA( GLfloat x, GLfloat y ) {
12470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12471 TRACE("(%f, %f)\n", x, y );
12472 funcs->ext.p_glWindowPos2fMESA( x, y );
12475 static void WINAPI glWindowPos2fv( const GLfloat* v ) {
12476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12477 TRACE("(%p)\n", v );
12478 funcs->ext.p_glWindowPos2fv( v );
12481 static void WINAPI glWindowPos2fvARB( const GLfloat* v ) {
12482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12483 TRACE("(%p)\n", v );
12484 funcs->ext.p_glWindowPos2fvARB( v );
12487 static void WINAPI glWindowPos2fvMESA( const GLfloat* v ) {
12488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12489 TRACE("(%p)\n", v );
12490 funcs->ext.p_glWindowPos2fvMESA( v );
12493 static void WINAPI glWindowPos2i( GLint x, GLint y ) {
12494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12495 TRACE("(%d, %d)\n", x, y );
12496 funcs->ext.p_glWindowPos2i( x, y );
12499 static void WINAPI glWindowPos2iARB( GLint x, GLint y ) {
12500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12501 TRACE("(%d, %d)\n", x, y );
12502 funcs->ext.p_glWindowPos2iARB( x, y );
12505 static void WINAPI glWindowPos2iMESA( GLint x, GLint y ) {
12506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12507 TRACE("(%d, %d)\n", x, y );
12508 funcs->ext.p_glWindowPos2iMESA( x, y );
12511 static void WINAPI glWindowPos2iv( const GLint* v ) {
12512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12513 TRACE("(%p)\n", v );
12514 funcs->ext.p_glWindowPos2iv( v );
12517 static void WINAPI glWindowPos2ivARB( const GLint* v ) {
12518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12519 TRACE("(%p)\n", v );
12520 funcs->ext.p_glWindowPos2ivARB( v );
12523 static void WINAPI glWindowPos2ivMESA( const GLint* v ) {
12524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12525 TRACE("(%p)\n", v );
12526 funcs->ext.p_glWindowPos2ivMESA( v );
12529 static void WINAPI glWindowPos2s( GLshort x, GLshort y ) {
12530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12531 TRACE("(%d, %d)\n", x, y );
12532 funcs->ext.p_glWindowPos2s( x, y );
12535 static void WINAPI glWindowPos2sARB( GLshort x, GLshort y ) {
12536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12537 TRACE("(%d, %d)\n", x, y );
12538 funcs->ext.p_glWindowPos2sARB( x, y );
12541 static void WINAPI glWindowPos2sMESA( GLshort x, GLshort y ) {
12542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12543 TRACE("(%d, %d)\n", x, y );
12544 funcs->ext.p_glWindowPos2sMESA( x, y );
12547 static void WINAPI glWindowPos2sv( const GLshort* v ) {
12548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12549 TRACE("(%p)\n", v );
12550 funcs->ext.p_glWindowPos2sv( v );
12553 static void WINAPI glWindowPos2svARB( const GLshort* v ) {
12554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12555 TRACE("(%p)\n", v );
12556 funcs->ext.p_glWindowPos2svARB( v );
12559 static void WINAPI glWindowPos2svMESA( const GLshort* v ) {
12560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12561 TRACE("(%p)\n", v );
12562 funcs->ext.p_glWindowPos2svMESA( v );
12565 static void WINAPI glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
12566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12567 TRACE("(%f, %f, %f)\n", x, y, z );
12568 funcs->ext.p_glWindowPos3d( x, y, z );
12571 static void WINAPI glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
12572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12573 TRACE("(%f, %f, %f)\n", x, y, z );
12574 funcs->ext.p_glWindowPos3dARB( x, y, z );
12577 static void WINAPI glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
12578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12579 TRACE("(%f, %f, %f)\n", x, y, z );
12580 funcs->ext.p_glWindowPos3dMESA( x, y, z );
12583 static void WINAPI glWindowPos3dv( const GLdouble* v ) {
12584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12585 TRACE("(%p)\n", v );
12586 funcs->ext.p_glWindowPos3dv( v );
12589 static void WINAPI glWindowPos3dvARB( const GLdouble* v ) {
12590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12591 TRACE("(%p)\n", v );
12592 funcs->ext.p_glWindowPos3dvARB( v );
12595 static void WINAPI glWindowPos3dvMESA( const GLdouble* v ) {
12596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12597 TRACE("(%p)\n", v );
12598 funcs->ext.p_glWindowPos3dvMESA( v );
12601 static void WINAPI glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
12602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12603 TRACE("(%f, %f, %f)\n", x, y, z );
12604 funcs->ext.p_glWindowPos3f( x, y, z );
12607 static void WINAPI glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
12608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12609 TRACE("(%f, %f, %f)\n", x, y, z );
12610 funcs->ext.p_glWindowPos3fARB( x, y, z );
12613 static void WINAPI glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
12614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12615 TRACE("(%f, %f, %f)\n", x, y, z );
12616 funcs->ext.p_glWindowPos3fMESA( x, y, z );
12619 static void WINAPI glWindowPos3fv( const GLfloat* v ) {
12620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12621 TRACE("(%p)\n", v );
12622 funcs->ext.p_glWindowPos3fv( v );
12625 static void WINAPI glWindowPos3fvARB( const GLfloat* v ) {
12626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12627 TRACE("(%p)\n", v );
12628 funcs->ext.p_glWindowPos3fvARB( v );
12631 static void WINAPI glWindowPos3fvMESA( const GLfloat* v ) {
12632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12633 TRACE("(%p)\n", v );
12634 funcs->ext.p_glWindowPos3fvMESA( v );
12637 static void WINAPI glWindowPos3i( GLint x, GLint y, GLint z ) {
12638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12639 TRACE("(%d, %d, %d)\n", x, y, z );
12640 funcs->ext.p_glWindowPos3i( x, y, z );
12643 static void WINAPI glWindowPos3iARB( GLint x, GLint y, GLint z ) {
12644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12645 TRACE("(%d, %d, %d)\n", x, y, z );
12646 funcs->ext.p_glWindowPos3iARB( x, y, z );
12649 static void WINAPI glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
12650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12651 TRACE("(%d, %d, %d)\n", x, y, z );
12652 funcs->ext.p_glWindowPos3iMESA( x, y, z );
12655 static void WINAPI glWindowPos3iv( const GLint* v ) {
12656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12657 TRACE("(%p)\n", v );
12658 funcs->ext.p_glWindowPos3iv( v );
12661 static void WINAPI glWindowPos3ivARB( const GLint* v ) {
12662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12663 TRACE("(%p)\n", v );
12664 funcs->ext.p_glWindowPos3ivARB( v );
12667 static void WINAPI glWindowPos3ivMESA( const GLint* v ) {
12668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12669 TRACE("(%p)\n", v );
12670 funcs->ext.p_glWindowPos3ivMESA( v );
12673 static void WINAPI glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
12674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12675 TRACE("(%d, %d, %d)\n", x, y, z );
12676 funcs->ext.p_glWindowPos3s( x, y, z );
12679 static void WINAPI glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
12680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12681 TRACE("(%d, %d, %d)\n", x, y, z );
12682 funcs->ext.p_glWindowPos3sARB( x, y, z );
12685 static void WINAPI glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
12686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12687 TRACE("(%d, %d, %d)\n", x, y, z );
12688 funcs->ext.p_glWindowPos3sMESA( x, y, z );
12691 static void WINAPI glWindowPos3sv( const GLshort* v ) {
12692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12693 TRACE("(%p)\n", v );
12694 funcs->ext.p_glWindowPos3sv( v );
12697 static void WINAPI glWindowPos3svARB( const GLshort* v ) {
12698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12699 TRACE("(%p)\n", v );
12700 funcs->ext.p_glWindowPos3svARB( v );
12703 static void WINAPI glWindowPos3svMESA( const GLshort* v ) {
12704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12705 TRACE("(%p)\n", v );
12706 funcs->ext.p_glWindowPos3svMESA( v );
12709 static void WINAPI glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
12710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12711 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
12712 funcs->ext.p_glWindowPos4dMESA( x, y, z, w );
12715 static void WINAPI glWindowPos4dvMESA( const GLdouble* v ) {
12716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12717 TRACE("(%p)\n", v );
12718 funcs->ext.p_glWindowPos4dvMESA( v );
12721 static void WINAPI glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
12722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12723 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
12724 funcs->ext.p_glWindowPos4fMESA( x, y, z, w );
12727 static void WINAPI glWindowPos4fvMESA( const GLfloat* v ) {
12728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12729 TRACE("(%p)\n", v );
12730 funcs->ext.p_glWindowPos4fvMESA( v );
12733 static void WINAPI glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
12734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12735 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
12736 funcs->ext.p_glWindowPos4iMESA( x, y, z, w );
12739 static void WINAPI glWindowPos4ivMESA( const GLint* v ) {
12740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12741 TRACE("(%p)\n", v );
12742 funcs->ext.p_glWindowPos4ivMESA( v );
12745 static void WINAPI glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
12746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12747 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
12748 funcs->ext.p_glWindowPos4sMESA( x, y, z, w );
12751 static void WINAPI glWindowPos4svMESA( const GLshort* v ) {
12752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12753 TRACE("(%p)\n", v );
12754 funcs->ext.p_glWindowPos4svMESA( v );
12757 static void WINAPI glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
12758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12759 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
12760 funcs->ext.p_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
12763 const OpenGL_extension extension_registry[2145] = {
12764 { "glActiveProgramEXT", "GL_EXT_separate_shader_objects", glActiveProgramEXT },
12765 { "glActiveShaderProgram", "GL_ARB_separate_shader_objects", glActiveShaderProgram },
12766 { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", glActiveStencilFaceEXT },
12767 { "glActiveTexture", "GL_VERSION_1_3", glActiveTexture },
12768 { "glActiveTextureARB", "GL_ARB_multitexture", glActiveTextureARB },
12769 { "glActiveVaryingNV", "GL_NV_transform_feedback", glActiveVaryingNV },
12770 { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp1ATI },
12771 { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp2ATI },
12772 { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp3ATI },
12773 { "glApplyTextureEXT", "GL_EXT_light_texture", glApplyTextureEXT },
12774 { "glAreProgramsResidentNV", "GL_NV_vertex_program", glAreProgramsResidentNV },
12775 { "glAreTexturesResidentEXT", "GL_EXT_texture_object", glAreTexturesResidentEXT },
12776 { "glArrayElementEXT", "GL_EXT_vertex_array", glArrayElementEXT },
12777 { "glArrayObjectATI", "GL_ATI_vertex_array_object", glArrayObjectATI },
12778 { "glAsyncMarkerSGIX", "GL_SGIX_async", glAsyncMarkerSGIX },
12779 { "glAttachObjectARB", "GL_ARB_shader_objects", glAttachObjectARB },
12780 { "glAttachShader", "GL_VERSION_2_0", glAttachShader },
12781 { "glBeginConditionalRender", "GL_VERSION_3_0", glBeginConditionalRender },
12782 { "glBeginConditionalRenderNV", "GL_NV_conditional_render", glBeginConditionalRenderNV },
12783 { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", glBeginFragmentShaderATI },
12784 { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", glBeginOcclusionQueryNV },
12785 { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", glBeginPerfMonitorAMD },
12786 { "glBeginQuery", "GL_VERSION_1_5", glBeginQuery },
12787 { "glBeginQueryARB", "GL_ARB_occlusion_query", glBeginQueryARB },
12788 { "glBeginQueryIndexed", "GL_ARB_transform_feedback3", glBeginQueryIndexed },
12789 { "glBeginTransformFeedback", "GL_VERSION_3_0", glBeginTransformFeedback },
12790 { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", glBeginTransformFeedbackEXT },
12791 { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", glBeginTransformFeedbackNV },
12792 { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", glBeginVertexShaderEXT },
12793 { "glBeginVideoCaptureNV", "GL_NV_video_capture", glBeginVideoCaptureNV },
12794 { "glBindAttribLocation", "GL_VERSION_2_0", glBindAttribLocation },
12795 { "glBindAttribLocationARB", "GL_ARB_vertex_shader", glBindAttribLocationARB },
12796 { "glBindBuffer", "GL_VERSION_1_5", glBindBuffer },
12797 { "glBindBufferARB", "GL_ARB_vertex_buffer_object", glBindBufferARB },
12798 { "glBindBufferBase", "GL_VERSION_3_0", glBindBufferBase },
12799 { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", glBindBufferBaseEXT },
12800 { "glBindBufferBaseNV", "GL_NV_transform_feedback", glBindBufferBaseNV },
12801 { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", glBindBufferOffsetEXT },
12802 { "glBindBufferOffsetNV", "GL_NV_transform_feedback", glBindBufferOffsetNV },
12803 { "glBindBufferRange", "GL_VERSION_3_0", glBindBufferRange },
12804 { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", glBindBufferRangeEXT },
12805 { "glBindBufferRangeNV", "GL_NV_transform_feedback", glBindBufferRangeNV },
12806 { "glBindFragDataLocation", "GL_VERSION_3_0", glBindFragDataLocation },
12807 { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", glBindFragDataLocationEXT },
12808 { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended", glBindFragDataLocationIndexed },
12809 { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", glBindFragmentShaderATI },
12810 { "glBindFramebuffer", "GL_ARB_framebuffer_object", glBindFramebuffer },
12811 { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", glBindFramebufferEXT },
12812 { "glBindImageTexture", "GL_ARB_shader_image_load_store", glBindImageTexture },
12813 { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store", glBindImageTextureEXT },
12814 { "glBindLightParameterEXT", "GL_EXT_vertex_shader", glBindLightParameterEXT },
12815 { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", glBindMaterialParameterEXT },
12816 { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", glBindMultiTextureEXT },
12817 { "glBindParameterEXT", "GL_EXT_vertex_shader", glBindParameterEXT },
12818 { "glBindProgramARB", "GL_ARB_vertex_program", glBindProgramARB },
12819 { "glBindProgramNV", "GL_NV_vertex_program", glBindProgramNV },
12820 { "glBindProgramPipeline", "GL_ARB_separate_shader_objects", glBindProgramPipeline },
12821 { "glBindRenderbuffer", "GL_ARB_framebuffer_object", glBindRenderbuffer },
12822 { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", glBindRenderbufferEXT },
12823 { "glBindSampler", "GL_ARB_sampler_objects", glBindSampler },
12824 { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", glBindTexGenParameterEXT },
12825 { "glBindTextureEXT", "GL_EXT_texture_object", glBindTextureEXT },
12826 { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", glBindTextureUnitParameterEXT },
12827 { "glBindTransformFeedback", "GL_ARB_transform_feedback2", glBindTransformFeedback },
12828 { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", glBindTransformFeedbackNV },
12829 { "glBindVertexArray", "GL_ARB_vertex_array_object", glBindVertexArray },
12830 { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", glBindVertexArrayAPPLE },
12831 { "glBindVertexBuffer", "GL_ARB_vertex_attrib_binding", glBindVertexBuffer },
12832 { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", glBindVertexShaderEXT },
12833 { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture", glBindVideoCaptureStreamBufferNV },
12834 { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture", glBindVideoCaptureStreamTextureNV },
12835 { "glBinormal3bEXT", "GL_EXT_coordinate_frame", glBinormal3bEXT },
12836 { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", glBinormal3bvEXT },
12837 { "glBinormal3dEXT", "GL_EXT_coordinate_frame", glBinormal3dEXT },
12838 { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", glBinormal3dvEXT },
12839 { "glBinormal3fEXT", "GL_EXT_coordinate_frame", glBinormal3fEXT },
12840 { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", glBinormal3fvEXT },
12841 { "glBinormal3iEXT", "GL_EXT_coordinate_frame", glBinormal3iEXT },
12842 { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", glBinormal3ivEXT },
12843 { "glBinormal3sEXT", "GL_EXT_coordinate_frame", glBinormal3sEXT },
12844 { "glBinormal3svEXT", "GL_EXT_coordinate_frame", glBinormal3svEXT },
12845 { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", glBinormalPointerEXT },
12846 { "glBlendColor", "GL_VERSION_1_2", glBlendColor },
12847 { "glBlendColorEXT", "GL_EXT_blend_color", glBlendColorEXT },
12848 { "glBlendEquation", "GL_VERSION_1_2", glBlendEquation },
12849 { "glBlendEquationEXT", "GL_EXT_blend_minmax", glBlendEquationEXT },
12850 { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendEquationIndexedAMD },
12851 { "glBlendEquationSeparate", "GL_VERSION_2_0", glBlendEquationSeparate },
12852 { "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", glBlendEquationSeparateEXT },
12853 { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendEquationSeparateIndexedAMD },
12854 { "glBlendEquationSeparatei", "GL_VERSION_4_0", glBlendEquationSeparatei },
12855 { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend", glBlendEquationSeparateiARB },
12856 { "glBlendEquationi", "GL_VERSION_4_0", glBlendEquationi },
12857 { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend", glBlendEquationiARB },
12858 { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendFuncIndexedAMD },
12859 { "glBlendFuncSeparate", "GL_VERSION_1_4", glBlendFuncSeparate },
12860 { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", glBlendFuncSeparateEXT },
12861 { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", glBlendFuncSeparateINGR },
12862 { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendFuncSeparateIndexedAMD },
12863 { "glBlendFuncSeparatei", "GL_VERSION_4_0", glBlendFuncSeparatei },
12864 { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend", glBlendFuncSeparateiARB },
12865 { "glBlendFunci", "GL_VERSION_4_0", glBlendFunci },
12866 { "glBlendFunciARB", "GL_ARB_draw_buffers_blend", glBlendFunciARB },
12867 { "glBlitFramebuffer", "GL_ARB_framebuffer_object", glBlitFramebuffer },
12868 { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", glBlitFramebufferEXT },
12869 { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory", glBufferAddressRangeNV },
12870 { "glBufferData", "GL_VERSION_1_5", glBufferData },
12871 { "glBufferDataARB", "GL_ARB_vertex_buffer_object", glBufferDataARB },
12872 { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", glBufferParameteriAPPLE },
12873 { "glBufferRegionEnabled", "GL_KTX_buffer_region", glBufferRegionEnabled },
12874 { "glBufferSubData", "GL_VERSION_1_5", glBufferSubData },
12875 { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", glBufferSubDataARB },
12876 { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object", glCheckFramebufferStatus },
12877 { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", glCheckFramebufferStatusEXT },
12878 { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", glCheckNamedFramebufferStatusEXT },
12879 { "glClampColor", "GL_VERSION_3_0", glClampColor },
12880 { "glClampColorARB", "GL_ARB_color_buffer_float", glClampColorARB },
12881 { "glClearBufferData", "GL_ARB_clear_buffer_object", glClearBufferData },
12882 { "glClearBufferSubData", "GL_ARB_clear_buffer_object", glClearBufferSubData },
12883 { "glClearBufferfi", "GL_VERSION_3_0", glClearBufferfi },
12884 { "glClearBufferfv", "GL_VERSION_3_0", glClearBufferfv },
12885 { "glClearBufferiv", "GL_VERSION_3_0", glClearBufferiv },
12886 { "glClearBufferuiv", "GL_VERSION_3_0", glClearBufferuiv },
12887 { "glClearColorIiEXT", "GL_EXT_texture_integer", glClearColorIiEXT },
12888 { "glClearColorIuiEXT", "GL_EXT_texture_integer", glClearColorIuiEXT },
12889 { "glClearDepthdNV", "GL_NV_depth_buffer_float", glClearDepthdNV },
12890 { "glClearDepthf", "GL_ARB_ES2_compatibility", glClearDepthf },
12891 { "glClearNamedBufferDataEXT", "GL_ARB_clear_buffer_object", glClearNamedBufferDataEXT },
12892 { "glClearNamedBufferSubDataEXT", "GL_ARB_clear_buffer_object", glClearNamedBufferSubDataEXT },
12893 { "glClientActiveTexture", "GL_VERSION_1_3", glClientActiveTexture },
12894 { "glClientActiveTextureARB", "GL_ARB_multitexture", glClientActiveTextureARB },
12895 { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", glClientActiveVertexStreamATI },
12896 { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", glClientAttribDefaultEXT },
12897 { "glClientWaitSync", "GL_ARB_sync", glClientWaitSync },
12898 { "glColor3fVertex3fSUN", "GL_SUN_vertex", glColor3fVertex3fSUN },
12899 { "glColor3fVertex3fvSUN", "GL_SUN_vertex", glColor3fVertex3fvSUN },
12900 { "glColor3hNV", "GL_NV_half_float", glColor3hNV },
12901 { "glColor3hvNV", "GL_NV_half_float", glColor3hvNV },
12902 { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glColor4fNormal3fVertex3fSUN },
12903 { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glColor4fNormal3fVertex3fvSUN },
12904 { "glColor4hNV", "GL_NV_half_float", glColor4hNV },
12905 { "glColor4hvNV", "GL_NV_half_float", glColor4hvNV },
12906 { "glColor4ubVertex2fSUN", "GL_SUN_vertex", glColor4ubVertex2fSUN },
12907 { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", glColor4ubVertex2fvSUN },
12908 { "glColor4ubVertex3fSUN", "GL_SUN_vertex", glColor4ubVertex3fSUN },
12909 { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", glColor4ubVertex3fvSUN },
12910 { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory", glColorFormatNV },
12911 { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", glColorFragmentOp1ATI },
12912 { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", glColorFragmentOp2ATI },
12913 { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", glColorFragmentOp3ATI },
12914 { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", glColorMaskIndexedEXT },
12915 { "glColorMaski", "GL_VERSION_3_0", glColorMaski },
12916 { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", glColorP3ui },
12917 { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glColorP3uiv },
12918 { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", glColorP4ui },
12919 { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glColorP4uiv },
12920 { "glColorPointerEXT", "GL_EXT_vertex_array", glColorPointerEXT },
12921 { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", glColorPointerListIBM },
12922 { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", glColorPointervINTEL },
12923 { "glColorSubTable", "GL_VERSION_1_2", glColorSubTable },
12924 { "glColorSubTableEXT", "GL_EXT_color_subtable", glColorSubTableEXT },
12925 { "glColorTable", "GL_VERSION_1_2", glColorTable },
12926 { "glColorTableEXT", "GL_EXT_paletted_texture", glColorTableEXT },
12927 { "glColorTableParameterfv", "GL_VERSION_1_2", glColorTableParameterfv },
12928 { "glColorTableParameterfvSGI", "GL_SGI_color_table", glColorTableParameterfvSGI },
12929 { "glColorTableParameteriv", "GL_VERSION_1_2", glColorTableParameteriv },
12930 { "glColorTableParameterivSGI", "GL_SGI_color_table", glColorTableParameterivSGI },
12931 { "glColorTableSGI", "GL_SGI_color_table", glColorTableSGI },
12932 { "glCombinerInputNV", "GL_NV_register_combiners", glCombinerInputNV },
12933 { "glCombinerOutputNV", "GL_NV_register_combiners", glCombinerOutputNV },
12934 { "glCombinerParameterfNV", "GL_NV_register_combiners", glCombinerParameterfNV },
12935 { "glCombinerParameterfvNV", "GL_NV_register_combiners", glCombinerParameterfvNV },
12936 { "glCombinerParameteriNV", "GL_NV_register_combiners", glCombinerParameteriNV },
12937 { "glCombinerParameterivNV", "GL_NV_register_combiners", glCombinerParameterivNV },
12938 { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", glCombinerStageParameterfvNV },
12939 { "glCompileShader", "GL_VERSION_2_0", glCompileShader },
12940 { "glCompileShaderARB", "GL_ARB_shader_objects", glCompileShaderARB },
12941 { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include", glCompileShaderIncludeARB },
12942 { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage1DEXT },
12943 { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage2DEXT },
12944 { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage3DEXT },
12945 { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage1DEXT },
12946 { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage2DEXT },
12947 { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage3DEXT },
12948 { "glCompressedTexImage1D", "GL_VERSION_1_3", glCompressedTexImage1D },
12949 { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", glCompressedTexImage1DARB },
12950 { "glCompressedTexImage2D", "GL_VERSION_1_3", glCompressedTexImage2D },
12951 { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", glCompressedTexImage2DARB },
12952 { "glCompressedTexImage3D", "GL_VERSION_1_3", glCompressedTexImage3D },
12953 { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", glCompressedTexImage3DARB },
12954 { "glCompressedTexSubImage1D", "GL_VERSION_1_3", glCompressedTexSubImage1D },
12955 { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", glCompressedTexSubImage1DARB },
12956 { "glCompressedTexSubImage2D", "GL_VERSION_1_3", glCompressedTexSubImage2D },
12957 { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", glCompressedTexSubImage2DARB },
12958 { "glCompressedTexSubImage3D", "GL_VERSION_1_3", glCompressedTexSubImage3D },
12959 { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", glCompressedTexSubImage3DARB },
12960 { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage1DEXT },
12961 { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage2DEXT },
12962 { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage3DEXT },
12963 { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage1DEXT },
12964 { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage2DEXT },
12965 { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage3DEXT },
12966 { "glConvolutionFilter1D", "GL_VERSION_1_2", glConvolutionFilter1D },
12967 { "glConvolutionFilter1DEXT", "GL_EXT_convolution", glConvolutionFilter1DEXT },
12968 { "glConvolutionFilter2D", "GL_VERSION_1_2", glConvolutionFilter2D },
12969 { "glConvolutionFilter2DEXT", "GL_EXT_convolution", glConvolutionFilter2DEXT },
12970 { "glConvolutionParameterf", "GL_VERSION_1_2", glConvolutionParameterf },
12971 { "glConvolutionParameterfEXT", "GL_EXT_convolution", glConvolutionParameterfEXT },
12972 { "glConvolutionParameterfv", "GL_VERSION_1_2", glConvolutionParameterfv },
12973 { "glConvolutionParameterfvEXT", "GL_EXT_convolution", glConvolutionParameterfvEXT },
12974 { "glConvolutionParameteri", "GL_VERSION_1_2", glConvolutionParameteri },
12975 { "glConvolutionParameteriEXT", "GL_EXT_convolution", glConvolutionParameteriEXT },
12976 { "glConvolutionParameteriv", "GL_VERSION_1_2", glConvolutionParameteriv },
12977 { "glConvolutionParameterivEXT", "GL_EXT_convolution", glConvolutionParameterivEXT },
12978 { "glCopyBufferSubData", "GL_ARB_copy_buffer", glCopyBufferSubData },
12979 { "glCopyColorSubTable", "GL_VERSION_1_2", glCopyColorSubTable },
12980 { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", glCopyColorSubTableEXT },
12981 { "glCopyColorTable", "GL_VERSION_1_2", glCopyColorTable },
12982 { "glCopyColorTableSGI", "GL_SGI_color_table", glCopyColorTableSGI },
12983 { "glCopyConvolutionFilter1D", "GL_VERSION_1_2", glCopyConvolutionFilter1D },
12984 { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", glCopyConvolutionFilter1DEXT },
12985 { "glCopyConvolutionFilter2D", "GL_VERSION_1_2", glCopyConvolutionFilter2D },
12986 { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", glCopyConvolutionFilter2DEXT },
12987 { "glCopyImageSubData", "GL_ARB_copy_image", glCopyImageSubData },
12988 { "glCopyImageSubDataNV", "GL_NV_copy_image", glCopyImageSubDataNV },
12989 { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", glCopyMultiTexImage1DEXT },
12990 { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", glCopyMultiTexImage2DEXT },
12991 { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage1DEXT },
12992 { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage2DEXT },
12993 { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage3DEXT },
12994 { "glCopyPathNV", "GL_NV_path_rendering", glCopyPathNV },
12995 { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", glCopyTexImage1DEXT },
12996 { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", glCopyTexImage2DEXT },
12997 { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", glCopyTexSubImage1DEXT },
12998 { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", glCopyTexSubImage2DEXT },
12999 { "glCopyTexSubImage3D", "GL_VERSION_1_2", glCopyTexSubImage3D },
13000 { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", glCopyTexSubImage3DEXT },
13001 { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", glCopyTextureImage1DEXT },
13002 { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", glCopyTextureImage2DEXT },
13003 { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage1DEXT },
13004 { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage2DEXT },
13005 { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage3DEXT },
13006 { "glCoverFillPathInstancedNV", "GL_NV_path_rendering", glCoverFillPathInstancedNV },
13007 { "glCoverFillPathNV", "GL_NV_path_rendering", glCoverFillPathNV },
13008 { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering", glCoverStrokePathInstancedNV },
13009 { "glCoverStrokePathNV", "GL_NV_path_rendering", glCoverStrokePathNV },
13010 { "glCreateProgram", "GL_VERSION_2_0", glCreateProgram },
13011 { "glCreateProgramObjectARB", "GL_ARB_shader_objects", glCreateProgramObjectARB },
13012 { "glCreateShader", "GL_VERSION_2_0", glCreateShader },
13013 { "glCreateShaderObjectARB", "GL_ARB_shader_objects", glCreateShaderObjectARB },
13014 { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects", glCreateShaderProgramEXT },
13015 { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects", glCreateShaderProgramv },
13016 { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event", glCreateSyncFromCLeventARB },
13017 { "glCullParameterdvEXT", "GL_EXT_cull_vertex", glCullParameterdvEXT },
13018 { "glCullParameterfvEXT", "GL_EXT_cull_vertex", glCullParameterfvEXT },
13019 { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", glCurrentPaletteMatrixARB },
13020 { "glDebugMessageCallback", "GL_KHR_debug", glDebugMessageCallback },
13021 { "glDebugMessageCallbackAMD", "GL_AMD_debug_output", glDebugMessageCallbackAMD },
13022 { "glDebugMessageCallbackARB", "GL_ARB_debug_output", glDebugMessageCallbackARB },
13023 { "glDebugMessageControl", "GL_KHR_debug", glDebugMessageControl },
13024 { "glDebugMessageControlARB", "GL_ARB_debug_output", glDebugMessageControlARB },
13025 { "glDebugMessageEnableAMD", "GL_AMD_debug_output", glDebugMessageEnableAMD },
13026 { "glDebugMessageInsert", "GL_KHR_debug", glDebugMessageInsert },
13027 { "glDebugMessageInsertAMD", "GL_AMD_debug_output", glDebugMessageInsertAMD },
13028 { "glDebugMessageInsertARB", "GL_ARB_debug_output", glDebugMessageInsertARB },
13029 { "glDeformSGIX", "GL_SGIX_polynomial_ffd", glDeformSGIX },
13030 { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", glDeformationMap3dSGIX },
13031 { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", glDeformationMap3fSGIX },
13032 { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", glDeleteAsyncMarkersSGIX },
13033 { "glDeleteBufferRegion", "GL_KTX_buffer_region", glDeleteBufferRegion },
13034 { "glDeleteBuffers", "GL_VERSION_1_5", glDeleteBuffers },
13035 { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", glDeleteBuffersARB },
13036 { "glDeleteFencesAPPLE", "GL_APPLE_fence", glDeleteFencesAPPLE },
13037 { "glDeleteFencesNV", "GL_NV_fence", glDeleteFencesNV },
13038 { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", glDeleteFragmentShaderATI },
13039 { "glDeleteFramebuffers", "GL_ARB_framebuffer_object", glDeleteFramebuffers },
13040 { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", glDeleteFramebuffersEXT },
13041 { "glDeleteNamedStringARB", "GL_ARB_shading_language_include", glDeleteNamedStringARB },
13042 { "glDeleteNamesAMD", "GL_AMD_name_gen_delete", glDeleteNamesAMD },
13043 { "glDeleteObjectARB", "GL_ARB_shader_objects", glDeleteObjectARB },
13044 { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", glDeleteObjectBufferATI },
13045 { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", glDeleteOcclusionQueriesNV },
13046 { "glDeletePathsNV", "GL_NV_path_rendering", glDeletePathsNV },
13047 { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", glDeletePerfMonitorsAMD },
13048 { "glDeleteProgram", "GL_VERSION_2_0", glDeleteProgram },
13049 { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects", glDeleteProgramPipelines },
13050 { "glDeleteProgramsARB", "GL_ARB_vertex_program", glDeleteProgramsARB },
13051 { "glDeleteProgramsNV", "GL_NV_vertex_program", glDeleteProgramsNV },
13052 { "glDeleteQueries", "GL_VERSION_1_5", glDeleteQueries },
13053 { "glDeleteQueriesARB", "GL_ARB_occlusion_query", glDeleteQueriesARB },
13054 { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object", glDeleteRenderbuffers },
13055 { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", glDeleteRenderbuffersEXT },
13056 { "glDeleteSamplers", "GL_ARB_sampler_objects", glDeleteSamplers },
13057 { "glDeleteShader", "GL_VERSION_2_0", glDeleteShader },
13058 { "glDeleteSync", "GL_ARB_sync", glDeleteSync },
13059 { "glDeleteTexturesEXT", "GL_EXT_texture_object", glDeleteTexturesEXT },
13060 { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2", glDeleteTransformFeedbacks },
13061 { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", glDeleteTransformFeedbacksNV },
13062 { "glDeleteVertexArrays", "GL_ARB_vertex_array_object", glDeleteVertexArrays },
13063 { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", glDeleteVertexArraysAPPLE },
13064 { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", glDeleteVertexShaderEXT },
13065 { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", glDepthBoundsEXT },
13066 { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", glDepthBoundsdNV },
13067 { "glDepthRangeArrayv", "GL_ARB_viewport_array", glDepthRangeArrayv },
13068 { "glDepthRangeIndexed", "GL_ARB_viewport_array", glDepthRangeIndexed },
13069 { "glDepthRangedNV", "GL_NV_depth_buffer_float", glDepthRangedNV },
13070 { "glDepthRangef", "GL_ARB_ES2_compatibility", glDepthRangef },
13071 { "glDetachObjectARB", "GL_ARB_shader_objects", glDetachObjectARB },
13072 { "glDetachShader", "GL_VERSION_2_0", glDetachShader },
13073 { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", glDetailTexFuncSGIS },
13074 { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", glDisableClientStateIndexedEXT },
13075 { "glDisableIndexedEXT", "GL_EXT_draw_buffers2", glDisableIndexedEXT },
13076 { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", glDisableVariantClientStateEXT },
13077 { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", glDisableVertexAttribAPPLE },
13078 { "glDisableVertexAttribArray", "GL_VERSION_2_0", glDisableVertexAttribArray },
13079 { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program", glDisableVertexAttribArrayARB },
13080 { "glDisablei", "GL_VERSION_3_0", glDisablei },
13081 { "glDispatchCompute", "GL_ARB_compute_shader", glDispatchCompute },
13082 { "glDispatchComputeIndirect", "GL_ARB_compute_shader", glDispatchComputeIndirect },
13083 { "glDrawArraysEXT", "GL_EXT_vertex_array", glDrawArraysEXT },
13084 { "glDrawArraysIndirect", "GL_ARB_draw_indirect", glDrawArraysIndirect },
13085 { "glDrawArraysInstanced", "GL_VERSION_3_1", glDrawArraysInstanced },
13086 { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", glDrawArraysInstancedARB },
13087 { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance", glDrawArraysInstancedBaseInstance },
13088 { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", glDrawArraysInstancedEXT },
13089 { "glDrawBufferRegion", "GL_KTX_buffer_region", glDrawBufferRegion },
13090 { "glDrawBuffers", "GL_VERSION_2_0", glDrawBuffers },
13091 { "glDrawBuffersARB", "GL_ARB_draw_buffers", glDrawBuffersARB },
13092 { "glDrawBuffersATI", "GL_ATI_draw_buffers", glDrawBuffersATI },
13093 { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", glDrawElementArrayAPPLE },
13094 { "glDrawElementArrayATI", "GL_ATI_element_array", glDrawElementArrayATI },
13095 { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", glDrawElementsBaseVertex },
13096 { "glDrawElementsIndirect", "GL_ARB_draw_indirect", glDrawElementsIndirect },
13097 { "glDrawElementsInstanced", "GL_VERSION_3_1", glDrawElementsInstanced },
13098 { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", glDrawElementsInstancedARB },
13099 { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance", glDrawElementsInstancedBaseInstance },
13100 { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex", glDrawElementsInstancedBaseVertex },
13101 { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance", glDrawElementsInstancedBaseVertexBaseInstance },
13102 { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", glDrawElementsInstancedEXT },
13103 { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", glDrawMeshArraysSUN },
13104 { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", glDrawRangeElementArrayAPPLE },
13105 { "glDrawRangeElementArrayATI", "GL_ATI_element_array", glDrawRangeElementArrayATI },
13106 { "glDrawRangeElements", "GL_VERSION_1_2", glDrawRangeElements },
13107 { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", glDrawRangeElementsBaseVertex },
13108 { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", glDrawRangeElementsEXT },
13109 { "glDrawTransformFeedback", "GL_ARB_transform_feedback2", glDrawTransformFeedback },
13110 { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced", glDrawTransformFeedbackInstanced },
13111 { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", glDrawTransformFeedbackNV },
13112 { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3", glDrawTransformFeedbackStream },
13113 { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced", glDrawTransformFeedbackStreamInstanced },
13114 { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory", glEdgeFlagFormatNV },
13115 { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", glEdgeFlagPointerEXT },
13116 { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", glEdgeFlagPointerListIBM },
13117 { "glElementPointerAPPLE", "GL_APPLE_element_array", glElementPointerAPPLE },
13118 { "glElementPointerATI", "GL_ATI_element_array", glElementPointerATI },
13119 { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", glEnableClientStateIndexedEXT },
13120 { "glEnableIndexedEXT", "GL_EXT_draw_buffers2", glEnableIndexedEXT },
13121 { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", glEnableVariantClientStateEXT },
13122 { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", glEnableVertexAttribAPPLE },
13123 { "glEnableVertexAttribArray", "GL_VERSION_2_0", glEnableVertexAttribArray },
13124 { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program", glEnableVertexAttribArrayARB },
13125 { "glEnablei", "GL_VERSION_3_0", glEnablei },
13126 { "glEndConditionalRender", "GL_VERSION_3_0", glEndConditionalRender },
13127 { "glEndConditionalRenderNV", "GL_NV_conditional_render", glEndConditionalRenderNV },
13128 { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", glEndFragmentShaderATI },
13129 { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", glEndOcclusionQueryNV },
13130 { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", glEndPerfMonitorAMD },
13131 { "glEndQuery", "GL_VERSION_1_5", glEndQuery },
13132 { "glEndQueryARB", "GL_ARB_occlusion_query", glEndQueryARB },
13133 { "glEndQueryIndexed", "GL_ARB_transform_feedback3", glEndQueryIndexed },
13134 { "glEndTransformFeedback", "GL_VERSION_3_0", glEndTransformFeedback },
13135 { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", glEndTransformFeedbackEXT },
13136 { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", glEndTransformFeedbackNV },
13137 { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", glEndVertexShaderEXT },
13138 { "glEndVideoCaptureNV", "GL_NV_video_capture", glEndVideoCaptureNV },
13139 { "glEvalMapsNV", "GL_NV_evaluators", glEvalMapsNV },
13140 { "glExecuteProgramNV", "GL_NV_vertex_program", glExecuteProgramNV },
13141 { "glExtractComponentEXT", "GL_EXT_vertex_shader", glExtractComponentEXT },
13142 { "glFenceSync", "GL_ARB_sync", glFenceSync },
13143 { "glFinalCombinerInputNV", "GL_NV_register_combiners", glFinalCombinerInputNV },
13144 { "glFinishAsyncSGIX", "GL_SGIX_async", glFinishAsyncSGIX },
13145 { "glFinishFenceAPPLE", "GL_APPLE_fence", glFinishFenceAPPLE },
13146 { "glFinishFenceNV", "GL_NV_fence", glFinishFenceNV },
13147 { "glFinishObjectAPPLE", "GL_APPLE_fence", glFinishObjectAPPLE },
13148 { "glFinishTextureSUNX", "GL_SUNX_constant_data", glFinishTextureSUNX },
13149 { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range", glFlushMappedBufferRange },
13150 { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", glFlushMappedBufferRangeAPPLE },
13151 { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access", glFlushMappedNamedBufferRangeEXT },
13152 { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", glFlushPixelDataRangeNV },
13153 { "glFlushRasterSGIX", "GL_SGIX_flush_raster", glFlushRasterSGIX },
13154 { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", glFlushVertexArrayRangeAPPLE },
13155 { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", glFlushVertexArrayRangeNV },
13156 { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", glFogCoordFormatNV },
13157 { "glFogCoordPointer", "GL_VERSION_1_4", glFogCoordPointer },
13158 { "glFogCoordPointerEXT", "GL_EXT_fog_coord", glFogCoordPointerEXT },
13159 { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", glFogCoordPointerListIBM },
13160 { "glFogCoordd", "GL_VERSION_1_4", glFogCoordd },
13161 { "glFogCoorddEXT", "GL_EXT_fog_coord", glFogCoorddEXT },
13162 { "glFogCoorddv", "GL_VERSION_1_4", glFogCoorddv },
13163 { "glFogCoorddvEXT", "GL_EXT_fog_coord", glFogCoorddvEXT },
13164 { "glFogCoordf", "GL_VERSION_1_4", glFogCoordf },
13165 { "glFogCoordfEXT", "GL_EXT_fog_coord", glFogCoordfEXT },
13166 { "glFogCoordfv", "GL_VERSION_1_4", glFogCoordfv },
13167 { "glFogCoordfvEXT", "GL_EXT_fog_coord", glFogCoordfvEXT },
13168 { "glFogCoordhNV", "GL_NV_half_float", glFogCoordhNV },
13169 { "glFogCoordhvNV", "GL_NV_half_float", glFogCoordhvNV },
13170 { "glFogFuncSGIS", "GL_SGIS_fog_function", glFogFuncSGIS },
13171 { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", glFragmentColorMaterialSGIX },
13172 { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelfSGIX },
13173 { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelfvSGIX },
13174 { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModeliSGIX },
13175 { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelivSGIX },
13176 { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", glFragmentLightfSGIX },
13177 { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", glFragmentLightfvSGIX },
13178 { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", glFragmentLightiSGIX },
13179 { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", glFragmentLightivSGIX },
13180 { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialfSGIX },
13181 { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialfvSGIX },
13182 { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialiSGIX },
13183 { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialivSGIX },
13184 { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", glFrameTerminatorGREMEDY },
13185 { "glFrameZoomSGIX", "GL_SGIX_framezoom", glFrameZoomSGIX },
13186 { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", glFramebufferDrawBufferEXT },
13187 { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", glFramebufferDrawBuffersEXT },
13188 { "glFramebufferParameteri", "GL_ARB_framebuffer_no_attachments", glFramebufferParameteri },
13189 { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", glFramebufferReadBufferEXT },
13190 { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object", glFramebufferRenderbuffer },
13191 { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", glFramebufferRenderbufferEXT },
13192 { "glFramebufferTexture", "GL_VERSION_3_2", glFramebufferTexture },
13193 { "glFramebufferTexture1D", "GL_ARB_framebuffer_object", glFramebufferTexture1D },
13194 { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture1DEXT },
13195 { "glFramebufferTexture2D", "GL_ARB_framebuffer_object", glFramebufferTexture2D },
13196 { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture2DEXT },
13197 { "glFramebufferTexture3D", "GL_ARB_framebuffer_object", glFramebufferTexture3D },
13198 { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture3DEXT },
13199 { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", glFramebufferTextureARB },
13200 { "glFramebufferTextureEXT", "GL_NV_geometry_program4", glFramebufferTextureEXT },
13201 { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", glFramebufferTextureFaceARB },
13202 { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", glFramebufferTextureFaceEXT },
13203 { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object", glFramebufferTextureLayer },
13204 { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", glFramebufferTextureLayerARB },
13205 { "glFramebufferTextureLayerEXT", "GL_NV_geometry_program4", glFramebufferTextureLayerEXT },
13206 { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", glFreeObjectBufferATI },
13207 { "glGenAsyncMarkersSGIX", "GL_SGIX_async", glGenAsyncMarkersSGIX },
13208 { "glGenBuffers", "GL_VERSION_1_5", glGenBuffers },
13209 { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", glGenBuffersARB },
13210 { "glGenFencesAPPLE", "GL_APPLE_fence", glGenFencesAPPLE },
13211 { "glGenFencesNV", "GL_NV_fence", glGenFencesNV },
13212 { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", glGenFragmentShadersATI },
13213 { "glGenFramebuffers", "GL_ARB_framebuffer_object", glGenFramebuffers },
13214 { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", glGenFramebuffersEXT },
13215 { "glGenNamesAMD", "GL_AMD_name_gen_delete", glGenNamesAMD },
13216 { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", glGenOcclusionQueriesNV },
13217 { "glGenPathsNV", "GL_NV_path_rendering", glGenPathsNV },
13218 { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", glGenPerfMonitorsAMD },
13219 { "glGenProgramPipelines", "GL_ARB_separate_shader_objects", glGenProgramPipelines },
13220 { "glGenProgramsARB", "GL_ARB_vertex_program", glGenProgramsARB },
13221 { "glGenProgramsNV", "GL_NV_vertex_program", glGenProgramsNV },
13222 { "glGenQueries", "GL_VERSION_1_5", glGenQueries },
13223 { "glGenQueriesARB", "GL_ARB_occlusion_query", glGenQueriesARB },
13224 { "glGenRenderbuffers", "GL_ARB_framebuffer_object", glGenRenderbuffers },
13225 { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", glGenRenderbuffersEXT },
13226 { "glGenSamplers", "GL_ARB_sampler_objects", glGenSamplers },
13227 { "glGenSymbolsEXT", "GL_EXT_vertex_shader", glGenSymbolsEXT },
13228 { "glGenTexturesEXT", "GL_EXT_texture_object", glGenTexturesEXT },
13229 { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2", glGenTransformFeedbacks },
13230 { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", glGenTransformFeedbacksNV },
13231 { "glGenVertexArrays", "GL_ARB_vertex_array_object", glGenVertexArrays },
13232 { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", glGenVertexArraysAPPLE },
13233 { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", glGenVertexShadersEXT },
13234 { "glGenerateMipmap", "GL_ARB_framebuffer_object", glGenerateMipmap },
13235 { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", glGenerateMipmapEXT },
13236 { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", glGenerateMultiTexMipmapEXT },
13237 { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", glGenerateTextureMipmapEXT },
13238 { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters", glGetActiveAtomicCounterBufferiv },
13239 { "glGetActiveAttrib", "GL_VERSION_2_0", glGetActiveAttrib },
13240 { "glGetActiveAttribARB", "GL_ARB_vertex_shader", glGetActiveAttribARB },
13241 { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine", glGetActiveSubroutineName },
13242 { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine", glGetActiveSubroutineUniformName },
13243 { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine", glGetActiveSubroutineUniformiv },
13244 { "glGetActiveUniform", "GL_VERSION_2_0", glGetActiveUniform },
13245 { "glGetActiveUniformARB", "GL_ARB_shader_objects", glGetActiveUniformARB },
13246 { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object", glGetActiveUniformBlockName },
13247 { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object", glGetActiveUniformBlockiv },
13248 { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object", glGetActiveUniformName },
13249 { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object", glGetActiveUniformsiv },
13250 { "glGetActiveVaryingNV", "GL_NV_transform_feedback", glGetActiveVaryingNV },
13251 { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", glGetArrayObjectfvATI },
13252 { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", glGetArrayObjectivATI },
13253 { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", glGetAttachedObjectsARB },
13254 { "glGetAttachedShaders", "GL_VERSION_2_0", glGetAttachedShaders },
13255 { "glGetAttribLocation", "GL_VERSION_2_0", glGetAttribLocation },
13256 { "glGetAttribLocationARB", "GL_ARB_vertex_shader", glGetAttribLocationARB },
13257 { "glGetBooleanIndexedvEXT", "GL_EXT_draw_buffers2", glGetBooleanIndexedvEXT },
13258 { "glGetBooleani_v", "GL_VERSION_3_0", glGetBooleani_v },
13259 { "glGetBufferParameteri64v", "GL_VERSION_3_2", glGetBufferParameteri64v },
13260 { "glGetBufferParameteriv", "GL_VERSION_1_5", glGetBufferParameteriv },
13261 { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", glGetBufferParameterivARB },
13262 { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load", glGetBufferParameterui64vNV },
13263 { "glGetBufferPointerv", "GL_VERSION_1_5", glGetBufferPointerv },
13264 { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", glGetBufferPointervARB },
13265 { "glGetBufferSubData", "GL_VERSION_1_5", glGetBufferSubData },
13266 { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", glGetBufferSubDataARB },
13267 { "glGetColorTable", "GL_VERSION_1_2", glGetColorTable },
13268 { "glGetColorTableEXT", "GL_EXT_paletted_texture", glGetColorTableEXT },
13269 { "glGetColorTableParameterfv", "GL_VERSION_1_2", glGetColorTableParameterfv },
13270 { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", glGetColorTableParameterfvEXT },
13271 { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", glGetColorTableParameterfvSGI },
13272 { "glGetColorTableParameteriv", "GL_VERSION_1_2", glGetColorTableParameteriv },
13273 { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", glGetColorTableParameterivEXT },
13274 { "glGetColorTableParameterivSGI", "GL_SGI_color_table", glGetColorTableParameterivSGI },
13275 { "glGetColorTableSGI", "GL_SGI_color_table", glGetColorTableSGI },
13276 { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", glGetCombinerInputParameterfvNV },
13277 { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", glGetCombinerInputParameterivNV },
13278 { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", glGetCombinerOutputParameterfvNV },
13279 { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", glGetCombinerOutputParameterivNV },
13280 { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", glGetCombinerStageParameterfvNV },
13281 { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", glGetCompressedMultiTexImageEXT },
13282 { "glGetCompressedTexImage", "GL_VERSION_1_3", glGetCompressedTexImage },
13283 { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", glGetCompressedTexImageARB },
13284 { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", glGetCompressedTextureImageEXT },
13285 { "glGetConvolutionFilter", "GL_VERSION_1_2", glGetConvolutionFilter },
13286 { "glGetConvolutionFilterEXT", "GL_EXT_convolution", glGetConvolutionFilterEXT },
13287 { "glGetConvolutionParameterfv", "GL_VERSION_1_2", glGetConvolutionParameterfv },
13288 { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", glGetConvolutionParameterfvEXT },
13289 { "glGetConvolutionParameteriv", "GL_VERSION_1_2", glGetConvolutionParameteriv },
13290 { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", glGetConvolutionParameterivEXT },
13291 { "glGetDebugMessageLog", "GL_KHR_debug", glGetDebugMessageLog },
13292 { "glGetDebugMessageLogAMD", "GL_AMD_debug_output", glGetDebugMessageLogAMD },
13293 { "glGetDebugMessageLogARB", "GL_ARB_debug_output", glGetDebugMessageLogARB },
13294 { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", glGetDetailTexFuncSGIS },
13295 { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", glGetDoubleIndexedvEXT },
13296 { "glGetDoublei_v", "GL_ARB_viewport_array", glGetDoublei_v },
13297 { "glGetFenceivNV", "GL_NV_fence", glGetFenceivNV },
13298 { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", glGetFinalCombinerInputParameterfvNV },
13299 { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", glGetFinalCombinerInputParameterivNV },
13300 { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", glGetFloatIndexedvEXT },
13301 { "glGetFloati_v", "GL_ARB_viewport_array", glGetFloati_v },
13302 { "glGetFogFuncSGIS", "GL_SGIS_fog_function", glGetFogFuncSGIS },
13303 { "glGetFragDataIndex", "GL_ARB_blend_func_extended", glGetFragDataIndex },
13304 { "glGetFragDataLocation", "GL_VERSION_3_0", glGetFragDataLocation },
13305 { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", glGetFragDataLocationEXT },
13306 { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", glGetFragmentLightfvSGIX },
13307 { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", glGetFragmentLightivSGIX },
13308 { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", glGetFragmentMaterialfvSGIX },
13309 { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", glGetFragmentMaterialivSGIX },
13310 { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object", glGetFramebufferAttachmentParameteriv },
13311 { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", glGetFramebufferAttachmentParameterivEXT },
13312 { "glGetFramebufferParameteriv", "GL_ARB_framebuffer_no_attachments", glGetFramebufferParameteriv },
13313 { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", glGetFramebufferParameterivEXT },
13314 { "glGetGraphicsResetStatusARB", "GL_ARB_robustness", glGetGraphicsResetStatusARB },
13315 { "glGetHandleARB", "GL_ARB_shader_objects", glGetHandleARB },
13316 { "glGetHistogram", "GL_VERSION_1_2", glGetHistogram },
13317 { "glGetHistogramEXT", "GL_EXT_histogram", glGetHistogramEXT },
13318 { "glGetHistogramParameterfv", "GL_VERSION_1_2", glGetHistogramParameterfv },
13319 { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", glGetHistogramParameterfvEXT },
13320 { "glGetHistogramParameteriv", "GL_VERSION_1_2", glGetHistogramParameteriv },
13321 { "glGetHistogramParameterivEXT", "GL_EXT_histogram", glGetHistogramParameterivEXT },
13322 { "glGetImageHandleNV", "GL_NV_bindless_texture", glGetImageHandleNV },
13323 { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", glGetImageTransformParameterfvHP },
13324 { "glGetImageTransformParameterivHP", "GL_HP_image_transform", glGetImageTransformParameterivHP },
13325 { "glGetInfoLogARB", "GL_ARB_shader_objects", glGetInfoLogARB },
13326 { "glGetInstrumentsSGIX", "GL_SGIX_instruments", glGetInstrumentsSGIX },
13327 { "glGetInteger64i_v", "GL_VERSION_3_2", glGetInteger64i_v },
13328 { "glGetInteger64v", "GL_ARB_sync", glGetInteger64v },
13329 { "glGetIntegerIndexedvEXT", "GL_EXT_draw_buffers2", glGetIntegerIndexedvEXT },
13330 { "glGetIntegeri_v", "GL_VERSION_3_0", glGetIntegeri_v },
13331 { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory", glGetIntegerui64i_vNV },
13332 { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load", glGetIntegerui64vNV },
13333 { "glGetInternalformati64v", "GL_ARB_internalformat_query2", glGetInternalformati64v },
13334 { "glGetInternalformativ", "GL_ARB_internalformat_query", glGetInternalformativ },
13335 { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", glGetInvariantBooleanvEXT },
13336 { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", glGetInvariantFloatvEXT },
13337 { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", glGetInvariantIntegervEXT },
13338 { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", glGetListParameterfvSGIX },
13339 { "glGetListParameterivSGIX", "GL_SGIX_list_priority", glGetListParameterivSGIX },
13340 { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", glGetLocalConstantBooleanvEXT },
13341 { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", glGetLocalConstantFloatvEXT },
13342 { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", glGetLocalConstantIntegervEXT },
13343 { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", glGetMapAttribParameterfvNV },
13344 { "glGetMapAttribParameterivNV", "GL_NV_evaluators", glGetMapAttribParameterivNV },
13345 { "glGetMapControlPointsNV", "GL_NV_evaluators", glGetMapControlPointsNV },
13346 { "glGetMapParameterfvNV", "GL_NV_evaluators", glGetMapParameterfvNV },
13347 { "glGetMapParameterivNV", "GL_NV_evaluators", glGetMapParameterivNV },
13348 { "glGetMinmax", "GL_VERSION_1_2", glGetMinmax },
13349 { "glGetMinmaxEXT", "GL_EXT_histogram", glGetMinmaxEXT },
13350 { "glGetMinmaxParameterfv", "GL_VERSION_1_2", glGetMinmaxParameterfv },
13351 { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", glGetMinmaxParameterfvEXT },
13352 { "glGetMinmaxParameteriv", "GL_VERSION_1_2", glGetMinmaxParameteriv },
13353 { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", glGetMinmaxParameterivEXT },
13354 { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", glGetMultiTexEnvfvEXT },
13355 { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", glGetMultiTexEnvivEXT },
13356 { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", glGetMultiTexGendvEXT },
13357 { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", glGetMultiTexGenfvEXT },
13358 { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", glGetMultiTexGenivEXT },
13359 { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", glGetMultiTexImageEXT },
13360 { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", glGetMultiTexLevelParameterfvEXT },
13361 { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", glGetMultiTexLevelParameterivEXT },
13362 { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterIivEXT },
13363 { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterIuivEXT },
13364 { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterfvEXT },
13365 { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterivEXT },
13366 { "glGetMultisamplefv", "GL_ARB_texture_multisample", glGetMultisamplefv },
13367 { "glGetMultisamplefvNV", "GL_NV_explicit_multisample", glGetMultisamplefvNV },
13368 { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", glGetNamedBufferParameterivEXT },
13369 { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load", glGetNamedBufferParameterui64vNV },
13370 { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", glGetNamedBufferPointervEXT },
13371 { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", glGetNamedBufferSubDataEXT },
13372 { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", glGetNamedFramebufferAttachmentParameterivEXT },
13373 { "glGetNamedFramebufferParameterivEXT", "GL_ARB_framebuffer_no_attachments", glGetNamedFramebufferParameterivEXT },
13374 { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterIivEXT },
13375 { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterIuivEXT },
13376 { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterdvEXT },
13377 { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterfvEXT },
13378 { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", glGetNamedProgramStringEXT },
13379 { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", glGetNamedProgramivEXT },
13380 { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", glGetNamedRenderbufferParameterivEXT },
13381 { "glGetNamedStringARB", "GL_ARB_shading_language_include", glGetNamedStringARB },
13382 { "glGetNamedStringivARB", "GL_ARB_shading_language_include", glGetNamedStringivARB },
13383 { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", glGetObjectBufferfvATI },
13384 { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", glGetObjectBufferivATI },
13385 { "glGetObjectLabel", "GL_KHR_debug", glGetObjectLabel },
13386 { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", glGetObjectParameterfvARB },
13387 { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", glGetObjectParameterivAPPLE },
13388 { "glGetObjectParameterivARB", "GL_ARB_shader_objects", glGetObjectParameterivARB },
13389 { "glGetObjectPtrLabel", "GL_KHR_debug", glGetObjectPtrLabel },
13390 { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", glGetOcclusionQueryivNV },
13391 { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", glGetOcclusionQueryuivNV },
13392 { "glGetPathColorGenfvNV", "GL_NV_path_rendering", glGetPathColorGenfvNV },
13393 { "glGetPathColorGenivNV", "GL_NV_path_rendering", glGetPathColorGenivNV },
13394 { "glGetPathCommandsNV", "GL_NV_path_rendering", glGetPathCommandsNV },
13395 { "glGetPathCoordsNV", "GL_NV_path_rendering", glGetPathCoordsNV },
13396 { "glGetPathDashArrayNV", "GL_NV_path_rendering", glGetPathDashArrayNV },
13397 { "glGetPathLengthNV", "GL_NV_path_rendering", glGetPathLengthNV },
13398 { "glGetPathMetricRangeNV", "GL_NV_path_rendering", glGetPathMetricRangeNV },
13399 { "glGetPathMetricsNV", "GL_NV_path_rendering", glGetPathMetricsNV },
13400 { "glGetPathParameterfvNV", "GL_NV_path_rendering", glGetPathParameterfvNV },
13401 { "glGetPathParameterivNV", "GL_NV_path_rendering", glGetPathParameterivNV },
13402 { "glGetPathSpacingNV", "GL_NV_path_rendering", glGetPathSpacingNV },
13403 { "glGetPathTexGenfvNV", "GL_NV_path_rendering", glGetPathTexGenfvNV },
13404 { "glGetPathTexGenivNV", "GL_NV_path_rendering", glGetPathTexGenivNV },
13405 { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterDataAMD },
13406 { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterInfoAMD },
13407 { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterStringAMD },
13408 { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCountersAMD },
13409 { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", glGetPerfMonitorGroupStringAMD },
13410 { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", glGetPerfMonitorGroupsAMD },
13411 { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", glGetPixelTexGenParameterfvSGIS },
13412 { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", glGetPixelTexGenParameterivSGIS },
13413 { "glGetPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", glGetPixelTransformParameterfvEXT },
13414 { "glGetPixelTransformParameterivEXT", "GL_EXT_pixel_transform", glGetPixelTransformParameterivEXT },
13415 { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", glGetPointerIndexedvEXT },
13416 { "glGetPointervEXT", "GL_EXT_vertex_array", glGetPointervEXT },
13417 { "glGetProgramBinary", "GL_ARB_get_program_binary", glGetProgramBinary },
13418 { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", glGetProgramEnvParameterIivNV },
13419 { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", glGetProgramEnvParameterIuivNV },
13420 { "glGetProgramEnvParameterdvARB", "GL_ARB_vertex_program", glGetProgramEnvParameterdvARB },
13421 { "glGetProgramEnvParameterfvARB", "GL_ARB_vertex_program", glGetProgramEnvParameterfvARB },
13422 { "glGetProgramInfoLog", "GL_VERSION_2_0", glGetProgramInfoLog },
13423 { "glGetProgramInterfaceiv", "GL_ARB_program_interface_query", glGetProgramInterfaceiv },
13424 { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", glGetProgramLocalParameterIivNV },
13425 { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", glGetProgramLocalParameterIuivNV },
13426 { "glGetProgramLocalParameterdvARB", "GL_ARB_vertex_program", glGetProgramLocalParameterdvARB },
13427 { "glGetProgramLocalParameterfvARB", "GL_ARB_vertex_program", glGetProgramLocalParameterfvARB },
13428 { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", glGetProgramNamedParameterdvNV },
13429 { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", glGetProgramNamedParameterfvNV },
13430 { "glGetProgramParameterdvNV", "GL_NV_vertex_program", glGetProgramParameterdvNV },
13431 { "glGetProgramParameterfvNV", "GL_NV_vertex_program", glGetProgramParameterfvNV },
13432 { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects", glGetProgramPipelineInfoLog },
13433 { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects", glGetProgramPipelineiv },
13434 { "glGetProgramResourceIndex", "GL_ARB_program_interface_query", glGetProgramResourceIndex },
13435 { "glGetProgramResourceLocation", "GL_ARB_program_interface_query", glGetProgramResourceLocation },
13436 { "glGetProgramResourceLocationIndex", "GL_ARB_program_interface_query", glGetProgramResourceLocationIndex },
13437 { "glGetProgramResourceName", "GL_ARB_program_interface_query", glGetProgramResourceName },
13438 { "glGetProgramResourceiv", "GL_ARB_program_interface_query", glGetProgramResourceiv },
13439 { "glGetProgramStageiv", "GL_ARB_shader_subroutine", glGetProgramStageiv },
13440 { "glGetProgramStringARB", "GL_ARB_vertex_program", glGetProgramStringARB },
13441 { "glGetProgramStringNV", "GL_NV_vertex_program", glGetProgramStringNV },
13442 { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5", glGetProgramSubroutineParameteruivNV },
13443 { "glGetProgramiv", "GL_VERSION_2_0", glGetProgramiv },
13444 { "glGetProgramivARB", "GL_ARB_vertex_program", glGetProgramivARB },
13445 { "glGetProgramivNV", "GL_NV_vertex_program", glGetProgramivNV },
13446 { "glGetQueryIndexediv", "GL_ARB_transform_feedback3", glGetQueryIndexediv },
13447 { "glGetQueryObjecti64v", "GL_ARB_timer_query", glGetQueryObjecti64v },
13448 { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", glGetQueryObjecti64vEXT },
13449 { "glGetQueryObjectiv", "GL_VERSION_1_5", glGetQueryObjectiv },
13450 { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", glGetQueryObjectivARB },
13451 { "glGetQueryObjectui64v", "GL_ARB_timer_query", glGetQueryObjectui64v },
13452 { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", glGetQueryObjectui64vEXT },
13453 { "glGetQueryObjectuiv", "GL_VERSION_1_5", glGetQueryObjectuiv },
13454 { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", glGetQueryObjectuivARB },
13455 { "glGetQueryiv", "GL_VERSION_1_5", glGetQueryiv },
13456 { "glGetQueryivARB", "GL_ARB_occlusion_query", glGetQueryivARB },
13457 { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object", glGetRenderbufferParameteriv },
13458 { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", glGetRenderbufferParameterivEXT },
13459 { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects", glGetSamplerParameterIiv },
13460 { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects", glGetSamplerParameterIuiv },
13461 { "glGetSamplerParameterfv", "GL_ARB_sampler_objects", glGetSamplerParameterfv },
13462 { "glGetSamplerParameteriv", "GL_ARB_sampler_objects", glGetSamplerParameteriv },
13463 { "glGetSeparableFilter", "GL_VERSION_1_2", glGetSeparableFilter },
13464 { "glGetSeparableFilterEXT", "GL_EXT_convolution", glGetSeparableFilterEXT },
13465 { "glGetShaderInfoLog", "GL_VERSION_2_0", glGetShaderInfoLog },
13466 { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility", glGetShaderPrecisionFormat },
13467 { "glGetShaderSource", "GL_VERSION_2_0", glGetShaderSource },
13468 { "glGetShaderSourceARB", "GL_ARB_shader_objects", glGetShaderSourceARB },
13469 { "glGetShaderiv", "GL_VERSION_2_0", glGetShaderiv },
13470 { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", glGetSharpenTexFuncSGIS },
13471 { "glGetStringi", "GL_VERSION_3_0", glGetStringi },
13472 { "glGetSubroutineIndex", "GL_ARB_shader_subroutine", glGetSubroutineIndex },
13473 { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine", glGetSubroutineUniformLocation },
13474 { "glGetSynciv", "GL_ARB_sync", glGetSynciv },
13475 { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", glGetTexBumpParameterfvATI },
13476 { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", glGetTexBumpParameterivATI },
13477 { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", glGetTexFilterFuncSGIS },
13478 { "glGetTexParameterIiv", "GL_VERSION_3_0", glGetTexParameterIiv },
13479 { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", glGetTexParameterIivEXT },
13480 { "glGetTexParameterIuiv", "GL_VERSION_3_0", glGetTexParameterIuiv },
13481 { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", glGetTexParameterIuivEXT },
13482 { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", glGetTexParameterPointervAPPLE },
13483 { "glGetTextureHandleNV", "GL_NV_bindless_texture", glGetTextureHandleNV },
13484 { "glGetTextureImageEXT", "GL_EXT_direct_state_access", glGetTextureImageEXT },
13485 { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", glGetTextureLevelParameterfvEXT },
13486 { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", glGetTextureLevelParameterivEXT },
13487 { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", glGetTextureParameterIivEXT },
13488 { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", glGetTextureParameterIuivEXT },
13489 { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", glGetTextureParameterfvEXT },
13490 { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", glGetTextureParameterivEXT },
13491 { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture", glGetTextureSamplerHandleNV },
13492 { "glGetTrackMatrixivNV", "GL_NV_vertex_program", glGetTrackMatrixivNV },
13493 { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", glGetTransformFeedbackVarying },
13494 { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", glGetTransformFeedbackVaryingEXT },
13495 { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", glGetTransformFeedbackVaryingNV },
13496 { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object", glGetUniformBlockIndex },
13497 { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", glGetUniformBufferSizeEXT },
13498 { "glGetUniformIndices", "GL_ARB_uniform_buffer_object", glGetUniformIndices },
13499 { "glGetUniformLocation", "GL_VERSION_2_0", glGetUniformLocation },
13500 { "glGetUniformLocationARB", "GL_ARB_shader_objects", glGetUniformLocationARB },
13501 { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", glGetUniformOffsetEXT },
13502 { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine", glGetUniformSubroutineuiv },
13503 { "glGetUniformdv", "GL_ARB_gpu_shader_fp64", glGetUniformdv },
13504 { "glGetUniformfv", "GL_VERSION_2_0", glGetUniformfv },
13505 { "glGetUniformfvARB", "GL_ARB_shader_objects", glGetUniformfvARB },
13506 { "glGetUniformi64vNV", "GL_NV_gpu_shader5", glGetUniformi64vNV },
13507 { "glGetUniformiv", "GL_VERSION_2_0", glGetUniformiv },
13508 { "glGetUniformivARB", "GL_ARB_shader_objects", glGetUniformivARB },
13509 { "glGetUniformui64vNV", "GL_NV_shader_buffer_load", glGetUniformui64vNV },
13510 { "glGetUniformuiv", "GL_VERSION_3_0", glGetUniformuiv },
13511 { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", glGetUniformuivEXT },
13512 { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", glGetVariantArrayObjectfvATI },
13513 { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", glGetVariantArrayObjectivATI },
13514 { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", glGetVariantBooleanvEXT },
13515 { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", glGetVariantFloatvEXT },
13516 { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", glGetVariantIntegervEXT },
13517 { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", glGetVariantPointervEXT },
13518 { "glGetVaryingLocationNV", "GL_NV_transform_feedback", glGetVaryingLocationNV },
13519 { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", glGetVertexAttribArrayObjectfvATI },
13520 { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", glGetVertexAttribArrayObjectivATI },
13521 { "glGetVertexAttribIiv", "GL_VERSION_3_0", glGetVertexAttribIiv },
13522 { "glGetVertexAttribIivEXT", "GL_NV_vertex_program4", glGetVertexAttribIivEXT },
13523 { "glGetVertexAttribIuiv", "GL_VERSION_3_0", glGetVertexAttribIuiv },
13524 { "glGetVertexAttribIuivEXT", "GL_NV_vertex_program4", glGetVertexAttribIuivEXT },
13525 { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit", glGetVertexAttribLdv },
13526 { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit", glGetVertexAttribLdvEXT },
13527 { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit", glGetVertexAttribLi64vNV },
13528 { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit", glGetVertexAttribLui64vNV },
13529 { "glGetVertexAttribPointerv", "GL_VERSION_2_0", glGetVertexAttribPointerv },
13530 { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program", glGetVertexAttribPointervARB },
13531 { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", glGetVertexAttribPointervNV },
13532 { "glGetVertexAttribdv", "GL_VERSION_2_0", glGetVertexAttribdv },
13533 { "glGetVertexAttribdvARB", "GL_ARB_vertex_program", glGetVertexAttribdvARB },
13534 { "glGetVertexAttribdvNV", "GL_NV_vertex_program", glGetVertexAttribdvNV },
13535 { "glGetVertexAttribfv", "GL_VERSION_2_0", glGetVertexAttribfv },
13536 { "glGetVertexAttribfvARB", "GL_ARB_vertex_program", glGetVertexAttribfvARB },
13537 { "glGetVertexAttribfvNV", "GL_NV_vertex_program", glGetVertexAttribfvNV },
13538 { "glGetVertexAttribiv", "GL_VERSION_2_0", glGetVertexAttribiv },
13539 { "glGetVertexAttribivARB", "GL_ARB_vertex_program", glGetVertexAttribivARB },
13540 { "glGetVertexAttribivNV", "GL_NV_vertex_program", glGetVertexAttribivNV },
13541 { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture", glGetVideoCaptureStreamdvNV },
13542 { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture", glGetVideoCaptureStreamfvNV },
13543 { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture", glGetVideoCaptureStreamivNV },
13544 { "glGetVideoCaptureivNV", "GL_NV_video_capture", glGetVideoCaptureivNV },
13545 { "glGetVideoi64vNV", "GL_NV_present_video", glGetVideoi64vNV },
13546 { "glGetVideoivNV", "GL_NV_present_video", glGetVideoivNV },
13547 { "glGetVideoui64vNV", "GL_NV_present_video", glGetVideoui64vNV },
13548 { "glGetVideouivNV", "GL_NV_present_video", glGetVideouivNV },
13549 { "glGetnColorTableARB", "GL_ARB_robustness", glGetnColorTableARB },
13550 { "glGetnCompressedTexImageARB", "GL_ARB_robustness", glGetnCompressedTexImageARB },
13551 { "glGetnConvolutionFilterARB", "GL_ARB_robustness", glGetnConvolutionFilterARB },
13552 { "glGetnHistogramARB", "GL_ARB_robustness", glGetnHistogramARB },
13553 { "glGetnMapdvARB", "GL_ARB_robustness", glGetnMapdvARB },
13554 { "glGetnMapfvARB", "GL_ARB_robustness", glGetnMapfvARB },
13555 { "glGetnMapivARB", "GL_ARB_robustness", glGetnMapivARB },
13556 { "glGetnMinmaxARB", "GL_ARB_robustness", glGetnMinmaxARB },
13557 { "glGetnPixelMapfvARB", "GL_ARB_robustness", glGetnPixelMapfvARB },
13558 { "glGetnPixelMapuivARB", "GL_ARB_robustness", glGetnPixelMapuivARB },
13559 { "glGetnPixelMapusvARB", "GL_ARB_robustness", glGetnPixelMapusvARB },
13560 { "glGetnPolygonStippleARB", "GL_ARB_robustness", glGetnPolygonStippleARB },
13561 { "glGetnSeparableFilterARB", "GL_ARB_robustness", glGetnSeparableFilterARB },
13562 { "glGetnTexImageARB", "GL_ARB_robustness", glGetnTexImageARB },
13563 { "glGetnUniformdvARB", "GL_ARB_robustness", glGetnUniformdvARB },
13564 { "glGetnUniformfvARB", "GL_ARB_robustness", glGetnUniformfvARB },
13565 { "glGetnUniformivARB", "GL_ARB_robustness", glGetnUniformivARB },
13566 { "glGetnUniformuivARB", "GL_ARB_robustness", glGetnUniformuivARB },
13567 { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorbSUN },
13568 { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", glGlobalAlphaFactordSUN },
13569 { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorfSUN },
13570 { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", glGlobalAlphaFactoriSUN },
13571 { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorsSUN },
13572 { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorubSUN },
13573 { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", glGlobalAlphaFactoruiSUN },
13574 { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorusSUN },
13575 { "glHintPGI", "GL_PGI_misc_hints", glHintPGI },
13576 { "glHistogram", "GL_VERSION_1_2", glHistogram },
13577 { "glHistogramEXT", "GL_EXT_histogram", glHistogramEXT },
13578 { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", glIglooInterfaceSGIX },
13579 { "glImageTransformParameterfHP", "GL_HP_image_transform", glImageTransformParameterfHP },
13580 { "glImageTransformParameterfvHP", "GL_HP_image_transform", glImageTransformParameterfvHP },
13581 { "glImageTransformParameteriHP", "GL_HP_image_transform", glImageTransformParameteriHP },
13582 { "glImageTransformParameterivHP", "GL_HP_image_transform", glImageTransformParameterivHP },
13583 { "glImportSyncEXT", "GL_EXT_x11_sync_object", glImportSyncEXT },
13584 { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory", glIndexFormatNV },
13585 { "glIndexFuncEXT", "GL_EXT_index_func", glIndexFuncEXT },
13586 { "glIndexMaterialEXT", "GL_EXT_index_material", glIndexMaterialEXT },
13587 { "glIndexPointerEXT", "GL_EXT_vertex_array", glIndexPointerEXT },
13588 { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", glIndexPointerListIBM },
13589 { "glInsertComponentEXT", "GL_EXT_vertex_shader", glInsertComponentEXT },
13590 { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", glInstrumentsBufferSGIX },
13591 { "glInterpolatePathsNV", "GL_NV_path_rendering", glInterpolatePathsNV },
13592 { "glInvalidateBufferData", "GL_ARB_invalidate_subdata", glInvalidateBufferData },
13593 { "glInvalidateBufferSubData", "GL_ARB_invalidate_subdata", glInvalidateBufferSubData },
13594 { "glInvalidateFramebuffer", "GL_ARB_invalidate_subdata", glInvalidateFramebuffer },
13595 { "glInvalidateSubFramebuffer", "GL_ARB_invalidate_subdata", glInvalidateSubFramebuffer },
13596 { "glInvalidateTexImage", "GL_ARB_invalidate_subdata", glInvalidateTexImage },
13597 { "glInvalidateTexSubImage", "GL_ARB_invalidate_subdata", glInvalidateTexSubImage },
13598 { "glIsAsyncMarkerSGIX", "GL_SGIX_async", glIsAsyncMarkerSGIX },
13599 { "glIsBuffer", "GL_VERSION_1_5", glIsBuffer },
13600 { "glIsBufferARB", "GL_ARB_vertex_buffer_object", glIsBufferARB },
13601 { "glIsBufferResidentNV", "GL_NV_shader_buffer_load", glIsBufferResidentNV },
13602 { "glIsEnabledIndexedEXT", "GL_EXT_draw_buffers2", glIsEnabledIndexedEXT },
13603 { "glIsEnabledi", "GL_VERSION_3_0", glIsEnabledi },
13604 { "glIsFenceAPPLE", "GL_APPLE_fence", glIsFenceAPPLE },
13605 { "glIsFenceNV", "GL_NV_fence", glIsFenceNV },
13606 { "glIsFramebuffer", "GL_ARB_framebuffer_object", glIsFramebuffer },
13607 { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", glIsFramebufferEXT },
13608 { "glIsImageHandleResidentNV", "GL_NV_bindless_texture", glIsImageHandleResidentNV },
13609 { "glIsNameAMD", "GL_AMD_name_gen_delete", glIsNameAMD },
13610 { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load", glIsNamedBufferResidentNV },
13611 { "glIsNamedStringARB", "GL_ARB_shading_language_include", glIsNamedStringARB },
13612 { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", glIsObjectBufferATI },
13613 { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", glIsOcclusionQueryNV },
13614 { "glIsPathNV", "GL_NV_path_rendering", glIsPathNV },
13615 { "glIsPointInFillPathNV", "GL_NV_path_rendering", glIsPointInFillPathNV },
13616 { "glIsPointInStrokePathNV", "GL_NV_path_rendering", glIsPointInStrokePathNV },
13617 { "glIsProgram", "GL_VERSION_2_0", glIsProgram },
13618 { "glIsProgramARB", "GL_ARB_vertex_program", glIsProgramARB },
13619 { "glIsProgramNV", "GL_NV_vertex_program", glIsProgramNV },
13620 { "glIsProgramPipeline", "GL_ARB_separate_shader_objects", glIsProgramPipeline },
13621 { "glIsQuery", "GL_VERSION_1_5", glIsQuery },
13622 { "glIsQueryARB", "GL_ARB_occlusion_query", glIsQueryARB },
13623 { "glIsRenderbuffer", "GL_ARB_framebuffer_object", glIsRenderbuffer },
13624 { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", glIsRenderbufferEXT },
13625 { "glIsSampler", "GL_ARB_sampler_objects", glIsSampler },
13626 { "glIsShader", "GL_VERSION_2_0", glIsShader },
13627 { "glIsSync", "GL_ARB_sync", glIsSync },
13628 { "glIsTextureEXT", "GL_EXT_texture_object", glIsTextureEXT },
13629 { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture", glIsTextureHandleResidentNV },
13630 { "glIsTransformFeedback", "GL_ARB_transform_feedback2", glIsTransformFeedback },
13631 { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", glIsTransformFeedbackNV },
13632 { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", glIsVariantEnabledEXT },
13633 { "glIsVertexArray", "GL_ARB_vertex_array_object", glIsVertexArray },
13634 { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", glIsVertexArrayAPPLE },
13635 { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", glIsVertexAttribEnabledAPPLE },
13636 { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", glLightEnviSGIX },
13637 { "glLinkProgram", "GL_VERSION_2_0", glLinkProgram },
13638 { "glLinkProgramARB", "GL_ARB_shader_objects", glLinkProgramARB },
13639 { "glListParameterfSGIX", "GL_SGIX_list_priority", glListParameterfSGIX },
13640 { "glListParameterfvSGIX", "GL_SGIX_list_priority", glListParameterfvSGIX },
13641 { "glListParameteriSGIX", "GL_SGIX_list_priority", glListParameteriSGIX },
13642 { "glListParameterivSGIX", "GL_SGIX_list_priority", glListParameterivSGIX },
13643 { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", glLoadIdentityDeformationMapSGIX },
13644 { "glLoadProgramNV", "GL_NV_vertex_program", glLoadProgramNV },
13645 { "glLoadTransposeMatrixd", "GL_VERSION_1_3", glLoadTransposeMatrixd },
13646 { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", glLoadTransposeMatrixdARB },
13647 { "glLoadTransposeMatrixf", "GL_VERSION_1_3", glLoadTransposeMatrixf },
13648 { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", glLoadTransposeMatrixfARB },
13649 { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", glLockArraysEXT },
13650 { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", glMTexCoord2fSGIS },
13651 { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", glMTexCoord2fvSGIS },
13652 { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", glMakeBufferNonResidentNV },
13653 { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", glMakeBufferResidentNV },
13654 { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture", glMakeImageHandleNonResidentNV },
13655 { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture", glMakeImageHandleResidentNV },
13656 { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", glMakeNamedBufferNonResidentNV },
13657 { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", glMakeNamedBufferResidentNV },
13658 { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture", glMakeTextureHandleNonResidentNV },
13659 { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture", glMakeTextureHandleResidentNV },
13660 { "glMapBuffer", "GL_VERSION_1_5", glMapBuffer },
13661 { "glMapBufferARB", "GL_ARB_vertex_buffer_object", glMapBufferARB },
13662 { "glMapBufferRange", "GL_ARB_map_buffer_range", glMapBufferRange },
13663 { "glMapControlPointsNV", "GL_NV_evaluators", glMapControlPointsNV },
13664 { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", glMapNamedBufferEXT },
13665 { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access", glMapNamedBufferRangeEXT },
13666 { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", glMapObjectBufferATI },
13667 { "glMapParameterfvNV", "GL_NV_evaluators", glMapParameterfvNV },
13668 { "glMapParameterivNV", "GL_NV_evaluators", glMapParameterivNV },
13669 { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib1dAPPLE },
13670 { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib1fAPPLE },
13671 { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib2dAPPLE },
13672 { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib2fAPPLE },
13673 { "glMatrixFrustumEXT", "GL_EXT_direct_state_access", glMatrixFrustumEXT },
13674 { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", glMatrixIndexPointerARB },
13675 { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", glMatrixIndexubvARB },
13676 { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", glMatrixIndexuivARB },
13677 { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", glMatrixIndexusvARB },
13678 { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access", glMatrixLoadIdentityEXT },
13679 { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access", glMatrixLoadTransposedEXT },
13680 { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access", glMatrixLoadTransposefEXT },
13681 { "glMatrixLoaddEXT", "GL_EXT_direct_state_access", glMatrixLoaddEXT },
13682 { "glMatrixLoadfEXT", "GL_EXT_direct_state_access", glMatrixLoadfEXT },
13683 { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access", glMatrixMultTransposedEXT },
13684 { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access", glMatrixMultTransposefEXT },
13685 { "glMatrixMultdEXT", "GL_EXT_direct_state_access", glMatrixMultdEXT },
13686 { "glMatrixMultfEXT", "GL_EXT_direct_state_access", glMatrixMultfEXT },
13687 { "glMatrixOrthoEXT", "GL_EXT_direct_state_access", glMatrixOrthoEXT },
13688 { "glMatrixPopEXT", "GL_EXT_direct_state_access", glMatrixPopEXT },
13689 { "glMatrixPushEXT", "GL_EXT_direct_state_access", glMatrixPushEXT },
13690 { "glMatrixRotatedEXT", "GL_EXT_direct_state_access", glMatrixRotatedEXT },
13691 { "glMatrixRotatefEXT", "GL_EXT_direct_state_access", glMatrixRotatefEXT },
13692 { "glMatrixScaledEXT", "GL_EXT_direct_state_access", glMatrixScaledEXT },
13693 { "glMatrixScalefEXT", "GL_EXT_direct_state_access", glMatrixScalefEXT },
13694 { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access", glMatrixTranslatedEXT },
13695 { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access", glMatrixTranslatefEXT },
13696 { "glMemoryBarrier", "GL_ARB_shader_image_load_store", glMemoryBarrier },
13697 { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store", glMemoryBarrierEXT },
13698 { "glMinSampleShading", "GL_VERSION_4_0", glMinSampleShading },
13699 { "glMinSampleShadingARB", "GL_ARB_sample_shading", glMinSampleShadingARB },
13700 { "glMinmax", "GL_VERSION_1_2", glMinmax },
13701 { "glMinmaxEXT", "GL_EXT_histogram", glMinmaxEXT },
13702 { "glMultTransposeMatrixd", "GL_VERSION_1_3", glMultTransposeMatrixd },
13703 { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", glMultTransposeMatrixdARB },
13704 { "glMultTransposeMatrixf", "GL_VERSION_1_3", glMultTransposeMatrixf },
13705 { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", glMultTransposeMatrixfARB },
13706 { "glMultiDrawArrays", "GL_VERSION_1_4", glMultiDrawArrays },
13707 { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", glMultiDrawArraysEXT },
13708 { "glMultiDrawArraysIndirect", "GL_ARB_multi_draw_indirect", glMultiDrawArraysIndirect },
13709 { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect", glMultiDrawArraysIndirectAMD },
13710 { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", glMultiDrawElementArrayAPPLE },
13711 { "glMultiDrawElements", "GL_VERSION_1_4", glMultiDrawElements },
13712 { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", glMultiDrawElementsBaseVertex },
13713 { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", glMultiDrawElementsEXT },
13714 { "glMultiDrawElementsIndirect", "GL_ARB_multi_draw_indirect", glMultiDrawElementsIndirect },
13715 { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect", glMultiDrawElementsIndirectAMD },
13716 { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", glMultiDrawRangeElementArrayAPPLE },
13717 { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", glMultiModeDrawArraysIBM },
13718 { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", glMultiModeDrawElementsIBM },
13719 { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", glMultiTexBufferEXT },
13720 { "glMultiTexCoord1d", "GL_VERSION_1_3", glMultiTexCoord1d },
13721 { "glMultiTexCoord1dARB", "GL_ARB_multitexture", glMultiTexCoord1dARB },
13722 { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", glMultiTexCoord1dSGIS },
13723 { "glMultiTexCoord1dv", "GL_VERSION_1_3", glMultiTexCoord1dv },
13724 { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", glMultiTexCoord1dvARB },
13725 { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord1dvSGIS },
13726 { "glMultiTexCoord1f", "GL_VERSION_1_3", glMultiTexCoord1f },
13727 { "glMultiTexCoord1fARB", "GL_ARB_multitexture", glMultiTexCoord1fARB },
13728 { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", glMultiTexCoord1fSGIS },
13729 { "glMultiTexCoord1fv", "GL_VERSION_1_3", glMultiTexCoord1fv },
13730 { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", glMultiTexCoord1fvARB },
13731 { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord1fvSGIS },
13732 { "glMultiTexCoord1hNV", "GL_NV_half_float", glMultiTexCoord1hNV },
13733 { "glMultiTexCoord1hvNV", "GL_NV_half_float", glMultiTexCoord1hvNV },
13734 { "glMultiTexCoord1i", "GL_VERSION_1_3", glMultiTexCoord1i },
13735 { "glMultiTexCoord1iARB", "GL_ARB_multitexture", glMultiTexCoord1iARB },
13736 { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", glMultiTexCoord1iSGIS },
13737 { "glMultiTexCoord1iv", "GL_VERSION_1_3", glMultiTexCoord1iv },
13738 { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", glMultiTexCoord1ivARB },
13739 { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord1ivSGIS },
13740 { "glMultiTexCoord1s", "GL_VERSION_1_3", glMultiTexCoord1s },
13741 { "glMultiTexCoord1sARB", "GL_ARB_multitexture", glMultiTexCoord1sARB },
13742 { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", glMultiTexCoord1sSGIS },
13743 { "glMultiTexCoord1sv", "GL_VERSION_1_3", glMultiTexCoord1sv },
13744 { "glMultiTexCoord1svARB", "GL_ARB_multitexture", glMultiTexCoord1svARB },
13745 { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", glMultiTexCoord1svSGIS },
13746 { "glMultiTexCoord2d", "GL_VERSION_1_3", glMultiTexCoord2d },
13747 { "glMultiTexCoord2dARB", "GL_ARB_multitexture", glMultiTexCoord2dARB },
13748 { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", glMultiTexCoord2dSGIS },
13749 { "glMultiTexCoord2dv", "GL_VERSION_1_3", glMultiTexCoord2dv },
13750 { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", glMultiTexCoord2dvARB },
13751 { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord2dvSGIS },
13752 { "glMultiTexCoord2f", "GL_VERSION_1_3", glMultiTexCoord2f },
13753 { "glMultiTexCoord2fARB", "GL_ARB_multitexture", glMultiTexCoord2fARB },
13754 { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", glMultiTexCoord2fSGIS },
13755 { "glMultiTexCoord2fv", "GL_VERSION_1_3", glMultiTexCoord2fv },
13756 { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", glMultiTexCoord2fvARB },
13757 { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord2fvSGIS },
13758 { "glMultiTexCoord2hNV", "GL_NV_half_float", glMultiTexCoord2hNV },
13759 { "glMultiTexCoord2hvNV", "GL_NV_half_float", glMultiTexCoord2hvNV },
13760 { "glMultiTexCoord2i", "GL_VERSION_1_3", glMultiTexCoord2i },
13761 { "glMultiTexCoord2iARB", "GL_ARB_multitexture", glMultiTexCoord2iARB },
13762 { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", glMultiTexCoord2iSGIS },
13763 { "glMultiTexCoord2iv", "GL_VERSION_1_3", glMultiTexCoord2iv },
13764 { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", glMultiTexCoord2ivARB },
13765 { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord2ivSGIS },
13766 { "glMultiTexCoord2s", "GL_VERSION_1_3", glMultiTexCoord2s },
13767 { "glMultiTexCoord2sARB", "GL_ARB_multitexture", glMultiTexCoord2sARB },
13768 { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", glMultiTexCoord2sSGIS },
13769 { "glMultiTexCoord2sv", "GL_VERSION_1_3", glMultiTexCoord2sv },
13770 { "glMultiTexCoord2svARB", "GL_ARB_multitexture", glMultiTexCoord2svARB },
13771 { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", glMultiTexCoord2svSGIS },
13772 { "glMultiTexCoord3d", "GL_VERSION_1_3", glMultiTexCoord3d },
13773 { "glMultiTexCoord3dARB", "GL_ARB_multitexture", glMultiTexCoord3dARB },
13774 { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", glMultiTexCoord3dSGIS },
13775 { "glMultiTexCoord3dv", "GL_VERSION_1_3", glMultiTexCoord3dv },
13776 { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", glMultiTexCoord3dvARB },
13777 { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord3dvSGIS },
13778 { "glMultiTexCoord3f", "GL_VERSION_1_3", glMultiTexCoord3f },
13779 { "glMultiTexCoord3fARB", "GL_ARB_multitexture", glMultiTexCoord3fARB },
13780 { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", glMultiTexCoord3fSGIS },
13781 { "glMultiTexCoord3fv", "GL_VERSION_1_3", glMultiTexCoord3fv },
13782 { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", glMultiTexCoord3fvARB },
13783 { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord3fvSGIS },
13784 { "glMultiTexCoord3hNV", "GL_NV_half_float", glMultiTexCoord3hNV },
13785 { "glMultiTexCoord3hvNV", "GL_NV_half_float", glMultiTexCoord3hvNV },
13786 { "glMultiTexCoord3i", "GL_VERSION_1_3", glMultiTexCoord3i },
13787 { "glMultiTexCoord3iARB", "GL_ARB_multitexture", glMultiTexCoord3iARB },
13788 { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", glMultiTexCoord3iSGIS },
13789 { "glMultiTexCoord3iv", "GL_VERSION_1_3", glMultiTexCoord3iv },
13790 { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", glMultiTexCoord3ivARB },
13791 { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord3ivSGIS },
13792 { "glMultiTexCoord3s", "GL_VERSION_1_3", glMultiTexCoord3s },
13793 { "glMultiTexCoord3sARB", "GL_ARB_multitexture", glMultiTexCoord3sARB },
13794 { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", glMultiTexCoord3sSGIS },
13795 { "glMultiTexCoord3sv", "GL_VERSION_1_3", glMultiTexCoord3sv },
13796 { "glMultiTexCoord3svARB", "GL_ARB_multitexture", glMultiTexCoord3svARB },
13797 { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", glMultiTexCoord3svSGIS },
13798 { "glMultiTexCoord4d", "GL_VERSION_1_3", glMultiTexCoord4d },
13799 { "glMultiTexCoord4dARB", "GL_ARB_multitexture", glMultiTexCoord4dARB },
13800 { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", glMultiTexCoord4dSGIS },
13801 { "glMultiTexCoord4dv", "GL_VERSION_1_3", glMultiTexCoord4dv },
13802 { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", glMultiTexCoord4dvARB },
13803 { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord4dvSGIS },
13804 { "glMultiTexCoord4f", "GL_VERSION_1_3", glMultiTexCoord4f },
13805 { "glMultiTexCoord4fARB", "GL_ARB_multitexture", glMultiTexCoord4fARB },
13806 { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", glMultiTexCoord4fSGIS },
13807 { "glMultiTexCoord4fv", "GL_VERSION_1_3", glMultiTexCoord4fv },
13808 { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", glMultiTexCoord4fvARB },
13809 { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord4fvSGIS },
13810 { "glMultiTexCoord4hNV", "GL_NV_half_float", glMultiTexCoord4hNV },
13811 { "glMultiTexCoord4hvNV", "GL_NV_half_float", glMultiTexCoord4hvNV },
13812 { "glMultiTexCoord4i", "GL_VERSION_1_3", glMultiTexCoord4i },
13813 { "glMultiTexCoord4iARB", "GL_ARB_multitexture", glMultiTexCoord4iARB },
13814 { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", glMultiTexCoord4iSGIS },
13815 { "glMultiTexCoord4iv", "GL_VERSION_1_3", glMultiTexCoord4iv },
13816 { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", glMultiTexCoord4ivARB },
13817 { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord4ivSGIS },
13818 { "glMultiTexCoord4s", "GL_VERSION_1_3", glMultiTexCoord4s },
13819 { "glMultiTexCoord4sARB", "GL_ARB_multitexture", glMultiTexCoord4sARB },
13820 { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", glMultiTexCoord4sSGIS },
13821 { "glMultiTexCoord4sv", "GL_VERSION_1_3", glMultiTexCoord4sv },
13822 { "glMultiTexCoord4svARB", "GL_ARB_multitexture", glMultiTexCoord4svARB },
13823 { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", glMultiTexCoord4svSGIS },
13824 { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", glMultiTexCoordP1ui },
13825 { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glMultiTexCoordP1uiv },
13826 { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", glMultiTexCoordP2ui },
13827 { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glMultiTexCoordP2uiv },
13828 { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", glMultiTexCoordP3ui },
13829 { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glMultiTexCoordP3uiv },
13830 { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", glMultiTexCoordP4ui },
13831 { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glMultiTexCoordP4uiv },
13832 { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", glMultiTexCoordPointerEXT },
13833 { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", glMultiTexCoordPointerSGIS },
13834 { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", glMultiTexEnvfEXT },
13835 { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", glMultiTexEnvfvEXT },
13836 { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", glMultiTexEnviEXT },
13837 { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", glMultiTexEnvivEXT },
13838 { "glMultiTexGendEXT", "GL_EXT_direct_state_access", glMultiTexGendEXT },
13839 { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", glMultiTexGendvEXT },
13840 { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", glMultiTexGenfEXT },
13841 { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", glMultiTexGenfvEXT },
13842 { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", glMultiTexGeniEXT },
13843 { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", glMultiTexGenivEXT },
13844 { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", glMultiTexImage1DEXT },
13845 { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", glMultiTexImage2DEXT },
13846 { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", glMultiTexImage3DEXT },
13847 { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", glMultiTexParameterIivEXT },
13848 { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", glMultiTexParameterIuivEXT },
13849 { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", glMultiTexParameterfEXT },
13850 { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", glMultiTexParameterfvEXT },
13851 { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", glMultiTexParameteriEXT },
13852 { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", glMultiTexParameterivEXT },
13853 { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", glMultiTexRenderbufferEXT },
13854 { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage1DEXT },
13855 { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage2DEXT },
13856 { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage3DEXT },
13857 { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", glNamedBufferDataEXT },
13858 { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", glNamedBufferSubDataEXT },
13859 { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access", glNamedCopyBufferSubDataEXT },
13860 { "glNamedFramebufferParameteriEXT", "GL_ARB_framebuffer_no_attachments", glNamedFramebufferParameteriEXT },
13861 { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", glNamedFramebufferRenderbufferEXT },
13862 { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture1DEXT },
13863 { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture2DEXT },
13864 { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture3DEXT },
13865 { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureEXT },
13866 { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureFaceEXT },
13867 { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureLayerEXT },
13868 { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4dEXT },
13869 { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4dvEXT },
13870 { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4fEXT },
13871 { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4fvEXT },
13872 { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4iEXT },
13873 { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4ivEXT },
13874 { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4uiEXT },
13875 { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4uivEXT },
13876 { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameters4fvEXT },
13877 { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParametersI4ivEXT },
13878 { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParametersI4uivEXT },
13879 { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", glNamedProgramStringEXT },
13880 { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageEXT },
13881 { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageMultisampleCoverageEXT },
13882 { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageMultisampleEXT },
13883 { "glNamedStringARB", "GL_ARB_shading_language_include", glNamedStringARB },
13884 { "glNewBufferRegion", "GL_KTX_buffer_region", glNewBufferRegion },
13885 { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", glNewObjectBufferATI },
13886 { "glNormal3fVertex3fSUN", "GL_SUN_vertex", glNormal3fVertex3fSUN },
13887 { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", glNormal3fVertex3fvSUN },
13888 { "glNormal3hNV", "GL_NV_half_float", glNormal3hNV },
13889 { "glNormal3hvNV", "GL_NV_half_float", glNormal3hvNV },
13890 { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory", glNormalFormatNV },
13891 { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", glNormalP3ui },
13892 { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glNormalP3uiv },
13893 { "glNormalPointerEXT", "GL_EXT_vertex_array", glNormalPointerEXT },
13894 { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", glNormalPointerListIBM },
13895 { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", glNormalPointervINTEL },
13896 { "glNormalStream3bATI", "GL_ATI_vertex_streams", glNormalStream3bATI },
13897 { "glNormalStream3bvATI", "GL_ATI_vertex_streams", glNormalStream3bvATI },
13898 { "glNormalStream3dATI", "GL_ATI_vertex_streams", glNormalStream3dATI },
13899 { "glNormalStream3dvATI", "GL_ATI_vertex_streams", glNormalStream3dvATI },
13900 { "glNormalStream3fATI", "GL_ATI_vertex_streams", glNormalStream3fATI },
13901 { "glNormalStream3fvATI", "GL_ATI_vertex_streams", glNormalStream3fvATI },
13902 { "glNormalStream3iATI", "GL_ATI_vertex_streams", glNormalStream3iATI },
13903 { "glNormalStream3ivATI", "GL_ATI_vertex_streams", glNormalStream3ivATI },
13904 { "glNormalStream3sATI", "GL_ATI_vertex_streams", glNormalStream3sATI },
13905 { "glNormalStream3svATI", "GL_ATI_vertex_streams", glNormalStream3svATI },
13906 { "glObjectLabel", "GL_KHR_debug", glObjectLabel },
13907 { "glObjectPtrLabel", "GL_KHR_debug", glObjectPtrLabel },
13908 { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", glObjectPurgeableAPPLE },
13909 { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", glObjectUnpurgeableAPPLE },
13910 { "glPNTrianglesfATI", "GL_ATI_pn_triangles", glPNTrianglesfATI },
13911 { "glPNTrianglesiATI", "GL_ATI_pn_triangles", glPNTrianglesiATI },
13912 { "glPassTexCoordATI", "GL_ATI_fragment_shader", glPassTexCoordATI },
13913 { "glPatchParameterfv", "GL_ARB_tessellation_shader", glPatchParameterfv },
13914 { "glPatchParameteri", "GL_ARB_tessellation_shader", glPatchParameteri },
13915 { "glPathColorGenNV", "GL_NV_path_rendering", glPathColorGenNV },
13916 { "glPathCommandsNV", "GL_NV_path_rendering", glPathCommandsNV },
13917 { "glPathCoordsNV", "GL_NV_path_rendering", glPathCoordsNV },
13918 { "glPathCoverDepthFuncNV", "GL_NV_path_rendering", glPathCoverDepthFuncNV },
13919 { "glPathDashArrayNV", "GL_NV_path_rendering", glPathDashArrayNV },
13920 { "glPathFogGenNV", "GL_NV_path_rendering", glPathFogGenNV },
13921 { "glPathGlyphRangeNV", "GL_NV_path_rendering", glPathGlyphRangeNV },
13922 { "glPathGlyphsNV", "GL_NV_path_rendering", glPathGlyphsNV },
13923 { "glPathParameterfNV", "GL_NV_path_rendering", glPathParameterfNV },
13924 { "glPathParameterfvNV", "GL_NV_path_rendering", glPathParameterfvNV },
13925 { "glPathParameteriNV", "GL_NV_path_rendering", glPathParameteriNV },
13926 { "glPathParameterivNV", "GL_NV_path_rendering", glPathParameterivNV },
13927 { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering", glPathStencilDepthOffsetNV },
13928 { "glPathStencilFuncNV", "GL_NV_path_rendering", glPathStencilFuncNV },
13929 { "glPathStringNV", "GL_NV_path_rendering", glPathStringNV },
13930 { "glPathSubCommandsNV", "GL_NV_path_rendering", glPathSubCommandsNV },
13931 { "glPathSubCoordsNV", "GL_NV_path_rendering", glPathSubCoordsNV },
13932 { "glPathTexGenNV", "GL_NV_path_rendering", glPathTexGenNV },
13933 { "glPauseTransformFeedback", "GL_ARB_transform_feedback2", glPauseTransformFeedback },
13934 { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", glPauseTransformFeedbackNV },
13935 { "glPixelDataRangeNV", "GL_NV_pixel_data_range", glPixelDataRangeNV },
13936 { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterfSGIS },
13937 { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterfvSGIS },
13938 { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameteriSGIS },
13939 { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterivSGIS },
13940 { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", glPixelTexGenSGIX },
13941 { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", glPixelTransformParameterfEXT },
13942 { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", glPixelTransformParameterfvEXT },
13943 { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", glPixelTransformParameteriEXT },
13944 { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", glPixelTransformParameterivEXT },
13945 { "glPointAlongPathNV", "GL_NV_path_rendering", glPointAlongPathNV },
13946 { "glPointParameterf", "GL_VERSION_1_4", glPointParameterf },
13947 { "glPointParameterfARB", "GL_ARB_point_parameters", glPointParameterfARB },
13948 { "glPointParameterfEXT", "GL_EXT_point_parameters", glPointParameterfEXT },
13949 { "glPointParameterfSGIS", "GL_SGIS_point_parameters", glPointParameterfSGIS },
13950 { "glPointParameterfv", "GL_VERSION_1_4", glPointParameterfv },
13951 { "glPointParameterfvARB", "GL_ARB_point_parameters", glPointParameterfvARB },
13952 { "glPointParameterfvEXT", "GL_EXT_point_parameters", glPointParameterfvEXT },
13953 { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", glPointParameterfvSGIS },
13954 { "glPointParameteri", "GL_VERSION_1_4", glPointParameteri },
13955 { "glPointParameteriNV", "GL_NV_point_sprite", glPointParameteriNV },
13956 { "glPointParameteriv", "GL_VERSION_1_4", glPointParameteriv },
13957 { "glPointParameterivNV", "GL_NV_point_sprite", glPointParameterivNV },
13958 { "glPollAsyncSGIX", "GL_SGIX_async", glPollAsyncSGIX },
13959 { "glPollInstrumentsSGIX", "GL_SGIX_instruments", glPollInstrumentsSGIX },
13960 { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", glPolygonOffsetEXT },
13961 { "glPopDebugGroup", "GL_KHR_debug", glPopDebugGroup },
13962 { "glPresentFrameDualFillNV", "GL_NV_present_video", glPresentFrameDualFillNV },
13963 { "glPresentFrameKeyedNV", "GL_NV_present_video", glPresentFrameKeyedNV },
13964 { "glPrimitiveRestartIndex", "GL_VERSION_3_1", glPrimitiveRestartIndex },
13965 { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", glPrimitiveRestartIndexNV },
13966 { "glPrimitiveRestartNV", "GL_NV_primitive_restart", glPrimitiveRestartNV },
13967 { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", glPrioritizeTexturesEXT },
13968 { "glProgramBinary", "GL_ARB_get_program_binary", glProgramBinary },
13969 { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersIivNV },
13970 { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersIuivNV },
13971 { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersfvNV },
13972 { "glProgramEnvParameter4dARB", "GL_ARB_vertex_program", glProgramEnvParameter4dARB },
13973 { "glProgramEnvParameter4dvARB", "GL_ARB_vertex_program", glProgramEnvParameter4dvARB },
13974 { "glProgramEnvParameter4fARB", "GL_ARB_vertex_program", glProgramEnvParameter4fARB },
13975 { "glProgramEnvParameter4fvARB", "GL_ARB_vertex_program", glProgramEnvParameter4fvARB },
13976 { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", glProgramEnvParameterI4iNV },
13977 { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", glProgramEnvParameterI4ivNV },
13978 { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", glProgramEnvParameterI4uiNV },
13979 { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", glProgramEnvParameterI4uivNV },
13980 { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", glProgramEnvParameters4fvEXT },
13981 { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", glProgramEnvParametersI4ivNV },
13982 { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", glProgramEnvParametersI4uivNV },
13983 { "glProgramLocalParameter4dARB", "GL_ARB_vertex_program", glProgramLocalParameter4dARB },
13984 { "glProgramLocalParameter4dvARB", "GL_ARB_vertex_program", glProgramLocalParameter4dvARB },
13985 { "glProgramLocalParameter4fARB", "GL_ARB_vertex_program", glProgramLocalParameter4fARB },
13986 { "glProgramLocalParameter4fvARB", "GL_ARB_vertex_program", glProgramLocalParameter4fvARB },
13987 { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", glProgramLocalParameterI4iNV },
13988 { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", glProgramLocalParameterI4ivNV },
13989 { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", glProgramLocalParameterI4uiNV },
13990 { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", glProgramLocalParameterI4uivNV },
13991 { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", glProgramLocalParameters4fvEXT },
13992 { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", glProgramLocalParametersI4ivNV },
13993 { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", glProgramLocalParametersI4uivNV },
13994 { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", glProgramNamedParameter4dNV },
13995 { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", glProgramNamedParameter4dvNV },
13996 { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", glProgramNamedParameter4fNV },
13997 { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", glProgramNamedParameter4fvNV },
13998 { "glProgramParameter4dNV", "GL_NV_vertex_program", glProgramParameter4dNV },
13999 { "glProgramParameter4dvNV", "GL_NV_vertex_program", glProgramParameter4dvNV },
14000 { "glProgramParameter4fNV", "GL_NV_vertex_program", glProgramParameter4fNV },
14001 { "glProgramParameter4fvNV", "GL_NV_vertex_program", glProgramParameter4fvNV },
14002 { "glProgramParameteri", "GL_ARB_get_program_binary", glProgramParameteri },
14003 { "glProgramParameteriARB", "GL_ARB_geometry_shader4", glProgramParameteriARB },
14004 { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", glProgramParameteriEXT },
14005 { "glProgramParameters4dvNV", "GL_NV_vertex_program", glProgramParameters4dvNV },
14006 { "glProgramParameters4fvNV", "GL_NV_vertex_program", glProgramParameters4fvNV },
14007 { "glProgramStringARB", "GL_ARB_vertex_program", glProgramStringARB },
14008 { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5", glProgramSubroutineParametersuivNV },
14009 { "glProgramUniform1d", "GL_ARB_separate_shader_objects", glProgramUniform1d },
14010 { "glProgramUniform1dEXT", "GL_EXT_direct_state_access", glProgramUniform1dEXT },
14011 { "glProgramUniform1dv", "GL_ARB_separate_shader_objects", glProgramUniform1dv },
14012 { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access", glProgramUniform1dvEXT },
14013 { "glProgramUniform1f", "GL_ARB_separate_shader_objects", glProgramUniform1f },
14014 { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", glProgramUniform1fEXT },
14015 { "glProgramUniform1fv", "GL_ARB_separate_shader_objects", glProgramUniform1fv },
14016 { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", glProgramUniform1fvEXT },
14017 { "glProgramUniform1i", "GL_ARB_separate_shader_objects", glProgramUniform1i },
14018 { "glProgramUniform1i64NV", "GL_NV_gpu_shader5", glProgramUniform1i64NV },
14019 { "glProgramUniform1i64vNV", "GL_NV_gpu_shader5", glProgramUniform1i64vNV },
14020 { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", glProgramUniform1iEXT },
14021 { "glProgramUniform1iv", "GL_ARB_separate_shader_objects", glProgramUniform1iv },
14022 { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", glProgramUniform1ivEXT },
14023 { "glProgramUniform1ui", "GL_ARB_separate_shader_objects", glProgramUniform1ui },
14024 { "glProgramUniform1ui64NV", "GL_NV_gpu_shader5", glProgramUniform1ui64NV },
14025 { "glProgramUniform1ui64vNV", "GL_NV_gpu_shader5", glProgramUniform1ui64vNV },
14026 { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", glProgramUniform1uiEXT },
14027 { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects", glProgramUniform1uiv },
14028 { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", glProgramUniform1uivEXT },
14029 { "glProgramUniform2d", "GL_ARB_separate_shader_objects", glProgramUniform2d },
14030 { "glProgramUniform2dEXT", "GL_EXT_direct_state_access", glProgramUniform2dEXT },
14031 { "glProgramUniform2dv", "GL_ARB_separate_shader_objects", glProgramUniform2dv },
14032 { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access", glProgramUniform2dvEXT },
14033 { "glProgramUniform2f", "GL_ARB_separate_shader_objects", glProgramUniform2f },
14034 { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", glProgramUniform2fEXT },
14035 { "glProgramUniform2fv", "GL_ARB_separate_shader_objects", glProgramUniform2fv },
14036 { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", glProgramUniform2fvEXT },
14037 { "glProgramUniform2i", "GL_ARB_separate_shader_objects", glProgramUniform2i },
14038 { "glProgramUniform2i64NV", "GL_NV_gpu_shader5", glProgramUniform2i64NV },
14039 { "glProgramUniform2i64vNV", "GL_NV_gpu_shader5", glProgramUniform2i64vNV },
14040 { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", glProgramUniform2iEXT },
14041 { "glProgramUniform2iv", "GL_ARB_separate_shader_objects", glProgramUniform2iv },
14042 { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", glProgramUniform2ivEXT },
14043 { "glProgramUniform2ui", "GL_ARB_separate_shader_objects", glProgramUniform2ui },
14044 { "glProgramUniform2ui64NV", "GL_NV_gpu_shader5", glProgramUniform2ui64NV },
14045 { "glProgramUniform2ui64vNV", "GL_NV_gpu_shader5", glProgramUniform2ui64vNV },
14046 { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", glProgramUniform2uiEXT },
14047 { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects", glProgramUniform2uiv },
14048 { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", glProgramUniform2uivEXT },
14049 { "glProgramUniform3d", "GL_ARB_separate_shader_objects", glProgramUniform3d },
14050 { "glProgramUniform3dEXT", "GL_EXT_direct_state_access", glProgramUniform3dEXT },
14051 { "glProgramUniform3dv", "GL_ARB_separate_shader_objects", glProgramUniform3dv },
14052 { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access", glProgramUniform3dvEXT },
14053 { "glProgramUniform3f", "GL_ARB_separate_shader_objects", glProgramUniform3f },
14054 { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", glProgramUniform3fEXT },
14055 { "glProgramUniform3fv", "GL_ARB_separate_shader_objects", glProgramUniform3fv },
14056 { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", glProgramUniform3fvEXT },
14057 { "glProgramUniform3i", "GL_ARB_separate_shader_objects", glProgramUniform3i },
14058 { "glProgramUniform3i64NV", "GL_NV_gpu_shader5", glProgramUniform3i64NV },
14059 { "glProgramUniform3i64vNV", "GL_NV_gpu_shader5", glProgramUniform3i64vNV },
14060 { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", glProgramUniform3iEXT },
14061 { "glProgramUniform3iv", "GL_ARB_separate_shader_objects", glProgramUniform3iv },
14062 { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", glProgramUniform3ivEXT },
14063 { "glProgramUniform3ui", "GL_ARB_separate_shader_objects", glProgramUniform3ui },
14064 { "glProgramUniform3ui64NV", "GL_NV_gpu_shader5", glProgramUniform3ui64NV },
14065 { "glProgramUniform3ui64vNV", "GL_NV_gpu_shader5", glProgramUniform3ui64vNV },
14066 { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", glProgramUniform3uiEXT },
14067 { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects", glProgramUniform3uiv },
14068 { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", glProgramUniform3uivEXT },
14069 { "glProgramUniform4d", "GL_ARB_separate_shader_objects", glProgramUniform4d },
14070 { "glProgramUniform4dEXT", "GL_EXT_direct_state_access", glProgramUniform4dEXT },
14071 { "glProgramUniform4dv", "GL_ARB_separate_shader_objects", glProgramUniform4dv },
14072 { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access", glProgramUniform4dvEXT },
14073 { "glProgramUniform4f", "GL_ARB_separate_shader_objects", glProgramUniform4f },
14074 { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", glProgramUniform4fEXT },
14075 { "glProgramUniform4fv", "GL_ARB_separate_shader_objects", glProgramUniform4fv },
14076 { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", glProgramUniform4fvEXT },
14077 { "glProgramUniform4i", "GL_ARB_separate_shader_objects", glProgramUniform4i },
14078 { "glProgramUniform4i64NV", "GL_NV_gpu_shader5", glProgramUniform4i64NV },
14079 { "glProgramUniform4i64vNV", "GL_NV_gpu_shader5", glProgramUniform4i64vNV },
14080 { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", glProgramUniform4iEXT },
14081 { "glProgramUniform4iv", "GL_ARB_separate_shader_objects", glProgramUniform4iv },
14082 { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", glProgramUniform4ivEXT },
14083 { "glProgramUniform4ui", "GL_ARB_separate_shader_objects", glProgramUniform4ui },
14084 { "glProgramUniform4ui64NV", "GL_NV_gpu_shader5", glProgramUniform4ui64NV },
14085 { "glProgramUniform4ui64vNV", "GL_NV_gpu_shader5", glProgramUniform4ui64vNV },
14086 { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", glProgramUniform4uiEXT },
14087 { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects", glProgramUniform4uiv },
14088 { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", glProgramUniform4uivEXT },
14089 { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture", glProgramUniformHandleui64NV },
14090 { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture", glProgramUniformHandleui64vNV },
14091 { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix2dv },
14092 { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2dvEXT },
14093 { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix2fv },
14094 { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2fvEXT },
14095 { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix2x3dv },
14096 { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x3dvEXT },
14097 { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix2x3fv },
14098 { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x3fvEXT },
14099 { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix2x4dv },
14100 { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x4dvEXT },
14101 { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix2x4fv },
14102 { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x4fvEXT },
14103 { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix3dv },
14104 { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3dvEXT },
14105 { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix3fv },
14106 { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3fvEXT },
14107 { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix3x2dv },
14108 { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x2dvEXT },
14109 { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix3x2fv },
14110 { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x2fvEXT },
14111 { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix3x4dv },
14112 { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x4dvEXT },
14113 { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix3x4fv },
14114 { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x4fvEXT },
14115 { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix4dv },
14116 { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4dvEXT },
14117 { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix4fv },
14118 { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4fvEXT },
14119 { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix4x2dv },
14120 { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x2dvEXT },
14121 { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix4x2fv },
14122 { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x2fvEXT },
14123 { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix4x3dv },
14124 { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x3dvEXT },
14125 { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects", glProgramUniformMatrix4x3fv },
14126 { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x3fvEXT },
14127 { "glProgramUniformui64NV", "GL_NV_shader_buffer_load", glProgramUniformui64NV },
14128 { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load", glProgramUniformui64vNV },
14129 { "glProgramVertexLimitNV", "GL_NV_geometry_program4", glProgramVertexLimitNV },
14130 { "glProvokingVertex", "GL_ARB_provoking_vertex", glProvokingVertex },
14131 { "glProvokingVertexEXT", "GL_EXT_provoking_vertex", glProvokingVertexEXT },
14132 { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", glPushClientAttribDefaultEXT },
14133 { "glPushDebugGroup", "GL_KHR_debug", glPushDebugGroup },
14134 { "glQueryCounter", "GL_ARB_timer_query", glQueryCounter },
14135 { "glReadBufferRegion", "GL_KTX_buffer_region", glReadBufferRegion },
14136 { "glReadInstrumentsSGIX", "GL_SGIX_instruments", glReadInstrumentsSGIX },
14137 { "glReadnPixelsARB", "GL_ARB_robustness", glReadnPixelsARB },
14138 { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", glReferencePlaneSGIX },
14139 { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility", glReleaseShaderCompiler },
14140 { "glRenderbufferStorage", "GL_ARB_framebuffer_object", glRenderbufferStorage },
14141 { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", glRenderbufferStorageEXT },
14142 { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object", glRenderbufferStorageMultisample },
14143 { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", glRenderbufferStorageMultisampleCoverageNV },
14144 { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", glRenderbufferStorageMultisampleEXT },
14145 { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", glReplacementCodePointerSUN },
14146 { "glReplacementCodeubSUN", "GL_SUN_triangle_list", glReplacementCodeubSUN },
14147 { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", glReplacementCodeubvSUN },
14148 { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor3fVertex3fSUN },
14149 { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor3fVertex3fvSUN },
14150 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor4fNormal3fVertex3fSUN },
14151 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor4fNormal3fVertex3fvSUN },
14152 { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor4ubVertex3fSUN },
14153 { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor4ubVertex3fvSUN },
14154 { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiNormal3fVertex3fSUN },
14155 { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiNormal3fVertex3fvSUN },
14156 { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", glReplacementCodeuiSUN },
14157 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN },
14158 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN },
14159 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN },
14160 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN },
14161 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fVertex3fSUN },
14162 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fVertex3fvSUN },
14163 { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiVertex3fSUN },
14164 { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiVertex3fvSUN },
14165 { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", glReplacementCodeuivSUN },
14166 { "glReplacementCodeusSUN", "GL_SUN_triangle_list", glReplacementCodeusSUN },
14167 { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", glReplacementCodeusvSUN },
14168 { "glRequestResidentProgramsNV", "GL_NV_vertex_program", glRequestResidentProgramsNV },
14169 { "glResetHistogram", "GL_VERSION_1_2", glResetHistogram },
14170 { "glResetHistogramEXT", "GL_EXT_histogram", glResetHistogramEXT },
14171 { "glResetMinmax", "GL_VERSION_1_2", glResetMinmax },
14172 { "glResetMinmaxEXT", "GL_EXT_histogram", glResetMinmaxEXT },
14173 { "glResizeBuffersMESA", "GL_MESA_resize_buffers", glResizeBuffersMESA },
14174 { "glResumeTransformFeedback", "GL_ARB_transform_feedback2", glResumeTransformFeedback },
14175 { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", glResumeTransformFeedbackNV },
14176 { "glSampleCoverage", "GL_VERSION_1_3", glSampleCoverage },
14177 { "glSampleCoverageARB", "GL_ARB_multisample", glSampleCoverageARB },
14178 { "glSampleMapATI", "GL_ATI_fragment_shader", glSampleMapATI },
14179 { "glSampleMaskEXT", "GL_EXT_multisample", glSampleMaskEXT },
14180 { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", glSampleMaskIndexedNV },
14181 { "glSampleMaskSGIS", "GL_SGIS_multisample", glSampleMaskSGIS },
14182 { "glSampleMaski", "GL_ARB_texture_multisample", glSampleMaski },
14183 { "glSamplePatternEXT", "GL_EXT_multisample", glSamplePatternEXT },
14184 { "glSamplePatternSGIS", "GL_SGIS_multisample", glSamplePatternSGIS },
14185 { "glSamplerParameterIiv", "GL_ARB_sampler_objects", glSamplerParameterIiv },
14186 { "glSamplerParameterIuiv", "GL_ARB_sampler_objects", glSamplerParameterIuiv },
14187 { "glSamplerParameterf", "GL_ARB_sampler_objects", glSamplerParameterf },
14188 { "glSamplerParameterfv", "GL_ARB_sampler_objects", glSamplerParameterfv },
14189 { "glSamplerParameteri", "GL_ARB_sampler_objects", glSamplerParameteri },
14190 { "glSamplerParameteriv", "GL_ARB_sampler_objects", glSamplerParameteriv },
14191 { "glScissorArrayv", "GL_ARB_viewport_array", glScissorArrayv },
14192 { "glScissorIndexed", "GL_ARB_viewport_array", glScissorIndexed },
14193 { "glScissorIndexedv", "GL_ARB_viewport_array", glScissorIndexedv },
14194 { "glSecondaryColor3b", "GL_VERSION_1_4", glSecondaryColor3b },
14195 { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", glSecondaryColor3bEXT },
14196 { "glSecondaryColor3bv", "GL_VERSION_1_4", glSecondaryColor3bv },
14197 { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", glSecondaryColor3bvEXT },
14198 { "glSecondaryColor3d", "GL_VERSION_1_4", glSecondaryColor3d },
14199 { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", glSecondaryColor3dEXT },
14200 { "glSecondaryColor3dv", "GL_VERSION_1_4", glSecondaryColor3dv },
14201 { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", glSecondaryColor3dvEXT },
14202 { "glSecondaryColor3f", "GL_VERSION_1_4", glSecondaryColor3f },
14203 { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", glSecondaryColor3fEXT },
14204 { "glSecondaryColor3fv", "GL_VERSION_1_4", glSecondaryColor3fv },
14205 { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", glSecondaryColor3fvEXT },
14206 { "glSecondaryColor3hNV", "GL_NV_half_float", glSecondaryColor3hNV },
14207 { "glSecondaryColor3hvNV", "GL_NV_half_float", glSecondaryColor3hvNV },
14208 { "glSecondaryColor3i", "GL_VERSION_1_4", glSecondaryColor3i },
14209 { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", glSecondaryColor3iEXT },
14210 { "glSecondaryColor3iv", "GL_VERSION_1_4", glSecondaryColor3iv },
14211 { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", glSecondaryColor3ivEXT },
14212 { "glSecondaryColor3s", "GL_VERSION_1_4", glSecondaryColor3s },
14213 { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", glSecondaryColor3sEXT },
14214 { "glSecondaryColor3sv", "GL_VERSION_1_4", glSecondaryColor3sv },
14215 { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", glSecondaryColor3svEXT },
14216 { "glSecondaryColor3ub", "GL_VERSION_1_4", glSecondaryColor3ub },
14217 { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", glSecondaryColor3ubEXT },
14218 { "glSecondaryColor3ubv", "GL_VERSION_1_4", glSecondaryColor3ubv },
14219 { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", glSecondaryColor3ubvEXT },
14220 { "glSecondaryColor3ui", "GL_VERSION_1_4", glSecondaryColor3ui },
14221 { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", glSecondaryColor3uiEXT },
14222 { "glSecondaryColor3uiv", "GL_VERSION_1_4", glSecondaryColor3uiv },
14223 { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", glSecondaryColor3uivEXT },
14224 { "glSecondaryColor3us", "GL_VERSION_1_4", glSecondaryColor3us },
14225 { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", glSecondaryColor3usEXT },
14226 { "glSecondaryColor3usv", "GL_VERSION_1_4", glSecondaryColor3usv },
14227 { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", glSecondaryColor3usvEXT },
14228 { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory", glSecondaryColorFormatNV },
14229 { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", glSecondaryColorP3ui },
14230 { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glSecondaryColorP3uiv },
14231 { "glSecondaryColorPointer", "GL_VERSION_1_4", glSecondaryColorPointer },
14232 { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", glSecondaryColorPointerEXT },
14233 { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", glSecondaryColorPointerListIBM },
14234 { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", glSelectPerfMonitorCountersAMD },
14235 { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", glSelectTextureCoordSetSGIS },
14236 { "glSelectTextureSGIS", "GL_SGIS_multitexture", glSelectTextureSGIS },
14237 { "glSeparableFilter2D", "GL_VERSION_1_2", glSeparableFilter2D },
14238 { "glSeparableFilter2DEXT", "GL_EXT_convolution", glSeparableFilter2DEXT },
14239 { "glSetFenceAPPLE", "GL_APPLE_fence", glSetFenceAPPLE },
14240 { "glSetFenceNV", "GL_NV_fence", glSetFenceNV },
14241 { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", glSetFragmentShaderConstantATI },
14242 { "glSetInvariantEXT", "GL_EXT_vertex_shader", glSetInvariantEXT },
14243 { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", glSetLocalConstantEXT },
14244 { "glSetMultisamplefvAMD", "GL_AMD_sample_positions", glSetMultisamplefvAMD },
14245 { "glShaderBinary", "GL_ARB_ES2_compatibility", glShaderBinary },
14246 { "glShaderOp1EXT", "GL_EXT_vertex_shader", glShaderOp1EXT },
14247 { "glShaderOp2EXT", "GL_EXT_vertex_shader", glShaderOp2EXT },
14248 { "glShaderOp3EXT", "GL_EXT_vertex_shader", glShaderOp3EXT },
14249 { "glShaderSource", "GL_VERSION_2_0", glShaderSource },
14250 { "glShaderSourceARB", "GL_ARB_shader_objects", glShaderSourceARB },
14251 { "glShaderStorageBlockBinding", "GL_ARB_shader_storage_buffer_object", glShaderStorageBlockBinding },
14252 { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", glSharpenTexFuncSGIS },
14253 { "glSpriteParameterfSGIX", "GL_SGIX_sprite", glSpriteParameterfSGIX },
14254 { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", glSpriteParameterfvSGIX },
14255 { "glSpriteParameteriSGIX", "GL_SGIX_sprite", glSpriteParameteriSGIX },
14256 { "glSpriteParameterivSGIX", "GL_SGIX_sprite", glSpriteParameterivSGIX },
14257 { "glStartInstrumentsSGIX", "GL_SGIX_instruments", glStartInstrumentsSGIX },
14258 { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", glStencilClearTagEXT },
14259 { "glStencilFillPathInstancedNV", "GL_NV_path_rendering", glStencilFillPathInstancedNV },
14260 { "glStencilFillPathNV", "GL_NV_path_rendering", glStencilFillPathNV },
14261 { "glStencilFuncSeparate", "GL_VERSION_2_0", glStencilFuncSeparate },
14262 { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", glStencilFuncSeparateATI },
14263 { "glStencilMaskSeparate", "GL_VERSION_2_0", glStencilMaskSeparate },
14264 { "glStencilOpSeparate", "GL_VERSION_2_0", glStencilOpSeparate },
14265 { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", glStencilOpSeparateATI },
14266 { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended", glStencilOpValueAMD },
14267 { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering", glStencilStrokePathInstancedNV },
14268 { "glStencilStrokePathNV", "GL_NV_path_rendering", glStencilStrokePathNV },
14269 { "glStopInstrumentsSGIX", "GL_SGIX_instruments", glStopInstrumentsSGIX },
14270 { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", glStringMarkerGREMEDY },
14271 { "glSwizzleEXT", "GL_EXT_vertex_shader", glSwizzleEXT },
14272 { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", glTagSampleBufferSGIX },
14273 { "glTangent3bEXT", "GL_EXT_coordinate_frame", glTangent3bEXT },
14274 { "glTangent3bvEXT", "GL_EXT_coordinate_frame", glTangent3bvEXT },
14275 { "glTangent3dEXT", "GL_EXT_coordinate_frame", glTangent3dEXT },
14276 { "glTangent3dvEXT", "GL_EXT_coordinate_frame", glTangent3dvEXT },
14277 { "glTangent3fEXT", "GL_EXT_coordinate_frame", glTangent3fEXT },
14278 { "glTangent3fvEXT", "GL_EXT_coordinate_frame", glTangent3fvEXT },
14279 { "glTangent3iEXT", "GL_EXT_coordinate_frame", glTangent3iEXT },
14280 { "glTangent3ivEXT", "GL_EXT_coordinate_frame", glTangent3ivEXT },
14281 { "glTangent3sEXT", "GL_EXT_coordinate_frame", glTangent3sEXT },
14282 { "glTangent3svEXT", "GL_EXT_coordinate_frame", glTangent3svEXT },
14283 { "glTangentPointerEXT", "GL_EXT_coordinate_frame", glTangentPointerEXT },
14284 { "glTbufferMask3DFX", "GL_3DFX_tbuffer", glTbufferMask3DFX },
14285 { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tesselator", glTessellationFactorAMD },
14286 { "glTessellationModeAMD", "GL_AMD_vertex_shader_tesselator", glTessellationModeAMD },
14287 { "glTestFenceAPPLE", "GL_APPLE_fence", glTestFenceAPPLE },
14288 { "glTestFenceNV", "GL_NV_fence", glTestFenceNV },
14289 { "glTestObjectAPPLE", "GL_APPLE_fence", glTestObjectAPPLE },
14290 { "glTexBuffer", "GL_VERSION_3_1", glTexBuffer },
14291 { "glTexBufferARB", "GL_ARB_texture_buffer_object", glTexBufferARB },
14292 { "glTexBufferEXT", "GL_EXT_texture_buffer_object", glTexBufferEXT },
14293 { "glTexBufferRange", "GL_ARB_texture_buffer_range", glTexBufferRange },
14294 { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", glTexBumpParameterfvATI },
14295 { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", glTexBumpParameterivATI },
14296 { "glTexCoord1hNV", "GL_NV_half_float", glTexCoord1hNV },
14297 { "glTexCoord1hvNV", "GL_NV_half_float", glTexCoord1hvNV },
14298 { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor3fVertex3fSUN },
14299 { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor3fVertex3fvSUN },
14300 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor4fNormal3fVertex3fSUN },
14301 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor4fNormal3fVertex3fvSUN },
14302 { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor4ubVertex3fSUN },
14303 { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor4ubVertex3fvSUN },
14304 { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fNormal3fVertex3fSUN },
14305 { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fNormal3fVertex3fvSUN },
14306 { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fVertex3fSUN },
14307 { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fVertex3fvSUN },
14308 { "glTexCoord2hNV", "GL_NV_half_float", glTexCoord2hNV },
14309 { "glTexCoord2hvNV", "GL_NV_half_float", glTexCoord2hvNV },
14310 { "glTexCoord3hNV", "GL_NV_half_float", glTexCoord3hNV },
14311 { "glTexCoord3hvNV", "GL_NV_half_float", glTexCoord3hvNV },
14312 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", glTexCoord4fColor4fNormal3fVertex4fSUN },
14313 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", glTexCoord4fColor4fNormal3fVertex4fvSUN },
14314 { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", glTexCoord4fVertex4fSUN },
14315 { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", glTexCoord4fVertex4fvSUN },
14316 { "glTexCoord4hNV", "GL_NV_half_float", glTexCoord4hNV },
14317 { "glTexCoord4hvNV", "GL_NV_half_float", glTexCoord4hvNV },
14318 { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", glTexCoordFormatNV },
14319 { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", glTexCoordP1ui },
14320 { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glTexCoordP1uiv },
14321 { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", glTexCoordP2ui },
14322 { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glTexCoordP2uiv },
14323 { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", glTexCoordP3ui },
14324 { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glTexCoordP3uiv },
14325 { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", glTexCoordP4ui },
14326 { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glTexCoordP4uiv },
14327 { "glTexCoordPointerEXT", "GL_EXT_vertex_array", glTexCoordPointerEXT },
14328 { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", glTexCoordPointerListIBM },
14329 { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", glTexCoordPointervINTEL },
14330 { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", glTexFilterFuncSGIS },
14331 { "glTexImage2DMultisample", "GL_ARB_texture_multisample", glTexImage2DMultisample },
14332 { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", glTexImage2DMultisampleCoverageNV },
14333 { "glTexImage3D", "GL_VERSION_1_2", glTexImage3D },
14334 { "glTexImage3DEXT", "GL_EXT_texture3D", glTexImage3DEXT },
14335 { "glTexImage3DMultisample", "GL_ARB_texture_multisample", glTexImage3DMultisample },
14336 { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", glTexImage3DMultisampleCoverageNV },
14337 { "glTexImage4DSGIS", "GL_SGIS_texture4D", glTexImage4DSGIS },
14338 { "glTexParameterIiv", "GL_VERSION_3_0", glTexParameterIiv },
14339 { "glTexParameterIivEXT", "GL_EXT_texture_integer", glTexParameterIivEXT },
14340 { "glTexParameterIuiv", "GL_VERSION_3_0", glTexParameterIuiv },
14341 { "glTexParameterIuivEXT", "GL_EXT_texture_integer", glTexParameterIuivEXT },
14342 { "glTexRenderbufferNV", "GL_NV_explicit_multisample", glTexRenderbufferNV },
14343 { "glTexStorage1D", "GL_ARB_texture_storage", glTexStorage1D },
14344 { "glTexStorage2D", "GL_ARB_texture_storage", glTexStorage2D },
14345 { "glTexStorage2DMultisample", "GL_ARB_texture_storage_multisample", glTexStorage2DMultisample },
14346 { "glTexStorage3D", "GL_ARB_texture_storage", glTexStorage3D },
14347 { "glTexStorage3DMultisample", "GL_ARB_texture_storage_multisample", glTexStorage3DMultisample },
14348 { "glTexStorageSparseAMD", "GL_AMD_sparse_texture", glTexStorageSparseAMD },
14349 { "glTexSubImage1DEXT", "GL_EXT_subtexture", glTexSubImage1DEXT },
14350 { "glTexSubImage2DEXT", "GL_EXT_subtexture", glTexSubImage2DEXT },
14351 { "glTexSubImage3D", "GL_VERSION_1_2", glTexSubImage3D },
14352 { "glTexSubImage3DEXT", "GL_EXT_texture3D", glTexSubImage3DEXT },
14353 { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", glTexSubImage4DSGIS },
14354 { "glTextureBarrierNV", "GL_NV_texture_barrier", glTextureBarrierNV },
14355 { "glTextureBufferEXT", "GL_EXT_direct_state_access", glTextureBufferEXT },
14356 { "glTextureBufferRangeEXT", "GL_ARB_texture_buffer_range", glTextureBufferRangeEXT },
14357 { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", glTextureColorMaskSGIS },
14358 { "glTextureImage1DEXT", "GL_EXT_direct_state_access", glTextureImage1DEXT },
14359 { "glTextureImage2DEXT", "GL_EXT_direct_state_access", glTextureImage2DEXT },
14360 { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", glTextureImage2DMultisampleCoverageNV },
14361 { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample", glTextureImage2DMultisampleNV },
14362 { "glTextureImage3DEXT", "GL_EXT_direct_state_access", glTextureImage3DEXT },
14363 { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", glTextureImage3DMultisampleCoverageNV },
14364 { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample", glTextureImage3DMultisampleNV },
14365 { "glTextureLightEXT", "GL_EXT_light_texture", glTextureLightEXT },
14366 { "glTextureMaterialEXT", "GL_EXT_light_texture", glTextureMaterialEXT },
14367 { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", glTextureNormalEXT },
14368 { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", glTextureParameterIivEXT },
14369 { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", glTextureParameterIuivEXT },
14370 { "glTextureParameterfEXT", "GL_EXT_direct_state_access", glTextureParameterfEXT },
14371 { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", glTextureParameterfvEXT },
14372 { "glTextureParameteriEXT", "GL_EXT_direct_state_access", glTextureParameteriEXT },
14373 { "glTextureParameterivEXT", "GL_EXT_direct_state_access", glTextureParameterivEXT },
14374 { "glTextureRangeAPPLE", "GL_APPLE_texture_range", glTextureRangeAPPLE },
14375 { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", glTextureRenderbufferEXT },
14376 { "glTextureStorage1DEXT", "GL_ARB_texture_storage", glTextureStorage1DEXT },
14377 { "glTextureStorage2DEXT", "GL_ARB_texture_storage", glTextureStorage2DEXT },
14378 { "glTextureStorage2DMultisampleEXT", "GL_ARB_texture_storage_multisample", glTextureStorage2DMultisampleEXT },
14379 { "glTextureStorage3DEXT", "GL_ARB_texture_storage", glTextureStorage3DEXT },
14380 { "glTextureStorage3DMultisampleEXT", "GL_ARB_texture_storage_multisample", glTextureStorage3DMultisampleEXT },
14381 { "glTextureStorageSparseAMD", "GL_AMD_sparse_texture", glTextureStorageSparseAMD },
14382 { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", glTextureSubImage1DEXT },
14383 { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", glTextureSubImage2DEXT },
14384 { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", glTextureSubImage3DEXT },
14385 { "glTextureView", "GL_ARB_texture_view", glTextureView },
14386 { "glTrackMatrixNV", "GL_NV_vertex_program", glTrackMatrixNV },
14387 { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", glTransformFeedbackAttribsNV },
14388 { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback", glTransformFeedbackStreamAttribsNV },
14389 { "glTransformFeedbackVaryings", "GL_VERSION_3_0", glTransformFeedbackVaryings },
14390 { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", glTransformFeedbackVaryingsEXT },
14391 { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", glTransformFeedbackVaryingsNV },
14392 { "glTransformPathNV", "GL_NV_path_rendering", glTransformPathNV },
14393 { "glUniform1d", "GL_ARB_gpu_shader_fp64", glUniform1d },
14394 { "glUniform1dv", "GL_ARB_gpu_shader_fp64", glUniform1dv },
14395 { "glUniform1f", "GL_VERSION_2_0", glUniform1f },
14396 { "glUniform1fARB", "GL_ARB_shader_objects", glUniform1fARB },
14397 { "glUniform1fv", "GL_VERSION_2_0", glUniform1fv },
14398 { "glUniform1fvARB", "GL_ARB_shader_objects", glUniform1fvARB },
14399 { "glUniform1i", "GL_VERSION_2_0", glUniform1i },
14400 { "glUniform1i64NV", "GL_NV_gpu_shader5", glUniform1i64NV },
14401 { "glUniform1i64vNV", "GL_NV_gpu_shader5", glUniform1i64vNV },
14402 { "glUniform1iARB", "GL_ARB_shader_objects", glUniform1iARB },
14403 { "glUniform1iv", "GL_VERSION_2_0", glUniform1iv },
14404 { "glUniform1ivARB", "GL_ARB_shader_objects", glUniform1ivARB },
14405 { "glUniform1ui", "GL_VERSION_3_0", glUniform1ui },
14406 { "glUniform1ui64NV", "GL_NV_gpu_shader5", glUniform1ui64NV },
14407 { "glUniform1ui64vNV", "GL_NV_gpu_shader5", glUniform1ui64vNV },
14408 { "glUniform1uiEXT", "GL_EXT_gpu_shader4", glUniform1uiEXT },
14409 { "glUniform1uiv", "GL_VERSION_3_0", glUniform1uiv },
14410 { "glUniform1uivEXT", "GL_EXT_gpu_shader4", glUniform1uivEXT },
14411 { "glUniform2d", "GL_ARB_gpu_shader_fp64", glUniform2d },
14412 { "glUniform2dv", "GL_ARB_gpu_shader_fp64", glUniform2dv },
14413 { "glUniform2f", "GL_VERSION_2_0", glUniform2f },
14414 { "glUniform2fARB", "GL_ARB_shader_objects", glUniform2fARB },
14415 { "glUniform2fv", "GL_VERSION_2_0", glUniform2fv },
14416 { "glUniform2fvARB", "GL_ARB_shader_objects", glUniform2fvARB },
14417 { "glUniform2i", "GL_VERSION_2_0", glUniform2i },
14418 { "glUniform2i64NV", "GL_NV_gpu_shader5", glUniform2i64NV },
14419 { "glUniform2i64vNV", "GL_NV_gpu_shader5", glUniform2i64vNV },
14420 { "glUniform2iARB", "GL_ARB_shader_objects", glUniform2iARB },
14421 { "glUniform2iv", "GL_VERSION_2_0", glUniform2iv },
14422 { "glUniform2ivARB", "GL_ARB_shader_objects", glUniform2ivARB },
14423 { "glUniform2ui", "GL_VERSION_3_0", glUniform2ui },
14424 { "glUniform2ui64NV", "GL_NV_gpu_shader5", glUniform2ui64NV },
14425 { "glUniform2ui64vNV", "GL_NV_gpu_shader5", glUniform2ui64vNV },
14426 { "glUniform2uiEXT", "GL_EXT_gpu_shader4", glUniform2uiEXT },
14427 { "glUniform2uiv", "GL_VERSION_3_0", glUniform2uiv },
14428 { "glUniform2uivEXT", "GL_EXT_gpu_shader4", glUniform2uivEXT },
14429 { "glUniform3d", "GL_ARB_gpu_shader_fp64", glUniform3d },
14430 { "glUniform3dv", "GL_ARB_gpu_shader_fp64", glUniform3dv },
14431 { "glUniform3f", "GL_VERSION_2_0", glUniform3f },
14432 { "glUniform3fARB", "GL_ARB_shader_objects", glUniform3fARB },
14433 { "glUniform3fv", "GL_VERSION_2_0", glUniform3fv },
14434 { "glUniform3fvARB", "GL_ARB_shader_objects", glUniform3fvARB },
14435 { "glUniform3i", "GL_VERSION_2_0", glUniform3i },
14436 { "glUniform3i64NV", "GL_NV_gpu_shader5", glUniform3i64NV },
14437 { "glUniform3i64vNV", "GL_NV_gpu_shader5", glUniform3i64vNV },
14438 { "glUniform3iARB", "GL_ARB_shader_objects", glUniform3iARB },
14439 { "glUniform3iv", "GL_VERSION_2_0", glUniform3iv },
14440 { "glUniform3ivARB", "GL_ARB_shader_objects", glUniform3ivARB },
14441 { "glUniform3ui", "GL_VERSION_3_0", glUniform3ui },
14442 { "glUniform3ui64NV", "GL_NV_gpu_shader5", glUniform3ui64NV },
14443 { "glUniform3ui64vNV", "GL_NV_gpu_shader5", glUniform3ui64vNV },
14444 { "glUniform3uiEXT", "GL_EXT_gpu_shader4", glUniform3uiEXT },
14445 { "glUniform3uiv", "GL_VERSION_3_0", glUniform3uiv },
14446 { "glUniform3uivEXT", "GL_EXT_gpu_shader4", glUniform3uivEXT },
14447 { "glUniform4d", "GL_ARB_gpu_shader_fp64", glUniform4d },
14448 { "glUniform4dv", "GL_ARB_gpu_shader_fp64", glUniform4dv },
14449 { "glUniform4f", "GL_VERSION_2_0", glUniform4f },
14450 { "glUniform4fARB", "GL_ARB_shader_objects", glUniform4fARB },
14451 { "glUniform4fv", "GL_VERSION_2_0", glUniform4fv },
14452 { "glUniform4fvARB", "GL_ARB_shader_objects", glUniform4fvARB },
14453 { "glUniform4i", "GL_VERSION_2_0", glUniform4i },
14454 { "glUniform4i64NV", "GL_NV_gpu_shader5", glUniform4i64NV },
14455 { "glUniform4i64vNV", "GL_NV_gpu_shader5", glUniform4i64vNV },
14456 { "glUniform4iARB", "GL_ARB_shader_objects", glUniform4iARB },
14457 { "glUniform4iv", "GL_VERSION_2_0", glUniform4iv },
14458 { "glUniform4ivARB", "GL_ARB_shader_objects", glUniform4ivARB },
14459 { "glUniform4ui", "GL_VERSION_3_0", glUniform4ui },
14460 { "glUniform4ui64NV", "GL_NV_gpu_shader5", glUniform4ui64NV },
14461 { "glUniform4ui64vNV", "GL_NV_gpu_shader5", glUniform4ui64vNV },
14462 { "glUniform4uiEXT", "GL_EXT_gpu_shader4", glUniform4uiEXT },
14463 { "glUniform4uiv", "GL_VERSION_3_0", glUniform4uiv },
14464 { "glUniform4uivEXT", "GL_EXT_gpu_shader4", glUniform4uivEXT },
14465 { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object", glUniformBlockBinding },
14466 { "glUniformBufferEXT", "GL_EXT_bindable_uniform", glUniformBufferEXT },
14467 { "glUniformHandleui64NV", "GL_NV_bindless_texture", glUniformHandleui64NV },
14468 { "glUniformHandleui64vNV", "GL_NV_bindless_texture", glUniformHandleui64vNV },
14469 { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix2dv },
14470 { "glUniformMatrix2fv", "GL_VERSION_2_0", glUniformMatrix2fv },
14471 { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", glUniformMatrix2fvARB },
14472 { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix2x3dv },
14473 { "glUniformMatrix2x3fv", "GL_VERSION_2_1", glUniformMatrix2x3fv },
14474 { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix2x4dv },
14475 { "glUniformMatrix2x4fv", "GL_VERSION_2_1", glUniformMatrix2x4fv },
14476 { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix3dv },
14477 { "glUniformMatrix3fv", "GL_VERSION_2_0", glUniformMatrix3fv },
14478 { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", glUniformMatrix3fvARB },
14479 { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix3x2dv },
14480 { "glUniformMatrix3x2fv", "GL_VERSION_2_1", glUniformMatrix3x2fv },
14481 { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix3x4dv },
14482 { "glUniformMatrix3x4fv", "GL_VERSION_2_1", glUniformMatrix3x4fv },
14483 { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix4dv },
14484 { "glUniformMatrix4fv", "GL_VERSION_2_0", glUniformMatrix4fv },
14485 { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", glUniformMatrix4fvARB },
14486 { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix4x2dv },
14487 { "glUniformMatrix4x2fv", "GL_VERSION_2_1", glUniformMatrix4x2fv },
14488 { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64", glUniformMatrix4x3dv },
14489 { "glUniformMatrix4x3fv", "GL_VERSION_2_1", glUniformMatrix4x3fv },
14490 { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine", glUniformSubroutinesuiv },
14491 { "glUniformui64NV", "GL_NV_shader_buffer_load", glUniformui64NV },
14492 { "glUniformui64vNV", "GL_NV_shader_buffer_load", glUniformui64vNV },
14493 { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", glUnlockArraysEXT },
14494 { "glUnmapBuffer", "GL_VERSION_1_5", glUnmapBuffer },
14495 { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", glUnmapBufferARB },
14496 { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", glUnmapNamedBufferEXT },
14497 { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", glUnmapObjectBufferATI },
14498 { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", glUpdateObjectBufferATI },
14499 { "glUseProgram", "GL_VERSION_2_0", glUseProgram },
14500 { "glUseProgramObjectARB", "GL_ARB_shader_objects", glUseProgramObjectARB },
14501 { "glUseProgramStages", "GL_ARB_separate_shader_objects", glUseProgramStages },
14502 { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects", glUseShaderProgramEXT },
14503 { "glVDPAUFiniNV", "GL_NV_vdpau_interop", glVDPAUFiniNV },
14504 { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop", glVDPAUGetSurfaceivNV },
14505 { "glVDPAUInitNV", "GL_NV_vdpau_interop", glVDPAUInitNV },
14506 { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop", glVDPAUIsSurfaceNV },
14507 { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop", glVDPAUMapSurfacesNV },
14508 { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop", glVDPAURegisterOutputSurfaceNV },
14509 { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop", glVDPAURegisterVideoSurfaceNV },
14510 { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop", glVDPAUSurfaceAccessNV },
14511 { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop", glVDPAUUnmapSurfacesNV },
14512 { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop", glVDPAUUnregisterSurfaceNV },
14513 { "glValidateProgram", "GL_VERSION_2_0", glValidateProgram },
14514 { "glValidateProgramARB", "GL_ARB_shader_objects", glValidateProgramARB },
14515 { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects", glValidateProgramPipeline },
14516 { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", glVariantArrayObjectATI },
14517 { "glVariantPointerEXT", "GL_EXT_vertex_shader", glVariantPointerEXT },
14518 { "glVariantbvEXT", "GL_EXT_vertex_shader", glVariantbvEXT },
14519 { "glVariantdvEXT", "GL_EXT_vertex_shader", glVariantdvEXT },
14520 { "glVariantfvEXT", "GL_EXT_vertex_shader", glVariantfvEXT },
14521 { "glVariantivEXT", "GL_EXT_vertex_shader", glVariantivEXT },
14522 { "glVariantsvEXT", "GL_EXT_vertex_shader", glVariantsvEXT },
14523 { "glVariantubvEXT", "GL_EXT_vertex_shader", glVariantubvEXT },
14524 { "glVariantuivEXT", "GL_EXT_vertex_shader", glVariantuivEXT },
14525 { "glVariantusvEXT", "GL_EXT_vertex_shader", glVariantusvEXT },
14526 { "glVertex2hNV", "GL_NV_half_float", glVertex2hNV },
14527 { "glVertex2hvNV", "GL_NV_half_float", glVertex2hvNV },
14528 { "glVertex3hNV", "GL_NV_half_float", glVertex3hNV },
14529 { "glVertex3hvNV", "GL_NV_half_float", glVertex3hvNV },
14530 { "glVertex4hNV", "GL_NV_half_float", glVertex4hNV },
14531 { "glVertex4hvNV", "GL_NV_half_float", glVertex4hvNV },
14532 { "glVertexArrayBindVertexBufferEXT", "GL_ARB_vertex_attrib_binding", glVertexArrayBindVertexBufferEXT },
14533 { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", glVertexArrayParameteriAPPLE },
14534 { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", glVertexArrayRangeAPPLE },
14535 { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", glVertexArrayRangeNV },
14536 { "glVertexArrayVertexAttribBindingEXT", "GL_ARB_vertex_attrib_binding", glVertexArrayVertexAttribBindingEXT },
14537 { "glVertexArrayVertexAttribFormatEXT", "GL_ARB_vertex_attrib_binding", glVertexArrayVertexAttribFormatEXT },
14538 { "glVertexArrayVertexAttribIFormatEXT", "GL_ARB_vertex_attrib_binding", glVertexArrayVertexAttribIFormatEXT },
14539 { "glVertexArrayVertexAttribLFormatEXT", "GL_ARB_vertex_attrib_binding", glVertexArrayVertexAttribLFormatEXT },
14540 { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_vertex_attrib_64bit", glVertexArrayVertexAttribLOffsetEXT },
14541 { "glVertexArrayVertexBindingDivisorEXT", "GL_ARB_vertex_attrib_binding", glVertexArrayVertexBindingDivisorEXT },
14542 { "glVertexAttrib1d", "GL_VERSION_2_0", glVertexAttrib1d },
14543 { "glVertexAttrib1dARB", "GL_ARB_vertex_program", glVertexAttrib1dARB },
14544 { "glVertexAttrib1dNV", "GL_NV_vertex_program", glVertexAttrib1dNV },
14545 { "glVertexAttrib1dv", "GL_VERSION_2_0", glVertexAttrib1dv },
14546 { "glVertexAttrib1dvARB", "GL_ARB_vertex_program", glVertexAttrib1dvARB },
14547 { "glVertexAttrib1dvNV", "GL_NV_vertex_program", glVertexAttrib1dvNV },
14548 { "glVertexAttrib1f", "GL_VERSION_2_0", glVertexAttrib1f },
14549 { "glVertexAttrib1fARB", "GL_ARB_vertex_program", glVertexAttrib1fARB },
14550 { "glVertexAttrib1fNV", "GL_NV_vertex_program", glVertexAttrib1fNV },
14551 { "glVertexAttrib1fv", "GL_VERSION_2_0", glVertexAttrib1fv },
14552 { "glVertexAttrib1fvARB", "GL_ARB_vertex_program", glVertexAttrib1fvARB },
14553 { "glVertexAttrib1fvNV", "GL_NV_vertex_program", glVertexAttrib1fvNV },
14554 { "glVertexAttrib1hNV", "GL_NV_half_float", glVertexAttrib1hNV },
14555 { "glVertexAttrib1hvNV", "GL_NV_half_float", glVertexAttrib1hvNV },
14556 { "glVertexAttrib1s", "GL_VERSION_2_0", glVertexAttrib1s },
14557 { "glVertexAttrib1sARB", "GL_ARB_vertex_program", glVertexAttrib1sARB },
14558 { "glVertexAttrib1sNV", "GL_NV_vertex_program", glVertexAttrib1sNV },
14559 { "glVertexAttrib1sv", "GL_VERSION_2_0", glVertexAttrib1sv },
14560 { "glVertexAttrib1svARB", "GL_ARB_vertex_program", glVertexAttrib1svARB },
14561 { "glVertexAttrib1svNV", "GL_NV_vertex_program", glVertexAttrib1svNV },
14562 { "glVertexAttrib2d", "GL_VERSION_2_0", glVertexAttrib2d },
14563 { "glVertexAttrib2dARB", "GL_ARB_vertex_program", glVertexAttrib2dARB },
14564 { "glVertexAttrib2dNV", "GL_NV_vertex_program", glVertexAttrib2dNV },
14565 { "glVertexAttrib2dv", "GL_VERSION_2_0", glVertexAttrib2dv },
14566 { "glVertexAttrib2dvARB", "GL_ARB_vertex_program", glVertexAttrib2dvARB },
14567 { "glVertexAttrib2dvNV", "GL_NV_vertex_program", glVertexAttrib2dvNV },
14568 { "glVertexAttrib2f", "GL_VERSION_2_0", glVertexAttrib2f },
14569 { "glVertexAttrib2fARB", "GL_ARB_vertex_program", glVertexAttrib2fARB },
14570 { "glVertexAttrib2fNV", "GL_NV_vertex_program", glVertexAttrib2fNV },
14571 { "glVertexAttrib2fv", "GL_VERSION_2_0", glVertexAttrib2fv },
14572 { "glVertexAttrib2fvARB", "GL_ARB_vertex_program", glVertexAttrib2fvARB },
14573 { "glVertexAttrib2fvNV", "GL_NV_vertex_program", glVertexAttrib2fvNV },
14574 { "glVertexAttrib2hNV", "GL_NV_half_float", glVertexAttrib2hNV },
14575 { "glVertexAttrib2hvNV", "GL_NV_half_float", glVertexAttrib2hvNV },
14576 { "glVertexAttrib2s", "GL_VERSION_2_0", glVertexAttrib2s },
14577 { "glVertexAttrib2sARB", "GL_ARB_vertex_program", glVertexAttrib2sARB },
14578 { "glVertexAttrib2sNV", "GL_NV_vertex_program", glVertexAttrib2sNV },
14579 { "glVertexAttrib2sv", "GL_VERSION_2_0", glVertexAttrib2sv },
14580 { "glVertexAttrib2svARB", "GL_ARB_vertex_program", glVertexAttrib2svARB },
14581 { "glVertexAttrib2svNV", "GL_NV_vertex_program", glVertexAttrib2svNV },
14582 { "glVertexAttrib3d", "GL_VERSION_2_0", glVertexAttrib3d },
14583 { "glVertexAttrib3dARB", "GL_ARB_vertex_program", glVertexAttrib3dARB },
14584 { "glVertexAttrib3dNV", "GL_NV_vertex_program", glVertexAttrib3dNV },
14585 { "glVertexAttrib3dv", "GL_VERSION_2_0", glVertexAttrib3dv },
14586 { "glVertexAttrib3dvARB", "GL_ARB_vertex_program", glVertexAttrib3dvARB },
14587 { "glVertexAttrib3dvNV", "GL_NV_vertex_program", glVertexAttrib3dvNV },
14588 { "glVertexAttrib3f", "GL_VERSION_2_0", glVertexAttrib3f },
14589 { "glVertexAttrib3fARB", "GL_ARB_vertex_program", glVertexAttrib3fARB },
14590 { "glVertexAttrib3fNV", "GL_NV_vertex_program", glVertexAttrib3fNV },
14591 { "glVertexAttrib3fv", "GL_VERSION_2_0", glVertexAttrib3fv },
14592 { "glVertexAttrib3fvARB", "GL_ARB_vertex_program", glVertexAttrib3fvARB },
14593 { "glVertexAttrib3fvNV", "GL_NV_vertex_program", glVertexAttrib3fvNV },
14594 { "glVertexAttrib3hNV", "GL_NV_half_float", glVertexAttrib3hNV },
14595 { "glVertexAttrib3hvNV", "GL_NV_half_float", glVertexAttrib3hvNV },
14596 { "glVertexAttrib3s", "GL_VERSION_2_0", glVertexAttrib3s },
14597 { "glVertexAttrib3sARB", "GL_ARB_vertex_program", glVertexAttrib3sARB },
14598 { "glVertexAttrib3sNV", "GL_NV_vertex_program", glVertexAttrib3sNV },
14599 { "glVertexAttrib3sv", "GL_VERSION_2_0", glVertexAttrib3sv },
14600 { "glVertexAttrib3svARB", "GL_ARB_vertex_program", glVertexAttrib3svARB },
14601 { "glVertexAttrib3svNV", "GL_NV_vertex_program", glVertexAttrib3svNV },
14602 { "glVertexAttrib4Nbv", "GL_VERSION_2_0", glVertexAttrib4Nbv },
14603 { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program", glVertexAttrib4NbvARB },
14604 { "glVertexAttrib4Niv", "GL_VERSION_2_0", glVertexAttrib4Niv },
14605 { "glVertexAttrib4NivARB", "GL_ARB_vertex_program", glVertexAttrib4NivARB },
14606 { "glVertexAttrib4Nsv", "GL_VERSION_2_0", glVertexAttrib4Nsv },
14607 { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program", glVertexAttrib4NsvARB },
14608 { "glVertexAttrib4Nub", "GL_VERSION_2_0", glVertexAttrib4Nub },
14609 { "glVertexAttrib4NubARB", "GL_ARB_vertex_program", glVertexAttrib4NubARB },
14610 { "glVertexAttrib4Nubv", "GL_VERSION_2_0", glVertexAttrib4Nubv },
14611 { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program", glVertexAttrib4NubvARB },
14612 { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", glVertexAttrib4Nuiv },
14613 { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program", glVertexAttrib4NuivARB },
14614 { "glVertexAttrib4Nusv", "GL_VERSION_2_0", glVertexAttrib4Nusv },
14615 { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program", glVertexAttrib4NusvARB },
14616 { "glVertexAttrib4bv", "GL_VERSION_2_0", glVertexAttrib4bv },
14617 { "glVertexAttrib4bvARB", "GL_ARB_vertex_program", glVertexAttrib4bvARB },
14618 { "glVertexAttrib4d", "GL_VERSION_2_0", glVertexAttrib4d },
14619 { "glVertexAttrib4dARB", "GL_ARB_vertex_program", glVertexAttrib4dARB },
14620 { "glVertexAttrib4dNV", "GL_NV_vertex_program", glVertexAttrib4dNV },
14621 { "glVertexAttrib4dv", "GL_VERSION_2_0", glVertexAttrib4dv },
14622 { "glVertexAttrib4dvARB", "GL_ARB_vertex_program", glVertexAttrib4dvARB },
14623 { "glVertexAttrib4dvNV", "GL_NV_vertex_program", glVertexAttrib4dvNV },
14624 { "glVertexAttrib4f", "GL_VERSION_2_0", glVertexAttrib4f },
14625 { "glVertexAttrib4fARB", "GL_ARB_vertex_program", glVertexAttrib4fARB },
14626 { "glVertexAttrib4fNV", "GL_NV_vertex_program", glVertexAttrib4fNV },
14627 { "glVertexAttrib4fv", "GL_VERSION_2_0", glVertexAttrib4fv },
14628 { "glVertexAttrib4fvARB", "GL_ARB_vertex_program", glVertexAttrib4fvARB },
14629 { "glVertexAttrib4fvNV", "GL_NV_vertex_program", glVertexAttrib4fvNV },
14630 { "glVertexAttrib4hNV", "GL_NV_half_float", glVertexAttrib4hNV },
14631 { "glVertexAttrib4hvNV", "GL_NV_half_float", glVertexAttrib4hvNV },
14632 { "glVertexAttrib4iv", "GL_VERSION_2_0", glVertexAttrib4iv },
14633 { "glVertexAttrib4ivARB", "GL_ARB_vertex_program", glVertexAttrib4ivARB },
14634 { "glVertexAttrib4s", "GL_VERSION_2_0", glVertexAttrib4s },
14635 { "glVertexAttrib4sARB", "GL_ARB_vertex_program", glVertexAttrib4sARB },
14636 { "glVertexAttrib4sNV", "GL_NV_vertex_program", glVertexAttrib4sNV },
14637 { "glVertexAttrib4sv", "GL_VERSION_2_0", glVertexAttrib4sv },
14638 { "glVertexAttrib4svARB", "GL_ARB_vertex_program", glVertexAttrib4svARB },
14639 { "glVertexAttrib4svNV", "GL_NV_vertex_program", glVertexAttrib4svNV },
14640 { "glVertexAttrib4ubNV", "GL_NV_vertex_program", glVertexAttrib4ubNV },
14641 { "glVertexAttrib4ubv", "GL_VERSION_2_0", glVertexAttrib4ubv },
14642 { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program", glVertexAttrib4ubvARB },
14643 { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", glVertexAttrib4ubvNV },
14644 { "glVertexAttrib4uiv", "GL_VERSION_2_0", glVertexAttrib4uiv },
14645 { "glVertexAttrib4uivARB", "GL_ARB_vertex_program", glVertexAttrib4uivARB },
14646 { "glVertexAttrib4usv", "GL_VERSION_2_0", glVertexAttrib4usv },
14647 { "glVertexAttrib4usvARB", "GL_ARB_vertex_program", glVertexAttrib4usvARB },
14648 { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", glVertexAttribArrayObjectATI },
14649 { "glVertexAttribBinding", "GL_ARB_vertex_attrib_binding", glVertexAttribBinding },
14650 { "glVertexAttribDivisor", "GL_VERSION_3_3", glVertexAttribDivisor },
14651 { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", glVertexAttribDivisorARB },
14652 { "glVertexAttribFormat", "GL_ARB_vertex_attrib_binding", glVertexAttribFormat },
14653 { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexAttribFormatNV },
14654 { "glVertexAttribI1i", "GL_VERSION_3_0", glVertexAttribI1i },
14655 { "glVertexAttribI1iEXT", "GL_NV_vertex_program4", glVertexAttribI1iEXT },
14656 { "glVertexAttribI1iv", "GL_VERSION_3_0", glVertexAttribI1iv },
14657 { "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", glVertexAttribI1ivEXT },
14658 { "glVertexAttribI1ui", "GL_VERSION_3_0", glVertexAttribI1ui },
14659 { "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", glVertexAttribI1uiEXT },
14660 { "glVertexAttribI1uiv", "GL_VERSION_3_0", glVertexAttribI1uiv },
14661 { "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", glVertexAttribI1uivEXT },
14662 { "glVertexAttribI2i", "GL_VERSION_3_0", glVertexAttribI2i },
14663 { "glVertexAttribI2iEXT", "GL_NV_vertex_program4", glVertexAttribI2iEXT },
14664 { "glVertexAttribI2iv", "GL_VERSION_3_0", glVertexAttribI2iv },
14665 { "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", glVertexAttribI2ivEXT },
14666 { "glVertexAttribI2ui", "GL_VERSION_3_0", glVertexAttribI2ui },
14667 { "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", glVertexAttribI2uiEXT },
14668 { "glVertexAttribI2uiv", "GL_VERSION_3_0", glVertexAttribI2uiv },
14669 { "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", glVertexAttribI2uivEXT },
14670 { "glVertexAttribI3i", "GL_VERSION_3_0", glVertexAttribI3i },
14671 { "glVertexAttribI3iEXT", "GL_NV_vertex_program4", glVertexAttribI3iEXT },
14672 { "glVertexAttribI3iv", "GL_VERSION_3_0", glVertexAttribI3iv },
14673 { "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", glVertexAttribI3ivEXT },
14674 { "glVertexAttribI3ui", "GL_VERSION_3_0", glVertexAttribI3ui },
14675 { "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", glVertexAttribI3uiEXT },
14676 { "glVertexAttribI3uiv", "GL_VERSION_3_0", glVertexAttribI3uiv },
14677 { "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", glVertexAttribI3uivEXT },
14678 { "glVertexAttribI4bv", "GL_VERSION_3_0", glVertexAttribI4bv },
14679 { "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", glVertexAttribI4bvEXT },
14680 { "glVertexAttribI4i", "GL_VERSION_3_0", glVertexAttribI4i },
14681 { "glVertexAttribI4iEXT", "GL_NV_vertex_program4", glVertexAttribI4iEXT },
14682 { "glVertexAttribI4iv", "GL_VERSION_3_0", glVertexAttribI4iv },
14683 { "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", glVertexAttribI4ivEXT },
14684 { "glVertexAttribI4sv", "GL_VERSION_3_0", glVertexAttribI4sv },
14685 { "glVertexAttribI4svEXT", "GL_NV_vertex_program4", glVertexAttribI4svEXT },
14686 { "glVertexAttribI4ubv", "GL_VERSION_3_0", glVertexAttribI4ubv },
14687 { "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", glVertexAttribI4ubvEXT },
14688 { "glVertexAttribI4ui", "GL_VERSION_3_0", glVertexAttribI4ui },
14689 { "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", glVertexAttribI4uiEXT },
14690 { "glVertexAttribI4uiv", "GL_VERSION_3_0", glVertexAttribI4uiv },
14691 { "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", glVertexAttribI4uivEXT },
14692 { "glVertexAttribI4usv", "GL_VERSION_3_0", glVertexAttribI4usv },
14693 { "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", glVertexAttribI4usvEXT },
14694 { "glVertexAttribIFormat", "GL_ARB_vertex_attrib_binding", glVertexAttribIFormat },
14695 { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexAttribIFormatNV },
14696 { "glVertexAttribIPointer", "GL_VERSION_3_0", glVertexAttribIPointer },
14697 { "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", glVertexAttribIPointerEXT },
14698 { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit", glVertexAttribL1d },
14699 { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL1dEXT },
14700 { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit", glVertexAttribL1dv },
14701 { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL1dvEXT },
14702 { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1i64NV },
14703 { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1i64vNV },
14704 { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1ui64NV },
14705 { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1ui64vNV },
14706 { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit", glVertexAttribL2d },
14707 { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL2dEXT },
14708 { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit", glVertexAttribL2dv },
14709 { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL2dvEXT },
14710 { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2i64NV },
14711 { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2i64vNV },
14712 { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2ui64NV },
14713 { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2ui64vNV },
14714 { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit", glVertexAttribL3d },
14715 { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL3dEXT },
14716 { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit", glVertexAttribL3dv },
14717 { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL3dvEXT },
14718 { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3i64NV },
14719 { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3i64vNV },
14720 { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3ui64NV },
14721 { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3ui64vNV },
14722 { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit", glVertexAttribL4d },
14723 { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL4dEXT },
14724 { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit", glVertexAttribL4dv },
14725 { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL4dvEXT },
14726 { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4i64NV },
14727 { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4i64vNV },
14728 { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4ui64NV },
14729 { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4ui64vNV },
14730 { "glVertexAttribLFormat", "GL_ARB_vertex_attrib_binding", glVertexAttribLFormat },
14731 { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribLFormatNV },
14732 { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit", glVertexAttribLPointer },
14733 { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribLPointerEXT },
14734 { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexAttribP1ui },
14735 { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexAttribP1uiv },
14736 { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexAttribP2ui },
14737 { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexAttribP2uiv },
14738 { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexAttribP3ui },
14739 { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexAttribP3uiv },
14740 { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexAttribP4ui },
14741 { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexAttribP4uiv },
14742 { "glVertexAttribPointer", "GL_VERSION_2_0", glVertexAttribPointer },
14743 { "glVertexAttribPointerARB", "GL_ARB_vertex_program", glVertexAttribPointerARB },
14744 { "glVertexAttribPointerNV", "GL_NV_vertex_program", glVertexAttribPointerNV },
14745 { "glVertexAttribs1dvNV", "GL_NV_vertex_program", glVertexAttribs1dvNV },
14746 { "glVertexAttribs1fvNV", "GL_NV_vertex_program", glVertexAttribs1fvNV },
14747 { "glVertexAttribs1hvNV", "GL_NV_half_float", glVertexAttribs1hvNV },
14748 { "glVertexAttribs1svNV", "GL_NV_vertex_program", glVertexAttribs1svNV },
14749 { "glVertexAttribs2dvNV", "GL_NV_vertex_program", glVertexAttribs2dvNV },
14750 { "glVertexAttribs2fvNV", "GL_NV_vertex_program", glVertexAttribs2fvNV },
14751 { "glVertexAttribs2hvNV", "GL_NV_half_float", glVertexAttribs2hvNV },
14752 { "glVertexAttribs2svNV", "GL_NV_vertex_program", glVertexAttribs2svNV },
14753 { "glVertexAttribs3dvNV", "GL_NV_vertex_program", glVertexAttribs3dvNV },
14754 { "glVertexAttribs3fvNV", "GL_NV_vertex_program", glVertexAttribs3fvNV },
14755 { "glVertexAttribs3hvNV", "GL_NV_half_float", glVertexAttribs3hvNV },
14756 { "glVertexAttribs3svNV", "GL_NV_vertex_program", glVertexAttribs3svNV },
14757 { "glVertexAttribs4dvNV", "GL_NV_vertex_program", glVertexAttribs4dvNV },
14758 { "glVertexAttribs4fvNV", "GL_NV_vertex_program", glVertexAttribs4fvNV },
14759 { "glVertexAttribs4hvNV", "GL_NV_half_float", glVertexAttribs4hvNV },
14760 { "glVertexAttribs4svNV", "GL_NV_vertex_program", glVertexAttribs4svNV },
14761 { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", glVertexAttribs4ubvNV },
14762 { "glVertexBindingDivisor", "GL_ARB_vertex_attrib_binding", glVertexBindingDivisor },
14763 { "glVertexBlendARB", "GL_ARB_vertex_blend", glVertexBlendARB },
14764 { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", glVertexBlendEnvfATI },
14765 { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", glVertexBlendEnviATI },
14766 { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexFormatNV },
14767 { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexP2ui },
14768 { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexP2uiv },
14769 { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexP3ui },
14770 { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexP3uiv },
14771 { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexP4ui },
14772 { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", glVertexP4uiv },
14773 { "glVertexPointerEXT", "GL_EXT_vertex_array", glVertexPointerEXT },
14774 { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", glVertexPointerListIBM },
14775 { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", glVertexPointervINTEL },
14776 { "glVertexStream1dATI", "GL_ATI_vertex_streams", glVertexStream1dATI },
14777 { "glVertexStream1dvATI", "GL_ATI_vertex_streams", glVertexStream1dvATI },
14778 { "glVertexStream1fATI", "GL_ATI_vertex_streams", glVertexStream1fATI },
14779 { "glVertexStream1fvATI", "GL_ATI_vertex_streams", glVertexStream1fvATI },
14780 { "glVertexStream1iATI", "GL_ATI_vertex_streams", glVertexStream1iATI },
14781 { "glVertexStream1ivATI", "GL_ATI_vertex_streams", glVertexStream1ivATI },
14782 { "glVertexStream1sATI", "GL_ATI_vertex_streams", glVertexStream1sATI },
14783 { "glVertexStream1svATI", "GL_ATI_vertex_streams", glVertexStream1svATI },
14784 { "glVertexStream2dATI", "GL_ATI_vertex_streams", glVertexStream2dATI },
14785 { "glVertexStream2dvATI", "GL_ATI_vertex_streams", glVertexStream2dvATI },
14786 { "glVertexStream2fATI", "GL_ATI_vertex_streams", glVertexStream2fATI },
14787 { "glVertexStream2fvATI", "GL_ATI_vertex_streams", glVertexStream2fvATI },
14788 { "glVertexStream2iATI", "GL_ATI_vertex_streams", glVertexStream2iATI },
14789 { "glVertexStream2ivATI", "GL_ATI_vertex_streams", glVertexStream2ivATI },
14790 { "glVertexStream2sATI", "GL_ATI_vertex_streams", glVertexStream2sATI },
14791 { "glVertexStream2svATI", "GL_ATI_vertex_streams", glVertexStream2svATI },
14792 { "glVertexStream3dATI", "GL_ATI_vertex_streams", glVertexStream3dATI },
14793 { "glVertexStream3dvATI", "GL_ATI_vertex_streams", glVertexStream3dvATI },
14794 { "glVertexStream3fATI", "GL_ATI_vertex_streams", glVertexStream3fATI },
14795 { "glVertexStream3fvATI", "GL_ATI_vertex_streams", glVertexStream3fvATI },
14796 { "glVertexStream3iATI", "GL_ATI_vertex_streams", glVertexStream3iATI },
14797 { "glVertexStream3ivATI", "GL_ATI_vertex_streams", glVertexStream3ivATI },
14798 { "glVertexStream3sATI", "GL_ATI_vertex_streams", glVertexStream3sATI },
14799 { "glVertexStream3svATI", "GL_ATI_vertex_streams", glVertexStream3svATI },
14800 { "glVertexStream4dATI", "GL_ATI_vertex_streams", glVertexStream4dATI },
14801 { "glVertexStream4dvATI", "GL_ATI_vertex_streams", glVertexStream4dvATI },
14802 { "glVertexStream4fATI", "GL_ATI_vertex_streams", glVertexStream4fATI },
14803 { "glVertexStream4fvATI", "GL_ATI_vertex_streams", glVertexStream4fvATI },
14804 { "glVertexStream4iATI", "GL_ATI_vertex_streams", glVertexStream4iATI },
14805 { "glVertexStream4ivATI", "GL_ATI_vertex_streams", glVertexStream4ivATI },
14806 { "glVertexStream4sATI", "GL_ATI_vertex_streams", glVertexStream4sATI },
14807 { "glVertexStream4svATI", "GL_ATI_vertex_streams", glVertexStream4svATI },
14808 { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", glVertexWeightPointerEXT },
14809 { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", glVertexWeightfEXT },
14810 { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", glVertexWeightfvEXT },
14811 { "glVertexWeighthNV", "GL_NV_half_float", glVertexWeighthNV },
14812 { "glVertexWeighthvNV", "GL_NV_half_float", glVertexWeighthvNV },
14813 { "glVideoCaptureNV", "GL_NV_video_capture", glVideoCaptureNV },
14814 { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture", glVideoCaptureStreamParameterdvNV },
14815 { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture", glVideoCaptureStreamParameterfvNV },
14816 { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture", glVideoCaptureStreamParameterivNV },
14817 { "glViewportArrayv", "GL_ARB_viewport_array", glViewportArrayv },
14818 { "glViewportIndexedf", "GL_ARB_viewport_array", glViewportIndexedf },
14819 { "glViewportIndexedfv", "GL_ARB_viewport_array", glViewportIndexedfv },
14820 { "glWaitSync", "GL_ARB_sync", glWaitSync },
14821 { "glWeightPathsNV", "GL_NV_path_rendering", glWeightPathsNV },
14822 { "glWeightPointerARB", "GL_ARB_vertex_blend", glWeightPointerARB },
14823 { "glWeightbvARB", "GL_ARB_vertex_blend", glWeightbvARB },
14824 { "glWeightdvARB", "GL_ARB_vertex_blend", glWeightdvARB },
14825 { "glWeightfvARB", "GL_ARB_vertex_blend", glWeightfvARB },
14826 { "glWeightivARB", "GL_ARB_vertex_blend", glWeightivARB },
14827 { "glWeightsvARB", "GL_ARB_vertex_blend", glWeightsvARB },
14828 { "glWeightubvARB", "GL_ARB_vertex_blend", glWeightubvARB },
14829 { "glWeightuivARB", "GL_ARB_vertex_blend", glWeightuivARB },
14830 { "glWeightusvARB", "GL_ARB_vertex_blend", glWeightusvARB },
14831 { "glWindowPos2d", "GL_VERSION_1_4", glWindowPos2d },
14832 { "glWindowPos2dARB", "GL_ARB_window_pos", glWindowPos2dARB },
14833 { "glWindowPos2dMESA", "GL_MESA_window_pos", glWindowPos2dMESA },
14834 { "glWindowPos2dv", "GL_VERSION_1_4", glWindowPos2dv },
14835 { "glWindowPos2dvARB", "GL_ARB_window_pos", glWindowPos2dvARB },
14836 { "glWindowPos2dvMESA", "GL_MESA_window_pos", glWindowPos2dvMESA },
14837 { "glWindowPos2f", "GL_VERSION_1_4", glWindowPos2f },
14838 { "glWindowPos2fARB", "GL_ARB_window_pos", glWindowPos2fARB },
14839 { "glWindowPos2fMESA", "GL_MESA_window_pos", glWindowPos2fMESA },
14840 { "glWindowPos2fv", "GL_VERSION_1_4", glWindowPos2fv },
14841 { "glWindowPos2fvARB", "GL_ARB_window_pos", glWindowPos2fvARB },
14842 { "glWindowPos2fvMESA", "GL_MESA_window_pos", glWindowPos2fvMESA },
14843 { "glWindowPos2i", "GL_VERSION_1_4", glWindowPos2i },
14844 { "glWindowPos2iARB", "GL_ARB_window_pos", glWindowPos2iARB },
14845 { "glWindowPos2iMESA", "GL_MESA_window_pos", glWindowPos2iMESA },
14846 { "glWindowPos2iv", "GL_VERSION_1_4", glWindowPos2iv },
14847 { "glWindowPos2ivARB", "GL_ARB_window_pos", glWindowPos2ivARB },
14848 { "glWindowPos2ivMESA", "GL_MESA_window_pos", glWindowPos2ivMESA },
14849 { "glWindowPos2s", "GL_VERSION_1_4", glWindowPos2s },
14850 { "glWindowPos2sARB", "GL_ARB_window_pos", glWindowPos2sARB },
14851 { "glWindowPos2sMESA", "GL_MESA_window_pos", glWindowPos2sMESA },
14852 { "glWindowPos2sv", "GL_VERSION_1_4", glWindowPos2sv },
14853 { "glWindowPos2svARB", "GL_ARB_window_pos", glWindowPos2svARB },
14854 { "glWindowPos2svMESA", "GL_MESA_window_pos", glWindowPos2svMESA },
14855 { "glWindowPos3d", "GL_VERSION_1_4", glWindowPos3d },
14856 { "glWindowPos3dARB", "GL_ARB_window_pos", glWindowPos3dARB },
14857 { "glWindowPos3dMESA", "GL_MESA_window_pos", glWindowPos3dMESA },
14858 { "glWindowPos3dv", "GL_VERSION_1_4", glWindowPos3dv },
14859 { "glWindowPos3dvARB", "GL_ARB_window_pos", glWindowPos3dvARB },
14860 { "glWindowPos3dvMESA", "GL_MESA_window_pos", glWindowPos3dvMESA },
14861 { "glWindowPos3f", "GL_VERSION_1_4", glWindowPos3f },
14862 { "glWindowPos3fARB", "GL_ARB_window_pos", glWindowPos3fARB },
14863 { "glWindowPos3fMESA", "GL_MESA_window_pos", glWindowPos3fMESA },
14864 { "glWindowPos3fv", "GL_VERSION_1_4", glWindowPos3fv },
14865 { "glWindowPos3fvARB", "GL_ARB_window_pos", glWindowPos3fvARB },
14866 { "glWindowPos3fvMESA", "GL_MESA_window_pos", glWindowPos3fvMESA },
14867 { "glWindowPos3i", "GL_VERSION_1_4", glWindowPos3i },
14868 { "glWindowPos3iARB", "GL_ARB_window_pos", glWindowPos3iARB },
14869 { "glWindowPos3iMESA", "GL_MESA_window_pos", glWindowPos3iMESA },
14870 { "glWindowPos3iv", "GL_VERSION_1_4", glWindowPos3iv },
14871 { "glWindowPos3ivARB", "GL_ARB_window_pos", glWindowPos3ivARB },
14872 { "glWindowPos3ivMESA", "GL_MESA_window_pos", glWindowPos3ivMESA },
14873 { "glWindowPos3s", "GL_VERSION_1_4", glWindowPos3s },
14874 { "glWindowPos3sARB", "GL_ARB_window_pos", glWindowPos3sARB },
14875 { "glWindowPos3sMESA", "GL_MESA_window_pos", glWindowPos3sMESA },
14876 { "glWindowPos3sv", "GL_VERSION_1_4", glWindowPos3sv },
14877 { "glWindowPos3svARB", "GL_ARB_window_pos", glWindowPos3svARB },
14878 { "glWindowPos3svMESA", "GL_MESA_window_pos", glWindowPos3svMESA },
14879 { "glWindowPos4dMESA", "GL_MESA_window_pos", glWindowPos4dMESA },
14880 { "glWindowPos4dvMESA", "GL_MESA_window_pos", glWindowPos4dvMESA },
14881 { "glWindowPos4fMESA", "GL_MESA_window_pos", glWindowPos4fMESA },
14882 { "glWindowPos4fvMESA", "GL_MESA_window_pos", glWindowPos4fvMESA },
14883 { "glWindowPos4iMESA", "GL_MESA_window_pos", glWindowPos4iMESA },
14884 { "glWindowPos4ivMESA", "GL_MESA_window_pos", glWindowPos4ivMESA },
14885 { "glWindowPos4sMESA", "GL_MESA_window_pos", glWindowPos4sMESA },
14886 { "glWindowPos4svMESA", "GL_MESA_window_pos", glWindowPos4svMESA },
14887 { "glWriteMaskEXT", "GL_EXT_vertex_shader", glWriteMaskEXT },
14888 { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range", wglAllocateMemoryNV },
14889 { "wglBindTexImageARB", "WGL_ARB_render_texture", wglBindTexImageARB },
14890 { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format", wglChoosePixelFormatARB },
14891 { "wglCreateContextAttribsARB", "WGL_ARB_create_context", wglCreateContextAttribsARB },
14892 { "wglCreatePbufferARB", "WGL_ARB_pbuffer", wglCreatePbufferARB },
14893 { "wglDestroyPbufferARB", "WGL_ARB_pbuffer", wglDestroyPbufferARB },
14894 { "wglFreeMemoryNV", "WGL_NV_vertex_array_range", wglFreeMemoryNV },
14895 { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read", wglGetCurrentReadDCARB },
14896 { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string", wglGetExtensionsStringARB },
14897 { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string", wglGetExtensionsStringEXT },
14898 { "wglGetPbufferDCARB", "WGL_ARB_pbuffer", wglGetPbufferDCARB },
14899 { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribfvARB },
14900 { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribivARB },
14901 { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control", wglGetSwapIntervalEXT },
14902 { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", wglMakeContextCurrentARB },
14903 { "wglQueryPbufferARB", "WGL_ARB_pbuffer", wglQueryPbufferARB },
14904 { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer", wglReleasePbufferDCARB },
14905 { "wglReleaseTexImageARB", "WGL_ARB_render_texture", wglReleaseTexImageARB },
14906 { "wglSetPbufferAttribARB", "WGL_ARB_render_texture", wglSetPbufferAttribARB },
14907 { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough", wglSetPixelFormatWINE },
14908 { "wglSwapIntervalEXT", "WGL_EXT_swap_control", wglSwapIntervalEXT }