netstat: Initial implementation.
[wine] / dlls / d3d9 / stateblock.c
1 /*
2  * IDirect3DStateBlock9 implementation
3  *
4  * Copyright 2002-2003 Raphael Junqueira
5  * Copyright 2002-2003 Jason Edmeades
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface)
29 {
30     return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface);
31 }
32
33 static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out)
34 {
35     TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
36
37     if (IsEqualGUID(riid, &IID_IDirect3DStateBlock9)
38             || IsEqualGUID(riid, &IID_IUnknown))
39     {
40         IDirect3DStateBlock9_AddRef(iface);
41         *out = iface;
42         return S_OK;
43     }
44
45     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
46
47     *out = NULL;
48     return E_NOINTERFACE;
49 }
50
51 static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface)
52 {
53     struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
54     ULONG refcount = InterlockedIncrement(&stateblock->refcount);
55
56     TRACE("%p increasing refcount to %u.\n", iface, refcount);
57
58     return refcount;
59 }
60
61 static ULONG WINAPI d3d9_stateblock_Release(IDirect3DStateBlock9 *iface)
62 {
63     struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
64     ULONG refcount = InterlockedDecrement(&stateblock->refcount);
65
66     TRACE("%p decreasing refcount to %u.\n", iface, refcount);
67
68     if (!refcount)
69     {
70         wined3d_mutex_lock();
71         wined3d_stateblock_decref(stateblock->wined3d_stateblock);
72         wined3d_mutex_unlock();
73
74         IDirect3DDevice9Ex_Release(stateblock->parent_device);
75         HeapFree(GetProcessHeap(), 0, stateblock);
76     }
77
78     return refcount;
79 }
80
81 static HRESULT WINAPI d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device)
82 {
83     struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
84
85     TRACE("iface %p, device %p.\n", iface, device);
86
87     *device = (IDirect3DDevice9 *)stateblock->parent_device;
88     IDirect3DDevice9_AddRef(*device);
89
90     TRACE("Returning device %p.\n", *device);
91
92     return D3D_OK;
93 }
94
95 static HRESULT WINAPI d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface)
96 {
97     struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
98
99     TRACE("iface %p.\n", iface);
100
101     wined3d_mutex_lock();
102     wined3d_stateblock_capture(stateblock->wined3d_stateblock);
103     wined3d_mutex_unlock();
104
105     return D3D_OK;
106 }
107
108 static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
109 {
110     struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
111
112     TRACE("iface %p.\n", iface);
113
114     wined3d_mutex_lock();
115     wined3d_stateblock_apply(stateblock->wined3d_stateblock);
116     wined3d_mutex_unlock();
117
118     return D3D_OK;
119 }
120
121
122 static const struct IDirect3DStateBlock9Vtbl d3d9_stateblock_vtbl =
123 {
124     /* IUnknown */
125     d3d9_stateblock_QueryInterface,
126     d3d9_stateblock_AddRef,
127     d3d9_stateblock_Release,
128     /* IDirect3DStateBlock9 */
129     d3d9_stateblock_GetDevice,
130     d3d9_stateblock_Capture,
131     d3d9_stateblock_Apply,
132 };
133
134 HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
135         D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock)
136 {
137     HRESULT hr;
138
139     stateblock->IDirect3DStateBlock9_iface.lpVtbl = &d3d9_stateblock_vtbl;
140     stateblock->refcount = 1;
141
142     if (wined3d_stateblock)
143     {
144         stateblock->wined3d_stateblock = wined3d_stateblock;
145     }
146     else
147     {
148         wined3d_mutex_lock();
149         hr = wined3d_stateblock_create(device->wined3d_device,
150                 (enum wined3d_stateblock_type)type, &stateblock->wined3d_stateblock);
151         wined3d_mutex_unlock();
152         if (FAILED(hr))
153         {
154             WARN("Failed to create wined3d stateblock, hr %#x.\n", hr);
155             return hr;
156         }
157     }
158
159     stateblock->parent_device = &device->IDirect3DDevice9Ex_iface;
160     IDirect3DDevice9Ex_AddRef(stateblock->parent_device);
161
162     return D3D_OK;
163 }