netstat: Initial implementation.
[wine] / dlls / d3d9 / swapchain.c
1 /*
2  * IDirect3DSwapChain9 implementation
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  *                     Raphael Junqueira
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9(IDirect3DSwapChain9 *iface)
29 {
30     return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9_iface);
31 }
32
33 static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9 *iface, REFIID riid, void **out)
34 {
35     TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
36
37     if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
38             || IsEqualGUID(riid, &IID_IUnknown))
39     {
40         IDirect3DSwapChain9_AddRef(iface);
41         *out = iface;
42         return S_OK;
43     }
44
45     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
46
47     *out = NULL;
48     return E_NOINTERFACE;
49 }
50
51 static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9 *iface)
52 {
53     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
54     ULONG refcount = InterlockedIncrement(&swapchain->refcount);
55
56     TRACE("%p increasing refcount to %u.\n", iface, refcount);
57
58     if (refcount == 1)
59     {
60         if (swapchain->parent_device)
61             IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
62
63         wined3d_mutex_lock();
64         wined3d_swapchain_incref(swapchain->wined3d_swapchain);
65         wined3d_mutex_unlock();
66     }
67
68     return refcount;
69 }
70
71 static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9 *iface)
72 {
73     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
74     ULONG refcount = InterlockedDecrement(&swapchain->refcount);
75
76     TRACE("%p decreasing refcount to %u.\n", iface, refcount);
77
78     if (!refcount)
79     {
80         IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
81
82         wined3d_mutex_lock();
83         wined3d_swapchain_decref(swapchain->wined3d_swapchain);
84         wined3d_mutex_unlock();
85
86         /* Release the device last, as it may cause the device to be destroyed. */
87         if (parent_device)
88             IDirect3DDevice9Ex_Release(parent_device);
89     }
90
91     return refcount;
92 }
93
94 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9 *iface,
95         const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
96         const RGNDATA *dirty_region, DWORD flags)
97 {
98     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
99     HRESULT hr;
100
101     TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
102             iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
103             dst_window_override, dirty_region, flags);
104
105     wined3d_mutex_lock();
106     hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
107             dst_rect, dst_window_override, dirty_region, flags);
108     wined3d_mutex_unlock();
109
110     return hr;
111 }
112
113 static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9 *iface, IDirect3DSurface9 *surface)
114 {
115     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
116     struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
117     HRESULT hr;
118
119     TRACE("iface %p, surface %p.\n", iface, surface);
120
121     wined3d_mutex_lock();
122     hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_surface);
123     wined3d_mutex_unlock();
124
125     return hr;
126 }
127
128 static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9 *iface,
129         UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
130 {
131     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
132     struct wined3d_surface *wined3d_surface = NULL;
133     struct d3d9_surface *surface_impl;
134     HRESULT hr = D3D_OK;
135
136     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
137             iface, backbuffer_idx, backbuffer_type, backbuffer);
138
139     wined3d_mutex_lock();
140     if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
141             backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type)))
142     {
143        surface_impl = wined3d_surface_get_parent(wined3d_surface);
144        *backbuffer = &surface_impl->IDirect3DSurface9_iface;
145        IDirect3DSurface9_AddRef(*backbuffer);
146     }
147     else
148     {
149         hr = D3DERR_INVALIDCALL;
150     }
151     wined3d_mutex_unlock();
152
153     return hr;
154 }
155
156 static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface, D3DRASTER_STATUS *raster_status)
157 {
158     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
159     HRESULT hr;
160
161     TRACE("iface %p, raster_status %p.\n", iface, raster_status);
162
163     wined3d_mutex_lock();
164     hr = wined3d_swapchain_get_raster_status(swapchain->wined3d_swapchain,
165             (struct wined3d_raster_status *)raster_status);
166     wined3d_mutex_unlock();
167
168     return hr;
169 }
170
171 static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9 *iface, D3DDISPLAYMODE *mode)
172 {
173     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
174     struct wined3d_display_mode wined3d_mode;
175     HRESULT hr;
176
177     TRACE("iface %p, mode %p.\n", iface, mode);
178
179     wined3d_mutex_lock();
180     hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
181     wined3d_mutex_unlock();
182
183     if (SUCCEEDED(hr))
184     {
185         mode->Width = wined3d_mode.width;
186         mode->Height = wined3d_mode.height;
187         mode->RefreshRate = wined3d_mode.refresh_rate;
188         mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
189     }
190
191     return hr;
192 }
193
194 static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
195 {
196     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
197
198     TRACE("iface %p, device %p.\n", iface, device);
199
200     *device = (IDirect3DDevice9 *)swapchain->parent_device;
201     IDirect3DDevice9_AddRef(*device);
202
203     TRACE("Returning device %p.\n", *device);
204
205     return D3D_OK;
206 }
207
208 static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9 *iface,
209         D3DPRESENT_PARAMETERS *parameters)
210 {
211     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
212     struct wined3d_swapchain_desc desc;
213
214     TRACE("iface %p, parameters %p.\n", iface, parameters);
215
216     wined3d_mutex_lock();
217     wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
218     wined3d_mutex_unlock();
219     present_parameters_from_wined3d_swapchain_desc(parameters, &desc);
220
221     return D3D_OK;
222 }
223
224
225 static const struct IDirect3DSwapChain9Vtbl d3d9_swapchain_vtbl =
226 {
227     d3d9_swapchain_QueryInterface,
228     d3d9_swapchain_AddRef,
229     d3d9_swapchain_Release,
230     d3d9_swapchain_Present,
231     d3d9_swapchain_GetFrontBufferData,
232     d3d9_swapchain_GetBackBuffer,
233     d3d9_swapchain_GetRasterStatus,
234     d3d9_swapchain_GetDisplayMode,
235     d3d9_swapchain_GetDevice,
236     d3d9_swapchain_GetPresentParameters,
237 };
238
239 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
240 {
241     HeapFree(GetProcessHeap(), 0, parent);
242 }
243
244 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
245 {
246     d3d9_swapchain_wined3d_object_released,
247 };
248
249 static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
250         struct wined3d_swapchain_desc *desc)
251 {
252     HRESULT hr;
253
254     swapchain->refcount = 1;
255     swapchain->IDirect3DSwapChain9_iface.lpVtbl = &d3d9_swapchain_vtbl;
256
257     wined3d_mutex_lock();
258     hr = wined3d_swapchain_create(device->wined3d_device, desc,
259             WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d9_swapchain_wined3d_parent_ops,
260             &swapchain->wined3d_swapchain);
261     wined3d_mutex_unlock();
262
263     if (FAILED(hr))
264     {
265         WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
266         return hr;
267     }
268
269     swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
270     IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
271
272     return D3D_OK;
273 }
274
275 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
276         struct d3d9_swapchain **swapchain)
277 {
278     struct d3d9_swapchain *object;
279     HRESULT hr;
280
281     if (!(object = HeapAlloc(GetProcessHeap(),  HEAP_ZERO_MEMORY, sizeof(*object))))
282     {
283         ERR("Failed to allocate swapchain memory.\n");
284         return E_OUTOFMEMORY;
285     }
286
287     if (FAILED(hr = swapchain_init(object, device, desc)))
288     {
289         WARN("Failed to initialize swapchain, hr %#x.\n", hr);
290         HeapFree(GetProcessHeap(), 0, object);
291         return hr;
292     }
293
294     TRACE("Created swapchain %p.\n", object);
295     *swapchain = object;
296
297     return D3D_OK;
298 }