dplayx: Corrected the way nameserver initializes the sessiondesc structure on broadca...
[wine] / dlls / ddraw / surface.c
1 /* DirectDraw Surface Implementation
2  *
3  * Copyright (c) 1997-2000 Marcus Meissner
4  * Copyright (c) 1998-2000 Lionel Ulmer
5  * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6  * Copyright (c) 2006 Stefan Dösinger
7  *
8  * This file contains the (internal) driver registration functions,
9  * driver enumeration APIs and DirectDraw creation functions.
10  *
11  * This library is free software; you can redistribute it and/or
12  * modify it under the terms of the GNU Lesser General Public
13  * License as published by the Free Software Foundation; either
14  * version 2.1 of the License, or (at your option) any later version.
15  *
16  * This library is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
19  * Lesser General Public License for more details.
20  *
21  * You should have received a copy of the GNU Lesser General Public
22  * License along with this library; if not, write to the Free Software
23  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24  */
25
26 #include "config.h"
27 #include "wine/port.h"
28
29 #include <assert.h>
30 #include <stdarg.h>
31 #include <string.h>
32 #include <stdlib.h>
33
34 #define COBJMACROS
35 #define NONAMELESSUNION
36
37 #include "windef.h"
38 #include "winbase.h"
39 #include "winnls.h"
40 #include "winerror.h"
41 #include "wingdi.h"
42 #include "wine/exception.h"
43 #include "excpt.h"
44
45 #include "ddraw.h"
46 #include "d3d.h"
47
48 #include "ddraw_private.h"
49 #include "wine/debug.h"
50
51 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
52
53 /*****************************************************************************
54  * IUnknown parts follow
55  *****************************************************************************/
56
57 /*****************************************************************************
58  * IDirectDrawSurface7::QueryInterface
59  *
60  * A normal QueryInterface implementation. For QueryInterface rules
61  * see ddraw.c, IDirectDraw7::QueryInterface. This method
62  * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
63  * in all versions, the IDirectDrawGammaControl interface and it can
64  * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
65  *
66  * Params:
67  *  riid: The interface id queried for
68  *  obj: Address to write the pointer to
69  *
70  * Returns:
71  *  S_OK on success
72  *  E_NOINTERFACE if the requested interface wasn't found
73  *
74  *****************************************************************************/
75 static HRESULT WINAPI
76 IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
77                                       REFIID riid,
78                                       void **obj)
79 {
80     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
81
82     /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
83     *obj = NULL;
84
85     if(!riid)
86         return DDERR_INVALIDPARAMS;
87
88     TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj);
89     if (IsEqualGUID(riid, &IID_IUnknown)
90      || IsEqualGUID(riid, &IID_IDirectDrawSurface7)
91      || IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
92     {
93         IUnknown_AddRef(iface);
94         *obj = ICOM_INTERFACE(This, IDirectDrawSurface7);
95         TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
96         return S_OK;
97     }
98     else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3)
99           || IsEqualGUID(riid, &IID_IDirectDrawSurface2)
100           || IsEqualGUID(riid, &IID_IDirectDrawSurface) )
101     {
102         IUnknown_AddRef(iface);
103         *obj = ICOM_INTERFACE(This, IDirectDrawSurface3);
104         TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
105         return S_OK;
106     }
107     else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
108     {
109         IUnknown_AddRef(iface);
110         *obj = ICOM_INTERFACE(This, IDirectDrawGammaControl);
111         TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
112         return S_OK;
113     }
114     else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) ||
115              IsEqualGUID(riid, &IID_IDirect3DHALDevice) )
116     {
117         IDirect3DDevice7 *d3d;
118
119         /* Call into IDirect3D7 for creation */
120         IDirect3D7_CreateDevice(ICOM_INTERFACE(This->ddraw, IDirect3D7),
121                                 riid,
122                                 ICOM_INTERFACE(This, IDirectDrawSurface7),
123                                 &d3d);
124
125         *obj = COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice7, IDirect3DDevice, d3d);
126         TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
127
128         return S_OK;
129     }
130     else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ||
131              IsEqualGUID( &IID_IDirect3DTexture2, riid ))
132     {
133         if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
134         {
135             *obj = ICOM_INTERFACE(This, IDirect3DTexture);
136             TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
137         }
138         else
139         {
140             *obj = ICOM_INTERFACE(This, IDirect3DTexture2);
141             TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
142         }
143         IUnknown_AddRef( (IUnknown *) *obj);
144         return S_OK;
145     }
146
147     ERR("No interface\n");
148     return E_NOINTERFACE;
149 }
150
151 /*****************************************************************************
152  * IDirectDrawSurface7::AddRef
153  *
154  * A normal addref implementation
155  *
156  * Returns:
157  *  The new refcount
158  *
159  *****************************************************************************/
160 static ULONG WINAPI
161 IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface)
162 {
163     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
164     ULONG refCount = InterlockedIncrement(&This->ref);
165
166     TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
167     return refCount;
168 }
169
170 /*****************************************************************************
171  * IDirectDrawSurfaceImpl_Destroy
172  *
173  * A helper function for IDirectDrawSurface7::Release
174  *
175  * Frees the surface, regardless of its refcount.
176  *  See IDirectDrawSurface7::Release for more information
177  *
178  * Params:
179  *  This: Surface to free
180  *
181  *****************************************************************************/
182 static void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This)
183 {
184     TRACE("(%p)\n", This);
185
186     /* Check the refcount and give a warning */
187     if(This->ref > 1)
188     {
189         /* This can happen when a complex surface is destroyed,
190          * because the 2nd surface was addref()ed when the app
191          * called GetAttachedSurface
192          */
193         WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
194     }
195
196     /* Check for attached surfaces and detach them */
197     if(This->first_attached != This)
198     {
199         /* Well, this shouldn't happen: The surface being attached is addref()ed
200           * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
201           * is called, because the refcount is held. It looks like the app released()
202           * it often enough to force this
203           */
204         IDirectDrawSurface7 *root = ICOM_INTERFACE(This->first_attached, IDirectDrawSurface7);
205         IDirectDrawSurface7 *detach = ICOM_INTERFACE(This, IDirectDrawSurface7);
206
207         FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached);
208
209         /* The refcount will drop to -1 here */
210         if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
211         {
212             ERR("(%p) DeleteAttachedSurface failed!\n", This);
213         }
214     }
215
216     while(This->next_attached != NULL)
217     {
218         IDirectDrawSurface7 *root = ICOM_INTERFACE(This, IDirectDrawSurface7);
219         IDirectDrawSurface7 *detach = ICOM_INTERFACE(This->next_attached, IDirectDrawSurface7);
220
221         if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
222         {
223             ERR("(%p) DeleteAttachedSurface failed!\n", This);
224             assert(0);
225         }
226     }
227
228     /* Now destroy the surface. Wait: It could have been released if we are a texture */
229     if(This->WineD3DSurface)
230         IWineD3DSurface_Release(This->WineD3DSurface);
231
232     /* Having a texture handle set implies that the device still exists */
233     if(This->Handle)
234     {
235         This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL;
236         This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown;
237     }
238
239     /* Reduce the ddraw surface count */
240     InterlockedDecrement(&This->ddraw->surfaces);
241     list_remove(&This->surface_list_entry);
242
243     HeapFree(GetProcessHeap(), 0, This);
244 }
245
246 /*****************************************************************************
247  * IDirectDrawSurface7::Release
248  *
249  * Reduces the surface's refcount by 1. If the refcount falls to 0, the
250  * surface is destroyed.
251  *
252  * Destroying the surface is a bit tricky. For the connection between
253  * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
254  * It has a nice graph explaining the connection.
255  *
256  * What happens here is basically this:
257  * When a surface is destroyed, its WineD3DSurface is released,
258  * and the refcount of the DirectDraw interface is reduced by 1. If it has
259  * complex surfaces attached to it, then these surfaces are destroyed too,
260  * regardless of their refcount. If any surface being destroyed has another
261  * surface attached to it (with a "soft" attachment, not complex), then
262  * this surface is detached with DeleteAttachedSurface.
263  *
264  * When the surface is a texture, the WineD3DTexture is released.
265  * If the surface is the Direct3D render target, then the D3D
266  * capabilities of the WineD3DDevice are uninitialized, which causes the
267  * swapchain to be released.
268  *
269  * Returns:
270  *  The new refcount
271  *
272  *****************************************************************************/
273 static ULONG WINAPI
274 IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface)
275 {
276     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
277     ULONG ref;
278     TRACE("(%p) : Releasing from %d\n", This, This->ref);
279     ref = InterlockedDecrement(&This->ref);
280
281     if (ref == 0)
282     {
283
284         IDirectDrawSurfaceImpl *surf;
285         IDirectDrawImpl *ddraw;
286         IUnknown *ifaceToRelease = This->ifaceToRelease;
287
288         /* Complex attached surfaces are destroyed implicitely when the root is released */
289         if(This->first_complex != This)
290         {
291             WARN("(%p) Attempt to destroy a surface that is attached to a complex root %p\n", This, This->first_complex);
292             return ref;
293         }
294         ddraw = This->ddraw;
295
296         /* If it's a texture, destroy the WineD3DTexture.
297          * WineD3D will destroy the IParent interfaces
298          * of the sublevels, which destroys the WineD3DSurfaces.
299          * Set the surfaces to NULL to avoid destroying them again later
300          */
301         if(This->wineD3DTexture)
302         {
303             IWineD3DTexture_Release(This->wineD3DTexture);
304         }
305         /* If it's the RenderTarget, destroy the d3ddevice */
306         else if( (ddraw->d3d_initialized) && (This == ddraw->d3d_target))
307         {
308             TRACE("(%p) Destroying the render target, uninitializing D3D\n", This);
309
310             /* Unset any index buffer, just to be sure */
311             IWineD3DDevice_SetIndices(ddraw->wineD3DDevice, NULL, 0);
312             IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL);
313
314             if(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroyDepthStencilSurface, D3D7CB_DestroySwapChain) != D3D_OK)
315             {
316                 /* Not good */
317                 ERR("(%p) Failed to uninit 3D\n", This);
318             }
319             else
320             {
321                 /* Free the d3d window if one was created */
322                 if(ddraw->d3d_window != 0)
323                 {
324                     TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window);
325                     DestroyWindow(ddraw->d3d_window);
326                     ddraw->d3d_window = 0;
327                 }
328                 /* Unset the pointers */
329             }
330
331             ddraw->d3d_initialized = FALSE;
332             ddraw->d3d_target = NULL;
333
334             /* Write a trace because D3D unloading was the reason for many
335              * crashes during development.
336              */
337             TRACE("(%p) D3D unloaded\n", This);
338         }
339         else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE |
340                                                      DDSCAPS_3DDEVICE       |
341                                                      DDSCAPS_TEXTURE        ) )
342         {
343             /* It's a render target, but no swapchain was created.
344              * The IParent interfaces have to be released manually.
345              * The same applies for textures without an
346              * IWineD3DTexture object attached
347              */
348             surf = This;
349             while(surf)
350             {
351                 IParent *Parent;
352
353                 IWineD3DSurface_GetParent(surf->WineD3DSurface,
354                                           (IUnknown **) &Parent);
355                 IParent_Release(Parent);  /* For the getParent */
356                 IParent_Release(Parent);  /* To release it */
357                 surf = surf->next_complex;
358             }
359         }
360
361         /* The refcount test shows that the palette is detached when the surface is destroyed */
362         IDirectDrawSurface7_SetPalette(ICOM_INTERFACE(This, IDirectDrawSurface7),
363                                                       NULL);
364
365         /* Loop through all complex attached surfaces,
366          * and destroy them
367          */
368         while( (surf = This->next_complex) )
369         {
370             This->next_complex = surf->next_complex;  /* Unchain it from the complex listing */
371             IDirectDrawSurfaceImpl_Destroy(surf);     /* Destroy it */
372         }
373
374         /* Destroy the surface.
375          */
376         IDirectDrawSurfaceImpl_Destroy(This);
377
378         /* Reduce the ddraw refcount */
379         if(ifaceToRelease) IUnknown_Release(ifaceToRelease);
380     }
381
382     return ref;
383 }
384
385 /*****************************************************************************
386  * IDirectDrawSurface7::GetAttachedSurface
387  *
388  * Returns an attached surface with the requested caps. Surface attachment
389  * and complex surfaces are not clearly described by the MSDN or sdk,
390  * so this method is tricky and likely to contain problems.
391  * This implementation searches the complex chain first, then the
392  * attachment chain, and then it checks if the caps match to itself.
393  *
394  * The chains are searched from This down to the last surface in the chain,
395  * not from the first element in the chain. The first surface found is
396  * returned. The MSDN says that this method fails if more than one surface
397  * matches the caps, but apparently this is incorrect.
398  *
399  * The found surface is AddRef-ed before it is returned.
400  *
401  * Params:
402  *  Caps: Pointer to a DDCAPS2 structure describing the caps asked for
403  *  Surface: Address to store the found surface
404  *
405  * Returns:
406  *  DD_OK on success
407  *  DDERR_INVALIDPARAMS if Caps or Surface is NULL
408  *  DDERR_NOTFOUND if no surface was found
409  *
410  *****************************************************************************/
411 static HRESULT WINAPI
412 IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
413                                           DDSCAPS2 *Caps,
414                                           IDirectDrawSurface7 **Surface)
415 {
416     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
417     IDirectDrawSurfaceImpl *surf;
418     DDSCAPS2 our_caps;
419
420     TRACE("(%p)->(%p,%p)\n", This, Caps, Surface);
421
422     our_caps = *Caps;
423
424     if(This->version < 7)
425     {
426         /* Earlier dx apps put garbage into these members, clear them */
427         our_caps.dwCaps2 = 0;
428         our_caps.dwCaps3 = 0;
429         our_caps.dwCaps4 = 0;
430     }
431
432     TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
433
434     /* First, look at the complex chain */
435     surf = This;
436
437     while( (surf = surf->next_complex) )
438     {
439         if (TRACE_ON(ddraw))
440         {
441             TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
442                    surf->surface_desc.ddsCaps.dwCaps,
443                    surf->surface_desc.ddsCaps.dwCaps2,
444                    surf->surface_desc.ddsCaps.dwCaps3,
445                    surf->surface_desc.ddsCaps.dwCaps4);
446         }
447
448         if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
449             ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
450
451             /* MSDN: "This method fails if more than one surface is attached
452              * that matches the capabilities requested."
453              *
454              * The mipmap demo of the DirectX7 sdk shows what to do here:
455              * apparently apps expect the first found surface to be returned.
456              */
457
458             TRACE("(%p): Returning surface %p\n", This, surf);
459             TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
460             *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
461             IDirectDrawSurface7_AddRef(*Surface);
462             return DD_OK;
463         }
464     }
465
466     /* Next, look at the attachment chain */
467     surf = This;
468
469     while( (surf = surf->next_attached) )
470     {
471         if (TRACE_ON(ddraw))
472         {
473             TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
474                    surf->surface_desc.ddsCaps.dwCaps,
475                    surf->surface_desc.ddsCaps.dwCaps2,
476                    surf->surface_desc.ddsCaps.dwCaps3,
477                    surf->surface_desc.ddsCaps.dwCaps4);
478         }
479
480         if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
481             ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
482
483             /* MSDN: "This method fails if more than one surface is attached
484              * that matches the capabilities requested."
485              *
486              * The mipmap demo of the DirectX7 sdk shows what to do here:
487              * apparently apps expect the first found surface to be returned.
488              */
489
490             TRACE("(%p): Returning surface %p\n", This, surf);
491             *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
492             IDirectDrawSurface7_AddRef(*Surface);
493             return DD_OK;
494         }
495     }
496
497     /* Is this valid? */
498 #if 0
499     if (((This->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
500         ((This->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2) && 
501         This == This->first_complex)
502     {
503
504         TRACE("(%p): Returning surface %p\n", This, This);
505         *Surface = ICOM_INTERFACE(This, IDirectDrawSurface7);
506         IDirectDrawSurface7_AddRef(*Surface);
507         return DD_OK;
508     }
509 #endif
510
511     /* What to do here? Continue with the surface root?? */
512
513     TRACE("(%p) Didn't find a valid surface\n", This);
514     return DDERR_NOTFOUND;
515 }
516
517 /*****************************************************************************
518  * IDirectDrawSurface7::Lock
519  *
520  * Locks the surface and returns a pointer to the surface's memory
521  *
522  * Params:
523  *  Rect: Rectangle to lock. If NULL, the whole surface is locked
524  *  DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
525  *  Flags: Locking flags, e.g Read only or write only
526  *  h: An event handle that's not used and must be NULL
527  *
528  * Returns:
529  *  DD_OK on success
530  *  DDERR_INVALIDPARAMS if DDSD is NULL
531  *  For more details, see IWineD3DSurface::LockRect
532  *
533  *****************************************************************************/
534 static HRESULT WINAPI
535 IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface,
536                             RECT *Rect,
537                             DDSURFACEDESC2 *DDSD,
538                             DWORD Flags,
539                             HANDLE h)
540 {
541     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
542     WINED3DLOCKED_RECT LockedRect;
543     HRESULT hr;
544     TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h);
545
546     if(!DDSD)
547         return DDERR_INVALIDPARAMS;
548
549     /* Should I check for the handle to be NULL?
550      *
551      * The DDLOCK flags and the D3DLOCK flags are equal
552      * for the supported values. The others are ignored by WineD3D
553      */
554
555     /* Hmm. Anarchy online passes an uninitialized surface descriptor,
556      * that means it doesn't have dwSize set. Init it to some sane
557      * value
558      */
559     if(DDSD->dwSize <= sizeof(DDSURFACEDESC))
560     {
561         DDSD->dwSize = sizeof(DDSURFACEDESC);
562     }
563     else
564     {
565         DDSD->dwSize = sizeof(DDSURFACEDESC2);
566     }
567
568     DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
569     hr = IWineD3DSurface_LockRect(This->WineD3DSurface,
570                                   &LockedRect,
571                                   Rect,
572                                   Flags);
573     if(hr != D3D_OK) return hr;
574
575     /* Override the memory area and the pitch */
576     DDSD->dwFlags |= DDSD_LPSURFACE;
577     DDSD->lpSurface = LockedRect.pBits;
578     DDSD->dwFlags |= DDSD_PITCH;
579     DDSD->u1.lPitch = LockedRect.Pitch;
580
581     TRACE("locked surface returning description :\n");
582     if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
583
584     return DD_OK;
585 }
586
587 /*****************************************************************************
588  * IDirectDrawSurface7::Unlock
589  *
590  * Unlocks an locked surface
591  *
592  * Params:
593  *  Rect: Not used by this implementation
594  *
595  * Returns:
596  *  D3D_OK on success
597  *  For more details, see IWineD3DSurface::UnlockRect
598  *
599  *****************************************************************************/
600 static HRESULT WINAPI
601 IDirectDrawSurfaceImpl_Unlock(IDirectDrawSurface7 *iface,
602                               RECT *pRect)
603 {
604     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
605     TRACE("(%p)->(%p)\n", This, pRect);
606
607     return IWineD3DSurface_UnlockRect(This->WineD3DSurface);
608 }
609
610 /*****************************************************************************
611  * IDirectDrawSurface7::Flip
612  *
613  * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
614  * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
615  * the flip target is passed to WineD3D, even if the app didn't specify one
616  *
617  * Params:
618  *  DestOverride: Specifies the surface that will become the new front
619  *                buffer. If NULL, the current back buffer is used
620  *  Flags: some DirectDraw flags, see include/ddraw.h
621  *
622  * Returns:
623  *  DD_OK on success
624  *  DDERR_NOTFLIPPABLE if no flip target could be found
625  *  DDERR_INVALIDOBJECT if the surface isn't a front buffer
626  *  For more details, see IWineD3DSurface::Flip
627  *
628  *****************************************************************************/
629 static HRESULT WINAPI
630 IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface,
631                             IDirectDrawSurface7 *DestOverride,
632                             DWORD Flags)
633 {
634     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
635     IDirectDrawSurfaceImpl *Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DestOverride);
636     IDirectDrawSurface7 *Override7;
637     HRESULT hr;
638     TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags);
639
640     /* Flip has to be called from a front buffer
641      * What about overlay surfaces, AFAIK they can flip too?
642      */
643     if( !(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) )
644         return DDERR_INVALIDOBJECT; /* Unckecked */
645
646     /* WineD3D doesn't keep track of attached surface, so find the target */
647     if(!Override)
648     {
649         DDSCAPS2 Caps;
650
651         memset(&Caps, 0, sizeof(Caps));
652         Caps.dwCaps |= DDSCAPS_BACKBUFFER;
653         hr = IDirectDrawSurface7_GetAttachedSurface(iface, &Caps, &Override7);
654         if(hr != DD_OK)
655         {
656             ERR("Can't find a flip target\n");
657             return DDERR_NOTFLIPPABLE; /* Unchecked */
658         }
659         Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Override7);
660
661         /* For the GetAttachedSurface */
662         IDirectDrawSurface7_Release(Override7);
663     }
664
665     return  IWineD3DSurface_Flip(This->WineD3DSurface,
666                                  Override->WineD3DSurface,
667                                  Flags);
668 }
669
670 /*****************************************************************************
671  * IDirectDrawSurface7::Blt
672  *
673  * Performs a blit on the surface
674  *
675  * Params:
676  *  DestRect: Destination rectangle, can be NULL
677  *  SrcSurface: Source surface, can be NULL
678  *  SrcRect: Source rectange, can be NULL
679  *  Flags: Blt flags
680  *  DDBltFx: Some extended blt parameters, connected to the flags
681  *
682  * Returns:
683  *  D3D_OK on success
684  *  See IWineD3DSurface::Blt for more details
685  *
686  *****************************************************************************/
687 static HRESULT WINAPI
688 IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface,
689                            RECT *DestRect,
690                            IDirectDrawSurface7 *SrcSurface,
691                            RECT *SrcRect,
692                            DWORD Flags,
693                            DDBLTFX *DDBltFx)
694 {
695     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
696     IDirectDrawSurfaceImpl *Src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcSurface);
697     TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
698
699     /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
700      * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
701      */
702     if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
703         WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
704         return DDERR_INVALIDPARAMS;
705     }
706
707     if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
708         WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
709         return DDERR_INVALIDPARAMS;
710     }
711
712     if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) {
713         WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
714         return DDERR_INVALIDPARAMS;
715     }
716
717     return IWineD3DSurface_Blt(This->WineD3DSurface,
718                                DestRect,
719                                Src ? Src->WineD3DSurface : NULL,
720                                SrcRect,
721                                Flags,
722                                DDBltFx);
723 }
724
725 /*****************************************************************************
726  * IDirectDrawSurface7::AddAttachedSurface
727  *
728  * Attaches a surface to another surface. Surface attachments are
729  * incorrectly described in the SDK and the MSDN, and this method
730  * is prone to bugs. The surface that is attached is AddRef-ed.
731  *
732  * The attachment list consists of a first surface (first_attached) and
733  * for each surface a pointer to the next attached surface (next_attached).
734  * For the first surface, and a surface that has no attachments
735  * first_attached points to the surface itself. A surface that has
736  * no successors in the chain has next_attached set to NULL.
737  *
738  * Newly attached surfaces are attached right after the root surface. The
739  * complex chains are handled separately in a similar chain, with
740  * first_complex and next_complex. If a surface is attached to a complex
741  * surface compound, it's attached to the surface that the app requested,
742  * not the complex root. See GetAttachedSurface for a description
743  * how surfaces are found.
744  *
745  * This is how the current implementation works, and it was coded by looking
746  * at the needs of the applications.
747  *
748  * So far only Z-Buffer attachments are tested, but there's no code yet
749  * to activate them. Mipmaps could be tricky to activate in WineD3D.
750  * Back buffers should work in 2D mode, but they are not tested.
751  * Rendering to the primary surface and switching between that and
752  * double buffering is not yet implemented in WineD3D, so for 3D it might
753  * have unexpected results.
754  *
755  * Params:
756  *  Attach: Surface to attach to iface
757  *
758  * Returns:
759  *  DD_OK on success
760  *  DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
761  *
762  *****************************************************************************/
763 static HRESULT WINAPI
764 IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurface7 *iface,
765                                           IDirectDrawSurface7 *Attach)
766 {
767     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
768     IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
769     TRACE("(%p)->(%p)\n", This, Surf);
770
771     /* Should I make sure to add it to the first complex surface? */
772
773     if(Surf == This)
774         return DDERR_CANNOTATTACHSURFACE; /* unchecked */
775
776     /* TODO MSDN: "You can attach only z-buffer surfaces with this method."
777      * But apparently backbuffers and mipmaps can be attached too. */
778
779     /* Set MIPMAPSUBLEVEL if this seems to be one */
780     if (This->surface_desc.ddsCaps.dwCaps &
781         Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
782     {
783         Surf->surface_desc.ddsCaps.dwCaps2 |= DDSCAPS2_MIPMAPSUBLEVEL;
784         /* FIXME: we should probably also add to dwMipMapCount of this
785           * and all parent surfaces (update create_texture if you do) */
786     }
787
788     /* Check if the surface is already attached somewhere */
789     if( (Surf->next_attached != NULL) ||
790         (Surf->first_attached != Surf) )
791     {
792          ERR("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached);
793         return DDERR_CANNOTATTACHSURFACE;
794     }
795
796     /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
797     Surf->next_attached = This->next_attached;
798     Surf->first_attached = This->first_attached;
799     This->next_attached = Surf;
800
801     /* Check if we attach a back buffer to the primary */
802     if(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER &&
803        This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
804     {
805         IWineD3DDevice_SetDepthStencilSurface(This->ddraw->wineD3DDevice,
806                                               Surf->WineD3DSurface);
807     }
808
809     /* MSDN: 
810      * "This method increments the reference count of the surface being attached."
811      */
812     IDirectDrawSurface7_AddRef(Attach);
813     return DD_OK;
814 }
815
816 /*****************************************************************************
817  * IDirectDrawSurface7::DeleteAttachedSurface
818  *
819  * Removes a surface from the attachment chain. The surface's refcount
820  * is decreased by one after it has been removed
821  *
822  * Params:
823  *  Flags: Some flags, not used by this implementation
824  *  Attach: Surface to detach
825  *
826  * Returns:
827  *  DD_OK on success
828  *  DDERR_SURFACENOTATTACHED if the surface isn't attached to
829  *
830  *****************************************************************************/
831 static HRESULT WINAPI
832 IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
833                                              DWORD Flags,
834                                              IDirectDrawSurface7 *Attach)
835 {
836     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
837     IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
838     IDirectDrawSurfaceImpl *Prev = This;
839     TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf);
840
841     if (!Surf || (Surf->first_attached != This) || (Surf == This) )
842         return DDERR_SURFACENOTATTACHED; /* unchecked */
843
844     /* Remove MIPMAPSUBLEVEL if this seemed to be one */
845     if (This->surface_desc.ddsCaps.dwCaps &
846         Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
847     {
848         Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
849         /* FIXME: we should probably also subtract from dwMipMapCount of this
850          * and all parent surfaces */
851     }
852
853     /* Find the predecessor of the detached surface */
854     while(Prev)
855     {
856         if(Prev->next_attached == Surf) break;
857         Prev = Prev->next_attached;
858     }
859
860     /* There must be a surface, otherwise there's a bug */
861     assert(Prev != NULL);
862
863     /* Unchain the surface */
864     Prev->next_attached = Surf->next_attached;
865     Surf->next_attached = NULL;
866     Surf->first_attached = Surf;
867
868     /* Check if we attach a back buffer to the primary */
869     if(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER &&
870        This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
871     {
872         IWineD3DDevice_SetDepthStencilSurface(This->ddraw->wineD3DDevice,
873                                               NULL);
874     }
875
876     IDirectDrawSurface7_Release(Attach);
877     return DD_OK;
878 }
879
880 /*****************************************************************************
881  * IDirectDrawSurface7::AddOverlayDirtyRect
882  *
883  * "This method is not currently implemented"
884  *
885  * Params:
886  *  Rect: ?
887  *
888  * Returns:
889  *  DDERR_UNSUPPORTED
890  *
891  *****************************************************************************/
892 static HRESULT WINAPI
893 IDirectDrawSurfaceImpl_AddOverlayDirtyRect(IDirectDrawSurface7 *iface,
894                                            LPRECT Rect)
895 {
896     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
897     TRACE("(%p)->(%p)\n",This,Rect);
898
899     /* MSDN says it's not implemented. I could forward it to WineD3D, 
900      * then we'd implement it, but I don't think that's a good idea
901      * (Stefan Dösinger)
902      */
903 #if 0
904     return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect);
905 #endif
906     return DDERR_UNSUPPORTED; /* unchecked */
907 }
908
909 /*****************************************************************************
910  * IDirectDrawSurface7::GetDC
911  *
912  * Returns a GDI device context for the surface
913  *
914  * Params:
915  *  hdc: Address of a HDC variable to store the dc to
916  *
917  * Returns:
918  *  DD_OK on success
919  *  DDERR_INVALIDPARAMS if hdc is NULL
920  *  For details, see IWineD3DSurface::GetDC
921  *
922  *****************************************************************************/
923 static HRESULT WINAPI
924 IDirectDrawSurfaceImpl_GetDC(IDirectDrawSurface7 *iface,
925                              HDC *hdc)
926 {
927     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
928     TRACE("(%p)->(%p): Relay\n", This, hdc);
929
930     if(!hdc)
931         return DDERR_INVALIDPARAMS;
932
933     return IWineD3DSurface_GetDC(This->WineD3DSurface,
934                                  hdc);
935 }
936
937 /*****************************************************************************
938  * IDirectDrawSurface7::ReleaseDC
939  *
940  * Releases the DC that was constructed with GetDC
941  *
942  * Params:
943  *  hdc: HDC to release
944  *
945  * Returns:
946  *  DD_OK on success
947  *  For more details, see IWineD3DSurface::ReleaseDC
948  *
949  *****************************************************************************/
950 static HRESULT WINAPI
951 IDirectDrawSurfaceImpl_ReleaseDC(IDirectDrawSurface7 *iface,
952                                  HDC hdc)
953 {
954     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
955     TRACE("(%p)->(%p): Relay\n", This, hdc);
956
957     return IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc);
958 }
959
960 /*****************************************************************************
961  * IDirectDrawSurface7::GetCaps
962  *
963  * Returns the surface's caps
964  *
965  * Params:
966  *  Caps: Address to write the caps to
967  *
968  * Returns:
969  *  DD_OK on success
970  *  DDERR_INVALIDPARAMS if Caps is NULL
971  *
972  *****************************************************************************/
973 static HRESULT WINAPI
974 IDirectDrawSurfaceImpl_GetCaps(IDirectDrawSurface7 *iface,
975                                DDSCAPS2 *Caps)
976 {
977     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
978     TRACE("(%p)->(%p)\n",This,Caps);
979
980     if(!Caps)
981         return DDERR_INVALIDPARAMS;
982
983     *Caps = This->surface_desc.ddsCaps;
984     return DD_OK;
985 }
986
987 /*****************************************************************************
988  * IDirectDrawSurface7::SetPriority
989  *
990  * Sets a texture priority for managed textures.
991  *
992  * Params:
993  *  Priority: The new priority
994  *
995  * Returns:
996  *  DD_OK on success
997  *  For more details, see IWineD3DSurface::SetPriority
998  *
999  *****************************************************************************/
1000 static HRESULT WINAPI
1001 IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
1002 {
1003     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1004     TRACE("(%p)->(%d): Relay!\n",This,Priority);
1005
1006     return IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority);
1007 }
1008
1009 /*****************************************************************************
1010  * IDirectDrawSurface7::GetPriority
1011  *
1012  * Returns the surface's priority
1013  *
1014  * Params:
1015  *  Priority: Address of a variable to write the priority to
1016  *
1017  * Returns:
1018  *  D3D_OK on success
1019  *  DDERR_INVALIDPARAMS if Priority == NULL
1020  *  For more details, see IWineD3DSurface::GetPriority
1021  *
1022  *****************************************************************************/
1023 static HRESULT WINAPI
1024 IDirectDrawSurfaceImpl_GetPriority(IDirectDrawSurface7 *iface,
1025                                    DWORD *Priority)
1026 {
1027     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1028     TRACE("(%p)->(%p): Relay\n",This,Priority);
1029
1030     if(!Priority)
1031         return DDERR_INVALIDPARAMS;
1032
1033     *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface);
1034     return DD_OK;
1035 }
1036
1037 /*****************************************************************************
1038  * IDirectDrawSurface7::SetPrivateData
1039  *
1040  * Stores some data in the surface that is intended for the application's
1041  * use.
1042  *
1043  * Params:
1044  *  tag: GUID that identifies the data
1045  *  Data: Pointer to the private data
1046  *  Size: Size of the private data
1047  *  Flags: Some flags
1048  *
1049  * Returns:
1050  *  D3D_OK on success
1051  *  For more details, see IWineD3DSurface::SetPrivateData
1052  *
1053  *****************************************************************************/
1054 static HRESULT WINAPI
1055 IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface,
1056                                       REFGUID tag,
1057                                       void *Data,
1058                                       DWORD Size,
1059                                       DWORD Flags)
1060 {
1061     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1062     TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags);
1063
1064     return IWineD3DSurface_SetPrivateData(This->WineD3DSurface,
1065                                           tag,
1066                                           Data,
1067                                           Size,
1068                                           Flags);
1069 }
1070
1071 /*****************************************************************************
1072  * IDirectDrawSurface7::GetPrivateData
1073  *
1074  * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1075  *
1076  * Params:
1077  *  tag: GUID of the data to return
1078  *  Data: Address where to write the data to
1079  *  Size: Size of the buffer at Data
1080  *
1081  * Returns:
1082  *  DD_OK on success
1083  *  DDERR_INVALIDPARAMS if Data is NULL
1084  *  For more details, see IWineD3DSurface::GetPrivateData
1085  *
1086  *****************************************************************************/
1087 static HRESULT WINAPI
1088 IDirectDrawSurfaceImpl_GetPrivateData(IDirectDrawSurface7 *iface,
1089                                       REFGUID tag,
1090                                       void *Data,
1091                                       DWORD *Size)
1092 {
1093     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1094     TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size);
1095
1096     if(!Data)
1097         return DDERR_INVALIDPARAMS;
1098
1099     return IWineD3DSurface_GetPrivateData(This->WineD3DSurface,
1100                                           tag,
1101                                           Data,
1102                                           Size);
1103 }
1104
1105 /*****************************************************************************
1106  * IDirectDrawSurface7::FreePrivateData
1107  *
1108  * Frees private data stored in the surface
1109  *
1110  * Params:
1111  *  tag: Tag of the data to free
1112  *
1113  * Returns:
1114  *  D3D_OK on success
1115  *  For more details, see IWineD3DSurface::FreePrivateData
1116  *
1117  *****************************************************************************/
1118 static HRESULT WINAPI
1119 IDirectDrawSurfaceImpl_FreePrivateData(IDirectDrawSurface7 *iface,
1120                                        REFGUID tag)
1121 {
1122     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1123     TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag));
1124
1125     return IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag);
1126 }
1127
1128 /*****************************************************************************
1129  * IDirectDrawSurface7::PageLock
1130  *
1131  * Prevents a sysmem surface from being paged out
1132  *
1133  * Params:
1134  *  Flags: Not used, must be 0(unchecked)
1135  *
1136  * Returns:
1137  *  DD_OK, because it's a stub
1138  *
1139  *****************************************************************************/
1140 static HRESULT WINAPI
1141 IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface,
1142                                 DWORD Flags)
1143 {
1144     TRACE("(%p)->(%x)\n", iface, Flags);
1145
1146     /* This is Windows memory management related - we don't need this */
1147     return DD_OK;
1148 }
1149
1150 /*****************************************************************************
1151  * IDirectDrawSurface7::PageUnlock
1152  *
1153  * Allows a sysmem surface to be paged out
1154  *
1155  * Params:
1156  *  Flags: Not used, must be 0(unckeched)
1157  *
1158  * Returns:
1159  *  DD_OK, because it's a stub
1160  *
1161  *****************************************************************************/
1162 static HRESULT WINAPI
1163 IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface,
1164                                   DWORD Flags)
1165 {
1166     TRACE("(%p)->(%x)\n", iface, Flags);
1167
1168     return DD_OK;
1169 }
1170
1171 /*****************************************************************************
1172  * IDirectDrawSurface7::BltBatch
1173  *
1174  * An unimplemented function
1175  *
1176  * Params:
1177  *  ?
1178  *
1179  * Returns:
1180  *  DDERR_UNSUPPORTED
1181  *
1182  *****************************************************************************/
1183 static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
1184 {
1185     TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags);
1186
1187     /* MSDN: "not currently implemented" */
1188     return DDERR_UNSUPPORTED;
1189 }
1190
1191 /*****************************************************************************
1192  * IDirectDrawSurface7::EnumAttachedSurfaces
1193  *
1194  * Enumerates all surfaces attached to this surface
1195  *
1196  * Params:
1197  *  context: Pointer to pass unmodified to the callback
1198  *  cb: Callback function to call for each surface
1199  *
1200  * Returns:
1201  *  DD_OK on success
1202  *  DDERR_INVALIDPARAMS if cb is NULL
1203  *
1204  *****************************************************************************/
1205 static HRESULT WINAPI
1206 IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
1207                                             void *context,
1208                                             LPDDENUMSURFACESCALLBACK7 cb)
1209 {
1210     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1211     IDirectDrawSurfaceImpl *surf;
1212     DDSURFACEDESC2 desc;
1213
1214     /* Attached surfaces aren't handled in WineD3D */
1215     TRACE("(%p)->(%p,%p)\n",This,context,cb);
1216
1217     if(!cb)
1218         return DDERR_INVALIDPARAMS;
1219
1220     for (surf = This->next_complex; surf != NULL; surf = surf->next_complex)
1221     {
1222         IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
1223         desc = surf->surface_desc;
1224         /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1225         if (cb(ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
1226             return DD_OK;
1227     }
1228
1229     for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
1230     {
1231         IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
1232         desc = surf->surface_desc;
1233         /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1234         if (cb( ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
1235             return DD_OK;
1236     }
1237
1238     TRACE(" end of enumeration.\n");
1239
1240     return DD_OK;
1241 }
1242
1243 /*****************************************************************************
1244  * IDirectDrawSurface7::EnumOverlayZOrders
1245  *
1246  * "Enumerates the overlay surfaces on the specified destination"
1247  *
1248  * Params:
1249  *  Flags: DDENUMOVERLAYZ_BACKTOFRONT  or DDENUMOVERLAYZ_FRONTTOBACK
1250  *  context: context to pass back to the callback
1251  *  cb: callback function to call for each enumerated surface
1252  *
1253  * Returns:
1254  *  DD_OK, because it's a stub
1255  *
1256  *****************************************************************************/
1257 static HRESULT WINAPI
1258 IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
1259                                           DWORD Flags,
1260                                           void *context,
1261                                           LPDDENUMSURFACESCALLBACK7 cb)
1262 {
1263      FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb);
1264
1265     return DD_OK;
1266 }
1267
1268 /*****************************************************************************
1269  * IDirectDrawSurface7::GetBltStatus
1270  *
1271  * Returns the blitting status
1272  *
1273  * Params:
1274  *  Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1275  *
1276  * Returns:
1277  *  See IWineD3DSurface::Blt
1278  *
1279  *****************************************************************************/
1280 static HRESULT WINAPI
1281 IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface,
1282                                     DWORD Flags)
1283 {
1284     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1285     TRACE("(%p)->(%x): Relay\n", This, Flags);
1286
1287     return IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
1288 }
1289
1290 /*****************************************************************************
1291  * IDirectDrawSurface7::GetColorKey
1292  *
1293  * Returns the color key assigned to the surface
1294  *
1295  * Params:
1296  *  Flags: Some flags
1297  *  CKey: Address to store the key to
1298  *
1299  * Returns:
1300  *  DD_OK on success
1301  *  DDERR_INVALIDPARAMS if CKey is NULL
1302  *
1303  *****************************************************************************/
1304 static HRESULT WINAPI
1305 IDirectDrawSurfaceImpl_GetColorKey(IDirectDrawSurface7 *iface,
1306                                    DWORD Flags,
1307                                    DDCOLORKEY *CKey)
1308 {
1309     /* There is a DDERR_NOCOLORKEY error, but how do we know if a color key
1310      * isn't there? That's like saying that an int isn't there. (Which MS
1311      * has done in other docs.) */
1312     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1313     TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey);
1314
1315     if(!CKey)
1316         return DDERR_INVALIDPARAMS;
1317
1318     switch (Flags)
1319     {
1320     case DDCKEY_DESTBLT:
1321         *CKey = This->surface_desc.ddckCKDestBlt;
1322         break;
1323
1324     case DDCKEY_DESTOVERLAY:
1325         *CKey = This->surface_desc.u3.ddckCKDestOverlay;
1326         break;
1327
1328     case DDCKEY_SRCBLT:
1329         *CKey = This->surface_desc.ddckCKSrcBlt;
1330         break;
1331
1332     case DDCKEY_SRCOVERLAY:
1333         *CKey = This->surface_desc.ddckCKSrcOverlay;
1334         break;
1335
1336     default:
1337         return DDERR_INVALIDPARAMS;
1338     }
1339
1340     return DD_OK;
1341 }
1342
1343 /*****************************************************************************
1344  * IDirectDrawSurface7::GetFlipStatus
1345  *
1346  * Returns the flipping status of the surface
1347  *
1348  * Params:
1349  *  Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1350  *
1351  * Returns:
1352  *  See IWineD3DSurface::GetFlipStatus
1353  *
1354  *****************************************************************************/
1355 static HRESULT WINAPI
1356 IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface,
1357                                      DWORD Flags)
1358 {
1359     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1360     TRACE("(%p)->(%x): Relay\n", This, Flags);
1361
1362     return IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
1363 }
1364
1365 /*****************************************************************************
1366  * IDirectDrawSurface7::GetOverlayPosition
1367  *
1368  * Returns the display coordinates of a visible and active overlay surface
1369  *
1370  * Params:
1371  *  X
1372  *  Y
1373  *
1374  * Returns:
1375  *  DDERR_NOTAOVERLAYSURFACE, because it's a stub
1376  *****************************************************************************/
1377 static HRESULT WINAPI
1378 IDirectDrawSurfaceImpl_GetOverlayPosition(IDirectDrawSurface7 *iface,
1379                                           LONG *X,
1380                                           LONG *Y) {
1381     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1382     TRACE("(%p)->(%p,%p): Relay\n", This, X, Y);
1383
1384     return IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface,
1385                                               X,
1386                                               Y);
1387 }
1388
1389 /*****************************************************************************
1390  * IDirectDrawSurface7::GetPixelFormat
1391  *
1392  * Returns the pixel format of the Surface
1393  *
1394  * Params:
1395  *  PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1396  *               format should be written
1397  *
1398  * Returns:
1399  *  DD_OK on success
1400  *  DDERR_INVALIDPARAMS if PixelFormat is NULL
1401  *
1402  *****************************************************************************/
1403 static HRESULT WINAPI
1404 IDirectDrawSurfaceImpl_GetPixelFormat(IDirectDrawSurface7 *iface,
1405                                       DDPIXELFORMAT *PixelFormat)
1406 {
1407     /* What is DDERR_INVALIDSURFACETYPE for here? */
1408     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1409     TRACE("(%p)->(%p)\n",This,PixelFormat);
1410
1411     if(!PixelFormat)
1412         return DDERR_INVALIDPARAMS;
1413
1414     DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
1415
1416     return DD_OK;
1417 }
1418
1419
1420 /*****************************************************************************
1421  * IDirectDrawSurface7::GetSurfaceDesc
1422  *
1423  * Returns the description of this surface
1424  *
1425  * Params:
1426  *  DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1427  *        surface desc
1428  *
1429  * Returns:
1430  *  DD_OK on success
1431  *  DDERR_INVALIDPARAMS if DDSD is NULL
1432  *
1433  *****************************************************************************/
1434 static HRESULT WINAPI
1435 IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface,
1436                                       DDSURFACEDESC2 *DDSD)
1437 {
1438     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1439
1440     TRACE("(%p)->(%p)\n",This,DDSD);
1441
1442     if(!DDSD)
1443         return DDERR_INVALIDPARAMS;
1444
1445     if ((DDSD->dwSize < sizeof(DDSURFACEDESC)) ||
1446         (DDSD->dwSize > sizeof(DDSURFACEDESC2)))
1447     {
1448         ERR("Impossible/Strange struct size %d.\n",DDSD->dwSize);
1449         return DDERR_GENERIC;
1450     }
1451
1452     DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc);
1453     TRACE("Returning surface desc:\n");
1454     if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
1455
1456     return DD_OK;
1457 }
1458
1459 /*****************************************************************************
1460  * IDirectDrawSurface7::Initialize
1461  *
1462  * Initializes the surface. This is a no-op in Wine
1463  *
1464  * Params:
1465  *  DD: Pointer to an DirectDraw interface
1466  *  DDSD: Surface description for initialization
1467  *
1468  * Returns:
1469  *  DDERR_ALREADYINITIALIZED
1470  *
1471  *****************************************************************************/
1472 static HRESULT WINAPI
1473 IDirectDrawSurfaceImpl_Initialize(IDirectDrawSurface7 *iface,
1474                                   IDirectDraw *DD,
1475                                   DDSURFACEDESC2 *DDSD)
1476 {
1477     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1478     IDirectDrawImpl *ddimpl = ICOM_OBJECT(IDirectDrawImpl, IDirectDraw, DD);
1479     TRACE("(%p)->(%p,%p)\n",This,ddimpl,DDSD);
1480
1481     return DDERR_ALREADYINITIALIZED;
1482 }
1483
1484 /*****************************************************************************
1485  * IDirectDrawSurface7::IsLost
1486  *
1487  * Checks if the surface is lost
1488  *
1489  * Returns:
1490  *  DD_OK, if the surface is useable
1491  *  DDERR_ISLOST if the surface is lost
1492  *  See IWineD3DSurface::IsLost for more details
1493  *
1494  *****************************************************************************/
1495 static HRESULT WINAPI
1496 IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface)
1497 {
1498     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1499     TRACE("(%p)\n", This);
1500
1501     /* We lose the surface if the implementation was changed */
1502     if(This->ImplType != This->ddraw->ImplType)
1503     {
1504         /* But this shouldn't happen. When we change the implementation,
1505          * all surfaces are re-created automatically, and their content
1506          * is copied
1507          */
1508         ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType);
1509         return DDERR_SURFACELOST;
1510     }
1511
1512     return IWineD3DSurface_IsLost(This->WineD3DSurface);
1513 }
1514
1515 /*****************************************************************************
1516  * IDirectDrawSurface7::Restore
1517  *
1518  * Restores a lost surface. This makes the surface usable again, but
1519  * doesn't reload its old contents
1520  *
1521  * Returns:
1522  *  DD_OK on success
1523  *  See IWineD3DSurface::Restore for more details
1524  *
1525  *****************************************************************************/
1526 static HRESULT WINAPI
1527 IDirectDrawSurfaceImpl_Restore(IDirectDrawSurface7 *iface)
1528 {
1529     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1530     TRACE("(%p)\n", This);
1531
1532     if(This->ImplType != This->ddraw->ImplType)
1533     {
1534         /* Call the recreation callback. Make sure to AddRef first */
1535         IDirectDrawSurface_AddRef(iface);
1536         IDirectDrawImpl_RecreateSurfacesCallback(iface,
1537                                                  &This->surface_desc,
1538                                                  NULL /* Not needed */);
1539     }
1540     return IWineD3DSurface_Restore(This->WineD3DSurface);
1541 }
1542
1543 /*****************************************************************************
1544  * IDirectDrawSurface7::SetOverlayPosition
1545  *
1546  * Changes the display coordinates of an overlay surface
1547  *
1548  * Params:
1549  *  X:
1550  *  Y:
1551  *
1552  * Returns:
1553  *   DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
1554  *****************************************************************************/
1555 static HRESULT WINAPI
1556 IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface,
1557                                           LONG X,
1558                                           LONG Y)
1559 {
1560     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1561     TRACE("(%p)->(%d,%d): Relay\n", This, X, Y);
1562
1563     return IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface,
1564                                               X,
1565                                               Y);
1566 }
1567
1568 /*****************************************************************************
1569  * IDirectDrawSurface7::UpdateOverlay
1570  *
1571  * Modifies the attributes of an overlay surface.
1572  *
1573  * Params:
1574  *  SrcRect: The section of the source being used for the overlay
1575  *  DstSurface: Address of the surface that is overlaid
1576  *  DstRect: Place of the overlay
1577  *  Flags: some DDOVER_* flags
1578  *
1579  * Returns:
1580  *  DDERR_UNSUPPORTED, because we don't support overlays
1581  *
1582  *****************************************************************************/
1583 static HRESULT WINAPI
1584 IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface,
1585                                      LPRECT SrcRect,
1586                                      IDirectDrawSurface7 *DstSurface,
1587                                      LPRECT DstRect,
1588                                      DWORD Flags,
1589                                      LPDDOVERLAYFX FX)
1590 {
1591     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1592     IDirectDrawSurfaceImpl *Dst = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DstSurface);
1593     TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX);
1594
1595     return IWineD3DSurface_UpdateOverlay(This->WineD3DSurface,
1596                                          SrcRect,
1597                                          Dst ? Dst->WineD3DSurface : NULL,
1598                                          DstRect,
1599                                          Flags,
1600                                          (WINEDDOVERLAYFX *) FX);
1601 }
1602
1603 /*****************************************************************************
1604  * IDirectDrawSurface7::UpdateOverlayDisplay
1605  *
1606  * The DX7 sdk says that it's not implemented
1607  *
1608  * Params:
1609  *  Flags: ?
1610  *
1611  * Returns: DDERR_UNSUPPORTED, because we don't support overlays
1612  *
1613  *****************************************************************************/
1614 static HRESULT WINAPI
1615 IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface,
1616                                             DWORD Flags)
1617 {
1618     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1619     TRACE("(%p)->(%x)\n", This, Flags);
1620     return DDERR_UNSUPPORTED;
1621 }
1622
1623 /*****************************************************************************
1624  * IDirectDrawSurface7::UpdateOverlayZOrder
1625  *
1626  * Sets an overlay's Z order
1627  *
1628  * Params:
1629  *  Flags: DDOVERZ_* flags
1630  *  DDSRef: Defines the relative position in the overlay chain
1631  *
1632  * Returns:
1633  *  DDERR_NOTOVERLAYSURFACE, because we don't support overlays
1634  *
1635  *****************************************************************************/
1636 static HRESULT WINAPI
1637 IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
1638                                            DWORD Flags,
1639                                            IDirectDrawSurface7 *DDSRef)
1640 {
1641     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1642     IDirectDrawSurfaceImpl *Ref = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DDSRef);
1643
1644     TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref);
1645     return IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface,
1646                                                Flags,
1647                                                Ref ? Ref->WineD3DSurface : NULL);
1648 }
1649
1650 /*****************************************************************************
1651  * IDirectDrawSurface7::GetDDInterface
1652  *
1653  * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
1654  * surface belongs to
1655  *
1656  * Params:
1657  *  DD: Address to write the interface pointer to
1658  *
1659  * Returns:
1660  *  DD_OK on success
1661  *  DDERR_INVALIDPARAMS if DD is NULL
1662  *
1663  *****************************************************************************/
1664 static HRESULT WINAPI
1665 IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface,
1666                                       void **DD)
1667 {
1668     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1669
1670     TRACE("(%p)->(%p)\n",This,DD);
1671
1672     if(!DD)
1673         return DDERR_INVALIDPARAMS;
1674
1675     switch(This->version)
1676     {
1677         case 7:
1678             *((IDirectDraw7 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw7);
1679             IDirectDraw7_AddRef(*(IDirectDraw7 **) DD);
1680             break;
1681
1682         case 4:
1683             *((IDirectDraw4 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw4);
1684             IDirectDraw4_AddRef(*(IDirectDraw4 **) DD);
1685             break;
1686
1687         case 2:
1688             *((IDirectDraw2 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw2);
1689             IDirectDraw_AddRef( *(IDirectDraw2 **) DD);
1690             break;
1691
1692         case 1:
1693             *((IDirectDraw **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw);
1694             IDirectDraw_AddRef( *(IDirectDraw **) DD);
1695             break;
1696
1697     }
1698
1699     return DD_OK;
1700 }
1701
1702 /* This seems also windows implementation specific - I don't think WineD3D needs this */
1703 static HRESULT WINAPI IDirectDrawSurfaceImpl_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
1704 {
1705     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1706     volatile IDirectDrawSurfaceImpl* vThis = This;
1707
1708     TRACE("(%p)\n",This);
1709     /* A uniqueness value of 0 is apparently special.
1710     * This needs to be checked. */
1711     while (1) {
1712         DWORD old_uniqueness_value = vThis->uniqueness_value;
1713         DWORD new_uniqueness_value = old_uniqueness_value+1;
1714
1715         if (old_uniqueness_value == 0) break;
1716         if (new_uniqueness_value == 0) new_uniqueness_value = 1;
1717
1718         if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value,
1719                                       old_uniqueness_value,
1720                                       new_uniqueness_value)
1721             == old_uniqueness_value)
1722             break;
1723     }
1724
1725     return DD_OK;
1726 }
1727
1728 static HRESULT WINAPI IDirectDrawSurfaceImpl_GetUniquenessValue(IDirectDrawSurface7 *iface, LPDWORD pValue)
1729 {
1730     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1731
1732     TRACE("(%p)->(%p)\n",This,pValue);
1733     *pValue = This->uniqueness_value;
1734     return DD_OK;
1735 }
1736
1737 /*****************************************************************************
1738  * IDirectDrawSurface7::SetLOD
1739  *
1740  * Sets the level of detail of a texture
1741  *
1742  * Params:
1743  *  MaxLOD: LOD to set
1744  *
1745  * Returns:
1746  *  DD_OK on success
1747  *  DDERR_INVALIDOBJECT if the surface is invalid for this method
1748  *
1749  *****************************************************************************/
1750 static HRESULT WINAPI
1751 IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface,
1752                               DWORD MaxLOD)
1753 {
1754     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1755     TRACE("(%p)->(%d)\n", This, MaxLOD);
1756
1757     if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
1758         return DDERR_INVALIDOBJECT;
1759
1760     if(!This->wineD3DTexture)
1761     {
1762         ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This);
1763         return DDERR_INVALIDOBJECT;
1764     }
1765
1766     return IWineD3DTexture_SetLOD(This->wineD3DTexture,
1767                                   MaxLOD);
1768 }
1769
1770 /*****************************************************************************
1771  * IDirectDrawSurface7::GetLOD
1772  *
1773  * Returns the level of detail of a Direct3D texture
1774  *
1775  * Params:
1776  *  MaxLOD: Address to write the LOD to
1777  *
1778  * Returns:
1779  *  DD_OK on success
1780  *  DDERR_INVALIDPARAMS if MaxLOD is NULL
1781  *  DDERR_INVALIDOBJECT if the surface is invalid for this method
1782  *
1783  *****************************************************************************/
1784 static HRESULT WINAPI
1785 IDirectDrawSurfaceImpl_GetLOD(IDirectDrawSurface7 *iface,
1786                               DWORD *MaxLOD)
1787 {
1788     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1789     TRACE("(%p)->(%p)\n", This, MaxLOD);
1790
1791     if(!MaxLOD)
1792         return DDERR_INVALIDPARAMS;
1793
1794     if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
1795         return DDERR_INVALIDOBJECT;
1796
1797     *MaxLOD = IWineD3DTexture_GetLOD(This->wineD3DTexture);
1798     return DD_OK;
1799 }
1800
1801 /*****************************************************************************
1802  * IDirectDrawSurface7::BltFast
1803  *
1804  * Performs a fast Blit.
1805  *
1806  * Params:
1807  *  dstx: The x coordinate to blit to on the destination
1808  *  dsty: The y coordinate to blit to on the destination
1809  *  Source: The source surface
1810  *  rsrc: The source rectangle
1811  *  trans: Type of transfer. Some DDBLTFAST_* flags
1812  *
1813  * Returns:
1814  *  DD_OK on success
1815  *  For more details, see IWineD3DSurface::BltFast
1816  *
1817  *****************************************************************************/
1818 static HRESULT WINAPI
1819 IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface,
1820                                DWORD dstx,
1821                                DWORD dsty,
1822                                IDirectDrawSurface7 *Source,
1823                                RECT *rsrc,
1824                                DWORD trans)
1825 {
1826     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1827     IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Source);
1828     TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans);
1829
1830     return IWineD3DSurface_BltFast(This->WineD3DSurface,
1831                                    dstx, dsty,
1832                                    src ? src->WineD3DSurface : NULL,
1833                                    rsrc,
1834                                    trans);
1835 }
1836
1837 /*****************************************************************************
1838  * IDirectDrawSurface7::GetClipper
1839  *
1840  * Returns the IDirectDrawClipper interface of the clipper assigned to this
1841  * surface
1842  *
1843  * Params:
1844  *  Clipper: Address to store the interface pointer at
1845  *
1846  * Returns:
1847  *  DD_OK on success
1848  *  DDERR_INVALIDPARAMS if Clipper is NULL
1849  *  DDERR_NOCLIPPERATTACHED if there's no clipper attached
1850  *
1851  *****************************************************************************/
1852 static HRESULT WINAPI
1853 IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface,
1854                                   IDirectDrawClipper **Clipper)
1855 {
1856     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1857     TRACE("(%p)->(%p)\n", This, Clipper);
1858
1859     if(!Clipper)
1860         return DDERR_INVALIDPARAMS;
1861
1862     if(This->clipper == NULL)
1863         return DDERR_NOCLIPPERATTACHED;
1864
1865     *Clipper = ICOM_INTERFACE(This->clipper, IDirectDrawClipper);
1866     IDirectDrawClipper_AddRef(*Clipper);
1867     return DD_OK;
1868 }
1869
1870 /*****************************************************************************
1871  * IDirectDrawSurface7::SetClipper
1872  *
1873  * Sets a clipper for the surface
1874  *
1875  * Params:
1876  *  Clipper: IDirectDrawClipper interface of the clipper to set
1877  *
1878  * Returns:
1879  *  DD_OK on success
1880  *
1881  *****************************************************************************/
1882 static HRESULT WINAPI
1883 IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface,
1884                                   IDirectDrawClipper *Clipper)
1885 {
1886     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1887     IDirectDrawClipperImpl *oldClipper = This->clipper;
1888
1889     TRACE("(%p)->(%p)\n",This,Clipper);
1890     if (ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper) == This->clipper)
1891         return DD_OK;
1892
1893     This->clipper = ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper);
1894
1895     if (Clipper != NULL)
1896         IDirectDrawClipper_AddRef(Clipper);
1897     if(oldClipper)
1898         IDirectDrawClipper_Release(ICOM_INTERFACE(oldClipper, IDirectDrawClipper));
1899
1900     return DD_OK;
1901 }
1902
1903 /*****************************************************************************
1904  * IDirectDrawSurface7::SetSurfaceDesc
1905  *
1906  * Sets the surface description. It can override the pixel format, the surface
1907  * memory, ...
1908  * It's not really tested.
1909  *
1910  * Params:
1911  * DDSD: Pointer to the new surface description to set
1912  * Flags: Some flags
1913  *
1914  * Returns:
1915  *  DD_OK on success
1916  *  DDERR_INVALIDPARAMS if DDSD is NULL
1917  *
1918  *****************************************************************************/
1919 static HRESULT WINAPI
1920 IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface,
1921                                       DDSURFACEDESC2 *DDSD,
1922                                       DWORD Flags)
1923 {
1924     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1925     WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN;
1926     HRESULT hr;
1927     TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags);
1928
1929     if(!DDSD)
1930         return DDERR_INVALIDPARAMS;
1931
1932     if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
1933     {
1934         ERR("Setting the surface memory isn't supported yet\n");
1935         return DDERR_INVALIDPARAMS;
1936
1937     }
1938     if (DDSD->dwFlags & DDSD_PIXELFORMAT)
1939     {
1940         newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
1941
1942         if(newFormat == WINED3DFMT_UNKNOWN)
1943         {
1944             ERR("Requested to set an unknown pixelformat\n");
1945             return DDERR_INVALIDPARAMS;
1946         }
1947         if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
1948         {
1949             hr = IWineD3DSurface_SetFormat(This->WineD3DSurface,
1950                                            newFormat);
1951             if(hr != DD_OK) return hr;
1952         }
1953     }
1954     if (DDSD->dwFlags & DDSD_CKDESTOVERLAY)
1955     {
1956         IWineD3DSurface_SetColorKey(This->WineD3DSurface,
1957                                     DDCKEY_DESTOVERLAY,
1958                                     &DDSD->u3.ddckCKDestOverlay);
1959     }
1960     if (DDSD->dwFlags & DDSD_CKDESTBLT)
1961     {
1962         IWineD3DSurface_SetColorKey(This->WineD3DSurface,
1963                                     DDCKEY_DESTBLT,
1964                                     &DDSD->ddckCKDestBlt);
1965     }
1966     if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
1967     {
1968         IWineD3DSurface_SetColorKey(This->WineD3DSurface,
1969                                     DDCKEY_SRCOVERLAY,
1970                                     &DDSD->ddckCKSrcOverlay);
1971     }
1972     if (DDSD->dwFlags & DDSD_CKSRCBLT)
1973     {
1974         IWineD3DSurface_SetColorKey(This->WineD3DSurface,
1975                                     DDCKEY_SRCBLT,
1976                                     &DDSD->ddckCKSrcBlt);
1977     }
1978     if (DDSD->dwFlags & DDSD_LPSURFACE)
1979     {
1980         hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface);
1981         if(hr != WINED3D_OK)
1982         {
1983             /* No need for a trace here, wined3d does that for us */
1984             return hr;
1985         }
1986     }
1987
1988     This->surface_desc = *DDSD;
1989
1990     return DD_OK;
1991 }
1992
1993 /*****************************************************************************
1994  * IDirectDrawSurface7::GetPalette
1995  *
1996  * Returns the IDirectDrawPalette interface of the palette currently assigned
1997  * to the surface
1998  *
1999  * Params:
2000  *  Pal: Address to write the interface pointer to
2001  *
2002  * Returns:
2003  *  DD_OK on success
2004  *  DDERR_INVALIDPARAMS if Pal is NULL
2005  *
2006  *****************************************************************************/
2007 static HRESULT WINAPI
2008 IDirectDrawSurfaceImpl_GetPalette(IDirectDrawSurface7 *iface,
2009                                   IDirectDrawPalette **Pal)
2010 {
2011     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2012     IWineD3DPalette *wPal;
2013     HRESULT hr;
2014     TRACE("(%p)->(%p): Relay\n", This, Pal);
2015
2016     if(!Pal)
2017         return DDERR_INVALIDPARAMS;
2018
2019     hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal);
2020     if(hr != DD_OK) return hr;
2021
2022     if(wPal)
2023     {
2024         hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal);
2025     }
2026     else
2027     {
2028         *Pal = NULL;
2029         hr = DDERR_NOPALETTEATTACHED;
2030     }
2031
2032     return hr;
2033 }
2034
2035 /*****************************************************************************
2036  * IDirectDrawSurface7::SetColorKey
2037  *
2038  * Sets the color keying options for the surface. Observations showed that
2039  * in case of complex surfaces the color key has to be assigned to all
2040  * sublevels.
2041  *
2042  * Params:
2043  *  Flags: DDCKEY_*
2044  *  CKey: The new color key
2045  *
2046  * Returns:
2047  *  DD_OK on success
2048  *  See IWineD3DSurface::SetColorKey for details
2049  *
2050  *****************************************************************************/
2051 static HRESULT WINAPI
2052 IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface,
2053                                    DWORD Flags,
2054                                    DDCOLORKEY *CKey)
2055 {
2056     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2057     IDirectDrawSurfaceImpl *surf;
2058     HRESULT hr;
2059     TRACE("(%p)->(%x,%p)\n", This, Flags, CKey);
2060
2061     if (CKey)
2062     {
2063         switch (Flags & ~DDCKEY_COLORSPACE)
2064         {
2065         case DDCKEY_DESTBLT:
2066             This->surface_desc.ddckCKDestBlt = *CKey;
2067             This->surface_desc.dwFlags |= DDSD_CKDESTBLT;
2068             break;
2069
2070         case DDCKEY_DESTOVERLAY:
2071             This->surface_desc.u3.ddckCKDestOverlay = *CKey;
2072             This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
2073             break;
2074
2075         case DDCKEY_SRCOVERLAY:
2076             This->surface_desc.ddckCKSrcOverlay = *CKey;
2077             This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
2078             break;
2079
2080         case DDCKEY_SRCBLT:
2081             This->surface_desc.ddckCKSrcBlt = *CKey;
2082             This->surface_desc.dwFlags |= DDSD_CKSRCBLT;
2083             break;
2084
2085         default:
2086             return DDERR_INVALIDPARAMS;
2087         }
2088     }
2089     else
2090     {
2091         switch (Flags & ~DDCKEY_COLORSPACE)
2092         {
2093         case DDCKEY_DESTBLT:
2094             This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
2095             break;
2096
2097         case DDCKEY_DESTOVERLAY:
2098             This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
2099             break;
2100
2101         case DDCKEY_SRCOVERLAY:
2102             This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
2103             break;
2104
2105         case DDCKEY_SRCBLT:
2106             This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
2107             break;
2108
2109         default:
2110             return DDERR_INVALIDPARAMS;
2111         }
2112     }
2113     for(surf = This->first_complex; surf; surf = surf->next_complex)
2114     {
2115         hr = IWineD3DSurface_SetColorKey(surf->WineD3DSurface,
2116                                          Flags,
2117                                          CKey);
2118         if(FAILED(hr))
2119         {
2120             WARN("IWineD3DSurface::SetColorKey for surface %p failed with hr=%08x\n",
2121                  surf->WineD3DSurface, hr);
2122             return hr;
2123         }
2124     }
2125     return DD_OK;
2126 }
2127
2128 /*****************************************************************************
2129  * IDirectDrawSurface7::SetPalette
2130  *
2131  * Assigns a DirectDrawPalette object to the surface
2132  *
2133  * Params:
2134  *  Pal: Interface to the palette to set
2135  *
2136  * Returns:
2137  *  DD_OK on success
2138  *
2139  *****************************************************************************/
2140 static HRESULT WINAPI
2141 IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface,
2142                                   IDirectDrawPalette *Pal)
2143 {
2144     ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2145     IDirectDrawPalette *oldPal;
2146     IDirectDrawSurfaceImpl *surf;
2147     IDirectDrawPaletteImpl *PalImpl = ICOM_OBJECT(IDirectDrawPaletteImpl, IDirectDrawPalette, Pal);
2148     HRESULT hr;
2149     TRACE("(%p)->(%p)\n", This, Pal);
2150
2151     /* Find the old palette */
2152     hr = IDirectDrawSurface_GetPalette(iface, &oldPal);
2153     if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED) return hr;
2154     if(oldPal) IDirectDrawPalette_Release(oldPal);  /* For the GetPalette */
2155
2156     /* Set the new Palette */
2157     IWineD3DSurface_SetPalette(This->WineD3DSurface,
2158                                PalImpl ? PalImpl->wineD3DPalette : NULL);
2159     /* AddRef the Palette */
2160     if(Pal) IDirectDrawPalette_AddRef(Pal);
2161
2162     /* Release the old palette */
2163     if(oldPal) IDirectDrawPalette_Release(oldPal);
2164
2165     /* If this is a front buffer, also update the back buffers */
2166     if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
2167     {
2168         for(surf = This->next_complex; surf != NULL; surf = surf->next_complex)
2169         {
2170             IDirectDrawSurface7_SetPalette(ICOM_INTERFACE(surf, IDirectDrawSurface7),
2171                                            Pal);
2172         }
2173     }
2174
2175     return DD_OK;
2176 }
2177
2178 /*****************************************************************************
2179  * The VTable
2180  *****************************************************************************/
2181
2182 const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl =
2183 {
2184     /*** IUnknown ***/
2185     IDirectDrawSurfaceImpl_QueryInterface,
2186     IDirectDrawSurfaceImpl_AddRef,
2187     IDirectDrawSurfaceImpl_Release,
2188     /*** IDirectDrawSurface ***/
2189     IDirectDrawSurfaceImpl_AddAttachedSurface,
2190     IDirectDrawSurfaceImpl_AddOverlayDirtyRect,
2191     IDirectDrawSurfaceImpl_Blt,
2192     IDirectDrawSurfaceImpl_BltBatch,
2193     IDirectDrawSurfaceImpl_BltFast,
2194     IDirectDrawSurfaceImpl_DeleteAttachedSurface,
2195     IDirectDrawSurfaceImpl_EnumAttachedSurfaces,
2196     IDirectDrawSurfaceImpl_EnumOverlayZOrders,
2197     IDirectDrawSurfaceImpl_Flip,
2198     IDirectDrawSurfaceImpl_GetAttachedSurface,
2199     IDirectDrawSurfaceImpl_GetBltStatus,
2200     IDirectDrawSurfaceImpl_GetCaps,
2201     IDirectDrawSurfaceImpl_GetClipper,
2202     IDirectDrawSurfaceImpl_GetColorKey,
2203     IDirectDrawSurfaceImpl_GetDC,
2204     IDirectDrawSurfaceImpl_GetFlipStatus,
2205     IDirectDrawSurfaceImpl_GetOverlayPosition,
2206     IDirectDrawSurfaceImpl_GetPalette,
2207     IDirectDrawSurfaceImpl_GetPixelFormat,
2208     IDirectDrawSurfaceImpl_GetSurfaceDesc,
2209     IDirectDrawSurfaceImpl_Initialize,
2210     IDirectDrawSurfaceImpl_IsLost,
2211     IDirectDrawSurfaceImpl_Lock,
2212     IDirectDrawSurfaceImpl_ReleaseDC,
2213     IDirectDrawSurfaceImpl_Restore,
2214     IDirectDrawSurfaceImpl_SetClipper,
2215     IDirectDrawSurfaceImpl_SetColorKey,
2216     IDirectDrawSurfaceImpl_SetOverlayPosition,
2217     IDirectDrawSurfaceImpl_SetPalette,
2218     IDirectDrawSurfaceImpl_Unlock,
2219     IDirectDrawSurfaceImpl_UpdateOverlay,
2220     IDirectDrawSurfaceImpl_UpdateOverlayDisplay,
2221     IDirectDrawSurfaceImpl_UpdateOverlayZOrder,
2222     /*** IDirectDrawSurface2 ***/
2223     IDirectDrawSurfaceImpl_GetDDInterface,
2224     IDirectDrawSurfaceImpl_PageLock,
2225     IDirectDrawSurfaceImpl_PageUnlock,
2226     /*** IDirectDrawSurface3 ***/
2227     IDirectDrawSurfaceImpl_SetSurfaceDesc,
2228     /*** IDirectDrawSurface4 ***/
2229     IDirectDrawSurfaceImpl_SetPrivateData,
2230     IDirectDrawSurfaceImpl_GetPrivateData,
2231     IDirectDrawSurfaceImpl_FreePrivateData,
2232     IDirectDrawSurfaceImpl_GetUniquenessValue,
2233     IDirectDrawSurfaceImpl_ChangeUniquenessValue,
2234     /*** IDirectDrawSurface7 ***/
2235     IDirectDrawSurfaceImpl_SetPriority,
2236     IDirectDrawSurfaceImpl_GetPriority,
2237     IDirectDrawSurfaceImpl_SetLOD,
2238     IDirectDrawSurfaceImpl_GetLOD
2239 };