2 * IDirect3DVolume9 implementation
4 * Copyright 2002-2005 Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 /* IDirect3DVolume9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
29 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
31 if (IsEqualGUID(riid, &IID_IUnknown)
32 || IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
33 IUnknown_AddRef(iface);
38 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
43 static ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
44 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
46 TRACE("(%p)\n", This);
48 if (This->forwardReference) {
49 /* Forward refcounting */
50 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
51 return IUnknown_AddRef(This->forwardReference);
53 /* No container, handle our own refcounting */
54 ULONG ref = InterlockedIncrement(&This->ref);
55 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
60 static ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
61 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
63 TRACE("(%p)\n", This);
65 if (This->forwardReference) {
66 /* Forward refcounting */
67 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
68 return IUnknown_Release(This->forwardReference);
70 /* No container, handle our own refcounting */
71 ULONG ref = InterlockedDecrement(&This->ref);
72 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
75 IWineD3DVolume_Release(This->wineD3DVolume);
76 HeapFree(GetProcessHeap(), 0, This);
83 /* IDirect3DVolume9 Interface follow: */
84 static HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface, IDirect3DDevice9** ppDevice) {
85 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
86 IWineD3DDevice *myDevice = NULL;
88 IWineD3DVolume_GetDevice(This->wineD3DVolume, &myDevice);
89 IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
90 IWineD3DDevice_Release(myDevice);
94 static HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
95 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
96 TRACE("(%p) Relay\n", This);
97 return IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
100 static HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
101 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
102 TRACE("(%p) Relay\n", This);
103 return IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
106 static HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
107 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
108 TRACE("(%p) Relay\n", This);
109 return IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
112 static HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
113 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
114 IWineD3DBase *wineD3DContainer = NULL;
115 IUnknown *wineD3DContainerParent = NULL;
118 TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer);
121 ERR("Called without a valid ppContainer.\n");
124 /* Get the WineD3D container. */
125 res = IWineD3DVolume_GetContainer(This->wineD3DVolume, &IID_IWineD3DBase, (void **)&wineD3DContainer);
126 if (res != D3D_OK) return res;
128 if (!wineD3DContainer) {
129 ERR("IWineD3DSurface_GetContainer should never return NULL\n");
133 IWineD3DBase_GetParent(wineD3DContainer, &wineD3DContainerParent);
134 IUnknown_Release(wineD3DContainer);
136 if (!wineD3DContainerParent) {
137 ERR("IWineD3DBase_GetParent should never return NULL\n");
140 /* Now, query the interface of the parent for the riid */
141 res = IUnknown_QueryInterface(wineD3DContainerParent, riid, ppContainer);
142 IUnknown_Release(wineD3DContainerParent);
144 TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
149 static HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_DESC* pDesc) {
150 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
151 WINED3DVOLUME_DESC wined3ddesc;
154 TRACE("(%p) Relay\n", This);
156 /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
157 wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format;
158 wined3ddesc.Type = (WINED3DRESOURCETYPE *)&pDesc->Type;
159 wined3ddesc.Usage = &pDesc->Usage;
160 wined3ddesc.Pool = (WINED3DPOOL *) &pDesc->Pool;
161 wined3ddesc.Size = &tmpInt;
162 wined3ddesc.Width = &pDesc->Width;
163 wined3ddesc.Height = &pDesc->Height;
164 wined3ddesc.Depth = &pDesc->Depth;
166 return IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
169 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
170 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
171 TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
172 return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
175 static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
176 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
177 TRACE("(%p) relay %p\n", This, This->wineD3DVolume);
178 return IWineD3DVolume_UnlockBox(This->wineD3DVolume);
181 static const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
184 IDirect3DVolume9Impl_QueryInterface,
185 IDirect3DVolume9Impl_AddRef,
186 IDirect3DVolume9Impl_Release,
187 /* IDirect3DVolume9 */
188 IDirect3DVolume9Impl_GetDevice,
189 IDirect3DVolume9Impl_SetPrivateData,
190 IDirect3DVolume9Impl_GetPrivateData,
191 IDirect3DVolume9Impl_FreePrivateData,
192 IDirect3DVolume9Impl_GetContainer,
193 IDirect3DVolume9Impl_GetDesc,
194 IDirect3DVolume9Impl_LockBox,
195 IDirect3DVolume9Impl_UnlockBox
199 /* Internal function called back during the CreateVolumeTexture */
200 HRESULT WINAPI D3D9CB_CreateVolume(IUnknown *pDevice, IUnknown *pSuperior, UINT Width, UINT Height, UINT Depth,
201 WINED3DFORMAT Format, WINED3DPOOL Pool, DWORD Usage,
202 IWineD3DVolume **ppVolume,
203 HANDLE * pSharedHandle) {
204 IDirect3DVolume9Impl *object;
205 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)pDevice;
206 HRESULT hrc = D3D_OK;
208 /* Allocate the storage for the device */
209 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVolume9Impl));
210 if (NULL == object) {
211 FIXME("Allocation of memory failed\n");
213 return D3DERR_OUTOFVIDEOMEMORY;
216 object->lpVtbl = &Direct3DVolume9_Vtbl;
218 hrc = IWineD3DDevice_CreateVolume(This->WineD3DDevice, Width, Height, Depth, Usage & WINED3DUSAGE_MASK, Format,
219 Pool, &object->wineD3DVolume, pSharedHandle, (IUnknown *)object);
222 FIXME("(%p) call to IWineD3DDevice_CreateVolume failed\n", This);
223 HeapFree(GetProcessHeap(), 0, object);
226 *ppVolume = (IWineD3DVolume *)object->wineD3DVolume;
227 object->forwardReference = pSuperior;
229 TRACE("(%p) Created volume %p\n", This, *ppVolume);
233 ULONG WINAPI D3D9CB_DestroyVolume(IWineD3DVolume *pVolume) {
234 IDirect3DVolume9Impl* volumeParent;
236 IWineD3DVolume_GetParent(pVolume, (IUnknown **) &volumeParent);
237 /* GetParent's AddRef was forwarded to an object in destruction.
238 * Releasing it here again would cause an endless recursion. */
239 volumeParent->forwardReference = NULL;
240 return IDirect3DVolume9_Release((IDirect3DVolume9*) volumeParent);