Changed server wait logic a bit.
[wine] / include / struct32.h
1 /* Structure definitions for Win32 -- used only internally */
2 #ifndef __WINE__STRUCT32_H
3 #define __WINE__STRUCT32_H
4 #include "windows.h"
5
6 extern void STRUCT32_MINMAXINFO32to16( const MINMAXINFO32*, MINMAXINFO16* );
7 extern void STRUCT32_MINMAXINFO16to32( const MINMAXINFO16*, MINMAXINFO32* );
8 extern void STRUCT32_WINDOWPOS32to16( const WINDOWPOS32*, WINDOWPOS16* );
9 extern void STRUCT32_WINDOWPOS16to32( const WINDOWPOS16*, WINDOWPOS32* );
10 extern void STRUCT32_NCCALCSIZE32to16Flat( const NCCALCSIZE_PARAMS32 *from,
11                                            NCCALCSIZE_PARAMS16 *to,
12                                            int validRects );
13 extern void STRUCT32_NCCALCSIZE16to32Flat( const NCCALCSIZE_PARAMS16* from,
14                                            NCCALCSIZE_PARAMS32* to,
15                                            int validRects );
16
17 void STRUCT32_MSG16to32(const MSG16 *msg16,MSG32 *msg32);
18 void STRUCT32_MSG32to16(const MSG32 *msg32,MSG16 *msg16);
19
20 void STRUCT32_CREATESTRUCT32Ato16(const CREATESTRUCT32A*,CREATESTRUCT16*);
21 void STRUCT32_CREATESTRUCT16to32A(const CREATESTRUCT16*,CREATESTRUCT32A*);
22 void STRUCT32_MDICREATESTRUCT32Ato16( const MDICREATESTRUCT32A*,
23                                       MDICREATESTRUCT16*);
24 void STRUCT32_MDICREATESTRUCT16to32A( const MDICREATESTRUCT16*,
25                                       MDICREATESTRUCT32A*);
26 #endif  /* __WINE_STRUCT32_H */