2 * Copyright 2008 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
27 BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
29 TRACE("fdwReason %u\n", fdwReason);
33 case DLL_PROCESS_ATTACH:
34 DisableThreadLibraryCalls(hInstDLL);
41 static HRESULT WINAPI layer_init(enum dxgi_device_layer_id id, DWORD *count, DWORD *values)
43 TRACE("id %#x, count %p, values %p\n", id, count, values);
45 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
47 WARN("Unknown layer id %#x\n", id);
54 static UINT WINAPI layer_get_size(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0)
56 TRACE("id %#x, args %p, unknown0 %#x\n", id, args, unknown0);
58 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
60 WARN("Unknown layer id %#x\n", id);
64 return sizeof(struct d3d10_device);
67 static HRESULT WINAPI layer_create(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
68 void *device_object, REFIID riid, void **device_layer)
70 struct d3d10_device *object;
72 TRACE("id %#x, layer_base %p, unknown0 %#x, device_object %p, riid %s, device_layer %p\n",
73 id, layer_base, unknown0, device_object, debugstr_guid(riid), device_layer);
75 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
77 WARN("Unknown layer id %#x\n", id);
82 object = (struct d3d10_device *)*layer_base;
84 object->vtbl = &d3d10_device_vtbl;
85 object->inner_unknown_vtbl = &d3d10_device_inner_unknown_vtbl;
88 object->outer_unknown = device_object;
89 *device_layer = &object->inner_unknown_vtbl;
91 TRACE("Created d3d10 device at %p\n", object);
96 HRESULT WINAPI D3D10CoreRegisterLayers(void)
98 const struct dxgi_device_layer layers[] =
100 {DXGI_DEVICE_LAYER_D3D10_DEVICE, layer_init, layer_get_size, layer_create},
103 DXGID3D10RegisterLayers(layers, sizeof(layers)/sizeof(*layers));
108 HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter,
109 UINT flags, DWORD unknown0, ID3D10Device **device)
111 IUnknown *dxgi_device;
115 TRACE("factory %p, adapter %p, flags %#x, unknown0 %#x, device %p\n",
116 factory, adapter, flags, unknown0, device);
118 d3d10core = GetModuleHandleA("d3d10core.dll");
119 hr = DXGID3D10CreateDevice(d3d10core, factory, adapter, flags, unknown0, (void **)&dxgi_device);
122 WARN("Failed to create device, returning %#x\n", hr);
126 hr = IUnknown_QueryInterface(dxgi_device, &IID_ID3D10Device, (void **)device);
127 IUnknown_Release(dxgi_device);