Replace 0x%p with %p.
[wine] / include / d3d.h
1 /*
2  * Copyright (C) the Wine project
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17  */
18
19 #ifndef __WINE_D3D_H
20 #define __WINE_D3D_H
21
22 #include "ddraw.h"
23 #include "d3dtypes.h" /* must precede d3dcaps.h */
24 #include "d3dcaps.h"
25
26 /*****************************************************************************
27  * Predeclare the interfaces
28  */
29 DEFINE_GUID(IID_IDirect3D,              0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
30 DEFINE_GUID(IID_IDirect3D2,             0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
31 DEFINE_GUID(IID_IDirect3D3,             0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
32 DEFINE_GUID(IID_IDirect3D7,             0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
33
34 DEFINE_GUID(IID_IDirect3DRampDevice,    0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
35 DEFINE_GUID(IID_IDirect3DRGBDevice,     0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
36 DEFINE_GUID(IID_IDirect3DHALDevice,     0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
37 DEFINE_GUID(IID_IDirect3DMMXDevice,     0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
38 DEFINE_GUID(IID_IDirect3DRefDevice,     0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
39 DEFINE_GUID(IID_IDirect3DTnLHalDevice,  0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
40 DEFINE_GUID(IID_IDirect3DNullDevice,    0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
41
42 DEFINE_GUID(IID_IDirect3DDevice,        0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
43 DEFINE_GUID(IID_IDirect3DDevice2,       0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
44 DEFINE_GUID(IID_IDirect3DDevice3,       0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
45 DEFINE_GUID(IID_IDirect3DDevice7,       0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
46
47 DEFINE_GUID(IID_IDirect3DTexture,       0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
48 DEFINE_GUID(IID_IDirect3DTexture2,      0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
49
50 DEFINE_GUID(IID_IDirect3DLight,         0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
51
52 DEFINE_GUID(IID_IDirect3DMaterial,      0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
53 DEFINE_GUID(IID_IDirect3DMaterial2,     0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
54 DEFINE_GUID(IID_IDirect3DMaterial3,     0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
55
56 DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
57
58 DEFINE_GUID(IID_IDirect3DViewport,      0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
59 DEFINE_GUID(IID_IDirect3DViewport2,     0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
60 DEFINE_GUID(IID_IDirect3DViewport3,     0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
61
62 DEFINE_GUID(IID_IDirect3DVertexBuffer,  0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
63 DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
64
65
66 typedef struct IDirect3D              IDirect3D ,*LPDIRECT3D;
67 typedef struct IDirect3D2             IDirect3D2,*LPDIRECT3D2;
68 typedef struct IDirect3D3             IDirect3D3,*LPDIRECT3D3;
69 typedef struct IDirect3D7             IDirect3D7,*LPDIRECT3D7;
70
71 typedef struct IDirect3DLight         IDirect3DLight,*LPDIRECT3DLIGHT;
72
73 typedef struct IDirect3DDevice        IDirect3DDevice, *LPDIRECT3DDEVICE;
74 typedef struct IDirect3DDevice2       IDirect3DDevice2, *LPDIRECT3DDEVICE2;
75 typedef struct IDirect3DDevice3       IDirect3DDevice3, *LPDIRECT3DDEVICE3;
76 typedef struct IDirect3DDevice7       IDirect3DDevice7, *LPDIRECT3DDEVICE7;
77
78 typedef struct IDirect3DViewport      IDirect3DViewport, *LPDIRECT3DVIEWPORT;
79 typedef struct IDirect3DViewport2     IDirect3DViewport2, *LPDIRECT3DVIEWPORT2;
80 typedef struct IDirect3DViewport3     IDirect3DViewport3, *LPDIRECT3DVIEWPORT3;
81
82 typedef struct IDirect3DMaterial      IDirect3DMaterial, *LPDIRECT3DMATERIAL;
83 typedef struct IDirect3DMaterial2     IDirect3DMaterial2, *LPDIRECT3DMATERIAL2;
84 typedef struct IDirect3DMaterial3     IDirect3DMaterial3, *LPDIRECT3DMATERIAL3;
85
86 typedef struct IDirect3DTexture       IDirect3DTexture, *LPDIRECT3DTEXTURE;
87 typedef struct IDirect3DTexture2      IDirect3DTexture2,  *LPDIRECT3DTEXTURE2;
88
89 typedef struct IDirect3DExecuteBuffer IDirect3DExecuteBuffer, *LPDIRECT3DEXECUTEBUFFER;
90
91 typedef struct IDirect3DVertexBuffer  IDirect3DVertexBuffer, *LPDIRECT3DVERTEXBUFFER;
92 typedef struct IDirect3DVertexBuffer7 IDirect3DVertexBuffer7, *LPDIRECT3DVERTEXBUFFER7;
93
94 /* ********************************************************************
95    Error Codes
96    ******************************************************************** */
97 #define D3D_OK                          DD_OK
98 #define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
99 #define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
100 #define D3DERR_INVALID_DEVICE           MAKE_DDHRESULT(705)
101 #define D3DERR_INITFAILED               MAKE_DDHRESULT(706)
102 #define D3DERR_DEVICEAGGREGATED         MAKE_DDHRESULT(707)
103 #define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
104 #define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
105 #define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
106 #define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
107 #define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
108 #define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
109 #define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
110 #define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
111 #define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
112 #define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
113 #define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
114 #define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
115 #define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
116 #define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
117 #define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
118 #define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
119 #define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
120 #define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
121 #define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
122 #define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
123 #define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
124 #define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
125 #define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
126 #define D3DERR_INVALIDCURRENTVIEWPORT   MAKE_DDHRESULT(735)
127 #define D3DERR_INVALIDPRIMITIVETYPE     MAKE_DDHRESULT(736)
128 #define D3DERR_INVALIDVERTEXTYPE        MAKE_DDHRESULT(737)
129 #define D3DERR_TEXTURE_BADSIZE          MAKE_DDHRESULT(738)
130 #define D3DERR_INVALIDRAMPTEXTURE       MAKE_DDHRESULT(739)
131 #define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
132 #define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
133 #define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
134 #define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
135 #define D3DERR_INVALIDPALETTE           MAKE_DDHRESULT(744)
136 #define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
137 #define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY  MAKE_DDHRESULT(746)
138 #define D3DERR_SURFACENOTINVIDMEM       MAKE_DDHRESULT(747)
139 #define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
140 #define D3DERR_LIGHTHASVIEWPORT         MAKE_DDHRESULT(751)
141 #define D3DERR_LIGHTNOTINTHISVIEWPORT   MAKE_DDHRESULT(752)
142 #define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
143 #define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
144 #define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
145 #define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
146 #define D3DERR_INBEGIN                  MAKE_DDHRESULT(770)
147 #define D3DERR_NOTINBEGIN               MAKE_DDHRESULT(771)
148 #define D3DERR_NOVIEWPORTS              MAKE_DDHRESULT(772)
149 #define D3DERR_VIEWPORTDATANOTSET       MAKE_DDHRESULT(773)
150 #define D3DERR_VIEWPORTHASNODEVICE      MAKE_DDHRESULT(774)
151 #define D3DERR_NOCURRENTVIEWPORT        MAKE_DDHRESULT(775)
152 #define D3DERR_INVALIDVERTEXFORMAT      MAKE_DDHRESULT(2048)
153 #define D3DERR_VERTEXBUFFEROPTIMIZED    MAKE_DDHRESULT(2060)
154 #define D3DERR_VBUF_CREATE_FAILED       MAKE_DDHRESULT(2061)
155 #define D3DERR_VERTEXBUFFERLOCKED       MAKE_DDHRESULT(2062)
156 #define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
157 #define D3DERR_ZBUFFER_NOTPRESENT       MAKE_DDHRESULT(2070)
158 #define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
159
160 #define D3DERR_WRONGTEXTUREFORMAT               MAKE_DDHRESULT(2072)
161 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_DDHRESULT(2073)
162 #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_DDHRESULT(2074)
163 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_DDHRESULT(2075)
164 #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_DDHRESULT(2076)
165 #define D3DERR_TOOMANYOPERATIONS                MAKE_DDHRESULT(2077)
166 #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_DDHRESULT(2078)
167 #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_DDHRESULT(2079)
168 #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_DDHRESULT(2081)
169 #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_DDHRESULT(2082)
170 #define D3DERR_TOOMANYPRIMITIVES                MAKE_DDHRESULT(2083)
171 #define D3DERR_INVALIDMATRIX                    MAKE_DDHRESULT(2084)
172 #define D3DERR_TOOMANYVERTICES                  MAKE_DDHRESULT(2085)
173 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_DDHRESULT(2086)
174
175 #define D3DERR_INVALIDSTATEBLOCK        MAKE_DDHRESULT(2100)
176 #define D3DERR_INBEGINSTATEBLOCK        MAKE_DDHRESULT(2101)
177 #define D3DERR_NOTINBEGINSTATEBLOCK     MAKE_DDHRESULT(2102)
178
179 /* ********************************************************************
180    Enums
181    ******************************************************************** */
182 #define D3DNEXT_NEXT 0x01l
183 #define D3DNEXT_HEAD 0x02l
184 #define D3DNEXT_TAIL 0x04l
185
186 /* ********************************************************************
187    Types and structures
188    ******************************************************************** */
189 typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
190
191
192 /*****************************************************************************
193  * IDirect3D interface
194  */
195 #define ICOM_INTERFACE IDirect3D
196 #define IDirect3D_METHODS \
197     ICOM_METHOD1(HRESULT,Initialize,     REFIID,riid) \
198     ICOM_METHOD2(HRESULT,EnumDevices,    LPD3DENUMDEVICESCALLBACK,lpEnumDevicesCallback, LPVOID,lpUserArg) \
199     ICOM_METHOD2(HRESULT,CreateLight,    LPDIRECT3DLIGHT*,lplpDirect3DLight, IUnknown*,pUnkOuter) \
200     ICOM_METHOD2(HRESULT,CreateMaterial, LPDIRECT3DMATERIAL*,lplpDirect3DMaterial, IUnknown*,pUnkOuter) \
201     ICOM_METHOD2(HRESULT,CreateViewport, LPDIRECT3DVIEWPORT*,lplpD3DViewport, IUnknown*,pUnkOuter) \
202     ICOM_METHOD2(HRESULT,FindDevice,     LPD3DFINDDEVICESEARCH,lpD3DDFS, LPD3DFINDDEVICERESULT,lplpD3DDevice)
203 #define IDirect3D_IMETHODS \
204     IUnknown_IMETHODS \
205     IDirect3D_METHODS
206 ICOM_DEFINE(IDirect3D,IUnknown)
207 #undef ICOM_INTERFACE
208
209         /*** IUnknown methods ***/
210 #define IDirect3D_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
211 #define IDirect3D_AddRef(p)             ICOM_CALL (AddRef,p)
212 #define IDirect3D_Release(p)            ICOM_CALL (Release,p)
213         /*** IDirect3D methods ***/
214 #define IDirect3D_Initialize(p,a)       ICOM_CALL2(Initialize,p,a)
215 #define IDirect3D_EnumDevices(p,a,b)    ICOM_CALL2(EnumDevices,p,a,b)
216 #define IDirect3D_CreateLight(p,a,b)    ICOM_CALL2(CreateLight,p,a,b)
217 #define IDirect3D_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
218 #define IDirect3D_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
219 #define IDirect3D_FindDevice(p,a,b)     ICOM_CALL2(FindDevice,p,a,b)
220
221
222 /*****************************************************************************
223  * IDirect3D2 interface
224  */
225 #define ICOM_INTERFACE IDirect3D2
226 #define IDirect3D2_METHODS \
227     ICOM_METHOD2(HRESULT,EnumDevices,    LPD3DENUMDEVICESCALLBACK,lpEnumDevicesCallback, LPVOID,lpUserArg) \
228     ICOM_METHOD2(HRESULT,CreateLight,    LPDIRECT3DLIGHT*,lplpDirect3DLight, IUnknown*,pUnkOuter) \
229     ICOM_METHOD2(HRESULT,CreateMaterial, LPDIRECT3DMATERIAL2*,lplpDirect3DMaterial2, IUnknown*,pUnkOuter) \
230     ICOM_METHOD2(HRESULT,CreateViewport, LPDIRECT3DVIEWPORT2*,lplpD3DViewport2, IUnknown*,pUnkOuter) \
231     ICOM_METHOD2(HRESULT,FindDevice,     LPD3DFINDDEVICESEARCH,lpD3DDFS, LPD3DFINDDEVICERESULT,lpD3DFDR) \
232     ICOM_METHOD3(HRESULT,CreateDevice,   REFCLSID,rclsid, LPDIRECTDRAWSURFACE,lpDDS, LPDIRECT3DDEVICE2*,lplpD3DDevice2)
233 #define IDirect3D2_IMETHODS \
234     IUnknown_IMETHODS \
235     IDirect3D2_METHODS
236 ICOM_DEFINE(IDirect3D2,IUnknown)
237 #undef ICOM_INTERFACE
238
239 /*** IUnknown methods ***/
240 #define IDirect3D2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
241 #define IDirect3D2_AddRef(p)             ICOM_CALL (AddRef,p)
242 #define IDirect3D2_Release(p)            ICOM_CALL (Release,p)
243 /*** IDirect3D2 methods ***/
244 #define IDirect3D2_EnumDevices(p,a,b)    ICOM_CALL2(EnumDevices,p,a,b)
245 #define IDirect3D2_CreateLight(p,a,b)    ICOM_CALL2(CreateLight,p,a,b)
246 #define IDirect3D2_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
247 #define IDirect3D2_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
248 #define IDirect3D2_FindDevice(p,a,b)     ICOM_CALL2(FindDevice,p,a,b)
249 #define IDirect3D2_CreateDevice(p,a,b,c) ICOM_CALL3(CreateDevice,p,a,b,c)
250
251
252 /*****************************************************************************
253  * IDirect3D3 interface
254  */
255 #define ICOM_INTERFACE IDirect3D3
256 #define IDirect3D3_METHODS \
257     ICOM_METHOD2(HRESULT,EnumDevices,       LPD3DENUMDEVICESCALLBACK,lpEnumDevicesCallback, LPVOID,lpUserArg) \
258     ICOM_METHOD2(HRESULT,CreateLight,       LPDIRECT3DLIGHT*,lplpDirect3DLight, IUnknown*,pUnkOuter) \
259     ICOM_METHOD2(HRESULT,CreateMaterial,    LPDIRECT3DMATERIAL3*,lplpDirect3DMaterial3, IUnknown*,pUnkOuter) \
260     ICOM_METHOD2(HRESULT,CreateViewport,    LPDIRECT3DVIEWPORT3*,lplpD3DViewport3, IUnknown*,pUnkOuter) \
261     ICOM_METHOD2(HRESULT,FindDevice,        LPD3DFINDDEVICESEARCH,lpD3DDFS, LPD3DFINDDEVICERESULT,lpD3DFDR) \
262     ICOM_METHOD4(HRESULT,CreateDevice,      REFCLSID,rclsid,LPDIRECTDRAWSURFACE4,lpDDS, LPDIRECT3DDEVICE3*,lplpD3DDevice3,LPUNKNOWN,lpUnk) \
263     ICOM_METHOD4(HRESULT,CreateVertexBuffer,LPD3DVERTEXBUFFERDESC,lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER*,lplpD3DVertBuf,DWORD,dwFlags,LPUNKNOWN,lpUnk) \
264     ICOM_METHOD3(HRESULT,EnumZBufferFormats,REFCLSID,riidDevice,LPD3DENUMPIXELFORMATSCALLBACK,lpEnumCallback,LPVOID,lpContext) \
265     ICOM_METHOD (HRESULT,EvictManagedTextures)
266 #define IDirect3D3_IMETHODS \
267     IUnknown_IMETHODS \
268     IDirect3D3_METHODS
269 ICOM_DEFINE(IDirect3D3,IUnknown)
270 #undef ICOM_INTERFACE
271
272 /*** IUnknown methods ***/
273 #define IDirect3D3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
274 #define IDirect3D3_AddRef(p)             ICOM_CALL (AddRef,p)
275 #define IDirect3D3_Release(p)            ICOM_CALL (Release,p)
276 /*** IDirect3D3 methods ***/
277 #define IDirect3D3_EnumDevices(p,a,b)            ICOM_CALL2(EnumDevices,p,a,b)
278 #define IDirect3D3_CreateLight(p,a,b)            ICOM_CALL2(CreateLight,p,a,b)
279 #define IDirect3D3_CreateMaterial(p,a,b)         ICOM_CALL2(CreateMaterial,p,a,b)
280 #define IDirect3D3_CreateViewport(p,a,b)         ICOM_CALL2(CreateViewport,p,a,b)
281 #define IDirect3D3_FindDevice(p,a,b)             ICOM_CALL2(FindDevice,p,a,b)
282 #define IDirect3D3_CreateDevice(p,a,b,c,d)       ICOM_CALL4(CreateDevice,p,a,b,c,d)
283 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) ICOM_CALL4(CreateVertexBuffer,p,a,b,c,d)
284 #define IDirect3D3_EnumZBufferFormats(p,a,b,c)   ICOM_CALL3(EnumZBufferFormats,p,a,b,c)
285 #define IDirect3D3_EvictManagedTextures(p)       ICOM_CALL (EvictManagedTextures,p)
286
287 /*****************************************************************************
288  * IDirect3D7 interface
289  */
290 #define ICOM_INTERFACE IDirect3D7
291 #define IDirect3D7_METHODS \
292     ICOM_METHOD2(HRESULT,EnumDevices,       LPD3DENUMDEVICESCALLBACK7,lpEnumDevicesCallback, LPVOID,lpUserArg) \
293     ICOM_METHOD3(HRESULT,CreateDevice,      REFCLSID,rclsid,LPDIRECTDRAWSURFACE7,lpDDS, LPDIRECT3DDEVICE7*,lplpD3DDevice) \
294     ICOM_METHOD3(HRESULT,CreateVertexBuffer,LPD3DVERTEXBUFFERDESC,lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER7*,lplpD3DVertBuf,DWORD,dwFlags) \
295     ICOM_METHOD3(HRESULT,EnumZBufferFormats,REFCLSID,riidDevice,LPD3DENUMPIXELFORMATSCALLBACK,lpEnumCallback,LPVOID,lpContext) \
296     ICOM_METHOD (HRESULT,EvictManagedTextures)
297 #define IDirect3D7_IMETHODS \
298     IUnknown_IMETHODS \
299     IDirect3D7_METHODS
300 ICOM_DEFINE(IDirect3D7,IUnknown)
301 #undef ICOM_INTERFACE
302
303 /*** IUnknown methods ***/
304 #define IDirect3D7_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
305 #define IDirect3D7_AddRef(p)             ICOM_CALL (AddRef,p)
306 #define IDirect3D7_Release(p)            ICOM_CALL (Release,p)
307 /*** IDirect3D3 methods ***/
308 #define IDirect3D7_EnumDevices(p,a,b)            ICOM_CALL2(EnumDevices,p,a,b)
309 #define IDirect3D7_CreateDevice(p,a,b,c)         ICOM_CALL3(CreateDevice,p,a,b,c)
310 #define IDirect3D7_CreateVertexBuffer(p,a,b,c)   ICOM_CALL3(CreateVertexBuffer,p,a,b,c)
311 #define IDirect3D7_EnumZBufferFormats(p,a,b,c)   ICOM_CALL3(EnumZBufferFormats,p,a,b,c)
312 #define IDirect3D7_EvictManagedTextures(p)       ICOM_CALL (EvictManagedTextures,p)
313
314
315 /*****************************************************************************
316  * IDirect3DLight interface
317  */
318 #define ICOM_INTERFACE IDirect3DLight
319 #define IDirect3DLight_METHODS \
320     ICOM_METHOD1(HRESULT,Initialize, LPDIRECT3D,lpDirect3D) \
321     ICOM_METHOD1(HRESULT,SetLight,   LPD3DLIGHT,lpLight) \
322     ICOM_METHOD1(HRESULT,GetLight,   LPD3DLIGHT,lpLight)
323 #define IDirect3DLight_IMETHODS \
324     IUnknown_IMETHODS \
325     IDirect3DLight_METHODS
326 ICOM_DEFINE(IDirect3DLight,IUnknown)
327 #undef ICOM_INTERFACE
328
329 /*** IUnknown methods ***/
330 #define IDirect3DLight_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
331 #define IDirect3DLight_AddRef(p)             ICOM_CALL (AddRef,p)
332 #define IDirect3DLight_Release(p)            ICOM_CALL (Release,p)
333 /*** IDirect3DLight methods ***/
334 #define IDirect3DLight_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
335 #define IDirect3DLight_SetLight(p,a)   ICOM_CALL1(SetLight,p,a)
336 #define IDirect3DLight_GetLight(p,a)   ICOM_CALL1(GetLight,p,a)
337
338
339 /*****************************************************************************
340  * IDirect3DMaterial interface
341  */
342 #define ICOM_INTERFACE IDirect3DMaterial
343 #define IDirect3DMaterial_METHODS \
344     ICOM_METHOD1(HRESULT,Initialize,  LPDIRECT3D,lpDirect3D) \
345     ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
346     ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
347     ICOM_METHOD2(HRESULT,GetHandle,   LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DMATERIALHANDLE,lpHandle) \
348     ICOM_METHOD (HRESULT,Reserve) \
349     ICOM_METHOD (HRESULT,Unreserve)
350 #define IDirect3DMaterial_IMETHODS \
351     IUnknown_IMETHODS \
352     IDirect3DMaterial_METHODS
353 ICOM_DEFINE(IDirect3DMaterial,IUnknown)
354 #undef ICOM_INTERFACE
355
356   /*** IUnknown methods ***/
357 #define IDirect3DMaterial_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
358 #define IDirect3DMaterial_AddRef(p)             ICOM_CALL (AddRef,p)
359 #define IDirect3DMaterial_Release(p)            ICOM_CALL (Release,p)
360 /*** IDirect3DMaterial methods ***/
361 #define IDirect3DMaterial_Initialize(p,a)  ICOM_CALL1(Initialize,p,a)
362 #define IDirect3DMaterial_SetMaterial(p,a) ICOM_CALL1(SetMaterial,p,a)
363 #define IDirect3DMaterial_GetMaterial(p,a) ICOM_CALL1(GetMaterial,p,a)
364 #define IDirect3DMaterial_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
365 #define IDirect3DMaterial_Reserve(p)       ICOM_CALL (Reserve,p)
366 #define IDirect3DMaterial_Unreserve(p)     ICOM_CALL (Unreserve,p)
367
368
369 /*****************************************************************************
370  * IDirect3DMaterial2 interface
371  */
372 #define ICOM_INTERFACE IDirect3DMaterial2
373 #define IDirect3DMaterial2_METHODS \
374     ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
375     ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
376     ICOM_METHOD2(HRESULT,GetHandle,   LPDIRECT3DDEVICE2,lpDirect3DDevice2, LPD3DMATERIALHANDLE,lpHandle)
377 #define IDirect3DMaterial2_IMETHODS \
378     IUnknown_IMETHODS \
379     IDirect3DMaterial2_METHODS
380 ICOM_DEFINE(IDirect3DMaterial2,IUnknown)
381 #undef ICOM_INTERFACE
382
383   /*** IUnknown methods ***/
384 #define IDirect3DMaterial2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
385 #define IDirect3DMaterial2_AddRef(p)             ICOM_CALL (AddRef,p)
386 #define IDirect3DMaterial2_Release(p)            ICOM_CALL (Release,p)
387   /*** IDirect3DMaterial2 methods ***/
388 #define IDirect3DMaterial2_SetMaterial(p,a) ICOM_CALL1(SetMaterial,p,a)
389 #define IDirect3DMaterial2_GetMaterial(p,a) ICOM_CALL1(GetMaterial,p,a)
390 #define IDirect3DMaterial2_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
391
392
393 /*****************************************************************************
394  * IDirect3DMaterial3 interface
395  */
396 #define ICOM_INTERFACE IDirect3DMaterial3
397 #define IDirect3DMaterial3_METHODS \
398     ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
399     ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
400     ICOM_METHOD2(HRESULT,GetHandle,   LPDIRECT3DDEVICE3,lpDirect3DDevice3, LPD3DMATERIALHANDLE,lpHandle)
401 #define IDirect3DMaterial3_IMETHODS \
402     IUnknown_IMETHODS \
403     IDirect3DMaterial3_METHODS
404 ICOM_DEFINE(IDirect3DMaterial3,IUnknown)
405 #undef ICOM_INTERFACE
406
407   /*** IUnknown methods ***/
408 #define IDirect3DMaterial3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
409 #define IDirect3DMaterial3_AddRef(p)             ICOM_CALL (AddRef,p)
410 #define IDirect3DMaterial3_Release(p)            ICOM_CALL (Release,p)
411   /*** IDirect3DMaterial3 methods ***/
412 #define IDirect3DMaterial3_SetMaterial(p,a) ICOM_CALL1(SetMaterial,p,a)
413 #define IDirect3DMaterial3_GetMaterial(p,a) ICOM_CALL1(GetMaterial,p,a)
414 #define IDirect3DMaterial3_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
415
416
417 /*****************************************************************************
418  * IDirect3DTexture interface
419  */
420 #define ICOM_INTERFACE IDirect3DTexture
421 #define IDirect3DTexture_METHODS \
422     ICOM_METHOD2(HRESULT,Initialize,     LPDIRECT3DDEVICE,lpDirect3DDevice, LPDIRECTDRAWSURFACE,lpDDSurface) \
423     ICOM_METHOD2(HRESULT,GetHandle,      LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DTEXTUREHANDLE, lpHandle) \
424     ICOM_METHOD2(HRESULT,PaletteChanged, DWORD,dwStart, DWORD,dwCount) \
425     ICOM_METHOD1(HRESULT,Load,           LPDIRECT3DTEXTURE,lpD3DTexture) \
426     ICOM_METHOD (HRESULT,Unload)
427 #define IDirect3DTexture_IMETHODS \
428     IUnknown_IMETHODS \
429     IDirect3DTexture_METHODS
430 ICOM_DEFINE(IDirect3DTexture,IUnknown)
431 #undef ICOM_INTERFACE
432
433   /*** IUnknown methods ***/
434 #define IDirect3DTexture_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
435 #define IDirect3DTexture_AddRef(p)             ICOM_CALL (AddRef,p)
436 #define IDirect3DTexture_Release(p)            ICOM_CALL (Release,p)
437   /*** IDirect3DTexture methods ***/
438 #define IDirect3DTexture_Initialize(p,a,b,c) ICOM_CALL(Initialize,p,a,b,c)
439 #define IDirect3DTexture_GetHandle(p,a,b,c) ICOM_CALL(GetHandle,p,a,b,c)
440 #define IDirect3DTexture_PaletteChanged(p,a,b,c) ICOM_CALL(PaletteChanged,p,a,b,c)
441 #define IDirect3DTexture_Load(p,a,b,c) ICOM_CALL(Load,p,a,b,c)
442 #define IDirect3DTexture_Unload(p,a,b,c) ICOM_CALL(Unload,p,a,b,c)
443
444
445 /*****************************************************************************
446  * IDirect3DTexture2 interface
447  */
448 #define ICOM_INTERFACE IDirect3DTexture2
449 #define IDirect3DTexture2_METHODS \
450     ICOM_METHOD2(HRESULT,GetHandle,      LPDIRECT3DDEVICE2,lpDirect3DDevice2, LPD3DTEXTUREHANDLE,lpHandle) \
451     ICOM_METHOD2(HRESULT,PaletteChanged, DWORD,dwStart, DWORD,dwCount) \
452     ICOM_METHOD1(HRESULT,Load,           LPDIRECT3DTEXTURE2,lpD3DTexture2)
453 #define IDirect3DTexture2_IMETHODS \
454     IUnknown_IMETHODS \
455     IDirect3DTexture2_METHODS
456 ICOM_DEFINE(IDirect3DTexture2,IUnknown)
457 #undef ICOM_INTERFACE
458
459   /*** IUnknown methods ***/
460 #define IDirect3DTexture2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
461 #define IDirect3DTexture2_AddRef(p)             ICOM_CALL (AddRef,p)
462 #define IDirect3DTexture2_Release(p)            ICOM_CALL (Release,p)
463   /*** IDirect3DTexture2 methods ***/
464 #define IDirect3DTexture2_GetHandle(p,a,b)      ICOM_CALL2(GetHandle,p,a,b)
465 #define IDirect3DTexture2_PaletteChanged(p,a,b) ICOM_CALL2(PaletteChanged,p,a,b)
466 #define IDirect3DTexture2_Load(p,a)             ICOM_CALL1(Load,p,a)
467
468
469 /*****************************************************************************
470  * IDirect3DViewport interface
471  */
472 #define ICOM_INTERFACE IDirect3DViewport
473 #define IDirect3DViewport_METHODS \
474     ICOM_METHOD1(HRESULT,Initialize,         LPDIRECT3D,lpDirect3D) \
475     ICOM_METHOD1(HRESULT,GetViewport,        LPD3DVIEWPORT,lpData) \
476     ICOM_METHOD1(HRESULT,SetViewport,        LPD3DVIEWPORT,lpData) \
477     ICOM_METHOD4(HRESULT,TransformVertices,  DWORD,dwVertexCount, LPD3DTRANSFORMDATA,lpData, DWORD,dwFlags, LPDWORD,lpOffScreen) \
478     ICOM_METHOD2(HRESULT,LightElements,      DWORD,dwElementCount, LPD3DLIGHTDATA,lpData) \
479     ICOM_METHOD1(HRESULT,SetBackground,      D3DMATERIALHANDLE,hMat) \
480     ICOM_METHOD2(HRESULT,GetBackground,      LPD3DMATERIALHANDLE,lphMat, LPBOOL,lpValid) \
481     ICOM_METHOD1(HRESULT,SetBackgroundDepth, LPDIRECTDRAWSURFACE,lpDDSurface) \
482     ICOM_METHOD2(HRESULT,GetBackgroundDepth, LPDIRECTDRAWSURFACE*,lplpDDSurface, LPBOOL,lpValid) \
483     ICOM_METHOD3(HRESULT,Clear,              DWORD,dwCount, LPD3DRECT,lpRects, DWORD,dwFlags) \
484     ICOM_METHOD1(HRESULT,AddLight,           LPDIRECT3DLIGHT,lpDirect3DLight) \
485     ICOM_METHOD1(HRESULT,DeleteLight,        LPDIRECT3DLIGHT,lpDirect3DLight) \
486     ICOM_METHOD3(HRESULT,NextLight,          LPDIRECT3DLIGHT,lpDirect3DLight, LPDIRECT3DLIGHT*,lplpDirect3DLight, DWORD,dwFlags)
487 #define IDirect3DViewport_IMETHODS \
488     IUnknown_IMETHODS \
489     IDirect3DViewport_METHODS
490 ICOM_DEFINE(IDirect3DViewport,IUnknown)
491 #undef ICOM_INTERFACE
492
493   /*** IUnknown methods ***/
494 #define IDirect3DViewport_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
495 #define IDirect3DViewport_AddRef(p)             ICOM_CALL (AddRef,p)
496 #define IDirect3DViewport_Release(p)            ICOM_CALL (Release,p)
497   /*** IDirect3DViewport methods ***/
498 #define IDirect3DViewport_Initialize(p,a)              ICOM_CALL1(Initialize,p,a)
499 #define IDirect3DViewport_GetViewport(p,a)             ICOM_CALL1(GetViewport,p,a)
500 #define IDirect3DViewport_SetViewport(p,a)             ICOM_CALL1(SetViewport,p,a)
501 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) ICOM_CALL4(TransformVertices,p,a,b,c,d)
502 #define IDirect3DViewport_LightElements(p,a,b)         ICOM_CALL2(LightElements,p,a,b)
503 #define IDirect3DViewport_SetBackground(p,a)           ICOM_CALL1(SetBackground,p,a)
504 #define IDirect3DViewport_GetBackground(p,a,b)         ICOM_CALL2(GetBackground,p,a,b)
505 #define IDirect3DViewport_SetBackgroundDepth(p,a)      ICOM_CALL1(SetBackgroundDepth,p,a)
506 #define IDirect3DViewport_GetBackgroundDepth(p,a,b)    ICOM_CALL2(GetBackgroundDepth,p,a,b)
507 #define IDirect3DViewport_Clear(p,a,b,c)               ICOM_CALL3(Clear,p,a,b,c)
508 #define IDirect3DViewport_AddLight(p,a)                ICOM_CALL1(AddLight,p,a)
509 #define IDirect3DViewport_DeleteLight(p,a)             ICOM_CALL1(DeleteLight,p,a)
510 #define IDirect3DViewport_NextLight(p,a,b,c)           ICOM_CALL3(NextLight,p,a,b,c)
511
512
513 /*****************************************************************************
514  * IDirect3DViewport2 interface
515  */
516 #define ICOM_INTERFACE IDirect3DViewport2
517 #define IDirect3DViewport2_METHODS \
518     ICOM_METHOD1(HRESULT,GetViewport2, LPD3DVIEWPORT2,lpData) \
519     ICOM_METHOD1(HRESULT,SetViewport2, LPD3DVIEWPORT2,lpData)
520 #define IDirect3DViewport2_IMETHODS \
521     IDirect3DViewport_IMETHODS \
522     IDirect3DViewport2_METHODS
523 ICOM_DEFINE(IDirect3DViewport2,IDirect3DViewport)
524 #undef ICOM_INTERFACE
525
526   /*** IUnknown methods ***/
527 #define IDirect3DViewport2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
528 #define IDirect3DViewport2_AddRef(p)             ICOM_CALL (AddRef,p)
529 #define IDirect3DViewport2_Release(p)            ICOM_CALL (Release,p)
530 /*** IDirect3Viewport methods ***/
531 #define IDirect3DViewport2_Initialize(p,a)              ICOM_CALL1(Initialize,p,a)
532 #define IDirect3DViewport2_GetViewport(p,a)             ICOM_CALL1(GetViewport,p,a)
533 #define IDirect3DViewport2_SetViewport(p,a)             ICOM_CALL1(SetViewport,p,a)
534 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) ICOM_CALL4(TransformVertices,p,a,b,c,d)
535 #define IDirect3DViewport2_LightElements(p,a,b)         ICOM_CALL2(LightElements,p,a,b)
536 #define IDirect3DViewport2_SetBackground(p,a)           ICOM_CALL1(SetBackground,p,a)
537 #define IDirect3DViewport2_GetBackground(p,a,b)         ICOM_CALL2(GetBackground,p,a,b)
538 #define IDirect3DViewport2_SetBackgroundDepth(p,a)      ICOM_CALL1(SetBackgroundDepth,p,a)
539 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    ICOM_CALL2(GetBackgroundDepth,p,a,b)
540 #define IDirect3DViewport2_Clear(p,a,b,c)               ICOM_CALL3(Clear,p,a,b,c)
541 #define IDirect3DViewport2_AddLight(p,a)                ICOM_CALL1(AddLight,p,a)
542 #define IDirect3DViewport2_DeleteLight(p,a)             ICOM_CALL1(DeleteLight,p,a)
543 #define IDirect3DViewport2_NextLight(p,a,b,c)           ICOM_CALL3(NextLight,p,a,b,c)
544   /*** IDirect3DViewport2 methods ***/
545 #define IDirect3DViewport2_GetViewport2(p,a) ICOM_CALL1(GetViewport2,p,a)
546 #define IDirect3DViewport2_SetViewport2(p,a) ICOM_CALL1(SetViewport2,p,a)
547
548 /*****************************************************************************
549  * IDirect3DViewport3 interface
550  */
551 #define ICOM_INTERFACE IDirect3DViewport3
552 #define IDirect3DViewport3_METHODS \
553     ICOM_METHOD1(HRESULT,SetBackgroundDepth2,LPDIRECTDRAWSURFACE4,lpDDS) \
554     ICOM_METHOD2(HRESULT,GetBackgroundDepth2,LPDIRECTDRAWSURFACE4*,lplpDDS,LPBOOL,lpValid) \
555     ICOM_METHOD6(HRESULT,Clear2,DWORD,dwCount,LPD3DRECT,lpRects,DWORD,dwFlags,DWORD,dwColor,D3DVALUE,dvZ,DWORD,dwStencil)
556 #define IDirect3DViewport3_IMETHODS \
557     IDirect3DViewport2_IMETHODS \
558     IDirect3DViewport3_METHODS
559 ICOM_DEFINE(IDirect3DViewport3,IDirect3DViewport2)
560 #undef ICOM_INTERFACE
561
562   /*** IUnknown methods ***/
563 #define IDirect3DViewport3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
564 #define IDirect3DViewport3_AddRef(p)             ICOM_CALL (AddRef,p)
565 #define IDirect3DViewport3_Release(p)            ICOM_CALL (Release,p)
566 /*** IDirect3Viewport methods ***/
567 #define IDirect3DViewport3_Initialize(p,a)              ICOM_CALL1(Initialize,p,a)
568 #define IDirect3DViewport3_GetViewport(p,a)             ICOM_CALL1(GetViewport,p,a)
569 #define IDirect3DViewport3_SetViewport(p,a)             ICOM_CALL1(SetViewport,p,a)
570 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) ICOM_CALL4(TransformVertices,p,a,b,c,d)
571 #define IDirect3DViewport3_LightElements(p,a,b)         ICOM_CALL2(LightElements,p,a,b)
572 #define IDirect3DViewport3_SetBackground(p,a)           ICOM_CALL1(SetBackground,p,a)
573 #define IDirect3DViewport3_GetBackground(p,a,b)         ICOM_CALL2(GetBackground,p,a,b)
574 #define IDirect3DViewport3_SetBackgroundDepth(p,a)      ICOM_CALL1(SetBackgroundDepth,p,a)
575 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    ICOM_CALL2(GetBackgroundDepth,p,a,b)
576 #define IDirect3DViewport3_Clear(p,a,b,c)               ICOM_CALL3(Clear,p,a,b,c)
577 #define IDirect3DViewport3_AddLight(p,a)                ICOM_CALL1(AddLight,p,a)
578 #define IDirect3DViewport3_DeleteLight(p,a)             ICOM_CALL1(DeleteLight,p,a)
579 #define IDirect3DViewport3_NextLight(p,a,b,c)           ICOM_CALL3(NextLight,p,a,b,c)
580   /*** IDirect3DViewport2 methods ***/
581 #define IDirect3DViewport3_GetViewport3(p,a) ICOM_CALL1(GetViewport2,p,a)
582 #define IDirect3DViewport3_SetViewport3(p,a) ICOM_CALL1(SetViewport2,p,a)
583   /*** IDirect3DViewport3 methods ***/
584 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   ICOM_CALL1(SetBackgroundDepth2,p,a)
585 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) ICOM_CALL2(GetBackgroundDepth2,p,a,b)
586 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      ICOM_CALL7(Clear2,p,a,b,c,d,e,f)
587
588
589
590 /*****************************************************************************
591  * IDirect3DExecuteBuffer interface
592  */
593 #define ICOM_INTERFACE IDirect3DExecuteBuffer
594 #define IDirect3DExecuteBuffer_METHODS \
595     ICOM_METHOD2(HRESULT,Initialize,     LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC,lpDesc) \
596     ICOM_METHOD1(HRESULT,Lock,           LPD3DEXECUTEBUFFERDESC,lpDesc) \
597     ICOM_METHOD (HRESULT,Unlock) \
598     ICOM_METHOD1(HRESULT,SetExecuteData, LPD3DEXECUTEDATA,lpData) \
599     ICOM_METHOD1(HRESULT,GetExecuteData, LPD3DEXECUTEDATA,lpData) \
600     ICOM_METHOD4(HRESULT,Validate,       LPDWORD,lpdwOffset, LPD3DVALIDATECALLBACK,lpFunc, LPVOID,lpUserArg, DWORD,dwReserved) \
601     ICOM_METHOD1(HRESULT,Optimize,       DWORD,dwDummy)
602 #define IDirect3DExecuteBuffer_IMETHODS \
603     IUnknown_IMETHODS \
604     IDirect3DExecuteBuffer_METHODS
605 ICOM_DEFINE(IDirect3DExecuteBuffer,IUnknown)
606 #undef ICOM_INTERFACE
607
608   /*** IUnknown methods ***/
609 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
610 #define IDirect3DExecuteBuffer_AddRef(p)             ICOM_CALL (AddRef,p)
611 #define IDirect3DExecuteBuffer_Release(p)            ICOM_CALL (Release,p)
612   /*** IDirect3DExecuteBuffer methods ***/
613 #define IDirect3DExecuteBuffer_Initialize(p,a,b)   ICOM_CALL2(Initialize,p,a,b)
614 #define IDirect3DExecuteBuffer_Lock(p,a)           ICOM_CALL1(Lock,p,a)
615 #define IDirect3DExecuteBuffer_Unlock(p)           ICOM_CALL (Unlock,p)
616 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) ICOM_CALL1(SetExecuteData,p,a)
617 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) ICOM_CALL1(GetExecuteData,p,a)
618 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) ICOM_CALL4(Validate,p,a,b,c,d)
619 #define IDirect3DExecuteBuffer_Optimize(p,a)       ICOM_CALL1(Optimize,p,a)
620
621
622 /*****************************************************************************
623  * IDirect3DDevice interface
624  */
625 #define ICOM_INTERFACE IDirect3DDevice
626 #define IDirect3DDevice_METHODS \
627     ICOM_METHOD3(HRESULT,Initialize,          LPDIRECT3D,lpDirect3D, LPGUID,lpGUID, LPD3DDEVICEDESC,lpD3DDVDesc) \
628     ICOM_METHOD2(HRESULT,GetCaps,             LPD3DDEVICEDESC,lpD3DHWDevDesc, LPD3DDEVICEDESC,lpD3DHELDevDesc) \
629     ICOM_METHOD2(HRESULT,SwapTextureHandles,  LPDIRECT3DTEXTURE,lpD3Dtex1, LPDIRECT3DTEXTURE,lpD3DTex2) \
630     ICOM_METHOD3(HRESULT,CreateExecuteBuffer, LPD3DEXECUTEBUFFERDESC,lpDesc, LPDIRECT3DEXECUTEBUFFER*,lplpDirect3DExecuteBuffer, IUnknown*,pUnkOuter) \
631     ICOM_METHOD1(HRESULT,GetStats,            LPD3DSTATS,lpD3DStats) \
632     ICOM_METHOD3(HRESULT,Execute,             LPDIRECT3DEXECUTEBUFFER,lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT,lpDirect3DViewport, DWORD,dwFlags) \
633     ICOM_METHOD1(HRESULT,AddViewport,         LPDIRECT3DVIEWPORT,lpDirect3DViewport) \
634     ICOM_METHOD1(HRESULT,DeleteViewport,      LPDIRECT3DVIEWPORT,lpDirect3DViewport) \
635     ICOM_METHOD3(HRESULT,NextViewport,        LPDIRECT3DVIEWPORT,lpDirect3DViewport, LPDIRECT3DVIEWPORT*,lplpDirect3DViewport, DWORD,dwFlags) \
636     ICOM_METHOD4(HRESULT,Pick,                LPDIRECT3DEXECUTEBUFFER,lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT,lpDirect3DViewport, DWORD,dwFlags, LPD3DRECT,lpRect) \
637     ICOM_METHOD2(HRESULT,GetPickRecords,      LPDWORD,lpCount, LPD3DPICKRECORD,lpD3DPickRec) \
638     ICOM_METHOD2(HRESULT,EnumTextureFormats,  LPD3DENUMTEXTUREFORMATSCALLBACK,lpD3DEnumTextureProc, LPVOID,lpArg) \
639     ICOM_METHOD1(HRESULT,CreateMatrix,        LPD3DMATRIXHANDLE,lpD3DMatHandle) \
640     ICOM_METHOD2(HRESULT,SetMatrix,           D3DMATRIXHANDLE,D3DMatHandle, LPD3DMATRIX,lpD3DMatrix) \
641     ICOM_METHOD2(HRESULT,GetMatrix,           D3DMATRIXHANDLE,D3DMatHandle, LPD3DMATRIX,lpD3DMatrix) \
642     ICOM_METHOD1(HRESULT,DeleteMatrix,        D3DMATRIXHANDLE,D3DMatHandle) \
643     ICOM_METHOD (HRESULT,BeginScene) \
644     ICOM_METHOD (HRESULT,EndScene) \
645     ICOM_METHOD1(HRESULT,GetDirect3D,         LPDIRECT3D*,lplpDirect3D)
646 #define IDirect3DDevice_IMETHODS \
647     IUnknown_IMETHODS \
648     IDirect3DDevice_METHODS
649 ICOM_DEFINE(IDirect3DDevice,IUnknown)
650 #undef ICOM_INTERFACE
651
652   /*** IUnknown methods ***/
653 #define IDirect3DDevice_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
654 #define IDirect3DDevice_AddRef(p)             ICOM_CALL (AddRef,p)
655 #define IDirect3DDevice_Release(p)            ICOM_CALL (Release,p)
656   /*** IDirect3DDevice methods ***/
657 #define IDirect3DDevice_Initialize(p,a,b,c)          ICOM_CALL3(Initialize,p,a,b,c)
658 #define IDirect3DDevice_GetCaps(p,a,b)               ICOM_CALL2(GetCaps,p,a,b)
659 #define IDirect3DDevice_SwapTextureHandles(p,a,b)    ICOM_CALL2(SwapTextureHandles,p,a,b)
660 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) ICOM_CALL3(CreateExecuteBuffer,p,a,b,c)
661 #define IDirect3DDevice_GetStats(p,a)                ICOM_CALL1(GetStats,p,a)
662 #define IDirect3DDevice_Execute(p,a,b,c)             ICOM_CALL3(Execute,p,a,b,c)
663 #define IDirect3DDevice_AddViewport(p,a)             ICOM_CALL1(AddViewport,p,a)
664 #define IDirect3DDevice_DeleteViewport(p,a)          ICOM_CALL1(DeleteViewport,p,a)
665 #define IDirect3DDevice_NextViewport(p,a,b,c)        ICOM_CALL3(NextViewport,p,a,b,c)
666 #define IDirect3DDevice_Pick(p,a,b,c,d)              ICOM_CALL4(Pick,p,a,b,c,d)
667 #define IDirect3DDevice_GetPickRecords(p,a,b)        ICOM_CALL2(GetPickRecords,p,a,b)
668 #define IDirect3DDevice_EnumTextureFormats(p,a,b)    ICOM_CALL2(EnumTextureFormats,p,a,b)
669 #define IDirect3DDevice_CreateMatrix(p,a)            ICOM_CALL1(CreateMatrix,p,a)
670 #define IDirect3DDevice_SetMatrix(p,a,b)             ICOM_CALL2(SetMatrix,p,a,b)
671 #define IDirect3DDevice_GetMatrix(p,a,b)             ICOM_CALL2(GetMatrix,p,a,b)
672 #define IDirect3DDevice_DeleteMatrix(p,a)            ICOM_CALL1(DeleteMatrix,p,a)
673 #define IDirect3DDevice_BeginScene(p)                ICOM_CALL (BeginScene,p)
674 #define IDirect3DDevice_EndScene(p)                  ICOM_CALL (EndScene,p)
675 #define IDirect3DDevice_GetDirect3D(p,a)             ICOM_CALL1(GetDirect3D,p,a)
676
677
678 /*****************************************************************************
679  * IDirect3DDevice2 interface
680  */
681 #define ICOM_INTERFACE IDirect3DDevice2
682 #define IDirect3DDevice2_METHODS \
683     ICOM_METHOD2(HRESULT,GetCaps,              LPD3DDEVICEDESC,lpD3DHWDevDesc, LPD3DDEVICEDESC,lpD3DHELDevDesc) \
684     ICOM_METHOD2(HRESULT,SwapTextureHandles,   LPDIRECT3DTEXTURE2,lpD3DTex1, LPDIRECT3DTEXTURE2,lpD3DTex2) \
685     ICOM_METHOD1(HRESULT,GetStats,             LPD3DSTATS,lpD3DStats) \
686     ICOM_METHOD1(HRESULT,AddViewport,          LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
687     ICOM_METHOD1(HRESULT,DeleteViewport,       LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
688     ICOM_METHOD3(HRESULT,NextViewport,         LPDIRECT3DVIEWPORT2,lpDirect3DViewport2, LPDIRECT3DVIEWPORT2*,lplpDirect3DViewport2, DWORD,dwFlags) \
689     ICOM_METHOD2(HRESULT,EnumTextureFormats,   LPD3DENUMTEXTUREFORMATSCALLBACK,lpD3DEnumTextureProc, LPVOID,lpArg) \
690     ICOM_METHOD (HRESULT,BeginScene) \
691     ICOM_METHOD (HRESULT,EndScene) \
692     ICOM_METHOD1(HRESULT,GetDirect3D,          LPDIRECT3D2*,lplpDirect3D2) \
693     /*** DrawPrimitive API ***/ \
694     ICOM_METHOD1(HRESULT,SetCurrentViewport,   LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
695     ICOM_METHOD1(HRESULT,GetCurrentViewport,   LPDIRECT3DVIEWPORT2*,lplpDirect3DViewport2) \
696     ICOM_METHOD2(HRESULT,SetRenderTarget,      LPDIRECTDRAWSURFACE,lpNewRenderTarget, DWORD,dwFlags) \
697     ICOM_METHOD1(HRESULT,GetRenderTarget,      LPDIRECTDRAWSURFACE*,lplpRenderTarget) \
698     ICOM_METHOD3(HRESULT,Begin,                D3DPRIMITIVETYPE,d3dpt,D3DVERTEXTYPE,dwVertexTypeDesc,DWORD,dwFlags) \
699     ICOM_METHOD5(HRESULT,BeginIndexed,         D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwNumVertices, DWORD,dwFlags) \
700     ICOM_METHOD1(HRESULT,Vertex,               LPVOID,lpVertexType) \
701     ICOM_METHOD1(HRESULT,Index,                WORD,wVertexIndex) \
702     ICOM_METHOD1(HRESULT,End,                  DWORD,dwFlags) \
703     ICOM_METHOD2(HRESULT,GetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, LPDWORD,lpdwRenderState) \
704     ICOM_METHOD2(HRESULT,SetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, DWORD,dwRenderState) \
705     ICOM_METHOD2(HRESULT,GetLightState,        D3DLIGHTSTATETYPE,dwLightStateType, LPDWORD,lpdwLightState) \
706     ICOM_METHOD2(HRESULT,SetLightState,        D3DLIGHTSTATETYPE,dwLightStateType, DWORD,dwLightState) \
707     ICOM_METHOD2(HRESULT,SetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
708     ICOM_METHOD2(HRESULT,GetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
709     ICOM_METHOD2(HRESULT,MultiplyTransform,    D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
710     ICOM_METHOD5(HRESULT,DrawPrimitive,        D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, DWORD,dwFlags) \
711     ICOM_METHOD7(HRESULT,DrawIndexedPrimitive, D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, LPWORD,dwIndices, DWORD,dwIndexCount, DWORD,dwFlags) \
712     ICOM_METHOD1(HRESULT,SetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
713     ICOM_METHOD1(HRESULT,GetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus)
714 #define IDirect3DDevice2_IMETHODS \
715     IUnknown_IMETHODS \
716     IDirect3DDevice2_METHODS
717 ICOM_DEFINE(IDirect3DDevice2,IUnknown)
718 #undef ICOM_INTERFACE
719
720   /*** IUnknown methods ***/
721 #define IDirect3DDevice2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
722 #define IDirect3DDevice2_AddRef(p)             ICOM_CALL (AddRef,p)
723 #define IDirect3DDevice2_Release(p)            ICOM_CALL (Release,p)
724   /*** IDirect3DDevice2 methods ***/
725 #define IDirect3DDevice2_GetCaps(p,a,b)                        ICOM_CALL2(GetCaps,p,a,b)
726 #define IDirect3DDevice2_SwapTextureHandles(p,a,b)             ICOM_CALL2(SwapTextureHandles,p,a,b)
727 #define IDirect3DDevice2_GetStats(p,a)                         ICOM_CALL1(GetStats,p,a)
728 #define IDirect3DDevice2_AddViewport(p,a)                      ICOM_CALL1(AddViewport,p,a)
729 #define IDirect3DDevice2_DeleteViewport(p,a)                   ICOM_CALL1(DeleteViewport,p,a)
730 #define IDirect3DDevice2_NextViewport(p,a,b,c)                 ICOM_CALL3(NextViewport,p,a,b,c)
731 #define IDirect3DDevice2_EnumTextureFormats(p,a,b)             ICOM_CALL2(EnumTextureFormats,p,a,b)
732 #define IDirect3DDevice2_BeginScene(p)                         ICOM_CALL (BeginScene,p)
733 #define IDirect3DDevice2_EndScene(p)                           ICOM_CALL (EndScene,p)
734 #define IDirect3DDevice2_GetDirect3D(p,a)                      ICOM_CALL1(GetDirect3D,p,a)
735 #define IDirect3DDevice2_SetCurrentViewport(p,a)               ICOM_CALL1(SetCurrentViewport,p,a)
736 #define IDirect3DDevice2_GetCurrentViewport(p,a)               ICOM_CALL1(GetCurrentViewport,p,a)
737 #define IDirect3DDevice2_SetRenderTarget(p,a,b)                ICOM_CALL2(SetRenderTarget,p,a,b)
738 #define IDirect3DDevice2_GetRenderTarget(p,a)                  ICOM_CALL1(GetRenderTarget,p,a)
739 #define IDirect3DDevice2_Begin(p,a,b,c)                        ICOM_CALL3(Begin,p,a,b,c)
740 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             ICOM_CALL5(BeginIndexed,p,a,b,c,d,e)
741 #define IDirect3DDevice2_Vertex(p,a)                           ICOM_CALL1(Vertex,p,a)
742 #define IDirect3DDevice2_Index(p,a)                            ICOM_CALL1(Index,p,a)
743 #define IDirect3DDevice2_End(p,a)                              ICOM_CALL1(End,p,a)
744 #define IDirect3DDevice2_GetRenderState(p,a,b)                 ICOM_CALL2(GetRenderState,p,a,b)
745 #define IDirect3DDevice2_SetRenderState(p,a,b)                 ICOM_CALL2(SetRenderState,p,a,b)
746 #define IDirect3DDevice2_GetLightState(p,a,b)                  ICOM_CALL2(GetLightState,p,a,b)
747 #define IDirect3DDevice2_SetLightState(p,a,b)                  ICOM_CALL2(SetLightState,p,a,b)
748 #define IDirect3DDevice2_SetTransform(p,a,b)                   ICOM_CALL2(SetTransform,p,a,b)
749 #define IDirect3DDevice2_GetTransform(p,a,b)                   ICOM_CALL2(GetTransform,p,a,b)
750 #define IDirect3DDevice2_MultiplyTransform(p,a,b)              ICOM_CALL2(MultiplyTransform,p,a,b)
751 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            ICOM_CALL5(DrawPrimitive,p,a,b,c,d,e)
752 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitive,p,a,b,c,d,e,f,g)
753 #define IDirect3DDevice2_SetClipStatus(p,a)                    ICOM_CALL1(SetClipStatus,p,a)
754 #define IDirect3DDevice2_GetClipStatus(p,a)                    ICOM_CALL1(GetClipStatus,p,a)
755
756 /*****************************************************************************
757  * IDirect3DDevice3 interface
758  */
759 #define ICOM_INTERFACE IDirect3DDevice3
760 #define IDirect3DDevice3_METHODS \
761     ICOM_METHOD2(HRESULT,GetCaps,              LPD3DDEVICEDESC,lpD3DHWDevDesc, LPD3DDEVICEDESC,lpD3DHELDevDesc) \
762     ICOM_METHOD1(HRESULT,GetStats,             LPD3DSTATS,lpD3DStats) \
763     ICOM_METHOD1(HRESULT,AddViewport,          LPDIRECT3DVIEWPORT3,lpDirect3DViewport3) \
764     ICOM_METHOD1(HRESULT,DeleteViewport,       LPDIRECT3DVIEWPORT3,lpDirect3DViewport3) \
765     ICOM_METHOD3(HRESULT,NextViewport,         LPDIRECT3DVIEWPORT3,lpDirect3DViewport3, LPDIRECT3DVIEWPORT3*,lplpDirect3DViewport3, DWORD,dwFlags) \
766     ICOM_METHOD2(HRESULT,EnumTextureFormats,   LPD3DENUMPIXELFORMATSCALLBACK,lpD3DEnumPixelProc, LPVOID,lpArg) \
767     ICOM_METHOD (HRESULT,BeginScene) \
768     ICOM_METHOD (HRESULT,EndScene) \
769     ICOM_METHOD1(HRESULT,GetDirect3D,          LPDIRECT3D3*,lplpDirect3D3) \
770     /*** DrawPrimitive API ***/ \
771     ICOM_METHOD1(HRESULT,SetCurrentViewport,   LPDIRECT3DVIEWPORT3,lpDirect3DViewport3) \
772     ICOM_METHOD1(HRESULT,GetCurrentViewport,   LPDIRECT3DVIEWPORT3*,lplpDirect3DViewport3) \
773     ICOM_METHOD2(HRESULT,SetRenderTarget,      LPDIRECTDRAWSURFACE4,lpNewRenderTarget, DWORD,dwFlags) \
774     ICOM_METHOD1(HRESULT,GetRenderTarget,      LPDIRECTDRAWSURFACE4*,lplpRenderTarget) \
775     ICOM_METHOD3(HRESULT,Begin,                D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexTypeDesc, DWORD,dwFlags) \
776     ICOM_METHOD5(HRESULT,BeginIndexed,         D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwNumVertices, DWORD,dwFlags) \
777     ICOM_METHOD1(HRESULT,Vertex,               LPVOID,lpVertexType) \
778     ICOM_METHOD1(HRESULT,Index,                WORD,wVertexIndex) \
779     ICOM_METHOD1(HRESULT,End,                  DWORD,dwFlags) \
780     ICOM_METHOD2(HRESULT,GetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, LPDWORD,lpdwRenderState) \
781     ICOM_METHOD2(HRESULT,SetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, DWORD,dwRenderState) \
782     ICOM_METHOD2(HRESULT,GetLightState,        D3DLIGHTSTATETYPE,dwLightStateType, LPDWORD,lpdwLightState) \
783     ICOM_METHOD2(HRESULT,SetLightState,        D3DLIGHTSTATETYPE,dwLightStateType, DWORD,dwLightState) \
784     ICOM_METHOD2(HRESULT,SetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
785     ICOM_METHOD2(HRESULT,GetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
786     ICOM_METHOD2(HRESULT,MultiplyTransform,    D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
787     ICOM_METHOD5(HRESULT,DrawPrimitive,        D3DPRIMITIVETYPE,d3dptPrimitiveType, DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, DWORD,dwFlags) \
788     ICOM_METHOD7(HRESULT,DrawIndexedPrimitive, D3DPRIMITIVETYPE,d3dptPrimitiveType, DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, LPWORD,dwIndices, DWORD,dwIndexCount, DWORD,dwFlags) \
789     ICOM_METHOD1(HRESULT,SetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
790     ICOM_METHOD1(HRESULT,GetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
791     ICOM_METHOD5(HRESULT,DrawPrimitiveStrided, D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpD3DDrawPrimStrideData,DWORD,dwVertexCount,DWORD,dwFlags) \
792     ICOM_METHOD7(HRESULT,DrawIndexedPrimitiveStrided, D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpD3DDrawPrimStrideData,DWORD,dwVertexCount,LPWORD,lpIndex,DWORD,dwIndexCount,DWORD,dwFlags) \
793     ICOM_METHOD5(HRESULT,DrawPrimitiveVB,      D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER,lpD3DVertexBuf,DWORD,dwStartVertex,DWORD,dwNumVertices,DWORD,dwFlags) \
794     ICOM_METHOD5(HRESULT,DrawIndexedPrimitiveVB,      D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER,lpD3DVertexBuf,LPWORD,lpwIndices,DWORD,dwIndexCount,DWORD,dwFlags) \
795     ICOM_METHOD5(HRESULT,ComputeSphereVisibility,     LPD3DVECTOR,lpCenters,LPD3DVALUE,lpRadii,DWORD,dwNumSpheres,DWORD,dwFlags,LPDWORD,lpdwReturnValues) \
796     ICOM_METHOD2(HRESULT,GetTexture,           DWORD,dwStage,LPDIRECT3DTEXTURE2*,lplpTexture2) \
797     ICOM_METHOD2(HRESULT,SetTexture,           DWORD,dwStage,LPDIRECT3DTEXTURE2,lpTexture2) \
798     ICOM_METHOD3(HRESULT,GetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,LPDWORD,lpdwState) \
799     ICOM_METHOD3(HRESULT,SetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,DWORD,dwState) \
800     ICOM_METHOD1(HRESULT,ValidateDevice,       LPDWORD,lpdwPasses)
801 #define IDirect3DDevice3_IMETHODS \
802     IUnknown_IMETHODS \
803     IDirect3DDevice3_METHODS
804 ICOM_DEFINE(IDirect3DDevice3,IUnknown)
805 #undef ICOM_INTERFACE
806
807   /*** IUnknown methods ***/
808 #define IDirect3DDevice3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
809 #define IDirect3DDevice3_AddRef(p)             ICOM_CALL (AddRef,p)
810 #define IDirect3DDevice3_Release(p)            ICOM_CALL (Release,p)
811   /*** IDirect3DDevice3 methods ***/
812 #define IDirect3DDevice3_GetCaps(p,a,b)                        ICOM_CALL2(GetCaps,p,a,b)
813 #define IDirect3DDevice3_GetStats(p,a)                         ICOM_CALL1(GetStats,p,a)
814 #define IDirect3DDevice3_AddViewport(p,a)                      ICOM_CALL1(AddViewport,p,a)
815 #define IDirect3DDevice3_DeleteViewport(p,a)                   ICOM_CALL1(DeleteViewport,p,a)
816 #define IDirect3DDevice3_NextViewport(p,a,b,c)                 ICOM_CALL3(NextViewport,p,a,b,c)
817 #define IDirect3DDevice3_EnumTextureFormats(p,a,b)             ICOM_CALL2(EnumTextureFormats,p,a,b)
818 #define IDirect3DDevice3_BeginScene(p)                         ICOM_CALL (BeginScene,p)
819 #define IDirect3DDevice3_EndScene(p)                           ICOM_CALL (EndScene,p)
820 #define IDirect3DDevice3_GetDirect3D(p,a)                      ICOM_CALL1(GetDirect3D,p,a)
821 #define IDirect3DDevice3_SetCurrentViewport(p,a)               ICOM_CALL1(SetCurrentViewport,p,a)
822 #define IDirect3DDevice3_GetCurrentViewport(p,a)               ICOM_CALL1(GetCurrentViewport,p,a)
823 #define IDirect3DDevice3_SetRenderTarget(p,a,b)                ICOM_CALL2(SetRenderTarget,p,a,b)
824 #define IDirect3DDevice3_GetRenderTarget(p,a)                  ICOM_CALL1(GetRenderTarget,p,a)
825 #define IDirect3DDevice3_Begin(p,a,b,c)                        ICOM_CALL3(Begin,p,a,b,c)
826 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             ICOM_CALL5(BeginIndexed,p,a,b,c,d,e)
827 #define IDirect3DDevice3_Vertex(p,a)                           ICOM_CALL1(Vertex,p,a)
828 #define IDirect3DDevice3_Index(p,a)                            ICOM_CALL1(Index,p,a)
829 #define IDirect3DDevice3_End(p,a)                              ICOM_CALL1(End,p,a)
830 #define IDirect3DDevice3_GetRenderState(p,a,b)                 ICOM_CALL2(GetRenderState,p,a,b)
831 #define IDirect3DDevice3_SetRenderState(p,a,b)                 ICOM_CALL2(SetRenderState,p,a,b)
832 #define IDirect3DDevice3_GetLightState(p,a,b)                  ICOM_CALL2(GetLightState,p,a,b)
833 #define IDirect3DDevice3_SetLightState(p,a,b)                  ICOM_CALL2(SetLightState,p,a,b)
834 #define IDirect3DDevice3_SetTransform(p,a,b)                   ICOM_CALL2(SetTransform,p,a,b)
835 #define IDirect3DDevice3_GetTransform(p,a,b)                   ICOM_CALL2(GetTransform,p,a,b)
836 #define IDirect3DDevice3_MultiplyTransform(p,a,b)              ICOM_CALL2(MultiplyTransform,p,a,b)
837 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            ICOM_CALL5(DrawPrimitive,p,a,b,c,d,e)
838 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitive,p,a,b,c,d,e,f,g)
839 #define IDirect3DDevice3_SetClipStatus(p,a)                    ICOM_CALL1(SetClipStatus,p,a)
840 #define IDirect3DDevice3_GetClipStatus(p,a)                    ICOM_CALL1(GetClipStatus,p,a)
841 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     ICOM_CALL5(DrawPrimitiveStrided,p,a,b,c,d,e)
842 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitiveStrided,p,a,b,c,d,e,f,g)
843 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          ICOM_CALL5(DrawPrimitiveVB,p,a,b,c,d,e)
844 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   ICOM_CALL5(DrawIndexedPrimitiveVB,p,a,b,c,d,e)
845 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  ICOM_CALL5(ComputeSphereVisibility,p,a,b,c,d,e)
846 #define IDirect3DDevice3_GetTexture(p,a,b)                     ICOM_CALL2(GetTexture,p,a,b)
847 #define IDirect3DDevice3_SetTexture(p,a,b)                     ICOM_CALL2(SetTexture,p,a,b)
848 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         ICOM_CALL3(GetTextureStageState,p,a,b,c)
849 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         ICOM_CALL3(SetTextureStageState,p,a,b,c)
850 #define IDirect3DDevice3_ValidateDevice(p,a)                   ICOM_CALL1(ValidateDevice,p,a)
851
852 /*****************************************************************************
853  * IDirect3DDevice7 interface
854  */
855 #define ICOM_INTERFACE IDirect3DDevice7
856 #define IDirect3DDevice7_METHODS \
857     ICOM_METHOD1(HRESULT,GetCaps,              LPD3DDEVICEDESC7,lpD3DHELDevDesc) \
858     ICOM_METHOD2(HRESULT,EnumTextureFormats,   LPD3DENUMPIXELFORMATSCALLBACK,lpD3DEnumPixelProc, LPVOID,lpArg) \
859     ICOM_METHOD (HRESULT,BeginScene) \
860     ICOM_METHOD (HRESULT,EndScene) \
861     ICOM_METHOD1(HRESULT,GetDirect3D,          LPDIRECT3D7*,lplpDirect3D3) \
862     ICOM_METHOD2(HRESULT,SetRenderTarget,      LPDIRECTDRAWSURFACE7,lpNewRenderTarget,DWORD,dwFlags) \
863     ICOM_METHOD1(HRESULT,GetRenderTarget,      LPDIRECTDRAWSURFACE7*,lplpRenderTarget) \
864     ICOM_METHOD6(HRESULT,Clear,                DWORD,dwCount,LPD3DRECT,lpRects,DWORD,dwFlags,D3DCOLOR,dwColor,D3DVALUE,dvZ,DWORD,dwStencil) \
865     ICOM_METHOD2(HRESULT,SetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
866     ICOM_METHOD2(HRESULT,GetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
867     ICOM_METHOD1(HRESULT,SetViewport,          LPD3DVIEWPORT7,lpData) \
868     ICOM_METHOD2(HRESULT,MultiplyTransform,    D3DTRANSFORMSTATETYPE,dtstTransformStateType,LPD3DMATRIX,lpD3DMatrix) \
869     ICOM_METHOD1(HRESULT,GetViewport,          LPD3DVIEWPORT7,lpData) \
870     ICOM_METHOD1(HRESULT,SetMaterial,          LPD3DMATERIAL7,lpMat) \
871     ICOM_METHOD1(HRESULT,GetMaterial,          LPD3DMATERIAL7,lpMat) \
872     ICOM_METHOD2(HRESULT,SetLight,             DWORD,dwLightIndex,LPD3DLIGHT7,lpLight) \
873     ICOM_METHOD2(HRESULT,GetLight,             DWORD,dwLightIndex,LPD3DLIGHT7,lpLight) \
874     ICOM_METHOD2(HRESULT,SetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, DWORD,dwRenderState) \
875     ICOM_METHOD2(HRESULT,GetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, LPDWORD,lpdwRenderState) \
876     ICOM_METHOD (HRESULT,BeginStateBlock) \
877     ICOM_METHOD1(HRESULT,EndStateBlock,        LPDWORD,lpdwBlockHandle) \
878     ICOM_METHOD1(HRESULT,PreLoad,              LPDIRECTDRAWSURFACE7,lpddsTexture) \
879     ICOM_METHOD5(HRESULT,DrawPrimitive,        D3DPRIMITIVETYPE,d3dptPrimitiveType, DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, DWORD,dwFlags) \
880     ICOM_METHOD7(HRESULT,DrawIndexedPrimitive, D3DPRIMITIVETYPE,d3dptPrimitiveType, DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, LPWORD,dwIndices, DWORD,dwIndexCount, DWORD,dwFlags) \
881     ICOM_METHOD1(HRESULT,SetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
882     ICOM_METHOD1(HRESULT,GetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
883     ICOM_METHOD5(HRESULT,DrawPrimitiveStrided, D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpD3DDrawPrimStrideData,DWORD,dwVertexCount,DWORD,dwFlags) \
884     ICOM_METHOD7(HRESULT,DrawIndexedPrimitiveStrided, D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpD3DDrawPrimStrideData,DWORD,dwVertexCount,LPWORD,lpIndex,DWORD,dwIndexCount,DWORD,dwFlags) \
885     ICOM_METHOD5(HRESULT,DrawPrimitiveVB,      D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7,lpD3DVertexBuf,DWORD,dwStartVertex,DWORD,dwNumVertices,DWORD,dwFlags) \
886     ICOM_METHOD7(HRESULT,DrawIndexedPrimitiveVB, D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7,lpD3DVertexBuf,DWORD,dwStartVertex,DWORD,dwNumVertices,LPWORD,lpwIndices,DWORD,dwIndexCount,DWORD,dwFlags) \
887     ICOM_METHOD5(HRESULT,ComputeSphereVisibility,     LPD3DVECTOR,lpCenters,LPD3DVALUE,lpRadii,DWORD,dwNumSpheres,DWORD,dwFlags,LPDWORD,lpdwReturnValues) \
888     ICOM_METHOD2(HRESULT,GetTexture,           DWORD,dwStage,LPDIRECTDRAWSURFACE7*,lpTexture) \
889     ICOM_METHOD2(HRESULT,SetTexture,           DWORD,dwStage,LPDIRECTDRAWSURFACE7,lpTexture) \
890     ICOM_METHOD3(HRESULT,GetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,LPDWORD,lpdwState) \
891     ICOM_METHOD3(HRESULT,SetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,DWORD,dwState) \
892     ICOM_METHOD1(HRESULT,ValidateDevice,       LPDWORD,lpdwPasses) \
893     ICOM_METHOD1(HRESULT,ApplyStateBlock,      DWORD,dwBlockHandle) \
894     ICOM_METHOD1(HRESULT,CaptureStateBlock,    DWORD,dwBlockHandle) \
895     ICOM_METHOD1(HRESULT,DeleteStateBlock,     DWORD,dwBlockHandle) \
896     ICOM_METHOD2(HRESULT,CreateStateBlock,     D3DSTATEBLOCKTYPE,d3dsbType,LPDWORD,lpdwBlockHandle) \
897     ICOM_METHOD5(HRESULT,Load,                 LPDIRECTDRAWSURFACE7,lpDestTex,LPPOINT,lpDestPoint,LPDIRECTDRAWSURFACE7,lpSrcTex,LPRECT,lprcSrcRect,DWORD,dwFlags) \
898     ICOM_METHOD2(HRESULT,LightEnable,          DWORD,dwLightIndex,BOOL,bEnable) \
899     ICOM_METHOD2(HRESULT,GetLightEnable,       DWORD,dwLightIndex,BOOL*,pbEnable) \
900     ICOM_METHOD2(HRESULT,SetClipPlane,         DWORD,dwIndex,D3DVALUE*,pPlaneEquation) \
901     ICOM_METHOD2(HRESULT,GetClipPlane,         DWORD,dwIndex,D3DVALUE*,pPlaneEquation) \
902     ICOM_METHOD3(HRESULT,GetInfo,              DWORD,dwDevInfoID,LPVOID,pDevInfoStruct,DWORD,dwSize)
903 #define IDirect3DDevice7_IMETHODS \
904     IUnknown_IMETHODS \
905     IDirect3DDevice7_METHODS
906 ICOM_DEFINE(IDirect3DDevice7,IUnknown)
907 #undef ICOM_INTERFACE
908
909 #define IDirect3DDevice7_QueryInterface(p,a,b)                        ICOM_CALL2(QueryInterface,p,a,b)
910 #define IDirect3DDevice7_AddRef(p)                                    ICOM_CALL (AddRef,p)
911 #define IDirect3DDevice7_Release(p)                                   ICOM_CALL (Release,p)
912 #define IDirect3DDevice7_GetCaps(p,a)                                 ICOM_CALL1(GetCaps,p,a)
913 #define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    ICOM_CALL2(EnumTextureFormats,p,a,b)
914 #define IDirect3DDevice7_BeginScene(p)                                ICOM_CALL (BeginScene,p)
915 #define IDirect3DDevice7_EndScene(p)                                  ICOM_CALL (EndScene,p)
916 #define IDirect3DDevice7_GetDirect3D(p,a)                             ICOM_CALL1(GetDirect3D,p,a)
917 #define IDirect3DDevice7_SetRenderTarget(p,a,b)                       ICOM_CALL2(SetRenderTarget,p,a,b)
918 #define IDirect3DDevice7_GetRenderTarget(p,a)                         ICOM_CALL1(GetRenderTarget,p,a)
919 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         ICOM_CALL6(Clear,p,a,b,c,d,e,f)
920 #define IDirect3DDevice7_SetTransform(p,a,b)                          ICOM_CALL2(SetTransform,p,a,b)
921 #define IDirect3DDevice7_GetTransform(p,a,b)                          ICOM_CALL2(GetTransform,p,a,b)
922 #define IDirect3DDevice7_SetViewport(p,a)                             ICOM_CALL1(SetViewport,p,a)
923 #define IDirect3DDevice7_MultiplyTransform(p,a,b)                     ICOM_CALL2(MultiplyTransform,p,a,b)
924 #define IDirect3DDevice7_GetViewport(p,a)                             ICOM_CALL1(GetViewport,p,a)
925 #define IDirect3DDevice7_SetMaterial(p,a)                             ICOM_CALL1(SetMaterial,p,a)
926 #define IDirect3DDevice7_GetMaterial(p,a)                             ICOM_CALL1(GetMaterial,p,a)
927 #define IDirect3DDevice7_SetLight(p,a,b)                              ICOM_CALL2(SetLight,p,a,b)
928 #define IDirect3DDevice7_GetLight(p,a,b)                              ICOM_CALL2(GetLight,p,a,b)
929 #define IDirect3DDevice7_SetRenderState(p,a,b)                        ICOM_CALL2(SetRenderState,p,a,b)
930 #define IDirect3DDevice7_GetRenderState(p,a,b)                        ICOM_CALL2(GetRenderState,p,a,b)
931 #define IDirect3DDevice7_BeginStateBlock(p)                           ICOM_CALL (BeginStateBlock,p)
932 #define IDirect3DDevice7_EndStateBlock(p,a)                           ICOM_CALL1(EndStateBlock,p,a)
933 #define IDirect3DDevice7_PreLoad(p,a)                                 ICOM_CALL1(PreLoad,p,a)
934 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   ICOM_CALL5(DrawPrimitive,p,a,b,c,d,e)
935 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        ICOM_CALL7(DrawIndexedPrimitive,p,a,b,c,d,e,f,g)
936 #define IDirect3DDevice7_SetClipStatus(p,a)                           ICOM_CALL1(SetClipStatus,p,a)
937 #define IDirect3DDevice7_GetClipStatus(p,a)                           ICOM_CALL1(GetClipStatus,p,a)
938 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            ICOM_CALL5(DrawPrimitiveStrided,p,a,b,c,d,e)
939 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitiveStrided,p,a,b,c,d,e,f,g)
940 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 ICOM_CALL5(DrawPrimitiveVB,p,a,b,c,d,e)
941 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      ICOM_CALL7(DrawIndexedPrimitiveVB,p,a,b,c,d,e,f,g)
942 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         ICOM_CALL5(ComputeSphereVisibility,p,a,b,c,d,e)
943 #define IDirect3DDevice7_GetTexture(p,a,b)                            ICOM_CALL2(GetTexture,p,a,b)
944 #define IDirect3DDevice7_SetTexture(p,a,b)                            ICOM_CALL2(SetTexture,p,a,b)
945 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                ICOM_CALL3(GetTextureStageState,p,a,b,c)
946 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                ICOM_CALL3(SetTextureStageState,p,a,b,c)
947 #define IDirect3DDevice7_ValidateDevice(p,a)                          ICOM_CALL1(ValidateDevice,p,a)
948 #define IDirect3DDevice7_ApplyStateBlock(p,a)                         ICOM_CALL1(ApplyStateBlock,p,a)
949 #define IDirect3DDevice7_CaptureStateBlock(p,a)                       ICOM_CALL1(CaptureStateBlock,p,a)
950 #define IDirect3DDevice7_DeleteStateBlock(p,a)                        ICOM_CALL1(DeleteStateBlock,p,a)
951 #define IDirect3DDevice7_CreateStateBlock(p,a,b)                      ICOM_CALL2(CreateStateBlock,p,a,b)
952 #define IDirect3DDevice7_Load(p,a,b,c,d,e)                            ICOM_CALL5(Load,p,a,b,c,d,e)
953 #define IDirect3DDevice7_LightEnable(p,a,b)                           ICOM_CALL2(LightEnable,p,a,b)
954 #define IDirect3DDevice7_GetLightEnable(p,a,b)                        ICOM_CALL2(GetLightEnable,p,a,b)
955 #define IDirect3DDevice7_SetClipPlane(p,a,b)                          ICOM_CALL2(SetClipPlane,p,a,b)
956 #define IDirect3DDevice7_GetClipPlane(p,a,b)                          ICOM_CALL2(GetClipPlane,p,a,b)
957 #define IDirect3DDevice7_GetInfo(p,a,b,c)                             ICOM_CALL3(GetInfo,p,a,b,c)
958
959
960
961 /*****************************************************************************
962  * IDirect3DVertexBuffer interface
963  */
964 #define ICOM_INTERFACE IDirect3DVertexBuffer
965 #define IDirect3DVertexBuffer_METHODS \
966     ICOM_METHOD3(HRESULT,Lock,                DWORD,dwFlags,LPVOID*,lplpData,LPDWORD,lpdwSize) \
967     ICOM_METHOD (HRESULT,Unlock) \
968     ICOM_METHOD7(HRESULT,ProcessVertices,     DWORD,dwVertexOp,DWORD,dwDestIndex,DWORD,dwCount,LPDIRECT3DVERTEXBUFFER,lpSrcBuffer,DWORD,dwSrcIndex,LPDIRECT3DDEVICE3,lpD3DDevice,DWORD,dwFlags) \
969     ICOM_METHOD1(HRESULT,GetVertexBufferDesc, LPD3DVERTEXBUFFERDESC,lpD3DVertexBufferDesc) \
970     ICOM_METHOD2(HRESULT,Optimize,            LPDIRECT3DDEVICE3, lpD3DDevice,DWORD,dwFlags)
971 #define IDirect3DVertexBuffer_IMETHODS \
972     IUnknown_IMETHODS \
973     IDirect3DVertexBuffer_METHODS
974 ICOM_DEFINE(IDirect3DVertexBuffer,IUnknown)
975 #undef ICOM_INTERFACE
976
977   /*** IUnknown methods ***/
978 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
979 #define IDirect3DVertexBuffer_AddRef(p)             ICOM_CALL (AddRef,p)
980 #define IDirect3DVertexBuffer_Release(p)            ICOM_CALL (Release,p)
981   /*** IDirect3DVertexBuffer methods ***/
982 #define IDirect3DVertexBuffer_Lock(p,a,b,c)                    ICOM_CALL3(Lock,p,a,b,c)
983 #define IDirect3DVertexBuffer_Unlock(p)                        ICOM_CALL (Unlock,p)
984 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) ICOM_CALL7(ProcessVertices,p,a,b,c,d,e,f,g)
985 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         ICOM_CALL1(GetVertexBufferDesc,p,a)
986 #define IDirect3DVertexBuffer_Optimize(p,a,b)                  ICOM_CALL2(Optimize,p,a,b)
987
988 /*****************************************************************************
989  * IDirect3DVertexBuffer7 interface
990  */
991 #define ICOM_INTERFACE IDirect3DVertexBuffer7
992 #define IDirect3DVertexBuffer7_METHODS \
993     ICOM_METHOD3(HRESULT,Lock,                   DWORD,dwFlags,LPVOID*,lplpData,LPDWORD,lpdwSize) \
994     ICOM_METHOD (HRESULT,Unlock) \
995     ICOM_METHOD7(HRESULT,ProcessVertices,        DWORD,dwVertexOp,DWORD,dwDestIndex,DWORD,dwCount,LPDIRECT3DVERTEXBUFFER7,lpSrcBuffer,DWORD,dwSrcIndex,LPDIRECT3DDEVICE7,lpD3DDevice,DWORD,dwFlags) \
996     ICOM_METHOD1(HRESULT,GetVertexBufferDesc,    LPD3DVERTEXBUFFERDESC,lpD3DVertexBufferDesc) \
997     ICOM_METHOD2(HRESULT,Optimize,               LPDIRECT3DDEVICE7, lpD3DDevice,DWORD,dwFlags) \
998     ICOM_METHOD7(HRESULT,ProcessVerticesStrided, DWORD,dwVertexOp,DWORD,dwDestIndex,DWORD,dwCount,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpStrideData,DWORD,dwVertexTypeDesc,LPDIRECT3DDEVICE7,lpD3DDevice,DWORD,dwFlags)
999 #define IDirect3DVertexBuffer7_IMETHODS \
1000     IUnknown_IMETHODS \
1001     IDirect3DVertexBuffer7_METHODS
1002 ICOM_DEFINE(IDirect3DVertexBuffer7,IUnknown)
1003 #undef ICOM_INTERFACE
1004
1005 /*** IUnknown methods ***/
1006 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   ICOM_CALL2(QueryInterface,p,a,b)
1007 #define IDirect3DVertexBuffer7_AddRef(p)                               ICOM_CALL (AddRef,p)
1008 #define IDirect3DVertexBuffer7_Release(p)                              ICOM_CALL (Release,p)
1009
1010 /*** IDirect3DVertexBuffer7 methods ***/
1011 #define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           ICOM_CALL3(Lock,p,a,b,c)
1012 #define IDirect3DVertexBuffer7_Unlock(p)                               ICOM_CALL (Unlock,p)
1013 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        ICOM_CALL7(ProcessVertices,p,a,b,c,d,e,f,g)
1014 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                ICOM_CALL1(GetVertexBufferDesc,p,a)
1015 #define IDirect3DVertexBuffer7_Optimize(p,a,b)                         ICOM_CALL2(Optimize,p,a,b)
1016 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) ICOM_CALL7(ProcessVerticesStrided,p,a,b,c,d,e,f,g)
1017
1018
1019 #endif /* __WINE_D3D_H */