gdi32: Add a function to retrieve the rop codes.
[wine] / dlls / ddraw / ddraw_private.h
1 /*
2  * Copyright 2006 Stefan Dösinger
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
21
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
31
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
39
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
42
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl            IDirectDrawImpl;
45 typedef struct IDirectDrawSurfaceImpl     IDirectDrawSurfaceImpl;
46 typedef struct IDirectDrawClipperImpl     IDirectDrawClipperImpl;
47 typedef struct IDirectDrawPaletteImpl     IDirectDrawPaletteImpl;
48 typedef struct IDirect3DDeviceImpl        IDirect3DDeviceImpl;
49 typedef struct IDirect3DLightImpl         IDirect3DLightImpl;
50 typedef struct IDirect3DViewportImpl      IDirect3DViewportImpl;
51 typedef struct IDirect3DMaterialImpl      IDirect3DMaterialImpl;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
53 typedef struct IDirect3DVertexBufferImpl  IDirect3DVertexBufferImpl;
54
55 /* Global critical section */
56 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN;
57
58 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
59
60 /*****************************************************************************
61  * IDirectDraw implementation structure
62  *****************************************************************************/
63 struct FvfToDecl
64 {
65     DWORD fvf;
66     struct wined3d_vertex_declaration *decl;
67 };
68
69 struct IDirectDrawImpl
70 {
71     /* Interfaces */
72     IDirectDraw7 IDirectDraw7_iface;
73     IDirectDraw4 IDirectDraw4_iface;
74     IDirectDraw3 IDirectDraw3_iface;
75     IDirectDraw2 IDirectDraw2_iface;
76     IDirectDraw IDirectDraw_iface;
77     IDirect3D7 IDirect3D7_iface;
78     IDirect3D3 IDirect3D3_iface;
79     IDirect3D2 IDirect3D2_iface;
80     IDirect3D IDirect3D_iface;
81     struct wined3d_device_parent device_parent;
82
83     /* See comment in IDirectDraw::AddRef */
84     LONG                    ref7, ref4, ref2, ref3, ref1, numIfaces;
85
86     /* WineD3D linkage */
87     struct wined3d *wineD3D;
88     struct wined3d_device *wined3d_device;
89     BOOL                    d3d_initialized;
90
91     /* Misc ddraw fields */
92     UINT                    total_vidmem;
93     DWORD                   cur_scanline;
94     BOOL                    fake_vblank;
95     BOOL                    initialized;
96
97     /* DirectDraw things, which are not handled by WineD3D */
98     DWORD                   cooperative_level;
99
100     DWORD                   orig_width, orig_height;
101     DWORD                   orig_bpp;
102
103     /* D3D things */
104     IDirectDrawSurfaceImpl  *d3d_target;
105     HWND                    d3d_window;
106     IDirect3DDeviceImpl     *d3ddevice;
107     int                     d3dversion;
108
109     /* Various HWNDs */
110     HWND                    focuswindow;
111     HWND                    devicewindow;
112     HWND                    dest_window;
113
114     /* The surface type to request */
115     WINED3DSURFTYPE         ImplType;
116
117     /* Helpers for surface creation */
118     IDirectDrawSurfaceImpl *tex_root;
119     BOOL                    depthstencil;
120
121     /* For the dll unload cleanup code */
122     struct list ddraw_list_entry;
123     /* The surface list - can't relay this to WineD3D
124      * because of IParent
125      */
126     struct list surface_list;
127     LONG surfaces;
128
129     /* FVF management */
130     struct FvfToDecl       *decls;
131     UINT                    numConvertedDecls, declArraySize;
132 };
133
134 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
135
136 HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) DECLSPEC_HIDDEN;
137
138 /* Utility functions */
139 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
140 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
141 HRESULT WINAPI ddraw_recreate_surfaces_cb(IDirectDrawSurface7 *surf,
142         DDSURFACEDESC2 *desc, void *Context) DECLSPEC_HIDDEN;
143 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
144
145 /* The default surface type */
146 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
147
148 /*****************************************************************************
149  * IDirectDrawSurface implementation structure
150  *****************************************************************************/
151
152 struct IDirectDrawSurfaceImpl
153 {
154     /* IUnknown fields */
155     IDirectDrawSurface7 IDirectDrawSurface7_iface;
156     IDirectDrawSurface4 IDirectDrawSurface4_iface;
157     IDirectDrawSurface3 IDirectDrawSurface3_iface;
158     IDirectDrawSurface2 IDirectDrawSurface2_iface;
159     IDirectDrawSurface IDirectDrawSurface_iface;
160     IDirectDrawGammaControl IDirectDrawGammaControl_iface;
161     IDirect3DTexture2 IDirect3DTexture2_iface;
162     IDirect3DTexture IDirect3DTexture_iface;
163
164     LONG                     ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
165     IUnknown                *ifaceToRelease;
166
167     int                     version;
168
169     /* Connections to other Objects */
170     IDirectDrawImpl         *ddraw;
171     struct wined3d_surface *wined3d_surface;
172     struct wined3d_texture *wined3d_texture;
173     struct wined3d_swapchain *wined3d_swapchain;
174
175     /* This implementation handles attaching surfaces to other surfaces */
176     IDirectDrawSurfaceImpl  *next_attached;
177     IDirectDrawSurfaceImpl  *first_attached;
178
179     /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
180      * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
181      * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
182      * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
183      */
184 #define MAX_COMPLEX_ATTACHED 6
185     IDirectDrawSurfaceImpl  *complex_array[MAX_COMPLEX_ATTACHED];
186     /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
187      * but no pointer to prevent temptations to traverse it in the wrong direction.
188      */
189     BOOL                    is_complex_root;
190
191     /* Surface description, for GetAttachedSurface */
192     DDSURFACEDESC2          surface_desc;
193
194     /* Misc things */
195     DWORD                   uniqueness_value;
196     UINT                    mipmap_level;
197     WINED3DSURFTYPE         ImplType;
198
199     /* For D3DDevice creation */
200     BOOL                    isRenderTarget;
201
202     /* Clipper objects */
203     IDirectDrawClipperImpl  *clipper;
204
205     /* For the ddraw surface list */
206     struct list             surface_list_entry;
207
208     DWORD                   Handle;
209 };
210
211 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
212 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
213 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
214         DDSURFACEDESC2 *desc, UINT mip_level, WINED3DSURFTYPE surface_type, UINT version) DECLSPEC_HIDDEN;
215 ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
216
217 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
218 {
219     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture_iface);
220 }
221
222 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
223 {
224     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture2_iface);
225 }
226
227 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
228 {
229     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface_iface);
230 }
231
232 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
233 {
234     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface2_iface);
235 }
236
237 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
238 {
239     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface3_iface);
240 }
241
242 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
243 {
244     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface4_iface);
245 }
246
247 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
248 {
249     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface7_iface);
250 }
251
252 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
253 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
254 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
255
256 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
257 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
258
259 /* Get the number of bytes per pixel for a given surface */
260 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
261 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
262
263 #define DDRAW_INVALID_HANDLE ~0U
264
265 enum ddraw_handle_type
266 {
267     DDRAW_HANDLE_FREE,
268     DDRAW_HANDLE_MATERIAL,
269     DDRAW_HANDLE_MATRIX,
270     DDRAW_HANDLE_STATEBLOCK,
271     DDRAW_HANDLE_SURFACE,
272 };
273
274 struct ddraw_handle_entry
275 {
276     void *object;
277     enum ddraw_handle_type type;
278 };
279
280 struct ddraw_handle_table
281 {
282     struct ddraw_handle_entry *entries;
283     struct ddraw_handle_entry *free_entries;
284     UINT table_size;
285     UINT entry_count;
286 };
287
288 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
289 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
290 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
291 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
292 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
293
294 struct IDirect3DDeviceImpl
295 {
296     /* IUnknown */
297     const IDirect3DDevice7Vtbl *lpVtbl;
298     const IDirect3DDevice3Vtbl *IDirect3DDevice3_vtbl;
299     const IDirect3DDevice2Vtbl *IDirect3DDevice2_vtbl;
300     const IDirect3DDeviceVtbl *IDirect3DDevice_vtbl;
301     LONG                    ref;
302
303     /* Other object connections */
304     struct wined3d_device *wined3d_device;
305     IDirectDrawImpl         *ddraw;
306     struct wined3d_buffer *indexbuffer;
307     IDirectDrawSurfaceImpl  *target;
308
309     /* Viewport management */
310     struct list viewport_list;
311     IDirect3DViewportImpl *current_viewport;
312     D3DVIEWPORT7 active_viewport;
313
314     /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
315     BOOL legacyTextureBlending;
316
317     /* Light state */
318     DWORD material;
319
320     /* Rendering functions to wrap D3D(1-3) to D3D7 */
321     D3DPRIMITIVETYPE primitive_type;
322     DWORD vertex_type;
323     DWORD render_flags;
324     DWORD nb_vertices;
325     LPBYTE vertex_buffer;
326     DWORD vertex_size;
327     DWORD buffer_size;
328
329     /* Handle management */
330     struct ddraw_handle_table handle_table;
331     D3DMATRIXHANDLE          world, proj, view;
332 };
333
334 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw,
335         IDirectDrawSurfaceImpl *target) DECLSPEC_HIDDEN;
336
337 /* The IID */
338 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
339
340 /* Helper functions */
341 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
342         D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
343 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
344
345 static inline IDirect3DDeviceImpl *device_from_device1(IDirect3DDevice *iface)
346 {
347     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice_vtbl));
348 }
349
350 static inline IDirect3DDeviceImpl *device_from_device2(IDirect3DDevice2 *iface)
351 {
352     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice2_vtbl));
353 }
354
355 static inline IDirect3DDeviceImpl *device_from_device3(IDirect3DDevice3 *iface)
356 {
357     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice3_vtbl));
358 }
359
360 /*****************************************************************************
361  * IDirectDrawClipper implementation structure
362  *****************************************************************************/
363 struct IDirectDrawClipperImpl
364 {
365     IDirectDrawClipper IDirectDrawClipper_iface;
366     LONG ref;
367
368     struct wined3d_clipper *wineD3DClipper;
369     BOOL initialized;
370 };
371
372 HRESULT ddraw_clipper_init(IDirectDrawClipperImpl *clipper) DECLSPEC_HIDDEN;
373 IDirectDrawClipperImpl *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
374
375 /*****************************************************************************
376  * IDirectDrawPalette implementation structure
377  *****************************************************************************/
378 struct IDirectDrawPaletteImpl
379 {
380     /* IUnknown fields */
381     const IDirectDrawPaletteVtbl *lpVtbl;
382     LONG ref;
383
384     struct wined3d_palette *wineD3DPalette;
385
386     /* IDirectDrawPalette fields */
387     IUnknown                  *ifaceToRelease;
388 };
389
390 HRESULT ddraw_palette_init(IDirectDrawPaletteImpl *palette,
391         IDirectDrawImpl *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
392
393 /* Helper structures */
394 struct object_creation_info
395 {
396     const CLSID *clsid;
397     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
398                                  void **ppObj);
399 };
400
401 /******************************************************************************
402  * IDirect3DLight implementation structure - Wraps to D3D7
403  ******************************************************************************/
404 struct IDirect3DLightImpl
405 {
406     IDirect3DLight IDirect3DLight_iface;
407     LONG ref;
408
409     /* IDirect3DLight fields */
410     IDirectDrawImpl           *ddraw;
411
412     /* If this light is active for one viewport, put the viewport here */
413     IDirect3DViewportImpl     *active_viewport;
414
415     D3DLIGHT2 light;
416     D3DLIGHT7 light7;
417
418     DWORD dwLightIndex;
419
420     struct list entry;
421 };
422
423 /* Helper functions */
424 void light_activate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
425 void light_deactivate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
426 void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
427 IDirect3DLightImpl *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
428
429 /******************************************************************************
430  * IDirect3DMaterial implementation structure - Wraps to D3D7
431  ******************************************************************************/
432 struct IDirect3DMaterialImpl
433 {
434     IDirect3DMaterial3 IDirect3DMaterial3_iface;
435     IDirect3DMaterial2 IDirect3DMaterial2_iface;
436     IDirect3DMaterial IDirect3DMaterial_iface;
437     LONG  ref;
438
439     /* IDirect3DMaterial2 fields */
440     IDirectDrawImpl               *ddraw;
441     IDirect3DDeviceImpl           *active_device;
442
443     D3DMATERIAL mat;
444     DWORD Handle;
445 };
446
447 /* Helper functions */
448 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
449 IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
450
451 /*****************************************************************************
452  * IDirect3DViewport - Wraps to D3D7
453  *****************************************************************************/
454 struct IDirect3DViewportImpl
455 {
456     const IDirect3DViewport3Vtbl *lpVtbl;
457     LONG ref;
458
459     /* IDirect3DViewport fields */
460     IDirectDrawImpl           *ddraw;
461
462     /* If this viewport is active for one device, put the device here */
463     IDirect3DDeviceImpl       *active_device;
464
465     DWORD                     num_lights;
466     DWORD                     map_lights;
467
468     int                       use_vp2;
469
470     union
471     {
472         D3DVIEWPORT vp1;
473         D3DVIEWPORT2 vp2;
474     } viewports;
475
476     struct list entry;
477     struct list light_list;
478
479     /* Background material */
480     IDirect3DMaterialImpl     *background;
481 };
482
483 /* Helper functions */
484 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
485 void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
486
487 /*****************************************************************************
488  * IDirect3DExecuteBuffer - Wraps to D3D7
489  *****************************************************************************/
490 struct IDirect3DExecuteBufferImpl
491 {
492     IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
493     LONG ref;
494     /* IDirect3DExecuteBuffer fields */
495     IDirectDrawImpl      *ddraw;
496     IDirect3DDeviceImpl  *d3ddev;
497
498     D3DEXECUTEBUFFERDESC desc;
499     D3DEXECUTEDATA       data;
500
501     /* This buffer will store the transformed vertices */
502     void                 *vertex_data;
503     WORD                 *indices;
504     int                  nb_indices;
505
506     /* This flags is set to TRUE if we allocated ourselves the
507      * data buffer
508      */
509     BOOL                 need_free;
510 };
511
512 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
513         IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
514 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
515
516 /* The execute function */
517 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
518         IDirect3DDeviceImpl *device, IDirect3DViewportImpl *viewport) DECLSPEC_HIDDEN;
519
520 /*****************************************************************************
521  * IDirect3DVertexBuffer
522  *****************************************************************************/
523 struct IDirect3DVertexBufferImpl
524 {
525     IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
526     IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
527     LONG ref;
528
529     /*** WineD3D and ddraw links ***/
530     struct wined3d_buffer *wineD3DVertexBuffer;
531     struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
532     IDirectDrawImpl *ddraw;
533
534     /*** Storage for D3D7 specific things ***/
535     DWORD                Caps;
536     DWORD                fvf;
537 };
538
539 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirectDrawImpl *ddraw,
540         D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
541 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
542 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
543
544 /*****************************************************************************
545  * Helper functions from utils.c
546  *****************************************************************************/
547
548 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
549     (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
550
551 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
552     (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
553
554 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
555 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
556 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
557 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
558 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
559 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
560 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
561 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
562
563 /* This only needs to be here as long the processvertices functionality of
564  * IDirect3DExecuteBuffer isn't in WineD3D */
565 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
566
567 /* Used for generic dumping */
568 typedef struct
569 {
570     DWORD val;
571     const char* name;
572 } flag_info;
573
574 #define FE(x) { x, #x }
575
576 typedef struct
577 {
578     DWORD val;
579     const char* name;
580     void (*func)(const void *);
581     ptrdiff_t offset;
582 } member_info;
583
584 /* Structure copy */
585 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
586
587 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size)                 \
588     do {                                                          \
589         DWORD __size = (to)->dwSize;                              \
590         DWORD __resetsize = min(__size, sizeof(*to));             \
591         DWORD __copysize = min(__resetsize, from_size);           \
592         assert(to != from);                                       \
593         memcpy(to, from, __copysize);                             \
594         memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
595         (to)->dwSize = __size; /* restore size */                 \
596     } while (0)
597
598 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
599
600 #define SIZEOF_END_PADDING(type, last_field) \
601     (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
602
603 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
604 {
605     DWORD from_size = from->dwSize;
606     if (from_size == sizeof(DDSURFACEDESC))
607         from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
608     to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
609     DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
610 }
611
612 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
613
614 #endif