wined3d: Introduce device_get_draw_rect() to calculate the effective viewport.
[wine] / dlls / ddraw / ddraw.spec
1 @ stub DDHAL32_VidMemAlloc
2 @ stub DDHAL32_VidMemFree
3 @ stub DDInternalLock
4 @ stub DDInternalUnlock
5 @ stub DSoundHelp
6 @ stdcall DirectDrawCreate(ptr ptr ptr)
7 @ stdcall DirectDrawCreateClipper(long ptr ptr)
8 @ stdcall DirectDrawCreateEx(ptr ptr ptr ptr)
9 @ stdcall DirectDrawEnumerateA(ptr ptr)
10 @ stdcall DirectDrawEnumerateExA(ptr ptr long)
11 @ stdcall DirectDrawEnumerateExW(ptr ptr long)
12 @ stdcall DirectDrawEnumerateW(ptr ptr)
13 @ stdcall -private DllCanUnloadNow()
14 @ stdcall -private DllGetClassObject(ptr ptr ptr)
15 @ stdcall -private DllRegisterServer()
16 @ stdcall -private DllUnregisterServer()
17 @ stub GetNextMipMap
18 @ stub GetSurfaceFromDC
19 @ stub HeapVidMemAllocAligned
20 @ stub InternalLock
21 @ stub InternalUnlock
22 @ stub LateAllocateSurfaceMem
23 @ stub VidMemAlloc
24 @ stub VidMemAmountFree
25 @ stub VidMemFini
26 @ stub VidMemFree
27 @ stub VidMemInit
28 @ stub VidMemLargestFree