d3dx9: Handle NULL viewport in D3DXVec3Unproject.
[wine] / dlls / d3dx9_36 / Makefile.in
1 MODULE    = d3dx9_36.dll
2 IMPORTLIB = d3dx9
3 IMPORTS   = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
4
5 C_SRCS = \
6         core.c \
7         d3dx9_36_main.c \
8         effect.c \
9         font.c \
10         line.c \
11         math.c \
12         mesh.c \
13         render.c \
14         shader.c \
15         skin.c \
16         sprite.c \
17         surface.c \
18         texture.c \
19         util.c \
20         volume.c
21
22 RC_SRCS = version.rc
23
24 @MAKE_DLL_RULES@