mmsystem: Use PeekMessageW instead of UserYield.
[wine] / dlls / d3dx9_36 / surface.c
1 /*
2  * Copyright (C) 2009 Tony Wasserka
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  *
18  */
19
20 #include "wine/debug.h"
21 #include "wine/unicode.h"
22 #include "d3dx9_36_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
25
26
27 /************************************************************
28  * D3DXGetImageInfoFromFileInMemory
29  *
30  * Fills a D3DXIMAGE_INFO structure with info about an image
31  *
32  * PARAMS
33  *   data     [I] pointer to the image file data
34  *   datasize [I] size of the passed data
35  *   info     [O] pointer to the destination structure
36  *
37  * RETURNS
38  *   Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
39  *                    if info is NULL and data and datasize are not NULL
40  *   Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
41  *            D3DERR_INVALIDCALL, if data is NULL or
42  *                                if datasize is 0
43  *
44  * NOTES
45  *   datasize may be bigger than the actual file size
46  *
47  */
48 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info)
49 {
50     FIXME("stub\n");
51
52     if(data && datasize && !info) return D3D_OK;
53     if( !data || !datasize ) return D3DERR_INVALIDCALL;
54
55     return E_NOTIMPL;
56 }
57
58 /************************************************************
59  * D3DXGetImageInfoFromFile
60  *
61  * RETURNS
62  *   Success: D3D_OK, if we successfully load a valid image file or
63  *                    if we successfully load a file which is no valid image and info is NULL
64  *   Failure: D3DXERR_INVALIDDATA, if we fail to load file or
65  *                                 if file is not a valid image file and info is not NULL
66  *            D3DERR_INVALIDCALL, if file is NULL
67  *
68  */
69 HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
70 {
71     LPWSTR widename;
72     HRESULT hr;
73     int strlength;
74     TRACE("(void): relay\n");
75
76     if( !file ) return D3DERR_INVALIDCALL;
77
78     strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
79     widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
80     MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
81
82     hr = D3DXGetImageInfoFromFileW(widename, info);
83     HeapFree(GetProcessHeap(), 0, widename);
84
85     return hr;
86 }
87
88 HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info)
89 {
90     HRESULT hr;
91     DWORD size;
92     LPVOID buffer;
93     TRACE("(void): relay\n");
94
95     if( !file ) return D3DERR_INVALIDCALL;
96
97     hr = map_view_of_file(file, &buffer, &size);
98     if(FAILED(hr)) return D3DXERR_INVALIDDATA;
99
100     hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
101     UnmapViewOfFile(buffer);
102
103     return hr;
104 }
105
106 /************************************************************
107  * D3DXGetImageInfoFromResource
108  *
109  * RETURNS
110  *   Success: D3D_OK, if resource is a valid image file
111  *   Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
112  *                                 if we fail to load resource
113  *
114  */
115 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info)
116 {
117     HRSRC resinfo;
118     TRACE("(void)\n");
119
120     resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA);
121     if(resinfo) {
122         LPVOID buffer;
123         HRESULT hr;
124         DWORD size;
125
126         hr = load_resource_into_memory(module, resinfo, &buffer, &size);
127         if(FAILED(hr)) return D3DXERR_INVALIDDATA;
128         return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
129     }
130
131     resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP);
132     if(resinfo) {
133         FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
134         return E_NOTIMPL;
135     }
136     return D3DXERR_INVALIDDATA;
137 }
138
139 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info)
140 {
141     HRSRC resinfo;
142     TRACE("(void)\n");
143
144     resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA);
145     if(resinfo) {
146         LPVOID buffer;
147         HRESULT hr;
148         DWORD size;
149
150         hr = load_resource_into_memory(module, resinfo, &buffer, &size);
151         if(FAILED(hr)) return D3DXERR_INVALIDDATA;
152         return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
153     }
154
155     resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP);
156     if(resinfo) {
157         FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
158         return E_NOTIMPL;
159     }
160     return D3DXERR_INVALIDDATA;
161 }
162
163 /************************************************************
164  * D3DXLoadSurfaceFromFileInMemory
165  *
166  * Loads data from a given buffer into a surface and fills a given
167  * D3DXIMAGE_INFO structure with info about the source data.
168  *
169  * PARAMS
170  *   pDestSurface [I] pointer to the surface
171  *   pDestPalette [I] palette to use
172  *   pDestRect    [I] to be filled area of the surface
173  *   pSrcData     [I] pointer to the source data
174  *   SrcDataSize  [I] size of the source data in bytes
175  *   pSrcRect     [I] area of the source data to load
176  *   dwFilter     [I] filter to apply on stretching
177  *   Colorkey     [I] colorkey
178  *   pSrcInfo     [O] pointer to a D3DXIMAGE_INFO structure
179  *
180  * RETURNS
181  *   Success: D3D_OK
182  *   Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcData or SrcDataSize are NULL
183  *            D3DXERR_INVALIDDATA, if pSrcData is no valid image file
184  *
185  */
186 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 pDestSurface,
187                                                CONST PALETTEENTRY *pDestPalette,
188                                                CONST RECT *pDestRect,
189                                                LPCVOID pSrcData,
190                                                UINT SrcDataSize,
191                                                CONST RECT *pSrcRect,
192                                                DWORD dwFilter,
193                                                D3DCOLOR Colorkey,
194                                                D3DXIMAGE_INFO *pSrcInfo)
195 {
196     FIXME("stub\n");
197     if( !pDestSurface || !pSrcData | !SrcDataSize ) return D3DERR_INVALIDCALL;
198     return E_NOTIMPL;
199 }
200
201 /************************************************************
202  * D3DXLoadSurfaceFromFile
203  */
204 HRESULT WINAPI D3DXLoadSurfaceFromFileA(LPDIRECT3DSURFACE9 pDestSurface,
205                                         CONST PALETTEENTRY *pDestPalette,
206                                         CONST RECT *pDestRect,
207                                         LPCSTR pSrcFile,
208                                         CONST RECT *pSrcRect,
209                                         DWORD dwFilter,
210                                         D3DCOLOR Colorkey,
211                                         D3DXIMAGE_INFO *pSrcInfo)
212 {
213     LPWSTR pWidename;
214     HRESULT hr;
215     int strlength;
216     TRACE("(void): relay\n");
217
218     if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
219
220     strlength = MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, NULL, 0);
221     pWidename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
222     MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, pWidename, strlength);
223
224     hr = D3DXLoadSurfaceFromFileW(pDestSurface, pDestPalette, pDestRect, pWidename, pSrcRect, dwFilter, Colorkey, pSrcInfo);
225     HeapFree(GetProcessHeap(), 0, pWidename);
226
227     return hr;
228 }
229
230 HRESULT WINAPI D3DXLoadSurfaceFromFileW(LPDIRECT3DSURFACE9 pDestSurface,
231                                         CONST PALETTEENTRY *pDestPalette,
232                                         CONST RECT *pDestRect,
233                                         LPCWSTR pSrcFile,
234                                         CONST RECT *pSrcRect,
235                                         DWORD Filter,
236                                         D3DCOLOR Colorkey,
237                                         D3DXIMAGE_INFO *pSrcInfo)
238 {
239     HRESULT hr;
240     DWORD dwSize;
241     LPVOID pBuffer;
242     TRACE("(void): relay\n");
243
244     if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
245
246     hr = map_view_of_file(pSrcFile, &pBuffer, &dwSize);
247     if(FAILED(hr)) return D3DXERR_INVALIDDATA;
248
249     hr = D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, Filter, Colorkey, pSrcInfo);
250     UnmapViewOfFile(pBuffer);
251
252     return hr;
253 }
254
255 /************************************************************
256  * D3DXLoadSurfaceFromResource
257  */
258 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(LPDIRECT3DSURFACE9 pDestSurface,
259                                             CONST PALETTEENTRY *pDestPalette,
260                                             CONST RECT *pDestRect,
261                                             HMODULE hSrcModule,
262                                             LPCSTR pResource,
263                                             CONST RECT *pSrcRect,
264                                             DWORD dwFilter,
265                                             D3DCOLOR Colorkey,
266                                             D3DXIMAGE_INFO *pSrcInfo)
267 {
268     HRSRC hResInfo;
269     TRACE("(void): relay\n");
270
271     if( !pDestSurface ) return D3DERR_INVALIDCALL;
272
273     hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_RCDATA);
274     if(hResInfo) {
275         LPVOID pBuffer;
276         HRESULT hr;
277         DWORD dwSize;
278
279         hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize);
280         if(FAILED(hr)) return D3DXERR_INVALIDDATA;
281         return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
282     }
283
284     hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_BITMAP);
285     if(hResInfo) {
286         FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
287         return E_NOTIMPL;
288     }
289     return D3DXERR_INVALIDDATA;
290 }
291
292 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface,
293                                             CONST PALETTEENTRY *pDestPalette,
294                                             CONST RECT *pDestRect,
295                                             HMODULE hSrcModule,
296                                             LPCWSTR pResource,
297                                             CONST RECT *pSrcRect,
298                                             DWORD dwFilter,
299                                             D3DCOLOR Colorkey,
300                                             D3DXIMAGE_INFO *pSrcInfo)
301 {
302     HRSRC hResInfo;
303     TRACE("(void): relay\n");
304
305     if( !pDestSurface ) return D3DERR_INVALIDCALL;
306
307     hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_RCDATA);
308     if(hResInfo) {
309         LPVOID pBuffer;
310         HRESULT hr;
311         DWORD dwSize;
312
313         hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize);
314         if(FAILED(hr)) return D3DXERR_INVALIDDATA;
315         return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
316     }
317
318     hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_BITMAP);
319     if(hResInfo) {
320         FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
321         return E_NOTIMPL;
322     }
323     return D3DXERR_INVALIDDATA;
324 }
325
326
327 /************************************************************
328  * copy_simple_data
329  *
330  * Copies the source buffer to the destination buffer, performing
331  * any necessary format conversion and color keying.
332  * Works only for ARGB formats with 1 - 4 bytes per pixel.
333  */
334 static void copy_simple_data(CONST BYTE *src,  UINT  srcpitch, POINT  srcsize, CONST PixelFormatDesc  *srcformat,
335                              CONST BYTE *dest, UINT destpitch, POINT destsize, CONST PixelFormatDesc *destformat,
336                              DWORD dwFilter)
337 {
338     DWORD srcshift[4], destshift[4];
339     DWORD srcmask[4], destmask[4];
340     BOOL process_channel[4];
341     DWORD channels[4];
342     DWORD channelmask = 0;
343
344     UINT minwidth, minheight;
345     BYTE *srcptr, *destptr;
346     UINT i, x, y;
347
348     ZeroMemory(channels, sizeof(channels));
349     ZeroMemory(process_channel, sizeof(process_channel));
350
351     for(i = 0;i < 4;i++) {
352         /* srcshift is used to extract the _relevant_ components */
353         srcshift[i]  =  srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
354
355         /* destshift is used to move the components to the correct position */
356         destshift[i] = destformat->shift[i] + max(destformat->bits[i] -  srcformat->bits[i], 0);
357
358         srcmask[i]  = ((1 <<  srcformat->bits[i]) - 1) <<  srcformat->shift[i];
359         destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
360
361         /* channelmask specifies bits which aren't used in the source format but in the destination one */
362         if(destformat->bits[i]) {
363             if(srcformat->bits[i]) process_channel[i] = TRUE;
364             else channelmask |= destmask[i];
365         }
366     }
367
368     minwidth  = (srcsize.x < destsize.x) ? srcsize.x : destsize.x;
369     minheight = (srcsize.y < destsize.y) ? srcsize.y : destsize.y;
370
371     for(y = 0;y < minheight;y++) {
372         srcptr  = (BYTE*)( src + y *  srcpitch);
373         destptr = (BYTE*)(dest + y * destpitch);
374         for(x = 0;x < minwidth;x++) {
375             /* extract source color components */
376             if(srcformat->type == FORMAT_ARGB) {
377                 const DWORD col = *(DWORD*)srcptr;
378                 for(i = 0;i < 4;i++)
379                     if(process_channel[i])
380                         channels[i] = (col & srcmask[i]) >> srcshift[i];
381             }
382
383             /* recombine the components */
384             if(destformat->type == FORMAT_ARGB) {
385                 DWORD* const pixel = (DWORD*)destptr;
386                 *pixel = 0;
387
388                 for(i = 0;i < 4;i++) {
389                     if(process_channel[i]) {
390                         /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
391                         signed int shift;
392                         for(shift = destshift[i]; shift > destformat->shift[i]; shift -= srcformat->bits[i]) *pixel |= channels[i] << shift;
393                         *pixel |= (channels[i] >> (destformat->shift[i] - shift)) << destformat->shift[i];
394                     }
395                 }
396                 *pixel |= channelmask;   /* new channels are set to their maximal value */
397             }
398             srcptr  +=  srcformat->bytes_per_pixel;
399             destptr += destformat->bytes_per_pixel;
400         }
401     }
402 }
403
404 /************************************************************
405  * D3DXLoadSurfaceFromMemory
406  *
407  * Loads data from a given memory chunk into a surface,
408  * applying any of the specified filters.
409  *
410  * PARAMS
411  *   pDestSurface [I] pointer to the surface
412  *   pDestPalette [I] palette to use
413  *   pDestRect    [I] to be filled area of the surface
414  *   pSrcMemory   [I] pointer to the source data
415  *   SrcFormat    [I] format of the source pixel data
416  *   SrcPitch     [I] number of bytes in a row
417  *   pSrcPalette  [I] palette used in the source image
418  *   pSrcRect     [I] area of the source data to load
419  *   dwFilter     [I] filter to apply on stretching
420  *   Colorkey     [I] colorkey
421  *
422  * RETURNS
423  *   Success: D3D_OK, if we successfully load the pixel data into our surface or
424  *                    if pSrcMemory is NULL but the other parameters are valid
425  *   Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect are NULL or
426  *                                if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN)
427  *            D3DXERR_INVALIDDATA, if we fail to lock pDestSurface
428  *            E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
429  *
430  * NOTES
431  *   pSrcRect specifies the dimensions of the source data;
432  *   negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
433  *
434  */
435 HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
436                                          CONST PALETTEENTRY *pDestPalette,
437                                          CONST RECT *pDestRect,
438                                          LPCVOID pSrcMemory,
439                                          D3DFORMAT SrcFormat,
440                                          UINT SrcPitch,
441                                          CONST PALETTEENTRY *pSrcPalette,
442                                          CONST RECT *pSrcRect,
443                                          DWORD dwFilter,
444                                          D3DCOLOR Colorkey)
445 {
446     CONST PixelFormatDesc *srcformatdesc, *destformatdesc;
447     D3DSURFACE_DESC surfdesc;
448     D3DLOCKED_RECT lockrect;
449     POINT srcsize, destsize;
450     HRESULT hr;
451     TRACE("(void)\n");
452
453     if( !pDestSurface || !pSrcMemory || !pSrcRect ) return D3DERR_INVALIDCALL;
454     if(SrcFormat == D3DFMT_UNKNOWN || pSrcRect->left >= pSrcRect->right || pSrcRect->top >= pSrcRect->bottom) return E_FAIL;
455
456     if(dwFilter != D3DX_FILTER_NONE) return E_NOTIMPL;
457
458     IDirect3DSurface9_GetDesc(pDestSurface, &surfdesc);
459
460     srcformatdesc = get_format_info(SrcFormat);
461     destformatdesc = get_format_info(surfdesc.Format);
462     if( srcformatdesc->type == FORMAT_UNKNOWN ||  srcformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
463     if(destformatdesc->type == FORMAT_UNKNOWN || destformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
464
465     srcsize.x = pSrcRect->right - pSrcRect->left;
466     srcsize.y = pSrcRect->bottom - pSrcRect->top;
467     if( !pDestRect ) {
468         destsize.x = surfdesc.Width;
469         destsize.y = surfdesc.Height;
470     } else {
471         destsize.x = pDestRect->right - pDestRect->left;
472         destsize.y = pDestRect->bottom - pDestRect->top;
473     }
474
475     hr = IDirect3DSurface9_LockRect(pDestSurface, &lockrect, pDestRect, 0);
476     if(FAILED(hr)) return D3DXERR_INVALIDDATA;
477
478     copy_simple_data((CONST BYTE*)pSrcMemory, SrcPitch, srcsize, srcformatdesc,
479                      (CONST BYTE*)lockrect.pBits, lockrect.Pitch, destsize, destformatdesc,
480                      dwFilter);
481
482     IDirect3DSurface9_UnlockRect(pDestSurface);
483     return D3D_OK;
484 }
485
486 /************************************************************
487  * D3DXLoadSurfaceFromSurface
488  *
489  * Copies the contents from one surface to another, performing any required
490  * format conversion, resizing or filtering.
491  *
492  * PARAMS
493  *   pDestSurface [I] pointer to the destination surface
494  *   pDestPalette [I] palette to use
495  *   pDestRect    [I] to be filled area of the surface
496  *   pSrcSurface  [I] pointer to the source surface
497  *   pSrcPalette  [I] palette used for the source surface
498  *   pSrcRect     [I] area of the source data to load
499  *   dwFilter     [I] filter to apply on resizing
500  *   Colorkey     [I] any ARGB value or 0 to disable color-keying
501  *
502  * RETURNS
503  *   Success: D3D_OK
504  *   Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface are NULL
505  *            D3DXERR_INVALIDDATA, if one of the surfaces is not lockable
506  *
507  */
508 HRESULT WINAPI D3DXLoadSurfaceFromSurface(LPDIRECT3DSURFACE9 pDestSurface,
509                                           CONST PALETTEENTRY *pDestPalette,
510                                           CONST RECT *pDestRect,
511                                           LPDIRECT3DSURFACE9 pSrcSurface,
512                                           CONST PALETTEENTRY *pSrcPalette,
513                                           CONST RECT *pSrcRect,
514                                           DWORD dwFilter,
515                                           D3DCOLOR Colorkey)
516 {
517     RECT rect;
518     D3DLOCKED_RECT lock;
519     D3DSURFACE_DESC SrcDesc;
520     HRESULT hr;
521     TRACE("(void): relay\n");
522
523     if( !pDestSurface || !pSrcSurface ) return D3DERR_INVALIDCALL;
524
525     IDirect3DSurface9_GetDesc(pSrcSurface, &SrcDesc);
526
527     if( !pSrcRect ) SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height);
528     else rect = *pSrcRect;
529
530     hr = IDirect3DSurface9_LockRect(pSrcSurface, &lock, NULL, D3DLOCK_READONLY);
531     if(FAILED(hr)) return D3DXERR_INVALIDDATA;
532
533     hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
534                                    lock.pBits, SrcDesc.Format, lock.Pitch,
535                                    pSrcPalette, &rect, dwFilter, Colorkey);
536
537     IDirect3DSurface9_UnlockRect(pSrcSurface);
538     return hr;
539 }