Added two macros, ICOM_VFIELD and ICOM_VTBL, so that when implementing
[wine] / relay32 / ddraw.spec
1 name ddraw
2 type win32
3
4    1  stub DDHAL32_VidMemAlloc
5    2  stub DDHAL32_VidMemFree
6    3  stub DDInternalLock
7    4  stub DDInternalUnlock
8    5  stdcall DSoundHelp(long long long) DSoundHelp
9    6  stdcall DirectDrawCreate(ptr ptr ptr) DirectDrawCreate
10    7  stdcall DirectDrawCreateClipper(long ptr ptr) DirectDrawCreateClipper
11    8  stdcall DirectDrawEnumerateA(ptr ptr) DirectDrawEnumerateA
12    9  stdcall DirectDrawEnumerateExA(ptr ptr long) DirectDrawEnumerateExA
13   10  stdcall DirectDrawEnumerateExW(ptr ptr long) DirectDrawEnumerateExW
14   11  stdcall DirectDrawEnumerateW(ptr ptr) DirectDrawEnumerateW
15   12  stdcall DllCanUnloadNow() DDRAW_DllCanUnloadNow
16   13  stdcall DllGetClassObject(ptr ptr ptr) DDRAW_DllGetClassObject
17   14  stub GetNextMipMap
18   15  stub GetSurfaceFromDC
19   16  stub HeapVidMemAllocAligned
20   17  stub InternalLock
21   18  stub InternalUnlock
22   19  stub LateAllocateSurfaceMem
23   20  stub VidMemAlloc
24   21  stub VidMemAmountFree
25   22  stub VidMemFini
26   23  stub VidMemFree
27   24  stub VidMemInit
28   25  stub VidMemLargestFree
29   26  stub thk1632_ThunkData32
30   27  stub thk3216_ThunkData32