2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
55 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
57 /*****************************************************************************
58 * IDirectDraw implementation structure
59 *****************************************************************************/
63 struct wined3d_vertex_declaration *decl;
66 struct IDirectDrawImpl
69 IDirectDraw7 IDirectDraw7_iface;
70 IDirectDraw4 IDirectDraw4_iface;
71 IDirectDraw2 IDirectDraw2_iface;
72 IDirectDraw IDirectDraw_iface;
73 IDirect3D7 IDirect3D7_iface;
74 IDirect3D3 IDirect3D3_iface;
75 IDirect3D2 IDirect3D2_iface;
76 IDirect3D IDirect3D_iface;
77 struct wined3d_device_parent device_parent;
79 /* See comment in IDirectDraw::AddRef */
80 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
83 struct wined3d *wined3d;
84 struct wined3d_device *wined3d_device;
87 IDirectDrawSurfaceImpl *primary;
89 struct wined3d_surface *wined3d_frontbuffer;
90 struct wined3d_swapchain *wined3d_swapchain;
91 HWND swapchain_window;
93 /* DirectDraw things, which are not handled by WineD3D */
94 DWORD cooperative_level;
96 DWORD orig_width, orig_height;
101 IDirect3DDeviceImpl *d3ddevice;
109 /* Helpers for surface creation */
110 IDirectDrawSurfaceImpl *tex_root;
112 /* For the dll unload cleanup code */
113 struct list ddraw_list_entry;
114 /* The surface list - can't relay this to WineD3D
117 struct list surface_list;
120 struct FvfToDecl *decls;
121 UINT numConvertedDecls, declArraySize;
124 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
126 HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) DECLSPEC_HIDDEN;
127 void ddraw_destroy_swapchain(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
129 static inline void ddraw_set_swapchain_window(struct IDirectDrawImpl *ddraw, HWND window)
131 if (window == GetDesktopWindow())
133 ddraw->swapchain_window = window;
136 /* Utility functions */
137 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
138 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
139 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
141 /* The default surface type */
142 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
144 /*****************************************************************************
145 * IDirectDrawSurface implementation structure
146 *****************************************************************************/
148 struct IDirectDrawSurfaceImpl
150 /* IUnknown fields */
151 IDirectDrawSurface7 IDirectDrawSurface7_iface;
152 IDirectDrawSurface4 IDirectDrawSurface4_iface;
153 IDirectDrawSurface3 IDirectDrawSurface3_iface;
154 IDirectDrawSurface2 IDirectDrawSurface2_iface;
155 IDirectDrawSurface IDirectDrawSurface_iface;
156 IDirectDrawGammaControl IDirectDrawGammaControl_iface;
157 IDirect3DTexture2 IDirect3DTexture2_iface;
158 IDirect3DTexture IDirect3DTexture_iface;
160 LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
161 IUnknown *ifaceToRelease;
165 /* Connections to other Objects */
166 IDirectDrawImpl *ddraw;
167 struct wined3d_surface *wined3d_surface;
168 struct wined3d_texture *wined3d_texture;
170 /* This implementation handles attaching surfaces to other surfaces */
171 IDirectDrawSurfaceImpl *next_attached;
172 IDirectDrawSurfaceImpl *first_attached;
173 IUnknown *attached_iface;
175 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
176 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
177 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
178 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
180 #define MAX_COMPLEX_ATTACHED 6
181 IDirectDrawSurfaceImpl *complex_array[MAX_COMPLEX_ATTACHED];
182 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
183 * but no pointer to prevent temptations to traverse it in the wrong direction.
185 BOOL is_complex_root;
187 /* Surface description, for GetAttachedSurface */
188 DDSURFACEDESC2 surface_desc;
191 DWORD uniqueness_value;
194 /* Clipper objects */
195 IDirectDrawClipperImpl *clipper;
197 /* For the ddraw surface list */
198 struct list surface_list_entry;
203 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
204 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
205 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
206 DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
207 ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
209 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
211 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture_iface);
214 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
216 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture2_iface);
219 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
221 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface_iface);
224 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
226 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface2_iface);
229 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
231 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface3_iface);
234 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
236 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface4_iface);
239 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
241 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface7_iface);
244 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
245 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
246 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
248 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
249 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
251 #define DDRAW_INVALID_HANDLE ~0U
253 enum ddraw_handle_type
256 DDRAW_HANDLE_MATERIAL,
258 DDRAW_HANDLE_STATEBLOCK,
259 DDRAW_HANDLE_SURFACE,
262 struct ddraw_handle_entry
265 enum ddraw_handle_type type;
268 struct ddraw_handle_table
270 struct ddraw_handle_entry *entries;
271 struct ddraw_handle_entry *free_entries;
276 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
277 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
278 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
279 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
280 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
282 struct IDirect3DDeviceImpl
285 IDirect3DDevice7 IDirect3DDevice7_iface;
286 IDirect3DDevice3 IDirect3DDevice3_iface;
287 IDirect3DDevice2 IDirect3DDevice2_iface;
288 IDirect3DDevice IDirect3DDevice_iface;
291 /* Other object connections */
292 struct wined3d_device *wined3d_device;
293 IDirectDrawImpl *ddraw;
294 struct wined3d_buffer *indexbuffer;
295 IDirectDrawSurfaceImpl *target;
297 /* Viewport management */
298 struct list viewport_list;
299 IDirect3DViewportImpl *current_viewport;
300 D3DVIEWPORT7 active_viewport;
302 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
303 BOOL legacyTextureBlending;
308 /* Rendering functions to wrap D3D(1-3) to D3D7 */
309 D3DPRIMITIVETYPE primitive_type;
313 LPBYTE vertex_buffer;
317 /* Handle management */
318 struct ddraw_handle_table handle_table;
319 D3DMATRIXHANDLE world, proj, view;
322 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw,
323 IDirectDrawSurfaceImpl *target) DECLSPEC_HIDDEN;
326 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
328 /* Helper functions */
329 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
330 D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
331 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
333 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
335 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice_iface);
338 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
340 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface);
343 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
345 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice3_iface);
348 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
350 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
353 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
354 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
355 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
356 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
358 /*****************************************************************************
359 * IDirectDrawClipper implementation structure
360 *****************************************************************************/
361 struct IDirectDrawClipperImpl
363 IDirectDrawClipper IDirectDrawClipper_iface;
366 struct wined3d_clipper *wineD3DClipper;
370 HRESULT ddraw_clipper_init(IDirectDrawClipperImpl *clipper) DECLSPEC_HIDDEN;
371 IDirectDrawClipperImpl *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
373 /*****************************************************************************
374 * IDirectDrawPalette implementation structure
375 *****************************************************************************/
376 struct IDirectDrawPaletteImpl
378 /* IUnknown fields */
379 IDirectDrawPalette IDirectDrawPalette_iface;
382 struct wined3d_palette *wineD3DPalette;
384 /* IDirectDrawPalette fields */
385 IUnknown *ifaceToRelease;
388 static inline IDirectDrawPaletteImpl *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
390 return CONTAINING_RECORD(iface, IDirectDrawPaletteImpl, IDirectDrawPalette_iface);
393 IDirectDrawPaletteImpl *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
395 HRESULT ddraw_palette_init(IDirectDrawPaletteImpl *palette,
396 IDirectDrawImpl *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
398 /* Helper structures */
399 struct object_creation_info
402 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
406 /******************************************************************************
407 * IDirect3DLight implementation structure - Wraps to D3D7
408 ******************************************************************************/
409 struct IDirect3DLightImpl
411 IDirect3DLight IDirect3DLight_iface;
414 /* IDirect3DLight fields */
415 IDirectDrawImpl *ddraw;
417 /* If this light is active for one viewport, put the viewport here */
418 IDirect3DViewportImpl *active_viewport;
428 /* Helper functions */
429 void light_activate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
430 void light_deactivate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
431 void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
432 IDirect3DLightImpl *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
434 /******************************************************************************
435 * IDirect3DMaterial implementation structure - Wraps to D3D7
436 ******************************************************************************/
437 struct IDirect3DMaterialImpl
439 IDirect3DMaterial3 IDirect3DMaterial3_iface;
440 IDirect3DMaterial2 IDirect3DMaterial2_iface;
441 IDirect3DMaterial IDirect3DMaterial_iface;
444 /* IDirect3DMaterial2 fields */
445 IDirectDrawImpl *ddraw;
446 IDirect3DDeviceImpl *active_device;
452 /* Helper functions */
453 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
454 IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
456 /*****************************************************************************
457 * IDirect3DViewport - Wraps to D3D7
458 *****************************************************************************/
459 struct IDirect3DViewportImpl
461 IDirect3DViewport3 IDirect3DViewport3_iface;
464 /* IDirect3DViewport fields */
465 IDirectDrawImpl *ddraw;
467 /* If this viewport is active for one device, put the device here */
468 IDirect3DDeviceImpl *active_device;
482 struct list light_list;
484 /* Background material */
485 IDirect3DMaterialImpl *background;
488 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
489 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
490 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
492 /* Helper functions */
493 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
494 void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
496 /*****************************************************************************
497 * IDirect3DExecuteBuffer - Wraps to D3D7
498 *****************************************************************************/
499 struct IDirect3DExecuteBufferImpl
501 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
503 /* IDirect3DExecuteBuffer fields */
504 IDirectDrawImpl *ddraw;
505 IDirect3DDeviceImpl *d3ddev;
507 D3DEXECUTEBUFFERDESC desc;
510 /* This buffer will store the transformed vertices */
515 /* This flags is set to TRUE if we allocated ourselves the
521 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
522 IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
523 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
525 /* The execute function */
526 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
527 IDirect3DDeviceImpl *device, IDirect3DViewportImpl *viewport) DECLSPEC_HIDDEN;
529 /*****************************************************************************
530 * IDirect3DVertexBuffer
531 *****************************************************************************/
532 struct IDirect3DVertexBufferImpl
534 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
535 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
538 /*** WineD3D and ddraw links ***/
539 struct wined3d_buffer *wineD3DVertexBuffer;
540 struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
541 IDirectDrawImpl *ddraw;
543 /*** Storage for D3D7 specific things ***/
548 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirectDrawImpl *ddraw,
549 D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
550 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
551 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
553 /*****************************************************************************
554 * Helper functions from utils.c
555 *****************************************************************************/
557 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
558 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
560 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
561 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
563 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
564 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
565 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
566 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
567 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
568 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
569 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
570 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
571 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
572 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
574 /* This only needs to be here as long the processvertices functionality of
575 * IDirect3DExecuteBuffer isn't in WineD3D */
576 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
578 /* Used for generic dumping */
585 #define FE(x) { x, #x }
591 void (*func)(const void *);
596 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
598 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
600 DWORD __size = (to)->dwSize; \
601 DWORD __resetsize = min(__size, sizeof(*to)); \
602 DWORD __copysize = min(__resetsize, from_size); \
603 assert(to != from); \
604 memcpy(to, from, __copysize); \
605 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
606 (to)->dwSize = __size; /* restore size */ \
609 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
611 #define SIZEOF_END_PADDING(type, last_field) \
612 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
614 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
616 DWORD from_size = from->dwSize;
617 if (from_size == sizeof(DDSURFACEDESC))
618 from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
619 to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
620 DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
623 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;