d3d10: Add a stub ID3D10StateBlock implementation.
[wine] / dlls / d3d10 / Makefile.in
1 MODULE    = d3d10.dll
2 IMPORTLIB = d3d10
3 IMPORTS   = dxguid uuid d3d10core d3dcompiler dxgi
4
5 C_SRCS = \
6         d3d10_main.c \
7         effect.c \
8         shader.c \
9         stateblock.c \
10         utils.c
11
12 RC_SRCS = version.rc
13
14 @MAKE_DLL_RULES@