wined3d: Pass a gl_info pointer to select_fragment_implementation().
[wine] / dlls / gameux / tests / Makefile.in
1 TESTDLL   = gameux.dll
2 IMPORTS   = uuid shlwapi oleaut32 ole32 advapi32
3
4 C_SRCS = \
5         gameexplorer.c \
6         gamestatistics.c
7
8 RC_SRCS = rsrc.rc
9
10 @MAKE_TEST_RULES@