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HEAD
wined3d: Pass a gl_info pointer to select_fragment_implementation().
[wine]
/
dlls
/
gameux
/
tests
/
Makefile.in
1
TESTDLL = gameux.dll
2
IMPORTS = uuid shlwapi oleaut32 ole32 advapi32
3
4
C_SRCS = \
5
gameexplorer.c \
6
gamestatistics.c
7
8
RC_SRCS = rsrc.rc
9
10
@MAKE_TEST_RULES@