8 #define COLOR_FIXED 0x0001 /* read-only colormap - have to use XAllocColor (if not virtual)*/
9 #define COLOR_VIRTUAL 0x0002 /* no mapping needed - pixel == pixel color */
11 #define COLOR_PRIVATE 0x1000 /* private colormap, identity mapping */
12 #define COLOR_WHITESET 0x2000
14 #define PC_SYS_USED 0x80 /* palentry is used (both system and logical) */
15 #define PC_SYS_RESERVED 0x40 /* system palentry is not to be mapped to */
16 #define PC_SYS_MAPPED 0x10 /* logical palentry is a direct alias for system palentry */
18 extern BOOL32 COLOR_Init(void);
19 extern void COLOR_Cleanup(void);
20 extern COLORREF COLOR_ToLogical(int pixel);
21 extern int COLOR_ToPhysical( DC *dc, COLORREF color );
22 extern int COLOR_SetMapping( PALETTEOBJ* pal, UINT32 uStart, UINT32 uNum, BOOL32 mapOnly );
23 extern BOOL32 COLOR_IsSolid( COLORREF color );
24 extern Colormap COLOR_GetColormap(void);
25 extern UINT16 COLOR_GetSystemPaletteSize(void);
26 extern UINT16 COLOR_GetSystemPaletteFlags(void);
27 extern const PALETTEENTRY* COLOR_GetSystemPaletteTemplate(void);
28 extern BOOL32 COLOR_GetMonoPlane( int* );
30 extern COLORREF COLOR_LookupNearestColor( PALETTEENTRY*, int, COLORREF );
31 extern int COLOR_PaletteLookupPixel( PALETTEENTRY*, int, int* , COLORREF, BOOL32 );
32 extern COLORREF COLOR_GetSystemPaletteEntry(UINT32);
33 extern int COLOR_LookupSystemPixel(COLORREF col);
35 extern int COLOR_mapEGAPixel[16];
36 extern int* COLOR_PaletteToPixel;
37 extern int* COLOR_PixelToPalette;
38 extern int COLOR_ColormapSize;
40 #endif /* __WINE_COLOR_H */