SetFileAttributesA: "implemented" setting of directory flag as test of
[wine] / win32 / console.c
1 /*
2  * Win32 kernel functions
3  *
4  * Copyright 1995 Martin von Loewis and Cameron Heide
5  * Copyright 1997 Karl Garrison
6  * Copyright 1998 John Richardson
7  * Copyright 1998 Marcus Meissner
8  */
9
10 /* FIXME:
11  * - Completely lacks SCREENBUFFER interface.
12  * - No abstraction for something other than xterm.
13  * - Key input translation shouldn't use VkKeyScan and MapVirtualKey, since
14  *   they are window (USER) driver dependend.
15  * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
16  */
17 /* Reference applications:
18  * -  IDA (interactive disassembler) full version 3.75. Works.
19  * -  LYNX/W32. Works mostly, some keys crash it.
20  */
21
22 #include <stdlib.h>
23 #include <unistd.h>
24 #include <termios.h>
25 #include <string.h>
26 #include <sys/ioctl.h>
27 #include <sys/types.h>
28 #include <sys/time.h>
29 #include <unistd.h>
30 #include <fcntl.h>
31 #include <errno.h>
32 #include <sys/errno.h>
33 #include <signal.h>
34 #include <assert.h>
35
36 #include "winbase.h"
37 #include "wine/winuser16.h"
38 #include "wine/keyboard16.h"
39 #include "thread.h"
40 #include "async.h"
41 #include "file.h"
42 #include "process.h"
43 #include "winerror.h"
44 #include "wincon.h"
45 #include "heap.h"
46 #include "debug.h"
47
48 #include "server/request.h"
49 #include "server.h"
50
51
52 /* FIXME:  Should be in an internal header file.  OK, so which one?
53    Used by CONSOLE_makecomplex. */
54 FILE *wine_openpty(int *master, int *slave, char *name,
55                    struct termios *term, struct winsize *winsize);
56
57 /****************************************************************************
58  *              CONSOLE_GetInfo
59  */
60 static BOOL CONSOLE_GetInfo( HANDLE handle, struct get_console_info_reply *reply )
61 {
62     struct get_console_info_request req;
63
64     req.handle = handle;
65     CLIENT_SendRequest( REQ_GET_CONSOLE_INFO, -1, 1, &req, sizeof(req) );
66     return !CLIENT_WaitSimpleReply( reply, sizeof(*reply), NULL );
67 }
68
69 /****************************************************************************
70  *              XTERM_string_to_IR                      [internal]
71  *
72  * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
73  * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
74  */
75 static void
76 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
77     int                 j,k;
78     INPUT_RECORD        ir;
79     DWORD               junk;
80
81     for (j=0;j<len;j++) {
82         unsigned char inchar = buf[j];
83
84         if (inchar!=27) { /* no escape -> 'normal' keyboard event */
85             ir.EventType = 1; /* Key_event */
86
87             ir.Event.KeyEvent.bKeyDown          = 1;
88             ir.Event.KeyEvent.wRepeatCount      = 0;
89
90             ir.Event.KeyEvent.dwControlKeyState = 0;
91             if (inchar & 0x80) {
92                 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
93                 inchar &= ~0x80;
94             }
95             ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(inchar);
96             if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
97                 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
98             if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
99                 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
100             if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
101                 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
102             ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
103                 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff,
104                 0 /* VirtualKeyCodes to ScanCode */
105             );
106             ir.Event.KeyEvent.uChar.AsciiChar = inchar;
107
108             if (inchar==127) { /* backspace */
109                 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
110                 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
111                 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
112             } else {
113                 if (inchar=='\n') {
114                     ir.Event.KeyEvent.uChar.AsciiChar   = '\r';
115                     ir.Event.KeyEvent.wVirtualKeyCode   = VK_RETURN;
116                     ir.Event.KeyEvent.wVirtualScanCode  = 0x1c;
117                 } else {
118                     if (inchar<' ') {
119                         /* FIXME: find good values for ^X */
120                         ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
121                         ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
122                     } 
123                 }
124             }
125
126             assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
127             ir.Event.KeyEvent.bKeyDown = 0;
128             assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
129             continue;
130         }
131         /* inchar is ESC */
132         if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
133             ir.EventType = 1; /* Key_event */
134             ir.Event.KeyEvent.bKeyDown          = 1;
135             ir.Event.KeyEvent.wRepeatCount      = 0;
136
137             ir.Event.KeyEvent.wVirtualKeyCode   = VkKeyScan16(27);
138             ir.Event.KeyEvent.wVirtualScanCode  = MapVirtualKey16(
139                 ir.Event.KeyEvent.wVirtualKeyCode,0
140             );
141             ir.Event.KeyEvent.dwControlKeyState = 0;
142             ir.Event.KeyEvent.uChar.AsciiChar   = 27;
143             assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
144             ir.Event.KeyEvent.bKeyDown = 0;
145             assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
146             continue;
147         }
148         for (k=j;k<len;k++) {
149             if (((buf[k]>='A') && (buf[k]<='Z')) ||
150                 ((buf[k]>='a') && (buf[k]<='z')) ||
151                  (buf[k]=='~')
152             )
153                 break;
154         }
155         if (k<len) {
156             int subid,scancode=0;
157
158             ir.EventType                        = 1; /* Key_event */
159             ir.Event.KeyEvent.bKeyDown          = 1;
160             ir.Event.KeyEvent.wRepeatCount      = 0;
161             ir.Event.KeyEvent.dwControlKeyState = 0;
162
163             ir.Event.KeyEvent.wVirtualKeyCode   = 0xad; /* FIXME */
164             ir.Event.KeyEvent.wVirtualScanCode  = 0xad; /* FIXME */
165             ir.Event.KeyEvent.uChar.AsciiChar   = 0;
166
167             switch (buf[k]) {
168             case '~':
169                 sscanf(&buf[j+2],"%d",&subid);
170                 switch (subid) {
171                 case  2:/*INS */scancode = 0xe052;break;
172                 case  3:/*DEL */scancode = 0xe053;break;
173                 case  6:/*PGDW*/scancode = 0xe051;break;
174                 case  5:/*PGUP*/scancode = 0xe049;break;
175                 case 11:/*F1  */scancode = 0x003b;break;
176                 case 12:/*F2  */scancode = 0x003c;break;
177                 case 13:/*F3  */scancode = 0x003d;break;
178                 case 14:/*F4  */scancode = 0x003e;break;
179                 case 15:/*F5  */scancode = 0x003f;break;
180                 case 17:/*F6  */scancode = 0x0040;break;
181                 case 18:/*F7  */scancode = 0x0041;break;
182                 case 19:/*F8  */scancode = 0x0042;break;
183                 case 20:/*F9  */scancode = 0x0043;break;
184                 case 21:/*F10 */scancode = 0x0044;break;
185                 case 23:/*F11 */scancode = 0x00d9;break;
186                 case 24:/*F12 */scancode = 0x00da;break;
187                 /* FIXME: Shift-Fx */
188                 default:
189                         FIXME(console,"parse ESC[%d~\n",subid);
190                         break;
191                 }
192                 break;
193             case 'A': /* Cursor Up    */scancode = 0xe048;break;
194             case 'B': /* Cursor Down  */scancode = 0xe050;break;
195             case 'D': /* Cursor Left  */scancode = 0xe04b;break;
196             case 'C': /* Cursor Right */scancode = 0xe04d;break;
197             case 'F': /* End          */scancode = 0xe04f;break;
198             case 'H': /* Home         */scancode = 0xe047;break;
199             case 'M':
200                 /* Mouse Button Press  (ESCM<button+'!'><x+'!'><y+'!'>) or
201                  *              Release (ESCM#<x+'!'><y+'!'>
202                  */
203                 if (k<len-3) {
204                     ir.EventType                        = MOUSE_EVENT;
205                     ir.Event.MouseEvent.dwMousePosition.x = buf[k+2]-'!';
206                     ir.Event.MouseEvent.dwMousePosition.y = buf[k+3]-'!';
207                     if (buf[k+1]=='#')
208                         ir.Event.MouseEvent.dwButtonState = 0;
209                     else
210                         ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
211                     ir.Event.MouseEvent.dwEventFlags      = 0; /* FIXME */
212                     assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
213                     j=k+3;
214                 }
215                 break;
216                 
217             }
218             if (scancode) {
219                 ir.Event.KeyEvent.wVirtualScanCode = scancode;
220                 ir.Event.KeyEvent.wVirtualKeyCode = MapVirtualKey16(scancode,1);
221                 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
222                 ir.Event.KeyEvent.bKeyDown              = 0;
223                 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
224                 j=k;
225                 continue;
226             }
227         }
228     }
229 }
230
231 /****************************************************************************
232  *              CONSOLE_get_input               (internal)
233  *
234  * Reads (nonblocking) as much input events as possible and stores them
235  * in an internal queue.
236  */
237 static void
238 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
239 {
240     char        *buf = HeapAlloc(GetProcessHeap(),0,1);
241     int         len = 0;
242
243     while (1)
244     {
245         DWORD res;
246         char inchar;
247         if (WaitForSingleObject( handle, 0 )) break;
248         if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
249         if (!res) /* res 0 but readable means EOF? Hmm. */
250                 break;
251         buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
252         buf[len++]=inchar;
253     }
254     CONSOLE_string_to_IR(handle,buf,len);
255     HeapFree(GetProcessHeap(),0,buf);
256 }
257
258 /******************************************************************************
259  * SetConsoleCtrlHandler [KERNEL32.459]  Adds function to calling process list
260  *
261  * PARAMS
262  *    func [I] Address of handler function
263  *    add  [I] Handler to add or remove
264  *
265  * RETURNS
266  *    Success: TRUE
267  *    Failure: FALSE
268  *
269  * CHANGED
270  * James Sutherland (JamesSutherland@gmx.de)
271  * Added global variables console_ignore_ctrl_c and handlers[]
272  * Does not yet do any error checking, or set LastError if failed.
273  * This doesn't yet matter, since these handlers are not yet called...!
274  */
275 static unsigned int console_ignore_ctrl_c = 0;
276 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
277 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
278 {
279   unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
280   unsigned int done = 0;
281   FIXME(console, "(%p,%i) - no error checking or testing yet\n", func, add);
282   if (!func)
283     {
284       console_ignore_ctrl_c = add;
285       return TRUE;
286     }
287   if (add)
288       {
289         for (;alloc_loop--;)
290           if (!handlers[alloc_loop] && !done)
291             {
292               handlers[alloc_loop] = func;
293               done++;
294             }
295         if (!done)
296            FIXME(console, "Out of space on CtrlHandler table\n");
297         return(done);
298       }
299     else
300       {
301         for (;alloc_loop--;)
302           if (handlers[alloc_loop] == func && !done)
303             {
304               handlers[alloc_loop] = 0;
305               done++;
306             }
307         if (!done)
308            WARN(console, "Attempt to remove non-installed CtrlHandler %p\n",
309                 func);
310         return (done);
311       }
312     return (done);
313 }
314
315
316 /******************************************************************************
317  * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
318  *
319  * PARAMS
320  *    dwCtrlEvent        [I] Type of event
321  *    dwProcessGroupID   [I] Process group ID to send event to
322  *
323  * NOTES
324  *    Doesn't yet work...!
325  *
326  * RETURNS
327  *    Success: True
328  *    Failure: False (and *should* [but doesn't] set LastError)
329  */
330 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
331                                         DWORD dwProcessGroupID )
332 {
333   if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
334     {
335       ERR( console, "invalid event %d for PGID %ld\n", 
336            (unsigned short)dwCtrlEvent, dwProcessGroupID );
337       return FALSE;
338     }
339   if (dwProcessGroupID == GetCurrentProcessId() )
340     {
341       FIXME( console, "Attempt to send event %d to self - stub\n",
342              (unsigned short)dwCtrlEvent );
343       return FALSE;
344     }
345   FIXME( console,"event %d to external PGID %ld - not implemented yet\n",
346          (unsigned short)dwCtrlEvent, dwProcessGroupID );
347   return FALSE;
348 }
349
350
351 /******************************************************************************
352  * CreateConsoleScreenBuffer [KERNEL32.151]  Creates a console screen buffer
353  *
354  * PARAMS
355  *    dwDesiredAccess    [I] Access flag
356  *    dwShareMode        [I] Buffer share mode
357  *    sa                 [I] Security attributes
358  *    dwFlags            [I] Type of buffer to create
359  *    lpScreenBufferData [I] Reserved
360  *
361  * NOTES
362  *    Should call SetLastError
363  *
364  * RETURNS
365  *    Success: Handle to new console screen buffer
366  *    Failure: INVALID_HANDLE_VALUE
367  */
368 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
369                 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
370                 DWORD dwFlags, LPVOID lpScreenBufferData )
371 {
372     FIXME(console, "(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
373           dwShareMode, sa, dwFlags, lpScreenBufferData);
374     SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
375     return INVALID_HANDLE_VALUE;
376 }
377
378
379 /***********************************************************************
380  *           GetConsoleScreenBufferInfo   (KERNEL32.190)
381  */
382 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
383                                           LPCONSOLE_SCREEN_BUFFER_INFO csbi )
384 {
385     csbi->dwSize.x = 80;
386     csbi->dwSize.y = 24;
387     csbi->dwCursorPosition.x = 0;
388     csbi->dwCursorPosition.y = 0;
389     csbi->wAttributes = 0;
390     csbi->srWindow.Left = 0;
391     csbi->srWindow.Right        = 79;
392     csbi->srWindow.Top  = 0;
393     csbi->srWindow.Bottom       = 23;
394     csbi->dwMaximumWindowSize.x = 80;
395     csbi->dwMaximumWindowSize.y = 24;
396     return TRUE;
397 }
398
399
400 /******************************************************************************
401  * SetConsoleActiveScreenBuffer [KERNEL32.623]  Sets buffer to current console
402  *
403  * RETURNS
404  *    Success: TRUE
405  *    Failure: FALSE
406  */
407 BOOL WINAPI SetConsoleActiveScreenBuffer(
408     HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
409 {
410     FIXME(console, "(%x): stub\n", hConsoleOutput);
411     return FALSE;
412 }
413
414
415 /***********************************************************************
416  *            GetLargestConsoleWindowSize   (KERNEL32.226)
417  */
418 DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
419 {
420     return (DWORD)MAKELONG(80,24);
421 }
422
423 /***********************************************************************
424  *            FreeConsole (KERNEL32.267)
425  */
426 BOOL WINAPI FreeConsole(VOID)
427 {
428     CLIENT_SendRequest( REQ_FREE_CONSOLE, -1, 0 );
429     return !CLIENT_WaitReply( NULL, NULL, 0 );
430 }
431
432
433 /*************************************************************************
434  *              CONSOLE_OpenHandle
435  *
436  * Open a handle to the current process console.
437  */
438 HANDLE CONSOLE_OpenHandle( BOOL output, DWORD access, LPSECURITY_ATTRIBUTES sa )
439 {
440     struct open_console_request req;
441     struct open_console_reply reply;
442
443     req.output  = output;
444     req.access  = access;
445     req.inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle);
446     CLIENT_SendRequest( REQ_OPEN_CONSOLE, -1, 1, &req, sizeof(req) );
447     SetLastError(0);
448     CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL );
449     return reply.handle;
450 }
451
452
453 /*************************************************************************
454  *              CONSOLE_make_complex                    [internal]
455  *
456  * Turns a CONSOLE kernel object into a complex one.
457  * (switches from output/input using the terminal where WINE was started to 
458  * its own xterm).
459  * 
460  * This makes simple commandline tools pipeable, while complex commandline 
461  * tools work without getting messed up by debugoutput.
462  * 
463  * All other functions should work indedependend from this call.
464  *
465  * To test for complex console: pid == 0 -> simple, otherwise complex.
466  */
467 static BOOL CONSOLE_make_complex(HANDLE handle)
468 {
469         struct set_console_fd_request req;
470         struct get_console_info_reply info;
471         struct termios term;
472         char buf[256];
473         char c = '\0';
474         int status = 0;
475         int i,xpid,master,slave;
476         DWORD   xlen;
477
478         if (!CONSOLE_GetInfo( handle, &info )) return FALSE;
479         if (info.pid) return TRUE; /* already complex */
480
481         MSG("Console: Making console complex (creating an xterm)...\n");
482
483         if (tcgetattr(0, &term) < 0) {
484                 /* ignore failure, or we can't run from a script */
485         }
486         term.c_lflag = ~(ECHO|ICANON);
487
488         if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
489             return FALSE;
490
491         if ((xpid=fork()) == 0) {
492                 tcsetattr(slave, TCSADRAIN, &term);
493                 sprintf(buf, "-Sxx%d", master);
494                 /* "-fn vga" for VGA font. Harmless if vga is not present:
495                  *  xterm: unable to open font "vga", trying "fixed".... 
496                  */
497                 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
498                 ERR(console, "error creating AllocConsole xterm\n");
499                 exit(1);
500         }
501
502         req.handle = handle;
503         req.pid = xpid;
504         CLIENT_SendRequest( REQ_SET_CONSOLE_FD, dup(slave), 1, &req, sizeof(req) );
505         CLIENT_WaitReply( NULL, NULL, 0 );
506
507         /* most xterms like to print their window ID when used with -S;
508          * read it and continue before the user has a chance...
509          */
510         for (i=0; c!='\n'; (status=read(slave, &c, 1)), i++) {
511                 if (status == -1 && c == '\0') {
512                                 /* wait for xterm to be created */
513                         usleep(100);
514                 }
515                 if (i > 10000) {
516                         ERR(console, "can't read xterm WID\n");
517                         kill(xpid, SIGKILL);
518                         return FALSE;
519                 }
520         }
521         /* enable mouseclicks */
522         sprintf(buf,"%c[?1001s%c[?1000h",27,27);
523         WriteFile(handle,buf,strlen(buf),&xlen,NULL);
524         
525         if (GetConsoleTitleA( buf, sizeof(buf) ))
526         {
527             WriteFile(handle,"\033]2;",4,&xlen,NULL);
528             WriteFile(handle,buf,strlen(buf),&xlen,NULL);
529             WriteFile(handle,"\a",1,&xlen,NULL);
530         }
531         return TRUE;
532
533 }
534
535
536 /***********************************************************************
537  *            AllocConsole (KERNEL32.103)
538  *
539  * creates an xterm with a pty to our program
540  */
541 BOOL WINAPI AllocConsole(VOID)
542 {
543         struct open_console_request req;
544         struct open_console_reply reply;
545         HANDLE hIn, hOut, hErr;
546
547         CLIENT_SendRequest( REQ_ALLOC_CONSOLE, -1, 0 );
548         if (CLIENT_WaitReply( NULL, NULL, 0 ) != ERROR_SUCCESS) return FALSE;
549
550         req.output = 0;
551         req.access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
552         req.inherit = FALSE;
553         CLIENT_SendRequest( REQ_OPEN_CONSOLE, -1, 1, &req, sizeof(req) );
554         if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL ) != ERROR_SUCCESS)
555         {
556             /* FIXME: free console */
557             return FALSE;
558         }
559         hIn = reply.handle;
560
561         req.output = 1;
562         CLIENT_SendRequest( REQ_OPEN_CONSOLE, -1, 1, &req, sizeof(req) );
563         if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL ) != ERROR_SUCCESS)
564         {
565             CloseHandle(hIn);
566             /* FIXME: free console */
567             return FALSE;
568         }
569         hOut = reply.handle;
570
571         if (!DuplicateHandle( GetCurrentProcess(), hOut,
572                               GetCurrentProcess(), &hErr,
573                               0, TRUE, DUPLICATE_SAME_ACCESS ))
574         {
575             CloseHandle(hIn);
576             CloseHandle(hOut);
577             return FALSE;
578         }
579
580         /* NT resets the STD_*_HANDLEs on console alloc */
581         SetStdHandle(STD_INPUT_HANDLE, hIn);
582         SetStdHandle(STD_OUTPUT_HANDLE, hOut);
583         SetStdHandle(STD_ERROR_HANDLE, hErr);
584
585         SetLastError(ERROR_SUCCESS);
586         SetConsoleTitleA("Wine Console");
587         return TRUE;
588 }
589
590
591 /******************************************************************************
592  * GetConsoleCP [KERNEL32.295]  Returns the OEM code page for the console
593  *
594  * RETURNS
595  *    Code page code
596  */
597 UINT WINAPI GetConsoleCP(VOID)
598 {
599     return GetACP();
600 }
601
602
603 /***********************************************************************
604  *            GetConsoleOutputCP   (KERNEL32.189)
605  */
606 UINT WINAPI GetConsoleOutputCP(VOID)
607 {
608     return GetConsoleCP();
609 }
610
611 /***********************************************************************
612  *            GetConsoleMode   (KERNEL32.188)
613  */
614 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
615 {
616     struct get_console_mode_request req;
617     struct get_console_mode_reply reply;
618
619     req.handle = hcon;
620     CLIENT_SendRequest( REQ_GET_CONSOLE_MODE, -1, 1, &req, sizeof(req));
621     if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return FALSE;
622     *mode = reply.mode;
623     return TRUE;
624 }
625
626
627 /******************************************************************************
628  * SetConsoleMode [KERNEL32.628]  Sets input mode of console's input buffer
629  *
630  * PARAMS
631  *    hcon [I] Handle to console input or screen buffer
632  *    mode [I] Input or output mode to set
633  *
634  * RETURNS
635  *    Success: TRUE
636  *    Failure: FALSE
637  */
638 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
639 {
640     struct set_console_mode_request req;
641
642     req.handle = hcon;
643     req.mode = mode;
644     CLIENT_SendRequest( REQ_SET_CONSOLE_MODE, -1, 1, &req, sizeof(req));
645     return !CLIENT_WaitReply( NULL, NULL, 0 );
646 }
647
648
649 /***********************************************************************
650  *            GetConsoleTitleA   (KERNEL32.191)
651  */
652 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
653 {
654     struct get_console_info_request req;
655     struct get_console_info_reply reply;
656     int len;
657     DWORD ret = 0;
658     HANDLE hcon;
659
660     if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
661                                OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
662         return 0;
663     req.handle = hcon;
664     CLIENT_SendRequest( REQ_GET_CONSOLE_INFO, -1, 1, &req, sizeof(req) );
665     if (!CLIENT_WaitReply( &len, NULL, 2, &reply, sizeof(reply), title, size ))
666     {
667         if (len > sizeof(reply)+size) title[size-1] = 0;
668         ret = strlen(title);
669     }
670     CloseHandle( hcon );
671     return ret;
672 }
673
674
675 /******************************************************************************
676  * GetConsoleTitle32W [KERNEL32.192]  Retrieves title string for console
677  *
678  * PARAMS
679  *    title [O] Address of buffer for title
680  *    size  [I] Size of buffer
681  *
682  * RETURNS
683  *    Success: Length of string copied
684  *    Failure: 0
685  */
686 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
687 {
688     char *tmp;
689     DWORD ret;
690
691     if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size ))) return 0;
692     ret = GetConsoleTitleA( tmp, size );
693     lstrcpyAtoW( title, tmp );
694     HeapFree( GetProcessHeap(), 0, tmp );
695     return ret;
696 }
697
698
699 /***********************************************************************
700  *            WriteConsoleA   (KERNEL32.729)
701  */
702 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
703                                LPCVOID lpBuffer,
704                                DWORD nNumberOfCharsToWrite,
705                                LPDWORD lpNumberOfCharsWritten,
706                                LPVOID lpReserved )
707 {
708         /* FIXME: should I check if this is a console handle? */
709         return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
710                          lpNumberOfCharsWritten, NULL);
711 }
712
713
714 #define CADD(c)                                                         \
715         if (bufused==curbufsize-1)                                      \
716             buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
717         buffer[bufused++]=c;
718 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
719
720 /***********************************************************************
721  *            WriteConsoleOutputA   (KERNEL32.732)
722  */
723 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
724                                      LPCHAR_INFO lpBuffer,
725                                      COORD dwBufferSize,
726                                      COORD dwBufferCoord,
727                                      LPSMALL_RECT lpWriteRegion)
728 {
729     int i,j,off=0,lastattr=-1;
730     char        sbuf[20],*buffer=NULL;
731     int         bufused=0,curbufsize = 100;
732     DWORD       res;
733     const int colormap[8] = {
734         0,4,2,6,
735         1,5,3,7,
736     };
737     CONSOLE_make_complex(hConsoleOutput);
738     buffer = HeapAlloc(GetProcessHeap(),0,100);;
739     curbufsize = 100;
740
741     TRACE(console,"wr: top = %d, bottom=%d, left=%d,right=%d\n",
742         lpWriteRegion->Top,
743         lpWriteRegion->Bottom,
744         lpWriteRegion->Left,
745         lpWriteRegion->Right
746     );
747
748     for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
749         sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
750         SADD(sbuf);
751         for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
752             if (lastattr!=lpBuffer[off].Attributes) {
753                 lastattr = lpBuffer[off].Attributes;
754                 sprintf(sbuf,"%c[0;%s3%d;4%dm",
755                         27,
756                         (lastattr & FOREGROUND_INTENSITY)?"1;":"",
757                         colormap[lastattr&7],
758                         colormap[(lastattr&0x70)>>4]
759                 );
760                 /* FIXME: BACKGROUND_INTENSITY */
761                 SADD(sbuf);
762             }
763             CADD(lpBuffer[off].Char.AsciiChar);
764             off++;
765         }
766     }
767     sprintf(sbuf,"%c[0m",27);SADD(sbuf);
768     WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
769     HeapFree(GetProcessHeap(),0,buffer);
770     return TRUE;
771 }
772
773 /***********************************************************************
774  *            WriteConsoleW   (KERNEL32.577)
775  */
776 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
777                                LPCVOID lpBuffer,
778                                DWORD nNumberOfCharsToWrite,
779                                LPDWORD lpNumberOfCharsWritten,
780                                LPVOID lpReserved )
781 {
782         BOOL ret;
783         LPSTR xstring=HeapAlloc( GetProcessHeap(), 0, nNumberOfCharsToWrite );
784
785         lstrcpynWtoA( xstring,  lpBuffer,nNumberOfCharsToWrite);
786
787         /* FIXME: should I check if this is a console handle? */
788         ret= WriteFile(hConsoleOutput, xstring, nNumberOfCharsToWrite,
789                          lpNumberOfCharsWritten, NULL);
790         HeapFree( GetProcessHeap(), 0, xstring );
791         return ret;
792 }
793
794
795 /***********************************************************************
796  *            ReadConsoleA   (KERNEL32.419)
797  */
798 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
799                               LPVOID lpBuffer,
800                               DWORD nNumberOfCharsToRead,
801                               LPDWORD lpNumberOfCharsRead,
802                               LPVOID lpReserved )
803 {
804     int         charsread = 0;
805     LPSTR       xbuf = (LPSTR)lpBuffer;
806     struct read_console_input_request req;
807     INPUT_RECORD        ir;
808
809     TRACE(console,"(%d,%p,%ld,%p,%p)\n",
810             hConsoleInput,lpBuffer,nNumberOfCharsToRead,
811             lpNumberOfCharsRead,lpReserved
812     );
813
814     CONSOLE_get_input(hConsoleInput,FALSE);
815
816     req.handle = hConsoleInput;
817     req.count = 1;
818     req.flush = 1;
819
820     /* FIXME: should we read at least 1 char? The SDK does not say */
821     while (charsread<nNumberOfCharsToRead)
822     {
823         int len;
824
825         CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT, -1, 1, &req, sizeof(req) );
826         if (CLIENT_WaitReply( &len, NULL, 1, &ir, sizeof(ir) ))
827             return FALSE;
828         assert( !(len % sizeof(ir)) );
829         if (!len) break;
830         if (!ir.Event.KeyEvent.bKeyDown)
831                 continue;
832         if (ir.EventType != KEY_EVENT)
833                 continue;
834         *xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar; 
835         charsread++;
836     }
837     if (lpNumberOfCharsRead)
838         *lpNumberOfCharsRead = charsread;
839     return TRUE;
840 }
841
842 /***********************************************************************
843  *            ReadConsoleW   (KERNEL32.427)
844  */
845 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
846                               LPVOID lpBuffer,
847                               DWORD nNumberOfCharsToRead,
848                               LPDWORD lpNumberOfCharsRead,
849                               LPVOID lpReserved )
850 {
851     BOOL ret;
852     LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
853
854     ret = ReadConsoleA(
855         hConsoleInput,
856         buf,
857         nNumberOfCharsToRead,
858         lpNumberOfCharsRead,
859         lpReserved
860     );
861     if (ret)
862         lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
863     HeapFree( GetProcessHeap(), 0, buf );
864     return ret;
865 }
866
867
868 /******************************************************************************
869  * ReadConsoleInput32A [KERNEL32.569]  Reads data from a console
870  *
871  * PARAMS
872  *    hConsoleInput        [I] Handle to console input buffer
873  *    lpBuffer             [O] Address of buffer for read data
874  *    nLength              [I] Number of records to read
875  *    lpNumberOfEventsRead [O] Address of number of records read
876  *
877  * RETURNS
878  *    Success: TRUE
879  *    Failure: FALSE
880  */
881 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput,
882                                   LPINPUT_RECORD lpBuffer,
883                                   DWORD nLength, LPDWORD lpNumberOfEventsRead)
884 {
885     struct read_console_input_request req;
886     int len;
887
888     req.handle = hConsoleInput;
889     req.count = nLength;
890     req.flush = 1;
891
892     /* loop until we get at least one event */
893     for (;;)
894     {
895         CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT, -1, 1, &req, sizeof(req) );
896         if (CLIENT_WaitReply( &len, NULL, 1, lpBuffer, nLength * sizeof(*lpBuffer) ))
897             return FALSE;
898         assert( !(len % sizeof(INPUT_RECORD)) );
899         if (len) break;
900         CONSOLE_get_input(hConsoleInput,TRUE);
901         /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
902     }
903     if (lpNumberOfEventsRead) *lpNumberOfEventsRead = len / sizeof(INPUT_RECORD);
904     return TRUE;
905 }
906
907
908 /***********************************************************************
909  *            ReadConsoleInput32W   (KERNEL32.570)
910  */
911 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
912                                    DWORD count, LPDWORD read )
913 {
914     /* FIXME: Fix this if we get UNICODE input. */
915     return ReadConsoleInputA( handle, buffer, count, read );
916 }
917
918
919 /***********************************************************************
920  *            FlushConsoleInputBuffer   (KERNEL32.132)
921  */
922 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
923 {
924     struct read_console_input_request req;
925     int len;
926
927     req.handle = handle;
928     req.count = -1;  /* get all records */
929     req.flush = 1;
930     CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT, -1, 1, &req, sizeof(req) );
931     return !CLIENT_WaitReply( &len, NULL, 0 );
932 }
933
934
935 /***********************************************************************
936  *            PeekConsoleInputA   (KERNEL32.550)
937  *
938  * Gets 'count' first events (or less) from input queue.
939  *
940  * Does not need a complex console.
941  */
942 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer,
943                                    DWORD count, LPDWORD read )
944 {
945     struct read_console_input_request req;
946     int len;
947
948     CONSOLE_get_input(handle,FALSE);
949     req.handle = handle;
950     req.count = count;
951     req.flush = 0;
952
953     CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT, -1, 1, &req, sizeof(req) );
954     if (CLIENT_WaitReply( &len, NULL, 1, buffer, count * sizeof(*buffer) ))
955         return FALSE;
956     assert( !(len % sizeof(INPUT_RECORD)) );
957     if (read) *read = len / sizeof(INPUT_RECORD);
958     return TRUE;
959 }
960
961
962 /***********************************************************************
963  *            PeekConsoleInputW   (KERNEL32.551)
964  */
965 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
966                                   LPINPUT_RECORD pirBuffer,
967                                   DWORD cInRecords,
968                                   LPDWORD lpcRead)
969 {
970     /* FIXME: Hmm. Fix this if we get UNICODE input. */
971     return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
972 }
973
974
975 /******************************************************************************
976  * WriteConsoleInput32A [KERNEL32.730]  Write data to a console input buffer
977  *
978  */
979 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
980                                     DWORD count, LPDWORD written )
981 {
982     struct write_console_input_request req;
983     struct write_console_input_reply reply;
984
985     req.handle = handle;
986     req.count = count;
987     CLIENT_SendRequest( REQ_WRITE_CONSOLE_INPUT, -1, 2, &req, sizeof(req),
988                         buffer, count * sizeof(*buffer) );
989     if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return FALSE;
990     if (written) *written = reply.written;
991     return TRUE;
992 }
993
994
995 /***********************************************************************
996  *            SetConsoleTitle32A   (KERNEL32.476)
997  *
998  * Sets the console title.
999  *
1000  * We do not necessarily need to create a complex console for that,
1001  * but should remember the title and set it on creation of the latter.
1002  * (not fixed at this time).
1003  */
1004 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1005 {
1006     struct set_console_info_request req;
1007     struct get_console_info_reply info;
1008     HANDLE hcon;
1009     DWORD written;
1010
1011     if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1012                                OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1013         return FALSE;
1014     req.handle = hcon;
1015     req.mask = SET_CONSOLE_INFO_TITLE;
1016     CLIENT_SendRequest( REQ_SET_CONSOLE_INFO, -1, 2, &req, sizeof(req),
1017                         title, strlen(title)+1 );
1018     if (CLIENT_WaitReply( NULL, NULL, 0 )) goto error;
1019     if (CONSOLE_GetInfo( hcon, &info ) && info.pid)
1020     {
1021         /* only set title for complex console (own xterm) */
1022         WriteFile( hcon, "\033]2;", 4, &written, NULL );
1023         WriteFile( hcon, title, strlen(title), &written, NULL );
1024         WriteFile( hcon, "\a", 1, &written, NULL );
1025     }
1026     CloseHandle( hcon );
1027     return TRUE;
1028  error:
1029     CloseHandle( hcon );
1030     return FALSE;
1031 }
1032
1033
1034 /******************************************************************************
1035  * SetConsoleTitle32W [KERNEL32.477]  Sets title bar string for console
1036  *
1037  * PARAMS
1038  *    title [I] Address of new title
1039  *
1040  * NOTES
1041  *    This should not be calling the A version
1042  *
1043  * RETURNS
1044  *    Success: TRUE
1045  *    Failure: FALSE
1046  */
1047 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1048 {
1049     BOOL ret;
1050
1051     LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1052     ret = SetConsoleTitleA(titleA);
1053     HeapFree( GetProcessHeap(), 0, titleA );
1054     return ret;
1055 }
1056
1057 /******************************************************************************
1058  * SetConsoleCursorPosition [KERNEL32.627]
1059  * Sets the cursor position in console
1060  *
1061  * PARAMS
1062  *    hConsoleOutput   [I] Handle of console screen buffer
1063  *    dwCursorPosition [I] New cursor position coordinates
1064  *
1065  * RETURNS STD
1066  */
1067 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1068 {
1069     char        xbuf[20];
1070     DWORD       xlen;
1071
1072     /* make console complex only if we change lines, not just in the line */
1073     if (pos.y)
1074         CONSOLE_make_complex(hcon);
1075
1076     TRACE(console, "%d (%dx%d)\n", hcon, pos.x , pos.y );
1077     /* x are columns, y rows */
1078     if (pos.y) 
1079         /* full screen cursor absolute positioning */
1080         sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.y+1, pos.x+1);
1081     else
1082         /* relative cursor positioning in line (\r to go to 0) */
1083         sprintf(xbuf,"\r%c[%dC", 0x1B, pos.x);
1084     /* FIXME: store internal if we start using own console buffers */
1085     WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1086     return TRUE;
1087 }
1088
1089 /***********************************************************************
1090  *            GetNumberOfConsoleInputEvents   (KERNEL32.246)
1091  */
1092 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1093 {
1094     CONSOLE_get_input(hcon,FALSE);
1095     *nrofevents = 1; /* UMM */
1096     return TRUE;
1097 }
1098
1099 /***********************************************************************
1100  *            GetNumberOfConsoleMouseButtons   (KERNEL32.358)
1101  */
1102 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1103 {
1104     FIXME(console,"(%p): stub\n", nrofbuttons);
1105     *nrofbuttons = 2;
1106     return TRUE;
1107 }
1108
1109 /******************************************************************************
1110  * GetConsoleCursorInfo32 [KERNEL32.296]  Gets size and visibility of console
1111  *
1112  * PARAMS
1113  *    hcon  [I] Handle to console screen buffer
1114  *    cinfo [O] Address of cursor information
1115  *
1116  * RETURNS
1117  *    Success: TRUE
1118  *    Failure: FALSE
1119  */
1120 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon,
1121                                       LPCONSOLE_CURSOR_INFO cinfo )
1122 {
1123     struct get_console_info_reply reply;
1124
1125     if (!CONSOLE_GetInfo( hcon, &reply )) return FALSE;
1126     if (cinfo)
1127     {
1128         cinfo->dwSize = reply.cursor_size;
1129         cinfo->bVisible = reply.cursor_visible;
1130     }
1131     return TRUE;
1132 }
1133
1134
1135 /******************************************************************************
1136  * SetConsoleCursorInfo32 [KERNEL32.626]  Sets size and visibility of cursor
1137  *
1138  * RETURNS
1139  *    Success: TRUE
1140  *    Failure: FALSE
1141  */
1142 BOOL WINAPI SetConsoleCursorInfo( 
1143     HANDLE hcon,                /* [in] Handle to console screen buffer */
1144     LPCONSOLE_CURSOR_INFO cinfo)  /* [in] Address of cursor information */
1145 {
1146     struct set_console_info_request req;
1147     char        buf[8];
1148     DWORD       xlen;
1149
1150     req.handle = hcon;
1151     CONSOLE_make_complex(hcon);
1152     sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1153     WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1154
1155     req.cursor_size    = cinfo->dwSize;
1156     req.cursor_visible = cinfo->bVisible;
1157     req.mask           = SET_CONSOLE_INFO_CURSOR;
1158     CLIENT_SendRequest( REQ_SET_CONSOLE_INFO, -1, 1, &req, sizeof(req) );
1159     return !CLIENT_WaitReply( NULL, NULL, 0 );
1160 }
1161
1162
1163 /******************************************************************************
1164  * SetConsoleWindowInfo [KERNEL32.634]  Sets size and position of console
1165  *
1166  * RETURNS
1167  *    Success: TRUE
1168  *    Failure: FALSE
1169  */
1170 BOOL WINAPI SetConsoleWindowInfo(
1171     HANDLE hcon,       /* [in] Handle to console screen buffer */
1172     BOOL bAbsolute,    /* [in] Coordinate type flag */
1173     LPSMALL_RECT window) /* [in] Address of new window rectangle */
1174 {
1175     FIXME(console, "(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1176     return TRUE;
1177 }
1178
1179
1180 /******************************************************************************
1181  * SetConsoleTextAttribute32 [KERNEL32.631]  Sets colors for text
1182  *
1183  * Sets the foreground and background color attributes of characters
1184  * written to the screen buffer.
1185  *
1186  * RETURNS
1187  *    Success: TRUE
1188  *    Failure: FALSE
1189  */
1190 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1191 {
1192     const int colormap[8] = {
1193         0,4,2,6,
1194         1,5,3,7,
1195     };
1196     DWORD xlen;
1197     char buffer[20];
1198
1199     TRACE(console,"(%d,%d)\n",hConsoleOutput,wAttr);
1200     sprintf(buffer,"%c[0;%s3%d;4%dm",
1201         27,
1202         (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1203         colormap[wAttr&7],
1204         colormap[(wAttr&0x70)>>4]
1205     );
1206     WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1207     return TRUE;
1208 }
1209
1210
1211 /******************************************************************************
1212  * SetConsoleScreenBufferSize [KERNEL32.630]  Changes size of console 
1213  *
1214  * PARAMS
1215  *    hConsoleOutput [I] Handle to console screen buffer
1216  *    dwSize         [I] New size in character rows and cols
1217  *
1218  * RETURNS
1219  *    Success: TRUE
1220  *    Failure: FALSE
1221  */
1222 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput, 
1223                                           COORD dwSize )
1224 {
1225     FIXME(console, "(%d,%dx%d): stub\n",hConsoleOutput,dwSize.x,dwSize.y);
1226     return TRUE;
1227 }
1228
1229
1230 /******************************************************************************
1231  * FillConsoleOutputCharacterA [KERNEL32.242]
1232  *
1233  * PARAMS
1234  *    hConsoleOutput    [I] Handle to screen buffer
1235  *    cCharacter        [I] Character to write
1236  *    nLength           [I] Number of cells to write to
1237  *    dwCoord           [I] Coords of first cell
1238  *    lpNumCharsWritten [O] Pointer to number of cells written
1239  *
1240  * RETURNS
1241  *    Success: TRUE
1242  *    Failure: FALSE
1243  */
1244 BOOL WINAPI FillConsoleOutputCharacterA(
1245     HANDLE hConsoleOutput,
1246     BYTE cCharacter,
1247     DWORD nLength,
1248     COORD dwCoord,
1249     LPDWORD lpNumCharsWritten)
1250 {
1251     long        count;
1252     DWORD       xlen;
1253
1254     SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1255     for(count=0;count<nLength;count++)
1256         WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1257     *lpNumCharsWritten = nLength;
1258     return TRUE;
1259 }
1260
1261
1262 /******************************************************************************
1263  * FillConsoleOutputCharacterW [KERNEL32.243]  Writes characters to console
1264  *
1265  * PARAMS
1266  *    hConsoleOutput    [I] Handle to screen buffer
1267  *    cCharacter        [I] Character to write
1268  *    nLength           [I] Number of cells to write to
1269  *    dwCoord           [I] Coords of first cell
1270  *    lpNumCharsWritten [O] Pointer to number of cells written
1271  *
1272  * RETURNS
1273  *    Success: TRUE
1274  *    Failure: FALSE
1275  */
1276 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1277                                             WCHAR cCharacter,
1278                                             DWORD nLength,
1279                                            COORD dwCoord, 
1280                                             LPDWORD lpNumCharsWritten)
1281 {
1282     long        count;
1283     DWORD       xlen;
1284
1285     SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1286     /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1287      * first 
1288      */
1289     for(count=0;count<nLength;count++)
1290         WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1291     *lpNumCharsWritten = nLength;
1292     return TRUE;
1293 }
1294
1295
1296 /******************************************************************************
1297  * FillConsoleOutputAttribute [KERNEL32.241]  Sets attributes for console
1298  *
1299  * PARAMS
1300  *    hConsoleOutput    [I] Handle to screen buffer
1301  *    wAttribute        [I] Color attribute to write
1302  *    nLength           [I] Number of cells to write to
1303  *    dwCoord           [I] Coords of first cell
1304  *    lpNumAttrsWritten [O] Pointer to number of cells written
1305  *
1306  * RETURNS
1307  *    Success: TRUE
1308  *    Failure: FALSE
1309  */
1310 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput, 
1311               WORD wAttribute, DWORD nLength, COORD dwCoord, 
1312               LPDWORD lpNumAttrsWritten)
1313 {
1314     FIXME(console, "(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1315           wAttribute,nLength,dwCoord.x,dwCoord.y,lpNumAttrsWritten);
1316     *lpNumAttrsWritten = nLength;
1317     return TRUE;
1318 }
1319
1320 /******************************************************************************
1321  * ReadConsoleOutputCharacter32A [KERNEL32.573]
1322  * 
1323  * BUGS
1324  *   Unimplemented
1325  */
1326 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput, 
1327               LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1328 {
1329     FIXME(console, "(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1330           dword,coord.x,coord.y,lpdword);
1331     SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1332     return FALSE;
1333 }
1334
1335
1336 /******************************************************************************
1337  * ScrollConsoleScreenBuffer [KERNEL32.612]
1338  * 
1339  * BUGS
1340  *   Unimplemented
1341  */
1342 BOOL WINAPI ScrollConsoleScreenBuffer( HANDLE hConsoleOutput, 
1343               LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1344               COORD dwDestOrigin, LPCHAR_INFO lpFill)
1345 {
1346     FIXME(console, "(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1347           lpClipRect,dwDestOrigin.x,dwDestOrigin.y,lpFill);
1348     SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1349     return FALSE;
1350 }