d3d9: Don't return a pointer to the implementation in IDirect3DVertexDeclaration9Impl...
[wine] / dlls / d3d9 / volume.c
1 /*
2  * IDirect3DVolume9 implementation
3  *
4  * Copyright 2002-2005 Jason Edmeades
5  *                     Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 static inline IDirect3DVolume9Impl *impl_from_IDirect3DVolume9(IDirect3DVolume9 *iface)
28 {
29     return CONTAINING_RECORD(iface, IDirect3DVolume9Impl, IDirect3DVolume9_iface);
30 }
31
32 static HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(IDirect3DVolume9 *iface, REFIID riid,
33         void **ppobj)
34 {
35     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
36
37     if (IsEqualGUID(riid, &IID_IDirect3DVolume9)
38             || IsEqualGUID(riid, &IID_IUnknown))
39     {
40         IDirect3DVolume9_AddRef(iface);
41         *ppobj = iface;
42         return S_OK;
43     }
44
45     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
46
47     *ppobj = NULL;
48     return E_NOINTERFACE;
49 }
50
51 static ULONG WINAPI IDirect3DVolume9Impl_AddRef(IDirect3DVolume9 *iface)
52 {
53     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
54
55     TRACE("iface %p.\n", iface);
56
57     if (This->forwardReference) {
58         /* Forward refcounting */
59         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
60         return IUnknown_AddRef(This->forwardReference);
61     } else {
62         /* No container, handle our own refcounting */
63         ULONG ref = InterlockedIncrement(&This->ref);
64
65         TRACE("%p increasing refcount to %u.\n", iface, ref);
66
67         if (ref == 1)
68         {
69             wined3d_mutex_lock();
70             wined3d_volume_incref(This->wined3d_volume);
71             wined3d_mutex_unlock();
72         }
73
74         return ref;
75     }
76 }
77
78 static ULONG WINAPI IDirect3DVolume9Impl_Release(IDirect3DVolume9 *iface)
79 {
80     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
81
82     TRACE("iface %p.\n", iface);
83
84     if (This->forwardReference) {
85         /* Forward refcounting */
86         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
87         return IUnknown_Release(This->forwardReference);
88     } else {
89         /* No container, handle our own refcounting */
90         ULONG ref = InterlockedDecrement(&This->ref);
91
92         TRACE("%p decreasing refcount to %u.\n", iface, ref);
93
94         if (ref == 0) {
95             wined3d_mutex_lock();
96             wined3d_volume_decref(This->wined3d_volume);
97             wined3d_mutex_unlock();
98         }
99
100         return ref;
101     }
102 }
103
104 static HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(IDirect3DVolume9 *iface,
105         IDirect3DDevice9 **device)
106 {
107     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
108     IDirect3DResource9 *resource;
109     HRESULT hr;
110
111     TRACE("iface %p, device %p.\n", iface, device);
112
113     hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
114     if (SUCCEEDED(hr))
115     {
116         hr = IDirect3DResource9_GetDevice(resource, device);
117         IDirect3DResource9_Release(resource);
118
119         TRACE("Returning device %p.\n", *device);
120     }
121
122     return hr;
123 }
124
125 static HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(IDirect3DVolume9 *iface, REFGUID refguid,
126         const void *pData, DWORD SizeOfData, DWORD Flags)
127 {
128     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
129     struct wined3d_resource *resource;
130     HRESULT hr;
131
132     TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
133             iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
134
135     wined3d_mutex_lock();
136     resource = wined3d_volume_get_resource(This->wined3d_volume);
137     hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
138     wined3d_mutex_unlock();
139
140     return hr;
141 }
142
143 static HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(IDirect3DVolume9 *iface, REFGUID  refguid,
144         void *pData, DWORD *pSizeOfData)
145 {
146     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
147     struct wined3d_resource *resource;
148     HRESULT hr;
149
150     TRACE("iface %p, guid %s, data %p, data_size %p.\n",
151             iface, debugstr_guid(refguid), pData, pSizeOfData);
152
153     wined3d_mutex_lock();
154     resource = wined3d_volume_get_resource(This->wined3d_volume);
155     hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
156     wined3d_mutex_unlock();
157
158     return hr;
159 }
160
161 static HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(IDirect3DVolume9 *iface, REFGUID refguid)
162 {
163     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
164     struct wined3d_resource *resource;
165     HRESULT hr;
166
167     TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
168
169     wined3d_mutex_lock();
170     resource = wined3d_volume_get_resource(This->wined3d_volume);
171     hr = wined3d_resource_free_private_data(resource, refguid);
172     wined3d_mutex_unlock();
173
174     return hr;
175 }
176
177 static HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(IDirect3DVolume9 *iface, REFIID riid,
178         void **ppContainer)
179 {
180     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
181     HRESULT res;
182
183     TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
184
185     if (!This->container) return E_NOINTERFACE;
186
187     res = IUnknown_QueryInterface(This->container, riid, ppContainer);
188
189     TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
190
191     return res;
192 }
193
194 static HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc)
195 {
196     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
197     struct wined3d_resource_desc wined3d_desc;
198     struct wined3d_resource *wined3d_resource;
199
200     TRACE("iface %p, desc %p.\n", iface, desc);
201
202     wined3d_mutex_lock();
203     wined3d_resource = wined3d_volume_get_resource(This->wined3d_volume);
204     wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
205     wined3d_mutex_unlock();
206
207     desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
208     desc->Type = wined3d_desc.resource_type;
209     desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
210     desc->Pool = wined3d_desc.pool;
211     desc->Width = wined3d_desc.width;
212     desc->Height = wined3d_desc.height;
213     desc->Depth = wined3d_desc.depth;
214
215     return D3D_OK;
216 }
217
218 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(IDirect3DVolume9 *iface,
219         D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags)
220 {
221     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
222     HRESULT hr;
223
224     TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
225             iface, pLockedVolume, pBox, Flags);
226
227     wined3d_mutex_lock();
228     hr = wined3d_volume_map(This->wined3d_volume, (struct wined3d_mapped_box *)pLockedVolume,
229             (const struct wined3d_box *)pBox, Flags);
230     wined3d_mutex_unlock();
231
232     return hr;
233 }
234
235 static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(IDirect3DVolume9 *iface)
236 {
237     IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
238     HRESULT hr;
239
240     TRACE("iface %p.\n", iface);
241
242     wined3d_mutex_lock();
243     hr = wined3d_volume_unmap(This->wined3d_volume);
244     wined3d_mutex_unlock();
245
246     return hr;
247 }
248
249 static const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
250 {
251     /* IUnknown */
252     IDirect3DVolume9Impl_QueryInterface,
253     IDirect3DVolume9Impl_AddRef,
254     IDirect3DVolume9Impl_Release,
255     /* IDirect3DVolume9 */
256     IDirect3DVolume9Impl_GetDevice,
257     IDirect3DVolume9Impl_SetPrivateData,
258     IDirect3DVolume9Impl_GetPrivateData,
259     IDirect3DVolume9Impl_FreePrivateData,
260     IDirect3DVolume9Impl_GetContainer,
261     IDirect3DVolume9Impl_GetDesc,
262     IDirect3DVolume9Impl_LockBox,
263     IDirect3DVolume9Impl_UnlockBox
264 };
265
266 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
267 {
268     HeapFree(GetProcessHeap(), 0, parent);
269 }
270
271 static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops =
272 {
273     volume_wined3d_object_destroyed,
274 };
275
276 HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height,
277         UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
278 {
279     HRESULT hr;
280
281     volume->IDirect3DVolume9_iface.lpVtbl = &Direct3DVolume9_Vtbl;
282     volume->ref = 1;
283
284     hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage & WINED3DUSAGE_MASK,
285             format, pool, volume, &d3d9_volume_wined3d_parent_ops, &volume->wined3d_volume);
286     if (FAILED(hr))
287     {
288         WARN("Failed to create wined3d volume, hr %#x.\n", hr);
289         return hr;
290     }
291
292     return D3D_OK;
293 }