wined3d: Only set D3D caps when GL was loaded successfully.
[wine] / dlls / itss / itss.spec
1 @ stdcall -private DllCanUnloadNow()
2 @ stdcall -private DllGetClassObject(ptr ptr ptr)
3 @ stub DllInstall
4 @ stdcall -private DllMain(long long ptr)
5 @ stdcall -private DllRegisterServer()
6 @ stdcall -private DllUnregisterServer()