d3dx9: Add swizzle and writemask support to the shader assembler.
[wine] / dlls / stdole32.tlb / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = stdole32.tlb
6 IMPORTS   = kernel32
7
8 RC_SRCS = rsrc.rc
9 IDL_TLB_SRCS = std_ole_v1.idl
10
11 @MAKE_DLL_RULES@