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HEAD
d3dx9: Add swizzle and writemask support to the shader assembler.
[wine]
/
dlls
/
stdole32.tlb
/
Makefile.in
1
TOPSRCDIR = @top_srcdir@
2
TOPOBJDIR = ../..
3
SRCDIR = @srcdir@
4
VPATH = @srcdir@
5
MODULE = stdole32.tlb
6
IMPORTS = kernel32
7
8
RC_SRCS = rsrc.rc
9
IDL_TLB_SRCS = std_ole_v1.idl
10
11
@MAKE_DLL_RULES@