d3dx9: Add swizzle and writemask support to the shader assembler.
[wine] / dlls / winmm / Makefile.in
1 EXTRADEFS = -D_WINMM_
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ../..
4 SRCDIR    = @srcdir@
5 VPATH     = @srcdir@
6 MODULE    = winmm.dll
7 IMPORTLIB = winmm
8 IMPORTS   = user32 advapi32 kernel32 ntdll
9
10 C_SRCS = \
11         driver.c \
12         joystick.c \
13         lolvldrv.c \
14         mci.c \
15         mmio.c \
16         playsound.c \
17         time.c \
18         winmm.c
19
20 RC_SRCS = \
21         winmm_Cs.rc \
22         winmm_Da.rc \
23         winmm_De.rc \
24         winmm_En.rc \
25         winmm_Es.rc \
26         winmm_Fr.rc \
27         winmm_It.rc \
28         winmm_Ja.rc \
29         winmm_Ko.rc \
30         winmm_Lt.rc \
31         winmm_Nl.rc \
32         winmm_No.rc \
33         winmm_Pl.rc \
34         winmm_Pt.rc \
35         winmm_Ru.rc \
36         winmm_Si.rc \
37         winmm_Sk.rc \
38         winmm_Tr.rc \
39         winmm_res.rc
40
41 @MAKE_DLL_RULES@