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HEAD
d3dx9: Add swizzle and writemask support to the shader assembler.
[wine]
/
dlls
/
winmm
/
Makefile.in
1
EXTRADEFS = -D_WINMM_
2
TOPSRCDIR = @top_srcdir@
3
TOPOBJDIR = ../..
4
SRCDIR = @srcdir@
5
VPATH = @srcdir@
6
MODULE = winmm.dll
7
IMPORTLIB = winmm
8
IMPORTS = user32 advapi32 kernel32 ntdll
9
10
C_SRCS = \
11
driver.c \
12
joystick.c \
13
lolvldrv.c \
14
mci.c \
15
mmio.c \
16
playsound.c \
17
time.c \
18
winmm.c
19
20
RC_SRCS = \
21
winmm_Cs.rc \
22
winmm_Da.rc \
23
winmm_De.rc \
24
winmm_En.rc \
25
winmm_Es.rc \
26
winmm_Fr.rc \
27
winmm_It.rc \
28
winmm_Ja.rc \
29
winmm_Ko.rc \
30
winmm_Lt.rc \
31
winmm_Nl.rc \
32
winmm_No.rc \
33
winmm_Pl.rc \
34
winmm_Pt.rc \
35
winmm_Ru.rc \
36
winmm_Si.rc \
37
winmm_Sk.rc \
38
winmm_Tr.rc \
39
winmm_res.rc
40
41
@MAKE_DLL_RULES@