d3dx9: Add swizzle and writemask support to the shader assembler.
[wine] / dlls / wintab32 / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = wintab32.dll
6 IMPORTLIB = wintab32
7 IMPORTS   = user32 kernel32
8
9 C_SRCS = \
10         context.c \
11         manager.c \
12         wintab32.c
13
14 @MAKE_DLL_RULES@