4 * Copyright 1993 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
36 #include "gdi_private.h"
37 #include "wine/debug.h"
39 WINE_DEFAULT_DEBUG_CHANNEL(gdi);
41 #define HGDIOBJ_32(h16) ((HGDIOBJ)(ULONG_PTR)(h16))
43 #define GDI_HEAP_SIZE 0xffe0
45 /***********************************************************************
49 static const LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 };
50 static const LOGBRUSH BlackBrush = { BS_SOLID, RGB(0,0,0), 0 };
51 static const LOGBRUSH NullBrush = { BS_NULL, 0, 0 };
53 static const LOGBRUSH LtGrayBrush = { BS_SOLID, RGB(192,192,192), 0 };
54 static const LOGBRUSH GrayBrush = { BS_SOLID, RGB(128,128,128), 0 };
55 static const LOGBRUSH DkGrayBrush = { BS_SOLID, RGB(64,64,64), 0 };
57 static const LOGPEN WhitePen = { PS_SOLID, { 0, 0 }, RGB(255,255,255) };
58 static const LOGPEN BlackPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) };
59 static const LOGPEN NullPen = { PS_NULL, { 0, 0 }, 0 };
61 static const LOGBRUSH DCBrush = { BS_SOLID, RGB(255,255,255), 0 };
62 static const LOGPEN DCPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) };
64 /* reserve one extra entry for the stock default bitmap */
65 /* this is what Windows does too */
66 #define NB_STOCK_OBJECTS (STOCK_LAST+2)
68 static HGDIOBJ stock_objects[NB_STOCK_OBJECTS];
70 static SYSLEVEL GDI_level;
71 static CRITICAL_SECTION_DEBUG critsect_debug =
73 0, 0, &GDI_level.crst,
74 { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
75 0, 0, { (DWORD_PTR)(__FILE__ ": GDI_level") }
77 static SYSLEVEL GDI_level = { { &critsect_debug, -1, 0, 0, 0, 0 }, 3 };
80 /****************************************************************************
82 * language-independent stock fonts
86 static const LOGFONTW OEMFixedFont =
87 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, OEM_CHARSET,
88 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} };
90 static const LOGFONTW AnsiFixedFont =
91 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
92 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} };
94 static const LOGFONTW AnsiVarFont =
95 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
96 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
97 {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} };
99 /******************************************************************************
101 * language-dependent stock fonts
103 * 'ANSI' charset and 'DEFAULT' charset is not same.
104 * The chars in CP_ACP should be drawn with 'DEFAULT' charset.
105 * 'ANSI' charset seems to be identical with ISO-8859-1.
106 * 'DEFAULT' charset is a language-dependent charset.
108 * 'System' font seems to be an alias for language-dependent font.
112 * language-dependent stock fonts for all known charsets
113 * please see TranslateCharsetInfo (dlls/gdi/font.c) and
114 * CharsetBindingInfo (dlls/x11drv/xfont.c),
115 * and modify entries for your language if needed.
117 struct DefaultFontInfo
121 LOGFONTW DeviceDefaultFont;
122 LOGFONTW SystemFixedFont;
123 LOGFONTW DefaultGuiFont; /* Note for this font the lfHeight member should be the point size */
126 static const struct DefaultFontInfo default_fonts[] =
130 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
131 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
132 {'S','y','s','t','e','m','\0'}
134 { /* Device Default */
135 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
136 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
140 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
141 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
144 { /* DefaultGuiFont */
145 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
146 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
147 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
150 { EASTEUROPE_CHARSET,
152 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
153 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
154 {'S','y','s','t','e','m','\0'}
156 { /* Device Default */
157 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
158 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
162 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
163 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
166 { /* DefaultGuiFont */
167 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
168 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
169 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
174 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
175 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
176 {'S','y','s','t','e','m','\0'}
178 { /* Device Default */
179 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
180 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
184 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
185 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
188 { /* DefaultGuiFont */
189 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
190 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
191 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
196 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
197 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
198 {'S','y','s','t','e','m','\0'}
200 { /* Device Default */
201 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
202 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
206 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
207 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
210 { /* DefaultGuiFont */
211 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
212 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
213 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
218 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
219 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
220 {'S','y','s','t','e','m','\0'}
222 { /* Device Default */
223 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
224 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
228 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
229 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
232 { /* DefaultGuiFont */
233 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
234 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
235 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
240 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
241 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
242 {'S','y','s','t','e','m','\0'}
244 { /* Device Default */
245 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
246 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
250 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
251 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
254 { /* DefaultGuiFont */
255 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
256 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
257 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
262 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
263 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
264 {'S','y','s','t','e','m','\0'}
266 { /* Device Default */
267 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
268 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
272 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
273 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
276 { /* DefaultGuiFont */
277 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
278 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
279 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
284 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
285 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
286 {'S','y','s','t','e','m','\0'}
288 { /* Device Default */
289 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
290 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
294 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
295 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
298 { /* DefaultGuiFont */
299 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
300 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
301 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
306 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
307 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
308 {'S','y','s','t','e','m','\0'}
310 { /* Device Default */
311 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
312 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
316 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
317 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
320 { /* DefaultGuiFont */
321 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
322 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
323 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
328 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
329 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
330 {'S','y','s','t','e','m','\0'}
332 { /* Device Default */
333 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
334 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
338 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
339 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
342 { /* DefaultGuiFont */
343 9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
344 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
345 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
350 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
351 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
352 {'S','y','s','t','e','m','\0'}
354 { /* Device Default */
355 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
356 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
360 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
361 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
364 { /* DefaultGuiFont */
365 9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
366 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
367 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
372 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
373 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
374 {'S','y','s','t','e','m','\0'}
376 { /* Device Default */
377 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
378 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
382 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
383 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
386 { /* DefaultGuiFont */
387 9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
388 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
389 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
392 { CHINESEBIG5_CHARSET,
394 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
395 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
396 {'S','y','s','t','e','m','\0'}
398 { /* Device Default */
399 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
400 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
404 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
405 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
408 { /* DefaultGuiFont */
409 9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
410 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
411 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
416 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
417 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
418 {'S','y','s','t','e','m','\0'}
420 { /* Device Default */
421 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
422 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
426 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
427 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
430 { /* DefaultGuiFont */
431 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
432 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
433 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
439 /*************************************************************************
440 * __wine_make_gdi_object_system (GDI32.@)
442 * USER has to tell GDI that its system brushes and pens are non-deletable.
443 * For a description of the GDI object magics and their flags,
444 * see "Undocumented Windows" (wrong about the OBJECT_NOSYSTEM flag, though).
446 void CDECL __wine_make_gdi_object_system( HGDIOBJ handle, BOOL set)
448 GDIOBJHDR *ptr = GDI_GetObjPtr( handle, 0 );
450 GDI_ReleaseObj( handle );
453 /******************************************************************************
456 static const struct DefaultFontInfo* get_default_fonts(UINT charset)
460 for(n=0;n<(sizeof(default_fonts)/sizeof(default_fonts[0]));n++)
462 if ( default_fonts[n].charset == charset )
463 return &default_fonts[n];
466 FIXME( "unhandled charset 0x%08x - use ANSI_CHARSET for default stock objects\n", charset );
467 return &default_fonts[0];
471 /******************************************************************************
472 * get_default_charset (internal)
474 * get the language-dependent charset that can handle CP_ACP correctly.
476 static UINT get_default_charset( void )
482 csi.ciCharset = ANSI_CHARSET;
483 if ( !TranslateCharsetInfo( ULongToPtr(uACP), &csi, TCI_SRCCODEPAGE ) )
485 FIXME( "unhandled codepage %u - use ANSI_CHARSET for default stock objects\n", uACP );
489 return csi.ciCharset;
492 static const WCHAR dpi_key_name[] = {'S','o','f','t','w','a','r','e','\\','F','o','n','t','s','\0'};
493 static const WCHAR dpi_value_name[] = {'L','o','g','P','i','x','e','l','s','\0'};
495 /******************************************************************************
498 * get the dpi from the registry
500 static DWORD get_dpi( void )
505 if (RegOpenKeyW(HKEY_CURRENT_CONFIG, dpi_key_name, &hkey) == ERROR_SUCCESS)
507 DWORD type, size, new_dpi;
509 size = sizeof(new_dpi);
510 if(RegQueryValueExW(hkey, dpi_value_name, NULL, &type, (void *)&new_dpi, &size) == ERROR_SUCCESS)
512 if(type == REG_DWORD && new_dpi != 0)
521 /***********************************************************************
524 * Increment the reference count of a GDI object.
526 HGDIOBJ GDI_inc_ref_count( HGDIOBJ handle )
530 if ((header = GDI_GetObjPtr( handle, 0 )))
533 GDI_ReleaseObj( handle );
541 /***********************************************************************
544 * Decrement the reference count of a GDI object.
546 BOOL GDI_dec_ref_count( HGDIOBJ handle )
550 if ((header = GDI_GetObjPtr( handle, 0 )))
552 assert( header->selcount );
553 if (!--header->selcount && header->deleted)
555 /* handle delayed DeleteObject*/
557 GDI_ReleaseObj( handle );
558 TRACE( "executing delayed DeleteObject for %p\n", handle );
559 DeleteObject( handle );
561 else GDI_ReleaseObj( handle );
563 return header != NULL;
567 /***********************************************************************
570 * GDI initialization.
574 LOGFONTW default_gui_font;
575 const struct DefaultFontInfo* deffonts;
580 /* create stock objects */
581 stock_objects[WHITE_BRUSH] = CreateBrushIndirect( &WhiteBrush );
582 stock_objects[LTGRAY_BRUSH] = CreateBrushIndirect( &LtGrayBrush );
583 stock_objects[GRAY_BRUSH] = CreateBrushIndirect( &GrayBrush );
584 stock_objects[DKGRAY_BRUSH] = CreateBrushIndirect( &DkGrayBrush );
585 stock_objects[BLACK_BRUSH] = CreateBrushIndirect( &BlackBrush );
586 stock_objects[NULL_BRUSH] = CreateBrushIndirect( &NullBrush );
588 stock_objects[WHITE_PEN] = CreatePenIndirect( &WhitePen );
589 stock_objects[BLACK_PEN] = CreatePenIndirect( &BlackPen );
590 stock_objects[NULL_PEN] = CreatePenIndirect( &NullPen );
592 stock_objects[DEFAULT_PALETTE] = PALETTE_Init();
593 stock_objects[DEFAULT_BITMAP] = CreateBitmap( 1, 1, 1, 1, NULL );
595 /* language-independent stock fonts */
596 stock_objects[OEM_FIXED_FONT] = CreateFontIndirectW( &OEMFixedFont );
597 stock_objects[ANSI_FIXED_FONT] = CreateFontIndirectW( &AnsiFixedFont );
598 stock_objects[ANSI_VAR_FONT] = CreateFontIndirectW( &AnsiVarFont );
600 /* language-dependent stock fonts */
601 deffonts = get_default_fonts(get_default_charset());
602 stock_objects[SYSTEM_FONT] = CreateFontIndirectW( &deffonts->SystemFont );
603 stock_objects[DEVICE_DEFAULT_FONT] = CreateFontIndirectW( &deffonts->DeviceDefaultFont );
604 stock_objects[SYSTEM_FIXED_FONT] = CreateFontIndirectW( &deffonts->SystemFixedFont );
606 /* For the default gui font, we use the lfHeight member in deffonts as a place-holder
607 for the point size so we must convert this into a true height */
608 default_gui_font = deffonts->DefaultGuiFont;
609 default_gui_font.lfHeight = -MulDiv(default_gui_font.lfHeight, get_dpi(), 72);
610 stock_objects[DEFAULT_GUI_FONT] = CreateFontIndirectW( &default_gui_font );
612 stock_objects[DC_BRUSH] = CreateBrushIndirect( &DCBrush );
613 stock_objects[DC_PEN] = CreatePenIndirect( &DCPen );
615 /* clear the NOSYSTEM bit on all stock objects*/
616 for (i = 0; i < NB_STOCK_OBJECTS; i++)
618 if (!stock_objects[i])
620 if (i == 9) continue; /* there's no stock object 9 */
621 ERR( "could not create stock object %d\n", i );
624 __wine_make_gdi_object_system( stock_objects[i], TRUE );
630 #define FIRST_LARGE_HANDLE 16
631 #define MAX_LARGE_HANDLES ((GDI_HEAP_SIZE >> 2) - FIRST_LARGE_HANDLE)
632 static GDIOBJHDR *large_handles[MAX_LARGE_HANDLES];
633 static int next_large_handle;
635 /***********************************************************************
638 * Allocate a GDI handle for an object, which must have been allocated on the process heap.
640 HGDIOBJ alloc_gdi_handle( GDIOBJHDR *obj, WORD type, const struct gdi_obj_funcs *funcs )
644 /* initialize the object header */
652 _EnterSysLevel( &GDI_level );
653 for (i = next_large_handle + 1; i < MAX_LARGE_HANDLES; i++)
654 if (!large_handles[i]) goto found;
655 for (i = 0; i <= next_large_handle; i++)
656 if (!large_handles[i]) goto found;
657 _LeaveSysLevel( &GDI_level );
661 large_handles[i] = obj;
662 next_large_handle = i;
663 _LeaveSysLevel( &GDI_level );
664 return (HGDIOBJ)(ULONG_PTR)((i + FIRST_LARGE_HANDLE) << 2);
668 /***********************************************************************
671 * Free a GDI handle and return a pointer to the object.
673 void *free_gdi_handle( HGDIOBJ handle )
675 GDIOBJHDR *object = NULL;
678 i = ((ULONG_PTR)handle >> 2) - FIRST_LARGE_HANDLE;
679 if (i >= 0 && i < MAX_LARGE_HANDLES)
681 _EnterSysLevel( &GDI_level );
682 object = large_handles[i];
683 large_handles[i] = NULL;
684 _LeaveSysLevel( &GDI_level );
688 object->type = 0; /* mark it as invalid */
689 object->funcs = NULL;
695 /***********************************************************************
698 * Return a pointer to the GDI object associated to the handle.
699 * Return NULL if the object has the wrong magic number.
700 * The object must be released with GDI_ReleaseObj.
702 void *GDI_GetObjPtr( HGDIOBJ handle, WORD type )
704 GDIOBJHDR *ptr = NULL;
707 _EnterSysLevel( &GDI_level );
709 i = ((UINT_PTR)handle >> 2) - FIRST_LARGE_HANDLE;
710 if (i >= 0 && i < MAX_LARGE_HANDLES)
712 ptr = large_handles[i];
713 if (ptr && type && ptr->type != type) ptr = NULL;
718 _LeaveSysLevel( &GDI_level );
719 WARN( "Invalid handle %p\n", handle );
721 else TRACE("(%p): enter %d\n", handle, GDI_level.crst.RecursionCount);
727 /***********************************************************************
731 void GDI_ReleaseObj( HGDIOBJ handle )
733 TRACE("(%p): leave %d\n", handle, GDI_level.crst.RecursionCount);
734 _LeaveSysLevel( &GDI_level );
738 /***********************************************************************
741 void GDI_CheckNotLock(void)
743 _CheckNotSysLevel( &GDI_level );
747 /***********************************************************************
748 * DeleteObject (GDI32.@)
750 * Delete a Gdi object.
753 * obj [I] Gdi object to delete
756 * Success: TRUE. If obj was not returned from GetStockObject(), any resources
757 * it consumed are released.
758 * Failure: FALSE, if obj is not a valid Gdi object, or is currently selected
761 BOOL WINAPI DeleteObject( HGDIOBJ obj )
763 /* Check if object is valid */
765 struct hdc_list *hdcs_head;
766 const struct gdi_obj_funcs *funcs;
769 if (HIWORD(obj)) return FALSE;
771 if (!(header = GDI_GetObjPtr( obj, 0 ))) return FALSE;
775 TRACE("Preserving system object %p\n", obj);
776 GDI_ReleaseObj( obj );
780 while ((hdcs_head = header->hdcs) != NULL)
782 DC *dc = get_dc_ptr(hdcs_head->hdc);
784 header->hdcs = hdcs_head->next;
785 TRACE("hdc %p has interest in %p\n", hdcs_head->hdc, obj);
789 if(dc->funcs->pDeleteObject)
791 GDI_ReleaseObj( obj ); /* release the GDI lock */
792 dc->funcs->pDeleteObject( dc->physDev, obj );
793 header = GDI_GetObjPtr( obj, 0 ); /* and grab it again */
795 release_dc_ptr( dc );
797 HeapFree(GetProcessHeap(), 0, hdcs_head);
798 if (!header) return FALSE;
801 if (header->selcount)
803 TRACE("delayed for %p because object in use, count %u\n", obj, header->selcount );
804 header->deleted = 1; /* mark for delete */
805 GDI_ReleaseObj( obj );
813 funcs = header->funcs;
814 GDI_ReleaseObj( obj );
815 if (funcs && funcs->pDeleteObject)
816 return funcs->pDeleteObject( obj );
821 /***********************************************************************
822 * GDI_hdc_using_object
824 * Call this if the dc requires DeleteObject notification
826 BOOL GDI_hdc_using_object(HGDIOBJ obj, HDC hdc)
829 struct hdc_list **pphdc;
831 TRACE("obj %p hdc %p\n", obj, hdc);
833 if (!(header = GDI_GetObjPtr( obj, 0 ))) return FALSE;
841 for(pphdc = &header->hdcs; *pphdc; pphdc = &(*pphdc)->next)
842 if((*pphdc)->hdc == hdc)
846 *pphdc = HeapAlloc(GetProcessHeap(), 0, sizeof(**pphdc));
848 (*pphdc)->next = NULL;
855 /***********************************************************************
856 * GDI_hdc_not_using_object
859 BOOL GDI_hdc_not_using_object(HGDIOBJ obj, HDC hdc)
862 struct hdc_list *phdc, **prev;
864 TRACE("obj %p hdc %p\n", obj, hdc);
866 if (!(header = GDI_GetObjPtr( obj, 0 ))) return FALSE;
875 prev = &header->hdcs;
878 if(phdc->hdc == hdc) {
880 HeapFree(GetProcessHeap(), 0, phdc);
892 /***********************************************************************
893 * GetStockObject (GDI32.@)
895 HGDIOBJ WINAPI GetStockObject( INT obj )
898 if ((obj < 0) || (obj >= NB_STOCK_OBJECTS)) return 0;
899 ret = stock_objects[obj];
900 TRACE("returning %p\n", ret );
905 /***********************************************************************
906 * GetObjectA (GDI32.@)
908 INT WINAPI GetObjectA( HGDIOBJ handle, INT count, LPVOID buffer )
910 const struct gdi_obj_funcs *funcs;
914 TRACE("%p %d %p\n", handle, count, buffer );
916 if (!(ptr = GDI_GetObjPtr( handle, 0 ))) return 0;
918 GDI_ReleaseObj( handle );
920 if (funcs && funcs->pGetObjectA)
921 result = funcs->pGetObjectA( handle, count, buffer );
923 SetLastError( ERROR_INVALID_HANDLE );
928 /***********************************************************************
929 * GetObjectW (GDI32.@)
931 INT WINAPI GetObjectW( HGDIOBJ handle, INT count, LPVOID buffer )
933 const struct gdi_obj_funcs *funcs;
936 TRACE("%p %d %p\n", handle, count, buffer );
938 if (!(ptr = GDI_GetObjPtr( handle, 0 ))) return 0;
940 GDI_ReleaseObj( handle );
942 if (funcs && funcs->pGetObjectW)
943 result = funcs->pGetObjectW( handle, count, buffer );
945 SetLastError( ERROR_INVALID_HANDLE );
950 /***********************************************************************
951 * GetObjectType (GDI32.@)
953 DWORD WINAPI GetObjectType( HGDIOBJ handle )
958 if (!(ptr = GDI_GetObjPtr( handle, 0 )))
960 SetLastError( ERROR_INVALID_HANDLE );
964 GDI_ReleaseObj( handle );
965 TRACE("%p -> %u\n", handle, result );
969 /***********************************************************************
970 * GetCurrentObject (GDI32.@)
972 * Get the currently selected object of a given type in a device context.
975 * hdc [I] Device context to get the current object from
976 * type [I] Type of current object to get (OBJ_* defines from "wingdi.h")
979 * Success: The current object of the given type selected in hdc.
980 * Failure: A NULL handle.
983 * - only the following object types are supported:
990 HGDIOBJ WINAPI GetCurrentObject(HDC hdc,UINT type)
993 DC * dc = get_dc_ptr( hdc );
998 case OBJ_EXTPEN: /* fall through */
999 case OBJ_PEN: ret = dc->hPen; break;
1000 case OBJ_BRUSH: ret = dc->hBrush; break;
1001 case OBJ_PAL: ret = dc->hPalette; break;
1002 case OBJ_FONT: ret = dc->hFont; break;
1003 case OBJ_BITMAP: ret = dc->hBitmap; break;
1005 /* tests show that OBJ_REGION is explicitly ignored */
1006 case OBJ_REGION: break;
1008 /* the SDK only mentions those above */
1009 FIXME("(%p,%d): unknown type.\n",hdc,type);
1012 release_dc_ptr( dc );
1017 /***********************************************************************
1018 * SelectObject (GDI32.@)
1020 * Select a Gdi object into a device context.
1023 * hdc [I] Device context to associate the object with
1024 * hObj [I] Gdi object to associate with hdc
1027 * Success: A non-NULL handle representing the previously selected object of
1028 * the same type as hObj.
1029 * Failure: A NULL object. If hdc is invalid, GetLastError() returns ERROR_INVALID_HANDLE.
1030 * if hObj is not a valid object handle, no last error is set. In either
1031 * case, hdc is unaffected by the call.
1033 HGDIOBJ WINAPI SelectObject( HDC hdc, HGDIOBJ hObj )
1038 TRACE( "(%p,%p)\n", hdc, hObj );
1040 header = GDI_GetObjPtr( hObj, 0 );
1043 const struct gdi_obj_funcs *funcs = header->funcs;
1044 GDI_ReleaseObj( hObj );
1045 if (funcs && funcs->pSelectObject) ret = funcs->pSelectObject( hObj, hdc );
1051 /***********************************************************************
1052 * UnrealizeObject (GDI32.@)
1054 BOOL WINAPI UnrealizeObject( HGDIOBJ obj )
1056 BOOL result = FALSE;
1057 GDIOBJHDR * header = GDI_GetObjPtr( obj, 0 );
1061 const struct gdi_obj_funcs *funcs = header->funcs;
1063 GDI_ReleaseObj( obj );
1064 if (funcs && funcs->pUnrealizeObject)
1065 result = header->funcs->pUnrealizeObject( obj );
1073 /* Solid colors to enumerate */
1074 static const COLORREF solid_colors[] =
1075 { RGB(0x00,0x00,0x00), RGB(0xff,0xff,0xff),
1076 RGB(0xff,0x00,0x00), RGB(0x00,0xff,0x00),
1077 RGB(0x00,0x00,0xff), RGB(0xff,0xff,0x00),
1078 RGB(0xff,0x00,0xff), RGB(0x00,0xff,0xff),
1079 RGB(0x80,0x00,0x00), RGB(0x00,0x80,0x00),
1080 RGB(0x80,0x80,0x00), RGB(0x00,0x00,0x80),
1081 RGB(0x80,0x00,0x80), RGB(0x00,0x80,0x80),
1082 RGB(0x80,0x80,0x80), RGB(0xc0,0xc0,0xc0)
1086 /***********************************************************************
1087 * EnumObjects (GDI32.@)
1089 INT WINAPI EnumObjects( HDC hdc, INT nObjType,
1090 GOBJENUMPROC lpEnumFunc, LPARAM lParam )
1097 TRACE("%p %d %p %08lx\n", hdc, nObjType, lpEnumFunc, lParam );
1101 /* Enumerate solid pens */
1102 for (i = 0; i < sizeof(solid_colors)/sizeof(solid_colors[0]); i++)
1104 pen.lopnStyle = PS_SOLID;
1105 pen.lopnWidth.x = 1;
1106 pen.lopnWidth.y = 0;
1107 pen.lopnColor = solid_colors[i];
1108 retval = lpEnumFunc( &pen, lParam );
1109 TRACE("solid pen %08x, ret=%d\n",
1110 solid_colors[i], retval);
1116 /* Enumerate solid brushes */
1117 for (i = 0; i < sizeof(solid_colors)/sizeof(solid_colors[0]); i++)
1119 brush.lbStyle = BS_SOLID;
1120 brush.lbColor = solid_colors[i];
1122 retval = lpEnumFunc( &brush, lParam );
1123 TRACE("solid brush %08x, ret=%d\n",
1124 solid_colors[i], retval);
1128 /* Now enumerate hatched brushes */
1129 if (retval) for (i = HS_HORIZONTAL; i <= HS_DIAGCROSS; i++)
1131 brush.lbStyle = BS_HATCHED;
1132 brush.lbColor = RGB(0,0,0);
1134 retval = lpEnumFunc( &brush, lParam );
1135 TRACE("hatched brush %d, ret=%d\n",
1142 /* FIXME: implement Win32 types */
1143 WARN("(%d): Invalid type\n", nObjType );
1150 /***********************************************************************
1151 * SetObjectOwner (GDI32.@)
1153 void WINAPI SetObjectOwner( HGDIOBJ handle, HANDLE owner )
1159 /***********************************************************************
1160 * GdiFlush (GDI32.@)
1162 BOOL WINAPI GdiFlush(void)
1164 return TRUE; /* FIXME */
1168 /***********************************************************************
1169 * GdiGetBatchLimit (GDI32.@)
1171 DWORD WINAPI GdiGetBatchLimit(void)
1173 return 1; /* FIXME */
1177 /***********************************************************************
1178 * GdiSetBatchLimit (GDI32.@)
1180 DWORD WINAPI GdiSetBatchLimit( DWORD limit )
1182 return 1; /* FIXME */
1186 /*******************************************************************
1187 * GetColorAdjustment [GDI32.@]
1191 BOOL WINAPI GetColorAdjustment(HDC hdc, LPCOLORADJUSTMENT lpca)
1193 FIXME("GetColorAdjustment, stub\n");
1197 /*******************************************************************
1198 * GdiComment [GDI32.@]
1202 BOOL WINAPI GdiComment(HDC hdc, UINT cbSize, const BYTE *lpData)
1204 DC *dc = get_dc_ptr(hdc);
1208 if (dc->funcs->pGdiComment)
1209 ret = dc->funcs->pGdiComment( dc->physDev, cbSize, lpData );
1210 release_dc_ptr( dc );
1215 /*******************************************************************
1216 * SetColorAdjustment [GDI32.@]
1220 BOOL WINAPI SetColorAdjustment(HDC hdc, const COLORADJUSTMENT* lpca)
1222 FIXME("SetColorAdjustment, stub\n");