WIN_ListParents no longer needs to be exported, make it static.
[wine] / dlls / d3d9 / vertexdeclaration.c
1 /*
2  * IDirect3DVertexDeclaration9 implementation
3  *
4  * Copyright 2002-2003 Raphael Junqueira
5  *                     Jason Edmeades
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
26
27 /* IDirect3DVertexDeclaration9 IUnknown parts follow: */
28 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
30
31     if (IsEqualGUID(riid, &IID_IUnknown)
32         || IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) {
33         IDirect3DVertexDeclaration9Impl_AddRef(iface);
34         *ppobj = This;
35         return D3D_OK;
36     }
37
38     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39     return E_NOINTERFACE;
40 }
41
42 ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface) {
43     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
44     ULONG ref = InterlockedIncrement(&This->ref);
45
46     TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
47
48     return ref;
49 }
50
51 ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface) {
52     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
53     ULONG ref = InterlockedDecrement(&This->ref);
54
55     TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
56
57     if (ref == 0) {
58         IWineD3DVertexDeclaration_Release(This->wineD3DVertexDeclaration);
59         HeapFree(GetProcessHeap(), 0, This);
60     }
61     return ref;
62 }
63
64 /* IDirect3DVertexDeclaration9 Interface follow: */
65 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface, IDirect3DDevice9** ppDevice) {
66     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
67     IWineD3DDevice *myDevice = NULL;
68     IWineD3DVertexDeclaration_GetDevice(This->wineD3DVertexDeclaration, &myDevice);
69     IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
70     IWineD3DDevice_Release(myDevice);
71     return D3D_OK;
72 }
73
74 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) {
75     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
76     return IWineD3DVertexDeclaration_GetDeclaration(This->wineD3DVertexDeclaration, 9, pDecl, (DWORD*) pNumElements);
77 }
78
79
80 IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl =
81 {
82     IDirect3DVertexDeclaration9Impl_QueryInterface,
83     IDirect3DVertexDeclaration9Impl_AddRef,
84     IDirect3DVertexDeclaration9Impl_Release,
85     IDirect3DVertexDeclaration9Impl_GetDevice,
86     IDirect3DVertexDeclaration9Impl_GetDeclaration
87 };
88
89
90 /* IDirect3DDevice9 IDirect3DVertexDeclaration9 Methods follow: */
91 HRESULT  WINAPI  IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) {
92     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
93     IDirect3DVertexDeclaration9Impl *object = NULL;
94     HRESULT hr = D3D_OK;
95     
96     if (NULL == ppDecl) {
97       return D3DERR_INVALIDCALL;
98     }
99     /* Allocate the storage for the device */
100     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexDeclaration9Impl));
101     if (NULL == object) {
102       FIXME("Allocation of memory failed\n");
103       *ppDecl = NULL;
104       return D3DERR_OUTOFVIDEOMEMORY;
105     }
106
107     object->lpVtbl = &Direct3DVertexDeclaration9_Vtbl;
108     object->ref = 1;
109     hr = IWineD3DDevice_CreateVertexDeclaration(This->WineD3DDevice, 9, pVertexElements, &(object->wineD3DVertexDeclaration));
110
111     if (FAILED(hr)) {
112       /* free up object */ 
113       FIXME("(%p) call to IWineD3DDevice_CreateVertexDeclaration failed\n", This);
114       HeapFree(GetProcessHeap(), 0, object);
115       *ppDecl = NULL;
116     } else {
117       *ppDecl = (LPDIRECT3DVERTEXDECLARATION9) object;
118     }
119     return hr;
120 }
121
122 HRESULT  WINAPI  IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) {
123     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
124     IDirect3DVertexDeclaration9Impl *pDeclImpl = (IDirect3DVertexDeclaration9Impl *)pDecl;
125     HRESULT hr = S_OK;
126
127     This->UpdateStateBlock->vertexDecl = NULL;
128     if (NULL != pDecl) {
129       hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl->wineD3DVertexDeclaration);
130       if (SUCCEEDED(hr)) {
131         This->UpdateStateBlock->vertexDecl = (IDirect3DVertexDeclaration9Impl*) pDecl;
132       }
133     }
134     return hr;
135 }
136
137 HRESULT  WINAPI  IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) {
138     IDirect3DDevice9Impl* This = (IDirect3DDevice9Impl*) iface;
139     IWineD3DVertexDeclaration* pTest = NULL;
140     HRESULT hr = S_OK;
141     IDirect3DVertexDeclaration9Impl* pCur = This->StateBlock->vertexDecl;
142
143     if (NULL == ppDecl) {
144       return D3DERR_INVALIDCALL;
145     }
146     *ppDecl = NULL;
147     hr = IWineD3DDevice_GetVertexDeclaration(This->WineD3DDevice, &pTest);
148     if (SUCCEEDED(hr) && (NULL == pCur || pCur->wineD3DVertexDeclaration == pTest)) {
149       *ppDecl = (IDirect3DVertexDeclaration9*) pCur;
150     }
151     return hr;
152 }