msi/tests: Skip some source tests if a required product key cannot be created.
[wine] / dlls / ddraw / ddraw_private.h
1 /*
2  * Copyright 2006 Stefan Dösinger
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
21
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
23
24 #include <stdarg.h>
25 #include <stdio.h>
26
27 #include "windef.h"
28 #include "winbase.h"
29 #include "wtypes.h"
30 #include "wingdi.h"
31 #include "winuser.h"
32 #include "ddraw.h"
33 #include "ddrawi.h"
34 #include "d3d.h"
35
36 #include "wine/list.h"
37 #ifdef DDRAW_INIT_GUID
38 #include "initguid.h"
39 #endif
40 #include "wine/wined3d.h"
41
42 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
43
44 /*****************************************************************************
45  * IParent - a helper interface
46  *****************************************************************************/
47 DEFINE_GUID(IID_IParent, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
48 typedef struct IParent *LPPARENT, *PPARENT;
49
50 #define INTERFACE IParent
51 DECLARE_INTERFACE_(IParent,IUnknown)
52 {
53     /*** IUnknown methods ***/
54     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
55     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
56     STDMETHOD_(ULONG,Release)(THIS) PURE;
57 };
58 #undef INTERFACE
59
60 #if !defined(__cplusplus) || defined(CINTERFACE)
61 /*** IUnknown methods ***/
62 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
63 #define IParent_AddRef(p)             (p)->lpVtbl->AddRef(p)
64 #define IParent_Release(p)            (p)->lpVtbl->Release(p)
65 #endif
66
67
68 /* Typdef the interfaces */
69 typedef struct IDirectDrawImpl            IDirectDrawImpl;
70 typedef struct IDirectDrawSurfaceImpl     IDirectDrawSurfaceImpl;
71 typedef struct IDirectDrawClipperImpl     IDirectDrawClipperImpl;
72 typedef struct IDirectDrawPaletteImpl     IDirectDrawPaletteImpl;
73 typedef struct IDirect3DDeviceImpl        IDirect3DDeviceImpl;
74 typedef struct IDirect3DLightImpl         IDirect3DLightImpl;
75 typedef struct IDirect3DViewportImpl      IDirect3DViewportImpl;
76 typedef struct IDirect3DMaterialImpl      IDirect3DMaterialImpl;
77 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
78 typedef struct IDirect3DVertexBufferImpl  IDirect3DVertexBufferImpl;
79 typedef struct IParentImpl                IParentImpl;
80
81 /* Callbacks for implicit object destruction */
82 extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain) DECLSPEC_HIDDEN;
83
84 /* Global critical section */
85 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN;
86
87 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
88
89 /*****************************************************************************
90  * IDirectDraw implementation structure
91  *****************************************************************************/
92 struct FvfToDecl
93 {
94     DWORD fvf;
95     IWineD3DVertexDeclaration *decl;
96 };
97
98 struct IDirectDrawImpl
99 {
100     /* IUnknown fields */
101     const IDirectDraw7Vtbl *lpVtbl;
102     const IDirectDraw4Vtbl *IDirectDraw4_vtbl;
103     const IDirectDraw3Vtbl *IDirectDraw3_vtbl;
104     const IDirectDraw2Vtbl *IDirectDraw2_vtbl;
105     const IDirectDrawVtbl *IDirectDraw_vtbl;
106     const IDirect3D7Vtbl *IDirect3D7_vtbl;
107     const IDirect3D3Vtbl *IDirect3D3_vtbl;
108     const IDirect3D2Vtbl *IDirect3D2_vtbl;
109     const IDirect3DVtbl *IDirect3D_vtbl;
110     const IWineD3DDeviceParentVtbl *device_parent_vtbl;
111
112     /* See comment in IDirectDraw::AddRef */
113     LONG                    ref7, ref4, ref2, ref3, ref1, numIfaces;
114
115     /* WineD3D linkage */
116     IWineD3D                *wineD3D;
117     IWineD3DDevice          *wineD3DDevice;
118     BOOL                    d3d_initialized;
119
120     /* Misc ddraw fields */
121     UINT                    total_vidmem;
122     DWORD                   cur_scanline;
123     BOOL                    fake_vblank;
124     BOOL                    initialized;
125
126     /* DirectDraw things, which are not handled by WineD3D */
127     DWORD                   cooperative_level;
128
129     DWORD                   orig_width, orig_height;
130     DWORD                   orig_bpp;
131
132     /* D3D things */
133     IDirectDrawSurfaceImpl  *d3d_target;
134     HWND                    d3d_window;
135     IDirect3DDeviceImpl     *d3ddevice;
136     int                     d3dversion;
137
138     /* Various HWNDs */
139     HWND                    focuswindow;
140     HWND                    devicewindow;
141     HWND                    dest_window;
142
143     /* The surface type to request */
144     WINED3DSURFTYPE         ImplType;
145
146     /* Helpers for surface creation */
147     IDirectDrawSurfaceImpl *tex_root;
148     BOOL                    depthstencil;
149
150     /* For the dll unload cleanup code */
151     struct list ddraw_list_entry;
152     /* The surface list - can't relay this to WineD3D
153      * because of IParent
154      */
155     struct list surface_list;
156     LONG surfaces;
157
158     /* FVF management */
159     struct FvfToDecl       *decls;
160     UINT                    numConvertedDecls, declArraySize;
161 };
162
163 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
164
165 /* Declare the VTables. They can be found ddraw.c */
166 extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl DECLSPEC_HIDDEN;
167 extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl DECLSPEC_HIDDEN;
168 extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl DECLSPEC_HIDDEN;
169 extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl DECLSPEC_HIDDEN;
170 extern const IDirectDrawVtbl IDirectDraw1_Vtbl DECLSPEC_HIDDEN;
171 extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl DECLSPEC_HIDDEN;
172
173 /* Helper structures */
174 typedef struct EnumDisplayModesCBS
175 {
176     void *context;
177     LPDDENUMMODESCALLBACK2 callback;
178 } EnumDisplayModesCBS;
179
180 typedef struct EnumSurfacesCBS
181 {
182     void *context;
183     LPDDENUMSURFACESCALLBACK7 callback;
184     LPDDSURFACEDESC2 pDDSD;
185     DWORD Flags;
186 } EnumSurfacesCBS;
187
188 /* Utility functions */
189 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
190 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
191 void IDirectDrawImpl_Destroy(IDirectDrawImpl *This) DECLSPEC_HIDDEN;
192 HRESULT WINAPI IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7 *surf,
193         DDSURFACEDESC2 *desc, void *Context) DECLSPEC_HIDDEN;
194 IWineD3DVertexDeclaration *IDirectDrawImpl_FindDecl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
195
196 static inline IDirectDrawImpl *ddraw_from_d3d1(IDirect3D *iface)
197 {
198     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D_vtbl));
199 }
200
201 static inline IDirectDrawImpl *ddraw_from_d3d2(IDirect3D2 *iface)
202 {
203     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D2_vtbl));
204 }
205
206 static inline IDirectDrawImpl *ddraw_from_d3d3(IDirect3D3 *iface)
207 {
208     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D3_vtbl));
209 }
210
211 static inline IDirectDrawImpl *ddraw_from_d3d7(IDirect3D7 *iface)
212 {
213     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D7_vtbl));
214 }
215
216 static inline IDirectDrawImpl *ddraw_from_ddraw1(IDirectDraw *iface)
217 {
218     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirectDraw_vtbl));
219 }
220
221 static inline IDirectDrawImpl *ddraw_from_ddraw2(IDirectDraw2 *iface)
222 {
223     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirectDraw2_vtbl));
224 }
225
226 static inline IDirectDrawImpl *ddraw_from_ddraw3(IDirectDraw3 *iface)
227 {
228     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirectDraw3_vtbl));
229 }
230
231 static inline IDirectDrawImpl *ddraw_from_ddraw4(IDirectDraw4 *iface)
232 {
233     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirectDraw4_vtbl));
234 }
235
236 /* The default surface type */
237 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
238
239 /*****************************************************************************
240  * IDirectDrawSurface implementation structure
241  *****************************************************************************/
242
243 struct IDirectDrawSurfaceImpl
244 {
245     /* IUnknown fields */
246     const IDirectDrawSurface7Vtbl *lpVtbl;
247     const IDirectDrawSurface3Vtbl *IDirectDrawSurface3_vtbl;
248     const IDirectDrawGammaControlVtbl *IDirectDrawGammaControl_vtbl;
249     const IDirect3DTexture2Vtbl *IDirect3DTexture2_vtbl;
250     const IDirect3DTextureVtbl *IDirect3DTexture_vtbl;
251
252     LONG                     ref;
253     IUnknown                *ifaceToRelease;
254
255     int                     version;
256
257     /* Connections to other Objects */
258     IDirectDrawImpl         *ddraw;
259     IWineD3DSurface         *WineD3DSurface;
260     IWineD3DBaseTexture     *wineD3DTexture;
261     IWineD3DSwapChain       *wineD3DSwapChain;
262
263     /* This implementation handles attaching surfaces to other surfaces */
264     IDirectDrawSurfaceImpl  *next_attached;
265     IDirectDrawSurfaceImpl  *first_attached;
266
267     /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
268      * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
269      * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
270      * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
271      */
272 #define MAX_COMPLEX_ATTACHED 6
273     IDirectDrawSurfaceImpl  *complex_array[MAX_COMPLEX_ATTACHED];
274     /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
275      * but no pointer to prevent temptations to traverse it in the wrong direction.
276      */
277     BOOL                    is_complex_root;
278
279     /* Surface description, for GetAttachedSurface */
280     DDSURFACEDESC2          surface_desc;
281
282     /* Misc things */
283     DWORD                   uniqueness_value;
284     UINT                    mipmap_level;
285     WINED3DSURFTYPE         ImplType;
286
287     /* For D3DDevice creation */
288     BOOL                    isRenderTarget;
289
290     /* Clipper objects */
291     IDirectDrawClipperImpl  *clipper;
292
293     /* For the ddraw surface list */
294     struct list             surface_list_entry;
295
296     DWORD                   Handle;
297 };
298
299 /* VTable declaration. It's located in surface.c / surface_thunks.c */
300 extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl DECLSPEC_HIDDEN;
301 extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl DECLSPEC_HIDDEN;
302 extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl DECLSPEC_HIDDEN;
303 extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl DECLSPEC_HIDDEN;
304 extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl DECLSPEC_HIDDEN;
305
306 HRESULT WINAPI IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This,
307         IDirectDrawSurfaceImpl *Surf) DECLSPEC_HIDDEN;
308 void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
309
310 static inline IDirectDrawSurfaceImpl *surface_from_texture1(IDirect3DTexture *iface)
311 {
312     return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirect3DTexture_vtbl));
313 }
314
315 static inline IDirectDrawSurfaceImpl *surface_from_texture2(IDirect3DTexture2 *iface)
316 {
317     return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirect3DTexture2_vtbl));
318 }
319
320 static inline IDirectDrawSurfaceImpl *surface_from_surface3(IDirectDrawSurface3 *iface)
321 {
322     return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirectDrawSurface3_vtbl));
323 }
324
325 /* Get the number of bytes per pixel for a given surface */
326 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
327 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
328
329 /*****************************************************************************
330  * IParent Implementation
331  *****************************************************************************/
332 struct IParentImpl
333 {
334     /* IUnknown fields */
335     const IParentVtbl *lpVtbl;
336     LONG                    ref;
337
338     /* IParentImpl fields */
339     IUnknown      *child;
340
341 };
342
343 extern const IParentVtbl IParent_Vtbl DECLSPEC_HIDDEN;
344
345 /*****************************************************************************
346  * IDirect3DDevice implementation
347  *****************************************************************************/
348 typedef enum
349 {
350     DDrawHandle_Unknown       = 0,
351     DDrawHandle_Texture       = 1,
352     DDrawHandle_Material      = 2,
353     DDrawHandle_Matrix        = 3,
354     DDrawHandle_StateBlock    = 4
355 } DDrawHandleTypes;
356
357 struct HandleEntry
358 {
359     void    *ptr;
360     DDrawHandleTypes      type;
361 };
362
363 struct IDirect3DDeviceImpl
364 {
365     /* IUnknown */
366     const IDirect3DDevice7Vtbl *lpVtbl;
367     const IDirect3DDevice3Vtbl *IDirect3DDevice3_vtbl;
368     const IDirect3DDevice2Vtbl *IDirect3DDevice2_vtbl;
369     const IDirect3DDeviceVtbl *IDirect3DDevice_vtbl;
370     LONG                    ref;
371
372     /* Other object connections */
373     IWineD3DDevice          *wineD3DDevice;
374     IDirectDrawImpl         *ddraw;
375     IWineD3DBuffer          *indexbuffer;
376     IDirectDrawSurfaceImpl  *target;
377     BOOL                    OffScreenTarget;
378
379     /* Viewport management */
380     IDirect3DViewportImpl *viewport_list;
381     IDirect3DViewportImpl *current_viewport;
382     D3DVIEWPORT7 active_viewport;
383
384     /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
385     BOOL legacyTextureBlending;
386
387     /* Light state */
388     DWORD material;
389
390     /* Rendering functions to wrap D3D(1-3) to D3D7 */
391     D3DPRIMITIVETYPE primitive_type;
392     DWORD vertex_type;
393     DWORD render_flags;
394     DWORD nb_vertices;
395     LPBYTE vertex_buffer;
396     DWORD vertex_size;
397     DWORD buffer_size;
398
399     /* Handle management */
400     struct HandleEntry      *Handles;
401     DWORD                    numHandles;
402     D3DMATRIXHANDLE          world, proj, view;
403 };
404
405 /* Vtables in various versions */
406 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl DECLSPEC_HIDDEN;
407 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl DECLSPEC_HIDDEN;
408 extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl DECLSPEC_HIDDEN;
409 extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl DECLSPEC_HIDDEN;
410 extern const IDirect3DDeviceVtbl  IDirect3DDevice1_Vtbl DECLSPEC_HIDDEN;
411
412 /* The IID */
413 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
414
415 /* Helper functions */
416 HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
417 DWORD IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
418 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
419
420 static inline IDirect3DDeviceImpl *device_from_device1(IDirect3DDevice *iface)
421 {
422     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice_vtbl));
423 }
424
425 static inline IDirect3DDeviceImpl *device_from_device2(IDirect3DDevice2 *iface)
426 {
427     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice2_vtbl));
428 }
429
430 static inline IDirect3DDeviceImpl *device_from_device3(IDirect3DDevice3 *iface)
431 {
432     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice3_vtbl));
433 }
434
435 /* Structures */
436 struct EnumTextureFormatsCBS
437 {
438     LPD3DENUMTEXTUREFORMATSCALLBACK cbv2;
439     LPD3DENUMPIXELFORMATSCALLBACK cbv7;
440     void *Context;
441 };
442
443 /*****************************************************************************
444  * IDirect3D implementation
445  *****************************************************************************/
446
447 /* No implementation structure as this is only another interface to DirectDraw */
448
449 /* the Vtables */
450 extern const IDirect3DVtbl IDirect3D1_Vtbl DECLSPEC_HIDDEN;
451 extern const IDirect3D2Vtbl IDirect3D2_Vtbl DECLSPEC_HIDDEN;
452 extern const IDirect3D3Vtbl IDirect3D3_Vtbl DECLSPEC_HIDDEN;
453 extern const IDirect3D7Vtbl IDirect3D7_Vtbl DECLSPEC_HIDDEN;
454
455 /* Structure for EnumZBufferFormats */
456 struct EnumZBufferFormatsData
457 {
458     LPD3DENUMPIXELFORMATSCALLBACK Callback;
459     void *Context;
460 };
461
462 /*****************************************************************************
463  * IDirectDrawClipper implementation structure
464  *****************************************************************************/
465 struct IDirectDrawClipperImpl
466 {
467     /* IUnknown fields */
468     const IDirectDrawClipperVtbl *lpVtbl;
469     LONG ref;
470
471     IWineD3DClipper           *wineD3DClipper;
472     IDirectDrawImpl           *ddraw_owner;
473 };
474
475 extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl DECLSPEC_HIDDEN;
476
477 typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN;
478
479 /*****************************************************************************
480  * IDirectDrawPalette implementation structure
481  *****************************************************************************/
482 struct IDirectDrawPaletteImpl
483 {
484     /* IUnknown fields */
485     const IDirectDrawPaletteVtbl *lpVtbl;
486     LONG ref;
487
488     /* WineD3D uplink */
489     IWineD3DPalette           *wineD3DPalette;
490
491     /* IDirectDrawPalette fields */
492     IDirectDrawImpl           *ddraw_owner;
493     IUnknown                  *ifaceToRelease;
494 };
495 extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl DECLSPEC_HIDDEN;
496
497 /******************************************************************************
498  * DirectDraw ClassFactory implementation - incomplete
499  ******************************************************************************/
500 typedef struct
501 {
502     const IClassFactoryVtbl *lpVtbl;
503
504     LONG ref;
505     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj);
506 } IClassFactoryImpl;
507
508 /* Helper structures */
509 struct object_creation_info
510 {
511     const CLSID *clsid;
512     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
513                                  void **ppObj);
514 };
515
516 /******************************************************************************
517  * IDirect3DLight implementation structure - Wraps to D3D7
518  ******************************************************************************/
519 struct IDirect3DLightImpl
520 {
521     const IDirect3DLightVtbl *lpVtbl;
522     LONG ref;
523
524     /* IDirect3DLight fields */
525     IDirectDrawImpl           *ddraw;
526
527     /* If this light is active for one viewport, put the viewport here */
528     IDirect3DViewportImpl     *active_viewport;
529
530     D3DLIGHT2 light;
531     D3DLIGHT7 light7;
532
533     DWORD dwLightIndex;
534
535     /* Chained list used for adding / removing from viewports */
536     IDirect3DLightImpl        *next;
537
538     /* Activation function */
539     void                      (*activate)(IDirect3DLightImpl*);
540     void                      (*desactivate)(IDirect3DLightImpl*);
541     void                      (*update)(IDirect3DLightImpl*);
542 };
543
544 /* Vtable */
545 extern const IDirect3DLightVtbl IDirect3DLight_Vtbl DECLSPEC_HIDDEN;
546
547 /* Helper functions */
548 void light_update(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
549 void light_activate(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
550 void light_desactivate(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
551
552 /******************************************************************************
553  * IDirect3DMaterial implementation structure - Wraps to D3D7
554  ******************************************************************************/
555 struct IDirect3DMaterialImpl
556 {
557     const IDirect3DMaterial3Vtbl *lpVtbl;
558     const IDirect3DMaterial2Vtbl *IDirect3DMaterial2_vtbl;
559     const IDirect3DMaterialVtbl *IDirect3DMaterial_vtbl;
560     LONG  ref;
561
562     /* IDirect3DMaterial2 fields */
563     IDirectDrawImpl               *ddraw;
564     IDirect3DDeviceImpl           *active_device;
565
566     D3DMATERIAL mat;
567     DWORD Handle;
568
569     void (*activate)(IDirect3DMaterialImpl* this);
570 };
571
572 /* VTables in various versions */
573 extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl DECLSPEC_HIDDEN;
574 extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl DECLSPEC_HIDDEN;
575 extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl DECLSPEC_HIDDEN;
576
577 /* Helper functions */
578 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
579
580 /*****************************************************************************
581  * IDirect3DViewport - Wraps to D3D7
582  *****************************************************************************/
583 struct IDirect3DViewportImpl
584 {
585     const IDirect3DViewport3Vtbl *lpVtbl;
586     LONG ref;
587
588     /* IDirect3DViewport fields */
589     IDirectDrawImpl           *ddraw;
590
591     /* If this viewport is active for one device, put the device here */
592     IDirect3DDeviceImpl       *active_device;
593
594     DWORD                     num_lights;
595     DWORD                     map_lights;
596
597     int                       use_vp2;
598
599     union
600     {
601         D3DVIEWPORT vp1;
602         D3DVIEWPORT2 vp2;
603     } viewports;
604
605     /* Activation function */
606     void                      (*activate)(IDirect3DViewportImpl*, BOOL);
607
608     /* Field used to chain viewports together */
609     IDirect3DViewportImpl     *next;
610
611     /* Lights list */
612     IDirect3DLightImpl        *lights;
613
614     /* Background material */
615     IDirect3DMaterialImpl     *background;
616 };
617
618 /* Vtable */
619 extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl DECLSPEC_HIDDEN;
620
621 /* Helper functions */
622 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
623
624 /*****************************************************************************
625  * IDirect3DExecuteBuffer - Wraps to D3D7
626  *****************************************************************************/
627 struct IDirect3DExecuteBufferImpl
628 {
629     /* IUnknown */
630     const IDirect3DExecuteBufferVtbl *lpVtbl;
631     LONG                 ref;
632
633     /* IDirect3DExecuteBuffer fields */
634     IDirectDrawImpl      *ddraw;
635     IDirect3DDeviceImpl  *d3ddev;
636
637     D3DEXECUTEBUFFERDESC desc;
638     D3DEXECUTEDATA       data;
639
640     /* This buffer will store the transformed vertices */
641     void                 *vertex_data;
642     WORD                 *indices;
643     int                  nb_indices;
644
645     /* This flags is set to TRUE if we allocated ourselves the
646      * data buffer
647      */
648     BOOL                 need_free;
649 };
650
651 /* The VTable */
652 extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl DECLSPEC_HIDDEN;
653
654 /* The execute function */
655 void IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
656         IDirect3DDeviceImpl *Device, IDirect3DViewportImpl *ViewportImpl) DECLSPEC_HIDDEN;
657
658 /*****************************************************************************
659  * IDirect3DVertexBuffer
660  *****************************************************************************/
661 struct IDirect3DVertexBufferImpl
662 {
663     /*** IUnknown Methods ***/
664     const IDirect3DVertexBuffer7Vtbl *lpVtbl;
665     const IDirect3DVertexBufferVtbl *IDirect3DVertexBuffer_vtbl;
666     LONG                 ref;
667
668     /*** WineD3D and ddraw links ***/
669     IWineD3DBuffer *wineD3DVertexBuffer;
670     IWineD3DVertexDeclaration *wineD3DVertexDeclaration;
671     IDirectDrawImpl *ddraw;
672
673     /*** Storage for D3D7 specific things ***/
674     DWORD                Caps;
675     DWORD                fvf;
676 };
677
678 /* The Vtables */
679 extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl DECLSPEC_HIDDEN;
680 extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl DECLSPEC_HIDDEN;
681
682 static inline IDirect3DVertexBufferImpl *vb_from_vb1(IDirect3DVertexBuffer *iface)
683 {
684     return (IDirect3DVertexBufferImpl *)((char*)iface
685             - FIELD_OFFSET(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer_vtbl));
686 }
687
688 /*****************************************************************************
689  * Helper functions from utils.c
690  *****************************************************************************/
691
692 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
693     (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
694
695 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
696     (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
697
698 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat) DECLSPEC_HIDDEN;
699 WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
700 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
701 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
702 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
703 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
704 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
705 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
706
707 /* This only needs to be here as long the processvertices functionality of
708  * IDirect3DExecuteBuffer isn't in WineD3D */
709 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
710
711 void multiply_matrix_D3D_way(LPD3DMATRIX result, const D3DMATRIX *m1, const D3DMATRIX *m2) DECLSPEC_HIDDEN;
712
713 /* Helper function in main.c */
714 BOOL LoadWineD3D(void) DECLSPEC_HIDDEN;
715
716 /* Used for generic dumping */
717 typedef struct
718 {
719     DWORD val;
720     const char* name;
721 } flag_info;
722
723 #define FE(x) { x, #x }
724
725 typedef struct
726 {
727     DWORD val;
728     const char* name;
729     void (*func)(const void *);
730     ptrdiff_t offset;
731 } member_info;
732
733 /* Structure copy */
734 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
735
736 #define DD_STRUCT_COPY_BYSIZE(to,from)                  \
737         do {                                            \
738                 DWORD __size = (to)->dwSize;            \
739                 DWORD __copysize = __size;              \
740                 DWORD __resetsize = __size;             \
741                 assert(to != from);                     \
742                 if (__resetsize > sizeof(*to))          \
743                     __resetsize = sizeof(*to);          \
744                 memset(to,0,__resetsize);               \
745                 if ((from)->dwSize < __size)            \
746                     __copysize = (from)->dwSize;        \
747                 memcpy(to,from,__copysize);             \
748                 (to)->dwSize = __size;/*restore size*/  \
749         } while (0)
750
751
752 #endif
753
754 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;