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[wine] / dlls / d3d9 / indexbuffer.c
1 /*
2  * IDirect3DIndexBuffer9 implementation
3  *
4  * Copyright 2002-2004 Jason Edmeades
5  *                     Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
28 HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
30
31     if (IsEqualGUID(riid, &IID_IUnknown)
32         || IsEqualGUID(riid, &IID_IDirect3DResource9)
33         || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
34         IUnknown_AddRef(iface);
35         *ppobj = This;
36         return D3D_OK;
37     }
38
39     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
40     return E_NOINTERFACE;
41 }
42
43 ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
44     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
45     ULONG ref = InterlockedIncrement(&This->ref);
46
47     TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
48
49     return ref;
50 }
51
52 ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
53     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
54     ULONG ref = InterlockedDecrement(&This->ref);
55
56     TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
57
58     if (ref == 0) {
59         IWineD3DIndexBuffer_Release(This->wineD3DIndexBuffer);
60         IUnknown_Release(This->parentDevice);
61         HeapFree(GetProcessHeap(), 0, This);
62     }
63     return ref;
64 }
65
66 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
67 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
68     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
69     TRACE("(%p) Relay\n", This);
70     return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
71 }
72
73 HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
74     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
75     TRACE("(%p) Relay\n", This);
76     return IWineD3DIndexBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
77 }
78
79 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
80     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
81     TRACE("(%p) Relay\n", This);
82     return IWineD3DIndexBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
83 }
84
85 HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
86     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
87     TRACE("(%p) Relay\n", This);
88     return IWineD3DIndexBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
89 }
90
91 DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
92     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
93     TRACE("(%p) Relay\n", This);
94     return IWineD3DIndexBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
95 }
96
97 DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
98     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
99     TRACE("(%p) Relay\n", This);
100     return IWineD3DIndexBuffer_GetPriority(This->wineD3DIndexBuffer);
101 }
102
103 void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
104     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
105     TRACE("(%p) Relay\n", This);
106     return IWineD3DIndexBuffer_PreLoad(This->wineD3DIndexBuffer);
107 }
108
109 D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) {
110     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
111     TRACE("(%p) Relay\n", This);
112     return IWineD3DIndexBuffer_GetType(This->wineD3DIndexBuffer);
113 }
114
115 /* IDirect3DIndexBuffer9 Interface follow: */
116 HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
117     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
118     TRACE("(%p) Relay\n", This);
119     return IWineD3DIndexBuffer_Lock(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
120 }
121
122 HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
123     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
124     TRACE("(%p) Relay\n", This);
125     return IWineD3DIndexBuffer_Unlock(This->wineD3DIndexBuffer);
126 }
127
128 HRESULT  WINAPI        IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
129     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
130     TRACE("(%p) Relay\n", This);
131     return IWineD3DIndexBuffer_GetDesc(This->wineD3DIndexBuffer, (WINED3DINDEXBUFFER_DESC *) pDesc);
132 }
133
134
135 const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
136 {
137     /* IUnknown */
138     IDirect3DIndexBuffer9Impl_QueryInterface,
139     IDirect3DIndexBuffer9Impl_AddRef,
140     IDirect3DIndexBuffer9Impl_Release,
141     /* IDirect3DResource9 */
142     IDirect3DIndexBuffer9Impl_GetDevice,
143     IDirect3DIndexBuffer9Impl_SetPrivateData,
144     IDirect3DIndexBuffer9Impl_GetPrivateData,
145     IDirect3DIndexBuffer9Impl_FreePrivateData,
146     IDirect3DIndexBuffer9Impl_SetPriority,
147     IDirect3DIndexBuffer9Impl_GetPriority,
148     IDirect3DIndexBuffer9Impl_PreLoad,
149     IDirect3DIndexBuffer9Impl_GetType,
150     /* IDirect3DIndexBuffer9 */
151     IDirect3DIndexBuffer9Impl_Lock,
152     IDirect3DIndexBuffer9Impl_Unlock,
153     IDirect3DIndexBuffer9Impl_GetDesc
154 };
155
156
157 /* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */
158 HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface, 
159                               UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool,
160                               IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) {
161     
162     IDirect3DIndexBuffer9Impl *object;
163     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
164     HRESULT hrc = D3D_OK;
165     
166     TRACE("(%p) Relay\n", This);
167     /* Allocate the storage for the device */
168     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
169     if (NULL == object) {
170         FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
171         return D3DERR_OUTOFVIDEOMEMORY;
172     }
173
174     object->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
175     object->ref = 1;
176     TRACE("Calling wined3d create index buffer\n");
177     hrc = IWineD3DDevice_CreateIndexBuffer(This->WineD3DDevice, Length, Usage, Format, (WINED3DPOOL) Pool, &object->wineD3DIndexBuffer, pSharedHandle, (IUnknown *)object);
178     if (hrc != D3D_OK) {
179
180         /* free up object */
181         FIXME("(%p) call to IWineD3DDevice_CreateIndexBuffer failed\n", This);
182         HeapFree(GetProcessHeap(), 0, object);
183     } else {
184         IUnknown_AddRef(iface);
185         object->parentDevice = iface;
186         *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object;
187         TRACE("(%p) : Created index buffer %p\n", This, object);
188     }
189     return hrc;
190 }