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[wine] / dlls / d3d9 / vertexdeclaration.c
1 /*
2  * IDirect3DVertexDeclaration9 implementation
3  *
4  * Copyright 2002-2003 Raphael Junqueira
5  *                     Jason Edmeades
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 /* IDirect3DVertexDeclaration9 IUnknown parts follow: */
28 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
30
31     if (IsEqualGUID(riid, &IID_IUnknown)
32         || IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) {
33         IUnknown_AddRef(iface);
34         *ppobj = This;
35         return D3D_OK;
36     }
37
38     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39     return E_NOINTERFACE;
40 }
41
42 ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface) {
43     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
44     ULONG ref = InterlockedIncrement(&This->ref);
45
46     TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
47
48     return ref;
49 }
50
51 ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface) {
52     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
53     ULONG ref = InterlockedDecrement(&This->ref);
54
55     TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
56
57     if (ref == 0) {
58         IWineD3DVertexDeclaration_Release(This->wineD3DVertexDeclaration);
59         IUnknown_Release(This->parentDevice);
60         HeapFree(GetProcessHeap(), 0, This);
61     }
62     return ref;
63 }
64
65 /* IDirect3DVertexDeclaration9 Interface follow: */
66 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface, IDirect3DDevice9** ppDevice) {
67     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
68     IWineD3DDevice *myDevice = NULL;
69     HRESULT hr = D3D_OK;
70
71     TRACE("(%p) : Relay\n", iface);
72
73     hr = IWineD3DVertexDeclaration_GetDevice(This->wineD3DVertexDeclaration, &myDevice);
74     if (hr == D3D_OK && myDevice != NULL) {
75         hr = IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
76         IWineD3DDevice_Release(myDevice);
77     }
78     return hr;
79 }
80
81 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) {
82     IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
83     DWORD NumElements;
84     HRESULT hr;
85     TRACE("(%p) : Relay\n", iface);
86     hr = IWineD3DVertexDeclaration_GetDeclaration(This->wineD3DVertexDeclaration, pDecl, &NumElements);
87
88     *pNumElements = NumElements;
89     return hr;
90 }
91
92 const IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl =
93 {
94     /* IUnknown */
95     IDirect3DVertexDeclaration9Impl_QueryInterface,
96     IDirect3DVertexDeclaration9Impl_AddRef,
97     IDirect3DVertexDeclaration9Impl_Release,
98     /* IDirect3DVertexDeclaration9 */
99     IDirect3DVertexDeclaration9Impl_GetDevice,
100     IDirect3DVertexDeclaration9Impl_GetDeclaration
101 };
102
103
104 /* IDirect3DDevice9 IDirect3DVertexDeclaration9 Methods follow: */
105 HRESULT  WINAPI  IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) {
106     
107     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
108     IDirect3DVertexDeclaration9Impl *object = NULL;
109     HRESULT hr = D3D_OK;
110
111     TRACE("(%p) : Relay\n", iface);
112     if (NULL == ppDecl) {
113         WARN("(%p) : Caller passed NULL As ppDecl, returning D3DERR_INVALIDCALL",This);
114         return D3DERR_INVALIDCALL;
115     }
116     /* Allocate the storage for the device */
117     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexDeclaration9Impl));
118     if (NULL == object) {
119         FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
120         return D3DERR_OUTOFVIDEOMEMORY;
121     }
122
123     object->lpVtbl = &Direct3DVertexDeclaration9_Vtbl;
124     object->ref = 1;
125     hr = IWineD3DDevice_CreateVertexDeclaration(This->WineD3DDevice, pVertexElements, &object->wineD3DVertexDeclaration, (IUnknown *)object);
126
127     if (FAILED(hr)) {
128
129         /* free up object */
130         FIXME("(%p) call to IWineD3DDevice_CreateVertexDeclaration failed\n", This);
131         HeapFree(GetProcessHeap(), 0, object);
132     } else {
133         IUnknown_AddRef(iface);
134         object->parentDevice = iface;
135         *ppDecl = (LPDIRECT3DVERTEXDECLARATION9) object;
136          TRACE("(%p) : Created vertex declatanio %p\n", This, object);
137     }
138     return hr;
139 }
140
141 HRESULT  WINAPI  IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) {
142     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
143     IDirect3DVertexDeclaration9Impl *pDeclImpl = (IDirect3DVertexDeclaration9Impl *)pDecl;
144     HRESULT hr = D3D_OK;
145
146     TRACE("(%p) : Relay\n", iface);
147
148     hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl == NULL ? NULL : pDeclImpl->wineD3DVertexDeclaration);
149
150     return hr;
151 }
152
153 HRESULT  WINAPI  IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) {
154     IDirect3DDevice9Impl* This = (IDirect3DDevice9Impl*) iface;
155     IWineD3DVertexDeclaration* pTest = NULL;
156     HRESULT hr = D3D_OK;
157
158     TRACE("(%p) : Relay+\n", iface);
159
160     if (NULL == ppDecl) {
161       return D3DERR_INVALIDCALL;
162     }
163
164     *ppDecl = NULL;
165     hr = IWineD3DDevice_GetVertexDeclaration(This->WineD3DDevice, &pTest);
166     if (hr == D3D_OK && NULL != pTest) {
167         IWineD3DResource_GetParent(pTest, (IUnknown **)ppDecl);
168         IWineD3DResource_Release(pTest);
169     } else {
170         *ppDecl = NULL;
171     }
172     TRACE("(%p) : returning %p\n", This, *ppDecl);
173     return hr;
174 }