9 #define MENU_MAGIC 0x554d /* 'MU' */
12 typedef struct tagMENUITEM
14 WORD item_flags; /* Item flags */
15 WORD item_id; /* Item or popup id */
16 RECT rect; /* Item area (relative to menu window) */
17 WORD xTab; /* X position of text after Tab */
18 HBITMAP hCheckBit; /* Bitmap for checked item */
19 HBITMAP hUnCheckBit; /* Bitmap for unchecked item */
20 HANDLE hText; /* Handle to item string or bitmap */
22 } MENUITEM, *LPMENUITEM;
25 typedef struct tagPOPUPMENU
27 HMENU hNext; /* Next menu (compatibility only, always 0) */
28 WORD wFlags; /* Menu flags (MF_POPUP, MF_SYSMENU) */
29 WORD wMagic; /* Magic number */
30 HANDLE hTaskQ; /* Task queue for this menu */
31 WORD Width; /* Width of the whole menu */
32 WORD Height; /* Height of the whole menu */
33 WORD nItems; /* Number of items in the menu */
34 HWND hWnd; /* Window containing the menu */
35 HANDLE hItems; /* Handle to the items array */
36 WORD FocusedItem; /* Currently focused item */
37 } POPUPMENU, *LPPOPUPMENU;
41 WORD version; /* Should be zero */
42 WORD reserved; /* Must be zero */
47 WORD item_flags; /* See windows.h */
48 char item_text[1]; /* Text for menu item */
53 WORD item_flags; /* See windows.h */
54 WORD item_id; /* Control Id for menu item */
55 char item_text[1]; /* Text for menu item */