d3d: Pass the cube face to Create*Texture's surface creation callback.
[wine] / dlls / d3d9 / stateblock.c
1 /*
2  * IDirect3DStateBlock9 implementation
3  *
4  * Copyright 2002-2003 Raphael Junqueira
5  * Copyright 2002-2003 Jason Edmeades
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 /* IDirect3DStateBlock9 IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) {
30     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
31
32     if (IsEqualGUID(riid, &IID_IUnknown)
33         || IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
34         IUnknown_AddRef(iface);
35         *ppobj = This;
36         return S_OK;
37     }
38
39     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
40     *ppobj = NULL;
41     return E_NOINTERFACE;
42 }
43
44 static ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) {
45     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
46     ULONG ref = InterlockedIncrement(&This->ref);
47
48     TRACE("(%p) : AddRef from %d\n", This, ref - 1);
49
50     return ref;
51 }
52
53 static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) {
54     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
55     ULONG ref = InterlockedDecrement(&This->ref);
56
57     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
58
59     if (ref == 0) {
60         IWineD3DStateBlock_Release(This->wineD3DStateBlock);    
61         IUnknown_Release(This->parentDevice);
62         HeapFree(GetProcessHeap(), 0, This);
63     }
64     return ref;
65 }
66
67 /* IDirect3DStateBlock9 Interface follow: */
68 static HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) {
69     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
70     TRACE("(%p) Relay\n", This); 
71     return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
72 }
73
74 static HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) {
75     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
76     TRACE("(%p) Relay\n", This); 
77     return IWineD3DStateBlock_Capture(This->wineD3DStateBlock);
78 }
79
80 static HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
81     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
82     TRACE("(%p) Relay\n", This); 
83     return IWineD3DStateBlock_Apply(This->wineD3DStateBlock);
84 }
85
86
87 static const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
88 {
89     /* IUnknown */
90     IDirect3DStateBlock9Impl_QueryInterface,
91     IDirect3DStateBlock9Impl_AddRef,
92     IDirect3DStateBlock9Impl_Release,
93     /* IDirect3DStateBlock9 */
94     IDirect3DStateBlock9Impl_GetDevice,
95     IDirect3DStateBlock9Impl_Capture,
96     IDirect3DStateBlock9Impl_Apply
97 };
98
99
100 /* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
101 HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppStateBlock) {
102    IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
103    IDirect3DStateBlock9Impl* object;
104    HRESULT hrc = D3D_OK;
105    
106    TRACE("(%p) Relay\n", This);
107    
108    object  = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DStateBlock9Impl));
109    if (NULL == object) return E_OUTOFMEMORY;
110    object->lpVtbl = &Direct3DStateBlock9_Vtbl;
111    object->ref = 1;
112    
113    hrc = IWineD3DDevice_CreateStateBlock(This->WineD3DDevice, (WINED3DSTATEBLOCKTYPE)Type, &object->wineD3DStateBlock, (IUnknown*)object);
114    if(hrc != D3D_OK){
115        FIXME("(%p) Call to IWineD3DDevice_CreateStateBlock failed.\n", This);
116        HeapFree(GetProcessHeap(), 0, object);
117    } else {
118         IUnknown_AddRef(iface);
119         object->parentDevice = iface;
120         *ppStateBlock = (IDirect3DStateBlock9*)object;
121         TRACE("(%p) : Created stateblock %p\n", This, object);
122    }
123    TRACE("(%p) returning token (ptr to stateblock) of %p\n", This, object);
124    return hrc;
125 }
126
127 HRESULT  WINAPI  IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface) {
128     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;    
129     TRACE("(%p) Relay\n", This); 
130     return IWineD3DDevice_BeginStateBlock(This->WineD3DDevice);
131 }
132
133 HRESULT  WINAPI  IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface, IDirect3DStateBlock9** ppSB) {
134     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;   
135     HRESULT hr;
136     IWineD3DStateBlock* wineD3DStateBlock;    
137     IDirect3DStateBlock9Impl* object;
138
139     TRACE("(%p) Relay\n", This); 
140     
141     /* Tell wineD3D to endstatablock before anything else (in case we run out
142      * of memory later and cause locking problems)
143      */
144     hr=IWineD3DDevice_EndStateBlock(This->WineD3DDevice,&wineD3DStateBlock);
145     if(hr!= D3D_OK){
146        FIXME("IWineD3DDevice_EndStateBlock returned an error\n");
147        return hr;
148     }    
149     /* allocate a new IDirectD3DStateBlock */
150     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY ,sizeof(IDirect3DStateBlock9Impl));      
151     if (!object) return E_OUTOFMEMORY;
152     object->ref = 1;
153     object->lpVtbl = &Direct3DStateBlock9_Vtbl;
154     object->wineD3DStateBlock = wineD3DStateBlock;
155
156     IUnknown_AddRef(iface);
157     object->parentDevice = iface;
158     *ppSB=(IDirect3DStateBlock9*)object;
159     TRACE("(%p)Returning %p %p\n", This, *ppSB, wineD3DStateBlock);
160     return D3D_OK;
161 }