wined3d: Increment the buffer draw count if the buffer was clean.
[wine] / dlls / sfc / sfc.spec
1 1 stub @
2 2 stub @
3 3 stdcall @(long) SFC_3
4 4 stub @
5 5 stub @
6 6 stub @
7 7 stub @
8 8 stub @
9 9 stub @
10 @ stub SfcGetNextProtectedFile
11 @ stdcall SfcIsFileProtected(ptr wstr) sfc_os.SfcIsFileProtected
12 @ stdcall SfcIsKeyProtected(long wstr long) sfc_os.SfcIsKeyProtected
13 @ stub SfcWLEventLogoff
14 @ stub SfcWLEventLogon
15 @ stub SfpVerifyFile