2 * Copyright 2000 Marcus Meissner
3 * Copyright 2000 Peter Hunnisett
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
31 #define NONAMELESSUNION
32 #define NONAMELESSSTRUCT
41 #include "ddraw_private.h"
42 #include "d3d_private.h"
43 #include "opengl_private.h"
45 #include "wine/debug.h"
47 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
50 GL_IDirect3DImpl_1_EnumDevices(LPDIRECT3D iface,
51 LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
54 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D, iface);
55 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lpEnumDevicesCallback, lpUserArg);
57 /* Call functions defined in d3ddevices.c */
58 if (d3ddevice_enumerate(lpEnumDevicesCallback, lpUserArg, 1) != D3DENUMRET_OK)
65 GL_IDirect3DImpl_2_EnumDevices(LPDIRECT3D2 iface,
66 LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
69 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D2, iface);
70 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lpEnumDevicesCallback, lpUserArg);
72 /* Call functions defined in d3ddevices.c */
73 if (d3ddevice_enumerate(lpEnumDevicesCallback, lpUserArg, 2) != D3DENUMRET_OK)
80 GL_IDirect3DImpl_3_EnumDevices(LPDIRECT3D3 iface,
81 LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
84 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D3, iface);
85 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lpEnumDevicesCallback, lpUserArg);
87 /* Call functions defined in d3ddevices.c */
88 if (d3ddevice_enumerate(lpEnumDevicesCallback, lpUserArg, 3) != D3DENUMRET_OK)
95 GL_IDirect3DImpl_3_2T_1T_CreateLight(LPDIRECT3D3 iface,
96 LPDIRECT3DLIGHT* lplpDirect3DLight,
99 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D3, iface);
100 IDirect3DLightImpl *d3dlimpl;
103 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lplpDirect3DLight, pUnkOuter);
105 ret_value = d3dlight_create(&d3dlimpl, This);
106 *lplpDirect3DLight = ICOM_INTERFACE(d3dlimpl, IDirect3DLight);
112 GL_IDirect3DImpl_3_2T_1T_CreateMaterial(LPDIRECT3D3 iface,
113 LPDIRECT3DMATERIAL3* lplpDirect3DMaterial3,
116 IDirect3DMaterialImpl *D3Dmat_impl;
118 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D3, iface);
120 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lplpDirect3DMaterial3, pUnkOuter);
121 ret_value = d3dmaterial_create(&D3Dmat_impl, This);
123 *lplpDirect3DMaterial3 = ICOM_INTERFACE(D3Dmat_impl, IDirect3DMaterial3);
129 GL_IDirect3DImpl_3_2T_1T_CreateViewport(LPDIRECT3D3 iface,
130 LPDIRECT3DVIEWPORT3* lplpD3DViewport3,
133 IDirect3DViewportImpl *D3Dvp_impl;
135 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D3, iface);
137 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lplpD3DViewport3, pUnkOuter);
138 ret_value = d3dviewport_create(&D3Dvp_impl, This);
140 *lplpD3DViewport3 = ICOM_INTERFACE(D3Dvp_impl, IDirect3DViewport3);
146 create_device_helper(IDirectDrawImpl *This,
148 IDirectDrawSurfaceImpl *lpDDS,
151 IDirect3DDeviceImpl *lpd3ddev;
154 ret_value = d3ddevice_create(&lpd3ddev, This, lpDDS, version);
155 if (FAILED(ret_value)) return ret_value;
158 (IsEqualGUID(&IID_D3DDEVICE_OpenGL, iid)) ||
159 (IsEqualGUID(&IID_IDirect3DHALDevice, iid)) ||
160 (IsEqualGUID(&IID_IDirect3DTnLHalDevice, iid)) ||
161 (IsEqualGUID(&IID_IDirect3DRGBDevice, iid)) ||
162 (IsEqualGUID(&IID_IDirect3DRefDevice, iid))) {
165 *obj = ICOM_INTERFACE(lpd3ddev, IDirect3DDevice);
166 TRACE(" returning OpenGL D3DDevice %p.\n", *obj);
170 *obj = ICOM_INTERFACE(lpd3ddev, IDirect3DDevice2);
171 TRACE(" returning OpenGL D3DDevice2 %p.\n", *obj);
175 *obj = ICOM_INTERFACE(lpd3ddev, IDirect3DDevice3);
176 TRACE(" returning OpenGL D3DDevice3 %p.\n", *obj);
180 *obj = ICOM_INTERFACE(lpd3ddev, IDirect3DDevice7);
181 TRACE(" returning OpenGL D3DDevice7 %p.\n", *obj);
187 ERR(" Interface unknown when creating D3DDevice (%s)\n", debugstr_guid(iid));
188 IDirect3DDevice7_Release(ICOM_INTERFACE(lpd3ddev, IDirect3DDevice7));
189 return DDERR_INVALIDPARAMS;
194 GL_IDirect3DImpl_2_CreateDevice(LPDIRECT3D2 iface,
196 LPDIRECTDRAWSURFACE lpDDS,
197 LPDIRECT3DDEVICE2* lplpD3DDevice2)
199 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D2, iface);
200 IDirectDrawSurfaceImpl *ddsurfaceimpl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface3, lpDDS);
201 TRACE("(%p/%p)->(%s,%p,%p)\n", This, iface, debugstr_guid(rclsid), lpDDS, lplpD3DDevice2);
202 return create_device_helper(This, rclsid, ddsurfaceimpl, (void **) lplpD3DDevice2, 2);
206 GL_IDirect3DImpl_3_CreateDevice(LPDIRECT3D3 iface,
208 LPDIRECTDRAWSURFACE4 lpDDS,
209 LPDIRECT3DDEVICE3* lplpD3DDevice3,
212 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D3, iface);
213 IDirectDrawSurfaceImpl *ddsurfaceimpl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, lpDDS);
214 TRACE("(%p/%p)->(%s,%p,%p)\n", This, iface, debugstr_guid(rclsid), lpDDS, lplpD3DDevice3);
215 return create_device_helper(This, rclsid, ddsurfaceimpl, (void **) lplpD3DDevice3, 3);
219 GL_IDirect3DImpl_3_2T_1T_FindDevice(LPDIRECT3D3 iface,
220 LPD3DFINDDEVICESEARCH lpD3DDFS,
221 LPD3DFINDDEVICERESULT lpD3DFDR)
223 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D3, iface);
224 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lpD3DDFS, lpD3DFDR);
225 return d3ddevice_find(This, lpD3DDFS, lpD3DFDR);
229 GL_IDirect3DImpl_7_3T_EnumZBufferFormats(LPDIRECT3D7 iface,
231 LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
234 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D7, iface);
235 DDPIXELFORMAT pformat;
237 TRACE("(%p/%p)->(%s,%p,%p)\n", This, iface, debugstr_guid(riidDevice), lpEnumCallback, lpContext);
239 memset(&pformat, 0, sizeof(pformat));
240 pformat.dwSize = sizeof(DDPIXELFORMAT);
241 pformat.dwFourCC = 0;
242 TRACE("Enumerating dummy ZBuffer format (16 bits)\n");
243 pformat.dwFlags = DDPF_ZBUFFER;
244 pformat.u1.dwZBufferBitDepth = 16;
245 pformat.u3.dwZBitMask = 0x0000FFFF;
246 pformat.u5.dwRGBZBitMask = 0x0000FFFF;
248 /* Whatever the return value, stop here.. */
249 lpEnumCallback(&pformat, lpContext);
255 GL_IDirect3DImpl_7_EnumDevices(LPDIRECT3D7 iface,
256 LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback,
259 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D7, iface);
260 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lpEnumDevicesCallback, lpUserArg);
262 if (d3ddevice_enumerate7(lpEnumDevicesCallback, lpUserArg) != D3DENUMRET_OK)
269 GL_IDirect3DImpl_7_CreateDevice(LPDIRECT3D7 iface,
271 LPDIRECTDRAWSURFACE7 lpDDS,
272 LPDIRECT3DDEVICE7* lplpD3DDevice)
274 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D7, iface);
275 IDirectDrawSurfaceImpl *ddsurfaceimpl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, lpDDS);
276 TRACE("(%p/%p)->(%s,%p,%p)\n", This, iface, debugstr_guid(rclsid), lpDDS, lplpD3DDevice);
277 return create_device_helper(This, rclsid, ddsurfaceimpl, (void **) lplpD3DDevice, 7);
281 GL_IDirect3DImpl_7_3T_CreateVertexBuffer(LPDIRECT3D7 iface,
282 LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,
283 LPDIRECT3DVERTEXBUFFER7* lplpD3DVertBuf,
286 ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D7, iface);
287 IDirect3DVertexBufferImpl *vbimpl;
290 TRACE("(%p/%p)->(%p,%p,%08lx)\n", This, iface, lpD3DVertBufDesc, lplpD3DVertBuf, dwFlags);
292 res = d3dvertexbuffer_create(&vbimpl, This, lpD3DVertBufDesc, dwFlags);
294 *lplpD3DVertBuf = ICOM_INTERFACE(vbimpl, IDirect3DVertexBuffer7);
299 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
300 # define XCAST(fun) (typeof(VTABLE_IDirect3D7.fun))
302 # define XCAST(fun) (void*)
305 static const IDirect3D7Vtbl VTABLE_IDirect3D7 =
307 XCAST(QueryInterface) Thunk_IDirect3DImpl_7_QueryInterface,
308 XCAST(AddRef) Thunk_IDirect3DImpl_7_AddRef,
309 XCAST(Release) Thunk_IDirect3DImpl_7_Release,
310 XCAST(EnumDevices) GL_IDirect3DImpl_7_EnumDevices,
311 XCAST(CreateDevice) GL_IDirect3DImpl_7_CreateDevice,
312 XCAST(CreateVertexBuffer) GL_IDirect3DImpl_7_3T_CreateVertexBuffer,
313 XCAST(EnumZBufferFormats) GL_IDirect3DImpl_7_3T_EnumZBufferFormats,
314 XCAST(EvictManagedTextures) Main_IDirect3DImpl_7_3T_EvictManagedTextures,
317 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
322 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
323 # define XCAST(fun) (typeof(VTABLE_IDirect3D3.fun))
325 # define XCAST(fun) (void*)
328 static const IDirect3D3Vtbl VTABLE_IDirect3D3 =
330 XCAST(QueryInterface) Thunk_IDirect3DImpl_3_QueryInterface,
331 XCAST(AddRef) Thunk_IDirect3DImpl_3_AddRef,
332 XCAST(Release) Thunk_IDirect3DImpl_3_Release,
333 XCAST(EnumDevices) GL_IDirect3DImpl_3_EnumDevices,
334 XCAST(CreateLight) GL_IDirect3DImpl_3_2T_1T_CreateLight,
335 XCAST(CreateMaterial) GL_IDirect3DImpl_3_2T_1T_CreateMaterial,
336 XCAST(CreateViewport) GL_IDirect3DImpl_3_2T_1T_CreateViewport,
337 XCAST(FindDevice) GL_IDirect3DImpl_3_2T_1T_FindDevice,
338 XCAST(CreateDevice) GL_IDirect3DImpl_3_CreateDevice,
339 XCAST(CreateVertexBuffer) Thunk_IDirect3DImpl_3_CreateVertexBuffer,
340 XCAST(EnumZBufferFormats) Thunk_IDirect3DImpl_3_EnumZBufferFormats,
341 XCAST(EvictManagedTextures) Thunk_IDirect3DImpl_3_EvictManagedTextures,
344 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
349 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
350 # define XCAST(fun) (typeof(VTABLE_IDirect3D2.fun))
352 # define XCAST(fun) (void*)
355 static const IDirect3D2Vtbl VTABLE_IDirect3D2 =
357 XCAST(QueryInterface) Thunk_IDirect3DImpl_2_QueryInterface,
358 XCAST(AddRef) Thunk_IDirect3DImpl_2_AddRef,
359 XCAST(Release) Thunk_IDirect3DImpl_2_Release,
360 XCAST(EnumDevices) GL_IDirect3DImpl_2_EnumDevices,
361 XCAST(CreateLight) Thunk_IDirect3DImpl_2_CreateLight,
362 XCAST(CreateMaterial) Thunk_IDirect3DImpl_2_CreateMaterial,
363 XCAST(CreateViewport) Thunk_IDirect3DImpl_2_CreateViewport,
364 XCAST(FindDevice) Thunk_IDirect3DImpl_2_FindDevice,
365 XCAST(CreateDevice) GL_IDirect3DImpl_2_CreateDevice,
368 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
373 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
374 # define XCAST(fun) (typeof(VTABLE_IDirect3D.fun))
376 # define XCAST(fun) (void*)
379 static const IDirect3DVtbl VTABLE_IDirect3D =
381 XCAST(QueryInterface) Thunk_IDirect3DImpl_1_QueryInterface,
382 XCAST(AddRef) Thunk_IDirect3DImpl_1_AddRef,
383 XCAST(Release) Thunk_IDirect3DImpl_1_Release,
384 XCAST(Initialize) Main_IDirect3DImpl_1_Initialize,
385 XCAST(EnumDevices) GL_IDirect3DImpl_1_EnumDevices,
386 XCAST(CreateLight) Thunk_IDirect3DImpl_1_CreateLight,
387 XCAST(CreateMaterial) Thunk_IDirect3DImpl_1_CreateMaterial,
388 XCAST(CreateViewport) Thunk_IDirect3DImpl_1_CreateViewport,
389 XCAST(FindDevice) Thunk_IDirect3DImpl_1_FindDevice,
392 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
396 static HRESULT d3d_add_device(IDirectDrawImpl *This, IDirect3DDeviceImpl *device)
398 if (This->current_device == NULL) {
399 /* Create delayed textures now that we have an OpenGL context...
400 For that, go through all surface attached to our DDraw object and create
401 OpenGL textures for all textures.. */
402 IDirectDrawSurfaceImpl *surf = This->surfaces;
404 while (surf != NULL) {
405 if (surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_TEXTURE) {
406 /* Found a texture.. Now create the OpenGL part */
407 d3dtexture_create(This, surf, FALSE, surf->mip_main);
409 surf = surf->next_ddraw;
412 /* For the moment, only one device 'supported'... */
413 This->current_device = device;
418 static HRESULT d3d_remove_device(IDirectDrawImpl *This, IDirect3DDeviceImpl *device)
420 This->current_device = NULL;
424 HRESULT direct3d_create(IDirectDrawImpl *This)
426 IDirect3DGLImpl *globject;
428 globject = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DGLImpl));
429 if (globject == NULL) return DDERR_OUTOFMEMORY;
431 This->d3d_create_texture = d3dtexture_create;
432 This->d3d_added_device = d3d_add_device;
433 This->d3d_removed_device = d3d_remove_device;
435 ICOM_INIT_INTERFACE(This, IDirect3D, VTABLE_IDirect3D);
436 ICOM_INIT_INTERFACE(This, IDirect3D2, VTABLE_IDirect3D2);
437 ICOM_INIT_INTERFACE(This, IDirect3D3, VTABLE_IDirect3D3);
438 ICOM_INIT_INTERFACE(This, IDirect3D7, VTABLE_IDirect3D7);
440 This->d3d_private = globject;
442 TRACE(" creating OpenGL private storage at %p.\n", globject);