2 * Keyboard related functions
4 * Copyright 1993 Bob Amstadt
7 static char Copyright[] = "Copyright Bob Amstadt, 1993";
12 extern BOOL MouseButtonsStates[3];
13 extern BOOL AsyncMouseButtonsStates[3];
14 extern BYTE KeyStateTable[256];
15 extern BYTE AsyncKeyStateTable[256];
17 /**********************************************************************
18 * GetKeyState [USER.106]
20 int GetKeyState(int keycode)
24 return MouseButtonsStates[0];
26 return MouseButtonsStates[1];
28 return MouseButtonsStates[2];
30 return KeyStateTable[keycode];
34 /**********************************************************************
35 * GetKeyboardState [USER.222]
37 void GetKeyboardState(BYTE FAR *lpKeyState)
39 if (lpKeyState != NULL) {
40 KeyStateTable[VK_LBUTTON] = MouseButtonsStates[0];
41 KeyStateTable[VK_MBUTTON] = MouseButtonsStates[1];
42 KeyStateTable[VK_RBUTTON] = MouseButtonsStates[2];
43 memcpy(lpKeyState, KeyStateTable, 256);
47 /**********************************************************************
48 * GetAsyncKeyState (USER.249)
50 * Determine if a key is or was pressed. retval has high-order
51 * byte set to 1 if currently pressed, low-order byte 1 if key has
54 * This uses the variable AsyncMouseButtonsStates and
55 * AsyncKeyStateTable (set in event.c) which have the mouse button
56 * number or key number (whichever is applicable) set to true if the
57 * mouse or key had been depressed since the last call to
60 int GetAsyncKeyState(int nKey)
67 retval = AsyncMouseButtonsStates[0] |
68 (MouseButtonsStates[0] << 8);
71 retval = AsyncMouseButtonsStates[1] |
72 (MouseButtonsStates[1] << 8);
75 retval = AsyncMouseButtonsStates[2] |
76 (MouseButtonsStates[2] << 8);
79 retval = AsyncKeyStateTable[nKey] |
80 (KeyStateTable[nKey] << 8);
84 bzero(AsyncMouseButtonsStates, 3); /* all states to false */
85 bzero(AsyncKeyStateTable, 256);