1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
28 #include "wine/port.h"
30 #define DDRAW_INIT_GUID
31 #include "ddraw_private.h"
34 #include "wine/exception.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
39 /* The configured default surface */
40 enum wined3d_surface_type DefaultSurfaceType = WINED3D_SURFACE_TYPE_OPENGL;
42 static struct list global_ddraw_list = LIST_INIT(global_ddraw_list);
44 static HINSTANCE instance;
46 /* value of ForceRefreshRate */
47 DWORD force_refresh_rate = 0;
49 /* Structure for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
52 LPDDENUMCALLBACKA callback;
56 /* Enumeration callback for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
57 static HRESULT CALLBACK enum_callback(GUID *guid, char *description, char *driver_name,
58 void *context, HMONITOR monitor)
60 const struct callback_info *info = context;
62 return info->callback(guid, description, driver_name, info->context);
65 /* Handle table functions */
66 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size)
68 t->entries = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, initial_size * sizeof(*t->entries));
71 ERR("Failed to allocate handle table memory.\n");
74 t->free_entries = NULL;
75 t->table_size = initial_size;
81 void ddraw_handle_table_destroy(struct ddraw_handle_table *t)
83 HeapFree(GetProcessHeap(), 0, t->entries);
84 memset(t, 0, sizeof(*t));
87 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type)
89 struct ddraw_handle_entry *entry;
93 DWORD idx = t->free_entries - t->entries;
94 /* Use a free handle */
95 entry = t->free_entries;
96 if (entry->type != DDRAW_HANDLE_FREE)
98 ERR("Handle %#x (%p) is in the free list, but has type %#x.\n", idx, entry->object, entry->type);
99 return DDRAW_INVALID_HANDLE;
101 t->free_entries = entry->object;
102 entry->object = object;
108 if (!(t->entry_count < t->table_size))
111 UINT new_size = t->table_size + (t->table_size >> 1);
112 struct ddraw_handle_entry *new_entries = HeapReAlloc(GetProcessHeap(),
113 0, t->entries, new_size * sizeof(*t->entries));
116 ERR("Failed to grow the handle table.\n");
117 return DDRAW_INVALID_HANDLE;
119 t->entries = new_entries;
120 t->table_size = new_size;
123 entry = &t->entries[t->entry_count];
124 entry->object = object;
127 return t->entry_count++;
130 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type)
132 struct ddraw_handle_entry *entry;
135 if (handle == DDRAW_INVALID_HANDLE || handle >= t->entry_count)
137 WARN("Invalid handle %#x passed.\n", handle);
141 entry = &t->entries[handle];
142 if (entry->type != type)
144 WARN("Handle %#x (%p) is not of type %#x.\n", handle, entry->object, type);
148 object = entry->object;
149 entry->object = t->free_entries;
150 entry->type = DDRAW_HANDLE_FREE;
151 t->free_entries = entry;
156 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type)
158 struct ddraw_handle_entry *entry;
160 if (handle == DDRAW_INVALID_HANDLE || handle >= t->entry_count)
162 WARN("Invalid handle %#x passed.\n", handle);
166 entry = &t->entries[handle];
167 if (entry->type != type)
169 WARN("Handle %#x (%p) is not of type %#x.\n", handle, entry->object, type);
173 return entry->object;
176 /***********************************************************************
178 * Helper function for DirectDrawCreate and friends
179 * Creates a new DDraw interface with the given REFIID
181 * Interfaces that can be created:
182 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
183 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
184 * IDirect3D interfaces?)
187 * guid: ID of the requested driver, NULL for the default driver.
188 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
189 * DD: Used to return the pointer to the created object
190 * UnkOuter: For aggregation, which is unsupported. Must be NULL
191 * iid: requested version ID.
194 * DD_OK if the Interface was created successfully
195 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
196 * E_OUTOFMEMORY if some allocation failed
198 ***********************************************************************/
200 DDRAW_Create(const GUID *guid,
205 enum wined3d_device_type device_type;
209 TRACE("driver_guid %s, ddraw %p, outer_unknown %p, interface_iid %s.\n",
210 debugstr_guid(guid), DD, UnkOuter, debugstr_guid(iid));
214 /* We don't care about this guids. Well, there's no special guid anyway
217 if (guid == (GUID *) DDCREATE_EMULATIONONLY)
219 /* Use the reference device id. This doesn't actually change anything,
220 * WineD3D always uses OpenGL for D3D rendering. One could make it request
223 device_type = WINED3D_DEVICE_TYPE_REF;
225 else if(guid == (GUID *) DDCREATE_HARDWAREONLY)
227 device_type = WINED3D_DEVICE_TYPE_HAL;
234 /* DDraw doesn't support aggregation, according to msdn */
235 if (UnkOuter != NULL)
236 return CLASS_E_NOAGGREGATION;
238 /* DirectDraw creation comes here */
239 ddraw = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ddraw));
242 ERR("Out of memory when creating DirectDraw\n");
243 return E_OUTOFMEMORY;
246 hr = ddraw_init(ddraw, device_type);
249 WARN("Failed to initialize ddraw object, hr %#x.\n", hr);
250 HeapFree(GetProcessHeap(), 0, ddraw);
254 hr = IDirectDraw7_QueryInterface(&ddraw->IDirectDraw7_iface, iid, DD);
255 IDirectDraw7_Release(&ddraw->IDirectDraw7_iface);
257 list_add_head(&global_ddraw_list, &ddraw->ddraw_list_entry);
259 WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid), ddraw);
264 /***********************************************************************
265 * DirectDrawCreate (DDRAW.@)
267 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
268 * interfaces in theory
270 * Arguments, return values: See DDRAW_Create
272 ***********************************************************************/
273 HRESULT WINAPI DECLSPEC_HOTPATCH DirectDrawCreate(GUID *driver_guid, IDirectDraw **ddraw, IUnknown *outer)
277 TRACE("driver_guid %s, ddraw %p, outer %p.\n",
278 debugstr_guid(driver_guid), ddraw, outer);
280 wined3d_mutex_lock();
281 hr = DDRAW_Create(driver_guid, (void **)ddraw, outer, &IID_IDirectDraw);
282 wined3d_mutex_unlock();
286 if (FAILED(hr = IDirectDraw_Initialize(*ddraw, driver_guid)))
287 IDirectDraw_Release(*ddraw);
293 /***********************************************************************
294 * DirectDrawCreateEx (DDRAW.@)
296 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
297 * interfaces are requested.
299 * Arguments, return values: See DDRAW_Create
301 ***********************************************************************/
302 HRESULT WINAPI DECLSPEC_HOTPATCH
303 DirectDrawCreateEx(GUID *guid,
310 TRACE("driver_guid %s, ddraw %p, interface_iid %s, outer_unknown %p.\n",
311 debugstr_guid(guid), dd, debugstr_guid(iid), UnkOuter);
313 if (!IsEqualGUID(iid, &IID_IDirectDraw7))
314 return DDERR_INVALIDPARAMS;
316 wined3d_mutex_lock();
317 hr = DDRAW_Create(guid, dd, UnkOuter, iid);
318 wined3d_mutex_unlock();
322 IDirectDraw7 *ddraw7 = *(IDirectDraw7 **)dd;
323 hr = IDirectDraw7_Initialize(ddraw7, guid);
325 IDirectDraw7_Release(ddraw7);
331 /***********************************************************************
332 * DirectDrawEnumerateA (DDRAW.@)
334 * Enumerates legacy ddraw drivers, ascii version. We only have one
335 * driver, which relays to WineD3D. If we were sufficiently cool,
336 * we could offer various interfaces, which use a different default surface
337 * implementation, but I think it's better to offer this choice in
338 * winecfg, because some apps use the default driver, so we would need
339 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
342 * Callback: Callback function from the app
343 * Context: Argument to the call back.
347 * E_INVALIDARG if the Callback caused a page fault
350 ***********************************************************************/
351 HRESULT WINAPI DirectDrawEnumerateA(LPDDENUMCALLBACKA callback, void *context)
353 struct callback_info info;
355 TRACE("callback %p, context %p.\n", callback, context);
357 info.callback = callback;
358 info.context = context;
359 return DirectDrawEnumerateExA(enum_callback, &info, 0x0);
362 /***********************************************************************
363 * DirectDrawEnumerateExA (DDRAW.@)
365 * Enumerates DirectDraw7 drivers, ascii version. See
366 * the comments above DirectDrawEnumerateA for more details.
368 * The Flag member is not supported right now.
370 ***********************************************************************/
371 HRESULT WINAPI DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA callback, void *context, DWORD flags)
373 struct wined3d *wined3d;
375 TRACE("callback %p, context %p, flags %#x.\n", callback, context, flags);
377 if (flags & ~(DDENUM_ATTACHEDSECONDARYDEVICES |
378 DDENUM_DETACHEDSECONDARYDEVICES |
379 DDENUM_NONDISPLAYDEVICES))
380 return DDERR_INVALIDPARAMS;
383 FIXME("flags 0x%08x not handled\n", flags);
385 TRACE("Enumerating ddraw interfaces\n");
386 wined3d = wined3d_create(7, WINED3D_LEGACY_DEPTH_BIAS);
390 /* QuickTime expects the description "DirectDraw HAL" */
391 static CHAR driver_desc[] = "DirectDraw HAL",
392 driver_name[] = "display";
393 struct wined3d_adapter_identifier adapter_id;
398 /* The Battle.net System Checker expects both a NULL device and a GUID-based device */
399 TRACE("Default interface: DirectDraw HAL\n");
400 cont_enum = callback(NULL, driver_desc, driver_name, context, 0);
401 for (adapter = 0; SUCCEEDED(hr) && cont_enum; adapter++)
403 char DriverName[512] = "";
405 /* The Battle.net System Checker expects the GetAdapterIdentifier DeviceName to match the
406 * Driver Name, so obtain the DeviceName and GUID from D3D. */
407 memset(&adapter_id, 0x0, sizeof(adapter_id));
408 adapter_id.device_name = DriverName;
409 adapter_id.device_name_size = sizeof(DriverName);
410 wined3d_mutex_lock();
411 hr = wined3d_get_adapter_identifier(wined3d, adapter, 0x0, &adapter_id);
412 wined3d_mutex_unlock();
415 TRACE("Interface %d: %s\n", adapter, wine_dbgstr_guid(&adapter_id.device_identifier));
416 cont_enum = callback(&adapter_id.device_identifier, driver_desc,
417 adapter_id.device_name, context, 0);
423 wined3d_decref(wined3d);
424 return DDERR_INVALIDPARAMS;
428 wined3d_decref(wined3d);
429 TRACE("End of enumeration\n");
433 /***********************************************************************
434 * DirectDrawEnumerateW (DDRAW.@)
436 * Enumerates legacy drivers, unicode version.
437 * This function is not implemented on Windows.
439 ***********************************************************************/
440 HRESULT WINAPI DirectDrawEnumerateW(LPDDENUMCALLBACKW callback, void *context)
442 TRACE("callback %p, context %p.\n", callback, context);
445 return DDERR_INVALIDPARAMS;
447 return DDERR_UNSUPPORTED;
450 /***********************************************************************
451 * DirectDrawEnumerateExW (DDRAW.@)
453 * Enumerates DirectDraw7 drivers, unicode version.
454 * This function is not implemented on Windows.
456 ***********************************************************************/
457 HRESULT WINAPI DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW callback, void *context, DWORD flags)
459 TRACE("callback %p, context %p, flags %#x.\n", callback, context, flags);
461 return DDERR_UNSUPPORTED;
464 /***********************************************************************
465 * Classfactory implementation.
466 ***********************************************************************/
468 /***********************************************************************
469 * CF_CreateDirectDraw
471 * DDraw creation function for the class factory
474 * UnkOuter: Set to NULL
475 * iid: ID of the wanted interface
476 * obj: Address to pass the interface pointer back
479 * DD_OK / DDERR*, see DDRAW_Create
481 ***********************************************************************/
483 CF_CreateDirectDraw(IUnknown* UnkOuter, REFIID iid,
488 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter, debugstr_guid(iid), obj);
490 wined3d_mutex_lock();
491 hr = DDRAW_Create(NULL, obj, UnkOuter, iid);
492 wined3d_mutex_unlock();
497 /***********************************************************************
498 * CF_CreateDirectDraw
500 * Clipper creation function for the class factory
503 * UnkOuter: Set to NULL
504 * iid: ID of the wanted interface
505 * obj: Address to pass the interface pointer back
508 * DD_OK / DDERR*, see DDRAW_Create
510 ***********************************************************************/
512 CF_CreateDirectDrawClipper(IUnknown* UnkOuter, REFIID riid,
516 IDirectDrawClipper *Clip;
518 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter, debugstr_guid(riid), obj);
520 wined3d_mutex_lock();
521 hr = DirectDrawCreateClipper(0, &Clip, UnkOuter);
524 wined3d_mutex_unlock();
528 hr = IDirectDrawClipper_QueryInterface(Clip, riid, obj);
529 IDirectDrawClipper_Release(Clip);
531 wined3d_mutex_unlock();
536 static const struct object_creation_info object_creation[] =
538 { &CLSID_DirectDraw, CF_CreateDirectDraw },
539 { &CLSID_DirectDraw7, CF_CreateDirectDraw },
540 { &CLSID_DirectDrawClipper, CF_CreateDirectDrawClipper }
543 struct ddraw_class_factory
545 IClassFactory IClassFactory_iface;
548 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj);
551 static inline struct ddraw_class_factory *impl_from_IClassFactory(IClassFactory *iface)
553 return CONTAINING_RECORD(iface, struct ddraw_class_factory, IClassFactory_iface);
556 /*******************************************************************************
557 * IDirectDrawClassFactory::QueryInterface
559 * QueryInterface for the class factory
562 * riid Reference to identifier of queried interface
563 * ppv Address to return the interface pointer at
567 * Failure: E_NOINTERFACE
569 *******************************************************************************/
570 static HRESULT WINAPI ddraw_class_factory_QueryInterface(IClassFactory *iface, REFIID riid, void **out)
572 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
574 if (IsEqualGUID(riid, &IID_IUnknown)
575 || IsEqualGUID(riid, &IID_IClassFactory))
577 IClassFactory_AddRef(iface);
582 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
584 return E_NOINTERFACE;
587 /*******************************************************************************
588 * IDirectDrawClassFactory::AddRef
590 * AddRef for the class factory
595 *******************************************************************************/
596 static ULONG WINAPI ddraw_class_factory_AddRef(IClassFactory *iface)
598 struct ddraw_class_factory *factory = impl_from_IClassFactory(iface);
599 ULONG ref = InterlockedIncrement(&factory->ref);
601 TRACE("%p increasing refcount to %u.\n", factory, ref);
606 /*******************************************************************************
607 * IDirectDrawClassFactory::Release
609 * Release for the class factory. If the refcount falls to 0, the object
615 *******************************************************************************/
616 static ULONG WINAPI ddraw_class_factory_Release(IClassFactory *iface)
618 struct ddraw_class_factory *factory = impl_from_IClassFactory(iface);
619 ULONG ref = InterlockedDecrement(&factory->ref);
621 TRACE("%p decreasing refcount to %u.\n", factory, ref);
624 HeapFree(GetProcessHeap(), 0, factory);
630 /*******************************************************************************
631 * IDirectDrawClassFactory::CreateInstance
633 * What is this? Seems to create DirectDraw objects...
636 * The usual things???
641 *******************************************************************************/
642 static HRESULT WINAPI ddraw_class_factory_CreateInstance(IClassFactory *iface,
643 IUnknown *outer_unknown, REFIID riid, void **out)
645 struct ddraw_class_factory *factory = impl_from_IClassFactory(iface);
647 TRACE("iface %p, outer_unknown %p, riid %s, out %p.\n",
648 iface, outer_unknown, debugstr_guid(riid), out);
650 return factory->pfnCreateInstance(outer_unknown, riid, out);
653 /*******************************************************************************
654 * IDirectDrawClassFactory::LockServer
662 * S_OK, because it's a stub
664 *******************************************************************************/
665 static HRESULT WINAPI ddraw_class_factory_LockServer(IClassFactory *iface, BOOL dolock)
667 FIXME("iface %p, dolock %#x stub!\n", iface, dolock);
672 /*******************************************************************************
673 * The class factory VTable
674 *******************************************************************************/
675 static const IClassFactoryVtbl IClassFactory_Vtbl =
677 ddraw_class_factory_QueryInterface,
678 ddraw_class_factory_AddRef,
679 ddraw_class_factory_Release,
680 ddraw_class_factory_CreateInstance,
681 ddraw_class_factory_LockServer
684 /*******************************************************************************
685 * DllGetClassObject [DDRAW.@]
686 * Retrieves class object from a DLL object
689 * Docs say returns STDAPI
692 * rclsid [I] CLSID for the class object
693 * riid [I] Reference to identifier of interface for class object
694 * ppv [O] Address of variable to receive interface pointer for riid
698 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
701 HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
703 struct ddraw_class_factory *factory;
706 TRACE("rclsid %s, riid %s, object %p.\n",
707 debugstr_guid(rclsid), debugstr_guid(riid), ppv);
709 if (!IsEqualGUID(&IID_IClassFactory, riid)
710 && !IsEqualGUID(&IID_IUnknown, riid))
711 return E_NOINTERFACE;
713 for (i=0; i < sizeof(object_creation)/sizeof(object_creation[0]); i++)
715 if (IsEqualGUID(object_creation[i].clsid, rclsid))
719 if (i == sizeof(object_creation)/sizeof(object_creation[0]))
721 FIXME("%s: no class found.\n", debugstr_guid(rclsid));
722 return CLASS_E_CLASSNOTAVAILABLE;
725 factory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*factory));
726 if (factory == NULL) return E_OUTOFMEMORY;
728 factory->IClassFactory_iface.lpVtbl = &IClassFactory_Vtbl;
731 factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
738 /*******************************************************************************
739 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
745 HRESULT WINAPI DllCanUnloadNow(void)
753 /***********************************************************************
754 * DllRegisterServer (DDRAW.@)
756 HRESULT WINAPI DllRegisterServer(void)
758 return __wine_register_resources( instance );
761 /***********************************************************************
762 * DllUnregisterServer (DDRAW.@)
764 HRESULT WINAPI DllUnregisterServer(void)
766 return __wine_unregister_resources( instance );
769 /*******************************************************************************
772 * Callback function for the EnumSurfaces call in DllMain.
773 * Dumps some surface info and releases the surface
776 * surf: The enumerated surface
777 * desc: it's description
778 * context: Pointer to the ddraw impl
782 *******************************************************************************/
783 static HRESULT WINAPI
784 DestroyCallback(IDirectDrawSurface7 *surf,
785 DDSURFACEDESC2 *desc,
788 struct ddraw_surface *Impl = impl_from_IDirectDrawSurface7(surf);
789 ULONG ref7, ref4, ref3, ref2, ref1, gamma_count, iface_count;
791 ref7 = IDirectDrawSurface7_Release(surf); /* For the EnumSurfaces */
796 gamma_count = Impl->gamma_count;
798 WARN("Surface %p has an reference counts of 7: %u 4: %u 3: %u 2: %u 1: %u gamma: %u\n",
799 Impl, ref7, ref4, ref3, ref2, ref1, gamma_count);
801 /* Skip surfaces which are attached somewhere or which are
802 * part of a complex compound. They will get released when destroying
805 if( (!Impl->is_complex_root) || (Impl->first_attached != Impl) )
808 /* Destroy the surface */
809 iface_count = ddraw_surface_release_iface(Impl);
810 while (iface_count) iface_count = ddraw_surface_release_iface(Impl);
815 /***********************************************************************
818 * Reads a config key from the registry. Taken from WineD3D
820 ***********************************************************************/
821 static inline DWORD get_config_key(HKEY defkey, HKEY appkey, const char* name, char* buffer, DWORD size)
823 if (0 != appkey && !RegQueryValueExA( appkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
824 if (0 != defkey && !RegQueryValueExA( defkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
825 return ERROR_FILE_NOT_FOUND;
828 /***********************************************************************
831 * Could be used to register DirectDraw drivers, if we have more than
832 * one. Also used to destroy any objects left at unload if the
833 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
835 ***********************************************************************/
837 DllMain(HINSTANCE hInstDLL,
841 TRACE("(%p,%x,%p)\n", hInstDLL, Reason, lpv);
842 if (Reason == DLL_PROCESS_ATTACH)
844 static HMODULE ddraw_self;
845 char buffer[MAX_PATH+10];
846 DWORD size = sizeof(buffer);
852 /* Register the window class. This is used to create a hidden window
853 * for D3D rendering, if the application didn't pass one. It can also
854 * be used for creating a device window from SetCooperativeLevel(). */
855 wc.style = CS_HREDRAW | CS_VREDRAW;
856 wc.lpfnWndProc = DefWindowProcA;
859 wc.hInstance = hInstDLL;
862 wc.hbrBackground = GetStockObject(BLACK_BRUSH);
863 wc.lpszMenuName = NULL;
864 wc.lpszClassName = DDRAW_WINDOW_CLASS_NAME;
865 if (!RegisterClassA(&wc))
867 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
871 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
872 if ( RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\Direct3D", &hkey ) ) hkey = 0;
874 len = GetModuleFileNameA( 0, buffer, MAX_PATH );
875 if (len && len < MAX_PATH)
878 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
879 if (!RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\AppDefaults", &tmpkey ))
881 char *p, *appname = buffer;
882 if ((p = strrchr( appname, '/' ))) appname = p + 1;
883 if ((p = strrchr( appname, '\\' ))) appname = p + 1;
884 strcat( appname, "\\Direct3D" );
885 TRACE("appname = [%s]\n", appname);
886 if (RegOpenKeyA( tmpkey, appname, &appkey )) appkey = 0;
887 RegCloseKey( tmpkey );
891 if ( 0 != hkey || 0 != appkey )
893 if ( !get_config_key( hkey, appkey, "DirectDrawRenderer", buffer, size) )
895 if (!strcmp(buffer,"gdi"))
897 TRACE("Defaulting to GDI surfaces\n");
898 DefaultSurfaceType = WINED3D_SURFACE_TYPE_GDI;
900 else if (!strcmp(buffer,"opengl"))
902 TRACE("Defaulting to opengl surfaces\n");
903 DefaultSurfaceType = WINED3D_SURFACE_TYPE_OPENGL;
907 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
912 /* On Windows one can force the refresh rate that DirectDraw uses by
913 * setting an override value in dxdiag. This is documented in KB315614
914 * (main article), KB230002, and KB217348. By comparing registry dumps
915 * before and after setting the override, we see that the override value
916 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
917 * DWORD that represents the refresh rate to force. We use this
918 * registry entry to modify the behavior of SetDisplayMode so that Wine
919 * users can override the refresh rate in a Windows-compatible way.
921 * dxdiag will not accept a refresh rate lower than 40 or higher than
922 * 120 so this value should be within that range. It is, of course,
923 * possible for a user to set the registry entry value directly so that
924 * assumption might not hold.
926 * There is no current mechanism for setting this value through the Wine
927 * GUI. It would be most appropriate to set this value through a dxdiag
928 * clone, but it may be sufficient to use winecfg.
930 * TODO: Create a mechanism for setting this value through the Wine GUI.
932 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectDraw", &hkey ) )
936 if (!RegQueryValueExA( hkey, "ForceRefreshRate", NULL, &type, (LPBYTE)&data, &size ) && type == REG_DWORD)
938 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data);
939 force_refresh_rate = data;
944 /* Prevent the ddraw module from being unloaded. When switching to
945 * exclusive mode, we replace the window proc of the ddraw window. If
946 * an application would unload ddraw from the WM_DESTROY handler for
947 * that window, it would return to unmapped memory and die. Apparently
948 * this is supposed to work on Windows. We should probably use
949 * GET_MODULE_HANDLE_EX_FLAG_PIN for this, but that's not currently
951 if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, (const WCHAR *)&ddraw_self, &ddraw_self))
952 ERR("Failed to get own module handle.\n");
955 DisableThreadLibraryCalls(hInstDLL);
957 else if (Reason == DLL_PROCESS_DETACH)
959 if(!list_empty(&global_ddraw_list))
961 struct list *entry, *entry2;
962 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
964 /* We remove elements from this loop */
965 LIST_FOR_EACH_SAFE(entry, entry2, &global_ddraw_list)
967 struct ddraw *ddraw = LIST_ENTRY(entry, struct ddraw, ddraw_list_entry);
972 WARN("DDraw %p has a refcount of %d\n", ddraw, ddraw->ref7 + ddraw->ref4 + ddraw->ref3 + ddraw->ref2 + ddraw->ref1);
974 /* Add references to each interface to avoid freeing them unexpectedly */
975 IDirectDraw_AddRef(&ddraw->IDirectDraw_iface);
976 IDirectDraw2_AddRef(&ddraw->IDirectDraw2_iface);
977 IDirectDraw4_AddRef(&ddraw->IDirectDraw4_iface);
978 IDirectDraw7_AddRef(&ddraw->IDirectDraw7_iface);
980 /* Does a D3D device exist? Destroy it
981 * TODO: Destroy all Vertex buffers, Lights, Materials
982 * and execute buffers too
986 WARN("DDraw %p has d3ddevice %p attached\n", ddraw, ddraw->d3ddevice);
987 while(IDirect3DDevice7_Release(&ddraw->d3ddevice->IDirect3DDevice7_iface));
990 /* Destroy the swapchain after any 3D device. The 3D device
991 * cleanup code needs a swapchain. Specifically, it tries to
992 * set the current render target to the front buffer. */
993 if (ddraw->wined3d_swapchain)
994 ddraw_destroy_swapchain(ddraw);
996 /* Try to release the objects
997 * Do an EnumSurfaces to find any hanging surfaces
999 memset(&desc, 0, sizeof(desc));
1000 desc.dwSize = sizeof(desc);
1001 for(i = 0; i <= 1; i++)
1003 hr = IDirectDraw7_EnumSurfaces(&ddraw->IDirectDraw7_iface, DDENUMSURFACES_ALL,
1004 &desc, ddraw, DestroyCallback);
1006 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw);
1009 if (!list_empty(&ddraw->surface_list))
1010 ERR("DDraw %p still has surfaces attached.\n", ddraw);
1012 /* Release all hanging references to destroy the objects. This
1013 * restores the screen mode too
1015 while(IDirectDraw_Release(&ddraw->IDirectDraw_iface));
1016 while(IDirectDraw2_Release(&ddraw->IDirectDraw2_iface));
1017 while(IDirectDraw4_Release(&ddraw->IDirectDraw4_iface));
1018 while(IDirectDraw7_Release(&ddraw->IDirectDraw7_iface));
1022 /* Unregister the window class. */
1023 UnregisterClassA(DDRAW_WINDOW_CLASS_NAME, hInstDLL);