wined3d: Explicitly pass the register type and index to pshader_get_register_name().
[wine] / dlls / shlwapi / Makefile.in
1 EXTRADEFS = -D_SHLWAPI_
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ../..
4 SRCDIR    = @srcdir@
5 VPATH     = @srcdir@
6 MODULE    = shlwapi.dll
7 IMPORTLIB = shlwapi
8 IMPORTS   = uuid user32 gdi32 advapi32 kernel32 ntdll
9 DELAYIMPORTS = oleaut32 ole32 comctl32 comdlg32 mpr mlang urlmon shell32 winmm version
10
11 C_SRCS = \
12         assoc.c \
13         clist.c \
14         istream.c \
15         msgbox.c \
16         ordinal.c \
17         path.c \
18         reg.c \
19         regstream.c \
20         shlwapi_main.c \
21         stopwatch.c \
22         string.c \
23         thread.c \
24         url.c \
25         wsprintf.c
26
27 RC_SRCS = \
28         shlwapi.rc
29
30 @MAKE_DLL_RULES@
31
32 @DEPENDENCIES@  # everything below this line is overwritten by make depend