2 * PostScript clipping functions
4 * Copyright 1999 Luc Tourangau
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/debug.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(psdrv);
27 /***********************************************************************
28 * PSDRV_SetDeviceClipping
30 VOID PSDRV_SetDeviceClipping( PSDRV_PDEVICE *physDev, HRGN hrgn )
32 CHAR szArrayName[] = "clippath";
36 TRACE("hdc=%04x\n", physDev->hdc);
38 size = GetRegionData(hrgn, 0, NULL);
40 ERR("Invalid region\n");
44 rgndata = HeapAlloc( GetProcessHeap(), 0, size );
46 ERR("Can't allocate buffer\n");
50 GetRegionData(hrgn, size, rgndata);
52 PSDRV_WriteInitClip(physDev);
54 /* check for NULL region */
55 if (rgndata->rdh.nCount == 0)
57 /* set an empty clip path. */
58 PSDRV_WriteRectClip(physDev, 0, 0, 0, 0);
60 /* optimize when it is a simple region */
61 else if (rgndata->rdh.nCount == 1)
63 RECT *pRect = (RECT *)rgndata->Buffer;
65 PSDRV_WriteRectClip(physDev, pRect->left, pRect->top,
66 pRect->right - pRect->left,
67 pRect->bottom - pRect->top);
72 RECT *pRect = (RECT *)rgndata->Buffer;
74 PSDRV_WriteArrayDef(physDev, szArrayName, rgndata->rdh.nCount * 4);
76 for (i = 0; i < rgndata->rdh.nCount; i++, pRect++)
78 PSDRV_WriteArrayPut(physDev, szArrayName, i * 4,
80 PSDRV_WriteArrayPut(physDev, szArrayName, i * 4 + 1,
82 PSDRV_WriteArrayPut(physDev, szArrayName, i * 4 + 2,
83 pRect->right - pRect->left);
84 PSDRV_WriteArrayPut(physDev, szArrayName, i * 4 + 3,
85 pRect->bottom - pRect->top);
88 PSDRV_WriteRectClip2(physDev, szArrayName);
91 HeapFree( GetProcessHeap(), 0, rgndata );