wined3d: Use the correct texture limit.
[wine] / dlls / winhttp / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = winhttp.dll
6 IMPORTLIB = winhttp
7 IMPORTS   = wininet kernel32
8
9 C_SRCS = \
10         handle.c \
11         main.c \
12         request.c \
13         session.c
14
15 @MAKE_DLL_RULES@
16
17 @DEPENDENCIES@  # everything below this line is overwritten by make depend