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[wine] / include / d3dx8core.h
1 /*
2  * Copyright (C) 2002 Raphael Junqueira
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_D3DX8CORE_H
20 #define __WINE_D3DX8CORE_H
21
22 #include <d3d8.h>
23
24 /*****************************************************************************
25  * #defines and error codes
26  */
27 #define D3DXASM_DEBUG           1
28 #define D3DXASM_SKIPVALIDATION  2
29
30 #define _FACD3D  0x876
31 #define MAKE_D3DXHRESULT( code )  MAKE_HRESULT( 1, _FACD3D, code )
32
33 /*
34  * Direct3D Errors
35  */
36 #define D3DXERR_CANNOTATTRSORT                  MAKE_D3DXHRESULT(2158)
37 #define D3DXERR_CANNOTMODIFYINDEXBUFFER         MAKE_D3DXHRESULT(2159)
38 #define D3DXERR_INVALIDMESH                     MAKE_D3DXHRESULT(2160)
39 #define D3DXERR_SKINNINGNOTSUPPORTED            MAKE_D3DXHRESULT(2161)
40 #define D3DXERR_TOOMANYINFLUENCES               MAKE_D3DXHRESULT(2162)
41 #define D3DXERR_INVALIDDATA                     MAKE_D3DXHRESULT(2163)
42
43 /*****************************************************************************
44  * Predeclare the interfaces
45  */
46 DEFINE_GUID(IID_ID3DXBuffer,             0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */
47 typedef struct ID3DXBuffer *LPD3DXBUFFER;
48 DEFINE_GUID(IID_ID3DXFont,               0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */
49 typedef struct ID3DXFont *LPD3DXFONT;
50
51 /*****************************************************************************
52  * ID3DXBuffer interface
53  */
54 #define INTERFACE ID3DXBuffer
55 DECLARE_INTERFACE_(ID3DXBuffer,IUnknown)
56 {
57     /*** IUnknown methods ***/
58     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
59     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
60     STDMETHOD_(ULONG,Release)(THIS) PURE;
61     /*** ID3DXBuffer methods ***/
62     STDMETHOD_(LPVOID,GetBufferPointer)(THIS) PURE;
63     STDMETHOD_(DWORD,GetBufferSize)(THIS) PURE;
64 };
65 #undef INTERFACE
66
67 #if !defined(__cplusplus) || defined(CINTERFACE)
68 /*** IUnknown methods ***/
69 #define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
70 #define ID3DXBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
71 #define ID3DXBuffer_Release(p)            (p)->lpVtbl->Release(p)
72 /*** ID3DXBuffer methods ***/
73 #define ID3DXBuffer_GetBufferPointer(p)   (p)->lpVtbl->GetBufferPointer(p)
74 #define ID3DXBuffer_GetBufferSize(p)      (p)->lpVtbl->GetBufferSize(p)
75 #endif
76
77 /*****************************************************************************
78  * ID3DXFont interface
79  */
80 #define INTERFACE ID3DXFont
81 DECLARE_INTERFACE_(ID3DXFont,IUnknown)
82 {
83     /*** IUnknown methods ***/
84     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
85     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
86     STDMETHOD_(ULONG,Release)(THIS) PURE;
87     /*** ID3DXFont methods ***/
88     STDMETHOD(Begin)(THIS) PURE;
89     STDMETHOD(DrawTextA)(THIS) PURE;
90     STDMETHOD(End)(THIS) PURE;
91 };
92 #undef INTERFACE
93
94 #if !defined(__cplusplus) || defined(CINTERFACE)
95 /*** IUnknown methods ***/
96 #define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
97 #define ID3DXFont_AddRef(p)             (p)->lpVtbl->AddRef(p)
98 #define ID3DXFont_Release(p)            (p)->lpVtbl->Release(p)
99 /*** ID3DXFont methods ***/
100 #define ID3DXFont_Begin(p)              (p)->lpVtbl->Begin(p)
101 #define ID3DXFont_DrawTextA(p,a,b,c,d,e)(p)->lpVtbl->DrawText(p,a,b,c,d,e)
102 #define ID3DXFont_End(p)                (p)->lpVtbl->End(p)
103 #endif
104
105 /*************************************************************************************
106  * Define entrypoints 
107  */
108 #ifdef __cplusplus
109 extern "C" {
110 #endif
111
112 HRESULT WINAPI D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice, HFONT hFont, LPD3DXFONT* ppFont);
113 HRESULT WINAPI D3DXAssembleShader(LPCVOID pSrcData, UINT SrcDataLen, DWORD Flags, 
114                            LPD3DXBUFFER* ppConstants, 
115                            LPD3DXBUFFER* ppCompiledShader,
116                            LPD3DXBUFFER* ppCompilationErrors);
117 HRESULT WINAPI D3DXAssembleShaderFromFileA(LPCSTR pSrcFile, DWORD Flags,
118                                     LPD3DXBUFFER* ppConstants,
119                                     LPD3DXBUFFER* ppCompiledShader,
120                                     LPD3DXBUFFER* ppCompilationErrors);
121 HRESULT WINAPI D3DXAssembleShaderFromFileW(LPCWSTR pSrcFile, DWORD Flags,
122                                     LPD3DXBUFFER* ppConstants,
123                                     LPD3DXBUFFER* ppCompiledShader,
124                                     LPD3DXBUFFER* ppCompilationErrors);
125
126 #ifdef __cplusplus
127 }
128 #endif
129
130 #endif /* __WINE_D3DX8CORE_H */