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HEAD
wined3d: Load GLSL sampler uniforms at shader link time.
[wine]
/
dlls
/
dinput8
/
Makefile.in
1
TOPSRCDIR = @top_srcdir@
2
TOPOBJDIR = ../..
3
SRCDIR = @srcdir@
4
VPATH = @srcdir@
5
MODULE = dinput8.dll
6
IMPORTLIB = libdinput8.$(IMPLIBEXT)
7
IMPORTS = dinput ole32 advapi32 kernel32
8
EXTRALIBS = -luuid -ldxguid
9
10
C_SRCS = \
11
dinput8_main.c \
12
regsvr.c
13
14
RC_SRCS = version.rc
15
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@MAKE_DLL_RULES@
17
18
@DEPENDENCIES@ # everything below this line is overwritten by make depend