d3d10: Implement ID3D10EffectVariable::GetMemberByName().
[wine] / dlls / ctapi32 / ctapi32.spec
1 @ stdcall CT_close (long) WIN_CT_close
2 @ stdcall CT_data (long  ptr ptr long ptr ptr ptr) WIN_CT_data
3 @ stdcall CT_init (long long) WIN_CT_init