Release 1.5.29.
[wine] / dlls / d3drm / meshbuilder.c
1 /*
2  * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
3  *
4  * Copyright 2010, 2012 Christian Costa
5  * Copyright 2011 AndrĂ© Hentschel
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #define NONAMELESSUNION
23
24 #define COBJMACROS
25
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
32
33 #include "d3drm_private.h"
34
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
36
37 typedef struct {
38     unsigned nb_vertices;
39     D3DRMVERTEX* vertices;
40     unsigned nb_faces;
41     unsigned vertex_per_face;
42     DWORD face_data_size;
43     unsigned* face_data;
44     D3DCOLOR color;
45     IDirect3DRMMaterial2* material;
46     IDirect3DRMTexture3* texture;
47 } mesh_group;
48
49 typedef struct {
50     IDirect3DRMMesh IDirect3DRMMesh_iface;
51     LONG ref;
52     DWORD groups_capacity;
53     DWORD nb_groups;
54     mesh_group* groups;
55 } IDirect3DRMMeshImpl;
56
57 typedef struct {
58     D3DVALUE u;
59     D3DVALUE v;
60 } Coords2d;
61
62 typedef struct {
63     D3DCOLOR color;
64     IDirect3DRMMaterial2 *material;
65     IDirect3DRMTexture3 *texture;
66 } mesh_material;
67
68 typedef struct {
69     IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
70     IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
71     LONG ref;
72     char* name;
73     DWORD nb_vertices;
74     D3DVECTOR* pVertices;
75     DWORD nb_normals;
76     D3DVECTOR* pNormals;
77     DWORD nb_faces;
78     DWORD face_data_size;
79     LPVOID pFaceData;
80     DWORD nb_coords2d;
81     Coords2d *pCoords2d;
82     D3DCOLOR color;
83     IDirect3DRMMaterial2 *material;
84     IDirect3DRMTexture3 *texture;
85     DWORD nb_materials;
86     mesh_material *materials;
87     DWORD *material_indices;
88 } IDirect3DRMMeshBuilderImpl;
89
90 char templates[] = {
91 "xof 0302txt 0064"
92 "template Header"
93 "{"
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
95 "WORD major;"
96 "WORD minor;"
97 "DWORD flags;"
98 "}"
99 "template Vector"
100 "{"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
102 "FLOAT x;"
103 "FLOAT y;"
104 "FLOAT z;"
105 "}"
106 "template Coords2d"
107 "{"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
109 "FLOAT u;"
110 "FLOAT v;"
111 "}"
112 "template Matrix4x4"
113 "{"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
116 "}"
117 "template ColorRGBA"
118 "{"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
120 "FLOAT red;"
121 "FLOAT green;"
122 "FLOAT blue;"
123 "FLOAT alpha;"
124 "}"
125 "template ColorRGB"
126 "{"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
128 "FLOAT red;"
129 "FLOAT green;"
130 "FLOAT blue;"
131 "}"
132 "template IndexedColor"
133 "{"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
135 "DWORD index;"
136 "ColorRGBA indexColor;"
137 "}"
138 "template Boolean"
139 "{"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
141 "DWORD truefalse;"
142 "}"
143 "template Boolean2d"
144 "{"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
146 "Boolean u;"
147 "Boolean v;"
148 "}"
149 "template MaterialWrap"
150 "{"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
152 "Boolean u;"
153 "Boolean v;"
154 "}"
155 "template TextureFilename"
156 "{"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
158 "STRING filename;"
159 "}"
160 "template Material"
161 "{"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
164 "FLOAT power;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
167 "[...]"
168 "}"
169 "template MeshFace"
170 "{"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
174 "}"
175 "template MeshFaceWraps"
176 "{"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
180 "}"
181 "template MeshTextureCoords"
182 "{"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
186 "}"
187 "template MeshMaterialList"
188 "{"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
190 "DWORD nMaterials;"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
193 "[Material]"
194 "}"
195 "template MeshNormals"
196 "{"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
198 "DWORD nNormals;"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
202 "}"
203 "template MeshVertexColors"
204 "{"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
208 "}"
209 "template Mesh"
210 "{"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
212 "DWORD nVertices;"
213 "array Vector vertices[nVertices];"
214 "DWORD nFaces;"
215 "array MeshFace faces[nFaces];"
216 "[...]"
217 "}"
218 "template FrameTransformMatrix"
219 "{"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
222 "}"
223 "template Frame"
224 "{"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
226 "[...]"
227 "}"
228 "template FloatKeys"
229 "{"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
231 "DWORD nValues;"
232 "array FLOAT values[nValues];"
233 "}"
234 "template TimedFloatKeys"
235 "{"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
237 "DWORD time;"
238 "FloatKeys tfkeys;"
239 "}"
240 "template AnimationKey"
241 "{"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
243 "DWORD keyType;"
244 "DWORD nKeys;"
245 "array TimedFloatKeys keys[nKeys];"
246 "}"
247 "template AnimationOptions"
248 "{"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
250 "DWORD openclosed;"
251 "DWORD positionquality;"
252 "}"
253 "template Animation"
254 "{"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
256 "[...]"
257 "}"
258 "template AnimationSet"
259 "{"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
261 "[Animation]"
262 "}"
263 "template InlineData"
264 "{"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
266 "[BINARY]"
267 "}"
268 "template Url"
269 "{"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
271 "DWORD nUrls;"
272 "array STRING urls[nUrls];"
273 "}"
274 "template ProgressiveMesh"
275 "{"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
277 "[Url,InlineData]"
278 "}"
279 "template Guid"
280 "{"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
282 "DWORD data1;"
283 "WORD data2;"
284 "WORD data3;"
285 "array UCHAR data4[8];"
286 "}"
287 "template StringProperty"
288 "{"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
290 "STRING key;"
291 "STRING value;"
292 "}"
293 "template PropertyBag"
294 "{"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
296 "[StringProperty]"
297 "}"
298 "template ExternalVisual"
299 "{"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
302 "[...]"
303 "}"
304 "template RightHanded"
305 "{"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
308 "}"
309 };
310
311 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
312 {
313     return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
314 }
315
316 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
317 {
318     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
319 }
320
321 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
322 {
323     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
324 }
325
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
327 {
328     DWORD i;
329
330     HeapFree(GetProcessHeap(), 0, mesh_builder->name);
331     mesh_builder->name = NULL;
332     HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
333     mesh_builder->pVertices = NULL;
334     mesh_builder->nb_vertices = 0;
335     HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
336     mesh_builder->pNormals = NULL;
337     mesh_builder->nb_normals = 0;
338     HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
339     mesh_builder->pFaceData = NULL;
340     mesh_builder->face_data_size = 0;
341     mesh_builder->nb_faces = 0;
342     HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
343     mesh_builder->pCoords2d = NULL;
344     mesh_builder->nb_coords2d = 0;
345     for (i = 0; i < mesh_builder->nb_materials; i++)
346     {
347         if (mesh_builder->materials[i].material)
348             IDirect3DRMMaterial2_Release(mesh_builder->materials[i].material);
349         if (mesh_builder->materials[i].texture)
350             IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
351     }
352     mesh_builder->nb_materials = 0;
353     HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
354     HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
355 }
356
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
359                                                                  REFIID riid, void** ppvObject)
360 {
361     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
362
363     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
364
365     *ppvObject = NULL;
366
367     if(IsEqualGUID(riid, &IID_IUnknown) ||
368        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
369        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
370     {
371         *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
372     }
373     else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
374     {
375         *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
376     }
377     else
378     {
379         FIXME("interface %s not implemented\n", debugstr_guid(riid));
380         return E_NOINTERFACE;
381     }
382
383     IDirect3DRMMeshBuilder_AddRef(iface);
384     return S_OK;
385 }
386
387 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
388 {
389     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
390     ULONG ref = InterlockedIncrement(&This->ref);
391
392     TRACE("(%p)->(): new ref = %d\n", This, ref);
393
394     return ref;
395 }
396
397 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
398 {
399     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
400     ULONG ref = InterlockedDecrement(&This->ref);
401
402     TRACE("(%p)->(): new ref = %d\n", This, ref);
403
404     if (!ref)
405     {
406         clean_mesh_builder_data(This);
407         if (This->material)
408             IDirect3DRMMaterial2_Release(This->material);
409         if (This->texture)
410             IDirect3DRMTexture3_Release(This->texture);
411         HeapFree(GetProcessHeap(), 0, This);
412     }
413
414     return ref;
415 }
416
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2* iface,
419                                                         LPUNKNOWN pUnkOuter, REFIID riid,
420                                                         LPVOID *ppvObj)
421 {
422     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
423
424     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
425
426     return E_NOTIMPL;
427 }
428
429 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
430                                                                      D3DRMOBJECTCALLBACK cb,
431                                                                      LPVOID argument)
432 {
433     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
434
435     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
436
437     return E_NOTIMPL;
438 }
439
440 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
441                                                                         D3DRMOBJECTCALLBACK cb,
442                                                                         LPVOID argument)
443 {
444     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
445
446     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
447
448     return E_NOTIMPL;
449 }
450
451 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
452                                                              DWORD data)
453 {
454     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
455
456     FIXME("(%p)->(%u): stub\n", This, data);
457
458     return E_NOTIMPL;
459 }
460
461 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
462 {
463     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
464
465     FIXME("(%p)->(): stub\n", This);
466
467     return 0;
468 }
469
470 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
471                                                           LPCSTR name)
472 {
473     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
474
475     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
476
477     return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
478 }
479
480 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
481                                                           LPDWORD size, LPSTR name)
482 {
483     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
484
485     TRACE("(%p)->(%p,%p)\n", This, size, name);
486
487     return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
488 }
489
490 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
491                                                                LPDWORD size, LPSTR name)
492 {
493     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
494
495     TRACE("(%p)->(%p, %p)\n", This, size, name);
496
497     return IDirect3DRMMeshBuilder3_GetClassName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
498 }
499
500 /*** IDirect3DRMMeshBuilder2 methods ***/
501 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
502                                                        LPVOID filename, LPVOID name,
503                                                        D3DRMLOADOPTIONS loadflags,
504                                                        D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
505 {
506     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
507
508     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
509
510     if (cb)
511         FIXME("Texture callback is not yet supported\n");
512
513     return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
514                                         loadflags, NULL, arg);
515 }
516
517 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
518                                                        const char *filename, D3DRMXOFFORMAT format,
519                                                        D3DRMSAVEOPTIONS save)
520 {
521     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
522
523     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
524
525     return E_NOTIMPL;
526 }
527
528 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
529                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
530 {
531     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
532
533     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
534
535     return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
536 }
537
538 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
539                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
540 {
541     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
542
543     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
544
545     return E_NOTIMPL;
546 }
547
548 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
549                                                                  D3DRMCOLORSOURCE color)
550 {
551     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
552
553     FIXME("(%p)->(%x): stub\n", This, color);
554
555     return E_NOTIMPL;
556 }
557
558 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
559                                                          D3DRMBOX *pBox)
560 {
561     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
562
563     FIXME("(%p)->(%p): stub\n", This, pBox);
564
565     return E_NOTIMPL;
566 }
567
568 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
569 {
570     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
571
572     FIXME("(%p)->(): stub\n", This);
573
574     return E_NOTIMPL;
575 }
576
577 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
578 {
579     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
580
581     FIXME("(%p)->(): stub\n", This);
582
583     return E_NOTIMPL;
584 }
585
586 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh *mesh)
587 {
588     FIXME("iface %p, mesh %p stub!\n", iface, mesh);
589
590     return E_NOTIMPL;
591 }
592
593 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2 *iface,
594         IDirect3DRMMeshBuilder *mesh_builder)
595 {
596     FIXME("iface %p, mesh_builder %p stub!\n", iface, mesh_builder);
597
598     return E_NOTIMPL;
599 }
600
601 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFrame *frame)
602 {
603     FIXME("iface %p, frame %p stub!\n", iface, frame);
604
605     return E_NOTIMPL;
606 }
607
608 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFace *face)
609 {
610     FIXME("iface %p, face %p stub!\n", iface, face);
611
612     return E_NOTIMPL;
613 }
614
615 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
616                                                            DWORD vcount, D3DVECTOR *vertices,
617                                                            DWORD ncount, D3DVECTOR *normals,
618                                                            DWORD *data,
619                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
620 {
621     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
622
623     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
624
625     return E_NOTIMPL;
626 }
627
628 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
629                                                                DWORD vertex_Count,
630                                                                DWORD normal_count,
631                                                                DWORD face_count)
632 {
633     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
634
635     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
636
637     return E_NOTIMPL;
638 }
639
640 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
641                                                               D3DVALUE red, D3DVALUE green,
642                                                               D3DVALUE blue)
643 {
644     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
645
646     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
647
648     return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
649 }
650
651 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
652                                                            D3DCOLOR color)
653 {
654     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
655
656     TRACE("(%p)->(%x)\n", This, color);
657
658     return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
659 }
660
661 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2* iface,
662                                                              LPDIRECT3DRMTEXTURE texture)
663 {
664     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
665     LPDIRECT3DRMTEXTURE3 texture3 = NULL;
666     HRESULT hr = D3DRM_OK;
667
668     if (texture)
669         hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
670     if (SUCCEEDED(hr))
671         hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
672     if (texture3)
673         IDirect3DRMTexture3_Release(texture3);
674
675     return hr;
676 }
677
678 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2* iface,
679                                                               LPDIRECT3DRMMATERIAL material)
680 {
681     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
682
683     TRACE("(%p)->(%p)\n", This, material);
684
685     return IDirect3DRMMeshBuilder3_SetMaterial(&This->IDirect3DRMMeshBuilder3_iface, (LPDIRECT3DRMMATERIAL2)material);
686 }
687
688 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
689                                                                      BOOL wrap_u, BOOL wrap_v)
690 {
691     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
692
693     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
694
695     return E_NOTIMPL;
696 }
697
698 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
699                                                              D3DRMRENDERQUALITY quality)
700 {
701     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
702
703     FIXME("(%p)->(%d): stub\n", This, quality);
704
705     return E_NOTIMPL;
706 }
707
708 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
709                                                                  BOOL enable)
710 {
711     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
712
713     FIXME("(%p)->(%d): stub\n", This, enable);
714
715     return E_NOTIMPL;
716 }
717
718 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
719                                                             DWORD index,
720                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
721 {
722     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
723
724     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
725
726     return E_NOTIMPL;
727 }
728
729 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
730                                                             DWORD index,
731                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
732 {
733     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
734
735     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
736
737     return E_NOTIMPL;
738 }
739
740 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
741                                                                         DWORD index,
742                                                                         D3DVALUE u, D3DVALUE v)
743 {
744     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
745
746     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
747
748     return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
749                                                          index, u, v);
750 }
751
752 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
753                                                                  DWORD index, D3DCOLOR color)
754 {
755     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
756
757     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
758
759     return E_NOTIMPL;
760 }
761
762 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
763                                                                     DWORD index, D3DVALUE red,
764                                                                     D3DVALUE green, D3DVALUE blue)
765 {
766     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
767
768     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
769
770     return E_NOTIMPL;
771 }
772
773 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
774                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
775 {
776     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
777
778     FIXME("(%p)->(%p): stub\n", This, pFaceArray);
779
780     return E_NOTIMPL;
781 }
782
783 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
784                                                               DWORD *vcount, D3DVECTOR *vertices,
785                                                               DWORD *ncount, D3DVECTOR *normals,
786                                                               DWORD *face_data_size,
787                                                               DWORD *face_data)
788 {
789     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
790
791     TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
792
793     if (vertices && (!vcount || (*vcount < This->nb_vertices)))
794         return D3DRMERR_BADVALUE;
795     if (vcount)
796         *vcount = This->nb_vertices;
797     if (vertices && This->nb_vertices)
798         memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
799
800     if (normals && (!ncount || (*ncount < This->nb_normals)))
801         return D3DRMERR_BADVALUE;
802     if (ncount)
803         *ncount = This->nb_normals;
804     if (normals && This->nb_normals)
805         memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
806
807     if (face_data && (!face_data_size || (*face_data_size < This->face_data_size)))
808         return D3DRMERR_BADVALUE;
809     if (face_data_size)
810         *face_data_size = This->face_data_size;
811     if (face_data && This->face_data_size)
812         memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
813
814     return D3DRM_OK;
815 }
816
817 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
818                                                                         DWORD index,
819                                                                         D3DVALUE *u, D3DVALUE *v)
820 {
821     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
822
823     TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
824
825     return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
826                                                          index, u, v);
827 }
828
829 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
830                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
831 {
832     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
833
834     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
835
836     return 0;
837 }
838
839 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
840                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
841 {
842     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
843
844     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
845
846     return 0;
847 }
848
849 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFace **face)
850 {
851     FIXME("iface %p, face %p stub!\n", iface, face);
852
853     return E_NOTIMPL;
854 }
855
856 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
857 {
858     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
859
860     FIXME("(%p)->(): stub\n", This);
861
862     return 0;
863 }
864
865 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
866 {
867     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
868
869     FIXME("(%p)->(): stub\n", This);
870
871     return FALSE;
872 }
873
874 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
875 {
876     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
877
878     TRACE("(%p)->()\n", This);
879
880     return This->nb_faces;
881 }
882
883 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
884 {
885     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
886
887     TRACE("(%p)->()\n", This);
888
889     return This->nb_vertices;
890 }
891
892 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
893                                                                   DWORD index)
894 {
895     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
896
897     FIXME("(%p)->(%d): stub\n", This, index);
898
899     return 0;
900 }
901
902 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh **mesh)
903 {
904     IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
905
906     TRACE("iface %p, mesh %p.\n", iface, mesh);
907
908     return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder->IDirect3DRMMeshBuilder3_iface, mesh);
909 }
910
911 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
912                                                                    D3DVALUE crease, DWORD dwFlags)
913 {
914     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
915
916     FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
917
918     return E_NOTIMPL;
919 }
920
921 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2 *iface,
922         DWORD index, IDirect3DRMFace **face)
923 {
924     FIXME("iface %p, index %u, face %p stub!\n", iface, index, face);
925
926     return E_NOTIMPL;
927 }
928
929 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
930 {
931     /*** IUnknown methods ***/
932     IDirect3DRMMeshBuilder2Impl_QueryInterface,
933     IDirect3DRMMeshBuilder2Impl_AddRef,
934     IDirect3DRMMeshBuilder2Impl_Release,
935     /*** IDirect3DRMObject methods ***/
936     IDirect3DRMMeshBuilder2Impl_Clone,
937     IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
938     IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
939     IDirect3DRMMeshBuilder2Impl_SetAppData,
940     IDirect3DRMMeshBuilder2Impl_GetAppData,
941     IDirect3DRMMeshBuilder2Impl_SetName,
942     IDirect3DRMMeshBuilder2Impl_GetName,
943     IDirect3DRMMeshBuilder2Impl_GetClassName,
944     /*** IDirect3DRMMeshBuilder methods ***/
945     IDirect3DRMMeshBuilder2Impl_Load,
946     IDirect3DRMMeshBuilder2Impl_Save,
947     IDirect3DRMMeshBuilder2Impl_Scale,
948     IDirect3DRMMeshBuilder2Impl_Translate,
949     IDirect3DRMMeshBuilder2Impl_SetColorSource,
950     IDirect3DRMMeshBuilder2Impl_GetBox,
951     IDirect3DRMMeshBuilder2Impl_GenerateNormals,
952     IDirect3DRMMeshBuilder2Impl_GetColorSource,
953     IDirect3DRMMeshBuilder2Impl_AddMesh,
954     IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
955     IDirect3DRMMeshBuilder2Impl_AddFrame,
956     IDirect3DRMMeshBuilder2Impl_AddFace,
957     IDirect3DRMMeshBuilder2Impl_AddFaces,
958     IDirect3DRMMeshBuilder2Impl_ReserveSpace,
959     IDirect3DRMMeshBuilder2Impl_SetColorRGB,
960     IDirect3DRMMeshBuilder2Impl_SetColor,
961     IDirect3DRMMeshBuilder2Impl_SetTexture,
962     IDirect3DRMMeshBuilder2Impl_SetMaterial,
963     IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
964     IDirect3DRMMeshBuilder2Impl_SetQuality,
965     IDirect3DRMMeshBuilder2Impl_SetPerspective,
966     IDirect3DRMMeshBuilder2Impl_SetVertex,
967     IDirect3DRMMeshBuilder2Impl_SetNormal,
968     IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
969     IDirect3DRMMeshBuilder2Impl_SetVertexColor,
970     IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
971     IDirect3DRMMeshBuilder2Impl_GetFaces,
972     IDirect3DRMMeshBuilder2Impl_GetVertices,
973     IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
974     IDirect3DRMMeshBuilder2Impl_AddVertex,
975     IDirect3DRMMeshBuilder2Impl_AddNormal,
976     IDirect3DRMMeshBuilder2Impl_CreateFace,
977     IDirect3DRMMeshBuilder2Impl_GetQuality,
978     IDirect3DRMMeshBuilder2Impl_GetPerspective,
979     IDirect3DRMMeshBuilder2Impl_GetFaceCount,
980     IDirect3DRMMeshBuilder2Impl_GetVertexCount,
981     IDirect3DRMMeshBuilder2Impl_GetVertexColor,
982     IDirect3DRMMeshBuilder2Impl_CreateMesh,
983     /*** IDirect3DRMMeshBuilder2 methods ***/
984     IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
985     IDirect3DRMMeshBuilder2Impl_GetFace
986 };
987
988
989 /*** IUnknown methods ***/
990 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
991                                                                  REFIID riid, void** ppvObject)
992 {
993     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
994     return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
995 }
996
997 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
998 {
999     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1000     return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
1001 }
1002
1003 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
1004 {
1005     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1006     return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
1007 }
1008
1009 /*** IDirect3DRMObject methods ***/
1010 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3* iface,
1011                                                         LPUNKNOWN pUnkOuter, REFIID riid,
1012                                                         LPVOID *ppvObj)
1013 {
1014     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1015
1016     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
1017
1018     return E_NOTIMPL;
1019 }
1020
1021 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1022                                                                      D3DRMOBJECTCALLBACK cb,
1023                                                                      LPVOID argument)
1024 {
1025     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1026
1027     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1028
1029     return E_NOTIMPL;
1030 }
1031
1032 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1033                                                                         D3DRMOBJECTCALLBACK cb,
1034                                                                         LPVOID argument)
1035 {
1036     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1037
1038     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1039
1040     return E_NOTIMPL;
1041 }
1042
1043 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1044                                                              DWORD data)
1045 {
1046     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1047
1048     FIXME("(%p)->(%u): stub\n", This, data);
1049
1050     return E_NOTIMPL;
1051 }
1052
1053 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1054 {
1055     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1056
1057     FIXME("(%p)->(): stub\n", This);
1058
1059     return 0;
1060 }
1061
1062 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
1063                                                           LPCSTR name)
1064 {
1065     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1066     char *string = NULL;
1067
1068     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
1069
1070     if (name)
1071     {
1072         string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1073         if (!string) return E_OUTOFMEMORY;
1074         strcpy(string, name);
1075     }
1076     HeapFree(GetProcessHeap(), 0, This->name);
1077     This->name = string;
1078
1079     return D3DRM_OK;
1080 }
1081
1082 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
1083                                                           LPDWORD size, LPSTR name)
1084 {
1085     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1086
1087     TRACE("(%p)->(%p,%p)\n", This, size, name);
1088
1089     if (!size)
1090         return E_POINTER;
1091
1092     if (!This->name)
1093     {
1094         *size = 0;
1095         return D3DRM_OK;
1096     }
1097
1098     if (*size < (strlen(This->name) + 1))
1099         return E_INVALIDARG;
1100
1101     strcpy(name, This->name);
1102     *size = strlen(This->name) + 1;
1103
1104     return D3DRM_OK;
1105 }
1106
1107 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
1108                                                                LPDWORD size, LPSTR name)
1109 {
1110     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1111
1112     TRACE("(%p)->(%p, %p)\n", This, size, name);
1113
1114     if (!size || *size < strlen("Builder") || !name)
1115         return E_INVALIDARG;
1116
1117     strcpy(name, "Builder");
1118     *size = sizeof("Builder");
1119
1120     return D3DRM_OK;
1121 }
1122
1123 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *pData, D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg)
1124 {
1125     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1126     IDirectXFileData *pData2 = NULL;
1127     const GUID* guid;
1128     DWORD size;
1129     BYTE *ptr;
1130     HRESULT hr;
1131     HRESULT ret = D3DRMERR_BADOBJECT;
1132     DWORD* faces_vertex_idx_data = NULL;
1133     DWORD* faces_vertex_idx_ptr;
1134     DWORD faces_vertex_idx_size;
1135     DWORD* faces_normal_idx_data = NULL;
1136     DWORD* faces_normal_idx_ptr = NULL;
1137     DWORD* faces_data_ptr;
1138     DWORD faces_data_size = 0;
1139     DWORD i;
1140
1141     TRACE("(%p)->(%p)\n", This, pData);
1142
1143     hr = IDirectXFileData_GetName(pData, NULL, &size);
1144     if (hr != DXFILE_OK)
1145         return hr;
1146     if (size)
1147     {
1148         This->name = HeapAlloc(GetProcessHeap(), 0, size);
1149         if (!This->name)
1150             return E_OUTOFMEMORY;
1151
1152         hr = IDirectXFileData_GetName(pData, This->name, &size);
1153         if (hr != DXFILE_OK)
1154             return hr;
1155     }
1156
1157     TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1158
1159     This->nb_normals = 0;
1160
1161     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1162     if (hr != DXFILE_OK)
1163         goto end;
1164
1165     This->nb_vertices = *(DWORD*)ptr;
1166     This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1167     faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1168     faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1169
1170     TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1171
1172     This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1173     memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1174
1175     faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1176     memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1177
1178     /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1179     This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size * 2);
1180     faces_data_ptr = (DWORD*)This->pFaceData;
1181
1182     while (1)
1183     {
1184         IDirectXFileObject *object;
1185
1186         hr =  IDirectXFileData_GetNextObject(pData, &object);
1187         if (hr == DXFILEERR_NOMOREOBJECTS)
1188         {
1189             TRACE("No more object\n");
1190             break;
1191         }
1192         if (hr != DXFILE_OK)
1193            goto end;
1194
1195         hr = IDirectXFileObject_QueryInterface(object, &IID_IDirectXFileData, (void**)&pData2);
1196         IDirectXFileObject_Release(object);
1197         if (hr != DXFILE_OK)
1198             goto end;
1199
1200         hr = IDirectXFileData_GetType(pData2, &guid);
1201         if (hr != DXFILE_OK)
1202             goto end;
1203
1204         TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1205
1206         if (IsEqualGUID(guid, &TID_D3DRMMeshNormals))
1207         {
1208             DWORD nb_faces_normals;
1209             DWORD faces_normal_idx_size;
1210
1211             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1212             if (hr != DXFILE_OK)
1213                 goto end;
1214
1215             This->nb_normals = *(DWORD*)ptr;
1216             nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1217
1218             TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1219             if (nb_faces_normals != This->nb_faces)
1220                 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1221
1222             This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1223             memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1224
1225             faces_normal_idx_size = size - (2 * sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1226             faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1227             memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1228         }
1229         else if (IsEqualGUID(guid, &TID_D3DRMMeshTextureCoords))
1230         {
1231             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1232             if (hr != DXFILE_OK)
1233                 goto end;
1234
1235             This->nb_coords2d = *(DWORD*)ptr;
1236
1237             TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1238
1239             This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1240             memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1241
1242         }
1243         else if (IsEqualGUID(guid, &TID_D3DRMMeshMaterialList))
1244         {
1245             DWORD nb_materials;
1246             DWORD nb_face_indices;
1247             DWORD data_size;
1248             IDirectXFileObject *child;
1249             DWORD i = 0;
1250             float* values;
1251
1252             TRACE("Process MeshMaterialList\n");
1253
1254             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1255             if (hr != DXFILE_OK)
1256                 goto end;
1257
1258             nb_materials = *(DWORD*)ptr;
1259             nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1260             data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1261
1262             TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1263
1264             if (size != data_size)
1265                 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1266
1267             This->material_indices = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->material_indices) * nb_face_indices);
1268             if (!This->material_indices)
1269                 goto end;
1270             memcpy(This->material_indices, ptr + 2 * sizeof(DWORD), sizeof(*This->material_indices) * nb_face_indices),
1271
1272             This->materials = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->materials) * nb_materials);
1273             if (!This->materials)
1274             {
1275                 HeapFree(GetProcessHeap(), 0, This->material_indices);
1276                 goto end;
1277             }
1278             This->nb_materials = nb_materials;
1279
1280             while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1281             {
1282                 IDirectXFileData *data;
1283                 IDirectXFileDataReference *reference;
1284                 IDirectXFileObject *material_child;
1285
1286                 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1287                 if (FAILED(hr))
1288                 {
1289                     hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1290                     IDirectXFileObject_Release(child);
1291                     if (FAILED(hr))
1292                         goto end;
1293
1294                     hr = IDirectXFileDataReference_Resolve(reference, &data);
1295                     IDirectXFileDataReference_Release(reference);
1296                     if (FAILED(hr))
1297                         goto end;
1298                 }
1299                 else
1300                 {
1301                     IDirectXFileObject_Release(child);
1302                 }
1303
1304                 hr = Direct3DRMMaterial_create(&This->materials[i].material);
1305                 if (FAILED(hr))
1306                 {
1307                     IDirectXFileData_Release(data);
1308                     goto end;
1309                 }
1310
1311                 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1312                 if (hr != DXFILE_OK)
1313                 {
1314                     IDirectXFileData_Release(data);
1315                     goto end;
1316                 }
1317
1318                 if (size != 44)
1319                     WARN("Material size %u does not match expected one %u\n", size, 44);
1320
1321                 values = (float*)ptr;
1322
1323                 This->materials[i].color = RGBA_MAKE((BYTE)(values[0] * 255.0f), (BYTE)(values[1] * 255.0f),
1324                         (BYTE)(values[2] * 255.0f), (BYTE)(values[3] * 255.0f));
1325
1326                 IDirect3DRMMaterial2_SetAmbient(This->materials[i].material, values[0], values [1], values[2]); /* Alpha ignored */
1327                 IDirect3DRMMaterial2_SetPower(This->materials[i].material, values[4]);
1328                 IDirect3DRMMaterial2_SetSpecular(This->materials[i].material, values[5], values[6], values[7]);
1329                 IDirect3DRMMaterial2_SetEmissive(This->materials[i].material, values[8], values[9], values[10]);
1330
1331                 This->materials[i].texture = NULL;
1332
1333                 hr = IDirectXFileData_GetNextObject(data, &material_child);
1334                 if (hr == S_OK)
1335                 {
1336                     IDirectXFileData *data;
1337                     char **filename;
1338
1339                     hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1340                     if (FAILED(hr))
1341                     {
1342                         IDirectXFileDataReference *reference;
1343
1344                         hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1345                         if (FAILED(hr))
1346                             goto end;
1347
1348                         hr = IDirectXFileDataReference_Resolve(reference, &data);
1349                         IDirectXFileDataReference_Release(reference);
1350                         if (FAILED(hr))
1351                             goto end;
1352                     }
1353
1354                     hr = IDirectXFileData_GetType(data, &guid);
1355                     if (hr != DXFILE_OK)
1356                         goto end;
1357                     if (!IsEqualGUID(guid, &TID_D3DRMTextureFilename))
1358                     {
1359                          WARN("Not a texture filename\n");
1360                          goto end;
1361                     }
1362
1363                     size = 4;
1364                     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1365                     if (SUCCEEDED(hr))
1366                     {
1367                         if (load_texture_proc)
1368                         {
1369                             IDirect3DRMTexture *texture;
1370
1371                             hr = load_texture_proc(*filename, arg, &texture);
1372                             if (SUCCEEDED(hr))
1373                             {
1374                                 hr = IDirect3DTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void**)&This->materials[i].texture);
1375                                 IDirect3DTexture_Release(texture);
1376                             }
1377                         }
1378                         else
1379                         {
1380                             HANDLE file;
1381
1382                             /* If the texture file is not found, no texture is associated with the material */
1383                             file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1384                             if (file != INVALID_HANDLE_VALUE)
1385                             {
1386                                 CloseHandle(file);
1387
1388                                 hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)&This->materials[i].texture);
1389                                 if (FAILED(hr))
1390                                 {
1391                                     IDirectXFileData_Release(data);
1392                                     goto end;
1393                                 }
1394                             }
1395                         }
1396                     }
1397                 }
1398                 else if (hr != DXFILEERR_NOMOREOBJECTS)
1399                 {
1400                     goto end;
1401                 }
1402                 hr = S_OK;
1403
1404                 IDirectXFileData_Release(data);
1405                 i++;
1406             }
1407             if (hr == S_OK)
1408             {
1409                 IDirectXFileObject_Release(child);
1410                 WARN("Found more sub-objects than expected\n");
1411             }
1412             else if (hr != DXFILEERR_NOMOREOBJECTS)
1413             {
1414                 goto end;
1415             }
1416             hr = S_OK;
1417         }
1418         else
1419         {
1420             FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid));
1421         }
1422
1423         IDirectXFileData_Release(pData2);
1424         pData2 = NULL;
1425     }
1426
1427     if (!This->nb_normals)
1428     {
1429         /* Allocate normals, one per vertex */
1430         This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1431         if (!This->pNormals)
1432             goto end;
1433     }
1434
1435     for (i = 0; i < This->nb_faces; i++)
1436     {
1437         DWORD j;
1438         DWORD nb_face_indexes;
1439         D3DVECTOR face_normal;
1440
1441         if (faces_vertex_idx_size < sizeof(DWORD))
1442             WARN("Not enough data to read number of indices of face %d\n", i);
1443
1444         nb_face_indexes  = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1445         faces_vertex_idx_size--;
1446         if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1447             WARN("Faces indices number mismatch\n");
1448
1449         if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1450             WARN("Not enough data to read all indices of face %d\n", i);
1451
1452         if (!This->nb_normals)
1453         {
1454             /* Compute face normal */
1455             if (nb_face_indexes > 2)
1456             {
1457                 D3DVECTOR a, b;
1458
1459                 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1460                 D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1461                 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1462                 D3DRMVectorNormalize(&face_normal);
1463             }
1464             else
1465             {
1466                 face_normal.u1.x = 0.0f;
1467                 face_normal.u2.y = 0.0f;
1468                 face_normal.u3.z = 0.0f;
1469             }
1470         }
1471
1472         for (j = 0; j < nb_face_indexes; j++)
1473         {
1474             /* Copy vertex index */
1475             *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1476             /* Copy normal index */
1477             if (This->nb_normals)
1478             {
1479                 /* Read from x file */
1480                 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1481             }
1482             else
1483             {
1484                 DWORD vertex_idx = *faces_vertex_idx_ptr;
1485                 if (vertex_idx >= This->nb_vertices)
1486                 {
1487                     WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1488                     vertex_idx = 0;
1489                 }
1490                 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1491                 /* Add face normal to vertex normal */
1492                 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1493             }
1494             faces_vertex_idx_ptr++;
1495         }
1496         faces_vertex_idx_size -= nb_face_indexes;
1497     }
1498
1499     /* Last DWORD must be 0 */
1500     *(faces_data_ptr + faces_data_size++) = 0;
1501
1502     /* Set size (in number of DWORD) of all faces data */
1503     This->face_data_size = faces_data_size;
1504
1505     if (!This->nb_normals)
1506     {
1507         /* Normalize all normals */
1508         for (i = 0; i < This->nb_vertices; i++)
1509         {
1510             D3DRMVectorNormalize(&This->pNormals[i]);
1511         }
1512         This->nb_normals = This->nb_vertices;
1513     }
1514
1515     /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1516     if (!This->pCoords2d)
1517     {
1518         This->nb_coords2d = This->nb_vertices;
1519         This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1520         for (i = 0; i < This->nb_coords2d; i++)
1521         {
1522             This->pCoords2d[i].u = 0.0f;
1523             This->pCoords2d[i].v = 0.0f;
1524         }
1525     }
1526
1527     TRACE("Mesh data loaded successfully\n");
1528
1529     ret = D3DRM_OK;
1530
1531 end:
1532
1533     HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1534     HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1535
1536     return ret;
1537 }
1538
1539 /*** IDirect3DRMMeshBuilder3 methods ***/
1540 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1541                                                        void *filename, void *name,
1542                                                        D3DRMLOADOPTIONS loadflags,
1543                                                        D3DRMLOADTEXTURE3CALLBACK cb, void *arg)
1544 {
1545     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1546     DXFILELOADOPTIONS load_options;
1547     IDirectXFile *dxfile = NULL;
1548     IDirectXFileEnumObject *enum_object = NULL;
1549     IDirectXFileData *data = NULL;
1550     const GUID* guid;
1551     DWORD size;
1552     Header* header;
1553     HRESULT hr;
1554     HRESULT ret = D3DRMERR_BADOBJECT;
1555
1556     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
1557
1558     clean_mesh_builder_data(This);
1559
1560     if (loadflags == D3DRMLOAD_FROMMEMORY)
1561     {
1562         load_options = DXFILELOAD_FROMMEMORY;
1563     }
1564     else if (loadflags == D3DRMLOAD_FROMFILE)
1565     {
1566         load_options = DXFILELOAD_FROMFILE;
1567         TRACE("Loading from file %s\n", debugstr_a(filename));
1568     }
1569     else
1570     {
1571         FIXME("Load options %d not supported yet\n", loadflags);
1572         return E_NOTIMPL;
1573     }
1574
1575     hr = DirectXFileCreate(&dxfile);
1576     if (hr != DXFILE_OK)
1577         goto end;
1578
1579     hr = IDirectXFile_RegisterTemplates(dxfile, templates, strlen(templates));
1580     if (hr != DXFILE_OK)
1581         goto end;
1582
1583     hr = IDirectXFile_CreateEnumObject(dxfile, filename, load_options, &enum_object);
1584     if (hr != DXFILE_OK)
1585         goto end;
1586
1587     hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
1588     if (hr != DXFILE_OK)
1589         goto end;
1590
1591     hr = IDirectXFileData_GetType(data, &guid);
1592     if (hr != DXFILE_OK)
1593         goto end;
1594
1595     TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1596
1597     if (!IsEqualGUID(guid, &TID_DXFILEHeader))
1598     {
1599         ret = D3DRMERR_BADFILE;
1600         goto end;
1601     }
1602
1603     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&header);
1604     if ((hr != DXFILE_OK) || (size != sizeof(Header)))
1605         goto end;
1606
1607     TRACE("Version is %d %d %d\n", header->major, header->minor, header->flags);
1608
1609     /* Version must be 1.0.x */
1610     if ((header->major != 1) || (header->minor != 0))
1611     {
1612         ret = D3DRMERR_BADFILE;
1613         goto end;
1614     }
1615
1616     IDirectXFileData_Release(data);
1617     data = NULL;
1618
1619     hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
1620     if (hr != DXFILE_OK)
1621     {
1622         ret = D3DRMERR_NOTFOUND;
1623         goto end;
1624     }
1625
1626     hr = IDirectXFileData_GetType(data, &guid);
1627     if (hr != DXFILE_OK)
1628         goto end;
1629
1630     TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1631
1632     if (!IsEqualGUID(guid, &TID_D3DRMMesh))
1633     {
1634         ret = D3DRMERR_NOTFOUND;
1635         goto end;
1636     }
1637
1638     /* We don't care about the texture interface version since we rely on QueryInterface */
1639     hr = load_mesh_data(iface, data, (D3DRMLOADTEXTURECALLBACK)cb, arg);
1640     if (hr == S_OK)
1641         ret = D3DRM_OK;
1642
1643 end:
1644
1645     if (data)
1646         IDirectXFileData_Release(data);
1647     if (enum_object)
1648         IDirectXFileEnumObject_Release(enum_object);
1649     if (dxfile)
1650         IDirectXFile_Release(dxfile);
1651
1652     if (ret != D3DRM_OK)
1653         clean_mesh_builder_data(This);
1654
1655     return ret;
1656 }
1657
1658 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1659                                                        const char* filename, D3DRMXOFFORMAT format,
1660                                                        D3DRMSAVEOPTIONS save)
1661 {
1662     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1663
1664     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1665
1666     return E_NOTIMPL;
1667 }
1668
1669 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1670                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1671 {
1672     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1673     DWORD i;
1674
1675     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1676
1677     for (i = 0; i < This->nb_vertices; i++)
1678     {
1679         This->pVertices[i].u1.x *= sx;
1680         This->pVertices[i].u2.y *= sy;
1681         This->pVertices[i].u3.z *= sz;
1682     }
1683
1684     /* Normals are not affected by Scale */
1685
1686     return D3DRM_OK;
1687 }
1688
1689 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1690                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1691 {
1692     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1693
1694     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1695
1696     return E_NOTIMPL;
1697 }
1698
1699 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1700                                                                  D3DRMCOLORSOURCE color)
1701 {
1702     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1703
1704     FIXME("(%p)->(%x): stub\n", This, color);
1705
1706     return E_NOTIMPL;
1707 }
1708
1709 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1710                                                          D3DRMBOX* box)
1711 {
1712     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1713
1714     FIXME("(%p)->(%p): stub\n", This, box);
1715
1716     return E_NOTIMPL;
1717 }
1718
1719 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1720                                                                   D3DVALUE crease, DWORD flags)
1721 {
1722     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1723
1724     FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1725
1726     return E_NOTIMPL;
1727 }
1728
1729 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1730 {
1731     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1732
1733     FIXME("(%p)->(): stub\n", This);
1734
1735     return E_NOTIMPL;
1736 }
1737
1738 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh *mesh)
1739 {
1740     FIXME("iface %p, mesh %p stub!\n", iface, mesh);
1741
1742     return E_NOTIMPL;
1743 }
1744
1745 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3 *iface,
1746         IDirect3DRMMeshBuilder3 *mesh_builder, DWORD flags)
1747 {
1748     FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface, mesh_builder, flags);
1749
1750     return E_NOTIMPL;
1751 }
1752
1753 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFrame3 *frame)
1754 {
1755     FIXME("iface %p, frame %p stub!\n", iface, frame);
1756
1757     return E_NOTIMPL;
1758 }
1759
1760 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 *face)
1761 {
1762     FIXME("iface %p, face %p stub!\n", iface, face);
1763
1764     return E_NOTIMPL;
1765 }
1766
1767 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
1768                                                            DWORD vcount, D3DVECTOR* vertices,
1769                                                            DWORD ncount, D3DVECTOR* normals,
1770                                                            DWORD* data,
1771                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1772 {
1773     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1774
1775     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
1776           normals, data, FaceArray);
1777
1778     return E_NOTIMPL;
1779 }
1780
1781 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1782                                                                DWORD vertex_Count,
1783                                                                DWORD normal_count,
1784                                                                DWORD face_count)
1785 {
1786     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1787
1788     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1789
1790     return E_NOTIMPL;
1791 }
1792
1793 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1794                                                               D3DVALUE red, D3DVALUE green,
1795                                                               D3DVALUE blue)
1796 {
1797     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1798
1799     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1800
1801     This->color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
1802
1803     return D3DRM_OK;
1804 }
1805
1806 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1807                                                            D3DCOLOR color)
1808 {
1809     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1810
1811     TRACE("(%p)->(%x)\n", This, color);
1812
1813     This->color = color;
1814
1815     return D3DRM_OK;
1816 }
1817
1818 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3* iface,
1819                                                              LPDIRECT3DRMTEXTURE3 texture)
1820 {
1821     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1822
1823     TRACE("(%p)->(%p)\n", This, texture);
1824
1825     if (texture)
1826         IDirect3DRMTexture3_AddRef(texture);
1827     if (This->texture)
1828         IDirect3DRMTexture3_Release(This->texture);
1829     This->texture = texture;
1830
1831     return D3DRM_OK;
1832 }
1833
1834 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3* iface,
1835                                                               LPDIRECT3DRMMATERIAL2 material)
1836 {
1837     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1838
1839     TRACE("(%p)->(%p)\n", This, material);
1840
1841     if (material)
1842         IDirect3DRMTexture2_AddRef(material);
1843     if (This->material)
1844         IDirect3DRMTexture2_Release(This->material);
1845     This->material = material;
1846
1847     return D3DRM_OK;
1848 }
1849
1850 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1851                                                                      BOOL wrap_u, BOOL wrap_v)
1852 {
1853     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1854
1855     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1856
1857     return E_NOTIMPL;
1858 }
1859
1860 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1861                                                              D3DRMRENDERQUALITY quality)
1862 {
1863     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1864
1865     FIXME("(%p)->(%d): stub\n", This, quality);
1866
1867     return E_NOTIMPL;
1868 }
1869
1870 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1871                                                                  BOOL enable)
1872 {
1873     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1874
1875     FIXME("(%p)->(%d): stub\n", This, enable);
1876
1877     return E_NOTIMPL;
1878 }
1879
1880 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1881                                                             DWORD index,
1882                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1883 {
1884     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1885
1886     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1887
1888     return E_NOTIMPL;
1889 }
1890
1891 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1892                                                             DWORD index,
1893                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1894 {
1895     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1896
1897     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1898
1899     return E_NOTIMPL;
1900 }
1901
1902 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1903                                                                         DWORD index, D3DVALUE u,
1904                                                                         D3DVALUE v)
1905 {
1906     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1907
1908     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1909
1910     if (index >= This->nb_coords2d)
1911         return D3DRMERR_BADVALUE;
1912
1913     This->pCoords2d[index].u = u;
1914     This->pCoords2d[index].v = v;
1915
1916     return D3DRM_OK;
1917 }
1918
1919 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1920                                                                  DWORD index, D3DCOLOR color)
1921 {
1922     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1923
1924     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1925
1926     return E_NOTIMPL;
1927 }
1928
1929 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1930                                                                     DWORD index,
1931                                                                     D3DVALUE red, D3DVALUE green,
1932                                                                     D3DVALUE blue)
1933 {
1934     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1935
1936     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1937
1938     return E_NOTIMPL;
1939 }
1940
1941 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
1942                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1943 {
1944     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1945
1946     FIXME("(%p)->(%p): stub\n", This, FaceArray);
1947
1948     return E_NOTIMPL;
1949 }
1950
1951 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1952                                                               DWORD* vcount, D3DVECTOR* vertices,
1953                                                               DWORD* ncount, D3DVECTOR* normals,
1954                                                               DWORD* face_data_size,
1955                                                               DWORD* face_data)
1956 {
1957     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1958
1959     FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1960           face_data_size, face_data);
1961
1962     return E_NOTIMPL;
1963 }
1964
1965 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1966                                                                         DWORD index, D3DVALUE* u,
1967                                                                         D3DVALUE* v)
1968 {
1969     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1970
1971     TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
1972
1973     if (index >= This->nb_coords2d)
1974         return D3DRMERR_BADVALUE;
1975
1976     *u = This->pCoords2d[index].u;
1977     *v = This->pCoords2d[index].v;
1978
1979     return D3DRM_OK;
1980 }
1981
1982
1983 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
1984                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
1985 {
1986     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1987
1988     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1989
1990     return 0;
1991 }
1992
1993 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
1994                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
1995 {
1996     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1997
1998     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1999
2000     return 0;
2001 }
2002
2003 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 **face)
2004 {
2005     FIXME("iface %p, face %p stub!\n", iface, face);
2006
2007     return E_NOTIMPL;
2008 }
2009
2010 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
2011 {
2012     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2013
2014     FIXME("(%p)->(): stub\n", This);
2015
2016     return 0;
2017 }
2018
2019 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
2020 {
2021     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2022
2023     FIXME("(%p)->(): stub\n", This);
2024
2025     return FALSE;
2026 }
2027
2028 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
2029 {
2030     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2031
2032     TRACE("(%p)->()\n", This);
2033
2034     return This->nb_faces;
2035 }
2036
2037 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2038 {
2039     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2040
2041     TRACE("(%p)->()\n", This);
2042
2043     return This->nb_vertices;
2044 }
2045
2046 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2047                                                                   DWORD index)
2048 {
2049     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2050
2051     FIXME("(%p)->(%d): stub\n", This, index);
2052
2053     return 0;
2054 }
2055
2056 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh **mesh)
2057 {
2058     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2059     HRESULT hr;
2060     D3DRMGROUPINDEX group;
2061
2062     TRACE("(%p)->(%p)\n", This, mesh);
2063
2064     if (!mesh)
2065         return E_POINTER;
2066
2067     hr = Direct3DRMMesh_create(mesh);
2068     if (FAILED(hr))
2069         return hr;
2070
2071     /* If there is mesh data, create a group and put data inside */
2072     if (This->nb_vertices)
2073     {
2074         DWORD i, j;
2075         int k;
2076         D3DRMVERTEX* vertices;
2077
2078         vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2079         if (!vertices)
2080         {
2081             IDirect3DRMMesh_Release(*mesh);
2082             return E_OUTOFMEMORY;
2083         }
2084         for (i = 0; i < This->nb_vertices; i++)
2085             vertices[i].position = This->pVertices[i];
2086         hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2087         HeapFree(GetProcessHeap(), 0, vertices);
2088
2089         /* Groups are in reverse order compared to materials list in X file */
2090         for (k = This->nb_materials - 1; k >= 0; k--)
2091         {
2092             unsigned* face_data;
2093             unsigned* out_ptr;
2094             DWORD* in_ptr = This->pFaceData;
2095             ULONG vertex_per_face = 0;
2096             BOOL* used_vertices;
2097             unsigned nb_vertices = 0;
2098             unsigned nb_faces = 0;
2099
2100             used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->face_data_size * sizeof(*used_vertices));
2101             if (!used_vertices)
2102             {
2103                 IDirect3DRMMesh_Release(*mesh);
2104                 return E_OUTOFMEMORY;
2105             }
2106
2107             face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(*face_data));
2108             if (!face_data)
2109             {
2110                 HeapFree(GetProcessHeap(), 0, used_vertices);
2111                 IDirect3DRMMesh_Release(*mesh);
2112                 return E_OUTOFMEMORY;
2113             }
2114             out_ptr = face_data;
2115
2116             /* If all faces have the same number of vertex, set vertex_per_face */
2117             for (i = 0; i < This->nb_faces; i++)
2118             {
2119                 /* Process only faces belonging to the group */
2120                 if (This->material_indices[i] == k)
2121                 {
2122                     if (vertex_per_face && (vertex_per_face != *in_ptr))
2123                         break;
2124                     vertex_per_face = *in_ptr;
2125                 }
2126                 in_ptr += 1 + *in_ptr * 2;
2127             }
2128             if (i != This->nb_faces)
2129                 vertex_per_face = 0;
2130
2131             /* Put only vertex indices */
2132             in_ptr = This->pFaceData;
2133             for (i = 0; i < This->nb_faces; i++)
2134             {
2135                 DWORD nb_indices = *in_ptr++;
2136
2137                 /* Skip faces not belonging to the group */
2138                 if (This->material_indices[i] != k)
2139                 {
2140                     in_ptr += 2 * nb_indices;
2141                     continue;
2142                 }
2143
2144                 /* Don't put nb indices when vertex_per_face is set */
2145                 if (vertex_per_face)
2146                     *out_ptr++ = nb_indices;
2147
2148                 for (j = 0; j < nb_indices; j++)
2149                 {
2150                     *out_ptr = *in_ptr++;
2151                     used_vertices[*out_ptr++] = TRUE;
2152                     /* Skip normal index */
2153                     in_ptr++;
2154                 }
2155
2156                 nb_faces++;
2157             }
2158
2159             for (i = 0; i < This->nb_vertices; i++)
2160                 if (used_vertices[i])
2161                     nb_vertices++;
2162
2163             hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face, face_data, &group);
2164             HeapFree(GetProcessHeap(), 0, used_vertices);
2165             HeapFree(GetProcessHeap(), 0, face_data);
2166             if (SUCCEEDED(hr))
2167                 hr = IDirect3DRMMesh_SetGroupColor(*mesh, group, This->materials[k].color);
2168             if (SUCCEEDED(hr))
2169                 hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, group, (LPDIRECT3DRMMATERIAL)This->materials[k].material);
2170             if (SUCCEEDED(hr) && This->materials[k].texture)
2171             {
2172                 LPDIRECT3DRMTEXTURE texture;
2173
2174                 IDirect3DRMTexture3_QueryInterface(This->materials[k].texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
2175                 hr = IDirect3DRMMesh_SetGroupTexture(*mesh, group, texture);
2176                 IDirect3DRMTexture_Release(texture);
2177             }
2178             if (FAILED(hr))
2179             {
2180                 IDirect3DRMMesh_Release(*mesh);
2181                 return hr;
2182             }
2183         }
2184     }
2185
2186     return D3DRM_OK;
2187 }
2188
2189 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3 *iface,
2190         DWORD index, IDirect3DRMFace2 **face)
2191 {
2192     FIXME("iface %p, index %u, face %p stub!\n", iface, index, face);
2193
2194     return E_NOTIMPL;
2195 }
2196
2197 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3 *iface,
2198         DWORD index, D3DVECTOR *vector)
2199 {
2200     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2201
2202     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2203
2204     return E_NOTIMPL;
2205 }
2206
2207 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3 *iface,
2208         DWORD index, D3DVECTOR *vector)
2209 {
2210     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2211
2212     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2213
2214     return E_NOTIMPL;
2215 }
2216
2217 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2218                                                                  DWORD IndexFirst, DWORD count)
2219 {
2220     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2221
2222     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2223
2224     return E_NOTIMPL;
2225 }
2226
2227 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2228                                                                 DWORD IndexFirst, DWORD count)
2229 {
2230     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2231
2232     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2233
2234     return E_NOTIMPL;
2235 }
2236
2237 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 *face)
2238 {
2239     FIXME("iface %p, face %p stub!\n", iface, face);
2240
2241     return E_NOTIMPL;
2242 }
2243
2244 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2245 {
2246     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2247
2248     FIXME("(%p)->(%u): stub\n", This, flags);
2249
2250     return E_NOTIMPL;
2251 }
2252
2253 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2254                                                            DWORD flags)
2255 {
2256     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2257
2258     FIXME("(%p)->(%u): stub\n", This, flags);
2259
2260     return E_NOTIMPL;
2261 }
2262
2263 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2264                                                                   DWORD flags, DWORD* indices,
2265                                                                   DWORD* IndexFirst, DWORD* count)
2266 {
2267     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2268
2269     FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2270
2271     return E_NOTIMPL;
2272 }
2273
2274 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3* iface,
2275                                                                 LPUNKNOWN *unkwn)
2276 {
2277     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2278
2279     FIXME("(%p)->(%p): stub\n", This, unkwn);
2280
2281     return E_NOTIMPL;
2282 }
2283
2284 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3* iface,
2285                                                                 DWORD flags, LPUNKNOWN *unkwn)
2286 {
2287     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2288
2289     FIXME("(%p)->(%u,%p): stub\n", This, flags, unkwn);
2290
2291     return E_NOTIMPL;
2292 }
2293
2294 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3* iface,
2295                                                                LPDWORD count, LPUNKNOWN *unkwn)
2296 {
2297     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2298
2299     FIXME("(%p)->(%p,%p): stub\n", This, count, unkwn);
2300
2301     return E_NOTIMPL;
2302 }
2303
2304 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3* iface,
2305                                                                 LPUNKNOWN unkwn)
2306 {
2307     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2308
2309     FIXME("(%p)->(%p): stub\n", This, unkwn);
2310
2311     return E_NOTIMPL;
2312 }
2313
2314 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2315                                                          DWORD index)
2316 {
2317     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2318
2319     FIXME("(%p)->(%u): stub\n", This, index);
2320
2321     return E_NOTIMPL;
2322 }
2323
2324 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2325                                                             DWORD* indices)
2326 {
2327     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2328
2329     FIXME("(%p)->(%p): stub\n", This, indices);
2330
2331     return E_NOTIMPL;
2332 }
2333
2334 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
2335                                                                DWORD flags, DWORD format,
2336                                                                DWORD VertexCount, LPVOID data)
2337 {
2338     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2339
2340     FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
2341
2342     return E_NOTIMPL;
2343 }
2344
2345 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3 *iface,
2346         DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
2347 {
2348     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2349
2350     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2351
2352     return E_NOTIMPL;
2353 }
2354
2355 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3 *iface,
2356         DWORD IndexFirst, DWORD *vcount, D3DVECTOR *vertices)
2357 {
2358     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2359     DWORD count = This->nb_vertices - IndexFirst;
2360
2361     TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2362
2363     if (vcount)
2364         *vcount = count;
2365     if (vertices && This->nb_vertices)
2366         memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2367
2368     return D3DRM_OK;
2369 }
2370
2371 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3 *iface,
2372         DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
2373 {
2374     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2375
2376     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2377
2378     return E_NOTIMPL;
2379 }
2380
2381 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3 *iface,
2382         DWORD IndexFirst, DWORD *count, D3DVECTOR *vector)
2383 {
2384     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2385
2386     FIXME("(%p)->(%u,%p,%p): stub\n", This, IndexFirst, count, vector);
2387
2388     return E_NOTIMPL;
2389 }
2390
2391 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2392 {
2393     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2394
2395     FIXME("(%p)->(): stub\n", This);
2396
2397     return E_NOTIMPL;
2398 }
2399
2400 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2401 {
2402     /*** IUnknown methods ***/
2403     IDirect3DRMMeshBuilder3Impl_QueryInterface,
2404     IDirect3DRMMeshBuilder3Impl_AddRef,
2405     IDirect3DRMMeshBuilder3Impl_Release,
2406     /*** IDirect3DRMObject methods ***/
2407     IDirect3DRMMeshBuilder3Impl_Clone,
2408     IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2409     IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2410     IDirect3DRMMeshBuilder3Impl_SetAppData,
2411     IDirect3DRMMeshBuilder3Impl_GetAppData,
2412     IDirect3DRMMeshBuilder3Impl_SetName,
2413     IDirect3DRMMeshBuilder3Impl_GetName,
2414     IDirect3DRMMeshBuilder3Impl_GetClassName,
2415     /*** IDirect3DRMMeshBuilder3 methods ***/
2416     IDirect3DRMMeshBuilder3Impl_Load,
2417     IDirect3DRMMeshBuilder3Impl_Save,
2418     IDirect3DRMMeshBuilder3Impl_Scale,
2419     IDirect3DRMMeshBuilder3Impl_Translate,
2420     IDirect3DRMMeshBuilder3Impl_SetColorSource,
2421     IDirect3DRMMeshBuilder3Impl_GetBox,
2422     IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2423     IDirect3DRMMeshBuilder3Impl_GetColorSource,
2424     IDirect3DRMMeshBuilder3Impl_AddMesh,
2425     IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2426     IDirect3DRMMeshBuilder3Impl_AddFrame,
2427     IDirect3DRMMeshBuilder3Impl_AddFace,
2428     IDirect3DRMMeshBuilder3Impl_AddFaces,
2429     IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2430     IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2431     IDirect3DRMMeshBuilder3Impl_SetColor,
2432     IDirect3DRMMeshBuilder3Impl_SetTexture,
2433     IDirect3DRMMeshBuilder3Impl_SetMaterial,
2434     IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2435     IDirect3DRMMeshBuilder3Impl_SetQuality,
2436     IDirect3DRMMeshBuilder3Impl_SetPerspective,
2437     IDirect3DRMMeshBuilder3Impl_SetVertex,
2438     IDirect3DRMMeshBuilder3Impl_SetNormal,
2439     IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2440     IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2441     IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2442     IDirect3DRMMeshBuilder3Impl_GetFaces,
2443     IDirect3DRMMeshBuilder3Impl_GetGeometry,
2444     IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2445     IDirect3DRMMeshBuilder3Impl_AddVertex,
2446     IDirect3DRMMeshBuilder3Impl_AddNormal,
2447     IDirect3DRMMeshBuilder3Impl_CreateFace,
2448     IDirect3DRMMeshBuilder3Impl_GetQuality,
2449     IDirect3DRMMeshBuilder3Impl_GetPerspective,
2450     IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2451     IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2452     IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2453     IDirect3DRMMeshBuilder3Impl_CreateMesh,
2454     IDirect3DRMMeshBuilder3Impl_GetFace,
2455     IDirect3DRMMeshBuilder3Impl_GetVertex,
2456     IDirect3DRMMeshBuilder3Impl_GetNormal,
2457     IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2458     IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2459     IDirect3DRMMeshBuilder3Impl_DeleteFace,
2460     IDirect3DRMMeshBuilder3Impl_Empty,
2461     IDirect3DRMMeshBuilder3Impl_Optimize,
2462     IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2463     IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2464     IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2465     IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2466     IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2467     IDirect3DRMMeshBuilder3Impl_Enable,
2468     IDirect3DRMMeshBuilder3Impl_GetEnable,
2469     IDirect3DRMMeshBuilder3Impl_AddTriangles,
2470     IDirect3DRMMeshBuilder3Impl_SetVertices,
2471     IDirect3DRMMeshBuilder3Impl_GetVertices,
2472     IDirect3DRMMeshBuilder3Impl_SetNormals,
2473     IDirect3DRMMeshBuilder3Impl_GetNormals,
2474     IDirect3DRMMeshBuilder3Impl_GetNormalCount
2475 };
2476
2477 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2478 {
2479     IDirect3DRMMeshBuilderImpl* object;
2480
2481     TRACE("(%p)\n", ppObj);
2482
2483     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2484     if (!object)
2485         return E_OUTOFMEMORY;
2486
2487     object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2488     object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2489     object->ref = 1;
2490
2491     if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2492         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2493     else
2494         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2495
2496     return S_OK;
2497 }
2498
2499 /*** IUnknown methods ***/
2500 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2501                                                          REFIID riid, void** ppvObject)
2502 {
2503     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2504
2505     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2506
2507     *ppvObject = NULL;
2508
2509     if (IsEqualGUID(riid, &IID_IUnknown) ||
2510         IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2511     {
2512         *ppvObject = &This->IDirect3DRMMesh_iface;
2513     }
2514     else
2515     {
2516         FIXME("interface %s not implemented\n", debugstr_guid(riid));
2517         return E_NOINTERFACE;
2518     }
2519
2520     IDirect3DRMMesh_AddRef(iface);
2521     return S_OK;
2522 }
2523
2524 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2525 {
2526     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2527     ULONG ref = InterlockedIncrement(&This->ref);
2528
2529     TRACE("(%p)->(): new ref = %d\n", This, ref);
2530
2531     return ref;
2532 }
2533
2534 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2535 {
2536     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2537     ULONG ref = InterlockedDecrement(&This->ref);
2538
2539     TRACE("(%p)->(): new ref = %d\n", This, ref);
2540
2541     if (!ref)
2542     {
2543         DWORD i;
2544
2545         for (i = 0; i < This->nb_groups; i++)
2546         {
2547             HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2548             HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
2549             if (This->groups[i].material)
2550                 IDirect3DRMMaterial2_Release(This->groups[i].material);
2551             if (This->groups[i].texture)
2552                 IDirect3DRMTexture3_Release(This->groups[i].texture);
2553         }
2554         HeapFree(GetProcessHeap(), 0, This->groups);
2555         HeapFree(GetProcessHeap(), 0, This);
2556     }
2557
2558     return ref;
2559 }
2560
2561 /*** IDirect3DRMObject methods ***/
2562 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh* iface,
2563                                                 LPUNKNOWN pUnkOuter, REFIID riid,
2564                                                 LPVOID *ppvObj)
2565 {
2566     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2567
2568     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
2569
2570     return E_NOTIMPL;
2571 }
2572
2573 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
2574                                                              D3DRMOBJECTCALLBACK cb,
2575                                                              LPVOID argument)
2576 {
2577     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2578
2579     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2580
2581     return E_NOTIMPL;
2582 }
2583
2584 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
2585                                                                  D3DRMOBJECTCALLBACK cb,
2586                                                                  LPVOID argument)
2587 {
2588     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2589
2590     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2591
2592     return E_NOTIMPL;
2593 }
2594
2595 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2596                                                      DWORD data)
2597 {
2598     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2599
2600     FIXME("(%p)->(%u): stub\n", This, data);
2601
2602     return E_NOTIMPL;
2603 }
2604
2605 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2606 {
2607     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2608
2609     FIXME("(%p)->(): stub\n", This);
2610
2611     return 0;
2612 }
2613
2614 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
2615                                                   LPCSTR pName)
2616 {
2617     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2618
2619     FIXME("(%p)->(%s): stub\n", This, pName);
2620
2621     return E_NOTIMPL;
2622 }
2623
2624 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
2625                                                   LPDWORD lpdwSize, LPSTR lpName)
2626 {
2627     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2628
2629     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2630
2631     return E_NOTIMPL;
2632 }
2633
2634 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
2635                                                        LPDWORD size, LPSTR name)
2636 {
2637     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2638
2639     TRACE("(%p)->(%p, %p)\n", This, size, name);
2640
2641     if (!size || *size < strlen("Mesh") || !name)
2642         return E_INVALIDARG;
2643
2644     strcpy(name, "Mesh");
2645     *size = sizeof("Mesh");
2646
2647     return D3DRM_OK;
2648 }
2649
2650 /*** IDirect3DRMMesh methods ***/
2651 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2652                                                 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2653 {
2654     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2655
2656     FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2657
2658     return E_NOTIMPL;
2659 }
2660
2661 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2662                                                     D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2663 {
2664     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2665
2666     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2667
2668     return E_NOTIMPL;
2669 }
2670
2671 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2672                                                  D3DRMBOX * box)
2673 {
2674     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2675
2676     FIXME("(%p)->(%p): stub\n", This, box);
2677
2678     return E_NOTIMPL;
2679 }
2680
2681 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2682                                                    unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2683                                                    unsigned *face_data, D3DRMGROUPINDEX *return_id)
2684 {
2685     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2686     mesh_group* group;
2687
2688     TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2689
2690     if (!face_data || !return_id)
2691         return E_POINTER;
2692
2693     if ((This->nb_groups + 1) > This->groups_capacity)
2694     {
2695         ULONG new_capacity;
2696         mesh_group* groups;
2697
2698         if (!This->groups_capacity)
2699         {
2700             new_capacity = 16;
2701             groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2702         }
2703         else
2704         {
2705             new_capacity = This->groups_capacity * 2;
2706             groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2707         }
2708
2709         if (!groups)
2710             return E_OUTOFMEMORY;
2711
2712         This->groups_capacity = new_capacity;
2713         This->groups = groups;
2714     }
2715
2716     group = This->groups + This->nb_groups;
2717
2718     group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2719     if (!group->vertices)
2720         return E_OUTOFMEMORY;
2721     group->nb_vertices = vertex_count;
2722     group->nb_faces = face_count;
2723     group->vertex_per_face = vertex_per_face;
2724
2725     if (vertex_per_face)
2726     {
2727         group->face_data_size = face_count * vertex_per_face;
2728     }
2729     else
2730     {
2731         unsigned i;
2732         unsigned nb_indices;
2733         unsigned* face_data_ptr = face_data;
2734         group->face_data_size = 0;
2735
2736         for (i = 0; i < face_count; i++)
2737         {
2738             nb_indices = *face_data_ptr;
2739             group->face_data_size += nb_indices + 1;
2740             face_data_ptr += nb_indices;
2741         }
2742     }
2743
2744     group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2745     if (!group->face_data)
2746     {
2747         HeapFree(GetProcessHeap(), 0 , group->vertices);
2748         return E_OUTOFMEMORY;
2749     }
2750
2751     memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2752
2753     group->material = NULL;
2754     group->texture = NULL;
2755
2756     *return_id = This->nb_groups++;
2757
2758     return D3DRM_OK;
2759 }
2760
2761 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2762                                                       D3DRMGROUPINDEX id, unsigned index, unsigned count,
2763                                                       D3DRMVERTEX *values)
2764 {
2765     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2766
2767     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2768
2769     if (id >= This->nb_groups)
2770         return D3DRMERR_BADVALUE;
2771
2772     if ((index + count - 1) >= This->groups[id].nb_vertices)
2773         return D3DRMERR_BADVALUE;
2774
2775     if (!values)
2776         return E_POINTER;
2777
2778     memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2779
2780     return D3DRM_OK;
2781 }
2782
2783 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2784                                                         D3DRMGROUPINDEX id, D3DCOLOR color)
2785 {
2786     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2787
2788     TRACE("(%p)->(%u,%x)\n", This, id, color);
2789
2790     if (id >= This->nb_groups)
2791         return D3DRMERR_BADVALUE;
2792
2793     This->groups[id].color = color;
2794
2795     return D3DRM_OK;
2796 }
2797
2798 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2799                                                            D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2800 {
2801     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2802
2803     TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
2804
2805     if (id >= This->nb_groups)
2806         return D3DRMERR_BADVALUE;
2807
2808     This->groups[id].color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
2809
2810     return D3DRM_OK;
2811 }
2812
2813 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2814                                                           D3DRMGROUPINDEX id, D3DRMMAPPING value)
2815 {
2816     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2817
2818     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2819
2820     return E_NOTIMPL;
2821 }
2822
2823 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2824                                                           D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2825 {
2826     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2827
2828     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2829
2830     return E_NOTIMPL;
2831 }
2832
2833 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* iface,
2834                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL material)
2835 {
2836     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2837
2838     TRACE("(%p)->(%u,%p)\n", This, id, material);
2839
2840     if (id >= This->nb_groups)
2841         return D3DRMERR_BADVALUE;
2842
2843     if (This->groups[id].material)
2844         IDirect3DRMMaterial2_Release(This->groups[id].material);
2845
2846     This->groups[id].material = (LPDIRECT3DRMMATERIAL2)material;
2847
2848     if (material)
2849         IDirect3DRMMaterial2_AddRef(This->groups[id].material);
2850
2851     return D3DRM_OK;
2852 }
2853
2854 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh* iface,
2855                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE texture)
2856 {
2857     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2858
2859     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2860
2861     if (id >= This->nb_groups)
2862         return D3DRMERR_BADVALUE;
2863
2864     if (This->groups[id].texture)
2865         IDirect3DRMTexture3_Release(This->groups[id].texture);
2866
2867     if (!texture)
2868     {
2869         This->groups[id].texture = NULL;
2870         return D3DRM_OK;
2871     }
2872
2873     return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
2874 }
2875
2876 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2877 {
2878     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2879
2880     TRACE("(%p)->()\n", This);
2881
2882     return This->nb_groups;
2883 }
2884
2885 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2886                                                    D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2887                                                    DWORD *face_data_size, unsigned *face_data)
2888 {
2889     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2890
2891     TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2892
2893     if (id >= This->nb_groups)
2894         return D3DRMERR_BADVALUE;
2895
2896     if (vertex_count)
2897         *vertex_count = This->groups[id].nb_vertices;
2898     if (face_count)
2899         *face_count = This->groups[id].nb_faces;
2900     if (vertex_per_face)
2901         *vertex_per_face = This->groups[id].vertex_per_face;
2902     if (face_data_size)
2903         *face_data_size = This->groups[id].face_data_size;
2904     if (face_data)
2905         memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size * sizeof(DWORD));
2906
2907     return D3DRM_OK;
2908 }
2909
2910 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2911                                                       D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2912 {
2913     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2914
2915     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2916
2917     if (id >= This->nb_groups)
2918         return D3DRMERR_BADVALUE;
2919
2920     if ((index + count - 1) >= This->groups[id].nb_vertices)
2921         return D3DRMERR_BADVALUE;
2922
2923     if (!return_ptr)
2924         return E_POINTER;
2925
2926     memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2927
2928     return D3DRM_OK;
2929 }
2930
2931 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2932 {
2933     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2934
2935     TRACE("(%p)->(%u)\n", This, id);
2936
2937     return This->groups[id].color;
2938 }
2939
2940 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2941 {
2942     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2943
2944     FIXME("(%p)->(%u): stub\n", This, id);
2945
2946     return 0;
2947 }
2948 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2949 {
2950     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2951
2952     FIXME("(%p)->(%u): stub\n", This, id);
2953
2954     return 0;
2955 }
2956
2957 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* iface,
2958                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *material)
2959 {
2960     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2961
2962     TRACE("(%p)->(%u,%p)\n", This, id, material);
2963
2964     if (id >= This->nb_groups)
2965         return D3DRMERR_BADVALUE;
2966
2967     if (!material)
2968         return E_POINTER;
2969
2970     if (This->groups[id].material)
2971         IDirect3DRMTexture_QueryInterface(This->groups[id].material, &IID_IDirect3DRMMaterial, (void**)material);
2972     else
2973         *material = NULL;
2974
2975     return D3DRM_OK;
2976 }
2977
2978 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh* iface,
2979                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *texture)
2980 {
2981     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2982
2983     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2984
2985     if (id >= This->nb_groups)
2986         return D3DRMERR_BADVALUE;
2987
2988     if (!texture)
2989         return E_POINTER;
2990
2991     if (This->groups[id].texture)
2992         IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
2993     else
2994         *texture = NULL;
2995
2996     return D3DRM_OK;
2997 }
2998
2999 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
3000 {
3001     /*** IUnknown methods ***/
3002     IDirect3DRMMeshImpl_QueryInterface,
3003     IDirect3DRMMeshImpl_AddRef,
3004     IDirect3DRMMeshImpl_Release,
3005     /*** IDirect3DRMObject methods ***/
3006     IDirect3DRMMeshImpl_Clone,
3007     IDirect3DRMMeshImpl_AddDestroyCallback,
3008     IDirect3DRMMeshImpl_DeleteDestroyCallback,
3009     IDirect3DRMMeshImpl_SetAppData,
3010     IDirect3DRMMeshImpl_GetAppData,
3011     IDirect3DRMMeshImpl_SetName,
3012     IDirect3DRMMeshImpl_GetName,
3013     IDirect3DRMMeshImpl_GetClassName,
3014     /*** IDirect3DRMMesh methods ***/
3015     IDirect3DRMMeshImpl_Scale,
3016     IDirect3DRMMeshImpl_Translate,
3017     IDirect3DRMMeshImpl_GetBox,
3018     IDirect3DRMMeshImpl_AddGroup,
3019     IDirect3DRMMeshImpl_SetVertices,
3020     IDirect3DRMMeshImpl_SetGroupColor,
3021     IDirect3DRMMeshImpl_SetGroupColorRGB,
3022     IDirect3DRMMeshImpl_SetGroupMapping,
3023     IDirect3DRMMeshImpl_SetGroupQuality,
3024     IDirect3DRMMeshImpl_SetGroupMaterial,
3025     IDirect3DRMMeshImpl_SetGroupTexture,
3026     IDirect3DRMMeshImpl_GetGroupCount,
3027     IDirect3DRMMeshImpl_GetGroup,
3028     IDirect3DRMMeshImpl_GetVertices,
3029     IDirect3DRMMeshImpl_GetGroupColor,
3030     IDirect3DRMMeshImpl_GetGroupMapping,
3031     IDirect3DRMMeshImpl_GetGroupQuality,
3032     IDirect3DRMMeshImpl_GetGroupMaterial,
3033     IDirect3DRMMeshImpl_GetGroupTexture
3034 };
3035
3036 HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
3037 {
3038     IDirect3DRMMeshImpl* object;
3039
3040     TRACE("(%p)\n", obj);
3041
3042     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
3043     if (!object)
3044         return E_OUTOFMEMORY;
3045
3046     object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
3047     object->ref = 1;
3048
3049     *obj = &object->IDirect3DRMMesh_iface;
3050
3051     return S_OK;
3052 }