2 /* Auto-generated file... Do not edit ! */
6 #include "debugtools.h"
8 typedef const GLubyte * GLstring;
10 #include "opengl_ext.h"
12 DEFAULT_DEBUG_CHANNEL(opengl);
14 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
15 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
16 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
17 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
18 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
19 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
20 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
21 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
22 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
23 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
24 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
25 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
26 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
27 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
28 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
29 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
30 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
31 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
32 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
33 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
34 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
35 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
36 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
37 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
38 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
39 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
40 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
41 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
42 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
43 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
44 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
45 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
46 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
47 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
48 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
49 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
50 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
51 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
52 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
53 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
54 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
55 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
56 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
57 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
58 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
59 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
60 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
61 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
62 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
63 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
64 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
65 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
66 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
67 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
68 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
69 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
70 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
71 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
72 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
73 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
74 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
75 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
76 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
77 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
78 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
79 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
80 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
81 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
82 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
83 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
84 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
85 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
86 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
87 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
88 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
89 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
90 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
91 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
92 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
93 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
94 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
95 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
96 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
97 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
98 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
99 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
100 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
101 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
102 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
103 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
104 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
105 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
106 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
107 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
108 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
109 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
110 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
111 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
112 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
113 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
114 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
115 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
116 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
117 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
118 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
119 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
120 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
121 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
122 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
123 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
124 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
125 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
126 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
127 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
128 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
129 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
130 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
131 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
132 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
133 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
134 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
135 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
136 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
137 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
138 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
139 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
140 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
141 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
142 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
143 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
144 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
145 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
146 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
147 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
148 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
149 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
150 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
151 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
152 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
153 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
154 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
155 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
156 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
157 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
158 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
159 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
160 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
161 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
162 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
163 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
164 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
165 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
166 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
167 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
168 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
169 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
170 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
171 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
172 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
173 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
174 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
175 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
176 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
177 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
178 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
179 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
180 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
181 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
182 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
183 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
184 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
185 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
186 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
187 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
188 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
189 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
190 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
191 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
192 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
193 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
194 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
195 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
196 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
197 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
198 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
199 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
200 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
201 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
202 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
203 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
204 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
205 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
206 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
207 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
208 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
209 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
210 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
211 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
212 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
213 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
214 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
215 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
216 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
217 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
218 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
219 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
220 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
221 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
222 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
223 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
224 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
225 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLenum*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
226 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
227 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
228 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
229 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
230 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
231 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
232 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
233 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
234 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
235 void (*func_glReplacementCodeuiVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
236 void (*func_glReplacementCodeuiVertex3fvSUN)( GLenum*, GLfloat* ) = (void *) 0xdeadbeef;
237 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
238 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
239 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
240 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
241 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
242 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
243 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
244 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
245 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
246 void (*func_glSamplePassARB)( GLenum ) = (void *) 0xdeadbeef;
247 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
248 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
249 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
250 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
251 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
252 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
253 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
254 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
255 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
256 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
257 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
258 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
259 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
260 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
261 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
262 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
263 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
264 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
265 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
266 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
267 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
268 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
269 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
270 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
271 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
272 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
273 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
274 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
275 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
276 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
277 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
278 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
279 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
280 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
281 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
282 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
283 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
284 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
285 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
286 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
287 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
288 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
289 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
290 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
291 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
292 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
293 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
294 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
295 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
296 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
297 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
298 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
299 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
300 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
301 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
302 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
303 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
304 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
305 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
306 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
307 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
308 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
309 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
310 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
311 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
312 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
313 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
314 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
315 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
316 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
317 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
318 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
319 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
320 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
321 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
322 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
323 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
324 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
325 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
326 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
327 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
328 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
329 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
330 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
331 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
332 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
333 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
334 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
335 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
336 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
337 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
338 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
339 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
340 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
341 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
342 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
343 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
344 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
345 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
346 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
347 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
350 /* The function prototypes */
351 void WINAPI wine_glApplyTextureEXT( GLenum );
352 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
353 void WINAPI wine_glArrayElementEXT( GLint );
354 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
355 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
356 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
357 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
358 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
359 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
360 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
361 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
362 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
363 void WINAPI wine_glBinormal3ivEXT( GLint* );
364 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
365 void WINAPI wine_glBinormal3svEXT( GLshort* );
366 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
367 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
368 void WINAPI wine_glBlendEquationEXT( GLenum );
369 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
370 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
371 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
372 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
373 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
374 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
375 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
376 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
377 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
378 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
379 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
380 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
381 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
382 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
383 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
384 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
385 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
386 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
387 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
388 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
389 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
390 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
391 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
392 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
393 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
394 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
395 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
396 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
397 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
398 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
399 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
400 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
401 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
402 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
403 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
404 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
405 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
406 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
407 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
408 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
409 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
410 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
411 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
412 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
413 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
414 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
415 void WINAPI wine_glDeformSGIX( GLint );
416 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
417 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
418 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
419 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
420 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
421 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
422 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
423 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
424 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
425 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
426 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
427 void WINAPI wine_glFinishTextureSUNX( );
428 void WINAPI wine_glFlushRasterSGIX( );
429 void WINAPI wine_glFlushVertexArrayRangeNV( );
430 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
431 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
432 void WINAPI wine_glFogCoorddEXT( GLdouble );
433 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
434 void WINAPI wine_glFogCoordfEXT( GLfloat );
435 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
436 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
437 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
438 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
439 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
440 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
441 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
442 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
443 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
444 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
445 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
446 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
447 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
448 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
449 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
450 void WINAPI wine_glFrameZoomSGIX( GLint );
451 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
452 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
453 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
454 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
455 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
456 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
457 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
458 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
459 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
460 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
461 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
462 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
463 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, void* );
464 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
465 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
466 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
467 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
468 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
469 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
470 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
471 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
472 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
473 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
474 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
475 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
476 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
477 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
478 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
479 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
480 GLint WINAPI wine_glGetInstrumentsSGIX( );
481 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
482 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
483 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
484 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
485 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
486 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
487 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
488 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
489 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
490 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
491 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
492 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
493 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
494 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
495 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
496 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
497 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
498 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
499 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
500 void WINAPI wine_glHintPGI( GLenum, GLint );
501 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
502 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
503 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
504 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
505 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
506 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
507 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
508 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
509 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
510 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
511 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
512 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
513 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
514 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
515 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
516 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
517 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
518 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
519 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
520 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
521 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
522 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
523 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
524 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
525 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
526 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
527 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
528 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
529 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
530 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
531 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
532 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
533 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
534 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
535 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
536 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
537 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
538 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
539 void WINAPI wine_glPixelTexGenSGIX( GLenum );
540 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
541 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
542 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
543 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
544 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
545 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
546 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
547 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
548 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
549 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
550 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
551 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
552 void WINAPI wine_glReadInstrumentsSGIX( GLint );
553 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
554 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
555 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
556 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
557 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
558 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
559 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
560 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
561 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
562 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum*, GLubyte*, GLfloat* );
563 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
564 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
565 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
566 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
567 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
568 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
569 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
570 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
571 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
572 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat );
573 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum*, GLfloat* );
574 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
575 void WINAPI wine_glReplacementCodeusSUN( GLushort );
576 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
577 void WINAPI wine_glResetHistogramEXT( GLenum );
578 void WINAPI wine_glResetMinmaxEXT( GLenum );
579 void WINAPI wine_glResizeBuffersMESA( );
580 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
581 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
582 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
583 void WINAPI wine_glSamplePassARB( GLenum );
584 void WINAPI wine_glSamplePatternEXT( GLenum );
585 void WINAPI wine_glSamplePatternSGIS( GLenum );
586 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
587 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
588 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
589 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
590 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
591 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
592 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
593 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
594 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
595 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
596 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
597 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
598 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
599 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
600 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
601 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
602 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
603 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
604 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
605 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
606 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
607 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
608 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
609 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
610 void WINAPI wine_glStartInstrumentsSGIX( );
611 void WINAPI wine_glStopInstrumentsSGIX( GLint );
612 void WINAPI wine_glTagSampleBufferSGIX( );
613 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
614 void WINAPI wine_glTangent3bvEXT( GLbyte* );
615 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
616 void WINAPI wine_glTangent3dvEXT( GLdouble* );
617 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
618 void WINAPI wine_glTangent3fvEXT( GLfloat* );
619 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
620 void WINAPI wine_glTangent3ivEXT( GLint* );
621 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
622 void WINAPI wine_glTangent3svEXT( GLshort* );
623 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
624 void WINAPI wine_glTbufferMask3DFX( GLuint );
625 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
626 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
627 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
628 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
629 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
630 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
631 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
632 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
633 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
634 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
635 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
636 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
637 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
638 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
639 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
640 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
641 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
642 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
643 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
644 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
645 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
646 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
647 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
648 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
649 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
650 void WINAPI wine_glTextureLightEXT( GLenum );
651 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
652 void WINAPI wine_glTextureNormalEXT( GLenum );
653 void WINAPI wine_glUnlockArraysEXT( );
654 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
655 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
656 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
657 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
658 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
659 void WINAPI wine_glVertexWeightfEXT( GLfloat );
660 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
661 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
662 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
663 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
664 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
665 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
666 void WINAPI wine_glWindowPos2ivMESA( GLint* );
667 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
668 void WINAPI wine_glWindowPos2svMESA( GLshort* );
669 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
670 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
671 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
672 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
673 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
674 void WINAPI wine_glWindowPos3ivMESA( GLint* );
675 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
676 void WINAPI wine_glWindowPos3svMESA( GLshort* );
677 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
678 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
679 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
680 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
681 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
682 void WINAPI wine_glWindowPos4ivMESA( GLint* );
683 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
684 void WINAPI wine_glWindowPos4svMESA( GLshort* );
687 /* The table giving the correspondance between names and functions */
688 int extension_registry_size = 334;
689 OpenGL_extension extension_registry[334] = {
690 { "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
691 { "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
692 { "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
693 { "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
694 { "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
695 { "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
696 { "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
697 { "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
698 { "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
699 { "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
700 { "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
701 { "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
702 { "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
703 { "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
704 { "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
705 { "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
706 { "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
707 { "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
708 { "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
709 { "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
710 { "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
711 { "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
712 { "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
713 { "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
714 { "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
715 { "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
716 { "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
717 { "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
718 { "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
719 { "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
720 { "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
721 { "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
722 { "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
723 { "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
724 { "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
725 { "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
726 { "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
727 { "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
728 { "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
729 { "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
730 { "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
731 { "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
732 { "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
733 { "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
734 { "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
735 { "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
736 { "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
737 { "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
738 { "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
739 { "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
740 { "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
741 { "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
742 { "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
743 { "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
744 { "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
745 { "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
746 { "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
747 { "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
748 { "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
749 { "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
750 { "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
751 { "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
752 { "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
753 { "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
754 { "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
755 { "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
756 { "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
757 { "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
758 { "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
759 { "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
760 { "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
761 { "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
762 { "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
763 { "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
764 { "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
765 { "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
766 { "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
767 { "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
768 { "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
769 { "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
770 { "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
771 { "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
772 { "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
773 { "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
774 { "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
775 { "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
776 { "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
777 { "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
778 { "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
779 { "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
780 { "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
781 { "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
782 { "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
783 { "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
784 { "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
785 { "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
786 { "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
787 { "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
788 { "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
789 { "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
790 { "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
791 { "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
792 { "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
793 { "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
794 { "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
795 { "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
796 { "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
797 { "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
798 { "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
799 { "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
800 { "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
801 { "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
802 { "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
803 { "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
804 { "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
805 { "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
806 { "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
807 { "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
808 { "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
809 { "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
810 { "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
811 { "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
812 { "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
813 { "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
814 { "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
815 { "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
816 { "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
817 { "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
818 { "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
819 { "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
820 { "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
821 { "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
822 { "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
823 { "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
824 { "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
825 { "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
826 { "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
827 { "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
828 { "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
829 { "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
830 { "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
831 { "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
832 { "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
833 { "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
834 { "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
835 { "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
836 { "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
837 { "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
838 { "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
839 { "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
840 { "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
841 { "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
842 { "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
843 { "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
844 { "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
845 { "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
846 { "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
847 { "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
848 { "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
849 { "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
850 { "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
851 { "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
852 { "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
853 { "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
854 { "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
855 { "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
856 { "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
857 { "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
858 { "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
859 { "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
860 { "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
861 { "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
862 { "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
863 { "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
864 { "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
865 { "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
866 { "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
867 { "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
868 { "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
869 { "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
870 { "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
871 { "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
872 { "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
873 { "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
874 { "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
875 { "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
876 { "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
877 { "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
878 { "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
879 { "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
880 { "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
881 { "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
882 { "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
883 { "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
884 { "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
885 { "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
886 { "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
887 { "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
888 { "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
889 { "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
890 { "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
891 { "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
892 { "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
893 { "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
894 { "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
895 { "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
896 { "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
897 { "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
898 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
899 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
900 { "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
901 { "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
902 { "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
903 { "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
904 { "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
905 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
906 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
907 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
908 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
909 { "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
910 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
911 { "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
912 { "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
913 { "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
914 { "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
915 { "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
916 { "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
917 { "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
918 { "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
919 { "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
920 { "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
921 { "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
922 { "glSamplePassARB", (void *) wine_glSamplePassARB, (void **) (&func_glSamplePassARB) },
923 { "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
924 { "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
925 { "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
926 { "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
927 { "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
928 { "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
929 { "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
930 { "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
931 { "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
932 { "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
933 { "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
934 { "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
935 { "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
936 { "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
937 { "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
938 { "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
939 { "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
940 { "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
941 { "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
942 { "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
943 { "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
944 { "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
945 { "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
946 { "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
947 { "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
948 { "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
949 { "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
950 { "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
951 { "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
952 { "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
953 { "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
954 { "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
955 { "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
956 { "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
957 { "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
958 { "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
959 { "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
960 { "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
961 { "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
962 { "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
963 { "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
964 { "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
965 { "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
966 { "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
967 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
968 { "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
969 { "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
970 { "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
971 { "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
972 { "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
973 { "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
974 { "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
975 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
976 { "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
977 { "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
978 { "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
979 { "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
980 { "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
981 { "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
982 { "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
983 { "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
984 { "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
985 { "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
986 { "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
987 { "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
988 { "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
989 { "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
990 { "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
991 { "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
992 { "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
993 { "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
994 { "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
995 { "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
996 { "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
997 { "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
998 { "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
999 { "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
1000 { "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
1001 { "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
1002 { "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
1003 { "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
1004 { "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
1005 { "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
1006 { "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
1007 { "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
1008 { "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
1009 { "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
1010 { "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
1011 { "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
1012 { "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
1013 { "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
1014 { "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
1015 { "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
1016 { "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
1017 { "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
1018 { "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
1019 { "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
1020 { "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
1021 { "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
1022 { "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
1023 { "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) }
1026 /* The thunks themselves....*/
1027 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
1028 TRACE("(%d)\n", mode );
1030 func_glApplyTextureEXT( mode );
1034 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
1035 GLboolean ret_value;
1036 TRACE("(%d, %p, %p)\n", n, textures, residences );
1038 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
1043 void WINAPI wine_glArrayElementEXT( GLint i ) {
1044 TRACE("(%d)\n", i );
1046 func_glArrayElementEXT( i );
1050 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
1051 TRACE("(%d)\n", marker );
1053 func_glAsyncMarkerSGIX( marker );
1057 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
1058 TRACE("(%d, %d)\n", target, texture );
1060 func_glBindTextureEXT( target, texture );
1064 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
1065 TRACE("(%d, %d, %d)\n", bx, by, bz );
1067 func_glBinormal3bEXT( bx, by, bz );
1071 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
1072 TRACE("(%p)\n", v );
1074 func_glBinormal3bvEXT( v );
1078 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
1079 TRACE("(%f, %f, %f)\n", bx, by, bz );
1081 func_glBinormal3dEXT( bx, by, bz );
1085 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
1086 TRACE("(%p)\n", v );
1088 func_glBinormal3dvEXT( v );
1092 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
1093 TRACE("(%f, %f, %f)\n", bx, by, bz );
1095 func_glBinormal3fEXT( bx, by, bz );
1099 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
1100 TRACE("(%p)\n", v );
1102 func_glBinormal3fvEXT( v );
1106 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
1107 TRACE("(%d, %d, %d)\n", bx, by, bz );
1109 func_glBinormal3iEXT( bx, by, bz );
1113 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
1114 TRACE("(%p)\n", v );
1116 func_glBinormal3ivEXT( v );
1120 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
1121 TRACE("(%d, %d, %d)\n", bx, by, bz );
1123 func_glBinormal3sEXT( bx, by, bz );
1127 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
1128 TRACE("(%p)\n", v );
1130 func_glBinormal3svEXT( v );
1134 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
1135 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1137 func_glBinormalPointerEXT( type, stride, pointer );
1141 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
1142 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
1144 func_glBlendColorEXT( red, green, blue, alpha );
1148 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
1149 TRACE("(%d)\n", mode );
1151 func_glBlendEquationEXT( mode );
1155 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
1156 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1158 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1162 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
1163 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
1165 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
1169 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
1170 TRACE("(%p, %p)\n", c, v );
1172 func_glColor3fVertex3fvSUN( c, v );
1176 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
1177 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
1179 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
1183 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
1184 TRACE("(%p, %p, %p)\n", c, n, v );
1186 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
1190 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
1191 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
1193 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
1197 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
1198 TRACE("(%p, %p)\n", c, v );
1200 func_glColor4ubVertex2fvSUN( c, v );
1204 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
1205 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
1207 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
1211 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
1212 TRACE("(%p, %p)\n", c, v );
1214 func_glColor4ubVertex3fvSUN( c, v );
1218 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
1219 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
1221 func_glColorPointerEXT( size, type, stride, count, pointer );
1225 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
1226 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
1228 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
1232 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
1233 TRACE("(%d, %d, %p)\n", size, type, pointer );
1235 func_glColorPointervINTEL( size, type, pointer );
1239 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
1240 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
1242 func_glColorSubTableEXT( target, start, count, format, type, data );
1246 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
1247 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
1249 func_glColorTableEXT( target, internalFormat, width, format, type, table );
1253 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
1254 TRACE("(%d, %d, %p)\n", target, pname, params );
1256 func_glColorTableParameterfvSGI( target, pname, params );
1260 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
1261 TRACE("(%d, %d, %p)\n", target, pname, params );
1263 func_glColorTableParameterivSGI( target, pname, params );
1267 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
1268 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
1270 func_glColorTableSGI( target, internalformat, width, format, type, table );
1274 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
1275 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
1277 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
1281 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
1282 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1284 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1288 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
1289 TRACE("(%d, %f)\n", pname, param );
1291 func_glCombinerParameterfNV( pname, param );
1295 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
1296 TRACE("(%d, %p)\n", pname, params );
1298 func_glCombinerParameterfvNV( pname, params );
1302 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
1303 TRACE("(%d, %d)\n", pname, param );
1305 func_glCombinerParameteriNV( pname, param );
1309 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
1310 TRACE("(%d, %p)\n", pname, params );
1312 func_glCombinerParameterivNV( pname, params );
1316 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
1317 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1319 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
1323 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
1324 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1326 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
1330 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
1331 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1333 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
1337 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
1338 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1340 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
1344 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
1345 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1347 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1351 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
1352 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1354 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1358 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
1359 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1361 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
1365 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
1366 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1368 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
1372 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
1373 TRACE("(%d, %d, %f)\n", target, pname, params );
1375 func_glConvolutionParameterfEXT( target, pname, params );
1379 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
1380 TRACE("(%d, %d, %p)\n", target, pname, params );
1382 func_glConvolutionParameterfvEXT( target, pname, params );
1386 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
1387 TRACE("(%d, %d, %d)\n", target, pname, params );
1389 func_glConvolutionParameteriEXT( target, pname, params );
1393 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
1394 TRACE("(%d, %d, %p)\n", target, pname, params );
1396 func_glConvolutionParameterivEXT( target, pname, params );
1400 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1401 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1403 func_glCopyColorSubTableEXT( target, start, x, y, width );
1407 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1408 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1410 func_glCopyColorTableSGI( target, internalformat, x, y, width );
1414 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1415 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1417 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
1421 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1422 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1424 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
1428 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1429 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
1431 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
1435 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1436 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
1438 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
1442 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1443 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
1445 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
1449 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1450 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
1452 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
1456 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1457 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1459 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1463 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
1464 TRACE("(%d, %p)\n", pname, params );
1466 func_glCullParameterdvEXT( pname, params );
1470 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
1471 TRACE("(%d, %p)\n", pname, params );
1473 func_glCullParameterfvEXT( pname, params );
1477 void WINAPI wine_glDeformSGIX( GLint mask ) {
1478 TRACE("(%d)\n", mask );
1480 func_glDeformSGIX( mask );
1484 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
1485 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1487 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1491 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
1492 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1494 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1498 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
1499 TRACE("(%d, %d)\n", marker, range );
1501 func_glDeleteAsyncMarkersSGIX( marker, range );
1505 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
1506 TRACE("(%d, %p)\n", n, textures );
1508 func_glDeleteTexturesEXT( n, textures );
1512 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
1513 TRACE("(%d, %d, %p)\n", target, n, points );
1515 func_glDetailTexFuncSGIS( target, n, points );
1519 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
1520 TRACE("(%d, %d, %d)\n", mode, first, count );
1522 func_glDrawArraysEXT( mode, first, count );
1526 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
1527 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
1529 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
1533 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
1534 TRACE("(%d, %d, %p)\n", stride, count, pointer );
1536 func_glEdgeFlagPointerEXT( stride, count, pointer );
1540 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
1541 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
1543 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
1547 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
1548 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
1550 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
1554 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
1556 TRACE("(%p)\n", markerp );
1558 ret_value = func_glFinishAsyncSGIX( markerp );
1563 void WINAPI wine_glFinishTextureSUNX( ) {
1566 func_glFinishTextureSUNX( );
1570 void WINAPI wine_glFlushRasterSGIX( ) {
1573 func_glFlushRasterSGIX( );
1577 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
1580 func_glFlushVertexArrayRangeNV( );
1584 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
1585 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1587 func_glFogCoordPointerEXT( type, stride, pointer );
1591 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
1592 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
1594 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
1598 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
1599 TRACE("(%f)\n", coord );
1601 func_glFogCoorddEXT( coord );
1605 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
1606 TRACE("(%p)\n", coord );
1608 func_glFogCoorddvEXT( coord );
1612 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
1613 TRACE("(%f)\n", coord );
1615 func_glFogCoordfEXT( coord );
1619 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
1620 TRACE("(%p)\n", coord );
1622 func_glFogCoordfvEXT( coord );
1626 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
1627 TRACE("(%d, %p)\n", n, points );
1629 func_glFogFuncSGIS( n, points );
1633 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
1634 TRACE("(%d, %d)\n", face, mode );
1636 func_glFragmentColorMaterialSGIX( face, mode );
1640 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
1641 TRACE("(%d, %f)\n", pname, param );
1643 func_glFragmentLightModelfSGIX( pname, param );
1647 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
1648 TRACE("(%d, %p)\n", pname, params );
1650 func_glFragmentLightModelfvSGIX( pname, params );
1654 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
1655 TRACE("(%d, %d)\n", pname, param );
1657 func_glFragmentLightModeliSGIX( pname, param );
1661 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
1662 TRACE("(%d, %p)\n", pname, params );
1664 func_glFragmentLightModelivSGIX( pname, params );
1668 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
1669 TRACE("(%d, %d, %f)\n", light, pname, param );
1671 func_glFragmentLightfSGIX( light, pname, param );
1675 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
1676 TRACE("(%d, %d, %p)\n", light, pname, params );
1678 func_glFragmentLightfvSGIX( light, pname, params );
1682 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
1683 TRACE("(%d, %d, %d)\n", light, pname, param );
1685 func_glFragmentLightiSGIX( light, pname, param );
1689 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
1690 TRACE("(%d, %d, %p)\n", light, pname, params );
1692 func_glFragmentLightivSGIX( light, pname, params );
1696 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
1697 TRACE("(%d, %d, %f)\n", face, pname, param );
1699 func_glFragmentMaterialfSGIX( face, pname, param );
1703 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
1704 TRACE("(%d, %d, %p)\n", face, pname, params );
1706 func_glFragmentMaterialfvSGIX( face, pname, params );
1710 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
1711 TRACE("(%d, %d, %d)\n", face, pname, param );
1713 func_glFragmentMaterialiSGIX( face, pname, param );
1717 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
1718 TRACE("(%d, %d, %p)\n", face, pname, params );
1720 func_glFragmentMaterialivSGIX( face, pname, params );
1724 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
1725 TRACE("(%d)\n", factor );
1727 func_glFrameZoomSGIX( factor );
1731 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
1733 TRACE("(%d)\n", range );
1735 ret_value = func_glGenAsyncMarkersSGIX( range );
1740 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
1741 TRACE("(%d, %p)\n", n, textures );
1743 func_glGenTexturesEXT( n, textures );
1747 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
1748 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
1750 func_glGetColorTableEXT( target, format, type, data );
1754 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
1755 TRACE("(%d, %d, %p)\n", target, pname, params );
1757 func_glGetColorTableParameterfvEXT( target, pname, params );
1761 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
1762 TRACE("(%d, %d, %p)\n", target, pname, params );
1764 func_glGetColorTableParameterfvSGI( target, pname, params );
1768 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
1769 TRACE("(%d, %d, %p)\n", target, pname, params );
1771 func_glGetColorTableParameterivEXT( target, pname, params );
1775 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
1776 TRACE("(%d, %d, %p)\n", target, pname, params );
1778 func_glGetColorTableParameterivSGI( target, pname, params );
1782 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
1783 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
1785 func_glGetColorTableSGI( target, format, type, table );
1789 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
1790 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
1792 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
1796 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
1797 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
1799 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
1803 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
1804 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
1806 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
1810 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
1811 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
1813 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
1817 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) {
1818 TRACE("(%d, %d, %p)\n", target, level, img );
1820 func_glGetCompressedTexImageARB( target, level, img );
1824 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
1825 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
1827 func_glGetConvolutionFilterEXT( target, format, type, image );
1831 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
1832 TRACE("(%d, %d, %p)\n", target, pname, params );
1834 func_glGetConvolutionParameterfvEXT( target, pname, params );
1838 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
1839 TRACE("(%d, %d, %p)\n", target, pname, params );
1841 func_glGetConvolutionParameterivEXT( target, pname, params );
1845 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
1846 TRACE("(%d, %p)\n", target, points );
1848 func_glGetDetailTexFuncSGIS( target, points );
1852 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
1853 TRACE("(%d, %d, %p)\n", variable, pname, params );
1855 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
1859 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
1860 TRACE("(%d, %d, %p)\n", variable, pname, params );
1862 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
1866 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
1867 TRACE("(%p)\n", points );
1869 func_glGetFogFuncSGIS( points );
1873 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
1874 TRACE("(%d, %d, %p)\n", light, pname, params );
1876 func_glGetFragmentLightfvSGIX( light, pname, params );
1880 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
1881 TRACE("(%d, %d, %p)\n", light, pname, params );
1883 func_glGetFragmentLightivSGIX( light, pname, params );
1887 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
1888 TRACE("(%d, %d, %p)\n", face, pname, params );
1890 func_glGetFragmentMaterialfvSGIX( face, pname, params );
1894 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
1895 TRACE("(%d, %d, %p)\n", face, pname, params );
1897 func_glGetFragmentMaterialivSGIX( face, pname, params );
1901 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
1902 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
1904 func_glGetHistogramEXT( target, reset, format, type, values );
1908 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
1909 TRACE("(%d, %d, %p)\n", target, pname, params );
1911 func_glGetHistogramParameterfvEXT( target, pname, params );
1915 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
1916 TRACE("(%d, %d, %p)\n", target, pname, params );
1918 func_glGetHistogramParameterivEXT( target, pname, params );
1922 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
1923 TRACE("(%d, %d, %p)\n", target, pname, params );
1925 func_glGetImageTransformParameterfvHP( target, pname, params );
1929 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
1930 TRACE("(%d, %d, %p)\n", target, pname, params );
1932 func_glGetImageTransformParameterivHP( target, pname, params );
1936 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
1940 ret_value = func_glGetInstrumentsSGIX( );
1945 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
1946 TRACE("(%d, %d, %p)\n", list, pname, params );
1948 func_glGetListParameterfvSGIX( list, pname, params );
1952 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
1953 TRACE("(%d, %d, %p)\n", list, pname, params );
1955 func_glGetListParameterivSGIX( list, pname, params );
1959 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
1960 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
1962 func_glGetMinmaxEXT( target, reset, format, type, values );
1966 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
1967 TRACE("(%d, %d, %p)\n", target, pname, params );
1969 func_glGetMinmaxParameterfvEXT( target, pname, params );
1973 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
1974 TRACE("(%d, %d, %p)\n", target, pname, params );
1976 func_glGetMinmaxParameterivEXT( target, pname, params );
1980 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
1981 TRACE("(%d, %p)\n", pname, params );
1983 func_glGetPixelTexGenParameterfvSGIS( pname, params );
1987 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
1988 TRACE("(%d, %p)\n", pname, params );
1990 func_glGetPixelTexGenParameterivSGIS( pname, params );
1994 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
1995 TRACE("(%d, %p)\n", pname, params );
1997 func_glGetPointervEXT( pname, params );
2001 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
2002 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
2004 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
2008 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
2009 TRACE("(%d, %p)\n", target, points );
2011 func_glGetSharpenTexFuncSGIS( target, points );
2015 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
2016 TRACE("(%d, %d, %p)\n", target, filter, weights );
2018 func_glGetTexFilterFuncSGIS( target, filter, weights );
2022 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
2023 TRACE("(%d)\n", factor );
2025 func_glGlobalAlphaFactorbSUN( factor );
2029 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
2030 TRACE("(%f)\n", factor );
2032 func_glGlobalAlphaFactordSUN( factor );
2036 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
2037 TRACE("(%f)\n", factor );
2039 func_glGlobalAlphaFactorfSUN( factor );
2043 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
2044 TRACE("(%d)\n", factor );
2046 func_glGlobalAlphaFactoriSUN( factor );
2050 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
2051 TRACE("(%d)\n", factor );
2053 func_glGlobalAlphaFactorsSUN( factor );
2057 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
2058 TRACE("(%d)\n", factor );
2060 func_glGlobalAlphaFactorubSUN( factor );
2064 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
2065 TRACE("(%d)\n", factor );
2067 func_glGlobalAlphaFactoruiSUN( factor );
2071 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
2072 TRACE("(%d)\n", factor );
2074 func_glGlobalAlphaFactorusSUN( factor );
2078 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
2079 TRACE("(%d, %d)\n", target, mode );
2081 func_glHintPGI( target, mode );
2085 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
2086 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
2088 func_glHistogramEXT( target, width, internalformat, sink );
2092 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
2093 TRACE("(%d, %p)\n", pname, params );
2095 func_glIglooInterfaceSGIX( pname, params );
2099 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
2100 TRACE("(%d, %d, %f)\n", target, pname, param );
2102 func_glImageTransformParameterfHP( target, pname, param );
2106 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
2107 TRACE("(%d, %d, %p)\n", target, pname, params );
2109 func_glImageTransformParameterfvHP( target, pname, params );
2113 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
2114 TRACE("(%d, %d, %d)\n", target, pname, param );
2116 func_glImageTransformParameteriHP( target, pname, param );
2120 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
2121 TRACE("(%d, %d, %p)\n", target, pname, params );
2123 func_glImageTransformParameterivHP( target, pname, params );
2127 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
2128 TRACE("(%d, %f)\n", func, ref );
2130 func_glIndexFuncEXT( func, ref );
2134 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
2135 TRACE("(%d, %d)\n", face, mode );
2137 func_glIndexMaterialEXT( face, mode );
2141 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2142 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
2144 func_glIndexPointerEXT( type, stride, count, pointer );
2148 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2149 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2151 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
2155 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
2156 TRACE("(%d, %p)\n", size, buffer );
2158 func_glInstrumentsBufferSGIX( size, buffer );
2162 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
2163 GLboolean ret_value;
2164 TRACE("(%d)\n", marker );
2166 ret_value = func_glIsAsyncMarkerSGIX( marker );
2171 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
2172 GLboolean ret_value;
2173 TRACE("(%d)\n", texture );
2175 ret_value = func_glIsTextureEXT( texture );
2180 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
2181 TRACE("(%d, %d)\n", pname, param );
2183 func_glLightEnviSGIX( pname, param );
2187 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
2188 TRACE("(%d, %d, %f)\n", list, pname, param );
2190 func_glListParameterfSGIX( list, pname, param );
2194 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
2195 TRACE("(%d, %d, %p)\n", list, pname, params );
2197 func_glListParameterfvSGIX( list, pname, params );
2201 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
2202 TRACE("(%d, %d, %d)\n", list, pname, param );
2204 func_glListParameteriSGIX( list, pname, param );
2208 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
2209 TRACE("(%d, %d, %p)\n", list, pname, params );
2211 func_glListParameterivSGIX( list, pname, params );
2215 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
2216 TRACE("(%d)\n", mask );
2218 func_glLoadIdentityDeformationMapSGIX( mask );
2222 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
2223 TRACE("(%p)\n", m );
2225 func_glLoadTransposeMatrixdARB( m );
2229 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
2230 TRACE("(%p)\n", m );
2232 func_glLoadTransposeMatrixfARB( m );
2236 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
2237 TRACE("(%d, %d)\n", first, count );
2239 func_glLockArraysEXT( first, count );
2243 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
2244 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
2246 func_glMinmaxEXT( target, internalformat, sink );
2250 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
2251 TRACE("(%p)\n", m );
2253 func_glMultTransposeMatrixdARB( m );
2257 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
2258 TRACE("(%p)\n", m );
2260 func_glMultTransposeMatrixfARB( m );
2264 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
2265 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
2267 func_glMultiDrawArraysEXT( mode, first, count, primcount );
2271 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
2272 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
2274 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
2278 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
2279 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
2281 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
2285 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
2286 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
2288 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
2292 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2293 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
2295 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
2299 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
2300 TRACE("(%p, %p)\n", n, v );
2302 func_glNormal3fVertex3fvSUN( n, v );
2306 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2307 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
2309 func_glNormalPointerEXT( type, stride, count, pointer );
2313 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2314 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2316 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
2320 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
2321 TRACE("(%d, %p)\n", type, pointer );
2323 func_glNormalPointervINTEL( type, pointer );
2327 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
2328 TRACE("(%d, %f)\n", pname, param );
2330 func_glPixelTexGenParameterfSGIS( pname, param );
2334 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
2335 TRACE("(%d, %p)\n", pname, params );
2337 func_glPixelTexGenParameterfvSGIS( pname, params );
2341 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
2342 TRACE("(%d, %d)\n", pname, param );
2344 func_glPixelTexGenParameteriSGIS( pname, param );
2348 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
2349 TRACE("(%d, %p)\n", pname, params );
2351 func_glPixelTexGenParameterivSGIS( pname, params );
2355 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
2356 TRACE("(%d)\n", mode );
2358 func_glPixelTexGenSGIX( mode );
2362 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
2363 TRACE("(%d, %d, %f)\n", target, pname, param );
2365 func_glPixelTransformParameterfEXT( target, pname, param );
2369 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2370 TRACE("(%d, %d, %p)\n", target, pname, params );
2372 func_glPixelTransformParameterfvEXT( target, pname, params );
2376 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
2377 TRACE("(%d, %d, %d)\n", target, pname, param );
2379 func_glPixelTransformParameteriEXT( target, pname, param );
2383 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2384 TRACE("(%d, %d, %p)\n", target, pname, params );
2386 func_glPixelTransformParameterivEXT( target, pname, params );
2390 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
2391 TRACE("(%d, %f)\n", pname, param );
2393 func_glPointParameterfEXT( pname, param );
2397 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
2398 TRACE("(%d, %f)\n", pname, param );
2400 func_glPointParameterfSGIS( pname, param );
2404 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
2405 TRACE("(%d, %p)\n", pname, params );
2407 func_glPointParameterfvEXT( pname, params );
2411 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
2412 TRACE("(%d, %p)\n", pname, params );
2414 func_glPointParameterfvSGIS( pname, params );
2418 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
2420 TRACE("(%p)\n", markerp );
2422 ret_value = func_glPollAsyncSGIX( markerp );
2427 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
2429 TRACE("(%p)\n", marker_p );
2431 ret_value = func_glPollInstrumentsSGIX( marker_p );
2436 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
2437 TRACE("(%f, %f)\n", factor, bias );
2439 func_glPolygonOffsetEXT( factor, bias );
2443 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
2444 TRACE("(%d, %p, %p)\n", n, textures, priorities );
2446 func_glPrioritizeTexturesEXT( n, textures, priorities );
2450 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
2451 TRACE("(%d)\n", marker );
2453 func_glReadInstrumentsSGIX( marker );
2457 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
2458 TRACE("(%p)\n", equation );
2460 func_glReferencePlaneSGIX( equation );
2464 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
2465 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2467 func_glReplacementCodePointerSUN( type, stride, pointer );
2471 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
2472 TRACE("(%d)\n", code );
2474 func_glReplacementCodeubSUN( code );
2478 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
2479 TRACE("(%p)\n", code );
2481 func_glReplacementCodeubvSUN( code );
2485 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
2486 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
2488 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
2492 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* v ) {
2493 TRACE("(%p, %p, %p)\n", rc, c, v );
2495 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
2499 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2500 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
2502 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
2506 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
2507 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
2509 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
2513 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
2514 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
2516 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
2520 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum* rc, GLubyte* c, GLfloat* v ) {
2521 TRACE("(%p, %p, %p)\n", rc, c, v );
2523 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
2527 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2528 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
2530 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
2534 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum* rc, GLfloat* n, GLfloat* v ) {
2535 TRACE("(%p, %p, %p)\n", rc, n, v );
2537 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
2541 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
2542 TRACE("(%d)\n", code );
2544 func_glReplacementCodeuiSUN( code );
2548 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2549 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
2551 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
2555 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
2556 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
2558 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
2562 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2563 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
2565 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
2569 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
2570 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
2572 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
2576 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
2577 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
2579 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
2583 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* v ) {
2584 TRACE("(%p, %p, %p)\n", rc, tc, v );
2586 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
2590 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum rc, GLfloat x, GLfloat y, GLfloat z ) {
2591 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
2593 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
2597 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum* rc, GLfloat* v ) {
2598 TRACE("(%p, %p)\n", rc, v );
2600 func_glReplacementCodeuiVertex3fvSUN( rc, v );
2604 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
2605 TRACE("(%p)\n", code );
2607 func_glReplacementCodeuivSUN( code );
2611 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
2612 TRACE("(%d)\n", code );
2614 func_glReplacementCodeusSUN( code );
2618 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
2619 TRACE("(%p)\n", code );
2621 func_glReplacementCodeusvSUN( code );
2625 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
2626 TRACE("(%d)\n", target );
2628 func_glResetHistogramEXT( target );
2632 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
2633 TRACE("(%d)\n", target );
2635 func_glResetMinmaxEXT( target );
2639 void WINAPI wine_glResizeBuffersMESA( ) {
2642 func_glResizeBuffersMESA( );
2646 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
2647 TRACE("(%f, %d)\n", value, invert );
2649 func_glSampleCoverageARB( value, invert );
2653 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
2654 TRACE("(%f, %d)\n", value, invert );
2656 func_glSampleMaskEXT( value, invert );
2660 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
2661 TRACE("(%f, %d)\n", value, invert );
2663 func_glSampleMaskSGIS( value, invert );
2667 void WINAPI wine_glSamplePassARB( GLenum pass ) {
2668 TRACE("(%d)\n", pass );
2670 func_glSamplePassARB( pass );
2674 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
2675 TRACE("(%d)\n", pattern );
2677 func_glSamplePatternEXT( pattern );
2681 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
2682 TRACE("(%d)\n", pattern );
2684 func_glSamplePatternSGIS( pattern );
2688 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
2689 TRACE("(%d, %d, %d)\n", red, green, blue );
2691 func_glSecondaryColor3bEXT( red, green, blue );
2695 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
2696 TRACE("(%p)\n", v );
2698 func_glSecondaryColor3bvEXT( v );
2702 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
2703 TRACE("(%f, %f, %f)\n", red, green, blue );
2705 func_glSecondaryColor3dEXT( red, green, blue );
2709 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
2710 TRACE("(%p)\n", v );
2712 func_glSecondaryColor3dvEXT( v );
2716 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
2717 TRACE("(%f, %f, %f)\n", red, green, blue );
2719 func_glSecondaryColor3fEXT( red, green, blue );
2723 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
2724 TRACE("(%p)\n", v );
2726 func_glSecondaryColor3fvEXT( v );
2730 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
2731 TRACE("(%d, %d, %d)\n", red, green, blue );
2733 func_glSecondaryColor3iEXT( red, green, blue );
2737 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
2738 TRACE("(%p)\n", v );
2740 func_glSecondaryColor3ivEXT( v );
2744 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
2745 TRACE("(%d, %d, %d)\n", red, green, blue );
2747 func_glSecondaryColor3sEXT( red, green, blue );
2751 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
2752 TRACE("(%p)\n", v );
2754 func_glSecondaryColor3svEXT( v );
2758 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
2759 TRACE("(%d, %d, %d)\n", red, green, blue );
2761 func_glSecondaryColor3ubEXT( red, green, blue );
2765 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
2766 TRACE("(%p)\n", v );
2768 func_glSecondaryColor3ubvEXT( v );
2772 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
2773 TRACE("(%d, %d, %d)\n", red, green, blue );
2775 func_glSecondaryColor3uiEXT( red, green, blue );
2779 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
2780 TRACE("(%p)\n", v );
2782 func_glSecondaryColor3uivEXT( v );
2786 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
2787 TRACE("(%d, %d, %d)\n", red, green, blue );
2789 func_glSecondaryColor3usEXT( red, green, blue );
2793 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
2794 TRACE("(%p)\n", v );
2796 func_glSecondaryColor3usvEXT( v );
2800 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
2801 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
2803 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
2807 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2808 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
2810 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
2814 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
2815 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
2817 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
2821 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
2822 TRACE("(%d, %d, %p)\n", target, n, points );
2824 func_glSharpenTexFuncSGIS( target, n, points );
2828 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
2829 TRACE("(%d, %f)\n", pname, param );
2831 func_glSpriteParameterfSGIX( pname, param );
2835 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
2836 TRACE("(%d, %p)\n", pname, params );
2838 func_glSpriteParameterfvSGIX( pname, params );
2842 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
2843 TRACE("(%d, %d)\n", pname, param );
2845 func_glSpriteParameteriSGIX( pname, param );
2849 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
2850 TRACE("(%d, %p)\n", pname, params );
2852 func_glSpriteParameterivSGIX( pname, params );
2856 void WINAPI wine_glStartInstrumentsSGIX( ) {
2859 func_glStartInstrumentsSGIX( );
2863 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
2864 TRACE("(%d)\n", marker );
2866 func_glStopInstrumentsSGIX( marker );
2870 void WINAPI wine_glTagSampleBufferSGIX( ) {
2873 func_glTagSampleBufferSGIX( );
2877 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
2878 TRACE("(%d, %d, %d)\n", tx, ty, tz );
2880 func_glTangent3bEXT( tx, ty, tz );
2884 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
2885 TRACE("(%p)\n", v );
2887 func_glTangent3bvEXT( v );
2891 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
2892 TRACE("(%f, %f, %f)\n", tx, ty, tz );
2894 func_glTangent3dEXT( tx, ty, tz );
2898 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
2899 TRACE("(%p)\n", v );
2901 func_glTangent3dvEXT( v );
2905 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
2906 TRACE("(%f, %f, %f)\n", tx, ty, tz );
2908 func_glTangent3fEXT( tx, ty, tz );
2912 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
2913 TRACE("(%p)\n", v );
2915 func_glTangent3fvEXT( v );
2919 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
2920 TRACE("(%d, %d, %d)\n", tx, ty, tz );
2922 func_glTangent3iEXT( tx, ty, tz );
2926 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
2927 TRACE("(%p)\n", v );
2929 func_glTangent3ivEXT( v );
2933 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
2934 TRACE("(%d, %d, %d)\n", tx, ty, tz );
2936 func_glTangent3sEXT( tx, ty, tz );
2940 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
2941 TRACE("(%p)\n", v );
2943 func_glTangent3svEXT( v );
2947 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2948 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2950 func_glTangentPointerEXT( type, stride, pointer );
2954 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
2955 TRACE("(%d)\n", mask );
2957 func_glTbufferMask3DFX( mask );
2961 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
2962 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
2964 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
2968 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
2969 TRACE("(%p, %p, %p)\n", tc, c, v );
2971 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
2975 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2976 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
2978 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
2982 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
2983 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
2985 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
2989 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
2990 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
2992 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
2996 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
2997 TRACE("(%p, %p, %p)\n", tc, c, v );
2999 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
3003 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3004 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
3006 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
3010 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
3011 TRACE("(%p, %p, %p)\n", tc, n, v );
3013 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
3017 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
3018 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
3020 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
3024 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
3025 TRACE("(%p, %p)\n", tc, v );
3027 func_glTexCoord2fVertex3fvSUN( tc, v );
3031 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3032 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
3034 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
3038 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3039 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
3041 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
3045 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3046 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
3048 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
3052 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
3053 TRACE("(%p, %p)\n", tc, v );
3055 func_glTexCoord4fVertex4fvSUN( tc, v );
3059 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3060 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
3062 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
3066 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3067 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3069 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
3073 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
3074 TRACE("(%d, %d, %p)\n", size, type, pointer );
3076 func_glTexCoordPointervINTEL( size, type, pointer );
3080 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
3081 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
3083 func_glTexFilterFuncSGIS( target, filter, n, weights );
3087 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
3088 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
3090 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
3094 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
3095 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
3097 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
3101 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
3102 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
3104 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
3108 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
3109 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
3111 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
3115 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
3116 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
3118 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
3122 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
3123 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
3125 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
3129 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
3130 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
3132 func_glTextureColorMaskSGIS( red, green, blue, alpha );
3136 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
3137 TRACE("(%d)\n", pname );
3139 func_glTextureLightEXT( pname );
3143 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
3144 TRACE("(%d, %d)\n", face, mode );
3146 func_glTextureMaterialEXT( face, mode );
3150 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
3151 TRACE("(%d)\n", mode );
3153 func_glTextureNormalEXT( mode );
3157 void WINAPI wine_glUnlockArraysEXT( ) {
3160 func_glUnlockArraysEXT( );
3164 void WINAPI wine_glVertexArrayRangeNV( GLsizei size, GLvoid* pointer ) {
3165 TRACE("(%d, %p)\n", size, pointer );
3167 func_glVertexArrayRangeNV( size, pointer );
3171 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3172 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
3174 func_glVertexPointerEXT( size, type, stride, count, pointer );
3178 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3179 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3181 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
3185 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
3186 TRACE("(%d, %d, %p)\n", size, type, pointer );
3188 func_glVertexPointervINTEL( size, type, pointer );
3192 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
3193 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
3195 func_glVertexWeightPointerEXT( size, type, stride, pointer );
3199 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
3200 TRACE("(%f)\n", weight );
3202 func_glVertexWeightfEXT( weight );
3206 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
3207 TRACE("(%p)\n", weight );
3209 func_glVertexWeightfvEXT( weight );
3213 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
3214 TRACE("(%f, %f)\n", x, y );
3216 func_glWindowPos2dMESA( x, y );
3220 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
3221 TRACE("(%p)\n", v );
3223 func_glWindowPos2dvMESA( v );
3227 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
3228 TRACE("(%f, %f)\n", x, y );
3230 func_glWindowPos2fMESA( x, y );
3234 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
3235 TRACE("(%p)\n", v );
3237 func_glWindowPos2fvMESA( v );
3241 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
3242 TRACE("(%d, %d)\n", x, y );
3244 func_glWindowPos2iMESA( x, y );
3248 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
3249 TRACE("(%p)\n", v );
3251 func_glWindowPos2ivMESA( v );
3255 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
3256 TRACE("(%d, %d)\n", x, y );
3258 func_glWindowPos2sMESA( x, y );
3262 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
3263 TRACE("(%p)\n", v );
3265 func_glWindowPos2svMESA( v );
3269 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
3270 TRACE("(%f, %f, %f)\n", x, y, z );
3272 func_glWindowPos3dMESA( x, y, z );
3276 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
3277 TRACE("(%p)\n", v );
3279 func_glWindowPos3dvMESA( v );
3283 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
3284 TRACE("(%f, %f, %f)\n", x, y, z );
3286 func_glWindowPos3fMESA( x, y, z );
3290 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
3291 TRACE("(%p)\n", v );
3293 func_glWindowPos3fvMESA( v );
3297 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
3298 TRACE("(%d, %d, %d)\n", x, y, z );
3300 func_glWindowPos3iMESA( x, y, z );
3304 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
3305 TRACE("(%p)\n", v );
3307 func_glWindowPos3ivMESA( v );
3311 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
3312 TRACE("(%d, %d, %d)\n", x, y, z );
3314 func_glWindowPos3sMESA( x, y, z );
3318 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
3319 TRACE("(%p)\n", v );
3321 func_glWindowPos3svMESA( v );
3325 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
3326 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
3328 func_glWindowPos4dMESA( x, y, z, w );
3332 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
3333 TRACE("(%p)\n", v );
3335 func_glWindowPos4dvMESA( v );
3339 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3340 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
3342 func_glWindowPos4fMESA( x, y, z, w );
3346 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
3347 TRACE("(%p)\n", v );
3349 func_glWindowPos4fvMESA( v );
3353 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
3354 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
3356 func_glWindowPos4iMESA( x, y, z, w );
3360 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
3361 TRACE("(%p)\n", v );
3363 func_glWindowPos4ivMESA( v );
3367 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
3368 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
3370 func_glWindowPos4sMESA( x, y, z, w );
3374 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
3375 TRACE("(%p)\n", v );
3377 func_glWindowPos4svMESA( v );