2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
42 #include "wine/winuser16.h"
43 #include "wine/keyboard16.h"
50 #include "debugtools.h"
52 DEFAULT_DEBUG_CHANNEL(console);
54 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
55 static int vkkeyscan_table[256] = {
56 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
57 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
58 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
59 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
60 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
61 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
62 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
63 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
65 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
68 static int mapvkey_0[256]={
69 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
70 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
71 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
72 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
73 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
80 static int mapvkey_1[256]={
81 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
82 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
83 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
84 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
85 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
86 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
89 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
93 /* FIXME: Should be in an internal header file. OK, so which one?
94 Used by CONSOLE_make_complex. */
95 extern int wine_openpty(int *master, int *slave, char *name,
96 struct termios *term, struct winsize *winsize);
98 /****************************************************************************
101 static int CONSOLE_GetPid( HANDLE handle )
106 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
107 req->handle = handle;
108 if (!server_call( REQ_GET_CONSOLE_INFO )) ret = req->pid;
114 /****************************************************************************
115 * XTERM_string_to_IR [internal]
117 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
118 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
121 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
126 for (j=0;j<len;j++) {
127 unsigned char inchar = buf[j];
129 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
130 ir.EventType = 1; /* Key_event */
132 ir.Event.KeyEvent.bKeyDown = 1;
133 ir.Event.KeyEvent.wRepeatCount = 0;
135 ir.Event.KeyEvent.dwControlKeyState = 0;
137 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
140 ir.Event.KeyEvent.wVirtualKeyCode = vkkeyscan_table[inchar];
141 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
142 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
143 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
144 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
145 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
146 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
147 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
148 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff
149 ]; /* VirtualKeyCodes to ScanCode */
150 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
152 if ((inchar==127)||(inchar=='\b')) { /* backspace */
153 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
154 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
155 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
157 if ((inchar=='\n')||(inchar=='\r')) {
158 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
159 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
160 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
161 ir.Event.KeyEvent.dwControlKeyState = 0;
164 /* FIXME: find good values for ^X */
165 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
166 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
171 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
172 ir.Event.KeyEvent.bKeyDown = 0;
173 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
177 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
178 ir.EventType = 1; /* Key_event */
179 ir.Event.KeyEvent.bKeyDown = 1;
180 ir.Event.KeyEvent.wRepeatCount = 0;
182 ir.Event.KeyEvent.wVirtualKeyCode = VK_ESCAPE;
183 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
184 ir.Event.KeyEvent.wVirtualKeyCode
186 ir.Event.KeyEvent.dwControlKeyState = 0;
187 ir.Event.KeyEvent.uChar.AsciiChar = 27;
188 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
189 ir.Event.KeyEvent.bKeyDown = 0;
190 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
193 for (k=j;k<len;k++) {
194 if (((buf[k]>='A') && (buf[k]<='Z')) ||
195 ((buf[k]>='a') && (buf[k]<='z')) ||
201 int subid,scancode=0;
203 ir.EventType = 1; /* Key_event */
204 ir.Event.KeyEvent.bKeyDown = 1;
205 ir.Event.KeyEvent.wRepeatCount = 0;
206 ir.Event.KeyEvent.dwControlKeyState = 0;
208 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
209 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
210 ir.Event.KeyEvent.uChar.AsciiChar = 0;
214 sscanf(&buf[j+2],"%d",&subid);
216 case 2:/*INS */scancode = 0xe052;break;
217 case 3:/*DEL */scancode = 0xe053;break;
218 case 6:/*PGDW*/scancode = 0xe051;break;
219 case 5:/*PGUP*/scancode = 0xe049;break;
220 case 11:/*F1 */scancode = 0x003b;break;
221 case 12:/*F2 */scancode = 0x003c;break;
222 case 13:/*F3 */scancode = 0x003d;break;
223 case 14:/*F4 */scancode = 0x003e;break;
224 case 15:/*F5 */scancode = 0x003f;break;
225 case 17:/*F6 */scancode = 0x0040;break;
226 case 18:/*F7 */scancode = 0x0041;break;
227 case 19:/*F8 */scancode = 0x0042;break;
228 case 20:/*F9 */scancode = 0x0043;break;
229 case 21:/*F10 */scancode = 0x0044;break;
230 case 23:/*F11 */scancode = 0x00d9;break;
231 case 24:/*F12 */scancode = 0x00da;break;
232 /* FIXME: Shift-Fx */
234 FIXME("parse ESC[%d~\n",subid);
238 case 'A': /* Cursor Up */scancode = 0xe048;break;
239 case 'B': /* Cursor Down */scancode = 0xe050;break;
240 case 'D': /* Cursor Left */scancode = 0xe04b;break;
241 case 'C': /* Cursor Right */scancode = 0xe04d;break;
242 case 'F': /* End */scancode = 0xe04f;break;
243 case 'H': /* Home */scancode = 0xe047;break;
245 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
246 * Release (ESCM#<x+'!'><y+'!'>
249 ir.EventType = MOUSE_EVENT;
250 ir.Event.MouseEvent.dwMousePosition.X = buf[k+2]-'!';
251 ir.Event.MouseEvent.dwMousePosition.Y = buf[k+3]-'!';
253 ir.Event.MouseEvent.dwButtonState = 0;
255 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
256 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
257 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
266 ir.Event.KeyEvent.wVirtualScanCode = scancode;
267 ir.Event.KeyEvent.wVirtualKeyCode = mapvkey_1[scancode];
268 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
269 ir.Event.KeyEvent.bKeyDown = 0;
270 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
278 /****************************************************************************
279 * CONSOLE_get_input (internal)
281 * Reads (nonblocking) as much input events as possible and stores them
282 * in an internal queue.
285 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
287 char *buf = HeapAlloc(GetProcessHeap(),0,1);
288 int len = 0, escape_seen = 0;
295 /* If we have at one time seen escape in this loop, we are
296 * within an Escape sequence, so wait for a bit more input for the
299 if (WaitForSingleObject( handle, escape_seen*10 )) break;
300 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
301 if (!res) /* res 0 but readable means EOF? Hmm. */
303 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
307 /* If we spot an ESC, we flush all up to it
308 * since we can be sure that we have a complete
311 CONSOLE_string_to_IR(handle,buf,len-1);
312 buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
319 CONSOLE_string_to_IR(handle,buf,len);
320 HeapFree(GetProcessHeap(),0,buf);
324 /******************************************************************************
327 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
329 static BOOL read_console_input( HANDLE handle, LPINPUT_RECORD buffer, DWORD count,
330 LPDWORD read, BOOL flush )
334 count = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
338 struct read_console_input_request *req = server_alloc_req( sizeof(*req),
339 count*sizeof(INPUT_RECORD) );
340 req->handle = handle;
342 if ((ret = !server_call( REQ_READ_CONSOLE_INPUT )))
344 if (count) memcpy( buffer, server_data_ptr(req), server_data_size(req) );
345 if (read) *read = req->read;
353 /******************************************************************************
354 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
357 * func [I] Address of handler function
358 * add [I] Handler to add or remove
365 * James Sutherland (JamesSutherland@gmx.de)
366 * Added global variables console_ignore_ctrl_c and handlers[]
367 * Does not yet do any error checking, or set LastError if failed.
368 * This doesn't yet matter, since these handlers are not yet called...!
370 static unsigned int console_ignore_ctrl_c = 0;
371 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
372 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
374 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
375 unsigned int done = 0;
376 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
379 console_ignore_ctrl_c = add;
385 if (!handlers[alloc_loop] && !done)
387 handlers[alloc_loop] = func;
391 FIXME("Out of space on CtrlHandler table\n");
397 if (handlers[alloc_loop] == func && !done)
399 handlers[alloc_loop] = 0;
403 WARN("Attempt to remove non-installed CtrlHandler %p\n",
411 /******************************************************************************
412 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
415 * dwCtrlEvent [I] Type of event
416 * dwProcessGroupID [I] Process group ID to send event to
419 * Doesn't yet work...!
423 * Failure: False (and *should* [but doesn't] set LastError)
425 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
426 DWORD dwProcessGroupID )
428 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
430 ERR("invalid event %d for PGID %ld\n",
431 (unsigned short)dwCtrlEvent, dwProcessGroupID );
434 if (dwProcessGroupID == GetCurrentProcessId() )
436 FIXME("Attempt to send event %d to self - stub\n",
437 (unsigned short)dwCtrlEvent );
440 FIXME("event %d to external PGID %ld - not implemented yet\n",
441 (unsigned short)dwCtrlEvent, dwProcessGroupID );
446 /******************************************************************************
447 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
450 * dwDesiredAccess [I] Access flag
451 * dwShareMode [I] Buffer share mode
452 * sa [I] Security attributes
453 * dwFlags [I] Type of buffer to create
454 * lpScreenBufferData [I] Reserved
457 * Should call SetLastError
460 * Success: Handle to new console screen buffer
461 * Failure: INVALID_HANDLE_VALUE
463 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
464 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
465 DWORD dwFlags, LPVOID lpScreenBufferData )
467 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
468 dwShareMode, sa, dwFlags, lpScreenBufferData);
469 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
470 return INVALID_HANDLE_VALUE;
474 /***********************************************************************
475 * GetConsoleScreenBufferInfo (KERNEL32.190)
477 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
478 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
482 csbi->dwCursorPosition.X = 0;
483 csbi->dwCursorPosition.Y = 0;
484 csbi->wAttributes = 0;
485 csbi->srWindow.Left = 0;
486 csbi->srWindow.Right = 79;
487 csbi->srWindow.Top = 0;
488 csbi->srWindow.Bottom = 23;
489 csbi->dwMaximumWindowSize.X = 80;
490 csbi->dwMaximumWindowSize.Y = 24;
495 /******************************************************************************
496 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
502 BOOL WINAPI SetConsoleActiveScreenBuffer(
503 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
505 FIXME("(%x): stub\n", hConsoleOutput);
510 /***********************************************************************
511 * GetLargestConsoleWindowSize (KERNEL32.226)
514 * This should return a COORD, but calling convention for returning
515 * structures is different between Windows and gcc on i386.
520 #undef GetLargestConsoleWindowSize
521 DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
528 #endif /* defined(__i386__) */
531 /***********************************************************************
532 * GetLargestConsoleWindowSize (KERNEL32.226)
535 * This should return a COORD, but calling convention for returning
536 * structures is different between Windows and gcc on i386.
541 COORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
548 #endif /* defined(__i386__) */
551 /***********************************************************************
552 * FreeConsole (KERNEL32.267)
554 BOOL WINAPI FreeConsole(VOID)
559 struct free_console_request *req = server_alloc_req( sizeof(*req), 0 );
560 ret = !server_call( REQ_FREE_CONSOLE );
567 /*************************************************************************
568 * CONSOLE_make_complex [internal]
570 * Turns a CONSOLE kernel object into a complex one.
571 * (switches from output/input using the terminal where WINE was started to
574 * This makes simple commandline tools pipeable, while complex commandline
575 * tools work without getting messed up by debugoutput.
577 * All other functions should work independently from this call.
579 * To test for complex console: pid == 0 -> simple, otherwise complex.
581 static BOOL CONSOLE_make_complex(HANDLE handle)
586 int i,xpid,master,slave;
589 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
591 MESSAGE("Console: Making console complex (creating an xterm)...\n");
593 if (tcgetattr(0, &term) < 0) {
594 /* ignore failure, or we can't run from a script */
596 term.c_lflag = ~(ECHO|ICANON);
598 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
601 if ((xpid=fork()) == 0) {
602 tcsetattr(slave, TCSADRAIN, &term);
604 sprintf(buf, "-Sxx%d", master);
605 /* "-fn vga" for VGA font. Harmless if vga is not present:
606 * xterm: unable to open font "vga", trying "fixed"....
608 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
609 ERR("error creating AllocConsole xterm\n");
612 pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
615 if (!pty_handle) return FALSE;
617 /* most xterms like to print their window ID when used with -S;
618 * read it and continue before the user has a chance...
620 for (i = 0; i < 10000; i++)
622 BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
623 if (!ok && !c) usleep(100); /* wait for xterm to be created */
624 else if (c == '\n') break;
628 ERR("can't read xterm WID\n");
629 CloseHandle( pty_handle );
634 struct set_console_fd_request *req = server_alloc_req( sizeof(*req), 0 );
635 req->handle = handle;
636 req->file_handle = pty_handle;
638 server_call( REQ_SET_CONSOLE_FD );
641 CloseHandle( pty_handle );
643 /* enable mouseclicks */
644 strcpy( buf, "\033[?1002h" );
645 WriteFile(handle,buf,strlen(buf),NULL,NULL);
647 strcpy( buf, "\033]2;" );
648 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
651 WriteFile(handle,buf,strlen(buf),NULL,NULL);
658 /***********************************************************************
659 * AllocConsole (KERNEL32.103)
661 * creates an xterm with a pty to our program
663 BOOL WINAPI AllocConsole(VOID)
667 int handle_in, handle_out;
673 struct alloc_console_request *req = server_alloc_req( sizeof(*req), 0 );
675 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
676 req->inherit = FALSE;
677 ret = !server_call( REQ_ALLOC_CONSOLE );
678 handle_in = req->handle_in;
679 handle_out = req->handle_out;
682 if (!ret) return FALSE;
684 if (!DuplicateHandle( GetCurrentProcess(), handle_out, GetCurrentProcess(), &hStderr,
685 0, TRUE, DUPLICATE_SAME_ACCESS ))
687 CloseHandle( handle_in );
688 CloseHandle( handle_out );
693 /* NT resets the STD_*_HANDLEs on console alloc */
694 SetStdHandle( STD_INPUT_HANDLE, handle_in );
695 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
696 SetStdHandle( STD_ERROR_HANDLE, hStderr );
698 SetLastError(ERROR_SUCCESS);
699 SetConsoleTitleA("Wine Console");
704 /******************************************************************************
705 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
710 UINT WINAPI GetConsoleCP(VOID)
716 /***********************************************************************
717 * GetConsoleOutputCP (KERNEL32.189)
719 UINT WINAPI GetConsoleOutputCP(VOID)
721 return GetConsoleCP();
724 /***********************************************************************
725 * GetConsoleMode (KERNEL32.188)
727 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
732 struct get_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
734 ret = !server_call( REQ_GET_CONSOLE_MODE );
735 if (ret && mode) *mode = req->mode;
742 /******************************************************************************
743 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
746 * hcon [I] Handle to console input or screen buffer
747 * mode [I] Input or output mode to set
753 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
758 struct set_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
761 ret = !server_call( REQ_SET_CONSOLE_MODE );
768 /******************************************************************************
769 * SetConsoleOutputCP [KERNEL32.629] Set the output codepage used by the console
772 * cp [I] code page to set
778 BOOL WINAPI SetConsoleOutputCP( UINT cp )
785 /***********************************************************************
786 * GetConsoleTitleA (KERNEL32.191)
788 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
793 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
794 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
798 struct get_console_info_request *req = server_alloc_req( sizeof(*req),
799 REQUEST_MAX_VAR_SIZE );
801 if (!server_call( REQ_GET_CONSOLE_INFO ))
803 ret = server_data_size(req);
804 size = min( size-1, ret );
805 memcpy( title, server_data_ptr(req), size );
815 /******************************************************************************
816 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
819 * title [O] Address of buffer for title
820 * size [I] Size of buffer
823 * Success: Length of string copied
826 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
831 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size*sizeof(WCHAR) ))) return 0;
832 GetConsoleTitleA( tmp, size*sizeof(WCHAR) );
833 ret = MultiByteToWideChar( CP_ACP, 0, tmp, -1, title, size );
834 HeapFree( GetProcessHeap(), 0, tmp );
839 /***********************************************************************
840 * WriteConsoleA (KERNEL32.729)
842 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
844 DWORD nNumberOfCharsToWrite,
845 LPDWORD lpNumberOfCharsWritten,
848 /* FIXME: should I check if this is a console handle? */
849 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
850 lpNumberOfCharsWritten, NULL);
855 if (bufused==curbufsize-1) \
856 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
858 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
860 /***********************************************************************
861 * WriteConsoleOutputA (KERNEL32.732)
863 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
864 LPCHAR_INFO lpBuffer,
867 LPSMALL_RECT lpWriteRegion)
869 int i,j,off=0,lastattr=-1;
871 char sbuf[20],*buffer=NULL;
872 int bufused=0,curbufsize = 100;
874 CONSOLE_SCREEN_BUFFER_INFO csbi;
875 const int colormap[8] = {
879 CONSOLE_make_complex(hConsoleOutput);
880 buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
881 offbase = (dwBufferCoord.Y - 1) * dwBufferSize.X +
882 (dwBufferCoord.X - lpWriteRegion->Left);
884 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
886 lpWriteRegion->Bottom,
891 GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
892 sprintf(sbuf,"%c7",27);SADD(sbuf);
894 /* Step 1. Make (Bottom,Right) offset of intersection with
896 lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.Y-1) -
898 lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.X-1) -
901 /* Step 2. If either offset is negative, then no action
902 should be performed. (Implies that requested rectangle is
903 outside the current screen buffer rectangle.) */
904 if ((lpWriteRegion->Bottom < 0) ||
905 (lpWriteRegion->Right < 0)) {
906 /* readjust (Bottom Right) for rectangle */
907 lpWriteRegion->Bottom += lpWriteRegion->Top;
908 lpWriteRegion->Right += lpWriteRegion->Left;
910 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
912 lpWriteRegion->Bottom,
917 HeapFree(GetProcessHeap(),0,buffer);
921 /* Step 3. Intersect with source rectangle */
922 lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.Y +
923 min(lpWriteRegion->Bottom + dwBufferCoord.Y, dwBufferSize.Y-1);
924 lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.X +
925 min(lpWriteRegion->Right + dwBufferCoord.X, dwBufferSize.X-1);
927 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
929 lpWriteRegion->Bottom,
934 /* Validate above computations made sense, if not then issue
935 error and fudge to single character rectangle */
936 if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
937 (lpWriteRegion->Right < lpWriteRegion->Left)) {
938 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
940 lpWriteRegion->Bottom,
944 lpWriteRegion->Bottom = lpWriteRegion->Top;
945 lpWriteRegion->Right = lpWriteRegion->Left;
948 /* Now do the real processing and move the characters */
949 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
950 offbase += dwBufferSize.X;
951 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
953 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
955 if (lastattr!=lpBuffer[off].Attributes) {
956 lastattr = lpBuffer[off].Attributes;
957 sprintf(sbuf,"%c[0;%s3%d;4%dm",
959 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
960 colormap[lastattr&7],
961 colormap[(lastattr&0x70)>>4]
963 /* FIXME: BACKGROUND_INTENSITY */
966 CADD(lpBuffer[off].Char.AsciiChar);
969 sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
970 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
971 HeapFree(GetProcessHeap(),0,buffer);
975 /***********************************************************************
976 * WriteConsoleOutputW (KERNEL32.734)
978 BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput,
979 LPCHAR_INFO lpBuffer,
982 LPSMALL_RECT lpWriteRegion)
984 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
985 dwBufferSize.X,dwBufferSize.Y,dwBufferCoord.X,dwBufferCoord.Y,lpWriteRegion);
987 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
991 /***********************************************************************
992 * WriteConsoleW (KERNEL32.577)
994 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
996 DWORD nNumberOfCharsToWrite,
997 LPDWORD lpNumberOfCharsWritten,
1004 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
1005 xstring=HeapAlloc( GetProcessHeap(), 0, n );
1007 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
1009 /* FIXME: should I check if this is a console handle? */
1010 ret= WriteFile(hConsoleOutput, xstring, n,
1011 lpNumberOfCharsWritten, NULL);
1012 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
1013 HeapFree( GetProcessHeap(), 0, xstring );
1018 /***********************************************************************
1019 * ReadConsoleA (KERNEL32.419)
1021 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
1023 DWORD nNumberOfCharsToRead,
1024 LPDWORD lpNumberOfCharsRead,
1027 DWORD charsread = 0;
1028 LPSTR xbuf = (LPSTR)lpBuffer;
1030 TRACE("(%d,%p,%ld,%p,%p)\n",
1031 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
1032 lpNumberOfCharsRead,lpReserved
1035 CONSOLE_get_input(hConsoleInput,FALSE);
1037 /* FIXME: should we read at least 1 char? The SDK does not say */
1038 while (charsread<nNumberOfCharsToRead)
1042 if (!read_console_input( hConsoleInput, &ir, 1, &count, TRUE )) return FALSE;
1044 if (ir.EventType != KEY_EVENT) continue;
1045 if (!ir.Event.KeyEvent.bKeyDown) continue;
1046 *xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar;
1049 if (lpNumberOfCharsRead)
1050 *lpNumberOfCharsRead = charsread;
1054 /***********************************************************************
1055 * ReadConsoleW (KERNEL32.427)
1057 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
1059 DWORD nNumberOfCharsToRead,
1060 LPDWORD lpNumberOfCharsRead,
1064 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
1069 nNumberOfCharsToRead,
1070 lpNumberOfCharsRead,
1074 MultiByteToWideChar( CP_ACP, 0, buf, -1, lpBuffer, nNumberOfCharsToRead );
1076 HeapFree( GetProcessHeap(), 0, buf );
1081 /******************************************************************************
1082 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
1085 * hConsoleInput [I] Handle to console input buffer
1086 * lpBuffer [O] Address of buffer for read data
1087 * nLength [I] Number of records to read
1088 * lpNumberOfEventsRead [O] Address of number of records read
1094 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
1095 DWORD nLength, LPDWORD lpNumberOfEventsRead)
1099 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0;
1103 /* loop until we get at least one event */
1107 BOOL ret = read_console_input( hConsoleInput, lpBuffer, nLength, &count, TRUE );
1109 if (!ret) return FALSE;
1112 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = count;
1115 CONSOLE_get_input(hConsoleInput,TRUE);
1116 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1121 /***********************************************************************
1122 * ReadConsoleInputW (KERNEL32.570)
1124 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
1125 DWORD count, LPDWORD read )
1127 /* FIXME: Fix this if we get UNICODE input. */
1128 return ReadConsoleInputA( handle, buffer, count, read );
1132 /***********************************************************************
1133 * FlushConsoleInputBuffer (KERNEL32.132)
1135 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
1137 return read_console_input( handle, NULL, 0, NULL, TRUE );
1141 /***********************************************************************
1142 * PeekConsoleInputA (KERNEL32.550)
1144 * Gets 'count' first events (or less) from input queue.
1146 * Does not need a complex console.
1148 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read )
1150 CONSOLE_get_input(handle,FALSE);
1153 if (read) *read = 0;
1156 return read_console_input( handle, buffer, count, read, FALSE );
1160 /***********************************************************************
1161 * PeekConsoleInputW (KERNEL32.551)
1163 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
1164 LPINPUT_RECORD pirBuffer,
1168 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1169 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
1173 /******************************************************************************
1174 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1177 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
1178 DWORD count, LPDWORD written )
1182 if (written) *written = 0;
1183 while (count && ret)
1185 DWORD len = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
1188 struct write_console_input_request *req = server_alloc_req( sizeof(*req),
1189 len*sizeof(INPUT_RECORD) );
1190 req->handle = handle;
1191 memcpy( server_data_ptr(req), buffer, len * sizeof(INPUT_RECORD) );
1192 if ((ret = !server_call( REQ_WRITE_CONSOLE_INPUT )))
1194 if (written) *written += req->written;
1204 /******************************************************************************
1205 * WriteConsoleInputW [KERNEL32.731] Write data to a console input buffer
1208 BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
1209 DWORD count, LPDWORD written )
1211 FIXME("(%d,%p,%ld,%p): stub!\n", handle, buffer, count, written);
1213 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1218 /***********************************************************************
1219 * SetConsoleTitleA (KERNEL32.476)
1221 * Sets the console title.
1223 * We do not necessarily need to create a complex console for that,
1224 * but should remember the title and set it on creation of the latter.
1225 * (not fixed at this time).
1227 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1229 size_t len = strlen(title);
1234 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1235 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1238 len = min( len, REQUEST_MAX_VAR_SIZE );
1241 struct set_console_info_request *req = server_alloc_req( sizeof(*req), len );
1243 req->mask = SET_CONSOLE_INFO_TITLE;
1244 memcpy( server_data_ptr(req), title, len );
1245 ret = !server_call( REQ_SET_CONSOLE_INFO );
1249 if (ret && CONSOLE_GetPid( hcon ))
1251 /* only set title for complex console (own xterm) */
1252 WriteFile( hcon, "\033]2;", 4, &written, NULL );
1253 WriteFile( hcon, title, strlen(title), &written, NULL );
1254 WriteFile( hcon, "\a", 1, &written, NULL );
1256 CloseHandle( hcon );
1261 /******************************************************************************
1262 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1265 * title [I] Address of new title
1268 * This should not be calling the A version
1274 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1278 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1279 ret = SetConsoleTitleA(titleA);
1280 HeapFree( GetProcessHeap(), 0, titleA );
1284 /******************************************************************************
1285 * SetConsoleCursorPosition [KERNEL32.627]
1286 * Sets the cursor position in console
1289 * hConsoleOutput [I] Handle of console screen buffer
1290 * dwCursorPosition [I] New cursor position coordinates
1294 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1299 /* make console complex only if we change lines, not just in the line */
1301 CONSOLE_make_complex(hcon);
1303 TRACE("%d (%dx%d)\n", hcon, pos.X , pos.Y );
1304 /* x are columns, y rows */
1306 /* full screen cursor absolute positioning */
1307 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.Y+1, pos.X+1);
1309 /* relative cursor positioning in line (\r to go to 0) */
1310 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.X);
1311 /* FIXME: store internal if we start using own console buffers */
1312 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1316 /***********************************************************************
1317 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1319 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1321 CONSOLE_get_input (hcon, FALSE);
1323 return read_console_input( hcon, NULL, 0, nrofevents, FALSE );
1326 /***********************************************************************
1327 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1329 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1331 FIXME("(%p): stub\n", nrofbuttons);
1336 /******************************************************************************
1337 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1340 * hcon [I] Handle to console screen buffer
1341 * cinfo [O] Address of cursor information
1347 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1353 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1355 ret = !server_call( REQ_GET_CONSOLE_INFO );
1358 cinfo->dwSize = req->cursor_size;
1359 cinfo->bVisible = req->cursor_visible;
1367 /******************************************************************************
1368 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1374 BOOL WINAPI SetConsoleCursorInfo(
1375 HANDLE hcon, /* [in] Handle to console screen buffer */
1376 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1382 CONSOLE_make_complex(hcon);
1383 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1384 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1388 struct set_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1390 req->cursor_size = cinfo->dwSize;
1391 req->cursor_visible = cinfo->bVisible;
1392 req->mask = SET_CONSOLE_INFO_CURSOR;
1393 ret = !server_call( REQ_SET_CONSOLE_INFO );
1400 /******************************************************************************
1401 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1407 BOOL WINAPI SetConsoleWindowInfo(
1408 HANDLE hcon, /* [in] Handle to console screen buffer */
1409 BOOL bAbsolute, /* [in] Coordinate type flag */
1410 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1412 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1417 /******************************************************************************
1418 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1420 * Sets the foreground and background color attributes of characters
1421 * written to the screen buffer.
1427 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1429 const int colormap[8] = {
1436 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1437 sprintf(buffer,"%c[0;%s3%d;4%dm",
1439 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1441 colormap[(wAttr&0x70)>>4]
1443 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1448 /******************************************************************************
1449 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1452 * hConsoleOutput [I] Handle to console screen buffer
1453 * dwSize [I] New size in character rows and cols
1459 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1462 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.X,dwSize.Y);
1467 /******************************************************************************
1468 * FillConsoleOutputCharacterA [KERNEL32.242]
1471 * hConsoleOutput [I] Handle to screen buffer
1472 * cCharacter [I] Character to write
1473 * nLength [I] Number of cells to write to
1474 * dwCoord [I] Coords of first cell
1475 * lpNumCharsWritten [O] Pointer to number of cells written
1481 BOOL WINAPI FillConsoleOutputCharacterA(
1482 HANDLE hConsoleOutput,
1486 LPDWORD lpNumCharsWritten)
1491 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1492 for(count=0;count<nLength;count++)
1493 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1494 *lpNumCharsWritten = nLength;
1499 /******************************************************************************
1500 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1503 * hConsoleOutput [I] Handle to screen buffer
1504 * cCharacter [I] Character to write
1505 * nLength [I] Number of cells to write to
1506 * dwCoord [I] Coords of first cell
1507 * lpNumCharsWritten [O] Pointer to number of cells written
1513 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1517 LPDWORD lpNumCharsWritten)
1522 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1523 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1526 for(count=0;count<nLength;count++)
1527 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1528 *lpNumCharsWritten = nLength;
1533 /******************************************************************************
1534 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1537 * hConsoleOutput [I] Handle to screen buffer
1538 * wAttribute [I] Color attribute to write
1539 * nLength [I] Number of cells to write to
1540 * dwCoord [I] Coords of first cell
1541 * lpNumAttrsWritten [O] Pointer to number of cells written
1547 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1548 WORD wAttribute, DWORD nLength, COORD dwCoord,
1549 LPDWORD lpNumAttrsWritten)
1551 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1552 wAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
1553 *lpNumAttrsWritten = nLength;
1557 /******************************************************************************
1558 * ReadConsoleOutputCharacterA [KERNEL32.573]
1563 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1564 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1566 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1567 dword,coord.X,coord.Y,lpdword);
1568 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1572 /******************************************************************************
1573 * ReadConsoleOutputCharacterW [KERNEL32.574]
1578 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,
1579 LPWSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1581 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1582 dword,coord.X,coord.Y,lpdword);
1583 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1588 /******************************************************************************
1589 * ScrollConsoleScreenBufferA [KERNEL32.612]
1594 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
1595 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1596 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1598 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1599 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1600 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1604 /******************************************************************************
1605 * ScrollConsoleScreenBufferW [KERNEL32.613]
1610 BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput,
1611 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1612 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1614 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1615 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1616 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1620 /******************************************************************************
1621 * ReadConsoleOutputA [KERNEL32.571]
1626 BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput,
1627 LPCHAR_INFO lpBuffer,
1629 COORD dwBufferCoord,
1630 LPSMALL_RECT lpReadRegion )
1632 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1633 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1636 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1640 /******************************************************************************
1641 * ReadConsoleOutputW [KERNEL32.575]
1646 BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput,
1647 LPCHAR_INFO lpBuffer,
1649 COORD dwBufferCoord,
1650 LPSMALL_RECT lpReadRegion )
1652 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1653 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1656 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1660 /******************************************************************************
1661 * ReadConsoleOutputAttribute [KERNEL32.572]
1666 BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput,
1670 LPDWORD lpNumberOfAttrsRead)
1672 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput, lpAttribute,
1673 nLength, dwReadCoord.X, dwReadCoord.Y, lpNumberOfAttrsRead);
1675 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1679 /******************************************************************************
1680 * SetConsoleCP [KERNEL32.572]
1685 BOOL WINAPI SetConsoleCP( UINT cp )
1687 FIXME("(%d): stub\n", cp);
1689 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1693 /******************************************************************************
1694 * SetConsoleInputExeNameW [KERNEL32.889]
1699 BOOL WINAPI SetConsoleInputExeNameW( LPCWSTR name )
1701 FIXME("(%s): stub!\n", debugstr_w(name));
1703 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1707 /******************************************************************************
1708 * SetConsoleInputExeNameA [KERNEL32.888]
1713 BOOL WINAPI SetConsoleInputExeNameA( LPCSTR name )
1715 FIXME("(%s): stub!\n", name);
1717 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);