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HEAD
msi: Keep assembly caches loaded until the package is destroyed.
[wine]
/
dlls
/
d3d8
/
Makefile.in
1
MODULE = d3d8.dll
2
IMPORTLIB = d3d8
3
IMPORTS = dxguid uuid wined3d
4
5
C_SRCS = \
6
buffer.c \
7
d3d8_main.c \
8
device.c \
9
directx.c \
10
shader.c \
11
surface.c \
12
swapchain.c \
13
texture.c \
14
vertexdeclaration.c \
15
volume.c
16
RC_SRCS = version.rc
17
18
@MAKE_DLL_RULES@